/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.graphics;

import static android.graphics.BitmapFactory.Options.validate;

import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.res.AssetManager;
import android.content.res.Resources;
import android.os.Trace;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.TypedValue;

import java.io.FileDescriptor;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;

Creates Bitmap objects from various sources, including files, streams, and byte-arrays.
/** * Creates Bitmap objects from various sources, including files, streams, * and byte-arrays. */
public class BitmapFactory { private static final int DECODE_BUFFER_SIZE = 16 * 1024; public static class Options {
Create a default Options object, which if left unchanged will give the same result from the decoder as if null were passed.
/** * Create a default Options object, which if left unchanged will give * the same result from the decoder as if null were passed. */
public Options() { inScaled = true; inPremultiplied = true; }
If set, decode methods that take the Options object will attempt to reuse this bitmap when loading content. If the decode operation cannot use this bitmap, the decode method will throw an IllegalArgumentException. The current implementation necessitates that the reused bitmap be mutable, and the resulting reused bitmap will continue to remain mutable even when decoding a resource which would normally result in an immutable bitmap.

You should still always use the returned Bitmap of the decode method and not assume that reusing the bitmap worked, due to the constraints outlined above and failure situations that can occur. Checking whether the return value matches the value of the inBitmap set in the Options structure will indicate if the bitmap was reused, but in all cases you should use the Bitmap returned by the decoding function to ensure that you are using the bitmap that was used as the decode destination.

Usage with BitmapFactory

As of VERSION_CODES.KITKAT, any mutable bitmap can be reused by BitmapFactory to decode any other bitmaps as long as the resulting byte count of the decoded bitmap is less than or equal to the allocated byte count of the reused bitmap. This can be because the intrinsic size is smaller, or its size post scaling (for density / sample size) is smaller.

Prior to VERSION_CODES.KITKAT additional constraints apply: The image being decoded (whether as a resource or as a stream) must be in jpeg or png format. Only equal sized bitmaps are supported, with inSampleSize set to 1. Additionally, the configuration of the reused bitmap will override the setting of inPreferredConfig, if set.

Usage with BitmapRegionDecoder

BitmapRegionDecoder will draw its requested content into the Bitmap provided, clipping if the output content size (post scaling) is larger than the provided Bitmap. The provided Bitmap's width, height, and Config will not be changed.

BitmapRegionDecoder support for inBitmap was introduced in VERSION_CODES.JELLY_BEAN. All formats supported by BitmapRegionDecoder support Bitmap reuse via inBitmap.

See Also:
/** * If set, decode methods that take the Options object will attempt to * reuse this bitmap when loading content. If the decode operation * cannot use this bitmap, the decode method will throw an * {@link java.lang.IllegalArgumentException}. The * current implementation necessitates that the reused bitmap be * mutable, and the resulting reused bitmap will continue to remain * mutable even when decoding a resource which would normally result in * an immutable bitmap.</p> * * <p>You should still always use the returned Bitmap of the decode * method and not assume that reusing the bitmap worked, due to the * constraints outlined above and failure situations that can occur. * Checking whether the return value matches the value of the inBitmap * set in the Options structure will indicate if the bitmap was reused, * but in all cases you should use the Bitmap returned by the decoding * function to ensure that you are using the bitmap that was used as the * decode destination.</p> * * <h3>Usage with BitmapFactory</h3> * * <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, any * mutable bitmap can be reused by {@link BitmapFactory} to decode any * other bitmaps as long as the resulting {@link Bitmap#getByteCount() * byte count} of the decoded bitmap is less than or equal to the {@link * Bitmap#getAllocationByteCount() allocated byte count} of the reused * bitmap. This can be because the intrinsic size is smaller, or its * size post scaling (for density / sample size) is smaller.</p> * * <p class="note">Prior to {@link android.os.Build.VERSION_CODES#KITKAT} * additional constraints apply: The image being decoded (whether as a * resource or as a stream) must be in jpeg or png format. Only equal * sized bitmaps are supported, with {@link #inSampleSize} set to 1. * Additionally, the {@link android.graphics.Bitmap.Config * configuration} of the reused bitmap will override the setting of * {@link #inPreferredConfig}, if set.</p> * * <h3>Usage with BitmapRegionDecoder</h3> * * <p>BitmapRegionDecoder will draw its requested content into the Bitmap * provided, clipping if the output content size (post scaling) is larger * than the provided Bitmap. The provided Bitmap's width, height, and * {@link Bitmap.Config} will not be changed. * * <p class="note">BitmapRegionDecoder support for {@link #inBitmap} was * introduced in {@link android.os.Build.VERSION_CODES#JELLY_BEAN}. All * formats supported by BitmapRegionDecoder support Bitmap reuse via * {@link #inBitmap}.</p> * * @see Bitmap#reconfigure(int,int, android.graphics.Bitmap.Config) */
public Bitmap inBitmap;
If set, decode methods will always return a mutable Bitmap instead of an immutable one. This can be used for instance to programmatically apply effects to a Bitmap loaded through BitmapFactory.

Can not be set simultaneously with inPreferredConfig = Config.HARDWARE, because hardware bitmaps are always immutable.

