/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view;

import static android.Manifest.permission.CONFIGURE_DISPLAY_COLOR_MODE;

import android.annotation.IntDef;
import android.annotation.RequiresPermission;
import android.app.KeyguardManager;
import android.content.res.CompatibilityInfo;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.graphics.PixelFormat;
import android.graphics.Point;
import android.graphics.Rect;
import android.hardware.display.DisplayManager;
import android.hardware.display.DisplayManagerGlobal;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.Process;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Log;

import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.Arrays;

Provides information about the size and density of a logical display.

The display area is described in two different ways.

  • The application display area specifies the part of the display that may contain an application window, excluding the system decorations. The application display area may be smaller than the real display area because the system subtracts the space needed for decor elements such as the status bar. Use the following methods to query the application display area: getSize, getRectSize and getMetrics.
  • The real display area specifies the part of the display that contains content including the system decorations. Even so, the real display area may be smaller than the physical size of the display if the window manager is emulating a smaller display using (adb shell wm size). Use the following methods to query the real display area: getRealSize, getRealMetrics.

A logical display does not necessarily represent a particular physical display device such as the built-in screen or an external monitor. The contents of a logical display may be presented on one or more physical displays according to the devices that are currently attached and whether mirroring has been enabled.

/** * Provides information about the size and density of a logical display. * <p> * The display area is described in two different ways. * <ul> * <li>The application display area specifies the part of the display that may contain * an application window, excluding the system decorations. The application display area may * be smaller than the real display area because the system subtracts the space needed * for decor elements such as the status bar. Use the following methods to query the * application display area: {@link #getSize}, {@link #getRectSize} and {@link #getMetrics}.</li> * <li>The real display area specifies the part of the display that contains content * including the system decorations. Even so, the real display area may be smaller than the * physical size of the display if the window manager is emulating a smaller display * using (adb shell wm size). Use the following methods to query the * real display area: {@link #getRealSize}, {@link #getRealMetrics}.</li> * </ul> * </p><p> * A logical display does not necessarily represent a particular physical display device * such as the built-in screen or an external monitor. The contents of a logical * display may be presented on one or more physical displays according to the devices * that are currently attached and whether mirroring has been enabled. * </p> */
public final class Display { private static final String TAG = "Display"; private static final boolean DEBUG = false; private final DisplayManagerGlobal mGlobal; private final int mDisplayId; private final int mLayerStack; private final int mFlags; private final int mType; private final String mAddress; private final int mOwnerUid; private final String mOwnerPackageName; private final Resources mResources; private DisplayAdjustments mDisplayAdjustments; private DisplayInfo mDisplayInfo; // never null private boolean mIsValid; // Temporary display metrics structure used for compatibility mode. private final DisplayMetrics mTempMetrics = new DisplayMetrics(); // We cache the app width and height properties briefly between calls // to getHeight() and getWidth() to ensure that applications perceive // consistent results when the size changes (most of the time). // Applications should now be using getSize() instead. private static final int CACHED_APP_SIZE_DURATION_MILLIS = 20; private long mLastCachedAppSizeUpdate; private int mCachedAppWidthCompat; private int mCachedAppHeightCompat;
The default Display id, which is the id of the built-in primary display assuming there is one.
/** * The default Display id, which is the id of the built-in primary display * assuming there is one. */
public static final int DEFAULT_DISPLAY = 0;
Invalid display id.
/** * Invalid display id. */
public static final int INVALID_DISPLAY = -1;
Display flag: Indicates that the display supports compositing content that is stored in protected graphics buffers.

If this flag is set then the display device supports compositing protected buffers.

If this flag is not set then the display device may not support compositing protected buffers; the user may see a blank region on the screen instead of the protected content.

Secure (DRM) video decoders may allocate protected graphics buffers to request that a hardware-protected path be provided between the video decoder and the external display sink. If a hardware-protected path is not available, then content stored in protected graphics buffers may not be composited.

An application can use the absence of this flag as a hint that it should not use protected buffers for this display because the content may not be visible. For example, if the flag is not set then the application may choose not to show content on this display, show an informative error message, select an alternate content stream or adopt a different strategy for decoding content that does not rely on protected buffers.

See Also:
  • getFlags
/** * Display flag: Indicates that the display supports compositing content * that is stored in protected graphics buffers. * <p> * If this flag is set then the display device supports compositing protected buffers. * </p><p> * If this flag is not set then the display device may not support compositing * protected buffers; the user may see a blank region on the screen instead of * the protected content. * </p><p> * Secure (DRM) video decoders may allocate protected graphics buffers to request that * a hardware-protected path be provided between the video decoder and the external * display sink. If a hardware-protected path is not available, then content stored * in protected graphics buffers may not be composited. * </p><p> * An application can use the absence of this flag as a hint that it should not use protected * buffers for this display because the content may not be visible. For example, * if the flag is not set then the application may choose not to show content on this * display, show an informative error message, select an alternate content stream * or adopt a different strategy for decoding content that does not rely on * protected buffers. * </p> * * @see #getFlags */
public static final int FLAG_SUPPORTS_PROTECTED_BUFFERS = 1 << 0;
Display flag: Indicates that the display has a secure video output and supports compositing secure surfaces.

If this flag is set then the display device has a secure video output and is capable of showing secure surfaces. It may also be capable of showing protected buffers.

If this flag is not set then the display device may not have a secure video output; the user may see a blank region on the screen instead of the contents of secure surfaces or protected buffers.

Secure surfaces are used to prevent content rendered into those surfaces by applications from appearing in screenshots or from being viewed on non-secure displays. Protected buffers are used by secure video decoders for a similar purpose.

An application creates a window with a secure surface by specifying the LayoutParams.FLAG_SECURE window flag. Likewise, an application creates a SurfaceView with a secure surface by calling SurfaceView.setSecure before attaching the secure view to its containing window.

An application can use the absence of this flag as a hint that it should not create secure surfaces or protected buffers on this display because the content may not be visible. For example, if the flag is not set then the application may choose not to show content on this display, show an informative error message, select an alternate content stream or adopt a different strategy for decoding content that does not rely on secure surfaces or protected buffers.

