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package javax.sound.midi;


A MidiChannel object represents a single MIDI channel. Generally, each MidiChannel method processes a like-named MIDI "channel voice" or "channel mode" message as defined by the MIDI specification. However, MidiChannel adds some "get" methods that retrieve the value most recently set by one of the standard MIDI channel messages. Similarly, methods for per-channel solo and mute have been added.

A Synthesizer object has a collection of MidiChannels, usually one for each of the 16 channels prescribed by the MIDI 1.0 specification. The Synthesizer generates sound when its MidiChannels receive noteOn messages.

See the MIDI 1.0 Specification for more information about the prescribed behavior of the MIDI channel messages, which are not exhaustively documented here. The specification is titled MIDI Reference: The Complete MIDI 1.0 Detailed Specification, and is published by the MIDI Manufacturer's Association ( http://www.midi.org).

MIDI was originally a protocol for reporting the gestures of a keyboard musician. This genesis is visible in the MidiChannel API, which preserves such MIDI concepts as key number, key velocity, and key pressure. It should be understood that the MIDI data does not necessarily originate with a keyboard player (the source could be a different kind of musician, or software). Some devices might generate constant values for velocity and pressure, regardless of how the note was performed. Also, the MIDI specification often leaves it up to the synthesizer to use the data in the way the implementor sees fit. For example, velocity data need not always be mapped to volume and/or brightness.

