/*
 * Copyright (C) 2008-2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.renderscript;

import java.nio.ByteBuffer;
import java.util.HashMap;

import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.os.Trace;
import android.util.Log;
import android.view.Surface;

This class provides the primary method through which data is passed to and from RenderScript kernels. An Allocation provides the backing store for a given Type.

An Allocation also contains a set of usage flags that denote how the Allocation could be used. For example, an Allocation may have usage flags specifying that it can be used from a script as well as input to a Sampler. A developer must synchronize across these different usages using syncAll in order to ensure that different users of the Allocation have a consistent view of memory. For example, in the case where an Allocation is used as the output of one kernel and as Sampler input in a later kernel, a developer must call syncAll(Allocation.USAGE_SCRIPT) prior to launching the second kernel to ensure correctness.

An Allocation can be populated with the copyFrom routines. For more complex Element types, the copyFromUnchecked methods can be used to copy from byte arrays or similar constructs.

Developer Guides

For more information about creating an application that uses RenderScript, read the RenderScript developer guide.

/** * <p> This class provides the primary method through which data is passed to * and from RenderScript kernels. An Allocation provides the backing store for * a given {@link android.renderscript.Type}. </p> * * <p>An Allocation also contains a set of usage flags that denote how the * Allocation could be used. For example, an Allocation may have usage flags * specifying that it can be used from a script as well as input to a {@link * android.renderscript.Sampler}. A developer must synchronize across these * different usages using {@link android.renderscript.Allocation#syncAll} in * order to ensure that different users of the Allocation have a consistent view * of memory. For example, in the case where an Allocation is used as the output * of one kernel and as Sampler input in a later kernel, a developer must call * {@link #syncAll syncAll(Allocation.USAGE_SCRIPT)} prior to launching the * second kernel to ensure correctness. * * <p>An Allocation can be populated with the {@link #copyFrom} routines. For * more complex Element types, the {@link #copyFromUnchecked} methods can be * used to copy from byte arrays or similar constructs.</p> * * <div class="special reference"> * <h3>Developer Guides</h3> * <p>For more information about creating an application that uses RenderScript, read the * <a href="{@docRoot}guide/topics/renderscript/index.html">RenderScript</a> developer guide.</p> * </div> **/
public class Allocation extends BaseObj { private static final int MAX_NUMBER_IO_INPUT_ALLOC = 16; Type mType; boolean mOwningType = false; Bitmap mBitmap; int mUsage; Allocation mAdaptedAllocation; int mSize; MipmapControl mMipmapControl; long mTimeStamp = -1; boolean mReadAllowed = true; boolean mWriteAllowed = true; boolean mAutoPadding = false; int mSelectedX; int mSelectedY; int mSelectedZ; int mSelectedLOD; int mSelectedArray[]; Type.CubemapFace mSelectedFace = Type.CubemapFace.POSITIVE_X; int mCurrentDimX; int mCurrentDimY; int mCurrentDimZ; int mCurrentCount; static HashMap<Long, Allocation> mAllocationMap = new HashMap<Long, Allocation>(); OnBufferAvailableListener mBufferNotifier; private Surface mGetSurfaceSurface = null; private ByteBuffer mByteBuffer = null; private long mByteBufferStride = -1; private Element.DataType validateObjectIsPrimitiveArray(Object d, boolean checkType) { final Class c = d.getClass(); if (!c.isArray()) { throw new RSIllegalArgumentException("Object passed is not an array of primitives."); } final Class cmp = c.getComponentType(); if (!cmp.isPrimitive()) { throw new RSIllegalArgumentException("Object passed is not an Array of primitives."); } if (cmp == Long.TYPE) { if (checkType) { validateIsInt64(); return mType.mElement.mType; } return Element.DataType.SIGNED_64; } if (cmp == Integer.TYPE) { if (checkType) { validateIsInt32(); return mType.mElement.mType; } return Element.DataType.SIGNED_32; } if (cmp == Short.TYPE) { if (checkType) { validateIsInt16OrFloat16(); return mType.mElement.mType; } return Element.DataType.SIGNED_16; } if (cmp == Byte.TYPE) { if (checkType) { validateIsInt8(); return mType.mElement.mType; } return Element.DataType.SIGNED_8; } if (cmp == Float.TYPE) { if (checkType) { validateIsFloat32(); } return Element.DataType.FLOAT_32; } if (cmp == Double.TYPE) { if (checkType) { validateIsFloat64(); } return Element.DataType.FLOAT_64; } throw new RSIllegalArgumentException("Parameter of type " + cmp.getSimpleName() + "[] is not compatible with data type " + mType.mElement.mType.name() + " of allocation"); } /** * The usage of the Allocation. These signal to RenderScript where to place * the Allocation in memory. * */
The Allocation will be bound to and accessed by scripts.
/** * The Allocation will be bound to and accessed by scripts. */
public static final int USAGE_SCRIPT = 0x0001;
The Allocation will be used as a texture source by one or more graphics programs.
/** * The Allocation will be used as a texture source by one or more graphics * programs. * */
public static final int USAGE_GRAPHICS_TEXTURE = 0x0002;
The Allocation will be used as a graphics mesh. This was deprecated in API level 16.
/** * The Allocation will be used as a graphics mesh. * * This was deprecated in API level 16. * */
public static final int USAGE_GRAPHICS_VERTEX = 0x0004;
The Allocation will be used as the source of shader constants by one or more programs. This was deprecated in API level 16.
/** * The Allocation will be used as the source of shader constants by one or * more programs. * * This was deprecated in API level 16. * */
public static final int USAGE_GRAPHICS_CONSTANTS = 0x0008;
The Allocation will be used as a target for offscreen rendering This was deprecated in API level 16.
/** * The Allocation will be used as a target for offscreen rendering * * This was deprecated in API level 16. * */
public static final int USAGE_GRAPHICS_RENDER_TARGET = 0x0010;
The Allocation will be used as a Surface consumer. This usage will cause the Allocation to be created as read-only.
/** * The Allocation will be used as a {@link android.view.Surface} * consumer. This usage will cause the Allocation to be created * as read-only. * */
public static final int USAGE_IO_INPUT = 0x0020;
The Allocation will be used as a Surface producer. The dimensions and format of the Surface will be forced to those of the Allocation.
/** * The Allocation will be used as a {@link android.view.Surface} * producer. The dimensions and format of the {@link * android.view.Surface} will be forced to those of the * Allocation. * */
public static final int USAGE_IO_OUTPUT = 0x0040;
The Allocation's backing store will be inherited from another object (usually a Bitmap); copying to or from the original source Bitmap will cause a synchronization rather than a full copy. syncAll may also be used to synchronize the Allocation and the source Bitmap.

This is set by default for allocations created with createFromBitmap in API version 18 and higher.

/** * The Allocation's backing store will be inherited from another object * (usually a {@link android.graphics.Bitmap}); copying to or from the * original source Bitmap will cause a synchronization rather than a full * copy. {@link #syncAll} may also be used to synchronize the Allocation * and the source Bitmap. * * <p>This is set by default for allocations created with {@link * #createFromBitmap} in API version 18 and higher.</p> * */
public static final int USAGE_SHARED = 0x0080;
Controls mipmap behavior when using the bitmap creation and update functions.
/** * Controls mipmap behavior when using the bitmap creation and update * functions. */
public enum MipmapControl {
No mipmaps will be generated and the type generated from the incoming bitmap will not contain additional LODs.
/** * No mipmaps will be generated and the type generated from the incoming * bitmap will not contain additional LODs. */
MIPMAP_NONE(0),
A full mipmap chain will be created in script memory. The Type of the Allocation will contain a full mipmap chain. On upload, the full chain will be transferred.
/** * A full mipmap chain will be created in script memory. The Type of * the Allocation will contain a full mipmap chain. On upload, the full * chain will be transferred. */
MIPMAP_FULL(1),
The Type of the Allocation will be the same as MIPMAP_NONE. It will not contain mipmaps. On upload, the allocation data will contain a full mipmap chain generated from the top level in script memory.
/** * The Type of the Allocation will be the same as MIPMAP_NONE. It will * not contain mipmaps. On upload, the allocation data will contain a * full mipmap chain generated from the top level in script memory. */
MIPMAP_ON_SYNC_TO_TEXTURE(2); int mID; MipmapControl(int id) { mID = id; } } private long getIDSafe() { if (mAdaptedAllocation != null) { return mAdaptedAllocation.getID(mRS); } return getID(mRS); }
Get the Element of the Type of the Allocation.
Returns:Element
/** * Get the {@link android.renderscript.Element} of the {@link * android.renderscript.Type} of the Allocation. * * @return Element * */
public Element getElement() { return mType.getElement(); }
Get the usage flags of the Allocation.
Returns:usage this Allocation's set of the USAGE_* flags OR'd together
/** * Get the usage flags of the Allocation. * * @return usage this Allocation's set of the USAGE_* flags OR'd together * */
public int getUsage() { return mUsage; }
@hide Get the Mipmap control flag of the Allocation.
Returns:the Mipmap control flag of the Allocation
/** * @hide * Get the Mipmap control flag of the Allocation. * * @return the Mipmap control flag of the Allocation * */
public MipmapControl getMipmap() { return mMipmapControl; }
Specifies the mapping between the Allocation's cells and an array's elements when data is copied from the Allocation to the array, or vice-versa. Only applies to an Allocation whose Element is a vector of length 3 (such as Element.U8_3 or Element.RGB_888). Enabling this feature may make copying data from the Allocation to an array or vice-versa less efficient.

Vec3 Element cells are stored in an Allocation as Vec4 Element cells with the same DataType, with the fourth vector component treated as padding. When this feature is enabled, only the data components, i.e. the first 3 vector components of each cell, will be mapped between the array and the Allocation. When disabled, explicit mapping of the padding components is required, as described in the following example.

For example, when copying an integer array to an Allocation of two Element.I32_3 cells using copyFrom(int[]):

When disabled: The array must have at least 8 integers, with the first 4 integers copied to the first cell of the Allocation, and the next 4 integers copied to the second cell. The 4th and 8th integers are mapped as the padding components.

When enabled: The array just needs to have at least 6 integers, with the first 3 integers copied to the the first cell as data components, and the next 3 copied to the second cell. There is no mapping for the padding components.

Similarly, when copying a byte array to an Allocation of two Element.I32_3 cells, using copyFromUnchecked(int[]):

When disabled: The array must have at least 32 bytes, with the first 16 bytes copied to the first cell of the Allocation, and the next 16 bytes copied to the second cell. The 13th-16th and 29th-32nd bytes are mapped as padding components.

When enabled: The array just needs to have at least 24 bytes, with the first 12 bytes copied to the first cell of the Allocation, and the next 12 bytes copied to the second cell. There is no mapping for the padding components.

Similar to copying data to an Allocation from an array, when copying data from an Allocation to an array, the padding components for Vec3 Element cells will not be copied/mapped to the array if AutoPadding is enabled.

Default: Disabled.

