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package javax.sound.midi;
import java.net.URL;
An instrument is a sound-synthesis algorithm with certain parameter
settings, usually designed to emulate a specific real-world
musical instrument or to achieve a specific sort of sound effect.
Instruments are typically stored in collections called soundbanks.
Before the instrument can be used to play notes, it must first be loaded
onto a synthesizer, and then it must be selected for use on
one or more channels, via a program-change command. MIDI notes
that are subsequently received on those channels will be played using
the sound of the selected instrument.
Author: Kara Kytle See Also:
/**
* An instrument is a sound-synthesis algorithm with certain parameter
* settings, usually designed to emulate a specific real-world
* musical instrument or to achieve a specific sort of sound effect.
* Instruments are typically stored in collections called soundbanks.
* Before the instrument can be used to play notes, it must first be loaded
* onto a synthesizer, and then it must be selected for use on
* one or more channels, via a program-change command. MIDI notes
* that are subsequently received on those channels will be played using
* the sound of the selected instrument.
*
* @see Soundbank
* @see Soundbank#getInstruments
* @see Patch
* @see Synthesizer#loadInstrument(Instrument)
* @see MidiChannel#programChange(int, int)
* @author Kara Kytle
*/
public abstract class Instrument extends SoundbankResource {
Instrument patch
/**
* Instrument patch
*/
private final Patch patch;
Constructs a new MIDI instrument from the specified Patch
.
When a subsequent request is made to load the
instrument, the sound bank will search its contents for this instrument's Patch
,
and the instrument will be loaded into the synthesizer at the
bank and program location indicated by the Patch
object.
Params: - soundbank – sound bank containing the instrument
- patch – the patch of this instrument
- name – the name of this instrument
- dataClass – the class used to represent the sample's data.
See Also:
/**
* Constructs a new MIDI instrument from the specified <code>Patch</code>.
* When a subsequent request is made to load the
* instrument, the sound bank will search its contents for this instrument's <code>Patch</code>,
* and the instrument will be loaded into the synthesizer at the
* bank and program location indicated by the <code>Patch</code> object.
* @param soundbank sound bank containing the instrument
* @param patch the patch of this instrument
* @param name the name of this instrument
* @param dataClass the class used to represent the sample's data.
*
* @see Synthesizer#loadInstrument(Instrument)
*/
protected Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass) {
super(soundbank, name, dataClass);
this.patch = patch;
}
Obtains the Patch
object that indicates the bank and program
numbers where this instrument is to be stored in the synthesizer.
Returns: this instrument's patch
/**
* Obtains the <code>Patch</code> object that indicates the bank and program
* numbers where this instrument is to be stored in the synthesizer.
* @return this instrument's patch
*/
public Patch getPatch() {
return patch;
}
}