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package javax.sound.midi;

import java.net.URL;



An instrument is a sound-synthesis algorithm with certain parameter settings, usually designed to emulate a specific real-world musical instrument or to achieve a specific sort of sound effect. Instruments are typically stored in collections called soundbanks. Before the instrument can be used to play notes, it must first be loaded onto a synthesizer, and then it must be selected for use on one or more channels, via a program-change command. MIDI notes that are subsequently received on those channels will be played using the sound of the selected instrument.
Author:Kara Kytle
See Also:
/** * An instrument is a sound-synthesis algorithm with certain parameter * settings, usually designed to emulate a specific real-world * musical instrument or to achieve a specific sort of sound effect. * Instruments are typically stored in collections called soundbanks. * Before the instrument can be used to play notes, it must first be loaded * onto a synthesizer, and then it must be selected for use on * one or more channels, via a program-change command. MIDI notes * that are subsequently received on those channels will be played using * the sound of the selected instrument. * * @see Soundbank * @see Soundbank#getInstruments * @see Patch * @see Synthesizer#loadInstrument(Instrument) * @see MidiChannel#programChange(int, int) * @author Kara Kytle */
public abstract class Instrument extends SoundbankResource {
Instrument patch
/** * Instrument patch */
private final Patch patch;
Constructs a new MIDI instrument from the specified Patch. When a subsequent request is made to load the instrument, the sound bank will search its contents for this instrument's Patch, and the instrument will be loaded into the synthesizer at the bank and program location indicated by the Patch object.
Params:
  • soundbank – sound bank containing the instrument
  • patch – the patch of this instrument
  • name – the name of this instrument
  • dataClass – the class used to represent the sample's data.
See Also:
/** * Constructs a new MIDI instrument from the specified <code>Patch</code>. * When a subsequent request is made to load the * instrument, the sound bank will search its contents for this instrument's <code>Patch</code>, * and the instrument will be loaded into the synthesizer at the * bank and program location indicated by the <code>Patch</code> object. * @param soundbank sound bank containing the instrument * @param patch the patch of this instrument * @param name the name of this instrument * @param dataClass the class used to represent the sample's data. * * @see Synthesizer#loadInstrument(Instrument) */
protected Instrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass) { super(soundbank, name, dataClass); this.patch = patch; }
Obtains the Patch object that indicates the bank and program numbers where this instrument is to be stored in the synthesizer.
Returns:this instrument's patch
/** * Obtains the <code>Patch</code> object that indicates the bank and program * numbers where this instrument is to be stored in the synthesizer. * @return this instrument's patch */
public Patch getPatch() { return patch; } }