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package javax.sound.midi;

import java.io.InputStream;
import java.io.IOException;


A hardware or software device that plays back a MIDI sequence is known as a sequencer. A MIDI sequence contains lists of time-stamped MIDI data, such as might be read from a standard MIDI file. Most sequencers also provide functions for creating and editing sequences.

The Sequencer interface includes methods for the following basic MIDI sequencer operations:

  • obtaining a sequence from MIDI file data
  • starting and stopping playback
  • moving to an arbitrary position in the sequence
  • changing the tempo (speed) of playback
  • synchronizing playback to an internal clock or to received MIDI messages
  • controlling the timing of another device
In addition, the following operations are supported, either directly, or indirectly through objects that the Sequencer has access to:
  • editing the data by adding or deleting individual MIDI events or entire tracks
  • muting or soloing individual tracks in the sequence
  • notifying listener objects about any meta-events or control-change events encountered while playing back the sequence.
Author:Kara Kytle, Florian Bomers
See Also:
/** * A hardware or software device that plays back a MIDI * <code>{@link Sequence sequence}</code> is known as a <em>sequencer</em>. * A MIDI sequence contains lists of time-stamped MIDI data, such as * might be read from a standard MIDI file. Most * sequencers also provide functions for creating and editing sequences. * <p> * The <code>Sequencer</code> interface includes methods for the following * basic MIDI sequencer operations: * <ul> * <li>obtaining a sequence from MIDI file data</li> * <li>starting and stopping playback</li> * <li>moving to an arbitrary position in the sequence</li> * <li>changing the tempo (speed) of playback</li> * <li>synchronizing playback to an internal clock or to received MIDI * messages</li> * <li>controlling the timing of another device</li> * </ul> * In addition, the following operations are supported, either directly, or * indirectly through objects that the <code>Sequencer</code> has access to: * <ul> * <li>editing the data by adding or deleting individual MIDI events or entire * tracks</li> * <li>muting or soloing individual tracks in the sequence</li> * <li>notifying listener objects about any meta-events or * control-change events encountered while playing back the sequence.</li> * </ul> * * @see Sequencer.SyncMode * @see #addMetaEventListener * @see ControllerEventListener * @see Receiver * @see Transmitter * @see MidiDevice * * @author Kara Kytle * @author Florian Bomers */
public interface Sequencer extends MidiDevice {
A value indicating that looping should continue indefinitely rather than complete after a specific number of loops.
See Also:
  • setLoopCount
Since:1.5
/** * A value indicating that looping should continue * indefinitely rather than complete after a specific * number of loops. * * @see #setLoopCount * @since 1.5 */
public static final int LOOP_CONTINUOUSLY = -1;
Sets the current sequence on which the sequencer operates.

This method can be called even if the Sequencer is closed.

Params:
  • sequence – the sequence to be loaded.
Throws:
/** * Sets the current sequence on which the sequencer operates. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param sequence the sequence to be loaded. * @throws InvalidMidiDataException if the sequence contains invalid * MIDI data, or is not supported. */
public void setSequence(Sequence sequence) throws InvalidMidiDataException;
Sets the current sequence on which the sequencer operates. The stream must point to MIDI file data.

This method can be called even if the Sequencer is closed.

Params:
  • stream – stream containing MIDI file data.
Throws:
  • IOException – if an I/O exception occurs during reading of the stream.
  • InvalidMidiDataException – if invalid data is encountered in the stream, or the stream is not supported.
/** * Sets the current sequence on which the sequencer operates. * The stream must point to MIDI file data. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param stream stream containing MIDI file data. * @throws IOException if an I/O exception occurs during reading of the stream. * @throws InvalidMidiDataException if invalid data is encountered * in the stream, or the stream is not supported. */
public void setSequence(InputStream stream) throws IOException, InvalidMidiDataException;
Obtains the sequence on which the Sequencer is currently operating.

This method can be called even if the Sequencer is closed.

Returns:the current sequence, or null if no sequence is currently set.
/** * Obtains the sequence on which the Sequencer is currently operating. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @return the current sequence, or <code>null</code> if no sequence is currently set. */
public Sequence getSequence();
Starts playback of the MIDI data in the currently loaded sequence. Playback will begin from the current position. If the playback position reaches the loop end point, and the loop count is greater than 0, playback will resume at the loop start point for the number of repetitions set with setLoopCount. After that, or if the loop count is 0, playback will continue to play to the end of the sequence.