Author:David Rivas, Kara Kytle
See Also:
/** * A <code>MidiChannel</code> object represents a single MIDI channel. * Generally, each <code>MidiChannel</code> method processes a like-named MIDI * "channel voice" or "channel mode" message as defined by the MIDI specification. However, * <code>MidiChannel</code> adds some "get" methods that retrieve the value * most recently set by one of the standard MIDI channel messages. Similarly, * methods for per-channel solo and mute have been added. * <p> * A <code>{@link Synthesizer}</code> object has a collection * of <code>MidiChannels</code>, usually one for each of the 16 channels * prescribed by the MIDI 1.0 specification. The <code>Synthesizer</code> * generates sound when its <code>MidiChannels</code> receive * <code>noteOn</code> messages. * <p> * See the MIDI 1.0 Specification for more information about the prescribed * behavior of the MIDI channel messages, which are not exhaustively * documented here. The specification is titled <code>MIDI Reference: * The Complete MIDI 1.0 Detailed Specification</code>, and is published by * the MIDI Manufacturer's Association (<a href = http://www.midi.org> * http://www.midi.org</a>). * <p> * MIDI was originally a protocol for reporting the gestures of a keyboard * musician. This genesis is visible in the <code>MidiChannel</code> API, which * preserves such MIDI concepts as key number, key velocity, and key pressure. * It should be understood that the MIDI data does not necessarily originate * with a keyboard player (the source could be a different kind of musician, or * software). Some devices might generate constant values for velocity * and pressure, regardless of how the note was performed. * Also, the MIDI specification often leaves it up to the * synthesizer to use the data in the way the implementor sees fit. For * example, velocity data need not always be mapped to volume and/or brightness. * * @see Synthesizer#getChannels * * @author David Rivas * @author Kara Kytle */
public interface MidiChannel {
Starts the specified note sounding. The key-down velocity usually controls the note's volume and/or brightness. If velocity is zero, this method instead acts like noteOff(int), terminating the note.
Params:
  • noteNumber – the MIDI note number, from 0 to 127 (60 = Middle C)
  • velocity – the speed with which the key was depressed
See Also:
/** * Starts the specified note sounding. The key-down velocity * usually controls the note's volume and/or brightness. * If <code>velocity</code> is zero, this method instead acts like * {@link #noteOff(int)}, terminating the note. * * @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C) * @param velocity the speed with which the key was depressed * * @see #noteOff(int, int) */
public void noteOn(int noteNumber, int velocity);
Turns the specified note off. The key-up velocity, if not ignored, can be used to affect how quickly the note decays. In any case, the note might not die away instantaneously; its decay rate is determined by the internals of the Instrument. If the Hold Pedal (a controller; see controlChange) is down, the effect of this method is deferred until the pedal is released.
Params:
  • noteNumber – the MIDI note number, from 0 to 127 (60 = Middle C)
  • velocity – the speed with which the key was released
See Also:
/** * Turns the specified note off. The key-up velocity, if not ignored, can * be used to affect how quickly the note decays. * In any case, the note might not die away instantaneously; its decay * rate is determined by the internals of the <code>Instrument</code>. * If the Hold Pedal (a controller; see * {@link #controlChange(int, int) controlChange}) * is down, the effect of this method is deferred until the pedal is * released. * * * @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C) * @param velocity the speed with which the key was released * * @see #noteOff(int) * @see #noteOn * @see #allNotesOff * @see #allSoundOff */
public void noteOff(int noteNumber, int velocity);
Turns the specified note off.
Params:
  • noteNumber – the MIDI note number, from 0 to 127 (60 = Middle C)
See Also:
/** * Turns the specified note off. * * @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C) * * @see #noteOff(int, int) */
public void noteOff(int noteNumber);
Reacts to a change in the specified note's key pressure. Polyphonic key pressure allows a keyboard player to press multiple keys simultaneously, each with a different amount of pressure. The pressure, if not ignored, is typically used to vary such features as the volume, brightness, or vibrato of the note. It is possible that the underlying synthesizer does not support this MIDI message. In order to verify that setPolyPressure was successful, use getPolyPressure.
Params:
  • noteNumber – the MIDI note number, from 0 to 127 (60 = Middle C)
  • pressure – value for the specified key, from 0 to 127 (127 = maximum pressure)
See Also:
/** * Reacts to a change in the specified note's key pressure. * Polyphonic key pressure * allows a keyboard player to press multiple keys simultaneously, each * with a different amount of pressure. The pressure, if not ignored, * is typically used to vary such features as the volume, brightness, * or vibrato of the note. * * It is possible that the underlying synthesizer * does not support this MIDI message. In order * to verify that <code>setPolyPressure</code> * was successful, use <code>getPolyPressure</code>. * * @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C) * @param pressure value for the specified key, from 0 to 127 (127 = * maximum pressure) * * @see #getPolyPressure(int) */
public void setPolyPressure(int noteNumber, int pressure);
Obtains the pressure with which the specified key is being depressed.
Params:
  • noteNumber – the MIDI note number, from 0 to 127 (60 = Middle C) If the device does not support setting poly pressure, this method always returns 0. Calling setPolyPressure will have no effect then.
See Also:
Returns:the amount of pressure for that note, from 0 to 127 (127 = maximum pressure)
/** * Obtains the pressure with which the specified key is being depressed. * * @param noteNumber the MIDI note number, from 0 to 127 (60 = Middle C) * * If the device does not support setting poly pressure, * this method always returns 0. Calling * <code>setPolyPressure</code> will have no effect then. * * @return the amount of pressure for that note, from 0 to 127 * (127 = maximum pressure) * * @see #setPolyPressure(int, int) */
public int getPolyPressure(int noteNumber);
Reacts to a change in the keyboard pressure. Channel pressure indicates how hard the keyboard player is depressing the entire keyboard. This can be the maximum or average of the per-key pressure-sensor values, as set by setPolyPressure. More commonly, it is a measurement of a single sensor on a device that doesn't implement polyphonic key pressure. Pressure can be used to control various aspects of the sound, as described under setPolyPressure. It is possible that the underlying synthesizer does not support this MIDI message. In order to verify that setChannelPressure was successful, use getChannelPressure.
Params:
  • pressure – the pressure with which the keyboard is being depressed, from 0 to 127 (127 = maximum pressure)
See Also:
/** * Reacts to a change in the keyboard pressure. Channel * pressure indicates how hard the keyboard player is depressing * the entire keyboard. This can be the maximum or * average of the per-key pressure-sensor values, as set by * <code>setPolyPressure</code>. More commonly, it is a measurement of * a single sensor on a device that doesn't implement polyphonic key * pressure. Pressure can be used to control various aspects of the sound, * as described under {@link #setPolyPressure(int, int) setPolyPressure}. * * It is possible that the underlying synthesizer * does not support this MIDI message. In order * to verify that <code>setChannelPressure</code> * was successful, use <code>getChannelPressure</code>. * * @param pressure the pressure with which the keyboard is being depressed, * from 0 to 127 (127 = maximum pressure) * @see #setPolyPressure(int, int) * @see #getChannelPressure */
public void setChannelPressure(int pressure);
Obtains the channel's keyboard pressure. If the device does not support setting channel pressure, this method always returns 0. Calling setChannelPressure will have no effect then.
See Also:
Returns:the amount of pressure for that note, from 0 to 127 (127 = maximum pressure)
/** * Obtains the channel's keyboard pressure. * If the device does not support setting channel pressure, * this method always returns 0. Calling * <code>setChannelPressure</code> will have no effect then. * * @return the amount of pressure for that note, * from 0 to 127 (127 = maximum pressure) * * @see #setChannelPressure(int) */
public int getChannelPressure();
Reacts to a change in the specified controller's value. A controller is some control other than a keyboard key, such as a switch, slider, pedal, wheel, or breath-pressure sensor. The MIDI 1.0 Specification provides standard numbers for typical controllers on MIDI devices, and describes the intended effect for some of the controllers. The way in which an Instrument reacts to a controller change may be specific to the Instrument.

