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package javax.sound.midi;

import java.util.Vector;
import com.sun.media.sound.MidiUtils;


A Sequence is a data structure containing musical information (often an entire song or composition) that can be played back by a Sequencer object. Specifically, the Sequence contains timing information and one or more tracks. Each track consists of a series of MIDI events (such as note-ons, note-offs, program changes, and meta-events). The sequence's timing information specifies the type of unit that is used to time-stamp the events in the sequence.

A Sequence can be created from a MIDI file by reading the file into an input stream and invoking one of the getSequence methods of MidiSystem. A sequence can also be built from scratch by adding new Tracks to an empty Sequence, and adding MidiEvent objects to these Tracks.

Author:Kara Kytle
See Also:
/** * A <code>Sequence</code> is a data structure containing musical * information (often an entire song or composition) that can be played * back by a <code>{@link Sequencer}</code> object. Specifically, the * <code>Sequence</code> contains timing * information and one or more tracks. Each <code>{@link Track track}</code> consists of a * series of MIDI events (such as note-ons, note-offs, program changes, and meta-events). * The sequence's timing information specifies the type of unit that is used * to time-stamp the events in the sequence. * <p> * A <code>Sequence</code> can be created from a MIDI file by reading the file * into an input stream and invoking one of the <code>getSequence</code> methods of * {@link MidiSystem}. A sequence can also be built from scratch by adding new * <code>Tracks</code> to an empty <code>Sequence</code>, and adding * <code>{@link MidiEvent}</code> objects to these <code>Tracks</code>. * * @see Sequencer#setSequence(java.io.InputStream stream) * @see Sequencer#setSequence(Sequence sequence) * @see Track#add(MidiEvent) * @see MidiFileFormat * * @author Kara Kytle */
public class Sequence { // Timing types
The tempo-based timing type, for which the resolution is expressed in pulses (ticks) per quarter note.
See Also:
  • Sequence(float, int)
/** * The tempo-based timing type, for which the resolution is expressed in pulses (ticks) per quarter note. * @see #Sequence(float, int) */
public static final float PPQ = 0.0f;
The SMPTE-based timing type with 24 frames per second (resolution is expressed in ticks per frame).
See Also:
  • Sequence(float, int)
/** * The SMPTE-based timing type with 24 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */
public static final float SMPTE_24 = 24.0f;
The SMPTE-based timing type with 25 frames per second (resolution is expressed in ticks per frame).
See Also:
  • Sequence(float, int)
/** * The SMPTE-based timing type with 25 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */
public static final float SMPTE_25 = 25.0f;
The SMPTE-based timing type with 29.97 frames per second (resolution is expressed in ticks per frame).
See Also:
  • Sequence(float, int)
/** * The SMPTE-based timing type with 29.97 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */
public static final float SMPTE_30DROP = 29.97f;
The SMPTE-based timing type with 30 frames per second (resolution is expressed in ticks per frame).
See Also:
  • Sequence(float, int)
/** * The SMPTE-based timing type with 30 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */
public static final float SMPTE_30 = 30.0f; // Variables
The timing division type of the sequence.
See Also:
/** * The timing division type of the sequence. * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #getDivisionType */
protected float divisionType;
The timing resolution of the sequence.
See Also:
  • getResolution
/** * The timing resolution of the sequence. * @see #getResolution */
protected int resolution;
The MIDI tracks in this sequence.
See Also:
  • getTracks
/** * The MIDI tracks in this sequence. * @see #getTracks */
protected Vector<Track> tracks = new Vector<Track>();
Constructs a new MIDI sequence with the specified timing division type and timing resolution. The division type must be one of the recognized MIDI timing types. For tempo-based timing, divisionType is PPQ (pulses per quarter note) and the resolution is specified in ticks per beat. For SMTPE timing, divisionType specifies the number of frames per second and the resolution is specified in ticks per frame. The sequence will contain no initial tracks. Tracks may be added to or removed from the sequence using createTrack and deleteTrack.