The implementation ensures that the synthesizer is brought to a consistent state when jumping to the loop start point by sending appropriate controllers, pitch bend, and program change events.

Throws:
  • IllegalStateException – if the Sequencer is closed.
See Also:
/** * Starts playback of the MIDI data in the currently * loaded sequence. * Playback will begin from the current position. * If the playback position reaches the loop end point, * and the loop count is greater than 0, playback will * resume at the loop start point for the number of * repetitions set with <code>setLoopCount</code>. * After that, or if the loop count is 0, playback will * continue to play to the end of the sequence. * * <p>The implementation ensures that the synthesizer * is brought to a consistent state when jumping * to the loop start point by sending appropriate * controllers, pitch bend, and program change events. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #setLoopStartPoint * @see #setLoopEndPoint * @see #setLoopCount * @see #stop */
public void start();
Stops recording, if active, and playback of the currently loaded sequence, if any.
Throws:
  • IllegalStateException – if the Sequencer is closed.
See Also:
/** * Stops recording, if active, and playback of the currently loaded sequence, * if any. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #start * @see #isRunning */
public void stop();
Indicates whether the Sequencer is currently running. The default is false. The Sequencer starts running when either start or startRecording is called. isRunning then returns true until playback of the sequence completes or stop is called.
Returns:true if the Sequencer is running, otherwise false
/** * Indicates whether the Sequencer is currently running. The default is <code>false</code>. * The Sequencer starts running when either <code>{@link #start}</code> or <code>{@link #startRecording}</code> * is called. <code>isRunning</code> then returns <code>true</code> until playback of the * sequence completes or <code>{@link #stop}</code> is called. * @return <code>true</code> if the Sequencer is running, otherwise <code>false</code> */
public boolean isRunning();
Starts recording and playback of MIDI data. Data is recorded to all enabled tracks, on the channel(s) for which they were enabled. Recording begins at the current position of the sequencer. Any events already in the track are overwritten for the duration of the recording session. Events from the currently loaded sequence, if any, are delivered to the sequencer's transmitter(s) along with messages received during recording.

Note that tracks are not by default enabled for recording. In order to record MIDI data, at least one track must be specifically enabled for recording.

Throws:
  • IllegalStateException – if the Sequencer is closed.
See Also:
/** * Starts recording and playback of MIDI data. Data is recorded to all enabled tracks, * on the channel(s) for which they were enabled. Recording begins at the current position * of the sequencer. Any events already in the track are overwritten for the duration * of the recording session. Events from the currently loaded sequence, * if any, are delivered to the sequencer's transmitter(s) along with messages * received during recording. * <p> * Note that tracks are not by default enabled for recording. In order to record MIDI data, * at least one track must be specifically enabled for recording. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #recordEnable * @see #recordDisable */
public void startRecording();
Stops recording, if active. Playback of the current sequence continues.
Throws:
  • IllegalStateException – if the Sequencer is closed.
See Also:
/** * Stops recording, if active. Playback of the current sequence continues. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #isRecording */
public void stopRecording();
Indicates whether the Sequencer is currently recording. The default is false. The Sequencer begins recording when startRecording is called, and then returns true until stop or stopRecording is called.
Returns:true if the Sequencer is recording, otherwise false
/** * Indicates whether the Sequencer is currently recording. The default is <code>false</code>. * The Sequencer begins recording when <code>{@link #startRecording}</code> is called, * and then returns <code>true</code> until <code>{@link #stop}</code> or <code>{@link #stopRecording}</code> * is called. * @return <code>true</code> if the Sequencer is recording, otherwise <code>false</code> */
public boolean isRecording();
Prepares the specified track for recording events received on a particular channel. Once enabled, a track will receive events when recording is active.
Params:
  • track – the track to which events will be recorded
  • channel – the channel on which events will be received. If -1 is specified for the channel value, the track will receive data from all channels.
Throws:
/** * Prepares the specified track for recording events received on a particular channel. * Once enabled, a track will receive events when recording is active. * @param track the track to which events will be recorded * @param channel the channel on which events will be received. If -1 is specified * for the channel value, the track will receive data from all channels. * @throws IllegalArgumentException thrown if the track is not part of the current * sequence. */
public void recordEnable(Track track, int channel);
Disables recording to the specified track. Events will no longer be recorded into this track.
Params:
  • track – the track to disable for recording, or null to disable recording for all tracks.
/** * Disables recording to the specified track. Events will no longer be recorded * into this track. * @param track the track to disable for recording, or <code>null</code> to disable * recording for all tracks. */
public void recordDisable(Track track);
Obtains the current tempo, expressed in beats per minute. The actual tempo of playback is the product of the returned value and the tempo factor.
See Also:
Returns:the current tempo in beats per minute
/** * Obtains the current tempo, expressed in beats per minute. The * actual tempo of playback is the product of the returned value * and the tempo factor. * * @return the current tempo in beats per minute * * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */
public float getTempoInBPM();
Sets the tempo in beats per minute. The actual tempo of playback is the product of the specified value and the tempo factor.
Params:
  • bpm – desired new tempo in beats per minute
See Also:
/** * Sets the tempo in beats per minute. The actual tempo of playback * is the product of the specified value and the tempo factor. * * @param bpm desired new tempo in beats per minute * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */
public void setTempoInBPM(float bpm);
Obtains the current tempo, expressed in microseconds per quarter note. The actual tempo of playback is the product of the returned value and the tempo factor.
See Also:
Returns:the current tempo in microseconds per quarter note
/** * Obtains the current tempo, expressed in microseconds per quarter * note. The actual tempo of playback is the product of the returned * value and the tempo factor. * * @return the current tempo in microseconds per quarter note * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */
public float getTempoInMPQ();
Sets the tempo in microseconds per quarter note. The actual tempo of playback is the product of the specified value and the tempo factor.
Params:
  • mpq – desired new tempo in microseconds per quarter note.
See Also:
/** * Sets the tempo in microseconds per quarter note. The actual tempo * of playback is the product of the specified value and the tempo * factor. * * @param mpq desired new tempo in microseconds per quarter note. * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */
public void setTempoInMPQ(float mpq);
Scales the sequencer's actual playback tempo by the factor provided. The default is 1.0. A value of 1.0 represents the natural rate (the tempo specified in the sequence), 2.0 means twice as fast, etc. The tempo factor does not affect the values returned by getTempoInMPQ and getTempoInBPM. Those values indicate the tempo prior to scaling.