See Also:
/** * Display flag: Indicates that the display has a secure video output and * supports compositing secure surfaces. * <p> * If this flag is set then the display device has a secure video output * and is capable of showing secure surfaces. It may also be capable of * showing {@link #FLAG_SUPPORTS_PROTECTED_BUFFERS protected buffers}. * </p><p> * If this flag is not set then the display device may not have a secure video * output; the user may see a blank region on the screen instead of * the contents of secure surfaces or protected buffers. * </p><p> * Secure surfaces are used to prevent content rendered into those surfaces * by applications from appearing in screenshots or from being viewed * on non-secure displays. Protected buffers are used by secure video decoders * for a similar purpose. * </p><p> * An application creates a window with a secure surface by specifying the * {@link WindowManager.LayoutParams#FLAG_SECURE} window flag. * Likewise, an application creates a {@link SurfaceView} with a secure surface * by calling {@link SurfaceView#setSecure} before attaching the secure view to * its containing window. * </p><p> * An application can use the absence of this flag as a hint that it should not create * secure surfaces or protected buffers on this display because the content may * not be visible. For example, if the flag is not set then the application may * choose not to show content on this display, show an informative error message, * select an alternate content stream or adopt a different strategy for decoding * content that does not rely on secure surfaces or protected buffers. * </p> * * @see #getFlags */
public static final int FLAG_SECURE = 1 << 1;
Display flag: Indicates that the display is private. Only the application that owns the display and apps that are already on the display can create windows on it.
See Also:
  • getFlags
/** * Display flag: Indicates that the display is private. Only the application that * owns the display and apps that are already on the display can create windows on it. * * @see #getFlags */
public static final int FLAG_PRIVATE = 1 << 2;
Display flag: Indicates that the display is a presentation display.

This flag identifies secondary displays that are suitable for use as presentation displays such as HDMI or Wireless displays. Applications may automatically project their content to presentation displays to provide richer second screen experiences.

See Also:
  • getFlags
/** * Display flag: Indicates that the display is a presentation display. * <p> * This flag identifies secondary displays that are suitable for * use as presentation displays such as HDMI or Wireless displays. Applications * may automatically project their content to presentation displays to provide * richer second screen experiences. * </p> * * @see #getFlags */
public static final int FLAG_PRESENTATION = 1 << 3;
Display flag: Indicates that the display has a round shape.

This flag identifies displays that are circular, elliptical or otherwise do not permit the user to see all the way to the logical corners of the display.

See Also:
  • getFlags
/** * Display flag: Indicates that the display has a round shape. * <p> * This flag identifies displays that are circular, elliptical or otherwise * do not permit the user to see all the way to the logical corners of the display. * </p> * * @see #getFlags */
public static final int FLAG_ROUND = 1 << 4;
Display flag: Indicates that the display can show its content when non-secure keyguard is shown.

This flag identifies secondary displays that will continue showing content if keyguard can be dismissed without entering credentials.

An example of usage is a virtual display which content is displayed on external hardware display that is not visible to the system directly.

