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package org.apache.commons.math3.geometry.partitioning;

import org.apache.commons.math3.geometry.Space;
import org.apache.commons.math3.geometry.Point;

This interface represents a region of a space as a partition.

Region are subsets of a space, they can be infinite (whole space, half space, infinite stripe ...) or finite (polygons in 2D, polyhedrons in 3D ...). Their main characteristic is to separate points that are considered to be inside the region from points considered to be outside of it. In between, there may be points on the boundary of the region.

This implementation is limited to regions for which the boundary is composed of several sub-hyperplanes, including regions with no boundary at all: the whole space and the empty region. They are not necessarily finite and not necessarily path-connected. They can contain holes.

Regions can be combined using the traditional sets operations : union, intersection, difference and symetric difference (exclusive or) for the binary operations, complement for the unary operation.

Note that this interface is not intended to be implemented by Apache Commons Math users, it is only intended to be implemented within the library itself. New methods may be added even for minor versions, which breaks compatibility for external implementations.

Type parameters:
  • <S> – Type of the space.
Since:3.0
/** This interface represents a region of a space as a partition. * <p>Region are subsets of a space, they can be infinite (whole * space, half space, infinite stripe ...) or finite (polygons in 2D, * polyhedrons in 3D ...). Their main characteristic is to separate * points that are considered to be <em>inside</em> the region from * points considered to be <em>outside</em> of it. In between, there * may be points on the <em>boundary</em> of the region.</p> * <p>This implementation is limited to regions for which the boundary * is composed of several {@link SubHyperplane sub-hyperplanes}, * including regions with no boundary at all: the whole space and the * empty region. They are not necessarily finite and not necessarily * path-connected. They can contain holes.</p> * <p>Regions can be combined using the traditional sets operations : * union, intersection, difference and symetric difference (exclusive * or) for the binary operations, complement for the unary * operation.</p> * <p> * Note that this interface is <em>not</em> intended to be implemented * by Apache Commons Math users, it is only intended to be implemented * within the library itself. New methods may be added even for minor * versions, which breaks compatibility for external implementations. * </p> * @param <S> Type of the space. * @since 3.0 */
public interface Region<S extends Space> {
Enumerate for the location of a point with respect to the region.
/** Enumerate for the location of a point with respect to the region. */
enum Location {
Code for points inside the partition.
/** Code for points inside the partition. */
INSIDE,
Code for points outside of the partition.
/** Code for points outside of the partition. */
OUTSIDE,
Code for points on the partition boundary.
/** Code for points on the partition boundary. */
BOUNDARY; }
Build a region using the instance as a prototype.

This method allow to create new instances without knowing exactly the type of the region. It is an application of the prototype design pattern.

The leaf nodes of the BSP tree must have a Boolean attribute representing the inside status of the corresponding cell (true for inside cells, false for outside cells). In order to avoid building too many small objects, it is recommended to use the predefined constants Boolean.TRUE and Boolean.FALSE. The tree also must have either null internal nodes or internal nodes representing the boundary as specified in the getTree method).

Params:
  • newTree – inside/outside BSP tree representing the new region
Returns:the built region
/** Build a region using the instance as a prototype. * <p>This method allow to create new instances without knowing * exactly the type of the region. It is an application of the * prototype design pattern.</p> * <p>The leaf nodes of the BSP tree <em>must</em> have a * {@code Boolean} attribute representing the inside status of * the corresponding cell (true for inside cells, false for outside * cells). In order to avoid building too many small objects, it is * recommended to use the predefined constants * {@code Boolean.TRUE} and {@code Boolean.FALSE}. The * tree also <em>must</em> have either null internal nodes or * internal nodes representing the boundary as specified in the * {@link #getTree getTree} method).</p> * @param newTree inside/outside BSP tree representing the new region * @return the built region */
Region<S> buildNew(BSPTree<S> newTree);
Copy the instance.

The instance created is completely independant of the original one. A deep copy is used, none of the underlying objects are shared (except for the underlying tree Boolean attributes and immutable objects).