Note that the tempo factor cannot be adjusted when external synchronization is used. In that situation, setTempoFactor always sets the tempo factor to 1.0.

Params:
  • factor – the requested tempo scalar
See Also:
/** * Scales the sequencer's actual playback tempo by the factor provided. * The default is 1.0. A value of 1.0 represents the natural rate (the * tempo specified in the sequence), 2.0 means twice as fast, etc. * The tempo factor does not affect the values returned by * <code>{@link #getTempoInMPQ}</code> and <code>{@link #getTempoInBPM}</code>. * Those values indicate the tempo prior to scaling. * <p> * Note that the tempo factor cannot be adjusted when external * synchronization is used. In that situation, * <code>setTempoFactor</code> always sets the tempo factor to 1.0. * * @param factor the requested tempo scalar * @see #getTempoFactor */
public void setTempoFactor(float factor);
Returns the current tempo factor for the sequencer. The default is 1.0.
See Also:
Returns:tempo factor.
/** * Returns the current tempo factor for the sequencer. The default is * 1.0. * * @return tempo factor. * @see #setTempoFactor(float) */
public float getTempoFactor();
Obtains the length of the current sequence, expressed in MIDI ticks, or 0 if no sequence is set.
Returns:length of the sequence in ticks
/** * Obtains the length of the current sequence, expressed in MIDI ticks, * or 0 if no sequence is set. * @return length of the sequence in ticks */
public long getTickLength();
Obtains the current position in the sequence, expressed in MIDI ticks. (The duration of a tick in seconds is determined both by the tempo and by the timing resolution stored in the Sequence.)
See Also:
Returns:current tick
/** * Obtains the current position in the sequence, expressed in MIDI * ticks. (The duration of a tick in seconds is determined both by * the tempo and by the timing resolution stored in the * <code>{@link Sequence}</code>.) * * @return current tick * @see #setTickPosition */
public long getTickPosition();
Sets the current sequencer position in MIDI ticks
Params:
  • tick – the desired tick position
See Also:
/** * Sets the current sequencer position in MIDI ticks * @param tick the desired tick position * @see #getTickPosition */
public void setTickPosition(long tick);
Obtains the length of the current sequence, expressed in microseconds, or 0 if no sequence is set.
Returns:length of the sequence in microseconds.
/** * Obtains the length of the current sequence, expressed in microseconds, * or 0 if no sequence is set. * @return length of the sequence in microseconds. */
public long getMicrosecondLength();
Obtains the current position in the sequence, expressed in microseconds.
See Also:
Returns:the current position in microseconds
/** * Obtains the current position in the sequence, expressed in * microseconds. * @return the current position in microseconds * @see #setMicrosecondPosition */
public long getMicrosecondPosition();
Sets the current position in the sequence, expressed in microseconds
Params:
  • microseconds – desired position in microseconds
See Also:
/** * Sets the current position in the sequence, expressed in microseconds * @param microseconds desired position in microseconds * @see #getMicrosecondPosition */
public void setMicrosecondPosition(long microseconds);
Sets the source of timing information used by this sequencer. The sequencer synchronizes to the master, which is the internal clock, MIDI clock, or MIDI time code, depending on the value of sync. The sync argument must be one of the supported modes, as returned by getMasterSyncModes.
Params:
  • sync – the desired master synchronization mode
See Also:
/** * Sets the source of timing information used by this sequencer. * The sequencer synchronizes to the master, which is the internal clock, * MIDI clock, or MIDI time code, depending on the value of * <code>sync</code>. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getMasterSyncModes}</code>. * * @param sync the desired master synchronization mode * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode */
public void setMasterSyncMode(SyncMode sync);
Obtains the current master synchronization mode for this sequencer.
See Also:
Returns:the current master synchronization mode