See Also:
@hide
/** * Display flag: Indicates that the display can show its content when non-secure keyguard is * shown. * <p> * This flag identifies secondary displays that will continue showing content if keyguard can be * dismissed without entering credentials. * </p><p> * An example of usage is a virtual display which content is displayed on external hardware * display that is not visible to the system directly. * </p> * * @see DisplayManager#VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD * @see KeyguardManager#isDeviceSecure() * @see KeyguardManager#isDeviceLocked() * @see #getFlags * @hide */
public static final int FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD = 1 << 5;
Display flag: Indicates that the contents of the display should not be scaled to fit the physical screen dimensions. Used for development only to emulate devices with smaller physicals screens while preserving density.
@hide
/** * Display flag: Indicates that the contents of the display should not be scaled * to fit the physical screen dimensions. Used for development only to emulate * devices with smaller physicals screens while preserving density. * * @hide */
public static final int FLAG_SCALING_DISABLED = 1 << 30;
Display type: Unknown display type.
@hide
/** * Display type: Unknown display type. * @hide */
public static final int TYPE_UNKNOWN = 0;
Display type: Built-in display.
@hide
/** * Display type: Built-in display. * @hide */
public static final int TYPE_BUILT_IN = 1;
Display type: HDMI display.
@hide
/** * Display type: HDMI display. * @hide */
public static final int TYPE_HDMI = 2;
Display type: WiFi display.
@hide
/** * Display type: WiFi display. * @hide */
public static final int TYPE_WIFI = 3;
Display type: Overlay display.
@hide
/** * Display type: Overlay display. * @hide */
public static final int TYPE_OVERLAY = 4;
Display type: Virtual display.
@hide
/** * Display type: Virtual display. * @hide */
public static final int TYPE_VIRTUAL = 5;
Display state: The display state is unknown.
See Also:
  • getState
/** * Display state: The display state is unknown. * * @see #getState */
public static final int STATE_UNKNOWN = ViewProtoEnums.DISPLAY_STATE_UNKNOWN; // 0
Display state: The display is off.
See Also:
  • getState
/** * Display state: The display is off. * * @see #getState */
public static final int STATE_OFF = ViewProtoEnums.DISPLAY_STATE_OFF; // 1
Display state: The display is on.
See Also:
  • getState
/** * Display state: The display is on. * * @see #getState */
public static final int STATE_ON = ViewProtoEnums.DISPLAY_STATE_ON; // 2
Display state: The display is dozing in a low power state; it is still on but is optimized for showing system-provided content while the device is non-interactive.
See Also:
/** * Display state: The display is dozing in a low power state; it is still * on but is optimized for showing system-provided content while the * device is non-interactive. * * @see #getState * @see android.os.PowerManager#isInteractive */
public static final int STATE_DOZE = ViewProtoEnums.DISPLAY_STATE_DOZE; // 3
Display state: The display is dozing in a suspended low power state; it is still on but the CPU is not updating it. This may be used in one of two ways: to show static system-provided content while the device is non-interactive, or to allow a "Sidekick" compute resource to update the display. For this reason, the CPU must not control the display in this mode.
See Also:
/** * Display state: The display is dozing in a suspended low power state; it is still * on but the CPU is not updating it. This may be used in one of two ways: to show * static system-provided content while the device is non-interactive, or to allow * a "Sidekick" compute resource to update the display. For this reason, the * CPU must not control the display in this mode. * * @see #getState * @see android.os.PowerManager#isInteractive */
public static final int STATE_DOZE_SUSPEND = ViewProtoEnums.DISPLAY_STATE_DOZE_SUSPEND; // 4
Display state: The display is on and optimized for VR mode.
See Also:
/** * Display state: The display is on and optimized for VR mode. * * @see #getState * @see android.os.PowerManager#isInteractive */
public static final int STATE_VR = ViewProtoEnums.DISPLAY_STATE_VR; // 5
Display state: The display is in a suspended full power state; it is still on but the CPU is not updating it. This may be used in one of two ways: to show static system-provided content while the device is non-interactive, or to allow a "Sidekick" compute resource to update the display. For this reason, the CPU must not control the display in this mode.
See Also:
/** * Display state: The display is in a suspended full power state; it is still * on but the CPU is not updating it. This may be used in one of two ways: to show * static system-provided content while the device is non-interactive, or to allow * a "Sidekick" compute resource to update the display. For this reason, the * CPU must not control the display in this mode. * * @see #getState * @see android.os.PowerManager#isInteractive */
public static final int STATE_ON_SUSPEND = ViewProtoEnums.DISPLAY_STATE_ON_SUSPEND; // 6 /* The color mode constants defined below must be kept in sync with the ones in * system/core/include/system/graphics-base.h */
Display color mode: The current color mode is unknown or invalid.
@hide
/** * Display color mode: The current color mode is unknown or invalid. * @hide */
public static final int COLOR_MODE_INVALID = -1;
Display color mode: The default or native gamut of the display.
@hide
/** * Display color mode: The default or native gamut of the display. * @hide */
public static final int COLOR_MODE_DEFAULT = 0;
@hide
/** @hide */
public static final int COLOR_MODE_BT601_625 = 1;
@hide
/** @hide */
public static final int COLOR_MODE_BT601_625_UNADJUSTED = 2;
@hide
/** @hide */
public static final int COLOR_MODE_BT601_525 = 3;
@hide
/** @hide */
public static final int COLOR_MODE_BT601_525_UNADJUSTED = 4;
@hide
/** @hide */
public static final int COLOR_MODE_BT709 = 5;
@hide
/** @hide */
public static final int COLOR_MODE_DCI_P3 = 6;
@hide
/** @hide */
public static final int COLOR_MODE_SRGB = 7;
@hide
/** @hide */
public static final int COLOR_MODE_ADOBE_RGB = 8;
@hide
/** @hide */
public static final int COLOR_MODE_DISPLAY_P3 = 9;
Indicates that when display is removed, all its activities will be moved to the primary display and the topmost activity should become focused.
@hide
/** * Indicates that when display is removed, all its activities will be moved to the primary * display and the topmost activity should become focused. * * @hide */
public static final int REMOVE_MODE_MOVE_CONTENT_TO_PRIMARY = 0;
Indicates that when display is removed, all its stacks and tasks will be removed, all activities will be destroyed according to the usual lifecycle.
@hide
/** * Indicates that when display is removed, all its stacks and tasks will be removed, all * activities will be destroyed according to the usual lifecycle. * * @hide */
public static final int REMOVE_MODE_DESTROY_CONTENT = 1;
Internal method to create a display. The display created with this method will have a static DisplayAdjustments applied. Applications should use WindowManager.getDefaultDisplay() or DisplayManager.getDisplay to get a display object.
@hide
/** * Internal method to create a display. * The display created with this method will have a static {@link DisplayAdjustments} applied. * Applications should use {@link android.view.WindowManager#getDefaultDisplay()} * or {@link android.hardware.display.DisplayManager#getDisplay} * to get a display object. * * @hide */
public Display(DisplayManagerGlobal global, int displayId, /*@NotNull*/ DisplayInfo displayInfo, DisplayAdjustments daj) { this(global, displayId, displayInfo, daj, null /*res*/); }
Internal method to create a display. The display created with this method will be adjusted based on the adjustments in the supplied Resources.
@hide
/** * Internal method to create a display. * The display created with this method will be adjusted based on the adjustments in the * supplied {@link Resources}. * * @hide */
public Display(DisplayManagerGlobal global, int displayId, /*@NotNull*/ DisplayInfo displayInfo, Resources res) { this(global, displayId, displayInfo, null /*daj*/, res); } private Display(DisplayManagerGlobal global, int displayId, /*@NotNull*/ DisplayInfo displayInfo, DisplayAdjustments daj, Resources res) { mGlobal = global; mDisplayId = displayId; mDisplayInfo = displayInfo; mResources = res; mDisplayAdjustments = mResources != null ? new DisplayAdjustments(mResources.getConfiguration()) : daj != null ? new DisplayAdjustments(daj) : null; mIsValid = true; // Cache properties that cannot change as long as the display is valid. mLayerStack = displayInfo.layerStack; mFlags = displayInfo.flags; mType = displayInfo.type; mAddress = displayInfo.address; mOwnerUid = displayInfo.ownerUid; mOwnerPackageName = displayInfo.ownerPackageName; }
Gets the display id.

Each logical display has a unique id. The default display has id DEFAULT_DISPLAY.

/** * Gets the display id. * <p> * Each logical display has a unique id. * The default display has id {@link #DEFAULT_DISPLAY}. * </p> */
public int getDisplayId() { return mDisplayId; }
Returns true if this display is still valid, false if the display has been removed. If the display is invalid, then the methods of this class will continue to report the most recently observed display information. However, it is unwise (and rather fruitless) to continue using a Display object after the display's demise. It's possible for a display that was previously invalid to become valid again if a display with the same id is reconnected.
Returns:True if the display is still valid.
/** * Returns true if this display is still valid, false if the display has been removed. * * If the display is invalid, then the methods of this class will * continue to report the most recently observed display information. * However, it is unwise (and rather fruitless) to continue using a * {@link Display} object after the display's demise. * * It's possible for a display that was previously invalid to become * valid again if a display with the same id is reconnected. * * @return True if the display is still valid. */
public boolean isValid() { synchronized (this) { updateDisplayInfoLocked(); return mIsValid; } }
Gets a full copy of the display information.
Params:
  • outDisplayInfo – The object to receive the copy of the display information.
Returns:True if the display is still valid.
@hide
/** * Gets a full copy of the display information. * * @param outDisplayInfo The object to receive the copy of the display information. * @return True if the display is still valid. * @hide */
public boolean getDisplayInfo(DisplayInfo outDisplayInfo) { synchronized (this) { updateDisplayInfoLocked(); outDisplayInfo.copyFrom(mDisplayInfo); return mIsValid; } }
Gets the display's layer stack. Each display has its own independent layer stack upon which surfaces are placed to be managed by surface flinger.
Returns:The display's layer stack number.
@hide
/** * Gets the display's layer stack. * * Each display has its own independent layer stack upon which surfaces * are placed to be managed by surface flinger. * * @return The display's layer stack number. * @hide */
public int getLayerStack() { return mLayerStack; }
Returns a combination of flags that describe the capabilities of the display.
See Also:
Returns:The display flags.
/** * Returns a combination of flags that describe the capabilities of the display. * * @return The display flags. * * @see #FLAG_SUPPORTS_PROTECTED_BUFFERS * @see #FLAG_SECURE * @see #FLAG_PRIVATE */
public int getFlags() { return mFlags; }
Gets the display type.
See Also:
Returns:The display type.
@hide
/** * Gets the display type. * * @return The display type. * * @see #TYPE_UNKNOWN * @see #TYPE_BUILT_IN * @see #TYPE_HDMI * @see #TYPE_WIFI * @see #TYPE_OVERLAY * @see #TYPE_VIRTUAL * @hide */
public int getType() { return mType; }
Gets the display address, or null if none. Interpretation varies by display type.
Returns:The display address.
@hide
/** * Gets the display address, or null if none. * Interpretation varies by display type. * * @return The display address. * @hide */
public String getAddress() { return mAddress; }
Gets the UID of the application that owns this display, or zero if it is owned by the system.