Returns:a new region, copy of the instance
/** Copy the instance. * <p>The instance created is completely independant of the original * one. A deep copy is used, none of the underlying objects are * shared (except for the underlying tree {@code Boolean} * attributes and immutable objects).</p> * @return a new region, copy of the instance */
Region<S> copySelf();
Check if the instance is empty.
Returns:true if the instance is empty
/** Check if the instance is empty. * @return true if the instance is empty */
boolean isEmpty();
Check if the sub-tree starting at a given node is empty.
Params:
  • node – root node of the sub-tree (must have Region tree semantics, i.e. the leaf nodes must have Boolean attributes representing an inside/outside property)
Returns:true if the sub-tree starting at the given node is empty
/** Check if the sub-tree starting at a given node is empty. * @param node root node of the sub-tree (<em>must</em> have {@link * Region Region} tree semantics, i.e. the leaf nodes must have * {@code Boolean} attributes representing an inside/outside * property) * @return true if the sub-tree starting at the given node is empty */
boolean isEmpty(final BSPTree<S> node);
Check if the instance covers the full space.
Returns:true if the instance covers the full space
/** Check if the instance covers the full space. * @return true if the instance covers the full space */
boolean isFull();
Check if the sub-tree starting at a given node covers the full space.
Params:
  • node – root node of the sub-tree (must have Region tree semantics, i.e. the leaf nodes must have Boolean attributes representing an inside/outside property)
Returns:true if the sub-tree starting at the given node covers the full space
/** Check if the sub-tree starting at a given node covers the full space. * @param node root node of the sub-tree (<em>must</em> have {@link * Region Region} tree semantics, i.e. the leaf nodes must have * {@code Boolean} attributes representing an inside/outside * property) * @return true if the sub-tree starting at the given node covers the full space */
boolean isFull(final BSPTree<S> node);
Check if the instance entirely contains another region.
Params:
  • region – region to check against the instance
Returns:true if the instance contains the specified tree
/** Check if the instance entirely contains another region. * @param region region to check against the instance * @return true if the instance contains the specified tree */
boolean contains(final Region<S> region);
Check a point with respect to the region.
Params:
  • point – point to check
Returns:a code representing the point status: either Location.INSIDE, Location.OUTSIDE or Location.BOUNDARY
/** Check a point with respect to the region. * @param point point to check * @return a code representing the point status: either {@link * Location#INSIDE}, {@link Location#OUTSIDE} or {@link Location#BOUNDARY} */
Location checkPoint(final Point<S> point);
Project a point on the boundary of the region.
Params:
  • point – point to check
Returns:projection of the point on the boundary
Since:3.3
/** Project a point on the boundary of the region. * @param point point to check * @return projection of the point on the boundary * @since 3.3 */
BoundaryProjection<S> projectToBoundary(final Point<S> point);
Get the underlying BSP tree.

Regions are represented by an underlying inside/outside BSP tree whose leaf attributes are Boolean instances representing inside leaf cells if the attribute value is true and outside leaf cells if the attribute is false. These leaf attributes are always present and guaranteed to be non null.

In addition to the leaf attributes, the internal nodes which correspond to cells split by cut sub-hyperplanes may contain BoundaryAttribute objects representing the parts of the corresponding cut sub-hyperplane that belong to the boundary. When the boundary attributes have been computed, all internal nodes are guaranteed to have non-null attributes, however some BoundaryAttribute instances may have their getPlusInside and getPlusOutside methods both returning null if the corresponding cut sub-hyperplane does not have any parts belonging to the boundary.

Since computing the boundary is not always required and can be time-consuming for large trees, these internal nodes attributes are computed using lazy evaluation only when required by setting the includeBoundaryAttributes argument to true. Once computed, these attributes remain in the tree, which implies that in this case, further calls to the method for the same region will always include these attributes regardless of the value of the includeBoundaryAttributes argument.