/** * Obtains the current master synchronization mode for this sequencer. * * @return the current master synchronization mode * * @see #setMasterSyncMode(Sequencer.SyncMode) * @see #getMasterSyncModes */
public SyncMode getMasterSyncMode();
Obtains the set of master synchronization modes supported by this sequencer.
See Also:
Returns:the available master synchronization modes
/** * Obtains the set of master synchronization modes supported by this * sequencer. * * @return the available master synchronization modes * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode * @see #setMasterSyncMode(Sequencer.SyncMode) */
public SyncMode[] getMasterSyncModes();
Sets the slave synchronization mode for the sequencer. This indicates the type of timing information sent by the sequencer to its receiver. The sync argument must be one of the supported modes, as returned by getSlaveSyncModes.
Params:
  • sync – the desired slave synchronization mode
See Also:
/** * Sets the slave synchronization mode for the sequencer. * This indicates the type of timing information sent by the sequencer * to its receiver. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getSlaveSyncModes}</code>. * * @param sync the desired slave synchronization mode * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC * @see #getSlaveSyncModes */
public void setSlaveSyncMode(SyncMode sync);
Obtains the current slave synchronization mode for this sequencer.
See Also:
Returns:the current slave synchronization mode
/** * Obtains the current slave synchronization mode for this sequencer. * * @return the current slave synchronization mode * * @see #setSlaveSyncMode(Sequencer.SyncMode) * @see #getSlaveSyncModes */
public SyncMode getSlaveSyncMode();
Obtains the set of slave synchronization modes supported by the sequencer.
See Also:
Returns:the available slave synchronization modes
/** * Obtains the set of slave synchronization modes supported by the sequencer. * * @return the available slave synchronization modes * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC */
public SyncMode[] getSlaveSyncModes();
Sets the mute state for a track. This method may fail for a number of reasons. For example, the track number specified may not be valid for the current sequence, or the sequencer may not support this functionality. An application which needs to verify whether this operation succeeded should follow this call with a call to getTrackMute.
Params:
  • track – the track number. Tracks in the current sequence are numbered from 0 to the number of tracks in the sequence minus 1.
  • mute – the new mute state for the track. true implies the track should be muted, false implies the track should be unmuted.
See Also:
/** * Sets the mute state for a track. This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackMute}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param mute the new mute state for the track. <code>true</code> implies the * track should be muted, <code>false</code> implies the track should be unmuted. * @see #getSequence */
public void setTrackMute(int track, boolean mute);
Obtains the current mute state for a track. The default mute state for all tracks which have not been muted is false. In any case where the specified track has not been muted, this method should return false. This applies if the sequencer does not support muting of tracks, and if the specified track index is not valid.
Params:
  • track – the track number. Tracks in the current sequence are numbered from 0 to the number of tracks in the sequence minus 1.
Returns:true if muted, false if not.
/** * Obtains the current mute state for a track. The default mute * state for all tracks which have not been muted is false. In any * case where the specified track has not been muted, this method should * return false. This applies if the sequencer does not support muting * of tracks, and if the specified track index is not valid. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @return <code>true</code> if muted, <code>false</code> if not. */
public boolean getTrackMute(int track);
Sets the solo state for a track. If solo is true only this track and other solo'd tracks will sound. If solo is false then only other solo'd tracks will sound, unless no tracks are solo'd in which case all un-muted tracks will sound.

