class com.sun.prism.d3d.D3DRTTexture extends com.sun.prism.d3d.D3DTexture implements com.sun.prism.d3d.D3DRenderTarget, com.sun.prism.RTTexture, com.sun.prism.ReadbackRenderTarget
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.prism.d3d.D3DRTTexture
  super_class: com.sun.prism.d3d.D3DTexture
{
  private boolean opaque;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  void <init>(com.sun.prism.d3d.D3DContext, com.sun.prism.Texture$WrapMode, long, int, int, int, int);
    descriptor: (Lcom/sun/prism/d3d/D3DContext;Lcom/sun/prism/Texture$WrapMode;JIIII)V
    flags: (0x0000) 
    Code:
      stack=11, locals=9, args_size=8
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // com.sun.prism.d3d.D3DContext context
        start local 2 // com.sun.prism.Texture$WrapMode wrapMode
        start local 3 // long pResource
        start local 5 // int physicalWidth
        start local 6 // int physicalHeight
        start local 7 // int contentWidth
        start local 8 // int contentHeight
         0: .line 50
            aload 0 /* this */
            aload 1 /* context */
            getstatic com.sun.prism.PixelFormat.INT_ARGB_PRE:Lcom/sun/prism/PixelFormat;
            aload 2 /* wrapMode */
            lload 3 /* pResource */
         1: .line 51
            iload 5 /* physicalWidth */
            iload 6 /* physicalHeight */
         2: .line 52
            iload 7 /* contentWidth */
            iload 8 /* contentHeight */
            iconst_1
            invokespecial com.sun.prism.d3d.D3DTexture.<init>:(Lcom/sun/prism/d3d/D3DContext;Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$WrapMode;JIIIIZ)V
         3: .line 53
            aload 0 /* this */
            iconst_0
            putfield com.sun.prism.d3d.D3DRTTexture.opaque:Z
         4: .line 54
            return
        end local 8 // int contentHeight
        end local 7 // int contentWidth
        end local 6 // int physicalHeight
        end local 5 // int physicalWidth
        end local 3 // long pResource
        end local 2 // com.sun.prism.Texture$WrapMode wrapMode
        end local 1 // com.sun.prism.d3d.D3DContext context
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0    5     0            this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    5     1         context  Lcom/sun/prism/d3d/D3DContext;
            0    5     2        wrapMode  Lcom/sun/prism/Texture$WrapMode;
            0    5     3       pResource  J
            0    5     5   physicalWidth  I
            0    5     6  physicalHeight  I
            0    5     7    contentWidth  I
            0    5     8   contentHeight  I
    MethodParameters:
                Name  Flags
      context         
      wrapMode        
      pResource       
      physicalWidth   
      physicalHeight  
      contentWidth    
      contentHeight   

  void <init>(com.sun.prism.d3d.D3DContext, com.sun.prism.Texture$WrapMode, long, int, int, int, int, int, int, int);
    descriptor: (Lcom/sun/prism/d3d/D3DContext;Lcom/sun/prism/Texture$WrapMode;JIIIIIII)V
    flags: (0x0000) 
    Code:
      stack=15, locals=12, args_size=11
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // com.sun.prism.d3d.D3DContext context
        start local 2 // com.sun.prism.Texture$WrapMode wrapMode
        start local 3 // long pResource
        start local 5 // int physicalWidth
        start local 6 // int physicalHeight
        start local 7 // int contentX
        start local 8 // int contentY
        start local 9 // int contentWidth
        start local 10 // int contentHeight
        start local 11 // int samples
         0: .line 62
            aload 0 /* this */
            aload 1 /* context */
            getstatic com.sun.prism.PixelFormat.INT_ARGB_PRE:Lcom/sun/prism/PixelFormat;
            aload 2 /* wrapMode */
            lload 3 /* pResource */
         1: .line 63
            iload 5 /* physicalWidth */
            iload 6 /* physicalHeight */
         2: .line 64
            iload 7 /* contentX */
            iload 8 /* contentY */
            iload 9 /* contentWidth */
            iload 10 /* contentHeight */
            iconst_1
            iload 11 /* samples */
            iconst_0
            invokespecial com.sun.prism.d3d.D3DTexture.<init>:(Lcom/sun/prism/d3d/D3DContext;Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$WrapMode;JIIIIIIZIZ)V
         3: .line 65
            aload 0 /* this */
            iconst_0
            putfield com.sun.prism.d3d.D3DRTTexture.opaque:Z
         4: .line 66
            return
        end local 11 // int samples
        end local 10 // int contentHeight
        end local 9 // int contentWidth
        end local 8 // int contentY
        end local 7 // int contentX
        end local 6 // int physicalHeight
        end local 5 // int physicalWidth
        end local 3 // long pResource
        end local 2 // com.sun.prism.Texture$WrapMode wrapMode
        end local 1 // com.sun.prism.d3d.D3DContext context
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0    5     0            this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    5     1         context  Lcom/sun/prism/d3d/D3DContext;
            0    5     2        wrapMode  Lcom/sun/prism/Texture$WrapMode;
            0    5     3       pResource  J
            0    5     5   physicalWidth  I
            0    5     6  physicalHeight  I
            0    5     7        contentX  I
            0    5     8        contentY  I
            0    5     9    contentWidth  I
            0    5    10   contentHeight  I
            0    5    11         samples  I
    MethodParameters:
                Name  Flags
      context         
      wrapMode        
      pResource       
      physicalWidth   
      physicalHeight  
      contentX        
      contentY        
      contentWidth    
      contentHeight   
      samples         