If the display is private, then only the owner can use it.

@hide
/** * Gets the UID of the application that owns this display, or zero if it is * owned by the system. * <p> * If the display is private, then only the owner can use it. * </p> * * @hide */
public int getOwnerUid() { return mOwnerUid; }
Gets the package name of the application that owns this display, or null if it is owned by the system.

If the display is private, then only the owner can use it.

@hide
/** * Gets the package name of the application that owns this display, or null if it is * owned by the system. * <p> * If the display is private, then only the owner can use it. * </p> * * @hide */
public String getOwnerPackageName() { return mOwnerPackageName; }
Gets the compatibility info used by this display instance.
Returns:The display adjustments holder, or null if none is required.
@hide
/** * Gets the compatibility info used by this display instance. * * @return The display adjustments holder, or null if none is required. * @hide */
public DisplayAdjustments getDisplayAdjustments() { if (mResources != null) { final DisplayAdjustments currentAdjustements = mResources.getDisplayAdjustments(); if (!mDisplayAdjustments.equals(currentAdjustements)) { mDisplayAdjustments = new DisplayAdjustments(currentAdjustements); } } return mDisplayAdjustments; }
Gets the name of the display.

Note that some displays may be renamed by the user.

Returns:The display's name.
/** * Gets the name of the display. * <p> * Note that some displays may be renamed by the user. * </p> * * @return The display's name. */
public String getName() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.name; } }
Gets the size of the display, in pixels. Value returned by this method does not necessarily represent the actual raw size (native resolution) of the display.

1. The returned size may be adjusted to exclude certain system decor elements that are always visible.

2. It may be scaled to provide compatibility with older applications that were originally designed for smaller displays.

3. It can be different depending on the WindowManager to which the display belongs.

- If requested from non-Activity context (e.g. Application context via (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)) it will report the size of the entire display based on current rotation and with subtracted system decoration areas.

- If requested from activity (either using getWindowManager() or (WindowManager) getSystemService(Context.WINDOW_SERVICE)) resulting size will correspond to current app window size. In this case it can be smaller than physical size in multi-window mode.

Typically for the purposes of layout apps should make a request from activity context to obtain size available for the app content.