Params:
  • useAutoPadding – True: enable AutoPadding; False: disable AutoPadding
/** * Specifies the mapping between the Allocation's cells and an array's elements * when data is copied from the Allocation to the array, or vice-versa. * * Only applies to an Allocation whose Element is a vector of length 3 (such as * {@link Element#U8_3} or {@link Element#RGB_888}). Enabling this feature may make * copying data from the Allocation to an array or vice-versa less efficient. * * <p> Vec3 Element cells are stored in an Allocation as Vec4 Element cells with * the same {@link android.renderscript.Element.DataType}, with the fourth vector * component treated as padding. When this feature is enabled, only the data components, * i.e. the first 3 vector components of each cell, will be mapped between the array * and the Allocation. When disabled, explicit mapping of the padding components * is required, as described in the following example. * * <p> For example, when copying an integer array to an Allocation of two {@link * Element#I32_3} cells using {@link #copyFrom(int[])}: * <p> When disabled: * The array must have at least 8 integers, with the first 4 integers copied * to the first cell of the Allocation, and the next 4 integers copied to * the second cell. The 4th and 8th integers are mapped as the padding components. * * <p> When enabled: * The array just needs to have at least 6 integers, with the first 3 integers * copied to the the first cell as data components, and the next 3 copied to * the second cell. There is no mapping for the padding components. * * <p> Similarly, when copying a byte array to an Allocation of two {@link * Element#I32_3} cells, using {@link #copyFromUnchecked(int[])}: * <p> When disabled: * The array must have at least 32 bytes, with the first 16 bytes copied * to the first cell of the Allocation, and the next 16 bytes copied to * the second cell. The 13th-16th and 29th-32nd bytes are mapped as padding * components. * * <p> When enabled: * The array just needs to have at least 24 bytes, with the first 12 bytes copied * to the first cell of the Allocation, and the next 12 bytes copied to * the second cell. There is no mapping for the padding components. * * <p> Similar to copying data to an Allocation from an array, when copying data from an * Allocation to an array, the padding components for Vec3 Element cells will not be * copied/mapped to the array if AutoPadding is enabled. * * <p> Default: Disabled. * * @param useAutoPadding True: enable AutoPadding; False: disable AutoPadding * */
public void setAutoPadding(boolean useAutoPadding) { mAutoPadding = useAutoPadding; }
Get the size of the Allocation in bytes.
Returns:size of the Allocation in bytes.
/** * Get the size of the Allocation in bytes. * * @return size of the Allocation in bytes. * */
public int getBytesSize() { if (mType.mDimYuv != 0) { return (int)Math.ceil(mType.getCount() * mType.getElement().getBytesSize() * 1.5); } return mType.getCount() * mType.getElement().getBytesSize(); } private void updateCacheInfo(Type t) { mCurrentDimX = t.getX(); mCurrentDimY = t.getY(); mCurrentDimZ = t.getZ(); mCurrentCount = mCurrentDimX; if (mCurrentDimY > 1) { mCurrentCount *= mCurrentDimY; } if (mCurrentDimZ > 1) { mCurrentCount *= mCurrentDimZ; } } private void setBitmap(Bitmap b) { mBitmap = b; } Allocation(long id, RenderScript rs, Type t, int usage) { super(id, rs); if ((usage & ~(USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE | USAGE_GRAPHICS_VERTEX | USAGE_GRAPHICS_CONSTANTS | USAGE_GRAPHICS_RENDER_TARGET | USAGE_IO_INPUT | USAGE_IO_OUTPUT | USAGE_SHARED)) != 0) { throw new RSIllegalArgumentException("Unknown usage specified."); } if ((usage & USAGE_IO_INPUT) != 0) { mWriteAllowed = false; if ((usage & ~(USAGE_IO_INPUT | USAGE_GRAPHICS_TEXTURE | USAGE_SCRIPT)) != 0) { throw new RSIllegalArgumentException("Invalid usage combination."); } } mType = t; mUsage = usage; if (t != null) { // TODO: A3D doesn't have Type info during creation, so we can't // calculate the size ahead of time. We can possibly add a method // to update the size in the future if it seems reasonable. mSize = mType.getCount() * mType.getElement().getBytesSize(); updateCacheInfo(t); } try { RenderScript.registerNativeAllocation.invoke(RenderScript.sRuntime, mSize); } catch (Exception e) { Log.e(RenderScript.LOG_TAG, "Couldn't invoke registerNativeAllocation:" + e); throw new RSRuntimeException("Couldn't invoke registerNativeAllocation:" + e); } guard.open("destroy"); } Allocation(long id, RenderScript rs, Type t, boolean owningType, int usage, MipmapControl mips) { this(id, rs, t, usage); mOwningType = owningType; mMipmapControl = mips; } protected void finalize() throws Throwable { RenderScript.registerNativeFree.invoke(RenderScript.sRuntime, mSize); super.finalize(); } private void validateIsInt64() { if ((mType.mElement.mType == Element.DataType.SIGNED_64) || (mType.mElement.mType == Element.DataType.UNSIGNED_64)) { return; } throw new RSIllegalArgumentException( "64 bit integer source does not match allocation type " + mType.mElement.mType); } private void validateIsInt32() { if ((mType.mElement.mType == Element.DataType.SIGNED_32) || (mType.mElement.mType == Element.DataType.UNSIGNED_32)) { return; } throw new RSIllegalArgumentException( "32 bit integer source does not match allocation type " + mType.mElement.mType); } private void validateIsInt16OrFloat16() { if ((mType.mElement.mType == Element.DataType.SIGNED_16) || (mType.mElement.mType == Element.DataType.UNSIGNED_16) || (mType.mElement.mType == Element.DataType.FLOAT_16)) { return; } throw new RSIllegalArgumentException( "16 bit integer source does not match allocation type " + mType.mElement.mType); } private void validateIsInt8() { if ((mType.mElement.mType == Element.DataType.SIGNED_8) || (mType.mElement.mType == Element.DataType.UNSIGNED_8)) { return; } throw new RSIllegalArgumentException( "8 bit integer source does not match allocation type " + mType.mElement.mType); } private void validateIsFloat32() { if (mType.mElement.mType == Element.DataType.FLOAT_32) { return; } throw new RSIllegalArgumentException( "32 bit float source does not match allocation type " + mType.mElement.mType); } private void validateIsFloat64() { if (mType.mElement.mType == Element.DataType.FLOAT_64) { return; } throw new RSIllegalArgumentException( "64 bit float source does not match allocation type " + mType.mElement.mType); } private void validateIsObject() { if ((mType.mElement.mType == Element.DataType.RS_ELEMENT) || (mType.mElement.mType == Element.DataType.RS_TYPE) || (mType.mElement.mType == Element.DataType.RS_ALLOCATION) || (mType.mElement.mType == Element.DataType.RS_SAMPLER) || (mType.mElement.mType == Element.DataType.RS_SCRIPT) || (mType.mElement.mType == Element.DataType.RS_MESH) || (mType.mElement.mType == Element.DataType.RS_PROGRAM_FRAGMENT) || (mType.mElement.mType == Element.DataType.RS_PROGRAM_VERTEX) || (mType.mElement.mType == Element.DataType.RS_PROGRAM_RASTER) || (mType.mElement.mType == Element.DataType.RS_PROGRAM_STORE)) { return; } throw new RSIllegalArgumentException( "Object source does not match allocation type " + mType.mElement.mType); } @Override void updateFromNative() { super.updateFromNative(); long typeID = mRS.nAllocationGetType(getID(mRS)); if(typeID != 0) { mType = new Type(typeID, mRS); mType.updateFromNative(); updateCacheInfo(mType); } }
Get the Type of the Allocation.
Returns:Type
/** * Get the {@link android.renderscript.Type} of the Allocation. * * @return Type * */
public Type getType() { return mType; }
Propagate changes from one usage of the Allocation to the other usages of the Allocation.
/** * Propagate changes from one usage of the Allocation to the * other usages of the Allocation. * */
public void syncAll(int srcLocation) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "syncAll"); switch (srcLocation) { case USAGE_GRAPHICS_TEXTURE: case USAGE_SCRIPT: if ((mUsage & USAGE_SHARED) != 0) { copyFrom(mBitmap); } break; case USAGE_GRAPHICS_CONSTANTS: case USAGE_GRAPHICS_VERTEX: break; case USAGE_SHARED: if ((mUsage & USAGE_SHARED) != 0) { copyTo(mBitmap); } break; default: throw new RSIllegalArgumentException("Source must be exactly one usage type."); } mRS.validate(); mRS.nAllocationSyncAll(getIDSafe(), srcLocation); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Send a buffer to the output stream. The contents of the Allocation will be undefined after this operation. This operation is only valid if USAGE_IO_OUTPUT is set on the Allocation.
/** * Send a buffer to the output stream. The contents of the Allocation will * be undefined after this operation. This operation is only valid if {@link * #USAGE_IO_OUTPUT} is set on the Allocation. * * */
public void ioSend() { try { Trace.traceBegin(RenderScript.TRACE_TAG, "ioSend"); if ((mUsage & USAGE_IO_OUTPUT) == 0) { throw new RSIllegalArgumentException( "Can only send buffer if IO_OUTPUT usage specified."); } mRS.validate(); mRS.nAllocationIoSend(getID(mRS)); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Receive the latest input into the Allocation. This operation is only valid if USAGE_IO_INPUT is set on the Allocation.
/** * Receive the latest input into the Allocation. This operation * is only valid if {@link #USAGE_IO_INPUT} is set on the Allocation. * */
public void ioReceive() { try { Trace.traceBegin(RenderScript.TRACE_TAG, "ioReceive"); if ((mUsage & USAGE_IO_INPUT) == 0) { throw new RSIllegalArgumentException( "Can only receive if IO_INPUT usage specified."); } mRS.validate(); mTimeStamp = mRS.nAllocationIoReceive(getID(mRS)); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy an array of RS objects to the Allocation.
Params:
  • d – Source array.
/** * Copy an array of RS objects to the Allocation. * * @param d Source array. */
public void copyFrom(BaseObj[] d) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom"); mRS.validate(); validateIsObject(); if (d.length != mCurrentCount) { throw new RSIllegalArgumentException("Array size mismatch, allocation sizeX = " + mCurrentCount + ", array length = " + d.length); } if (RenderScript.sPointerSize == 8) { long i[] = new long[d.length * 4]; for (int ct=0; ct < d.length; ct++) { i[ct * 4] = d[ct].getID(mRS); } copy1DRangeFromUnchecked(0, mCurrentCount, i); } else { int i[] = new int[d.length]; for (int ct=0; ct < d.length; ct++) { i[ct] = (int) d[ct].getID(mRS); } copy1DRangeFromUnchecked(0, mCurrentCount, i); } } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } } private void validateBitmapFormat(Bitmap b) { Bitmap.Config bc = b.getConfig(); if (bc == null) { throw new RSIllegalArgumentException("Bitmap has an unsupported format for this operation"); } switch (bc) { case ALPHA_8: if (mType.getElement().mKind != Element.DataKind.PIXEL_A) { throw new RSIllegalArgumentException("Allocation kind is " + mType.getElement().mKind + ", type " + mType.getElement().mType + " of " + mType.getElement().getBytesSize() + " bytes, passed bitmap was " + bc); } break; case ARGB_8888: if ((mType.getElement().mKind != Element.DataKind.PIXEL_RGBA) || (mType.getElement().getBytesSize() != 4)) { throw new RSIllegalArgumentException("Allocation kind is " + mType.getElement().mKind + ", type " + mType.getElement().mType + " of " + mType.getElement().getBytesSize() + " bytes, passed bitmap was " + bc); } break; case RGB_565: if ((mType.getElement().mKind != Element.DataKind.PIXEL_RGB) || (mType.getElement().getBytesSize() != 2)) { throw new RSIllegalArgumentException("Allocation kind is " + mType.getElement().mKind + ", type " + mType.getElement().mType + " of " + mType.getElement().getBytesSize() + " bytes, passed bitmap was " + bc); } break; case ARGB_4444: if ((mType.getElement().mKind != Element.DataKind.PIXEL_RGBA) || (mType.getElement().getBytesSize() != 2)) { throw new RSIllegalArgumentException("Allocation kind is " + mType.getElement().mKind + ", type " + mType.getElement().mType + " of " + mType.getElement().getBytesSize() + " bytes, passed bitmap was " + bc); } break; } } private void validateBitmapSize(Bitmap b) { if((mCurrentDimX != b.getWidth()) || (mCurrentDimY != b.getHeight())) { throw new RSIllegalArgumentException("Cannot update allocation from bitmap, sizes mismatch"); } } private void copyFromUnchecked(Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyFromUnchecked"); mRS.validate(); if (mCurrentDimZ > 0) { copy3DRangeFromUnchecked(0, 0, 0, mCurrentDimX, mCurrentDimY, mCurrentDimZ, array, dt, arrayLen); } else if (mCurrentDimY > 0) { copy2DRangeFromUnchecked(0, 0, mCurrentDimX, mCurrentDimY, array, dt, arrayLen); } else { copy1DRangeFromUnchecked(0, mCurrentCount, array, dt, arrayLen); } } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy into this Allocation from an array. This method does not guarantee that the Allocation is compatible with the input buffer; it copies memory without reinterpretation.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • array – The source array
/** * Copy into this Allocation from an array. This method does not guarantee * that the Allocation is compatible with the input buffer; it copies memory * without reinterpretation. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param array The source array */
public void copyFromUnchecked(Object array) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyFromUnchecked"); copyFromUnchecked(array, validateObjectIsPrimitiveArray(array, false), java.lang.reflect.Array.getLength(array)); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy into this Allocation from an array. This method does not guarantee that the Allocation is compatible with the input buffer; it copies memory without reinterpretation.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This method does not guarantee * that the Allocation is compatible with the input buffer; it copies memory * without reinterpretation. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFromUnchecked(int[] d) { copyFromUnchecked(d, Element.DataType.SIGNED_32, d.length); }
Copy into this Allocation from an array. This method does not guarantee that the Allocation is compatible with the input buffer; it copies memory without reinterpretation.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This method does not guarantee * that the Allocation is compatible with the input buffer; it copies memory * without reinterpretation. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFromUnchecked(short[] d) { copyFromUnchecked(d, Element.DataType.SIGNED_16, d.length); }
Copy into this Allocation from an array. This method does not guarantee that the Allocation is compatible with the input buffer; it copies memory without reinterpretation.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This method does not guarantee * that the Allocation is compatible with the input buffer; it copies memory * without reinterpretation. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFromUnchecked(byte[] d) { copyFromUnchecked(d, Element.DataType.SIGNED_8, d.length); }
Copy into this Allocation from an array. This method does not guarantee that the Allocation is compatible with the input buffer; it copies memory without reinterpretation.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This method does not guarantee * that the Allocation is compatible with the input buffer; it copies memory * without reinterpretation. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFromUnchecked(float[] d) { copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length); }
Copy into this Allocation from an array. This variant is type checked and will generate exceptions if the Allocation's Element does not match the array's primitive type.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • array – The source array
/** * Copy into this Allocation from an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} does not match the array's * primitive type. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param array The source array */
public void copyFrom(Object array) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom"); copyFromUnchecked(array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy into this Allocation from an array. This variant is type checked and will generate exceptions if the Allocation's Element is not a 32 bit integer nor a vector of 32 bit integers DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not a 32 bit integer nor a vector of 32 bit * integers {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFrom(int[] d) { validateIsInt32(); copyFromUnchecked(d, Element.DataType.SIGNED_32, d.length); }
Copy into this Allocation from an array. This variant is type checked and will generate exceptions if the Allocation's Element is not a 16 bit integer nor a vector of 16 bit integers DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not a 16 bit integer nor a vector of 16 bit * integers {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFrom(short[] d) { validateIsInt16OrFloat16(); copyFromUnchecked(d, Element.DataType.SIGNED_16, d.length); }
Copy into this Allocation from an array. This variant is type checked and will generate exceptions if the Allocation's Element is not an 8 bit integer nor a vector of 8 bit integers DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not an 8 bit integer nor a vector of 8 bit * integers {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFrom(byte[] d) { validateIsInt8(); copyFromUnchecked(d, Element.DataType.SIGNED_8, d.length); }
Copy into this Allocation from an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit float nor a vector of 32 bit floats DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – the source array
/** * Copy into this Allocation from an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 32 bit float nor a vector of * 32 bit floats {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d the source array */
public void copyFrom(float[] d) { validateIsFloat32(); copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length); }
Copy into an Allocation from a Bitmap. The height, width, and format of the bitmap must match the existing allocation.