The MIDI 1.0 Specification defines both 7-bit controllers and 14-bit controllers. Continuous controllers, such as wheels and sliders, typically have 14 bits (two MIDI bytes), while discrete controllers, such as switches, typically have 7 bits (one MIDI byte). Refer to the specification to see the expected resolution for each type of control.

Controllers 64 through 95 (0x40 - 0x5F) allow 7-bit precision. The value of a 7-bit controller is set completely by the value argument. An additional set of controllers provide 14-bit precision by using two controller numbers, one for the most significant 7 bits and another for the least significant 7 bits. Controller numbers 0 through 31 (0x00 - 0x1F) control the most significant 7 bits of 14-bit controllers; controller numbers 32 through 63 (0x20 - 0x3F) control the least significant 7 bits of these controllers. For example, controller number 7 (0x07) controls the upper 7 bits of the channel volume controller, and controller number 39 (0x27) controls the lower 7 bits. The value of a 14-bit controller is determined by the interaction of the two halves. When the most significant 7 bits of a controller are set (using controller numbers 0 through 31), the lower 7 bits are automatically set to 0. The corresponding controller number for the lower 7 bits may then be used to further modulate the controller value. It is possible that the underlying synthesizer does not support a specific controller message. In order to verify that a call to controlChange was successful, use getController.