Params:
  • outSize – A Point object to receive the size information.
/** * Gets the size of the display, in pixels. * Value returned by this method does not necessarily represent the actual raw size * (native resolution) of the display. * <p> * 1. The returned size may be adjusted to exclude certain system decor elements * that are always visible. * </p><p> * 2. It may be scaled to provide compatibility with older applications that * were originally designed for smaller displays. * </p><p> * 3. It can be different depending on the WindowManager to which the display belongs. * </p><p> * - If requested from non-Activity context (e.g. Application context via * {@code (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)}) * it will report the size of the entire display based on current rotation and with subtracted * system decoration areas. * </p><p> * - If requested from activity (either using {@code getWindowManager()} or * {@code (WindowManager) getSystemService(Context.WINDOW_SERVICE)}) resulting size will * correspond to current app window size. In this case it can be smaller than physical size in * multi-window mode. * </p><p> * Typically for the purposes of layout apps should make a request from activity context * to obtain size available for the app content. * </p> * * @param outSize A {@link Point} object to receive the size information. */
public void getSize(Point outSize) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); outSize.x = mTempMetrics.widthPixels; outSize.y = mTempMetrics.heightPixels; } }
Gets the size of the display as a rectangle, in pixels.
Params:
  • outSize – A Rect object to receive the size information.
See Also:
/** * Gets the size of the display as a rectangle, in pixels. * * @param outSize A {@link Rect} object to receive the size information. * @see #getSize(Point) */
public void getRectSize(Rect outSize) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); outSize.set(0, 0, mTempMetrics.widthPixels, mTempMetrics.heightPixels); } }
Return the range of display sizes an application can expect to encounter under normal operation, as long as there is no physical change in screen size. This is basically the sizes you will see as the orientation changes, taking into account whatever screen decoration there is in each rotation. For example, the status bar is always at the top of the screen, so it will reduce the height both in landscape and portrait, and the smallest height returned here will be the smaller of the two. This is intended for applications to get an idea of the range of sizes they will encounter while going through device rotations, to provide a stable UI through rotation. The sizes here take into account all standard system decorations that reduce the size actually available to the application: the status bar, navigation bar, system bar, etc. It does not take into account more transient elements like an IME soft keyboard.
Params:
  • outSmallestSize – Filled in with the smallest width and height that the application will encounter, in pixels (not dp units). The x (width) dimension here directly corresponds to Configuration.smallestScreenWidthDp, except the value here is in raw screen pixels rather than dp units. Your application may of course still get smaller space yet if, for example, a soft keyboard is being displayed.
  • outLargestSize – Filled in with the largest width and height that the application will encounter, in pixels (not dp units). Your application may of course still get larger space than this if, for example, screen decorations like the status bar are being hidden.
/** * Return the range of display sizes an application can expect to encounter * under normal operation, as long as there is no physical change in screen * size. This is basically the sizes you will see as the orientation * changes, taking into account whatever screen decoration there is in * each rotation. For example, the status bar is always at the top of the * screen, so it will reduce the height both in landscape and portrait, and * the smallest height returned here will be the smaller of the two. * * This is intended for applications to get an idea of the range of sizes * they will encounter while going through device rotations, to provide a * stable UI through rotation. The sizes here take into account all standard * system decorations that reduce the size actually available to the * application: the status bar, navigation bar, system bar, etc. It does * <em>not</em> take into account more transient elements like an IME * soft keyboard. * * @param outSmallestSize Filled in with the smallest width and height * that the application will encounter, in pixels (not dp units). The x * (width) dimension here directly corresponds to * {@link android.content.res.Configuration#smallestScreenWidthDp * Configuration.smallestScreenWidthDp}, except the value here is in raw * screen pixels rather than dp units. Your application may of course * still get smaller space yet if, for example, a soft keyboard is * being displayed. * @param outLargestSize Filled in with the largest width and height * that the application will encounter, in pixels (not dp units). Your * application may of course still get larger space than this if, * for example, screen decorations like the status bar are being hidden. */
public void getCurrentSizeRange(Point outSmallestSize, Point outLargestSize) { synchronized (this) { updateDisplayInfoLocked(); outSmallestSize.x = mDisplayInfo.smallestNominalAppWidth; outSmallestSize.y = mDisplayInfo.smallestNominalAppHeight; outLargestSize.x = mDisplayInfo.largestNominalAppWidth; outLargestSize.y = mDisplayInfo.largestNominalAppHeight; } }
Return the maximum screen size dimension that will happen. This is mostly for wallpapers.
@hide
/** * Return the maximum screen size dimension that will happen. This is * mostly for wallpapers. * @hide */
public int getMaximumSizeDimension() { synchronized (this) { updateDisplayInfoLocked(); return Math.max(mDisplayInfo.logicalWidth, mDisplayInfo.logicalHeight); } }
Deprecated:Use getSize(Point) instead.
/** * @deprecated Use {@link #getSize(Point)} instead. */
@Deprecated public int getWidth() { synchronized (this) { updateCachedAppSizeIfNeededLocked(); return mCachedAppWidthCompat; } }
Deprecated:Use getSize(Point) instead.
/** * @deprecated Use {@link #getSize(Point)} instead. */
@Deprecated public int getHeight() { synchronized (this) { updateCachedAppSizeIfNeededLocked(); return mCachedAppHeightCompat; } }
@hide Return a rectangle defining the insets of the overscan region of the display. Each field of the rectangle is the number of pixels the overscan area extends into the display on that side.
/** * @hide * Return a rectangle defining the insets of the overscan region of the display. * Each field of the rectangle is the number of pixels the overscan area extends * into the display on that side. */
public void getOverscanInsets(Rect outRect) { synchronized (this) { updateDisplayInfoLocked(); outRect.set(mDisplayInfo.overscanLeft, mDisplayInfo.overscanTop, mDisplayInfo.overscanRight, mDisplayInfo.overscanBottom); } }
Returns the rotation of the screen from its "natural" orientation. The returned value may be Surface.ROTATION_0 (no rotation), Surface.ROTATION_90, Surface.ROTATION_180, or Surface.ROTATION_270. For example, if a device has a naturally tall screen, and the user has turned it on its side to go into a landscape orientation, the value returned here may be either Surface.ROTATION_90 or Surface.ROTATION_270 depending on the direction it was turned. The angle is the rotation of the drawn graphics on the screen, which is the opposite direction of the physical rotation of the device. For example, if the device is rotated 90 degrees counter-clockwise, to compensate rendering will be rotated by 90 degrees clockwise and thus the returned value here will be Surface.ROTATION_90.
/** * Returns the rotation of the screen from its "natural" orientation. * The returned value may be {@link Surface#ROTATION_0 Surface.ROTATION_0} * (no rotation), {@link Surface#ROTATION_90 Surface.ROTATION_90}, * {@link Surface#ROTATION_180 Surface.ROTATION_180}, or * {@link Surface#ROTATION_270 Surface.ROTATION_270}. For * example, if a device has a naturally tall screen, and the user has * turned it on its side to go into a landscape orientation, the value * returned here may be either {@link Surface#ROTATION_90 Surface.ROTATION_90} * or {@link Surface#ROTATION_270 Surface.ROTATION_270} depending on * the direction it was turned. The angle is the rotation of the drawn * graphics on the screen, which is the opposite direction of the physical * rotation of the device. For example, if the device is rotated 90 * degrees counter-clockwise, to compensate rendering will be rotated by * 90 degrees clockwise and thus the returned value here will be * {@link Surface#ROTATION_90 Surface.ROTATION_90}. */
@Surface.Rotation public int getRotation() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.rotation; } }
Deprecated:use getRotation
Returns:orientation of this display.
/** * @deprecated use {@link #getRotation} * @return orientation of this display. */
@Deprecated @Surface.Rotation public int getOrientation() { return getRotation(); }
Gets the pixel format of the display.
Returns:One of the constants defined in PixelFormat.
Deprecated:This method is no longer supported. The result is always PixelFormat.RGBA_8888.
/** * Gets the pixel format of the display. * @return One of the constants defined in {@link android.graphics.PixelFormat}. * * @deprecated This method is no longer supported. * The result is always {@link PixelFormat#RGBA_8888}. */
@Deprecated public int getPixelFormat() { return PixelFormat.RGBA_8888; }
Gets the refresh rate of this display in frames per second.
/** * Gets the refresh rate of this display in frames per second. */
public float getRefreshRate() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.getMode().getRefreshRate(); } }
Get the supported refresh rates of this display in frames per second.

This method only returns refresh rates for the display's default modes. For more options, use getSupportedModes().

Deprecated:use getSupportedModes() instead
/** * Get the supported refresh rates of this display in frames per second. * <p> * This method only returns refresh rates for the display's default modes. For more options, use * {@link #getSupportedModes()}. * * @deprecated use {@link #getSupportedModes()} instead */
@Deprecated public float[] getSupportedRefreshRates() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.getDefaultRefreshRates(); } }
Returns the active mode of the display.
/** * Returns the active mode of the display. */
public Mode getMode() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.getMode(); } }
Gets the supported modes of this display.
/** * Gets the supported modes of this display. */
public Mode[] getSupportedModes() { synchronized (this) { updateDisplayInfoLocked(); final Display.Mode[] modes = mDisplayInfo.supportedModes; return Arrays.copyOf(modes, modes.length); } }
Request the display applies a color mode.
@hide
/** * Request the display applies a color mode. * @hide */
@RequiresPermission(CONFIGURE_DISPLAY_COLOR_MODE) public void requestColorMode(int colorMode) { mGlobal.requestColorMode(mDisplayId, colorMode); }
Returns the active color mode of this display
@hide
/** * Returns the active color mode of this display * @hide */
public int getColorMode() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.colorMode; } }
See Also:
@hide Get current remove mode of the display - what actions should be performed with the display's content when it is removed. Default behavior for public displays in this case is to move all activities to the primary display and make it focused. For private display - destroy all activities.
/** * @hide * Get current remove mode of the display - what actions should be performed with the display's * content when it is removed. Default behavior for public displays in this case is to move all * activities to the primary display and make it focused. For private display - destroy all * activities. * * @see #REMOVE_MODE_MOVE_CONTENT_TO_PRIMARY * @see #REMOVE_MODE_DESTROY_CONTENT */
public int getRemoveMode() { return mDisplayInfo.removeMode; }
Returns the display's HDR capabilities.
See Also:
  • isHdr()
/** * Returns the display's HDR capabilities. * * @see #isHdr() */
public HdrCapabilities getHdrCapabilities() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.hdrCapabilities; } }
Returns whether this display supports any HDR type.
See Also:
/** * Returns whether this display supports any HDR type. * * @see #getHdrCapabilities() * @see HdrCapabilities#getSupportedHdrTypes() */
public boolean isHdr() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.isHdr(); } }
Returns whether this display can be used to display wide color gamut content. This does not necessarily mean the device itself can render wide color gamut content. To ensure wide color gamut content can be produced, refer to Configuration.isScreenWideColorGamut().
/** * Returns whether this display can be used to display wide color gamut content. * This does not necessarily mean the device itself can render wide color gamut * content. To ensure wide color gamut content can be produced, refer to * {@link Configuration#isScreenWideColorGamut()}. */
public boolean isWideColorGamut() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.isWideColorGamut(); } }
Gets the supported color modes of this device.
@hide
/** * Gets the supported color modes of this device. * @hide */
public int[] getSupportedColorModes() { synchronized (this) { updateDisplayInfoLocked(); int[] colorModes = mDisplayInfo.supportedColorModes; return Arrays.copyOf(colorModes, colorModes.length); } }
Gets the app VSYNC offset, in nanoseconds. This is a positive value indicating the phase offset of the VSYNC events provided by Choreographer relative to the display refresh. For example, if Choreographer reports that the refresh occurred at time N, it actually occurred at (N - appVsyncOffset).