Params:
  • divisionType – the timing division type (PPQ or one of the SMPTE types)
  • resolution – the timing resolution
Throws:
See Also:
/** * Constructs a new MIDI sequence with the specified timing division * type and timing resolution. The division type must be one of the * recognized MIDI timing types. For tempo-based timing, * <code>divisionType</code> is PPQ (pulses per quarter note) and * the resolution is specified in ticks per beat. For SMTPE timing, * <code>divisionType</code> specifies the number of frames per * second and the resolution is specified in ticks per frame. * The sequence will contain no initial tracks. Tracks may be * added to or removed from the sequence using <code>{@link #createTrack}</code> * and <code>{@link #deleteTrack}</code>. * * @param divisionType the timing division type (PPQ or one of the SMPTE types) * @param resolution the timing resolution * @throws InvalidMidiDataException if <code>divisionType</code> is not valid * * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #getDivisionType * @see #getResolution * @see #getTracks */
public Sequence(float divisionType, int resolution) throws InvalidMidiDataException { if (divisionType == PPQ) this.divisionType = PPQ; else if (divisionType == SMPTE_24) this.divisionType = SMPTE_24; else if (divisionType == SMPTE_25) this.divisionType = SMPTE_25; else if (divisionType == SMPTE_30DROP) this.divisionType = SMPTE_30DROP; else if (divisionType == SMPTE_30) this.divisionType = SMPTE_30; else throw new InvalidMidiDataException("Unsupported division type: " + divisionType); this.resolution = resolution; }
Constructs a new MIDI sequence with the specified timing division type, timing resolution, and number of tracks. The division type must be one of the recognized MIDI timing types. For tempo-based timing, divisionType is PPQ (pulses per quarter note) and the resolution is specified in ticks per beat. For SMTPE timing, divisionType specifies the number of frames per second and the resolution is specified in ticks per frame. The sequence will be initialized with the number of tracks specified by numTracks. These tracks are initially empty (i.e. they contain only the meta-event End of Track). The tracks may be retrieved for editing using the getTracks method. Additional tracks may be added, or existing tracks removed, using createTrack and deleteTrack.
Params:
  • divisionType – the timing division type (PPQ or one of the SMPTE types)
  • resolution – the timing resolution
  • numTracks – the initial number of tracks in the sequence.
Throws:
See Also:
/** * Constructs a new MIDI sequence with the specified timing division * type, timing resolution, and number of tracks. The division type must be one of the * recognized MIDI timing types. For tempo-based timing, * <code>divisionType</code> is PPQ (pulses per quarter note) and * the resolution is specified in ticks per beat. For SMTPE timing, * <code>divisionType</code> specifies the number of frames per * second and the resolution is specified in ticks per frame. * The sequence will be initialized with the number of tracks specified by * <code>numTracks</code>. These tracks are initially empty (i.e. * they contain only the meta-event End of Track). * The tracks may be retrieved for editing using the <code>{@link #getTracks}</code> * method. Additional tracks may be added, or existing tracks removed, * using <code>{@link #createTrack}</code> and <code>{@link #deleteTrack}</code>. * * @param divisionType the timing division type (PPQ or one of the SMPTE types) * @param resolution the timing resolution * @param numTracks the initial number of tracks in the sequence. * @throws InvalidMidiDataException if <code>divisionType</code> is not valid * * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #getDivisionType * @see #getResolution */
public Sequence(float divisionType, int resolution, int numTracks) throws InvalidMidiDataException { if (divisionType == PPQ) this.divisionType = PPQ; else if (divisionType == SMPTE_24) this.divisionType = SMPTE_24; else if (divisionType == SMPTE_25) this.divisionType = SMPTE_25; else if (divisionType == SMPTE_30DROP) this.divisionType = SMPTE_30DROP; else if (divisionType == SMPTE_30) this.divisionType = SMPTE_30; else throw new InvalidMidiDataException("Unsupported division type: " + divisionType); this.resolution = resolution; for (int i = 0; i < numTracks; i++) { tracks.addElement(new Track()); } }
Obtains the timing division type for this sequence.