If the Bitmap is the same as the Bitmap used to create the Allocation with createFromBitmap and USAGE_SHARED is set on the Allocation, this will synchronize the Allocation with the latest data from the Bitmap, potentially avoiding the actual copy.

Params:
  • b – the source bitmap
/** * Copy into an Allocation from a {@link android.graphics.Bitmap}. The * height, width, and format of the bitmap must match the existing * allocation. * * <p>If the {@link android.graphics.Bitmap} is the same as the {@link * android.graphics.Bitmap} used to create the Allocation with {@link * #createFromBitmap} and {@link #USAGE_SHARED} is set on the Allocation, * this will synchronize the Allocation with the latest data from the {@link * android.graphics.Bitmap}, potentially avoiding the actual copy.</p> * * @param b the source bitmap */
public void copyFrom(Bitmap b) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom"); mRS.validate(); if (b.getConfig() == null) { Bitmap newBitmap = Bitmap.createBitmap(b.getWidth(), b.getHeight(), Bitmap.Config.ARGB_8888); Canvas c = new Canvas(newBitmap); c.drawBitmap(b, 0, 0, null); copyFrom(newBitmap); return; } validateBitmapSize(b); validateBitmapFormat(b); mRS.nAllocationCopyFromBitmap(getID(mRS), b); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy an Allocation from an Allocation. The types of both allocations must be identical.
Params:
  • a – the source allocation
/** * Copy an Allocation from an Allocation. The types of both allocations * must be identical. * * @param a the source allocation */
public void copyFrom(Allocation a) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom"); mRS.validate(); if (!mType.equals(a.getType())) { throw new RSIllegalArgumentException("Types of allocations must match."); } copy2DRangeFrom(0, 0, mCurrentDimX, mCurrentDimY, a, 0, 0); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
This is only intended to be used by auto-generated code reflected from the RenderScript script files and should not be used by developers.
Params:
  • xoff –
  • fp –
/** * This is only intended to be used by auto-generated code reflected from * the RenderScript script files and should not be used by developers. * * @param xoff * @param fp */
public void setFromFieldPacker(int xoff, FieldPacker fp) { mRS.validate(); int eSize = mType.mElement.getBytesSize(); final byte[] data = fp.getData(); int data_length = fp.getPos(); int count = data_length / eSize; if ((eSize * count) != data_length) { throw new RSIllegalArgumentException("Field packer length " + data_length + " not divisible by element size " + eSize + "."); } copy1DRangeFromUnchecked(xoff, count, data); }
This is only intended to be used by auto-generated code reflected from the RenderScript script files and should not be used by developers.
Params:
  • xoff –
  • component_number –
  • fp –
/** * This is only intended to be used by auto-generated code reflected from * the RenderScript script files and should not be used by developers. * * @param xoff * @param component_number * @param fp */
public void setFromFieldPacker(int xoff, int component_number, FieldPacker fp) { setFromFieldPacker(xoff, 0, 0, component_number, fp); }
This is only intended to be used by auto-generated code reflected from the RenderScript script files and should not be used by developers.
Params:
  • xoff –
  • yoff –
  • zoff –
  • component_number –
  • fp –
/** * This is only intended to be used by auto-generated code reflected from * the RenderScript script files and should not be used by developers. * * @param xoff * @param yoff * @param zoff * @param component_number * @param fp */
public void setFromFieldPacker(int xoff, int yoff, int zoff, int component_number, FieldPacker fp) { mRS.validate(); if (component_number >= mType.mElement.mElements.length) { throw new RSIllegalArgumentException("Component_number " + component_number + " out of range."); } if(xoff < 0) { throw new RSIllegalArgumentException("Offset x must be >= 0."); } if(yoff < 0) { throw new RSIllegalArgumentException("Offset y must be >= 0."); } if(zoff < 0) { throw new RSIllegalArgumentException("Offset z must be >= 0."); } final byte[] data = fp.getData(); int data_length = fp.getPos(); int eSize = mType.mElement.mElements[component_number].getBytesSize(); eSize *= mType.mElement.mArraySizes[component_number]; if (data_length != eSize) { throw new RSIllegalArgumentException("Field packer sizelength " + data_length + " does not match component size " + eSize + "."); } mRS.nAllocationElementData(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, component_number, data, data_length); } private void data1DChecks(int off, int count, int len, int dataSize, boolean usePadding) { mRS.validate(); if(off < 0) { throw new RSIllegalArgumentException("Offset must be >= 0."); } if(count < 1) { throw new RSIllegalArgumentException("Count must be >= 1."); } if((off + count) > mCurrentCount) { throw new RSIllegalArgumentException("Overflow, Available count " + mCurrentCount + ", got " + count + " at offset " + off + "."); } if(usePadding) { if(len < dataSize / 4 * 3) { throw new RSIllegalArgumentException("Array too small for allocation type."); } } else { if(len < dataSize) { throw new RSIllegalArgumentException("Array too small for allocation type."); } } }
Generate a mipmap chain. This is only valid if the Type of the Allocation includes mipmaps.

This function will generate a complete set of mipmaps from the top level LOD and place them into the script memory space.

If the Allocation is also using other memory spaces, a call to syncAll(Allocation.USAGE_SCRIPT) is required.