Apps generally do not need to be aware of this. It's only useful for fine-grained A/V synchronization.

/** * Gets the app VSYNC offset, in nanoseconds. This is a positive value indicating * the phase offset of the VSYNC events provided by Choreographer relative to the * display refresh. For example, if Choreographer reports that the refresh occurred * at time N, it actually occurred at (N - appVsyncOffset). * <p> * Apps generally do not need to be aware of this. It's only useful for fine-grained * A/V synchronization. */
public long getAppVsyncOffsetNanos() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.appVsyncOffsetNanos; } }
This is how far in advance a buffer must be queued for presentation at a given time. If you want a buffer to appear on the screen at time N, you must submit the buffer before (N - presentationDeadline).

The desired presentation time for GLES rendering may be set with EGLExt.eglPresentationTimeANDROID. For video decoding, use MediaCodec.releaseOutputBuffer(int, long). Times are expressed in nanoseconds, using the system monotonic clock (System.nanoTime).

/** * This is how far in advance a buffer must be queued for presentation at * a given time. If you want a buffer to appear on the screen at * time N, you must submit the buffer before (N - presentationDeadline). * <p> * The desired presentation time for GLES rendering may be set with * {@link android.opengl.EGLExt#eglPresentationTimeANDROID}. For video decoding, use * {@link android.media.MediaCodec#releaseOutputBuffer(int, long)}. Times are * expressed in nanoseconds, using the system monotonic clock * ({@link System#nanoTime}). */
public long getPresentationDeadlineNanos() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.presentationDeadlineNanos; } }
Gets display metrics that describe the size and density of this display. The size returned by this method does not necessarily represent the actual raw size (native resolution) of the display.

1. The returned size may be adjusted to exclude certain system decor elements that are always visible.

2. It may be scaled to provide compatibility with older applications that were originally designed for smaller displays.

3. It can be different depending on the WindowManager to which the display belongs.

- If requested from non-Activity context (e.g. Application context via (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)) metrics will report the size of the entire display based on current rotation and with subtracted system decoration areas.

- If requested from activity (either using getWindowManager() or (WindowManager) getSystemService(Context.WINDOW_SERVICE)) resulting metrics will correspond to current app window metrics. In this case the size can be smaller than physical size in multi-window mode.

Params:
/** * Gets display metrics that describe the size and density of this display. * The size returned by this method does not necessarily represent the * actual raw size (native resolution) of the display. * <p> * 1. The returned size may be adjusted to exclude certain system decor elements * that are always visible. * </p><p> * 2. It may be scaled to provide compatibility with older applications that * were originally designed for smaller displays. * </p><p> * 3. It can be different depending on the WindowManager to which the display belongs. * </p><p> * - If requested from non-Activity context (e.g. Application context via * {@code (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)}) * metrics will report the size of the entire display based on current rotation and with * subtracted system decoration areas. * </p><p> * - If requested from activity (either using {@code getWindowManager()} or * {@code (WindowManager) getSystemService(Context.WINDOW_SERVICE)}) resulting metrics will * correspond to current app window metrics. In this case the size can be smaller than physical * size in multi-window mode. * </p> * * @param outMetrics A {@link DisplayMetrics} object to receive the metrics. */
public void getMetrics(DisplayMetrics outMetrics) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(outMetrics, getDisplayAdjustments()); } }
Gets the real size of the display without subtracting any window decor or applying any compatibility scale factors.

The size is adjusted based on the current rotation of the display.

The real size may be smaller than the physical size of the screen when the window manager is emulating a smaller display (using adb shell wm size).

Params:
  • outSize – Set to the real size of the display.
/** * Gets the real size of the display without subtracting any window decor or * applying any compatibility scale factors. * <p> * The size is adjusted based on the current rotation of the display. * </p><p> * The real size may be smaller than the physical size of the screen when the * window manager is emulating a smaller display (using adb shell wm size). * </p> * * @param outSize Set to the real size of the display. */
public void getRealSize(Point outSize) { synchronized (this) { updateDisplayInfoLocked(); outSize.x = mDisplayInfo.logicalWidth; outSize.y = mDisplayInfo.logicalHeight; } }
Gets display metrics based on the real size of this display.

The size is adjusted based on the current rotation of the display.

The real size may be smaller than the physical size of the screen when the window manager is emulating a smaller display (using adb shell wm size).