This method may fail for a number of reasons. For example, the track number specified may not be valid for the current sequence, or the sequencer may not support this functionality. An application which needs to verify whether this operation succeeded should follow this call with a call to getTrackSolo.

Params:
  • track – the track number. Tracks in the current sequence are numbered from 0 to the number of tracks in the sequence minus 1.
  • solo – the new solo state for the track. true implies the track should be solo'd, false implies the track should not be solo'd.
See Also:
/** * Sets the solo state for a track. If <code>solo</code> is <code>true</code> * only this track and other solo'd tracks will sound. If <code>solo</code> * is <code>false</code> then only other solo'd tracks will sound, unless no * tracks are solo'd in which case all un-muted tracks will sound. * <p> * This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackSolo}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param solo the new solo state for the track. <code>true</code> implies the * track should be solo'd, <code>false</code> implies the track should not be solo'd. * @see #getSequence */
public void setTrackSolo(int track, boolean solo);
Obtains the current solo state for a track. The default mute state for all tracks which have not been solo'd is false. In any case where the specified track has not been solo'd, this method should return false. This applies if the sequencer does not support soloing of tracks, and if the specified track index is not valid.
Params:
  • track – the track number. Tracks in the current sequence are numbered from 0 to the number of tracks in the sequence minus 1.
Returns:true if solo'd, false if not.
/** * Obtains the current solo state for a track. The default mute * state for all tracks which have not been solo'd is false. In any * case where the specified track has not been solo'd, this method should * return false. This applies if the sequencer does not support soloing * of tracks, and if the specified track index is not valid. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @return <code>true</code> if solo'd, <code>false</code> if not. */
public boolean getTrackSolo(int track);
Registers a meta-event listener to receive notification whenever a meta-event is encountered in the sequence and processed by the sequencer. This method can fail if, for instance,this class of sequencer does not support meta-event notification.
Params:
  • listener – listener to add
See Also:
Returns:true if the listener was successfully added, otherwise false
/** * Registers a meta-event listener to receive * notification whenever a meta-event is encountered in the sequence * and processed by the sequencer. This method can fail if, for * instance,this class of sequencer does not support meta-event * notification. * * @param listener listener to add * @return <code>true</code> if the listener was successfully added, * otherwise <code>false</code> * * @see #removeMetaEventListener * @see MetaEventListener * @see MetaMessage */
public boolean addMetaEventListener(MetaEventListener listener);
Removes the specified meta-event listener from this sequencer's list of registered listeners, if in fact the listener is registered.
Params:
  • listener – the meta-event listener to remove
See Also:
/** * Removes the specified meta-event listener from this sequencer's * list of registered listeners, if in fact the listener is registered. * * @param listener the meta-event listener to remove * @see #addMetaEventListener */
public void removeMetaEventListener(MetaEventListener listener);
Registers a controller event listener to receive notification whenever the sequencer processes a control-change event of the requested type or types. The types are specified by the controllers argument, which should contain an array of MIDI controller numbers. (Each number should be between 0 and 127, inclusive. See the MIDI 1.0 Specification for the numbers that correspond to various types of controllers.)

The returned array contains the MIDI controller numbers for which the listener will now receive events. Some sequencers might not support controller event notification, in which case the array has a length of 0. Other sequencers might support notification for some controllers but not all. This method may be invoked repeatedly. Each time, the returned array indicates all the controllers that the listener will be notified about, not only the controllers requested in that particular invocation.