/** * Generate a mipmap chain. This is only valid if the Type of the Allocation * includes mipmaps. * * <p>This function will generate a complete set of mipmaps from the top * level LOD and place them into the script memory space.</p> * * <p>If the Allocation is also using other memory spaces, a call to {@link * #syncAll syncAll(Allocation.USAGE_SCRIPT)} is required.</p> */
public void generateMipmaps() { mRS.nAllocationGenerateMipmaps(getID(mRS)); } private void copy1DRangeFromUnchecked(int off, int count, Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy1DRangeFromUnchecked"); final int dataSize = mType.mElement.getBytesSize() * count; // AutoPadding for Vec3 Element boolean usePadding = false; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { usePadding = true; } data1DChecks(off, count, arrayLen * dt.mSize, dataSize, usePadding); mRS.nAllocationData1D(getIDSafe(), off, mSelectedLOD, count, array, dataSize, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy an array into a 1D region of this Allocation. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • array – The source array
/** * Copy an array into a 1D region of this Allocation. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param array The source array */
public void copy1DRangeFromUnchecked(int off, int count, Object array) { copy1DRangeFromUnchecked(off, count, array, validateObjectIsPrimitiveArray(array, false), java.lang.reflect.Array.getLength(array)); }
Copy an array into a 1D region of this Allocation. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFromUnchecked(int off, int count, int[] d) { copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.SIGNED_32, d.length); }
Copy an array into a 1D region of this Allocation. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFromUnchecked(int off, int count, short[] d) { copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.SIGNED_16, d.length); }
Copy an array into a 1D region of this Allocation. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFromUnchecked(int off, int count, byte[] d) { copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.SIGNED_8, d.length); }
Copy an array into a 1D region of this Allocation. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFromUnchecked(int off, int count, float[] d) { copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length); }
Copy an array into a 1D region of this Allocation. This variant is type checked and will generate exceptions if the Allocation's Element does not match the component type of the array passed in.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • array – The source array.
/** * Copy an array into a 1D region of this Allocation. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} does not match the component type * of the array passed in. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param array The source array. */
public void copy1DRangeFrom(int off, int count, Object array) { copy1DRangeFromUnchecked(off, count, array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); }
Copy an array into a 1D region of this Allocation. This variant is type checked and will generate exceptions if the Allocation's Element is not an 32 bit integer nor a vector of 32 bit integers DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not an 32 bit integer nor a vector of 32 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFrom(int off, int count, int[] d) { validateIsInt32(); copy1DRangeFromUnchecked(off, count, d, Element.DataType.SIGNED_32, d.length); }
Copy an array into a 1D region of this Allocation. This variant is type checked and will generate exceptions if the Allocation's Element is not an 16 bit integer nor a vector of 16 bit integers DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not an 16 bit integer nor a vector of 16 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFrom(int off, int count, short[] d) { validateIsInt16OrFloat16(); copy1DRangeFromUnchecked(off, count, d, Element.DataType.SIGNED_16, d.length); }
Copy an array into a 1D region of this Allocation. This variant is type checked and will generate exceptions if the Allocation's Element is not an 8 bit integer nor a vector of 8 bit integers DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy an array into a 1D region of this Allocation. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not an 8 bit integer nor a vector of 8 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeFrom(int off, int count, byte[] d) { validateIsInt8(); copy1DRangeFromUnchecked(off, count, d, Element.DataType.SIGNED_8, d.length); }
Copy an array into a 1D region of this Allocation. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit float nor a vector of 32 bit floats DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array.
/** * Copy an array into a 1D region of this Allocation. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 32 bit float nor a vector of * 32 bit floats {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array. */
public void copy1DRangeFrom(int off, int count, float[] d) { validateIsFloat32(); copy1DRangeFromUnchecked(off, count, d, Element.DataType.FLOAT_32, d.length); }
Copy part of an Allocation into this Allocation.
Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • data – the source data allocation.
  • dataOff – off The offset of the first element in data to be copied.
/** * Copy part of an Allocation into this Allocation. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param data the source data allocation. * @param dataOff off The offset of the first element in data to * be copied. */
public void copy1DRangeFrom(int off, int count, Allocation data, int dataOff) { Trace.traceBegin(RenderScript.TRACE_TAG, "copy1DRangeFrom"); mRS.nAllocationData2D(getIDSafe(), off, 0, mSelectedLOD, mSelectedFace.mID, count, 1, data.getID(mRS), dataOff, 0, data.mSelectedLOD, data.mSelectedFace.mID); Trace.traceEnd(RenderScript.TRACE_TAG); } private void validate2DRange(int xoff, int yoff, int w, int h) { if (mAdaptedAllocation != null) { } else { if (xoff < 0 || yoff < 0) { throw new RSIllegalArgumentException("Offset cannot be negative."); } if (h < 0 || w < 0) { throw new RSIllegalArgumentException("Height or width cannot be negative."); } if (((xoff + w) > mCurrentDimX) || ((yoff + h) > mCurrentDimY)) { throw new RSIllegalArgumentException("Updated region larger than allocation."); } } } void copy2DRangeFromUnchecked(int xoff, int yoff, int w, int h, Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFromUnchecked"); mRS.validate(); validate2DRange(xoff, yoff, w, h); final int dataSize = mType.mElement.getBytesSize() * w * h; // AutoPadding for Vec3 Element boolean usePadding = false; int sizeBytes = arrayLen * dt.mSize; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { if (dataSize / 4 * 3 > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } usePadding = true; sizeBytes = dataSize; } else { if (dataSize > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } } mRS.nAllocationData2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, w, h, array, sizeBytes, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy from an array into a rectangular region in this Allocation. The array is assumed to be tightly packed. This variant is type checked and will generate exceptions if the Allocation's Element does not match the input data type.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • w – Width of the region to update
  • h – Height of the region to update
  • array – Data to be placed into the Allocation
/** * Copy from an array into a rectangular region in this Allocation. The * array is assumed to be tightly packed. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} does not match the input data type. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param w Width of the region to update * @param h Height of the region to update * @param array Data to be placed into the Allocation */
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, Object array) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFrom"); copy2DRangeFromUnchecked(xoff, yoff, w, h, array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy from an array into a rectangular region in this Allocation. The array is assumed to be tightly packed. This variant is type checked and will generate exceptions if the Allocation's Element is not an 8 bit integer nor a vector of 8 bit integers DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • w – Width of the region to update
  • h – Height of the region to update
  • data – to be placed into the Allocation
/** * Copy from an array into a rectangular region in this Allocation. The * array is assumed to be tightly packed. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not an 8 bit integer nor a vector of 8 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param w Width of the region to update * @param h Height of the region to update * @param data to be placed into the Allocation */
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, byte[] data) { validateIsInt8(); copy2DRangeFromUnchecked(xoff, yoff, w, h, data, Element.DataType.SIGNED_8, data.length); }
Copy from an array into a rectangular region in this Allocation. The array is assumed to be tightly packed. This variant is type checked and will generate exceptions if the Allocation's Element is not a 16 bit integer nor a vector of 16 bit integers DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • w – Width of the region to update
  • h – Height of the region to update
  • data – to be placed into the Allocation
/** * Copy from an array into a rectangular region in this Allocation. The * array is assumed to be tightly packed. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not a 16 bit integer nor a vector of 16 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param w Width of the region to update * @param h Height of the region to update * @param data to be placed into the Allocation */
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, short[] data) { validateIsInt16OrFloat16(); copy2DRangeFromUnchecked(xoff, yoff, w, h, data, Element.DataType.SIGNED_16, data.length); }
Copy from an array into a rectangular region in this Allocation. The array is assumed to be tightly packed. This variant is type checked and will generate exceptions if the Allocation's Element is not a 32 bit integer nor a vector of 32 bit integers DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • w – Width of the region to update
  • h – Height of the region to update
  • data – to be placed into the Allocation
/** * Copy from an array into a rectangular region in this Allocation. The * array is assumed to be tightly packed. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not a 32 bit integer nor a vector of 32 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param w Width of the region to update * @param h Height of the region to update * @param data to be placed into the Allocation */
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, int[] data) { validateIsInt32(); copy2DRangeFromUnchecked(xoff, yoff, w, h, data, Element.DataType.SIGNED_32, data.length); }
Copy from an array into a rectangular region in this Allocation. The array is assumed to be tightly packed. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit float nor a vector of 32 bit floats DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • w – Width of the region to update
  • h – Height of the region to update
  • data – to be placed into the Allocation
/** * Copy from an array into a rectangular region in this Allocation. The * array is assumed to be tightly packed. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 32 bit float nor a vector of * 32 bit floats {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param w Width of the region to update * @param h Height of the region to update * @param data to be placed into the Allocation */
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, float[] data) { validateIsFloat32(); copy2DRangeFromUnchecked(xoff, yoff, w, h, data, Element.DataType.FLOAT_32, data.length); }
Copy a rectangular region from an Allocation into a rectangular region in this Allocation.
Params:
  • xoff – X offset of the region in this Allocation
  • yoff – Y offset of the region in this Allocation
  • w – Width of the region to update.
  • h – Height of the region to update.
  • data – source Allocation.
  • dataXoff – X offset in source Allocation
  • dataYoff – Y offset in source Allocation
/** * Copy a rectangular region from an Allocation into a rectangular region in * this Allocation. * * @param xoff X offset of the region in this Allocation * @param yoff Y offset of the region in this Allocation * @param w Width of the region to update. * @param h Height of the region to update. * @param data source Allocation. * @param dataXoff X offset in source Allocation * @param dataYoff Y offset in source Allocation */
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, Allocation data, int dataXoff, int dataYoff) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFrom"); mRS.validate(); validate2DRange(xoff, yoff, w, h); mRS.nAllocationData2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, w, h, data.getID(mRS), dataXoff, dataYoff, data.mSelectedLOD, data.mSelectedFace.mID); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy a Bitmap into an Allocation. The height and width of the update will use the height and width of the Bitmap.
Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • data – the Bitmap to be copied
/** * Copy a {@link android.graphics.Bitmap} into an Allocation. The height * and width of the update will use the height and width of the {@link * android.graphics.Bitmap}. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param data the Bitmap to be copied */
public void copy2DRangeFrom(int xoff, int yoff, Bitmap data) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFrom"); mRS.validate(); if (data.getConfig() == null) { Bitmap newBitmap = Bitmap.createBitmap(data.getWidth(), data.getHeight(), Bitmap.Config.ARGB_8888); Canvas c = new Canvas(newBitmap); c.drawBitmap(data, 0, 0, null); copy2DRangeFrom(xoff, yoff, newBitmap); return; } validateBitmapFormat(data); validate2DRange(xoff, yoff, data.getWidth(), data.getHeight()); mRS.nAllocationData2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, data); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } } private void validate3DRange(int xoff, int yoff, int zoff, int w, int h, int d) { if (mAdaptedAllocation != null) { } else { if (xoff < 0 || yoff < 0 || zoff < 0) { throw new RSIllegalArgumentException("Offset cannot be negative."); } if (h < 0 || w < 0 || d < 0) { throw new RSIllegalArgumentException("Height or width cannot be negative."); } if (((xoff + w) > mCurrentDimX) || ((yoff + h) > mCurrentDimY) || ((zoff + d) > mCurrentDimZ)) { throw new RSIllegalArgumentException("Updated region larger than allocation."); } } }
Copy a rectangular region from the array into the allocation. The array is assumed to be tightly packed. The data type of the array is not required to be the same as the element data type.
/** * Copy a rectangular region from the array into the allocation. * The array is assumed to be tightly packed. * * The data type of the array is not required to be the same as * the element data type. */
private void copy3DRangeFromUnchecked(int xoff, int yoff, int zoff, int w, int h, int d, Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy3DRangeFromUnchecked"); mRS.validate(); validate3DRange(xoff, yoff, zoff, w, h, d); final int dataSize = mType.mElement.getBytesSize() * w * h * d; // AutoPadding for Vec3 Element boolean usePadding = false; int sizeBytes = arrayLen * dt.mSize; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { if (dataSize / 4 * 3 > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } usePadding = true; sizeBytes = dataSize; } else { if (dataSize > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } } mRS.nAllocationData3D(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, w, h, d, array, sizeBytes, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy from an array into a 3D region in this Allocation. The array is assumed to be tightly packed. This variant is type checked and will generate exceptions if the Allocation's Element does not match the input data type.

The size of the region is: w * h * d * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • zoff – Z offset of the region to update in this Allocation
  • w – Width of the region to update
  • h – Height of the region to update
  • d – Depth of the region to update
  • array – to be placed into the allocation
/** * Copy from an array into a 3D region in this Allocation. The * array is assumed to be tightly packed. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} does not match the input data type. * * <p> The size of the region is: w * h * d * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param zoff Z offset of the region to update in this Allocation * @param w Width of the region to update * @param h Height of the region to update * @param d Depth of the region to update * @param array to be placed into the allocation */
public void copy3DRangeFrom(int xoff, int yoff, int zoff, int w, int h, int d, Object array) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy3DRangeFrom"); copy3DRangeFromUnchecked(xoff, yoff, zoff, w, h, d, array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy a rectangular region into the allocation from another allocation.
Params:
  • xoff – X offset of the region to update in this Allocation
  • yoff – Y offset of the region to update in this Allocation
  • zoff – Z offset of the region to update in this Allocation
  • w – Width of the region to update.
  • h – Height of the region to update.
  • d – Depth of the region to update.
  • data – source allocation.
  • dataXoff – X offset of the region in the source Allocation
  • dataYoff – Y offset of the region in the source Allocation
  • dataZoff – Z offset of the region in the source Allocation
/** * Copy a rectangular region into the allocation from another * allocation. * * @param xoff X offset of the region to update in this Allocation * @param yoff Y offset of the region to update in this Allocation * @param zoff Z offset of the region to update in this Allocation * @param w Width of the region to update. * @param h Height of the region to update. * @param d Depth of the region to update. * @param data source allocation. * @param dataXoff X offset of the region in the source Allocation * @param dataYoff Y offset of the region in the source Allocation * @param dataZoff Z offset of the region in the source Allocation */
public void copy3DRangeFrom(int xoff, int yoff, int zoff, int w, int h, int d, Allocation data, int dataXoff, int dataYoff, int dataZoff) { mRS.validate(); validate3DRange(xoff, yoff, zoff, w, h, d); mRS.nAllocationData3D(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, w, h, d, data.getID(mRS), dataXoff, dataYoff, dataZoff, data.mSelectedLOD); }
Copy from the Allocation into a Bitmap. The bitmap must match the dimensions of the Allocation.
Params:
  • b – The bitmap to be set from the Allocation.
/** * Copy from the Allocation into a {@link android.graphics.Bitmap}. The * bitmap must match the dimensions of the Allocation. * * @param b The bitmap to be set from the Allocation. */
public void copyTo(Bitmap b) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyTo"); mRS.validate(); validateBitmapFormat(b); validateBitmapSize(b); mRS.nAllocationCopyToBitmap(getID(mRS), b); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } } private void copyTo(Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copyTo"); mRS.validate(); boolean usePadding = false; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { usePadding = true; } if (usePadding) { if (dt.mSize * arrayLen < mSize / 4 * 3) { throw new RSIllegalArgumentException( "Size of output array cannot be smaller than size of allocation."); } } else { if (dt.mSize * arrayLen < mSize) { throw new RSIllegalArgumentException( "Size of output array cannot be smaller than size of allocation."); } } mRS.nAllocationRead(getID(mRS), array, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy from the Allocation into an array. The method is type checked and will generate exceptions if the Allocation's Element does not match the input data type.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells will be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • array – The array to be set from the Allocation.
/** * Copy from the Allocation into an array. The method is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} does not match the input data type. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells will be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param array The array to be set from the Allocation. */
public void copyTo(Object array) { copyTo(array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); }
Copy from the Allocation into a byte array. This variant is type checked and will generate exceptions if the Allocation's Element is neither an 8 bit integer nor a vector of 8 bit integers DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells will be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – The array to be set from the Allocation.
/** * Copy from the Allocation into a byte array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither an 8 bit integer nor a vector of 8 bit * integers {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells will be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d The array to be set from the Allocation. */
public void copyTo(byte[] d) { validateIsInt8(); copyTo(d, Element.DataType.SIGNED_8, d.length); }
Copy from the Allocation into a short array. This variant is type checked and will generate exceptions if the Allocation's Element is not a 16 bit integer nor a vector of 16 bit integers DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells will be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – The array to be set from the Allocation.
/** * Copy from the Allocation into a short array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not a 16 bit integer nor a vector of 16 bit * integers {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells will be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d The array to be set from the Allocation. */
public void copyTo(short[] d) { validateIsInt16OrFloat16(); copyTo(d, Element.DataType.SIGNED_16, d.length); }
Copy from the Allocation into a int array. This variant is type checked and will generate exceptions if the Allocation's Element is not a 32 bit integer nor a vector of 32 bit integers DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells will be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – The array to be set from the Allocation.
/** * Copy from the Allocation into a int array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is not a 32 bit integer nor a vector of 32 bit * integers {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells will be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d The array to be set from the Allocation. */
public void copyTo(int[] d) { validateIsInt32(); copyTo(d, Element.DataType.SIGNED_32, d.length); }
Copy from the Allocation into a float array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit float nor a vector of 32 bit floats DataType.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the Allocation getBytesSize().