Params:
/** * Gets display metrics based on the real size of this display. * <p> * The size is adjusted based on the current rotation of the display. * </p><p> * The real size may be smaller than the physical size of the screen when the * window manager is emulating a smaller display (using adb shell wm size). * </p> * * @param outMetrics A {@link DisplayMetrics} object to receive the metrics. */
public void getRealMetrics(DisplayMetrics outMetrics) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getLogicalMetrics(outMetrics, CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO, null); } }
Gets the state of the display, such as whether it is on or off.
Returns:The state of the display: one of STATE_OFF, STATE_ON, STATE_DOZE, STATE_DOZE_SUSPEND, STATE_ON_SUSPEND, or STATE_UNKNOWN.
/** * Gets the state of the display, such as whether it is on or off. * * @return The state of the display: one of {@link #STATE_OFF}, {@link #STATE_ON}, * {@link #STATE_DOZE}, {@link #STATE_DOZE_SUSPEND}, {@link #STATE_ON_SUSPEND}, or * {@link #STATE_UNKNOWN}. */
public int getState() { synchronized (this) { updateDisplayInfoLocked(); return mIsValid ? mDisplayInfo.state : STATE_UNKNOWN; } }
Returns true if the specified UID has access to this display.
@hide
/** * Returns true if the specified UID has access to this display. * @hide */
public boolean hasAccess(int uid) { return Display.hasAccess(uid, mFlags, mOwnerUid); }
@hide
/** @hide */
public static boolean hasAccess(int uid, int flags, int ownerUid) { return (flags & Display.FLAG_PRIVATE) == 0 || uid == ownerUid || uid == Process.SYSTEM_UID || uid == 0; }
Returns true if the display is a public presentation display.
@hide
/** * Returns true if the display is a public presentation display. * @hide */
public boolean isPublicPresentation() { return (mFlags & (Display.FLAG_PRIVATE | Display.FLAG_PRESENTATION)) == Display.FLAG_PRESENTATION; } private void updateDisplayInfoLocked() { // Note: The display manager caches display info objects on our behalf. DisplayInfo newInfo = mGlobal.getDisplayInfo(mDisplayId); if (newInfo == null) { // Preserve the old mDisplayInfo after the display is removed. if (mIsValid) { mIsValid = false; if (DEBUG) { Log.d(TAG, "Logical display " + mDisplayId + " was removed."); } } } else { // Use the new display info. (It might be the same object if nothing changed.) mDisplayInfo = newInfo; if (!mIsValid) { mIsValid = true; if (DEBUG) { Log.d(TAG, "Logical display " + mDisplayId + " was recreated."); } } } } private void updateCachedAppSizeIfNeededLocked() { long now = SystemClock.uptimeMillis(); if (now > mLastCachedAppSizeUpdate + CACHED_APP_SIZE_DURATION_MILLIS) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); mCachedAppWidthCompat = mTempMetrics.widthPixels; mCachedAppHeightCompat = mTempMetrics.heightPixels; mLastCachedAppSizeUpdate = now; } } // For debugging purposes @Override public String toString() { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); return "Display id " + mDisplayId + ": " + mDisplayInfo + ", " + mTempMetrics + ", isValid=" + mIsValid; } }
@hide
/** * @hide */
public static String typeToString(int type) { switch (type) { case TYPE_UNKNOWN: return "UNKNOWN"; case TYPE_BUILT_IN: return "BUILT_IN"; case TYPE_HDMI: return "HDMI"; case TYPE_WIFI: return "WIFI"; case TYPE_OVERLAY: return "OVERLAY"; case TYPE_VIRTUAL: return "VIRTUAL"; default: return Integer.toString(type); } }
@hide
/** * @hide */
public static String stateToString(int state) { switch (state) { case STATE_UNKNOWN: return "UNKNOWN"; case STATE_OFF: return "OFF"; case STATE_ON: return "ON"; case STATE_DOZE: return "DOZE"; case STATE_DOZE_SUSPEND: return "DOZE_SUSPEND"; case STATE_VR: return "VR"; case STATE_ON_SUSPEND: return "ON_SUSPEND"; default: return Integer.toString(state); } }
Returns true if display updates may be suspended while in the specified display power state. In SUSPEND states, updates are absolutely forbidden.
@hide
/** * Returns true if display updates may be suspended while in the specified * display power state. In SUSPEND states, updates are absolutely forbidden. * @hide */
public static boolean isSuspendedState(int state) { return state == STATE_OFF || state == STATE_DOZE_SUSPEND || state == STATE_ON_SUSPEND; }
Returns true if the display may be in a reduced operating mode while in the specified display power state.
@hide
/** * Returns true if the display may be in a reduced operating mode while in the * specified display power state. * @hide */
public static boolean isDozeState(int state) { return state == STATE_DOZE || state == STATE_DOZE_SUSPEND; }
A mode supported by a given display.
See Also:
  • getSupportedModes.getSupportedModes()
/** * A mode supported by a given display. * * @see Display#getSupportedModes() */
public static final class Mode implements Parcelable {
@hide
/** * @hide */
public static final Mode[] EMPTY_ARRAY = new Mode[0]; private final int mModeId; private final int mWidth; private final int mHeight; private final float mRefreshRate;
@hide
/** * @hide */
public Mode(int modeId, int width, int height, float refreshRate) { mModeId = modeId; mWidth = width; mHeight = height; mRefreshRate = refreshRate; }
Returns this mode's id.
/** * Returns this mode's id. */
public int getModeId() { return mModeId; }
Returns the physical width of the display in pixels when configured in this mode's resolution.

Note that due to application UI scaling, the number of pixels made available to applications when the mode is active (as reported by Display.getWidth() may differ from the mode's actual resolution (as reported by this function).

For example, applications running on a 4K display may have their UI laid out and rendered in 1080p and then scaled up. Applications can take advantage of the extra resolution by rendering content through a SurfaceView using full size buffers.

/** * Returns the physical width of the display in pixels when configured in this mode's * resolution. * <p> * Note that due to application UI scaling, the number of pixels made available to * applications when the mode is active (as reported by {@link Display#getWidth()} may * differ from the mode's actual resolution (as reported by this function). * <p> * For example, applications running on a 4K display may have their UI laid out and rendered * in 1080p and then scaled up. Applications can take advantage of the extra resolution by * rendering content through a {@link android.view.SurfaceView} using full size buffers. */
public int getPhysicalWidth() { return mWidth; }
Returns the physical height of the display in pixels when configured in this mode's resolution.

Note that due to application UI scaling, the number of pixels made available to applications when the mode is active (as reported by Display.getHeight() may differ from the mode's actual resolution (as reported by this function).

For example, applications running on a 4K display may have their UI laid out and rendered in 1080p and then scaled up. Applications can take advantage of the extra resolution by rendering content through a SurfaceView using full size buffers.