Params:
  • listener – the controller event listener to add to the list of registered listeners
  • controllers – the MIDI controller numbers for which change notification is requested
See Also:
Returns:the numbers of all the MIDI controllers whose changes will now be reported to the specified listener
/** * Registers a controller event listener to receive notification * whenever the sequencer processes a control-change event of the * requested type or types. The types are specified by the * <code>controllers</code> argument, which should contain an array of * MIDI controller numbers. (Each number should be between 0 and 127, * inclusive. See the MIDI 1.0 Specification for the numbers that * correspond to various types of controllers.) * <p> * The returned array contains the MIDI controller * numbers for which the listener will now receive events. * Some sequencers might not support controller event notification, in * which case the array has a length of 0. Other sequencers might * support notification for some controllers but not all. * This method may be invoked repeatedly. * Each time, the returned array indicates all the controllers * that the listener will be notified about, not only the controllers * requested in that particular invocation. * * @param listener the controller event listener to add to the list of * registered listeners * @param controllers the MIDI controller numbers for which change * notification is requested * @return the numbers of all the MIDI controllers whose changes will * now be reported to the specified listener * * @see #removeControllerEventListener * @see ControllerEventListener */
public int[] addControllerEventListener(ControllerEventListener listener, int[] controllers);
Removes a controller event listener's interest in one or more types of controller event. The controllers argument is an array of MIDI numbers corresponding to the controllers for which the listener should no longer receive change notifications. To completely remove this listener from the list of registered listeners, pass in null for controllers. The returned array contains the MIDI controller numbers for which the listener will now receive events. The array has a length of 0 if the listener will not receive change notifications for any controllers.
Params:
  • listener – old listener
  • controllers – the MIDI controller numbers for which change notification should be cancelled, or null to cancel for all controllers
See Also:
Returns:the numbers of all the MIDI controllers whose changes will now be reported to the specified listener
/** * Removes a controller event listener's interest in one or more * types of controller event. The <code>controllers</code> argument * is an array of MIDI numbers corresponding to the controllers for * which the listener should no longer receive change notifications. * To completely remove this listener from the list of registered * listeners, pass in <code>null</code> for <code>controllers</code>. * The returned array contains the MIDI controller * numbers for which the listener will now receive events. The * array has a length of 0 if the listener will not receive * change notifications for any controllers. * * @param listener old listener * @param controllers the MIDI controller numbers for which change * notification should be cancelled, or <code>null</code> to cancel * for all controllers * @return the numbers of all the MIDI controllers whose changes will * now be reported to the specified listener * * @see #addControllerEventListener */
public int[] removeControllerEventListener(ControllerEventListener listener, int[] controllers);
Sets the first MIDI tick that will be played in the loop. If the loop count is greater than 0, playback will jump to this point when reaching the loop end point.

A value of 0 for the starting point means the beginning of the loaded sequence. The starting point must be lower than or equal to the ending point, and it must fall within the size of the loaded sequence.

A sequencer's loop start point defaults to start of the sequence.

Params:
  • tick – the loop's starting position, in MIDI ticks (zero-based)
Throws:
  • IllegalArgumentException – if the requested loop start point cannot be set, usually because it falls outside the sequence's duration or because the start point is after the end point
See Also:
Since:1.5
/** * Sets the first MIDI tick that will be * played in the loop. If the loop count is * greater than 0, playback will jump to this * point when reaching the loop end point. * * <p>A value of 0 for the starting point means the * beginning of the loaded sequence. The starting * point must be lower than or equal to the ending * point, and it must fall within the size of the * loaded sequence. * * <p>A sequencer's loop start point defaults to * start of the sequence. * * @param tick the loop's starting position, * in MIDI ticks (zero-based) * @throws IllegalArgumentException if the requested * loop start point cannot be set, usually because * it falls outside the sequence's * duration or because the start point is * after the end point * * @see #setLoopEndPoint * @see #setLoopCount * @see #getLoopStartPoint * @see #start * @since 1.5 */
public void setLoopStartPoint(long tick);
Obtains the start position of the loop, in MIDI ticks.
See Also:
Returns:the start position of the loop, in MIDI ticks (zero-based)
Since:1.5
/** * Obtains the start position of the loop, * in MIDI ticks. * * @return the start position of the loop, in MIDI ticks (zero-based) * @see #setLoopStartPoint * @since 1.5 */
public long getLoopStartPoint();
Sets the last MIDI tick that will be played in the loop. If the loop count is 0, the loop end point has no effect and playback continues to play when reaching the loop end point.

A value of -1 for the ending point indicates the last tick of the sequence. Otherwise, the ending point must be greater than or equal to the starting point, and it must fall within the size of the loaded sequence.

A sequencer's loop end point defaults to -1, meaning the end of the sequence.

