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package javax.sound.midi;


A Patch object represents a location, on a MIDI synthesizer, into which a single instrument is stored (loaded). Every Instrument object has its own Patch object that specifies the memory location into which that instrument should be loaded. The location is specified abstractly by a bank index and a program number (not by any scheme that directly refers to a specific address or offset in RAM). This is a hierarchical indexing scheme: MIDI provides for up to 16384 banks, each of which contains up to 128 program locations. For example, a minimal sort of synthesizer might have only one bank of instruments, and only 32 instruments (programs) in that bank.

To select what instrument should play the notes on a particular MIDI channel, two kinds of MIDI message are used that specify a patch location: a bank-select command, and a program-change channel command. The Java Sound equivalent is the programChange(int, int) method of MidiChannel.

Author:Kara Kytle
See Also:
/** * A <code>Patch</code> object represents a location, on a MIDI * synthesizer, into which a single instrument is stored (loaded). * Every <code>Instrument</code> object has its own <code>Patch</code> * object that specifies the memory location * into which that instrument should be loaded. The * location is specified abstractly by a bank index and a program number (not by * any scheme that directly refers to a specific address or offset in RAM). * This is a hierarchical indexing scheme: MIDI provides for up to 16384 banks, * each of which contains up to 128 program locations. For example, a * minimal sort of synthesizer might have only one bank of instruments, and * only 32 instruments (programs) in that bank. * <p> * To select what instrument should play the notes on a particular MIDI * channel, two kinds of MIDI message are used that specify a patch location: * a bank-select command, and a program-change channel command. The Java Sound * equivalent is the * {@link MidiChannel#programChange(int, int) programChange(int, int)} * method of <code>MidiChannel</code>. * * @see Instrument * @see Instrument#getPatch() * @see MidiChannel#programChange(int, int) * @see Synthesizer#loadInstruments(Soundbank, Patch[]) * @see Soundbank * @see Sequence#getPatchList() * * @author Kara Kytle */
public class Patch {
Bank index
/** * Bank index */
private final int bank;
Program change number
/** * Program change number */
private final int program;
Constructs a new patch object from the specified bank and program numbers.
Params:
  • bank – the bank index (in the range from 0 to 16383)
  • program – the program index (in the range from 0 to 127)
/** * Constructs a new patch object from the specified bank and program * numbers. * @param bank the bank index (in the range from 0 to 16383) * @param program the program index (in the range from 0 to 127) */
public Patch(int bank, int program) { this.bank = bank; this.program = program; }
Returns the number of the bank that contains the instrument whose location this Patch specifies.
See Also:
Returns:the bank number, whose range is from 0 to 16383
/** * Returns the number of the bank that contains the instrument * whose location this <code>Patch</code> specifies. * @return the bank number, whose range is from 0 to 16383 * @see MidiChannel#programChange(int, int) */
public int getBank() { return bank; }
Returns the index, within a bank, of the instrument whose location this Patch specifies.
See Also:
Returns:the instrument's program number, whose range is from 0 to 127
/** * Returns the index, within * a bank, of the instrument whose location this <code>Patch</code> specifies. * @return the instrument's program number, whose range is from 0 to 127 * * @see MidiChannel#getProgram * @see MidiChannel#programChange(int) * @see MidiChannel#programChange(int, int) */
public int getProgram() { return program; } }