  public com.sun.prism.Texture getBackBuffer();
    descriptor: ()Lcom/sun/prism/Texture;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 69
            aload 0 /* this */
            areturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public long getResourceHandle();
    descriptor: ()J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 73
            aload 0 /* this */
            getfield com.sun.prism.d3d.D3DRTTexture.resource:Lcom/sun/prism/impl/ManagedResource;
            checkcast com.sun.prism.d3d.D3DTextureResource
            invokevirtual com.sun.prism.d3d.D3DTextureResource.getResource:()Ljava/lang/Object;
            checkcast com.sun.prism.d3d.D3DTextureData
            invokevirtual com.sun.prism.d3d.D3DTextureData.getResource:()J
            lreturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public com.sun.prism.Graphics createGraphics();
    descriptor: ()Lcom/sun/prism/Graphics;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 77
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContext:()Lcom/sun/prism/d3d/D3DContext;
            invokestatic com.sun.prism.d3d.D3DGraphics.create:(Lcom/sun/prism/RenderTarget;Lcom/sun/prism/d3d/D3DContext;)Lcom/sun/prism/Graphics;
            areturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public int[] getPixels();
    descriptor: ()[I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 81
            aconst_null
            areturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public boolean readPixels(java.nio.Buffer, int, int, int, int);
    descriptor: (Ljava/nio/Buffer;IIII)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=6, args_size=6
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // java.nio.Buffer pixels
        start local 2 // int x
        start local 3 // int y
        start local 4 // int width
        start local 5 // int height
         0: .line 85
            iload 2 /* x */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentX:()I
            if_icmpne 2
            iload 3 /* y */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentY:()I
            if_icmpne 2
         1: .line 86
            iload 4 /* width */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentWidth:()I
            if_icmpne 2
            iload 5 /* height */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentHeight:()I
            if_icmpeq 3
         2: .line 88
      StackMap locals:
      StackMap stack:
            new java.lang.IllegalArgumentException
            dup
            ldc "reading subtexture not yet supported!"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         3: .line 90
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* pixels */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.readPixels:(Ljava/nio/Buffer;)Z
            ireturn
        end local 5 // int height
        end local 4 // int width
        end local 3 // int y
        end local 2 // int x
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    4     1  pixels  Ljava/nio/Buffer;
            0    4     2       x  I
            0    4     3       y  I
            0    4     4   width  I
            0    4     5  height  I
    MethodParameters:
        Name  Flags
      pixels  
      x       
      y       
      width   
      height  