Params:
  • controller – the controller number (0 to 127; see the MIDI 1.0 Specification for the interpretation)
  • value – the value to which the specified controller is changed (0 to 127)
See Also:
/** * Reacts to a change in the specified controller's value. A controller * is some control other than a keyboard key, such as a * switch, slider, pedal, wheel, or breath-pressure sensor. * The MIDI 1.0 Specification provides standard numbers for typical * controllers on MIDI devices, and describes the intended effect * for some of the controllers. * The way in which an * <code>Instrument</code> reacts to a controller change may be * specific to the <code>Instrument</code>. * <p> * The MIDI 1.0 Specification defines both 7-bit controllers * and 14-bit controllers. Continuous controllers, such * as wheels and sliders, typically have 14 bits (two MIDI bytes), * while discrete controllers, such as switches, typically have 7 bits * (one MIDI byte). Refer to the specification to see the * expected resolution for each type of control. * <p> * Controllers 64 through 95 (0x40 - 0x5F) allow 7-bit precision. * The value of a 7-bit controller is set completely by the * <code>value</code> argument. An additional set of controllers * provide 14-bit precision by using two controller numbers, one * for the most significant 7 bits and another for the least significant * 7 bits. Controller numbers 0 through 31 (0x00 - 0x1F) control the * most significant 7 bits of 14-bit controllers; controller numbers * 32 through 63 (0x20 - 0x3F) control the least significant 7 bits of * these controllers. For example, controller number 7 (0x07) controls * the upper 7 bits of the channel volume controller, and controller * number 39 (0x27) controls the lower 7 bits. * The value of a 14-bit controller is determined * by the interaction of the two halves. When the most significant 7 bits * of a controller are set (using controller numbers 0 through 31), the * lower 7 bits are automatically set to 0. The corresponding controller * number for the lower 7 bits may then be used to further modulate the * controller value. * * It is possible that the underlying synthesizer * does not support a specific controller message. In order * to verify that a call to <code>controlChange</code> * was successful, use <code>getController</code>. * * @param controller the controller number (0 to 127; see the MIDI * 1.0 Specification for the interpretation) * @param value the value to which the specified controller is changed (0 to 127) * * @see #getController(int) */
public void controlChange(int controller, int value);
Obtains the current value of the specified controller. The return value is represented with 7 bits. For 14-bit controllers, the MSB and LSB controller value needs to be obtained separately. For example, the 14-bit value of the volume controller can be calculated by multiplying the value of controller 7 (0x07, channel volume MSB) with 128 and adding the value of controller 39 (0x27, channel volume LSB). If the device does not support setting a specific controller, this method returns 0 for that controller. Calling controlChange will have no effect then.
Params:
  • controller – the number of the controller whose value is desired. The allowed range is 0-127; see the MIDI 1.0 Specification for the interpretation.
See Also:
Returns:the current value of the specified controller (0 to 127)
/** * Obtains the current value of the specified controller. The return * value is represented with 7 bits. For 14-bit controllers, the MSB and * LSB controller value needs to be obtained separately. For example, * the 14-bit value of the volume controller can be calculated by * multiplying the value of controller 7 (0x07, channel volume MSB) * with 128 and adding the * value of controller 39 (0x27, channel volume LSB). * * If the device does not support setting a specific controller, * this method returns 0 for that controller. * Calling <code>controlChange</code> will have no effect then. * * @param controller the number of the controller whose value is desired. * The allowed range is 0-127; see the MIDI * 1.0 Specification for the interpretation. * * @return the current value of the specified controller (0 to 127) * * @see #controlChange(int, int) */
public int getController(int controller);
Changes a program (patch). This selects a specific instrument from the currently selected bank of instruments.

The MIDI specification does not dictate whether notes that are already sounding should switch to the new instrument (timbre) or continue with their original timbre until terminated by a note-off.

The program number is zero-based (expressed from 0 to 127). Note that MIDI hardware displays and literature about MIDI typically use the range 1 to 128 instead. It is possible that the underlying synthesizer does not support a specific program. In order to verify that a call to programChange was successful, use getProgram.