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the Allocation getBytesSize(). The padding bytes for the cells will be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the Allocation getBytesSize(). The padding bytes for the cells must not be part of the array.

Params:
  • d – The array to be set from the Allocation.
/** * Copy from the Allocation into a float array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 32 bit float nor a vector of * 32 bit floats {@link android.renderscript.Element.DataType}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the Allocation {@link * #getBytesSize getBytesSize()}. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells will be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for * the cells must not be part of the array. * * @param d The array to be set from the Allocation. */
public void copyTo(float[] d) { validateIsFloat32(); copyTo(d, Element.DataType.FLOAT_32, d.length); }
Params:
  • xoff –
  • yoff –
  • zoff –
  • component_number –
  • fp –
@hide This is only intended to be used by auto-generated code reflected from the RenderScript script files and should not be used by developers.
/** * @hide * * This is only intended to be used by auto-generated code reflected from * the RenderScript script files and should not be used by developers. * * @param xoff * @param yoff * @param zoff * @param component_number * @param fp */
public void copyToFieldPacker(int xoff, int yoff, int zoff, int component_number, FieldPacker fp) { mRS.validate(); if (component_number >= mType.mElement.mElements.length) { throw new RSIllegalArgumentException("Component_number " + component_number + " out of range."); } if(xoff < 0) { throw new RSIllegalArgumentException("Offset x must be >= 0."); } if(yoff < 0) { throw new RSIllegalArgumentException("Offset y must be >= 0."); } if(zoff < 0) { throw new RSIllegalArgumentException("Offset z must be >= 0."); } final byte[] data = fp.getData(); int data_length = data.length; int eSize = mType.mElement.mElements[component_number].getBytesSize(); eSize *= mType.mElement.mArraySizes[component_number]; if (data_length != eSize) { throw new RSIllegalArgumentException("Field packer sizelength " + data_length + " does not match component size " + eSize + "."); } mRS.nAllocationElementRead(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, component_number, data, data_length); }
Resize a 1D allocation. The contents of the allocation are preserved. If new elements are allocated objects are created with null contents and the new region is otherwise undefined.

If the new region is smaller the references of any objects outside the new region will be released.

A new type will be created with the new dimension.

Params:
  • dimX – The new size of the allocation.
Deprecated:RenderScript objects should be immutable once created. The replacement is to create a new allocation and copy the contents. This function will throw an exception if API 21 or higher is used.
/** * Resize a 1D allocation. The contents of the allocation are preserved. * If new elements are allocated objects are created with null contents and * the new region is otherwise undefined. * * <p>If the new region is smaller the references of any objects outside the * new region will be released.</p> * * <p>A new type will be created with the new dimension.</p> * * @param dimX The new size of the allocation. * * @deprecated RenderScript objects should be immutable once created. The * replacement is to create a new allocation and copy the contents. This * function will throw an exception if API 21 or higher is used. */
public synchronized void resize(int dimX) { if (mRS.getApplicationContext().getApplicationInfo().targetSdkVersion >= 21) { throw new RSRuntimeException("Resize is not allowed in API 21+."); } if ((mType.getY() > 0)|| (mType.getZ() > 0) || mType.hasFaces() || mType.hasMipmaps()) { throw new RSInvalidStateException("Resize only support for 1D allocations at this time."); } mRS.nAllocationResize1D(getID(mRS), dimX); mRS.finish(); // Necessary because resize is fifoed and update is async. long typeID = mRS.nAllocationGetType(getID(mRS)); // Sets zero the mID so that the finalizer of the old mType value won't // destroy the native object that is being reused. mType.setID(0); mType = new Type(typeID, mRS); mType.updateFromNative(); updateCacheInfo(mType); } private void copy1DRangeToUnchecked(int off, int count, Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy1DRangeToUnchecked"); final int dataSize = mType.mElement.getBytesSize() * count; // AutoPadding for Vec3 Element boolean usePadding = false; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { usePadding = true; } data1DChecks(off, count, arrayLen * dt.mSize, dataSize, usePadding); mRS.nAllocationRead1D(getIDSafe(), off, mSelectedLOD, count, array, dataSize, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy a 1D region of this Allocation into an array. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • array – The dest array
/** * Copy a 1D region of this Allocation into an array. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param array The dest array */
public void copy1DRangeToUnchecked(int off, int count, Object array) { copy1DRangeToUnchecked(off, count, array, validateObjectIsPrimitiveArray(array, false), java.lang.reflect.Array.getLength(array)); }
Copy a 1D region of this Allocation into an array. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeToUnchecked(int off, int count, int[] d) { copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.SIGNED_32, d.length); }
Copy a 1D region of this Allocation into an array. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeToUnchecked(int off, int count, short[] d) { copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.SIGNED_16, d.length); }
Copy a 1D region of this Allocation into an array. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeToUnchecked(int off, int count, byte[] d) { copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.SIGNED_8, d.length); }
Copy a 1D region of this Allocation into an array. This method does not guarantee that the Allocation is compatible with the input buffer.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This method does not * guarantee that the Allocation is compatible with the input buffer. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeToUnchecked(int off, int count, float[] d) { copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length); }
Copy a 1D region of this Allocation into an array. This method is type checked and will generate exceptions if the Allocation's Element does not match the component type of the array passed in.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • array – The source array.
/** * Copy a 1D region of this Allocation into an array. This method is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} does not match the component type * of the array passed in. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param array The source array. */
public void copy1DRangeTo(int off, int count, Object array) { copy1DRangeToUnchecked(off, count, array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); }
Copy a 1D region of this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit integer nor a vector of 32 bit integers DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 32 bit integer nor a vector of 32 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeTo(int off, int count, int[] d) { validateIsInt32(); copy1DRangeToUnchecked(off, count, d, Element.DataType.SIGNED_32, d.length); }
Copy a 1D region of this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 16 bit integer nor a vector of 16 bit integers DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 16 bit integer nor a vector of 16 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeTo(int off, int count, short[] d) { validateIsInt16OrFloat16(); copy1DRangeToUnchecked(off, count, d, Element.DataType.SIGNED_16, d.length); }
Copy a 1D region of this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither an 8 bit integer nor a vector of 8 bit integers DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array
/** * Copy a 1D region of this Allocation into an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither an 8 bit integer nor a vector of 8 bit * integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array */
public void copy1DRangeTo(int off, int count, byte[] d) { validateIsInt8(); copy1DRangeToUnchecked(off, count, d, Element.DataType.SIGNED_8, d.length); }
Copy a 1D region of this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit float nor a vector of 32 bit floats DataType.

The size of the region is: count * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • off – The offset of the first element to be copied.
  • count – The number of elements to be copied.
  • d – the source array.
/** * Copy a 1D region of this Allocation into an array. This variant is type checked * and will generate exceptions if the Allocation's {@link * android.renderscript.Element} is neither a 32 bit float nor a vector of * 32 bit floats {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: count * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param off The offset of the first element to be copied. * @param count The number of elements to be copied. * @param d the source array. */
public void copy1DRangeTo(int off, int count, float[] d) { validateIsFloat32(); copy1DRangeToUnchecked(off, count, d, Element.DataType.FLOAT_32, d.length); } void copy2DRangeToUnchecked(int xoff, int yoff, int w, int h, Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeToUnchecked"); mRS.validate(); validate2DRange(xoff, yoff, w, h); final int dataSize = mType.mElement.getBytesSize() * w * h; // AutoPadding for Vec3 Element boolean usePadding = false; int sizeBytes = arrayLen * dt.mSize; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { if (dataSize / 4 * 3 > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } usePadding = true; sizeBytes = dataSize; } else { if (dataSize > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } } mRS.nAllocationRead2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, w, h, array, sizeBytes, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Copy from a rectangular region in this Allocation into an array. This method is type checked and will generate exceptions if the Allocation's Element does not match the component type of the array passed in.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to copy in this Allocation
  • yoff – Y offset of the region to copy in this Allocation
  • w – Width of the region to copy
  • h – Height of the region to copy
  • array – Dest Array to be copied into
/** * Copy from a rectangular region in this Allocation into an array. This * method is type checked and will generate exceptions if the Allocation's * {@link android.renderscript.Element} does not match the component type * of the array passed in. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to copy in this Allocation * @param yoff Y offset of the region to copy in this Allocation * @param w Width of the region to copy * @param h Height of the region to copy * @param array Dest Array to be copied into */
public void copy2DRangeTo(int xoff, int yoff, int w, int h, Object array) { copy2DRangeToUnchecked(xoff, yoff, w, h, array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); }
Copy from a rectangular region in this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither an 8 bit integer nor a vector of 8 bit integers DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to copy in this Allocation
  • yoff – Y offset of the region to copy in this Allocation
  • w – Width of the region to copy
  • h – Height of the region to copy
  • data – Dest Array to be copied into
/** * Copy from a rectangular region in this Allocation into an array. This * variant is type checked and will generate exceptions if the Allocation's * {@link android.renderscript.Element} is neither an 8 bit integer nor a vector * of 8 bit integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to copy in this Allocation * @param yoff Y offset of the region to copy in this Allocation * @param w Width of the region to copy * @param h Height of the region to copy * @param data Dest Array to be copied into */
public void copy2DRangeTo(int xoff, int yoff, int w, int h, byte[] data) { validateIsInt8(); copy2DRangeToUnchecked(xoff, yoff, w, h, data, Element.DataType.SIGNED_8, data.length); }
Copy from a rectangular region in this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 16 bit integer nor a vector of 16 bit integers DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to copy in this Allocation
  • yoff – Y offset of the region to copy in this Allocation
  • w – Width of the region to copy
  • h – Height of the region to copy
  • data – Dest Array to be copied into
/** * Copy from a rectangular region in this Allocation into an array. This * variant is type checked and will generate exceptions if the Allocation's * {@link android.renderscript.Element} is neither a 16 bit integer nor a vector * of 16 bit integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to copy in this Allocation * @param yoff Y offset of the region to copy in this Allocation * @param w Width of the region to copy * @param h Height of the region to copy * @param data Dest Array to be copied into */
public void copy2DRangeTo(int xoff, int yoff, int w, int h, short[] data) { validateIsInt16OrFloat16(); copy2DRangeToUnchecked(xoff, yoff, w, h, data, Element.DataType.SIGNED_16, data.length); }
Copy from a rectangular region in this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit integer nor a vector of 32 bit integers DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to copy in this Allocation
  • yoff – Y offset of the region to copy in this Allocation
  • w – Width of the region to copy
  • h – Height of the region to copy
  • data – Dest Array to be copied into
/** * Copy from a rectangular region in this Allocation into an array. This * variant is type checked and will generate exceptions if the Allocation's * {@link android.renderscript.Element} is neither a 32 bit integer nor a vector * of 32 bit integers {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to copy in this Allocation * @param yoff Y offset of the region to copy in this Allocation * @param w Width of the region to copy * @param h Height of the region to copy * @param data Dest Array to be copied into */
public void copy2DRangeTo(int xoff, int yoff, int w, int h, int[] data) { validateIsInt32(); copy2DRangeToUnchecked(xoff, yoff, w, h, data, Element.DataType.SIGNED_32, data.length); }
Copy from a rectangular region in this Allocation into an array. This variant is type checked and will generate exceptions if the Allocation's Element is neither a 32 bit float nor a vector of 32 bit floats DataType.

