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package org.apache.commons.math3.geometry.partitioning;
import org.apache.commons.math3.geometry.Point;
import org.apache.commons.math3.geometry.Space;
This interface represents an hyperplane of a space.
The most prominent place where hyperplane appears in space partitioning is as cutters. Each partitioning node in a BSP tree
has a cut sub-hyperplane
which is either an hyperplane or a part of an hyperplane. In an n-dimensions euclidean space, an hyperplane is an (n-1)-dimensions hyperplane (for example a traditional plane in the 3D euclidean space). They can be more exotic objects in specific fields, for example a circle on the surface of the unit sphere.
Note that this interface is not intended to be implemented
by Apache Commons Math users, it is only intended to be implemented
within the library itself. New methods may be added even for minor
versions, which breaks compatibility for external implementations.
Type parameters: - <S> – Type of the space.
Since: 3.0
/** This interface represents an hyperplane of a space.
* <p>The most prominent place where hyperplane appears in space
* partitioning is as cutters. Each partitioning node in a {@link
* BSPTree BSP tree} has a cut {@link SubHyperplane sub-hyperplane}
* which is either an hyperplane or a part of an hyperplane. In an
* n-dimensions euclidean space, an hyperplane is an (n-1)-dimensions
* hyperplane (for example a traditional plane in the 3D euclidean
* space). They can be more exotic objects in specific fields, for
* example a circle on the surface of the unit sphere.</p>
* <p>
* Note that this interface is <em>not</em> intended to be implemented
* by Apache Commons Math users, it is only intended to be implemented
* within the library itself. New methods may be added even for minor
* versions, which breaks compatibility for external implementations.
* </p>
* @param <S> Type of the space.
* @since 3.0
*/
public interface Hyperplane<S extends Space> {
Copy the instance.
The instance created is completely independant of the original
one. A deep copy is used, none of the underlying objects are
shared (except for immutable objects).
Returns: a new hyperplane, copy of the instance
/** Copy the instance.
* <p>The instance created is completely independant of the original
* one. A deep copy is used, none of the underlying objects are
* shared (except for immutable objects).</p>
* @return a new hyperplane, copy of the instance
*/
Hyperplane<S> copySelf();
Get the offset (oriented distance) of a point.
The offset is 0 if the point is on the underlying hyperplane,
it is positive if the point is on one particular side of the
hyperplane, and it is negative if the point is on the other side,
according to the hyperplane natural orientation.
Params: - point – point to check
Returns: offset of the point
/** Get the offset (oriented distance) of a point.
* <p>The offset is 0 if the point is on the underlying hyperplane,
* it is positive if the point is on one particular side of the
* hyperplane, and it is negative if the point is on the other side,
* according to the hyperplane natural orientation.</p>
* @param point point to check
* @return offset of the point
*/
double getOffset(Point<S> point);
Project a point to the hyperplane.
Params: - point – point to project
Returns: projected point Since: 3.3
/** Project a point to the hyperplane.
* @param point point to project
* @return projected point
* @since 3.3
*/
Point<S> project(Point<S> point);
Get the tolerance below which points are considered to belong to the hyperplane.
Returns: tolerance below which points are considered to belong to the hyperplane Since: 3.3
/** Get the tolerance below which points are considered to belong to the hyperplane.
* @return tolerance below which points are considered to belong to the hyperplane
* @since 3.3
*/
double getTolerance();
Check if the instance has the same orientation as another hyperplane.
This method is expected to be called on parallel hyperplanes. The
method should not re-check for parallelism, only for
orientation, typically by testing something like the sign of the
dot-products of normals.
Params: - other – other hyperplane to check against the instance
Returns: true if the instance and the other hyperplane have
the same orientation
/** Check if the instance has the same orientation as another hyperplane.
* <p>This method is expected to be called on parallel hyperplanes. The
* method should <em>not</em> re-check for parallelism, only for
* orientation, typically by testing something like the sign of the
* dot-products of normals.</p>
* @param other other hyperplane to check against the instance
* @return true if the instance and the other hyperplane have
* the same orientation
*/
boolean sameOrientationAs(Hyperplane<S> other);
Build a sub-hyperplane covering the whole hyperplane.
Returns: a sub-hyperplane covering the whole hyperplane
/** Build a sub-hyperplane covering the whole hyperplane.
* @return a sub-hyperplane covering the whole hyperplane
*/
SubHyperplane<S> wholeHyperplane();
Build a region covering the whole space.
Returns: a region containing the instance
/** Build a region covering the whole space.
* @return a region containing the instance
*/
Region<S> wholeSpace();
}