Params:
  • program – the program number to switch to (0 to 127)
See Also:
/** * Changes a program (patch). This selects a specific * instrument from the currently selected bank of instruments. * <p> * The MIDI specification does not * dictate whether notes that are already sounding should switch * to the new instrument (timbre) or continue with their original timbre * until terminated by a note-off. * <p> * The program number is zero-based (expressed from 0 to 127). * Note that MIDI hardware displays and literature about MIDI * typically use the range 1 to 128 instead. * * It is possible that the underlying synthesizer * does not support a specific program. In order * to verify that a call to <code>programChange</code> * was successful, use <code>getProgram</code>. * * @param program the program number to switch to (0 to 127) * * @see #programChange(int, int) * @see #getProgram() */
public void programChange(int program);
Changes the program using bank and program (patch) numbers. It is possible that the underlying synthesizer does not support a specific bank, or program. In order to verify that a call to programChange was successful, use getProgram and getController. Since banks are changed by way of control changes, you can verify the current bank with the following statement:
  int bank = (getController(0) * 128)
             + getController(32);
Params:
  • bank – the bank number to switch to (0 to 16383)
  • program – the program (patch) to use in the specified bank (0 to 127)
See Also:
/** * Changes the program using bank and program (patch) numbers. * * It is possible that the underlying synthesizer * does not support a specific bank, or program. In order * to verify that a call to <code>programChange</code> * was successful, use <code>getProgram</code> and * <code>getController</code>. * Since banks are changed by way of control changes, * you can verify the current bank with the following * statement: * <pre> * int bank = (getController(0) * 128) * + getController(32); * </pre> * * @param bank the bank number to switch to (0 to 16383) * @param program the program (patch) to use in the specified bank (0 to 127) * @see #programChange(int) * @see #getProgram() */
public void programChange(int bank, int program);
Obtains the current program number for this channel.
See Also:
Returns:the program number of the currently selected patch
/** * Obtains the current program number for this channel. * @return the program number of the currently selected patch * @see Patch#getProgram * @see Synthesizer#loadInstrument * @see #programChange(int) */
public int getProgram();
Changes the pitch offset for all notes on this channel. This affects all currently sounding notes as well as subsequent ones. (For pitch bend to cease, the value needs to be reset to the center position.)

The MIDI specification stipulates that pitch bend be a 14-bit value, where zero is maximum downward bend, 16383 is maximum upward bend, and 8192 is the center (no pitch bend). The actual amount of pitch change is not specified; it can be changed by a pitch-bend sensitivity setting. However, the General MIDI specification says that the default range should be two semitones up and down from center. It is possible that the underlying synthesizer does not support this MIDI message. In order to verify that setPitchBend was successful, use getPitchBend.

Params:
  • bend – the amount of pitch change, as a nonnegative 14-bit value (8192 = no bend)
See Also:
/** * Changes the pitch offset for all notes on this channel. * This affects all currently sounding notes as well as subsequent ones. * (For pitch bend to cease, the value needs to be reset to the * center position.) * <p> The MIDI specification * stipulates that pitch bend be a 14-bit value, where zero * is maximum downward bend, 16383 is maximum upward bend, and * 8192 is the center (no pitch bend). The actual * amount of pitch change is not specified; it can be changed by * a pitch-bend sensitivity setting. However, the General MIDI * specification says that the default range should be two semitones * up and down from center. * * It is possible that the underlying synthesizer * does not support this MIDI message. In order * to verify that <code>setPitchBend</code> * was successful, use <code>getPitchBend</code>. * * @param bend the amount of pitch change, as a nonnegative 14-bit value * (8192 = no bend) * * @see #getPitchBend */
public void setPitchBend(int bend);
Obtains the upward or downward pitch offset for this channel. If the device does not support setting pitch bend, this method always returns 8192. Calling setPitchBend will have no effect then.
See Also:
Returns:bend amount, as a nonnegative 14-bit value (8192 = no bend)
/** * Obtains the upward or downward pitch offset for this channel. * If the device does not support setting pitch bend, * this method always returns 8192. Calling * <code>setPitchBend</code> will have no effect then. * * @return bend amount, as a nonnegative 14-bit value (8192 = no bend) * * @see #setPitchBend(int) */
public int getPitchBend();
Resets all the implemented controllers to their default values.
See Also:
  • controlChange(int, int)
/** * Resets all the implemented controllers to their default values. * * @see #controlChange(int, int) */
public void resetAllControllers();
Turns off all notes that are currently sounding on this channel. The notes might not die away instantaneously; their decay rate is determined by the internals of the Instrument. If the Hold Pedal controller (see controlChange) is down, the effect of this method is deferred until the pedal is released.
See Also:
/** * Turns off all notes that are currently sounding on this channel. * The notes might not die away instantaneously; their decay * rate is determined by the internals of the <code>Instrument</code>. * If the Hold Pedal controller (see * {@link #controlChange(int, int) controlChange}) * is down, the effect of this method is deferred until the pedal is * released. * * @see #allSoundOff * @see #noteOff(int) */
public void allNotesOff();
Immediately turns off all sounding notes on this channel, ignoring the state of the Hold Pedal and the internal decay rate of the current Instrument.
See Also:
  • allNotesOff
/** * Immediately turns off all sounding notes on this channel, ignoring the * state of the Hold Pedal and the internal decay rate of the current * <code>Instrument</code>. * * @see #allNotesOff */
public void allSoundOff();
Turns local control on or off. The default is for local control to be on. The "on" setting means that if a device is capable of both synthesizing sound and transmitting MIDI messages, it will synthesize sound in response to the note-on and note-off messages that it itself transmits. It will also respond to messages received from other transmitting devices. The "off" setting means that the synthesizer will ignore its own transmitted MIDI messages, but not those received from other devices. It is possible that the underlying synthesizer does not support local control. In order to verify that a call to localControl was successful, check the return value.
Params:
  • on – true to turn local control on, false to turn local control off
Returns:the new local-control value, or false if local control is not supported
/** * Turns local control on or off. The default is for local control * to be on. The "on" setting means that if a device is capable * of both synthesizing sound and transmitting MIDI messages, * it will synthesize sound in response to the note-on and * note-off messages that it itself transmits. It will also respond * to messages received from other transmitting devices. * The "off" setting means that the synthesizer will ignore its * own transmitted MIDI messages, but not those received from other devices. * * It is possible that the underlying synthesizer * does not support local control. In order * to verify that a call to <code>localControl</code> * was successful, check the return value. * * @param on <code>true</code> to turn local control on, <code>false</code> * to turn local control off * @return the new local-control value, or false * if local control is not supported * */
public boolean localControl(boolean on);
Turns mono mode on or off. In mono mode, the channel synthesizes only one note at a time. In poly mode (identical to mono mode off), the channel can synthesize multiple notes simultaneously. The default is mono off (poly mode on).