The size of the region is: w * h * getElement.Element.getBytesSize.

If the Allocation does not have Vec3 Elements, then the size of the array in bytes must be at least the size of the region.

If the Allocation has Vec3 Elements and AutoPadding is disabled, then the size of the array in bytes must be at least the size of the region. The padding bytes for the cells must be part of the array.

If the Allocation has Vec3 Elements and AutoPadding is enabled, then the size of the array in bytes must be at least 3/4 the size of the region. The padding bytes for the cells must not be part of the array.

Params:
  • xoff – X offset of the region to copy in this Allocation
  • yoff – Y offset of the region to copy in this Allocation
  • w – Width of the region to copy
  • h – Height of the region to copy
  • data – Dest Array to be copied into
/** * Copy from a rectangular region in this Allocation into an array. This * variant is type checked and will generate exceptions if the Allocation's * {@link android.renderscript.Element} is neither a 32 bit float nor a vector * of 32 bit floats {@link android.renderscript.Element.DataType}. * * <p> The size of the region is: w * h * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to copy in this Allocation * @param yoff Y offset of the region to copy in this Allocation * @param w Width of the region to copy * @param h Height of the region to copy * @param data Dest Array to be copied into */
public void copy2DRangeTo(int xoff, int yoff, int w, int h, float[] data) { validateIsFloat32(); copy2DRangeToUnchecked(xoff, yoff, w, h, data, Element.DataType.FLOAT_32, data.length); }
Copy from a 3D region in this Allocation into an array. This method does not guarantee that the Allocation is compatible with the input buffer. The array is assumed to be tightly packed. The data type of the array is not required to be the same as the element data type.
/** * Copy from a 3D region in this Allocation into an array. This method does * not guarantee that the Allocation is compatible with the input buffer. * The array is assumed to be tightly packed. * * The data type of the array is not required to be the same as * the element data type. */
private void copy3DRangeToUnchecked(int xoff, int yoff, int zoff, int w, int h, int d, Object array, Element.DataType dt, int arrayLen) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "copy3DRangeToUnchecked"); mRS.validate(); validate3DRange(xoff, yoff, zoff, w, h, d); final int dataSize = mType.mElement.getBytesSize() * w * h * d; // AutoPadding for Vec3 Element boolean usePadding = false; int sizeBytes = arrayLen * dt.mSize; if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) { if (dataSize / 4 * 3 > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } usePadding = true; sizeBytes = dataSize; } else { if (dataSize > sizeBytes) { throw new RSIllegalArgumentException("Array too small for allocation type."); } } mRS.nAllocationRead3D(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, w, h, d, array, sizeBytes, dt, mType.mElement.mType.mSize, usePadding); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } } /* * Copy from a 3D region in this Allocation into an array. This * method is type checked and will generate exceptions if the Allocation's * {@link android.renderscript.Element} does not match the component type * of the array passed in. * * <p> The size of the region is: w * h * d * {@link #getElement}.{@link * Element#getBytesSize}. * * <p> If the Allocation does not have Vec3 Elements, then the size of the * array in bytes must be at least the size of the region. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is disabled, then the size of the array in bytes must be at least the size * of the region. The padding bytes for the cells must be part of the array. * * <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding} * is enabled, then the size of the array in bytes must be at least 3/4 the size * of the region. The padding bytes for the cells must not be part of the array. * * @param xoff X offset of the region to copy in this Allocation * @param yoff Y offset of the region to copy in this Allocation * @param zoff Z offset of the region to copy in this Allocation * @param w Width of the region to copy * @param h Height of the region to copy * @param d Depth of the region to copy * @param array Dest Array to be copied into */ public void copy3DRangeTo(int xoff, int yoff, int zoff, int w, int h, int d, Object array) { copy3DRangeToUnchecked(xoff, yoff, zoff, w, h, d, array, validateObjectIsPrimitiveArray(array, true), java.lang.reflect.Array.getLength(array)); } // creation static BitmapFactory.Options mBitmapOptions = new BitmapFactory.Options(); static { mBitmapOptions.inScaled = false; }
Creates a new Allocation with the given Type, mipmap flag, and usage flags.
Params:
  • type – RenderScript type describing data layout
  • mips – specifies desired mipmap behaviour for the allocation
  • usage – bit field specifying how the Allocation is utilized
/** * Creates a new Allocation with the given {@link * android.renderscript.Type}, mipmap flag, and usage flags. * * @param type RenderScript type describing data layout * @param mips specifies desired mipmap behaviour for the * allocation * @param usage bit field specifying how the Allocation is * utilized */
static public Allocation createTyped(RenderScript rs, Type type, MipmapControl mips, int usage) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "createTyped"); rs.validate(); if (type.getID(rs) == 0) { throw new RSInvalidStateException("Bad Type"); } // TODO: What if there is an exception after this? The native allocation would leak. long id = rs.nAllocationCreateTyped(type.getID(rs), mips.mID, usage, 0); if (id == 0) { throw new RSRuntimeException("Allocation creation failed."); } return new Allocation(id, rs, type, false, usage, mips); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Creates an Allocation with the size specified by the type and no mipmaps generated by default
Params:
  • rs – Context to which the allocation will belong.
  • type – renderscript type describing data layout
  • usage – bit field specifying how the allocation is utilized
Returns:allocation
/** * Creates an Allocation with the size specified by the type and no mipmaps * generated by default * * @param rs Context to which the allocation will belong. * @param type renderscript type describing data layout * @param usage bit field specifying how the allocation is * utilized * * @return allocation */
static public Allocation createTyped(RenderScript rs, Type type, int usage) { return createTyped(rs, type, MipmapControl.MIPMAP_NONE, usage); }
Creates an Allocation for use by scripts with a given Type and no mipmaps
Params:
  • rs – Context to which the Allocation will belong.
  • type – RenderScript Type describing data layout
Returns:allocation
/** * Creates an Allocation for use by scripts with a given {@link * android.renderscript.Type} and no mipmaps * * @param rs Context to which the Allocation will belong. * @param type RenderScript Type describing data layout * * @return allocation */
static public Allocation createTyped(RenderScript rs, Type type) { return createTyped(rs, type, MipmapControl.MIPMAP_NONE, USAGE_SCRIPT); }
Creates an Allocation with a specified number of given elements
Params:
  • rs – Context to which the Allocation will belong.
  • e – Element to use in the Allocation
  • count – the number of Elements in the Allocation
  • usage – bit field specifying how the Allocation is utilized
Returns:allocation
/** * Creates an Allocation with a specified number of given elements * * @param rs Context to which the Allocation will belong. * @param e Element to use in the Allocation * @param count the number of Elements in the Allocation * @param usage bit field specifying how the Allocation is * utilized * * @return allocation */
static public Allocation createSized(RenderScript rs, Element e, int count, int usage) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "createSized"); rs.validate(); Type.Builder b = new Type.Builder(rs, e); b.setX(count); Type t = b.create(); long id = rs.nAllocationCreateTyped(t.getID(rs), MipmapControl.MIPMAP_NONE.mID, usage, 0); if (id == 0) { throw new RSRuntimeException("Allocation creation failed."); } return new Allocation(id, rs, t, true, usage, MipmapControl.MIPMAP_NONE); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Creates an Allocation with a specified number of given elements
Params:
  • rs – Context to which the Allocation will belong.
  • e – Element to use in the Allocation
  • count – the number of Elements in the Allocation
Returns:allocation
/** * Creates an Allocation with a specified number of given elements * * @param rs Context to which the Allocation will belong. * @param e Element to use in the Allocation * @param count the number of Elements in the Allocation * * @return allocation */
static public Allocation createSized(RenderScript rs, Element e, int count) { return createSized(rs, e, count, USAGE_SCRIPT); } static Element elementFromBitmap(RenderScript rs, Bitmap b) { final Bitmap.Config bc = b.getConfig(); if (bc == Bitmap.Config.ALPHA_8) { return Element.A_8(rs); } if (bc == Bitmap.Config.ARGB_4444) { return Element.RGBA_4444(rs); } if (bc == Bitmap.Config.ARGB_8888) { return Element.RGBA_8888(rs); } if (bc == Bitmap.Config.RGB_565) { return Element.RGB_565(rs); } throw new RSInvalidStateException("Bad bitmap type: " + bc); } static Type typeFromBitmap(RenderScript rs, Bitmap b, MipmapControl mip) { Element e = elementFromBitmap(rs, b); Type.Builder tb = new Type.Builder(rs, e); tb.setX(b.getWidth()); tb.setY(b.getHeight()); tb.setMipmaps(mip == MipmapControl.MIPMAP_FULL); return tb.create(); }
Creates an Allocation from a Bitmap.
Params:
  • rs – Context to which the allocation will belong.
  • b – Bitmap source for the allocation data
  • mips – specifies desired mipmap behaviour for the allocation
  • usage – bit field specifying how the allocation is utilized
Returns:Allocation containing bitmap data
/** * Creates an Allocation from a {@link android.graphics.Bitmap}. * * @param rs Context to which the allocation will belong. * @param b Bitmap source for the allocation data * @param mips specifies desired mipmap behaviour for the * allocation * @param usage bit field specifying how the allocation is * utilized * * @return Allocation containing bitmap data * */
static public Allocation createFromBitmap(RenderScript rs, Bitmap b, MipmapControl mips, int usage) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "createFromBitmap"); rs.validate(); // WAR undocumented color formats if (b.getConfig() == null) { if ((usage & USAGE_SHARED) != 0) { throw new RSIllegalArgumentException("USAGE_SHARED cannot be used with a Bitmap that has a null config."); } Bitmap newBitmap = Bitmap.createBitmap(b.getWidth(), b.getHeight(), Bitmap.Config.ARGB_8888); Canvas c = new Canvas(newBitmap); c.drawBitmap(b, 0, 0, null); return createFromBitmap(rs, newBitmap, mips, usage); } Type t = typeFromBitmap(rs, b, mips); // enable optimized bitmap path only with no mipmap and script-only usage if (mips == MipmapControl.MIPMAP_NONE && t.getElement().isCompatible(Element.RGBA_8888(rs)) && usage == (USAGE_SHARED | USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE)) { long id = rs.nAllocationCreateBitmapBackedAllocation(t.getID(rs), mips.mID, b, usage); if (id == 0) { throw new RSRuntimeException("Load failed."); } // keep a reference to the Bitmap around to prevent GC Allocation alloc = new Allocation(id, rs, t, true, usage, mips); alloc.setBitmap(b); return alloc; } long id = rs.nAllocationCreateFromBitmap(t.getID(rs), mips.mID, b, usage); if (id == 0) { throw new RSRuntimeException("Load failed."); } return new Allocation(id, rs, t, true, usage, mips); } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Gets or creates a ByteBuffer that contains the raw data of the current Allocation.