/** * Returns the physical height of the display in pixels when configured in this mode's * resolution. * <p> * Note that due to application UI scaling, the number of pixels made available to * applications when the mode is active (as reported by {@link Display#getHeight()} may * differ from the mode's actual resolution (as reported by this function). * <p> * For example, applications running on a 4K display may have their UI laid out and rendered * in 1080p and then scaled up. Applications can take advantage of the extra resolution by * rendering content through a {@link android.view.SurfaceView} using full size buffers. */
public int getPhysicalHeight() { return mHeight; }
Returns the refresh rate in frames per second.
/** * Returns the refresh rate in frames per second. */
public float getRefreshRate() { return mRefreshRate; }
Returns true if this mode matches the given parameters.
@hide
/** * Returns {@code true} if this mode matches the given parameters. * * @hide */
public boolean matches(int width, int height, float refreshRate) { return mWidth == width && mHeight == height && Float.floatToIntBits(mRefreshRate) == Float.floatToIntBits(refreshRate); } @Override public boolean equals(Object other) { if (this == other) { return true; } if (!(other instanceof Mode)) { return false; } Mode that = (Mode) other; return mModeId == that.mModeId && matches(that.mWidth, that.mHeight, that.mRefreshRate); } @Override public int hashCode() { int hash = 1; hash = hash * 17 + mModeId; hash = hash * 17 + mWidth; hash = hash * 17 + mHeight; hash = hash * 17 + Float.floatToIntBits(mRefreshRate); return hash; } @Override public String toString() { return new StringBuilder("{") .append("id=").append(mModeId) .append(", width=").append(mWidth) .append(", height=").append(mHeight) .append(", fps=").append(mRefreshRate) .append("}") .toString(); } @Override public int describeContents() { return 0; } private Mode(Parcel in) { this(in.readInt(), in.readInt(), in.readInt(), in.readFloat()); } @Override public void writeToParcel(Parcel out, int parcelableFlags) { out.writeInt(mModeId); out.writeInt(mWidth); out.writeInt(mHeight); out.writeFloat(mRefreshRate); } @SuppressWarnings("hiding") public static final Parcelable.Creator<Mode> CREATOR = new Parcelable.Creator<Mode>() { @Override public Mode createFromParcel(Parcel in) { return new Mode(in); } @Override public Mode[] newArray(int size) { return new Mode[size]; } }; }
Encapsulates the HDR capabilities of a given display. For example, what HDR types it supports and details about the desired luminance data.

You can get an instance for a given Display object with getHdrCapabilities().

/** * Encapsulates the HDR capabilities of a given display. * For example, what HDR types it supports and details about the desired luminance data. * <p>You can get an instance for a given {@link Display} object with * {@link Display#getHdrCapabilities getHdrCapabilities()}. */
public static final class HdrCapabilities implements Parcelable {
Invalid luminance value.
/** * Invalid luminance value. */
public static final float INVALID_LUMINANCE = -1;
Dolby Vision high dynamic range (HDR) display.
/** * Dolby Vision high dynamic range (HDR) display. */
public static final int HDR_TYPE_DOLBY_VISION = 1;
HDR10 display.
/** * HDR10 display. */
public static final int HDR_TYPE_HDR10 = 2;
Hybrid Log-Gamma HDR display.
/** * Hybrid Log-Gamma HDR display. */
public static final int HDR_TYPE_HLG = 3;
@hide
/** @hide */
@IntDef(prefix = { "HDR_TYPE_" }, value = { HDR_TYPE_DOLBY_VISION, HDR_TYPE_HDR10, HDR_TYPE_HLG, }) @Retention(RetentionPolicy.SOURCE) public @interface HdrType {} private @HdrType int[] mSupportedHdrTypes = new int[0]; private float mMaxLuminance = INVALID_LUMINANCE; private float mMaxAverageLuminance = INVALID_LUMINANCE; private float mMinLuminance = INVALID_LUMINANCE;
@hide
/** * @hide */
public HdrCapabilities() { }
@hide
/** * @hide */
public HdrCapabilities(int[] supportedHdrTypes, float maxLuminance, float maxAverageLuminance, float minLuminance) { mSupportedHdrTypes = supportedHdrTypes; mMaxLuminance = maxLuminance; mMaxAverageLuminance = maxAverageLuminance; mMinLuminance = minLuminance; }
Gets the supported HDR types of this display. Returns empty array if HDR is not supported by the display.
/** * Gets the supported HDR types of this display. * Returns empty array if HDR is not supported by the display. */
public @HdrType int[] getSupportedHdrTypes() { return mSupportedHdrTypes; }
Returns the desired content max luminance data in cd/m2 for this display.
/** * Returns the desired content max luminance data in cd/m2 for this display. */
public float getDesiredMaxLuminance() { return mMaxLuminance; }
Returns the desired content max frame-average luminance data in cd/m2 for this display.
/** * Returns the desired content max frame-average luminance data in cd/m2 for this display. */
public float getDesiredMaxAverageLuminance() { return mMaxAverageLuminance; }
Returns the desired content min luminance data in cd/m2 for this display.
/** * Returns the desired content min luminance data in cd/m2 for this display. */
public float getDesiredMinLuminance() { return mMinLuminance; } @Override public boolean equals(Object other) { if (this == other) { return true; } if (!(other instanceof HdrCapabilities)) { return false; } HdrCapabilities that = (HdrCapabilities) other; return Arrays.equals(mSupportedHdrTypes, that.mSupportedHdrTypes) && mMaxLuminance == that.mMaxLuminance && mMaxAverageLuminance == that.mMaxAverageLuminance && mMinLuminance == that.mMinLuminance; } @Override public int hashCode() { int hash = 23; hash = hash * 17 + Arrays.hashCode(mSupportedHdrTypes); hash = hash * 17 + Float.floatToIntBits(mMaxLuminance); hash = hash * 17 + Float.floatToIntBits(mMaxAverageLuminance); hash = hash * 17 + Float.floatToIntBits(mMinLuminance); return hash; } public static final Creator<HdrCapabilities> CREATOR = new Creator<HdrCapabilities>() { @Override public HdrCapabilities createFromParcel(Parcel source) { return new HdrCapabilities(source); } @Override public HdrCapabilities[] newArray(int size) { return new HdrCapabilities[size]; } }; private HdrCapabilities(Parcel source) { readFromParcel(source); }
@hide
/** * @hide */
public void readFromParcel(Parcel source) { int types = source.readInt(); mSupportedHdrTypes = new int[types]; for (int i = 0; i < types; ++i) { mSupportedHdrTypes[i] = source.readInt(); } mMaxLuminance = source.readFloat(); mMaxAverageLuminance = source.readFloat(); mMinLuminance = source.readFloat(); } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeInt(mSupportedHdrTypes.length); for (int i = 0; i < mSupportedHdrTypes.length; ++i) { dest.writeInt(mSupportedHdrTypes[i]); } dest.writeFloat(mMaxLuminance); dest.writeFloat(mMaxAverageLuminance); dest.writeFloat(mMinLuminance); } @Override public int describeContents() { return 0; } } }