/** * If set, decode methods will always return a mutable Bitmap instead of * an immutable one. This can be used for instance to programmatically apply * effects to a Bitmap loaded through BitmapFactory. * <p>Can not be set simultaneously with inPreferredConfig = * {@link android.graphics.Bitmap.Config#HARDWARE}, * because hardware bitmaps are always immutable. */
@SuppressWarnings({"UnusedDeclaration"}) // used in native code public boolean inMutable;
If set to true, the decoder will return null (no bitmap), but the out... fields will still be set, allowing the caller to query the bitmap without having to allocate the memory for its pixels.
/** * If set to true, the decoder will return null (no bitmap), but * the <code>out...</code> fields will still be set, allowing the caller to * query the bitmap without having to allocate the memory for its pixels. */
public boolean inJustDecodeBounds;
If set to a value > 1, requests the decoder to subsample the original image, returning a smaller image to save memory. The sample size is the number of pixels in either dimension that correspond to a single pixel in the decoded bitmap. For example, inSampleSize == 4 returns an image that is 1/4 the width/height of the original, and 1/16 the number of pixels. Any value <= 1 is treated the same as 1. Note: the decoder uses a final value based on powers of 2, any other value will be rounded down to the nearest power of 2.
/** * If set to a value > 1, requests the decoder to subsample the original * image, returning a smaller image to save memory. The sample size is * the number of pixels in either dimension that correspond to a single * pixel in the decoded bitmap. For example, inSampleSize == 4 returns * an image that is 1/4 the width/height of the original, and 1/16 the * number of pixels. Any value <= 1 is treated the same as 1. Note: the * decoder uses a final value based on powers of 2, any other value will * be rounded down to the nearest power of 2. */
public int inSampleSize;
If this is non-null, the decoder will try to decode into this internal configuration. If it is null, or the request cannot be met, the decoder will try to pick the best matching config based on the system's screen depth, and characteristics of the original image such as if it has per-pixel alpha (requiring a config that also does). Image are loaded with the Config.ARGB_8888 config by default.
/** * If this is non-null, the decoder will try to decode into this * internal configuration. If it is null, or the request cannot be met, * the decoder will try to pick the best matching config based on the * system's screen depth, and characteristics of the original image such * as if it has per-pixel alpha (requiring a config that also does). * * Image are loaded with the {@link Bitmap.Config#ARGB_8888} config by * default. */
public Bitmap.Config inPreferredConfig = Bitmap.Config.ARGB_8888;

If this is non-null, the decoder will try to decode into this color space. If it is null, or the request cannot be met, the decoder will pick either the color space embedded in the image or the color space best suited for the requested image configuration (for instance sRGB for the Config.ARGB_8888 configuration).

Config.RGBA_F16 always uses the scRGB color space). Bitmaps in other configurations without an embedded color space are assumed to be in the sRGB color space.

Only Model.RGB color spaces are currently supported. An IllegalArgumentException will be thrown by the decode methods when setting a non-RGB color space such as Lab.

The specified color space's transfer function must be an ICC parametric curve. An IllegalArgumentException will be thrown by the decode methods if calling Rgb.getTransferParameters() on the specified color space returns null.

After decode, the bitmap's color space is stored in outColorSpace.

/** * <p>If this is non-null, the decoder will try to decode into this * color space. If it is null, or the request cannot be met, * the decoder will pick either the color space embedded in the image * or the color space best suited for the requested image configuration * (for instance {@link ColorSpace.Named#SRGB sRGB} for * the {@link Bitmap.Config#ARGB_8888} configuration).</p> * * <p>{@link Bitmap.Config#RGBA_F16} always uses the * {@link ColorSpace.Named#LINEAR_EXTENDED_SRGB scRGB} color space). * Bitmaps in other configurations without an embedded color space are * assumed to be in the {@link ColorSpace.Named#SRGB sRGB} color space.</p> * * <p class="note">Only {@link ColorSpace.Model#RGB} color spaces are * currently supported. An <code>IllegalArgumentException</code> will * be thrown by the decode methods when setting a non-RGB color space * such as {@link ColorSpace.Named#CIE_LAB Lab}.</p> * * <p class="note">The specified color space's transfer function must be * an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve}. An * <code>IllegalArgumentException</code> will be thrown by the decode methods * if calling {@link ColorSpace.Rgb#getTransferParameters()} on the * specified color space returns null.</p> * * <p>After decode, the bitmap's color space is stored in * {@link #outColorSpace}.</p> */
public ColorSpace inPreferredColorSpace = null;
If true (which is the default), the resulting bitmap will have its color channels pre-multipled by the alpha channel.

This should NOT be set to false for images to be directly drawn by the view system or through a Canvas. The view system and Canvas assume all drawn images are pre-multiplied to simplify draw-time blending, and will throw a RuntimeException when un-premultiplied are drawn.

This is likely only useful if you want to manipulate raw encoded image data, e.g. with RenderScript or custom OpenGL.

This does not affect bitmaps without an alpha channel.

Setting this flag to false while setting inScaled to true may result in incorrect colors.