If the Allocation is created with USAGE_IO_INPUT, the returned ByteBuffer would contain the up-to-date data as READ ONLY. For a 2D or 3D Allocation, the raw data maybe padded so that each row of the Allocation has certain alignment. The size of each row including padding, called stride, can be queried using the getStride() method. Note: Operating on the ByteBuffer of a destroyed Allocation will triger errors.

Returns:ByteBuffer The ByteBuffer associated with raw data pointer of the Allocation.
/** * Gets or creates a ByteBuffer that contains the raw data of the current Allocation. * <p> If the Allocation is created with USAGE_IO_INPUT, the returned ByteBuffer * would contain the up-to-date data as READ ONLY. * For a 2D or 3D Allocation, the raw data maybe padded so that each row of * the Allocation has certain alignment. The size of each row including padding, * called stride, can be queried using the {@link #getStride()} method. * * Note: Operating on the ByteBuffer of a destroyed Allocation will triger errors. * * @return ByteBuffer The ByteBuffer associated with raw data pointer of the Allocation. */
public ByteBuffer getByteBuffer() { // Create a new ByteBuffer if it is not initialized or using IO_INPUT. if (mType.hasFaces()) { throw new RSInvalidStateException("Cubemap is not supported for getByteBuffer()."); } if (mType.getYuv() == android.graphics.ImageFormat.NV21 || mType.getYuv() == android.graphics.ImageFormat.YV12 || mType.getYuv() == android.graphics.ImageFormat.YUV_420_888 ) { throw new RSInvalidStateException("YUV format is not supported for getByteBuffer()."); } if (mByteBuffer == null || (mUsage & USAGE_IO_INPUT) != 0) { int xBytesSize = mType.getX() * mType.getElement().getBytesSize(); long[] stride = new long[1]; mByteBuffer = mRS.nAllocationGetByteBuffer(getID(mRS), stride, xBytesSize, mType.getY(), mType.getZ()); mByteBufferStride = stride[0]; } if ((mUsage & USAGE_IO_INPUT) != 0) { return mByteBuffer.asReadOnlyBuffer(); } return mByteBuffer; }
Creates a new Allocation Array with the given Type, and usage flags. Note: If the input allocation is of usage: USAGE_IO_INPUT, the created Allocation will be sharing the same BufferQueue.
Params:
  • rs – RenderScript context
  • t – RenderScript type describing data layout
  • usage – bit field specifying how the Allocation is utilized
  • numAlloc – Number of Allocations in the array.
Returns:Allocation[]
/** * Creates a new Allocation Array with the given {@link * android.renderscript.Type}, and usage flags. * Note: If the input allocation is of usage: USAGE_IO_INPUT, * the created Allocation will be sharing the same BufferQueue. * * @param rs RenderScript context * @param t RenderScript type describing data layout * @param usage bit field specifying how the Allocation is * utilized * @param numAlloc Number of Allocations in the array. * @return Allocation[] */
public static Allocation[] createAllocations(RenderScript rs, Type t, int usage, int numAlloc) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "createAllocations"); rs.validate(); if (t.getID(rs) == 0) { throw new RSInvalidStateException("Bad Type"); } Allocation[] mAllocationArray = new Allocation[numAlloc]; mAllocationArray[0] = createTyped(rs, t, usage); if ((usage & USAGE_IO_INPUT) != 0) { if (numAlloc > MAX_NUMBER_IO_INPUT_ALLOC) { mAllocationArray[0].destroy(); throw new RSIllegalArgumentException("Exceeds the max number of Allocations allowed: " + MAX_NUMBER_IO_INPUT_ALLOC); } mAllocationArray[0].setupBufferQueue(numAlloc);; } for (int i=1; i<numAlloc; i++) { mAllocationArray[i] = createFromAllocation(rs, mAllocationArray[0]); } return mAllocationArray; } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Creates a new Allocation with the given Allocation. The same data layout of the input Allocation will be applied.

If the input allocation is of usage: USAGE_IO_INPUT, the created Allocation will be sharing the same BufferQueue.

Params:
  • rs – Context to which the allocation will belong.
  • alloc – RenderScript Allocation describing data layout.
Returns:Allocation sharing the same data structure.
/** * Creates a new Allocation with the given {@link * android.renderscript.Allocation}. The same data layout of * the input Allocation will be applied. * <p> If the input allocation is of usage: USAGE_IO_INPUT, the created * Allocation will be sharing the same BufferQueue. * * @param rs Context to which the allocation will belong. * @param alloc RenderScript Allocation describing data layout. * @return Allocation sharing the same data structure. */
static Allocation createFromAllocation(RenderScript rs, Allocation alloc) { try { Trace.traceBegin(RenderScript.TRACE_TAG, "createFromAllcation"); rs.validate(); if (alloc.getID(rs) == 0) { throw new RSInvalidStateException("Bad input Allocation"); } Type type = alloc.getType(); int usage = alloc.getUsage(); MipmapControl mips = alloc.getMipmap(); long id = rs.nAllocationCreateTyped(type.getID(rs), mips.mID, usage, 0); if (id == 0) { throw new RSRuntimeException("Allocation creation failed."); } Allocation outAlloc = new Allocation(id, rs, type, false, usage, mips); if ((usage & USAGE_IO_INPUT) != 0) { outAlloc.shareBufferQueue(alloc); } return outAlloc; } finally { Trace.traceEnd(RenderScript.TRACE_TAG); } }
Initialize BufferQueue with specified max number of buffers.
/** * Initialize BufferQueue with specified max number of buffers. */
void setupBufferQueue(int numAlloc) { mRS.validate(); if ((mUsage & USAGE_IO_INPUT) == 0) { throw new RSInvalidStateException("Allocation is not USAGE_IO_INPUT."); } mRS.nAllocationSetupBufferQueue(getID(mRS), numAlloc); }
Share the BufferQueue with another USAGE_IO_INPUT Allocation.
Params:
  • alloc – Allocation to associate with allocation
/** * Share the BufferQueue with another {@link #USAGE_IO_INPUT} Allocation. * * @param alloc Allocation to associate with allocation */
void shareBufferQueue(Allocation alloc) { mRS.validate(); if ((mUsage & USAGE_IO_INPUT) == 0) { throw new RSInvalidStateException("Allocation is not USAGE_IO_INPUT."); } mGetSurfaceSurface = alloc.getSurface(); mRS.nAllocationShareBufferQueue(getID(mRS), alloc.getID(mRS)); }
Gets the stride of the Allocation. For a 2D or 3D Allocation, the raw data maybe padded so that each row of the Allocation has certain alignment. The size of each row including such padding is called stride.
Returns:the stride. For 1D Allocation, the stride will be the number of bytes of this Allocation. For 2D and 3D Allocations, the stride will be the stride in X dimension measuring in bytes.
/** * Gets the stride of the Allocation. * For a 2D or 3D Allocation, the raw data maybe padded so that each row of * the Allocation has certain alignment. The size of each row including such * padding is called stride. * * @return the stride. For 1D Allocation, the stride will be the number of * bytes of this Allocation. For 2D and 3D Allocations, the stride * will be the stride in X dimension measuring in bytes. */
public long getStride() { if (mByteBufferStride == -1) { getByteBuffer(); } return mByteBufferStride; }
Get the timestamp for the most recent buffer held by this Allocation. The timestamp is guaranteed to be unique and monotonically increasing. Default value: -1. The timestamp will be updated after each ioReceive() call. It can be used to identify the images by comparing the unique timestamps when used with camera2 APIs. Example steps: 1. Save TotalCaptureResult when the capture is completed. 2. Get the timestamp after ioReceive() call. 3. Comparing totalCaptureResult.get(CaptureResult.SENSOR_TIMESTAMP) with alloc.getTimeStamp().
Returns:long Timestamp associated with the buffer held by the Allocation.
/** * Get the timestamp for the most recent buffer held by this Allocation. * The timestamp is guaranteed to be unique and monotonically increasing. * Default value: -1. The timestamp will be updated after each {@link * #ioReceive ioReceive()} call. * * It can be used to identify the images by comparing the unique timestamps * when used with {@link android.hardware.camera2} APIs. * Example steps: * 1. Save {@link android.hardware.camera2.TotalCaptureResult} when the * capture is completed. * 2. Get the timestamp after {@link #ioReceive ioReceive()} call. * 3. Comparing totalCaptureResult.get(CaptureResult.SENSOR_TIMESTAMP) with * alloc.getTimeStamp(). * @return long Timestamp associated with the buffer held by the Allocation. */
public long getTimeStamp() { return mTimeStamp; }
Returns the handle to a raw buffer that is being managed by the screen compositor. This operation is only valid for Allocations with USAGE_IO_INPUT.
Returns:Surface object associated with allocation
/** * Returns the handle to a raw buffer that is being managed by the screen * compositor. This operation is only valid for Allocations with {@link * #USAGE_IO_INPUT}. * * @return Surface object associated with allocation * */
public Surface getSurface() { if ((mUsage & USAGE_IO_INPUT) == 0) { throw new RSInvalidStateException("Allocation is not a surface texture."); } if (mGetSurfaceSurface == null) { mGetSurfaceSurface = mRS.nAllocationGetSurface(getID(mRS)); } return mGetSurfaceSurface; }
Associate a Surface with this Allocation. This operation is only valid for Allocations with USAGE_IO_OUTPUT.
Params:
  • sur – Surface to associate with allocation
/** * Associate a {@link android.view.Surface} with this Allocation. This * operation is only valid for Allocations with {@link #USAGE_IO_OUTPUT}. * * @param sur Surface to associate with allocation */
public void setSurface(Surface sur) { mRS.validate(); if ((mUsage & USAGE_IO_OUTPUT) == 0) { throw new RSInvalidStateException("Allocation is not USAGE_IO_OUTPUT."); } mRS.nAllocationSetSurface(getID(mRS), sur); }
Creates an Allocation from a Bitmap.

With target API version 18 or greater, this Allocation will be created with USAGE_SHARED, USAGE_SCRIPT, and USAGE_GRAPHICS_TEXTURE. With target API version 17 or lower, this Allocation will be created with USAGE_GRAPHICS_TEXTURE.