Params:
  • tick – the loop's ending position, in MIDI ticks (zero-based), or -1 to indicate the final tick
Throws:
  • IllegalArgumentException – if the requested loop point cannot be set, usually because it falls outside the sequence's duration or because the ending point is before the starting point
See Also:
Since:1.5
/** * Sets the last MIDI tick that will be played in * the loop. If the loop count is 0, the loop end * point has no effect and playback continues to * play when reaching the loop end point. * * <p>A value of -1 for the ending point * indicates the last tick of the sequence. * Otherwise, the ending point must be greater * than or equal to the starting point, and it must * fall within the size of the loaded sequence. * * <p>A sequencer's loop end point defaults to -1, * meaning the end of the sequence. * * @param tick the loop's ending position, * in MIDI ticks (zero-based), or * -1 to indicate the final tick * @throws IllegalArgumentException if the requested * loop point cannot be set, usually because * it falls outside the sequence's * duration or because the ending point is * before the starting point * * @see #setLoopStartPoint * @see #setLoopCount * @see #getLoopEndPoint * @see #start * @since 1.5 */
public void setLoopEndPoint(long tick);
Obtains the end position of the loop, in MIDI ticks.
See Also:
Returns:the end position of the loop, in MIDI ticks (zero-based), or -1 to indicate the end of the sequence
Since:1.5
/** * Obtains the end position of the loop, * in MIDI ticks. * * @return the end position of the loop, in MIDI * ticks (zero-based), or -1 to indicate * the end of the sequence * @see #setLoopEndPoint * @since 1.5 */
public long getLoopEndPoint();
Sets the number of repetitions of the loop for playback. When the playback position reaches the loop end point, it will loop back to the loop start point count times, after which playback will continue to play to the end of the sequence.

If the current position when this method is invoked is greater than the loop end point, playback continues to the end of the sequence without looping, unless the loop end point is changed subsequently.

A count value of 0 disables looping: playback will continue at the loop end point, and it will not loop back to the loop start point. This is a sequencer's default.

If playback is stopped during looping, the current loop status is cleared; subsequent start requests are not affected by an interrupted loop operation.

Params:
  • count – the number of times playback should loop back from the loop's end position to the loop's start position, or LOOP_CONTINUOUSLY to indicate that looping should continue until interrupted
Throws:
See Also:
Since:1.5
/** * Sets the number of repetitions of the loop for * playback. * When the playback position reaches the loop end point, * it will loop back to the loop start point * <code>count</code> times, after which playback will * continue to play to the end of the sequence. * <p> * If the current position when this method is invoked * is greater than the loop end point, playback * continues to the end of the sequence without looping, * unless the loop end point is changed subsequently. * <p> * A <code>count</code> value of 0 disables looping: * playback will continue at the loop end point, and it * will not loop back to the loop start point. * This is a sequencer's default. * * <p>If playback is stopped during looping, the * current loop status is cleared; subsequent start * requests are not affected by an interrupted loop * operation. * * @param count the number of times playback should * loop back from the loop's end position * to the loop's start position, or * <code>{@link #LOOP_CONTINUOUSLY}</code> * to indicate that looping should * continue until interrupted * * @throws IllegalArgumentException if <code>count</code> is * negative and not equal to {@link #LOOP_CONTINUOUSLY} * * @see #setLoopStartPoint * @see #setLoopEndPoint * @see #getLoopCount * @see #start * @since 1.5 */
public void setLoopCount(int count);
Obtains the number of repetitions for playback.
See Also:
Returns:the number of loops after which playback plays to the end of the sequence
Since:1.5
/** * Obtains the number of repetitions for * playback. * * @return the number of loops after which * playback plays to the end of the * sequence * @see #setLoopCount * @see #start * @since 1.5 */
public int getLoopCount();
A SyncMode object represents one of the ways in which a MIDI sequencer's notion of time can be synchronized with a master or slave device. If the sequencer is being synchronized to a master, the sequencer revises its current time in response to messages from the master. If the sequencer has a slave, the sequencer similarly sends messages to control the slave's timing.

There are three predefined modes that specify possible masters for a sequencer: INTERNAL_CLOCK, MIDI_SYNC, and MIDI_TIME_CODE. The latter two work if the sequencer receives MIDI messages from another device. In these two modes, the sequencer's time gets reset based on system real-time timing clock messages or MIDI time code (MTC) messages, respectively. These two modes can also be used as slave modes, in which case the sequencer sends the corresponding types of MIDI messages to its receiver (whether or not the sequencer is also receiving them from a master). A fourth mode, NO_SYNC, is used to indicate that the sequencer should not control its receiver's timing.