See Also:
Returns:the division type (PPQ or one of the SMPTE types)
/** * Obtains the timing division type for this sequence. * @return the division type (PPQ or one of the SMPTE types) * * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #Sequence(float, int) * @see MidiFileFormat#getDivisionType() */
public float getDivisionType() { return divisionType; }
Obtains the timing resolution for this sequence. If the sequence's division type is PPQ, the resolution is specified in ticks per beat. For SMTPE timing, the resolution is specified in ticks per frame.
See Also:
Returns:the number of ticks per beat (PPQ) or per frame (SMPTE)
/** * Obtains the timing resolution for this sequence. * If the sequence's division type is PPQ, the resolution is specified in ticks per beat. * For SMTPE timing, the resolution is specified in ticks per frame. * * @return the number of ticks per beat (PPQ) or per frame (SMPTE) * @see #getDivisionType * @see #Sequence(float, int) * @see MidiFileFormat#getResolution() */
public int getResolution() { return resolution; }
Creates a new, initially empty track as part of this sequence. The track initially contains the meta-event End of Track. The newly created track is returned. All tracks in the sequence may be retrieved using getTracks. Tracks may be removed from the sequence using deleteTrack.
Returns:the newly created track
/** * Creates a new, initially empty track as part of this sequence. * The track initially contains the meta-event End of Track. * The newly created track is returned. All tracks in the sequence * may be retrieved using <code>{@link #getTracks}</code>. Tracks may be * removed from the sequence using <code>{@link #deleteTrack}</code>. * @return the newly created track */
public Track createTrack() { Track track = new Track(); tracks.addElement(track); return track; }
Removes the specified track from the sequence.
Params:
  • track – the track to remove
See Also:
Returns:true if the track existed in the track and was removed, otherwise false.
/** * Removes the specified track from the sequence. * @param track the track to remove * @return <code>true</code> if the track existed in the track and was removed, * otherwise <code>false</code>. * * @see #createTrack * @see #getTracks */
public boolean deleteTrack(Track track) { return tracks.removeElement(track); }
Obtains an array containing all the tracks in this sequence. If the sequence contains no tracks, an array of length 0 is returned.
See Also:
Returns:the array of tracks
/** * Obtains an array containing all the tracks in this sequence. * If the sequence contains no tracks, an array of length 0 is returned. * @return the array of tracks * * @see #createTrack * @see #deleteTrack */
public Track[] getTracks() { // Creation of the non-empty array will be synchronized inside toArray() return tracks.toArray(new Track[0]); }
Obtains the duration of this sequence, expressed in microseconds.
Returns:this sequence's duration in microseconds.
/** * Obtains the duration of this sequence, expressed in microseconds. * @return this sequence's duration in microseconds. */
public long getMicrosecondLength() { return com.sun.media.sound.MidiUtils.tick2microsecond(this, getTickLength(), null); }
Obtains the duration of this sequence, expressed in MIDI ticks.
See Also:
Returns:this sequence's length in ticks
/** * Obtains the duration of this sequence, expressed in MIDI ticks. * * @return this sequence's length in ticks * * @see #getMicrosecondLength */
public long getTickLength() { long length = 0; synchronized(tracks) { for(int i=0; i<tracks.size(); i++ ) { long temp = ((Track)tracks.elementAt(i)).ticks(); if( temp>length ) { length = temp; } } return length; } }
Obtains a list of patches referenced in this sequence. This patch list may be used to load the required Instrument objects into a Synthesizer.
See Also:
Returns:an array of Patch objects used in this sequence
/** * Obtains a list of patches referenced in this sequence. * This patch list may be used to load the required * <code>{@link Instrument}</code> objects * into a <code>{@link Synthesizer}</code>. * * @return an array of <code>{@link Patch}</code> objects used in this sequence * * @see Synthesizer#loadInstruments(Soundbank, Patch[]) */
public Patch[] getPatchList() { // $$kk: 04.09.99: need to implement!! return new Patch[0]; } }