  public boolean readPixels(java.nio.Buffer);
    descriptor: (Ljava/nio/Buffer;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=10, locals=9, args_size=2
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // java.nio.Buffer pixels
         0: .line 94
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContext:()Lcom/sun/prism/d3d/D3DContext;
            invokevirtual com.sun.prism.d3d.D3DContext.flushVertexBuffer:()V
         1: .line 95
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContext:()Lcom/sun/prism/d3d/D3DContext;
            invokevirtual com.sun.prism.d3d.D3DContext.getContextHandle:()J
            lstore 2 /* ctx */
        start local 2 // long ctx
         2: .line 96
            iconst_0
            istore 4 /* res */
        start local 4 // int res
         3: .line 97
            aload 1 /* pixels */
            instanceof java.nio.ByteBuffer
            ifeq 14
         4: .line 98
            aload 1 /* pixels */
            checkcast java.nio.ByteBuffer
            astore 5 /* buf */
        start local 5 // java.nio.ByteBuffer buf
         5: .line 99
            aload 5 /* buf */
            invokevirtual java.nio.ByteBuffer.hasArray:()Z
            ifeq 6
            aload 5 /* buf */
            invokevirtual java.nio.ByteBuffer.array:()[B
            goto 7
      StackMap locals: long int java.nio.ByteBuffer
      StackMap stack:
         6: aconst_null
      StackMap locals:
      StackMap stack: byte[]
         7: astore 6 /* arr */
        start local 6 // byte[] arr
         8: .line 101
            aload 5 /* buf */
            invokevirtual java.nio.ByteBuffer.capacity:()I
            i2l
            lstore 7 /* length */
        start local 7 // long length
         9: .line 102
            lload 2 /* ctx */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getNativeSourceHandle:()J
        10: .line 103
            lload 7 /* length */
            aload 1 /* pixels */
            aload 6 /* arr */
        11: .line 104
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentWidth:()I
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentHeight:()I
        12: .line 102
            invokestatic com.sun.prism.d3d.D3DResourceFactory.nReadPixelsB:(JJJLjava/nio/Buffer;[BII)I
            istore 4 /* res */
        end local 7 // long length
        end local 6 // byte[] arr
        end local 5 // java.nio.ByteBuffer buf
        13: .line 105
            goto 28
      StackMap locals:
      StackMap stack:
        14: aload 1 /* pixels */
            instanceof java.nio.IntBuffer
            ifeq 25
        15: .line 106
            aload 1 /* pixels */
            checkcast java.nio.IntBuffer
            astore 5 /* buf */
        start local 5 // java.nio.IntBuffer buf
        16: .line 107
            aload 5 /* buf */
            invokevirtual java.nio.IntBuffer.hasArray:()Z
            ifeq 17
            aload 5 /* buf */
            invokevirtual java.nio.IntBuffer.array:()[I
            goto 18
      StackMap locals: java.nio.IntBuffer
      StackMap stack:
        17: aconst_null
      StackMap locals:
      StackMap stack: int[]
        18: astore 6 /* arr */
        start local 6 // int[] arr
        19: .line 108
            aload 5 /* buf */
            invokevirtual java.nio.IntBuffer.capacity:()I
            iconst_4
            imul
            i2l
            lstore 7 /* length */
        start local 7 // long length
        20: .line 109
            lload 2 /* ctx */
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getNativeSourceHandle:()J
        21: .line 110
            lload 7 /* length */
            aload 1 /* pixels */
            aload 6 /* arr */
        22: .line 111
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentWidth:()I
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContentHeight:()I
        23: .line 109
            invokestatic com.sun.prism.d3d.D3DResourceFactory.nReadPixelsI:(JJJLjava/nio/Buffer;[III)I
            istore 4 /* res */
        end local 7 // long length
        end local 6 // int[] arr
        end local 5 // java.nio.IntBuffer buf
        24: .line 112
            goto 28
        25: .line 113
      StackMap locals:
      StackMap stack:
            new java.lang.IllegalArgumentException
            dup
            new java.lang.StringBuilder
            dup
            ldc "Buffer of this type is not supported: "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
        26: .line 114
            aload 1 /* pixels */
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
        27: .line 113
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
        28: .line 116
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContext:()Lcom/sun/prism/d3d/D3DContext;
            iload 4 /* res */
            invokevirtual com.sun.prism.d3d.D3DContext.validatePresent:(I)Z
            ireturn
        end local 4 // int res
        end local 2 // long ctx
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   29     0    this  Lcom/sun/prism/d3d/D3DRTTexture;
            0   29     1  pixels  Ljava/nio/Buffer;
            2   29     2     ctx  J
            3   29     4     res  I
            5   13     5     buf  Ljava/nio/ByteBuffer;
            8   13     6     arr  [B
            9   13     7  length  J
           16   24     5     buf  Ljava/nio/IntBuffer;
           19   24     6     arr  [I
           20   24     7  length  J
    MethodParameters:
        Name  Flags
      pixels  

  public com.sun.glass.ui.Screen getAssociatedScreen();
    descriptor: ()Lcom/sun/glass/ui/Screen;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 120
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContext:()Lcom/sun/prism/d3d/D3DContext;
            invokevirtual com.sun.prism.d3d.D3DContext.getAssociatedScreen:()Lcom/sun/glass/ui/Screen;
            areturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public void update(com.sun.prism.Image);
    descriptor: (Lcom/sun/prism/Image;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // com.sun.prism.Image img
         0: .line 125
            new java.lang.UnsupportedOperationException
            dup
            ldc "update() not supported for RTTextures"
            invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
            athrow
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    1     1   img  Lcom/sun/prism/Image;
    MethodParameters:
      Name  Flags
      img   

  public void update(com.sun.prism.Image, int, int);
    descriptor: (Lcom/sun/prism/Image;II)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
         0: .line 130
            new java.lang.UnsupportedOperationException
            dup
            ldc "update() not supported for RTTextures"
            invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
            athrow
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    1     1   img  Lcom/sun/prism/Image;
            0    1     2  dstx  I
            0    1     3  dsty  I
    MethodParameters:
      Name  Flags
      img   
      dstx  
      dsty  