See Also:
/** * A <code>SyncMode</code> object represents one of the ways in which * a MIDI sequencer's notion of time can be synchronized with a master * or slave device. * If the sequencer is being synchronized to a master, the * sequencer revises its current time in response to messages from * the master. If the sequencer has a slave, the sequencer * similarly sends messages to control the slave's timing. * <p> * There are three predefined modes that specify possible masters * for a sequencer: <code>INTERNAL_CLOCK</code>, * <code>MIDI_SYNC</code>, and <code>MIDI_TIME_CODE</code>. The * latter two work if the sequencer receives MIDI messages from * another device. In these two modes, the sequencer's time gets reset * based on system real-time timing clock messages or MIDI time code * (MTC) messages, respectively. These two modes can also be used * as slave modes, in which case the sequencer sends the corresponding * types of MIDI messages to its receiver (whether or not the sequencer * is also receiving them from a master). A fourth mode, * <code>NO_SYNC</code>, is used to indicate that the sequencer should * not control its receiver's timing. * * @see Sequencer#setMasterSyncMode(Sequencer.SyncMode) * @see Sequencer#setSlaveSyncMode(Sequencer.SyncMode) */
public static class SyncMode {
Synchronization mode name.
/** * Synchronization mode name. */
private String name;
Constructs a synchronization mode.
Params:
  • name – name of the synchronization mode
/** * Constructs a synchronization mode. * @param name name of the synchronization mode */
protected SyncMode(String name) { this.name = name; }
Determines whether two objects are equal. Returns true if the objects are identical
Params:
  • obj – the reference object with which to compare
Returns:true if this object is the same as the obj argument, false otherwise
/** * Determines whether two objects are equal. * Returns <code>true</code> if the objects are identical * @param obj the reference object with which to compare * @return <code>true</code> if this object is the same as the * <code>obj</code> argument, <code>false</code> otherwise */
public final boolean equals(Object obj) { return super.equals(obj); }
Finalizes the hashcode method.
/** * Finalizes the hashcode method. */
public final int hashCode() { return super.hashCode(); }
Provides this synchronization mode's name as the string representation of the mode.
Returns:the name of this synchronization mode
/** * Provides this synchronization mode's name as the string * representation of the mode. * @return the name of this synchronization mode */
public final String toString() { return name; }
A master synchronization mode that makes the sequencer get its timing information from its internal clock. This is not a legal slave sync mode.
/** * A master synchronization mode that makes the sequencer get * its timing information from its internal clock. This is not * a legal slave sync mode. */
public static final SyncMode INTERNAL_CLOCK = new SyncMode("Internal Clock");
A master or slave synchronization mode that specifies the use of MIDI clock messages. If this mode is used as the master sync mode, the sequencer gets its timing information from system real-time MIDI clock messages. This mode only applies as the master sync mode for sequencers that are also MIDI receivers. If this is the slave sync mode, the sequencer sends system real-time MIDI clock messages to its receiver. MIDI clock messages are sent at a rate of 24 per quarter note.
/** * A master or slave synchronization mode that specifies the * use of MIDI clock * messages. If this mode is used as the master sync mode, * the sequencer gets its timing information from system real-time * MIDI clock messages. This mode only applies as the master sync * mode for sequencers that are also MIDI receivers. If this is the * slave sync mode, the sequencer sends system real-time MIDI clock * messages to its receiver. MIDI clock messages are sent at a rate * of 24 per quarter note. */
public static final SyncMode MIDI_SYNC = new SyncMode("MIDI Sync");
A master or slave synchronization mode that specifies the use of MIDI Time Code. If this mode is used as the master sync mode, the sequencer gets its timing information from MIDI Time Code messages. This mode only applies as the master sync mode to sequencers that are also MIDI receivers. If this mode is used as the slave sync mode, the sequencer sends MIDI Time Code messages to its receiver. (See the MIDI 1.0 Detailed Specification for a description of MIDI Time Code.)
/** * A master or slave synchronization mode that specifies the * use of MIDI Time Code. * If this mode is used as the master sync mode, * the sequencer gets its timing information from MIDI Time Code * messages. This mode only applies as the master sync * mode to sequencers that are also MIDI receivers. If this * mode is used as the * slave sync mode, the sequencer sends MIDI Time Code * messages to its receiver. (See the MIDI 1.0 Detailed * Specification for a description of MIDI Time Code.) */
public static final SyncMode MIDI_TIME_CODE = new SyncMode("MIDI Time Code");
A slave synchronization mode indicating that no timing information should be sent to the receiver. This is not a legal master sync mode.
/** * A slave synchronization mode indicating that no timing information * should be sent to the receiver. This is not a legal master sync * mode. */
public static final SyncMode NO_SYNC = new SyncMode("No Timing"); } // class SyncMode }