"Mono" is short for the word "monophonic," which in this context is opposed to the word "polyphonic" and refers to a single synthesizer voice per MIDI channel. It has nothing to do with how many audio channels there might be (as in "monophonic" versus "stereophonic" recordings). It is possible that the underlying synthesizer does not support mono mode. In order to verify that a call to setMono was successful, use getMono.

Params:
  • on – true to turn mono mode on, false to turn it off (which means turning poly mode on).
See Also:
/** * Turns mono mode on or off. In mono mode, the channel synthesizes * only one note at a time. In poly mode (identical to mono mode off), * the channel can synthesize multiple notes simultaneously. * The default is mono off (poly mode on). * <p> * "Mono" is short for the word "monophonic," which in this context * is opposed to the word "polyphonic" and refers to a single synthesizer * voice per MIDI channel. It * has nothing to do with how many audio channels there might be * (as in "monophonic" versus "stereophonic" recordings). * * It is possible that the underlying synthesizer * does not support mono mode. In order * to verify that a call to <code>setMono</code> * was successful, use <code>getMono</code>. * * @param on <code>true</code> to turn mono mode on, <code>false</code> to * turn it off (which means turning poly mode on). * * @see #getMono * @see VoiceStatus */
public void setMono(boolean on);
Obtains the current mono/poly mode. Synthesizers that do not allow changing mono/poly mode will always return the same value, regardless of calls to setMono.
See Also:
Returns:true if mono mode is on, otherwise false (meaning poly mode is on).
/** * Obtains the current mono/poly mode. * Synthesizers that do not allow changing mono/poly mode * will always return the same value, regardless * of calls to <code>setMono</code>. * @return <code>true</code> if mono mode is on, otherwise * <code>false</code> (meaning poly mode is on). * * @see #setMono(boolean) */
public boolean getMono();
Turns omni mode on or off. In omni mode, the channel responds to messages sent on all channels. When omni is off, the channel responds only to messages sent on its channel number. The default is omni off. It is possible that the underlying synthesizer does not support omni mode. In order to verify that setOmni was successful, use getOmni.
Params:
  • on – true to turn omni mode on, false to turn it off.
See Also:
/** * Turns omni mode on or off. In omni mode, the channel responds * to messages sent on all channels. When omni is off, the channel * responds only to messages sent on its channel number. * The default is omni off. * * It is possible that the underlying synthesizer * does not support omni mode. In order * to verify that <code>setOmni</code> * was successful, use <code>getOmni</code>. * * @param on <code>true</code> to turn omni mode on, <code>false</code> to * turn it off. * * @see #getOmni * @see VoiceStatus */
public void setOmni(boolean on);
Obtains the current omni mode. Synthesizers that do not allow changing the omni mode will always return the same value, regardless of calls to setOmni.
See Also:
Returns:true if omni mode is on, otherwise false (meaning omni mode is off).
/** * Obtains the current omni mode. * Synthesizers that do not allow changing the omni mode * will always return the same value, regardless * of calls to <code>setOmni</code>. * @return <code>true</code> if omni mode is on, otherwise * <code>false</code> (meaning omni mode is off). * * @see #setOmni(boolean) */
public boolean getOmni();
Sets the mute state for this channel. A value of true means the channel is to be muted, false means the channel can sound (if other channels are not soloed).