Params:
  • includeBoundaryAttributes – if true, the boundary attributes at internal nodes are guaranteed to be included (they may be included even if the argument is false, if they have already been computed due to a previous call)
See Also:
Returns:underlying BSP tree
/** Get the underlying BSP tree. * <p>Regions are represented by an underlying inside/outside BSP * tree whose leaf attributes are {@code Boolean} instances * representing inside leaf cells if the attribute value is * {@code true} and outside leaf cells if the attribute is * {@code false}. These leaf attributes are always present and * guaranteed to be non null.</p> * <p>In addition to the leaf attributes, the internal nodes which * correspond to cells split by cut sub-hyperplanes may contain * {@link BoundaryAttribute BoundaryAttribute} objects representing * the parts of the corresponding cut sub-hyperplane that belong to * the boundary. When the boundary attributes have been computed, * all internal nodes are guaranteed to have non-null * attributes, however some {@link BoundaryAttribute * BoundaryAttribute} instances may have their {@link * BoundaryAttribute#getPlusInside() getPlusInside} and {@link * BoundaryAttribute#getPlusOutside() getPlusOutside} methods both * returning null if the corresponding cut sub-hyperplane does not * have any parts belonging to the boundary.</p> * <p>Since computing the boundary is not always required and can be * time-consuming for large trees, these internal nodes attributes * are computed using lazy evaluation only when required by setting * the {@code includeBoundaryAttributes} argument to * {@code true}. Once computed, these attributes remain in the * tree, which implies that in this case, further calls to the * method for the same region will always include these attributes * regardless of the value of the * {@code includeBoundaryAttributes} argument.</p> * @param includeBoundaryAttributes if true, the boundary attributes * at internal nodes are guaranteed to be included (they may be * included even if the argument is false, if they have already been * computed due to a previous call) * @return underlying BSP tree * @see BoundaryAttribute */
BSPTree<S> getTree(final boolean includeBoundaryAttributes);
Get the size of the boundary.
Returns:the size of the boundary (this is 0 in 1D, a length in 2D, an area in 3D ...)
/** Get the size of the boundary. * @return the size of the boundary (this is 0 in 1D, a length in * 2D, an area in 3D ...) */
double getBoundarySize();
Get the size of the instance.
Returns:the size of the instance (this is a length in 1D, an area in 2D, a volume in 3D ...)
/** Get the size of the instance. * @return the size of the instance (this is a length in 1D, an area * in 2D, a volume in 3D ...) */
double getSize();
Get the barycenter of the instance.
Returns:an object representing the barycenter
/** Get the barycenter of the instance. * @return an object representing the barycenter */
Point<S> getBarycenter();
Compute the relative position of the instance with respect to an hyperplane.
Params:
  • hyperplane – reference hyperplane
Returns:one of Side.PLUS, Side.MINUS, Side.BOTH or Side.HYPER (the latter result can occur only if the tree contains only one cut hyperplane)
Deprecated:as of 3.6, this method which was only intended for internal use is not used anymore
/** Compute the relative position of the instance with respect to an * hyperplane. * @param hyperplane reference hyperplane * @return one of {@link Side#PLUS Side.PLUS}, {@link Side#MINUS * Side.MINUS}, {@link Side#BOTH Side.BOTH} or {@link Side#HYPER * Side.HYPER} (the latter result can occur only if the tree * contains only one cut hyperplane) * @deprecated as of 3.6, this method which was only intended for * internal use is not used anymore */
@Deprecated Side side(final Hyperplane<S> hyperplane);
Get the parts of a sub-hyperplane that are contained in the region.

The parts of the sub-hyperplane that belong to the boundary are not included in the resulting parts.

Params:
  • sub – sub-hyperplane traversing the region
Returns:filtered sub-hyperplane
/** Get the parts of a sub-hyperplane that are contained in the region. * <p>The parts of the sub-hyperplane that belong to the boundary are * <em>not</em> included in the resulting parts.</p> * @param sub sub-hyperplane traversing the region * @return filtered sub-hyperplane */
SubHyperplane<S> intersection(final SubHyperplane<S> sub); }