Params:
  • rs – Context to which the allocation will belong.
  • b – bitmap source for the allocation data
Returns:Allocation containing bitmap data
/** * Creates an Allocation from a {@link android.graphics.Bitmap}. * * <p>With target API version 18 or greater, this Allocation will be created * with {@link #USAGE_SHARED}, {@link #USAGE_SCRIPT}, and {@link * #USAGE_GRAPHICS_TEXTURE}. With target API version 17 or lower, this * Allocation will be created with {@link #USAGE_GRAPHICS_TEXTURE}.</p> * * @param rs Context to which the allocation will belong. * @param b bitmap source for the allocation data * * @return Allocation containing bitmap data * */
static public Allocation createFromBitmap(RenderScript rs, Bitmap b) { if (rs.getApplicationContext().getApplicationInfo().targetSdkVersion >= 18) { return createFromBitmap(rs, b, MipmapControl.MIPMAP_NONE, USAGE_SHARED | USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE); } return createFromBitmap(rs, b, MipmapControl.MIPMAP_NONE, USAGE_GRAPHICS_TEXTURE); }
Creates a cubemap Allocation from a Bitmap containing the horizontal list of cube faces. Each face must be a square, have the same size as all other faces, and have a width that is a power of 2.
Params:
  • rs – Context to which the allocation will belong.
  • b – Bitmap with cubemap faces layed out in the following format: right, left, top, bottom, front, back
  • mips – specifies desired mipmap behaviour for the cubemap
  • usage – bit field specifying how the cubemap is utilized
Returns:allocation containing cubemap data
/** * Creates a cubemap Allocation from a {@link android.graphics.Bitmap} * containing the horizontal list of cube faces. Each face must be a square, * have the same size as all other faces, and have a width that is a power * of 2. * * @param rs Context to which the allocation will belong. * @param b Bitmap with cubemap faces layed out in the following * format: right, left, top, bottom, front, back * @param mips specifies desired mipmap behaviour for the cubemap * @param usage bit field specifying how the cubemap is utilized * * @return allocation containing cubemap data * */
static public Allocation createCubemapFromBitmap(RenderScript rs, Bitmap b, MipmapControl mips, int usage) { rs.validate(); int height = b.getHeight(); int width = b.getWidth(); if (width % 6 != 0) { throw new RSIllegalArgumentException("Cubemap height must be multiple of 6"); } if (width / 6 != height) { throw new RSIllegalArgumentException("Only square cube map faces supported"); } boolean isPow2 = (height & (height - 1)) == 0; if (!isPow2) { throw new RSIllegalArgumentException("Only power of 2 cube faces supported"); } Element e = elementFromBitmap(rs, b); Type.Builder tb = new Type.Builder(rs, e); tb.setX(height); tb.setY(height); tb.setFaces(true); tb.setMipmaps(mips == MipmapControl.MIPMAP_FULL); Type t = tb.create(); long id = rs.nAllocationCubeCreateFromBitmap(t.getID(rs), mips.mID, b, usage); if(id == 0) { throw new RSRuntimeException("Load failed for bitmap " + b + " element " + e); } return new Allocation(id, rs, t, true, usage, mips); }
Creates a non-mipmapped cubemap Allocation for use as a graphics texture from a Bitmap containing the horizontal list of cube faces. Each face must be a square, have the same size as all other faces, and have a width that is a power of 2.
Params:
  • rs – Context to which the allocation will belong.
  • b – bitmap with cubemap faces layed out in the following format: right, left, top, bottom, front, back
Returns:allocation containing cubemap data
/** * Creates a non-mipmapped cubemap Allocation for use as a graphics texture * from a {@link android.graphics.Bitmap} containing the horizontal list of * cube faces. Each face must be a square, have the same size as all other * faces, and have a width that is a power of 2. * * @param rs Context to which the allocation will belong. * @param b bitmap with cubemap faces layed out in the following * format: right, left, top, bottom, front, back * * @return allocation containing cubemap data * */
static public Allocation createCubemapFromBitmap(RenderScript rs, Bitmap b) { return createCubemapFromBitmap(rs, b, MipmapControl.MIPMAP_NONE, USAGE_GRAPHICS_TEXTURE); }
Creates a cubemap Allocation from 6 Bitmap objects containing the cube faces. Each face must be a square, have the same size as all other faces, and have a width that is a power of 2.
Params:
  • rs – Context to which the allocation will belong.
  • xpos – cubemap face in the positive x direction
  • xneg – cubemap face in the negative x direction
  • ypos – cubemap face in the positive y direction
  • yneg – cubemap face in the negative y direction
  • zpos – cubemap face in the positive z direction
  • zneg – cubemap face in the negative z direction
  • mips – specifies desired mipmap behaviour for the cubemap
  • usage – bit field specifying how the cubemap is utilized
Returns:allocation containing cubemap data
/** * Creates a cubemap Allocation from 6 {@link android.graphics.Bitmap} * objects containing the cube faces. Each face must be a square, have the * same size as all other faces, and have a width that is a power of 2. * * @param rs Context to which the allocation will belong. * @param xpos cubemap face in the positive x direction * @param xneg cubemap face in the negative x direction * @param ypos cubemap face in the positive y direction * @param yneg cubemap face in the negative y direction * @param zpos cubemap face in the positive z direction * @param zneg cubemap face in the negative z direction * @param mips specifies desired mipmap behaviour for the cubemap * @param usage bit field specifying how the cubemap is utilized * * @return allocation containing cubemap data * */
static public Allocation createCubemapFromCubeFaces(RenderScript rs, Bitmap xpos, Bitmap xneg, Bitmap ypos, Bitmap yneg, Bitmap zpos, Bitmap zneg, MipmapControl mips, int usage) { int height = xpos.getHeight(); if (xpos.getWidth() != height || xneg.getWidth() != height || xneg.getHeight() != height || ypos.getWidth() != height || ypos.getHeight() != height || yneg.getWidth() != height || yneg.getHeight() != height || zpos.getWidth() != height || zpos.getHeight() != height || zneg.getWidth() != height || zneg.getHeight() != height) { throw new RSIllegalArgumentException("Only square cube map faces supported"); } boolean isPow2 = (height & (height - 1)) == 0; if (!isPow2) { throw new RSIllegalArgumentException("Only power of 2 cube faces supported"); } Element e = elementFromBitmap(rs, xpos); Type.Builder tb = new Type.Builder(rs, e); tb.setX(height); tb.setY(height); tb.setFaces(true); tb.setMipmaps(mips == MipmapControl.MIPMAP_FULL); Type t = tb.create(); Allocation cubemap = Allocation.createTyped(rs, t, mips, usage); AllocationAdapter adapter = AllocationAdapter.create2D(rs, cubemap); adapter.setFace(Type.CubemapFace.POSITIVE_X); adapter.copyFrom(xpos); adapter.setFace(Type.CubemapFace.NEGATIVE_X); adapter.copyFrom(xneg); adapter.setFace(Type.CubemapFace.POSITIVE_Y); adapter.copyFrom(ypos); adapter.setFace(Type.CubemapFace.NEGATIVE_Y); adapter.copyFrom(yneg); adapter.setFace(Type.CubemapFace.POSITIVE_Z); adapter.copyFrom(zpos); adapter.setFace(Type.CubemapFace.NEGATIVE_Z); adapter.copyFrom(zneg); return cubemap; }
Creates a non-mipmapped cubemap Allocation for use as a sampler input from 6 Bitmap objects containing the cube faces. Each face must be a square, have the same size as all other faces, and have a width that is a power of 2.
Params:
  • rs – Context to which the allocation will belong.
  • xpos – cubemap face in the positive x direction
  • xneg – cubemap face in the negative x direction
  • ypos – cubemap face in the positive y direction
  • yneg – cubemap face in the negative y direction
  • zpos – cubemap face in the positive z direction
  • zneg – cubemap face in the negative z direction
Returns:allocation containing cubemap data
/** * Creates a non-mipmapped cubemap Allocation for use as a sampler input * from 6 {@link android.graphics.Bitmap} objects containing the cube * faces. Each face must be a square, have the same size as all other faces, * and have a width that is a power of 2. * * @param rs Context to which the allocation will belong. * @param xpos cubemap face in the positive x direction * @param xneg cubemap face in the negative x direction * @param ypos cubemap face in the positive y direction * @param yneg cubemap face in the negative y direction * @param zpos cubemap face in the positive z direction * @param zneg cubemap face in the negative z direction * * @return allocation containing cubemap data * */
static public Allocation createCubemapFromCubeFaces(RenderScript rs, Bitmap xpos, Bitmap xneg, Bitmap ypos, Bitmap yneg, Bitmap zpos, Bitmap zneg) { return createCubemapFromCubeFaces(rs, xpos, xneg, ypos, yneg, zpos, zneg, MipmapControl.MIPMAP_NONE, USAGE_GRAPHICS_TEXTURE); }
Creates an Allocation from the Bitmap referenced by resource ID.
Params:
  • rs – Context to which the allocation will belong.
  • res – application resources
  • id – resource id to load the data from
  • mips – specifies desired mipmap behaviour for the allocation
  • usage – bit field specifying how the allocation is utilized
Returns:Allocation containing resource data
/** * Creates an Allocation from the Bitmap referenced * by resource ID. * * @param rs Context to which the allocation will belong. * @param res application resources * @param id resource id to load the data from * @param mips specifies desired mipmap behaviour for the * allocation * @param usage bit field specifying how the allocation is * utilized * * @return Allocation containing resource data * */
static public Allocation createFromBitmapResource(RenderScript rs, Resources res, int id, MipmapControl mips, int usage) { rs.validate(); if ((usage & (USAGE_SHARED | USAGE_IO_INPUT | USAGE_IO_OUTPUT)) != 0) { throw new RSIllegalArgumentException("Unsupported usage specified."); } Bitmap b = BitmapFactory.decodeResource(res, id); Allocation alloc = createFromBitmap(rs, b, mips, usage); b.recycle(); return alloc; }
Creates a non-mipmapped Allocation to use as a graphics texture from the Bitmap referenced by resource ID.

With target API version 18 or greater, this allocation will be created with USAGE_SCRIPT and USAGE_GRAPHICS_TEXTURE. With target API version 17 or lower, this allocation will be created with USAGE_GRAPHICS_TEXTURE.

Params:
  • rs – Context to which the allocation will belong.
  • res – application resources
  • id – resource id to load the data from
Returns:Allocation containing resource data
/** * Creates a non-mipmapped Allocation to use as a graphics texture from the * {@link android.graphics.Bitmap} referenced by resource ID. * * <p>With target API version 18 or greater, this allocation will be created * with {@link #USAGE_SCRIPT} and {@link #USAGE_GRAPHICS_TEXTURE}. With * target API version 17 or lower, this allocation will be created with * {@link #USAGE_GRAPHICS_TEXTURE}.</p> * * @param rs Context to which the allocation will belong. * @param res application resources * @param id resource id to load the data from * * @return Allocation containing resource data * */
static public Allocation createFromBitmapResource(RenderScript rs, Resources res, int id) { if (rs.getApplicationContext().getApplicationInfo().targetSdkVersion >= 18) { return createFromBitmapResource(rs, res, id, MipmapControl.MIPMAP_NONE, USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE); } return createFromBitmapResource(rs, res, id, MipmapControl.MIPMAP_NONE, USAGE_GRAPHICS_TEXTURE); }
Creates an Allocation containing string data encoded in UTF-8 format.
Params:
  • rs – Context to which the allocation will belong.
  • str – string to create the allocation from
  • usage – bit field specifying how the allocaiton is utilized
/** * Creates an Allocation containing string data encoded in UTF-8 format. * * @param rs Context to which the allocation will belong. * @param str string to create the allocation from * @param usage bit field specifying how the allocaiton is * utilized * */
static public Allocation createFromString(RenderScript rs, String str, int usage) { rs.validate(); byte[] allocArray = null; try { allocArray = str.getBytes("UTF-8"); Allocation alloc = Allocation.createSized(rs, Element.U8(rs), allocArray.length, usage); alloc.copyFrom(allocArray); return alloc; } catch (Exception e) { throw new RSRuntimeException("Could not convert string to utf-8."); } }
Interface to handle notification when new buffers are available via Allocation.USAGE_IO_INPUT. An application will receive one notification when a buffer is available. Additional buffers will not trigger new notifications until a buffer is processed.
/** * Interface to handle notification when new buffers are available via * {@link #USAGE_IO_INPUT}. An application will receive one notification * when a buffer is available. Additional buffers will not trigger new * notifications until a buffer is processed. */
public interface OnBufferAvailableListener { public void onBufferAvailable(Allocation a); }
Set a notification handler for USAGE_IO_INPUT.
Params:
  • callback – instance of the OnBufferAvailableListener class to be called when buffer arrive.
/** * Set a notification handler for {@link #USAGE_IO_INPUT}. * * @param callback instance of the OnBufferAvailableListener * class to be called when buffer arrive. */
public void setOnBufferAvailableListener(OnBufferAvailableListener callback) { synchronized(mAllocationMap) { mAllocationMap.put(new Long(getID(mRS)), this); mBufferNotifier = callback; } } static void sendBufferNotification(long id) { synchronized(mAllocationMap) { Allocation a = mAllocationMap.get(new Long(id)); if ((a != null) && (a.mBufferNotifier != null)) { a.mBufferNotifier.onBufferAvailable(a); } } }
For USAGE_IO_OUTPUT, destroy() implies setSurface(null).
/** * For USAGE_IO_OUTPUT, destroy() implies setSurface(null). * */
@Override public void destroy() { if((mUsage & USAGE_IO_OUTPUT) != 0) { setSurface(null); } if (mType != null && mOwningType) { mType.destroy(); } super.destroy(); } }