Unlike allSoundOff(), this method applies to only a specific channel, not to all channels. Further, it silences not only currently sounding notes, but also subsequently received notes. It is possible that the underlying synthesizer does not support muting channels. In order to verify that a call to setMute was successful, use getMute.

Params:
  • mute – the new mute state
See Also:
/** * Sets the mute state for this channel. A value of * <code>true</code> means the channel is to be muted, <code>false</code> * means the channel can sound (if other channels are not soloed). * <p> * Unlike {@link #allSoundOff()}, this method * applies to only a specific channel, not to all channels. Further, it * silences not only currently sounding notes, but also subsequently * received notes. * * It is possible that the underlying synthesizer * does not support muting channels. In order * to verify that a call to <code>setMute</code> * was successful, use <code>getMute</code>. * * @param mute the new mute state * * @see #getMute * @see #setSolo(boolean) */
public void setMute(boolean mute);
Obtains the current mute state for this channel. If the underlying synthesizer does not support muting this channel, this method always returns false.
See Also:
Returns:true the channel is muted, or false if not
/** * Obtains the current mute state for this channel. * If the underlying synthesizer does not support * muting this channel, this method always returns * <code>false</code>. * * @return <code>true</code> the channel is muted, * or <code>false</code> if not * * @see #setMute(boolean) */
public boolean getMute();
Sets the solo state for this channel. If solo is true only this channel and other soloed channels will sound. If solo is false then only other soloed channels will sound, unless no channels are soloed, in which case all unmuted channels will sound. It is possible that the underlying synthesizer does not support solo channels. In order to verify that a call to setSolo was successful, use getSolo.
Params:
  • soloState – new solo state for the channel
See Also:
/** * Sets the solo state for this channel. * If <code>solo</code> is <code>true</code> only this channel * and other soloed channels will sound. If <code>solo</code> * is <code>false</code> then only other soloed channels will * sound, unless no channels are soloed, in which case all * unmuted channels will sound. * * It is possible that the underlying synthesizer * does not support solo channels. In order * to verify that a call to <code>setSolo</code> * was successful, use <code>getSolo</code>. * * @param soloState new solo state for the channel * @see #getSolo() */
public void setSolo(boolean soloState);
Obtains the current solo state for this channel. If the underlying synthesizer does not support solo on this channel, this method always returns false.
See Also:
Returns:true the channel is solo, or false if not
/** * Obtains the current solo state for this channel. * If the underlying synthesizer does not support * solo on this channel, this method always returns * <code>false</code>. * * @return <code>true</code> the channel is solo, * or <code>false</code> if not * * @see #setSolo(boolean) */
public boolean getSolo(); }