See Also:
/** * If true (which is the default), the resulting bitmap will have its * color channels pre-multipled by the alpha channel. * * <p>This should NOT be set to false for images to be directly drawn by * the view system or through a {@link Canvas}. The view system and * {@link Canvas} assume all drawn images are pre-multiplied to simplify * draw-time blending, and will throw a RuntimeException when * un-premultiplied are drawn.</p> * * <p>This is likely only useful if you want to manipulate raw encoded * image data, e.g. with RenderScript or custom OpenGL.</p> * * <p>This does not affect bitmaps without an alpha channel.</p> * * <p>Setting this flag to false while setting {@link #inScaled} to true * may result in incorrect colors.</p> * * @see Bitmap#hasAlpha() * @see Bitmap#isPremultiplied() * @see #inScaled */
public boolean inPremultiplied;
Deprecated:As of VERSION_CODES.N, this is ignored. In VERSION_CODES.M and below, if dither is true, the decoder will attempt to dither the decoded image.
/** * @deprecated As of {@link android.os.Build.VERSION_CODES#N}, this is * ignored. * * In {@link android.os.Build.VERSION_CODES#M} and below, if dither is * true, the decoder will attempt to dither the decoded image. */
public boolean inDither;
The pixel density to use for the bitmap. This will always result in the returned bitmap having a density set for it (see Bitmap.setDensity(int)). In addition, if inScaled is set (which it is by default} and this density does not match inTargetDensity, then the bitmap will be scaled to the target density before being returned.

If this is 0, BitmapFactory.decodeResource(Resources, int), BitmapFactory.decodeResource(Resources, int, Options), and BitmapFactory.decodeResourceStream will fill in the density associated with the resource. The other functions will leave it as-is and no density will be applied.

See Also:
/** * The pixel density to use for the bitmap. This will always result * in the returned bitmap having a density set for it (see * {@link Bitmap#setDensity(int) Bitmap.setDensity(int)}). In addition, * if {@link #inScaled} is set (which it is by default} and this * density does not match {@link #inTargetDensity}, then the bitmap * will be scaled to the target density before being returned. * * <p>If this is 0, * {@link BitmapFactory#decodeResource(Resources, int)}, * {@link BitmapFactory#decodeResource(Resources, int, android.graphics.BitmapFactory.Options)}, * and {@link BitmapFactory#decodeResourceStream} * will fill in the density associated with the resource. The other * functions will leave it as-is and no density will be applied. * * @see #inTargetDensity * @see #inScreenDensity * @see #inScaled * @see Bitmap#setDensity(int) * @see android.util.DisplayMetrics#densityDpi */
public int inDensity;
The pixel density of the destination this bitmap will be drawn to. This is used in conjunction with inDensity and inScaled to determine if and how to scale the bitmap before returning it.

If this is 0, BitmapFactory.decodeResource(Resources, int), BitmapFactory.decodeResource(Resources, int, Options), and BitmapFactory.decodeResourceStream will fill in the density associated the Resources object's DisplayMetrics. The other functions will leave it as-is and no scaling for density will be performed.

See Also:
/** * The pixel density of the destination this bitmap will be drawn to. * This is used in conjunction with {@link #inDensity} and * {@link #inScaled} to determine if and how to scale the bitmap before * returning it. * * <p>If this is 0, * {@link BitmapFactory#decodeResource(Resources, int)}, * {@link BitmapFactory#decodeResource(Resources, int, android.graphics.BitmapFactory.Options)}, * and {@link BitmapFactory#decodeResourceStream} * will fill in the density associated the Resources object's * DisplayMetrics. The other * functions will leave it as-is and no scaling for density will be * performed. * * @see #inDensity * @see #inScreenDensity * @see #inScaled * @see android.util.DisplayMetrics#densityDpi */
public int inTargetDensity;
The pixel density of the actual screen that is being used. This is purely for applications running in density compatibility code, where inTargetDensity is actually the density the application sees rather than the real screen density.

By setting this, you allow the loading code to avoid scaling a bitmap that is currently in the screen density up/down to the compatibility density. Instead, if inDensity is the same as inScreenDensity, the bitmap will be left as-is. Anything using the resulting bitmap must also used Bitmap.getScaledWidth and Bitmap.getScaledHeight to account for any different between the bitmap's density and the target's density.

This is never set automatically for the caller by BitmapFactory itself. It must be explicitly set, since the caller must deal with the resulting bitmap in a density-aware way.

See Also:
/** * The pixel density of the actual screen that is being used. This is * purely for applications running in density compatibility code, where * {@link #inTargetDensity} is actually the density the application * sees rather than the real screen density. * * <p>By setting this, you * allow the loading code to avoid scaling a bitmap that is currently * in the screen density up/down to the compatibility density. Instead, * if {@link #inDensity} is the same as {@link #inScreenDensity}, the * bitmap will be left as-is. Anything using the resulting bitmap * must also used {@link Bitmap#getScaledWidth(int) * Bitmap.getScaledWidth} and {@link Bitmap#getScaledHeight * Bitmap.getScaledHeight} to account for any different between the * bitmap's density and the target's density. * * <p>This is never set automatically for the caller by * {@link BitmapFactory} itself. It must be explicitly set, since the * caller must deal with the resulting bitmap in a density-aware way. * * @see #inDensity * @see #inTargetDensity * @see #inScaled * @see android.util.DisplayMetrics#densityDpi */
public int inScreenDensity;
When this flag is set, if inDensity and inTargetDensity are not 0, the bitmap will be scaled to match inTargetDensity when loaded, rather than relying on the graphics system scaling it each time it is drawn to a Canvas.

BitmapRegionDecoder ignores this flag, and will not scale output based on density. (though inSampleSize is supported)

This flag is turned on by default and should be turned off if you need a non-scaled version of the bitmap. Nine-patch bitmaps ignore this flag and are always scaled.

If inPremultiplied is set to false, and the image has alpha, setting this flag to true may result in incorrect colors.

/** * When this flag is set, if {@link #inDensity} and * {@link #inTargetDensity} are not 0, the * bitmap will be scaled to match {@link #inTargetDensity} when loaded, * rather than relying on the graphics system scaling it each time it * is drawn to a Canvas. * * <p>BitmapRegionDecoder ignores this flag, and will not scale output * based on density. (though {@link #inSampleSize} is supported)</p> * * <p>This flag is turned on by default and should be turned off if you need * a non-scaled version of the bitmap. Nine-patch bitmaps ignore this * flag and are always scaled. * * <p>If {@link #inPremultiplied} is set to false, and the image has alpha, * setting this flag to true may result in incorrect colors. */
public boolean inScaled;
Deprecated:As of VERSION_CODES.LOLLIPOP, this is ignored. In VERSION_CODES.KITKAT and below, if this is set to true, then the resulting bitmap will allocate its pixels such that they can be purged if the system needs to reclaim memory. In that instance, when the pixels need to be accessed again (e.g. the bitmap is drawn, getPixels() is called), they will be automatically re-decoded.

For the re-decode to happen, the bitmap must have access to the encoded data, either by sharing a reference to the input or by making a copy of it. This distinction is controlled by inInputShareable. If this is true, then the bitmap may keep a shallow reference to the input. If this is false, then the bitmap will explicitly make a copy of the input data, and keep that. Even if sharing is allowed, the implementation may still decide to make a deep copy of the input data.

While inPurgeable can help avoid big Dalvik heap allocations (from API level 11 onward), it sacrifices performance predictability since any image that the view system tries to draw may incur a decode delay which can lead to dropped frames. Therefore, most apps should avoid using inPurgeable to allow for a fast and fluid UI. To minimize Dalvik heap allocations use the inBitmap flag instead.

Note: This flag is ignored when used with BitmapFactory.decodeResource(Resources, int, Options) or BitmapFactory.decodeFile(String, Options).

/** * @deprecated As of {@link android.os.Build.VERSION_CODES#LOLLIPOP}, this is * ignored. * * In {@link android.os.Build.VERSION_CODES#KITKAT} and below, if this * is set to true, then the resulting bitmap will allocate its * pixels such that they can be purged if the system needs to reclaim * memory. In that instance, when the pixels need to be accessed again * (e.g. the bitmap is drawn, getPixels() is called), they will be * automatically re-decoded. * * <p>For the re-decode to happen, the bitmap must have access to the * encoded data, either by sharing a reference to the input * or by making a copy of it. This distinction is controlled by * inInputShareable. If this is true, then the bitmap may keep a shallow * reference to the input. If this is false, then the bitmap will * explicitly make a copy of the input data, and keep that. Even if * sharing is allowed, the implementation may still decide to make a * deep copy of the input data.</p> * * <p>While inPurgeable can help avoid big Dalvik heap allocations (from * API level 11 onward), it sacrifices performance predictability since any * image that the view system tries to draw may incur a decode delay which * can lead to dropped frames. Therefore, most apps should avoid using * inPurgeable to allow for a fast and fluid UI. To minimize Dalvik heap * allocations use the {@link #inBitmap} flag instead.</p> * * <p class="note"><strong>Note:</strong> This flag is ignored when used * with {@link #decodeResource(Resources, int, * android.graphics.BitmapFactory.Options)} or {@link #decodeFile(String, * android.graphics.BitmapFactory.Options)}.</p> */
@Deprecated public boolean inPurgeable;
Deprecated:As of VERSION_CODES.LOLLIPOP, this is ignored. In VERSION_CODES.KITKAT and below, this field works in conjuction with inPurgeable. If inPurgeable is false, then this field is ignored. If inPurgeable is true, then this field determines whether the bitmap can share a reference to the input data (inputstream, array, etc.) or if it must make a deep copy.
/** * @deprecated As of {@link android.os.Build.VERSION_CODES#LOLLIPOP}, this is * ignored. * * In {@link android.os.Build.VERSION_CODES#KITKAT} and below, this * field works in conjuction with inPurgeable. If inPurgeable is false, * then this field is ignored. If inPurgeable is true, then this field * determines whether the bitmap can share a reference to the input * data (inputstream, array, etc.) or if it must make a deep copy. */
@Deprecated public boolean inInputShareable;
Deprecated:As of VERSION_CODES.N, this is ignored. The output will always be high quality. In VERSION_CODES.M and below, if inPreferQualityOverSpeed is set to true, the decoder will try to decode the reconstructed image to a higher quality even at the expense of the decoding speed. Currently the field only affects JPEG decode, in the case of which a more accurate, but slightly slower, IDCT method will be used instead.
/** * @deprecated As of {@link android.os.Build.VERSION_CODES#N}, this is * ignored. The output will always be high quality. * * In {@link android.os.Build.VERSION_CODES#M} and below, if * inPreferQualityOverSpeed is set to true, the decoder will try to * decode the reconstructed image to a higher quality even at the * expense of the decoding speed. Currently the field only affects JPEG * decode, in the case of which a more accurate, but slightly slower, * IDCT method will be used instead. */
@Deprecated public boolean inPreferQualityOverSpeed;
The resulting width of the bitmap. If inJustDecodeBounds is set to false, this will be width of the output bitmap after any scaling is applied. If true, it will be the width of the input image without any accounting for scaling.

outWidth will be set to -1 if there is an error trying to decode.

/** * The resulting width of the bitmap. If {@link #inJustDecodeBounds} is * set to false, this will be width of the output bitmap after any * scaling is applied. If true, it will be the width of the input image * without any accounting for scaling. * * <p>outWidth will be set to -1 if there is an error trying to decode.</p> */
public int outWidth;
The resulting height of the bitmap. If inJustDecodeBounds is set to false, this will be height of the output bitmap after any scaling is applied. If true, it will be the height of the input image without any accounting for scaling.

outHeight will be set to -1 if there is an error trying to decode.

/** * The resulting height of the bitmap. If {@link #inJustDecodeBounds} is * set to false, this will be height of the output bitmap after any * scaling is applied. If true, it will be the height of the input image * without any accounting for scaling. * * <p>outHeight will be set to -1 if there is an error trying to decode.</p> */
public int outHeight;
If known, this string is set to the mimetype of the decoded image. If not known, or there is an error, it is set to null.
/** * If known, this string is set to the mimetype of the decoded image. * If not known, or there is an error, it is set to null. */
public String outMimeType;
If known, the config the decoded bitmap will have. If not known, or there is an error, it is set to null.
/** * If known, the config the decoded bitmap will have. * If not known, or there is an error, it is set to null. */
public Bitmap.Config outConfig;
If known, the color space the decoded bitmap will have. Note that the output color space is not guaranteed to be the color space the bitmap is encoded with. If not known (when the config is Config.ALPHA_8 for instance), or there is an error, it is set to null.
/** * If known, the color space the decoded bitmap will have. Note that the * output color space is not guaranteed to be the color space the bitmap * is encoded with. If not known (when the config is * {@link Bitmap.Config#ALPHA_8} for instance), or there is an error, * it is set to null. */
public ColorSpace outColorSpace;
Temp storage to use for decoding. Suggest 16K or so.
/** * Temp storage to use for decoding. Suggest 16K or so. */
public byte[] inTempStorage;
Deprecated:As of VERSION_CODES.N, see comments on requestCancelDecode(). Flag to indicate that cancel has been called on this object. This is useful if there's an intermediary that wants to first decode the bounds and then decode the image. In that case the intermediary can check, inbetween the bounds decode and the image decode, to see if the operation is canceled.
/** * @deprecated As of {@link android.os.Build.VERSION_CODES#N}, see * comments on {@link #requestCancelDecode()}. * * Flag to indicate that cancel has been called on this object. This * is useful if there's an intermediary that wants to first decode the * bounds and then decode the image. In that case the intermediary * can check, inbetween the bounds decode and the image decode, to see * if the operation is canceled. */
@Deprecated public boolean mCancel;
@deprecated As of VERSION_CODES.N, this will not affect the decode, though it will still set mCancel. In VERSION_CODES.M and below, if this can be called from another thread while this options object is inside a decode... call. Calling this will notify the decoder that it should cancel its operation. This is not guaranteed to cancel the decode, but if it does, the decoder... operation will return null, or if inJustDecodeBounds is true, will set outWidth/outHeight to -1
/** * @deprecated As of {@link android.os.Build.VERSION_CODES#N}, this * will not affect the decode, though it will still set mCancel. * * In {@link android.os.Build.VERSION_CODES#M} and below, if this can * be called from another thread while this options object is inside * a decode... call. Calling this will notify the decoder that it * should cancel its operation. This is not guaranteed to cancel the * decode, but if it does, the decoder... operation will return null, * or if inJustDecodeBounds is true, will set outWidth/outHeight * to -1 */
@Deprecated public void requestCancelDecode() { mCancel = true; } static void validate(Options opts) { if (opts == null) return; if (opts.inBitmap != null && opts.inBitmap.getConfig() == Bitmap.Config.HARDWARE) { throw new IllegalArgumentException("Bitmaps with Config.HARWARE are always immutable"); } if (opts.inMutable && opts.inPreferredConfig == Bitmap.Config.HARDWARE) { throw new IllegalArgumentException("Bitmaps with Config.HARDWARE cannot be " + "decoded into - they are immutable"); } if (opts.inPreferredColorSpace != null) { if (!(opts.inPreferredColorSpace instanceof ColorSpace.Rgb)) { throw new IllegalArgumentException("The destination color space must use the " + "RGB color model"); } if (((ColorSpace.Rgb) opts.inPreferredColorSpace).getTransferParameters() == null) { throw new IllegalArgumentException("The destination color space must use an " + "ICC parametric transfer function"); } } } }
Decode a file path into a bitmap. If the specified file name is null, or cannot be decoded into a bitmap, the function returns null.
Params:
  • pathName – complete path name for the file to be decoded.
  • opts – null-ok; Options that control downsampling and whether the image should be completely decoded, or just is size returned.
Throws:
Returns:The decoded bitmap, or null if the image data could not be decoded, or, if opts is non-null, if opts requested only the size be returned (in opts.outWidth and opts.outHeight)
/** * Decode a file path into a bitmap. If the specified file name is null, * or cannot be decoded into a bitmap, the function returns null. * * @param pathName complete path name for the file to be decoded. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) * @throws IllegalArgumentException if {@link BitmapFactory.Options#inPreferredConfig} * is {@link android.graphics.Bitmap.Config#HARDWARE} * and {@link BitmapFactory.Options#inMutable} is set, if the specified color space * is not {@link ColorSpace.Model#RGB RGB}, or if the specified color space's transfer * function is not an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve} */
public static Bitmap decodeFile(String pathName, Options opts) { validate(opts); Bitmap bm = null; InputStream stream = null; try { stream = new FileInputStream(pathName); bm = decodeStream(stream, null, opts); } catch (Exception e) { /* do nothing. If the exception happened on open, bm will be null. */ Log.e("BitmapFactory", "Unable to decode stream: " + e); } finally { if (stream != null) { try { stream.close(); } catch (IOException e) { // do nothing here } } } return bm; }
Decode a file path into a bitmap. If the specified file name is null, or cannot be decoded into a bitmap, the function returns null.
Params:
  • pathName – complete path name for the file to be decoded.
Returns:the resulting decoded bitmap, or null if it could not be decoded.
/** * Decode a file path into a bitmap. If the specified file name is null, * or cannot be decoded into a bitmap, the function returns null. * * @param pathName complete path name for the file to be decoded. * @return the resulting decoded bitmap, or null if it could not be decoded. */
public static Bitmap decodeFile(String pathName) { return decodeFile(pathName, null); }
Decode a new Bitmap from an InputStream. This InputStream was obtained from resources, which we pass to be able to scale the bitmap accordingly.
Throws:
/** * Decode a new Bitmap from an InputStream. This InputStream was obtained from * resources, which we pass to be able to scale the bitmap accordingly. * @throws IllegalArgumentException if {@link BitmapFactory.Options#inPreferredConfig} * is {@link android.graphics.Bitmap.Config#HARDWARE} * and {@link BitmapFactory.Options#inMutable} is set, if the specified color space * is not {@link ColorSpace.Model#RGB RGB}, or if the specified color space's transfer * function is not an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve} */
@Nullable public static Bitmap decodeResourceStream(@Nullable Resources res, @Nullable TypedValue value, @Nullable InputStream is, @Nullable Rect pad, @Nullable Options opts) { validate(opts); if (opts == null) { opts = new Options(); } if (opts.inDensity == 0 && value != null) { final int density = value.density; if (density == TypedValue.DENSITY_DEFAULT) { opts.inDensity = DisplayMetrics.DENSITY_DEFAULT; } else if (density != TypedValue.DENSITY_NONE) { opts.inDensity = density; } } if (opts.inTargetDensity == 0 && res != null) { opts.inTargetDensity = res.getDisplayMetrics().densityDpi; } return decodeStream(is, pad, opts); }
Synonym for opening the given resource and calling decodeResourceStream.
Params:
  • res – The resources object containing the image data
  • id – The resource id of the image data
  • opts – null-ok; Options that control downsampling and whether the image should be completely decoded, or just is size returned.
Throws:
Returns:The decoded bitmap, or null if the image data could not be decoded, or, if opts is non-null, if opts requested only the size be returned (in opts.outWidth and opts.outHeight)
/** * Synonym for opening the given resource and calling * {@link #decodeResourceStream}. * * @param res The resources object containing the image data * @param id The resource id of the image data * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) * @throws IllegalArgumentException if {@link BitmapFactory.Options#inPreferredConfig} * is {@link android.graphics.Bitmap.Config#HARDWARE} * and {@link BitmapFactory.Options#inMutable} is set, if the specified color space * is not {@link ColorSpace.Model#RGB RGB}, or if the specified color space's transfer * function is not an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve} */
public static Bitmap decodeResource(Resources res, int id, Options opts) { validate(opts); Bitmap bm = null; InputStream is = null; try { final TypedValue value = new TypedValue(); is = res.openRawResource(id, value); bm = decodeResourceStream(res, value, is, null, opts); } catch (Exception e) { /* do nothing. If the exception happened on open, bm will be null. If it happened on close, bm is still valid. */ } finally { try { if (is != null) is.close(); } catch (IOException e) { // Ignore } } if (bm == null && opts != null && opts.inBitmap != null) { throw new IllegalArgumentException("Problem decoding into existing bitmap"); } return bm; }
Synonym for decodeResource(Resources, int, Options) with null Options.
Params:
  • res – The resources object containing the image data
  • id – The resource id of the image data
Returns:The decoded bitmap, or null if the image could not be decoded.
/** * Synonym for {@link #decodeResource(Resources, int, android.graphics.BitmapFactory.Options)} * with null Options. * * @param res The resources object containing the image data * @param id The resource id of the image data * @return The decoded bitmap, or null if the image could not be decoded. */
public static Bitmap decodeResource(Resources res, int id) { return decodeResource(res, id, null); }
Decode an immutable bitmap from the specified byte array.
Params:
  • data – byte array of compressed image data
  • offset – offset into imageData for where the decoder should begin parsing.
  • length – the number of bytes, beginning at offset, to parse
  • opts – null-ok; Options that control downsampling and whether the image should be completely decoded, or just is size returned.
Throws:
Returns:The decoded bitmap, or null if the image data could not be decoded, or, if opts is non-null, if opts requested only the size be returned (in opts.outWidth and opts.outHeight)
/** * Decode an immutable bitmap from the specified byte array. * * @param data byte array of compressed image data * @param offset offset into imageData for where the decoder should begin * parsing. * @param length the number of bytes, beginning at offset, to parse * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) * @throws IllegalArgumentException if {@link BitmapFactory.Options#inPreferredConfig} * is {@link android.graphics.Bitmap.Config#HARDWARE} * and {@link BitmapFactory.Options#inMutable} is set, if the specified color space * is not {@link ColorSpace.Model#RGB RGB}, or if the specified color space's transfer * function is not an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve} */
public static Bitmap decodeByteArray(byte[] data, int offset, int length, Options opts) { if ((offset | length) < 0 || data.length < offset + length) { throw new ArrayIndexOutOfBoundsException(); } validate(opts); Bitmap bm; Trace.traceBegin(Trace.TRACE_TAG_GRAPHICS, "decodeBitmap"); try { bm = nativeDecodeByteArray(data, offset, length, opts); if (bm == null && opts != null && opts.inBitmap != null) { throw new IllegalArgumentException("Problem decoding into existing bitmap"); } setDensityFromOptions(bm, opts); } finally { Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS); } return bm; }
Decode an immutable bitmap from the specified byte array.
Params:
  • data – byte array of compressed image data
  • offset – offset into imageData for where the decoder should begin parsing.
  • length – the number of bytes, beginning at offset, to parse
Returns:The decoded bitmap, or null if the image could not be decoded.
/** * Decode an immutable bitmap from the specified byte array. * * @param data byte array of compressed image data * @param offset offset into imageData for where the decoder should begin * parsing. * @param length the number of bytes, beginning at offset, to parse * @return The decoded bitmap, or null if the image could not be decoded. */
public static Bitmap decodeByteArray(byte[] data, int offset, int length) { return decodeByteArray(data, offset, length, null); }
Set the newly decoded bitmap's density based on the Options.
/** * Set the newly decoded bitmap's density based on the Options. */
private static void setDensityFromOptions(Bitmap outputBitmap, Options opts) { if (outputBitmap == null || opts == null) return; final int density = opts.inDensity; if (density != 0) { outputBitmap.setDensity(density); final int targetDensity = opts.inTargetDensity; if (targetDensity == 0 || density == targetDensity || density == opts.inScreenDensity) { return; } byte[] np = outputBitmap.getNinePatchChunk(); final boolean isNinePatch = np != null && NinePatch.isNinePatchChunk(np); if (opts.inScaled || isNinePatch) { outputBitmap.setDensity(targetDensity); } } else if (opts.inBitmap != null) { // bitmap was reused, ensure density is reset outputBitmap.setDensity(Bitmap.getDefaultDensity()); } }
Decode an input stream into a bitmap. If the input stream is null, or cannot be used to decode a bitmap, the function returns null. The stream's position will be where ever it was after the encoded data was read.
Params:
  • is – The input stream that holds the raw data to be decoded into a bitmap.
  • outPadding – If not null, return the padding rect for the bitmap if it exists, otherwise set padding to [-1,-1,-1,-1]. If no bitmap is returned (null) then padding is unchanged.
  • opts – null-ok; Options that control downsampling and whether the image should be completely decoded, or just is size returned.
Throws:
Returns:The decoded bitmap, or null if the image data could not be decoded, or, if opts is non-null, if opts requested only the size be returned (in opts.outWidth and opts.outHeight)
/** * Decode an input stream into a bitmap. If the input stream is null, or * cannot be used to decode a bitmap, the function returns null. * The stream's position will be where ever it was after the encoded data * was read. * * @param is The input stream that holds the raw data to be decoded into a * bitmap. * @param outPadding If not null, return the padding rect for the bitmap if * it exists, otherwise set padding to [-1,-1,-1,-1]. If * no bitmap is returned (null) then padding is * unchanged. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) * @throws IllegalArgumentException if {@link BitmapFactory.Options#inPreferredConfig} * is {@link android.graphics.Bitmap.Config#HARDWARE} * and {@link BitmapFactory.Options#inMutable} is set, if the specified color space * is not {@link ColorSpace.Model#RGB RGB}, or if the specified color space's transfer * function is not an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve} * * <p class="note">Prior to {@link android.os.Build.VERSION_CODES#KITKAT}, * if {@link InputStream#markSupported is.markSupported()} returns true, * <code>is.mark(1024)</code> would be called. As of * {@link android.os.Build.VERSION_CODES#KITKAT}, this is no longer the case.</p> */
@Nullable public static Bitmap decodeStream(@Nullable InputStream is, @Nullable Rect outPadding, @Nullable Options opts) { // we don't throw in this case, thus allowing the caller to only check // the cache, and not force the image to be decoded. if (is == null) { return null; } validate(opts); Bitmap bm = null; Trace.traceBegin(Trace.TRACE_TAG_GRAPHICS, "decodeBitmap"); try { if (is instanceof AssetManager.AssetInputStream) { final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); bm = nativeDecodeAsset(asset, outPadding, opts); } else { bm = decodeStreamInternal(is, outPadding, opts); } if (bm == null && opts != null && opts.inBitmap != null) { throw new IllegalArgumentException("Problem decoding into existing bitmap"); } setDensityFromOptions(bm, opts); } finally { Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS); } return bm; }
Private helper function for decoding an InputStream natively. Buffers the input enough to do a rewind as needed, and supplies temporary storage if necessary. is MUST NOT be null.
/** * Private helper function for decoding an InputStream natively. Buffers the input enough to * do a rewind as needed, and supplies temporary storage if necessary. is MUST NOT be null. */
private static Bitmap decodeStreamInternal(@NonNull InputStream is, @Nullable Rect outPadding, @Nullable Options opts) { // ASSERT(is != null); byte [] tempStorage = null; if (opts != null) tempStorage = opts.inTempStorage; if (tempStorage == null) tempStorage = new byte[DECODE_BUFFER_SIZE]; return nativeDecodeStream(is, tempStorage, outPadding, opts); }
Decode an input stream into a bitmap. If the input stream is null, or cannot be used to decode a bitmap, the function returns null. The stream's position will be where ever it was after the encoded data was read.
Params:
  • is – The input stream that holds the raw data to be decoded into a bitmap.
Returns:The decoded bitmap, or null if the image data could not be decoded.
/** * Decode an input stream into a bitmap. If the input stream is null, or * cannot be used to decode a bitmap, the function returns null. * The stream's position will be where ever it was after the encoded data * was read. * * @param is The input stream that holds the raw data to be decoded into a * bitmap. * @return The decoded bitmap, or null if the image data could not be decoded. */
public static Bitmap decodeStream(InputStream is) { return decodeStream(is, null, null); }
Decode a bitmap from the file descriptor. If the bitmap cannot be decoded return null. The position within the descriptor will not be changed when this returns, so the descriptor can be used again as-is.
Params:
  • fd – The file descriptor containing the bitmap data to decode
  • outPadding – If not null, return the padding rect for the bitmap if it exists, otherwise set padding to [-1,-1,-1,-1]. If no bitmap is returned (null) then padding is unchanged.
  • opts – null-ok; Options that control downsampling and whether the image should be completely decoded, or just its size returned.
Throws:
Returns:the decoded bitmap, or null
/** * Decode a bitmap from the file descriptor. If the bitmap cannot be decoded * return null. The position within the descriptor will not be changed when * this returns, so the descriptor can be used again as-is. * * @param fd The file descriptor containing the bitmap data to decode * @param outPadding If not null, return the padding rect for the bitmap if * it exists, otherwise set padding to [-1,-1,-1,-1]. If * no bitmap is returned (null) then padding is * unchanged. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just its size returned. * @return the decoded bitmap, or null * @throws IllegalArgumentException if {@link BitmapFactory.Options#inPreferredConfig} * is {@link android.graphics.Bitmap.Config#HARDWARE} * and {@link BitmapFactory.Options#inMutable} is set, if the specified color space * is not {@link ColorSpace.Model#RGB RGB}, or if the specified color space's transfer * function is not an {@link ColorSpace.Rgb.TransferParameters ICC parametric curve} */
public static Bitmap decodeFileDescriptor(FileDescriptor fd, Rect outPadding, Options opts) { validate(opts); Bitmap bm; Trace.traceBegin(Trace.TRACE_TAG_GRAPHICS, "decodeFileDescriptor"); try { if (nativeIsSeekable(fd)) { bm = nativeDecodeFileDescriptor(fd, outPadding, opts); } else { FileInputStream fis = new FileInputStream(fd); try { bm = decodeStreamInternal(fis, outPadding, opts); } finally { try { fis.close(); } catch (Throwable t) {/* ignore */} } } if (bm == null && opts != null && opts.inBitmap != null) { throw new IllegalArgumentException("Problem decoding into existing bitmap"); } setDensityFromOptions(bm, opts); } finally { Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS); } return bm; }
Decode a bitmap from the file descriptor. If the bitmap cannot be decoded return null. The position within the descriptor will not be changed when this returns, so the descriptor can be used again as is.
Params:
  • fd – The file descriptor containing the bitmap data to decode
Returns:the decoded bitmap, or null
/** * Decode a bitmap from the file descriptor. If the bitmap cannot be decoded * return null. The position within the descriptor will not be changed when * this returns, so the descriptor can be used again as is. * * @param fd The file descriptor containing the bitmap data to decode * @return the decoded bitmap, or null */
public static Bitmap decodeFileDescriptor(FileDescriptor fd) { return decodeFileDescriptor(fd, null, null); } private static native Bitmap nativeDecodeStream(InputStream is, byte[] storage, Rect padding, Options opts); private static native Bitmap nativeDecodeFileDescriptor(FileDescriptor fd, Rect padding, Options opts); private static native Bitmap nativeDecodeAsset(long nativeAsset, Rect padding, Options opts); private static native Bitmap nativeDecodeByteArray(byte[] data, int offset, int length, Options opts); private static native boolean nativeIsSeekable(FileDescriptor fd); }