  public void update(com.sun.prism.Image, int, int, int, int);
    descriptor: (Lcom/sun/prism/Image;IIII)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=6, args_size=6
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
        start local 4 // int w
        start local 5 // int h
         0: .line 135
            new java.lang.UnsupportedOperationException
            dup
            ldc "update() not supported for RTTextures"
            invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
            athrow
        end local 5 // int h
        end local 4 // int w
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    1     1   img  Lcom/sun/prism/Image;
            0    1     2  dstx  I
            0    1     3  dsty  I
            0    1     4     w  I
            0    1     5     h  I
    MethodParameters:
      Name  Flags
      img   
      dstx  
      dsty  
      w     
      h     

  public void update(com.sun.prism.Image, int, int, int, int, boolean);
    descriptor: (Lcom/sun/prism/Image;IIIIZ)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=7, args_size=7
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
        start local 4 // int w
        start local 5 // int h
        start local 6 // boolean skipFlush
         0: .line 140
            new java.lang.UnsupportedOperationException
            dup
            ldc "update() not supported for RTTextures"
            invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
            athrow
        end local 6 // boolean skipFlush
        end local 5 // int h
        end local 4 // int w
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    1     0       this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    1     1        img  Lcom/sun/prism/Image;
            0    1     2       dstx  I
            0    1     3       dsty  I
            0    1     4          w  I
            0    1     5          h  I
            0    1     6  skipFlush  Z
    MethodParameters:
           Name  Flags
      img        
      dstx       
      dsty       
      w          
      h          
      skipFlush  

  public void update(java.nio.Buffer, com.sun.prism.PixelFormat, int, int, int, int, int, int, int, boolean);
    descriptor: (Ljava/nio/Buffer;Lcom/sun/prism/PixelFormat;IIIIIIIZ)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=11, args_size=11
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // java.nio.Buffer pixels
        start local 2 // com.sun.prism.PixelFormat format
        start local 3 // int dstx
        start local 4 // int dsty
        start local 5 // int srcx
        start local 6 // int srcy
        start local 7 // int srcw
        start local 8 // int srch
        start local 9 // int srcscan
        start local 10 // boolean skipFlush
         0: .line 149
            new java.lang.UnsupportedOperationException
            dup
            ldc "update() not supported for RTTextures"
            invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
            athrow
        end local 10 // boolean skipFlush
        end local 9 // int srcscan
        end local 8 // int srch
        end local 7 // int srcw
        end local 6 // int srcy
        end local 5 // int srcx
        end local 4 // int dsty
        end local 3 // int dstx
        end local 2 // com.sun.prism.PixelFormat format
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    1     0       this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    1     1     pixels  Ljava/nio/Buffer;
            0    1     2     format  Lcom/sun/prism/PixelFormat;
            0    1     3       dstx  I
            0    1     4       dsty  I
            0    1     5       srcx  I
            0    1     6       srcy  I
            0    1     7       srcw  I
            0    1     8       srch  I
            0    1     9    srcscan  I
            0    1    10  skipFlush  Z
    MethodParameters:
           Name  Flags
      pixels     
      format     
      dstx       
      dsty       
      srcx       
      srcy       
      srcw       
      srch       
      srcscan    
      skipFlush  

  public void setOpaque(boolean);
    descriptor: (Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
        start local 1 // boolean isOpaque
         0: .line 153
            aload 0 /* this */
            iload 1 /* isOpaque */
            putfield com.sun.prism.d3d.D3DRTTexture.opaque:Z
         1: .line 154
            return
        end local 1 // boolean isOpaque
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    2     0      this  Lcom/sun/prism/d3d/D3DRTTexture;
            0    2     1  isOpaque  Z
    MethodParameters:
          Name  Flags
      isOpaque  

  public boolean isOpaque();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 157
            aload 0 /* this */
            getfield com.sun.prism.d3d.D3DRTTexture.opaque:Z
            ireturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public boolean isVolatile();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 161
            aload 0 /* this */
            invokevirtual com.sun.prism.d3d.D3DRTTexture.getContext:()Lcom/sun/prism/d3d/D3DContext;
            invokevirtual com.sun.prism.d3d.D3DContext.isRTTVolatile:()Z
            ireturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/d3d/D3DRTTexture;

  public boolean isMSAA();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.d3d.D3DRTTexture this
         0: .line 165
            aload 0 /* this */
            getfield com.sun.prism.d3d.D3DRTTexture.resource:Lcom/sun/prism/impl/ManagedResource;
            checkcast com.sun.prism.d3d.D3DTextureResource
            invokevirtual com.sun.prism.d3d.D3DTextureResource.getResource:()Ljava/lang/Object;
            checkcast com.sun.prism.d3d.D3DTextureData
            invokevirtual com.sun.prism.d3d.D3DTextureData.getSamples:()I
            ifeq 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 0 // com.sun.prism.d3d.D3DRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/d3d/D3DRTTexture;
}
SourceFile: "D3DRTTexture.java"
InnerClasses:
  public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture