/*
 * Copyright 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.media;

import android.annotation.CallbackExecutor;
import android.annotation.IntDef;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.Context;
import android.graphics.SurfaceTexture;
import android.net.Uri;
import android.os.Handler;
import android.os.Parcel;
import android.os.PersistableBundle;
import android.view.Surface;
import android.view.SurfaceHolder;

import java.io.FileDescriptor;
import java.io.IOException;
import java.io.InputStream;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.Executor;


@hide MediaPlayer2 class can be used to control playback of audio/video files and streams. An example on how to use the methods in this class can be found in VideoView.

Topics covered here are:

  1. State Diagram
  2. Valid and Invalid States
  3. Permissions
  4. Register informational and error callbacks

Developer Guides

For more information about how to use MediaPlayer2, read the Media Playback developer guide.

State Diagram

Playback control of audio/video files and streams is managed as a state machine. The following diagram shows the life cycle and the states of a MediaPlayer2 object driven by the supported playback control operations. The ovals represent the states a MediaPlayer2 object may reside in. The arcs represent the playback control operations that drive the object state transition. There are two types of arcs. The arcs with a single arrow head represent synchronous method calls, while those with a double arrow head represent asynchronous method calls.

From this state diagram, one can see that a MediaPlayer2 object has the following states:

  • When a MediaPlayer2 object is just created using create or after reset() is called, it is in the Idle state; and after close() is called, it is in the End state. Between these two states is the life cycle of the MediaPlayer2 object.
    • It is a programming error to invoke methods such as getCurrentPosition(), getDuration(), getVideoHeight(), getVideoWidth(), setAudioAttributes(AudioAttributes), setPlayerVolume(float), pause(), play(), seekTo(long, int) or prepare() in the Idle state.
    • It is also recommended that once a MediaPlayer2 object is no longer being used, call close() immediately so that resources used by the internal player engine associated with the MediaPlayer2 object can be released immediately. Resource may include singleton resources such as hardware acceleration components and failure to call close() may cause subsequent instances of MediaPlayer2 objects to fallback to software implementations or fail altogether. Once the MediaPlayer2 object is in the End state, it can no longer be used and there is no way to bring it back to any other state.
    • Furthermore, the MediaPlayer2 objects created using new is in the Idle state.
  • In general, some playback control operation may fail due to various reasons, such as unsupported audio/video format, poorly interleaved audio/video, resolution too high, streaming timeout, and the like. Thus, error reporting and recovery is an important concern under these circumstances. Sometimes, due to programming errors, invoking a playback control operation in an invalid state may also occur. Under all these error conditions, the internal player engine invokes a user supplied MediaPlayer2EventCallback.onError() method if an MediaPlayer2EventCallback has been registered beforehand via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback).
    • It is important to note that once an error occurs, the MediaPlayer2 object enters the Error state (except as noted above), even if an error listener has not been registered by the application.
    • In order to reuse a MediaPlayer2 object that is in the Error state and recover from the error, reset() can be called to restore the object to its Idle state.
    • It is good programming practice to have your application register a OnErrorListener to look out for error notifications from the internal player engine.
    • IllegalStateException is thrown to prevent programming errors such as calling prepare(), setDataSource(DataSourceDesc) methods in an invalid state.
  • Calling setDataSource(DataSourceDesc) transfers a MediaPlayer2 object in the Idle state to the Initialized state.
    • An IllegalStateException is thrown if setDataSource() is called in any other state.
    • It is good programming practice to always look out for IllegalArgumentException and IOException that may be thrown from setDataSource.
  • A MediaPlayer2 object must first enter the Prepared state before playback can be started.
    • There are an asynchronous way that the Prepared state can be reached: a call to prepare() (asynchronous) which first transfers the object to the Preparing state after the call returns (which occurs almost right way) while the internal player engine continues working on the rest of preparation work until the preparation work completes. When the preparation completes, the internal player engine then calls a user supplied callback method, onInfo() of the MediaPlayer2EventCallback interface with MEDIA_INFO_PREPARED, if an MediaPlayer2EventCallback is registered beforehand via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback).
    • It is important to note that the Preparing state is a transient state, and the behavior of calling any method with side effect while a MediaPlayer2 object is in the Preparing state is undefined.
    • An IllegalStateException is thrown if prepare() is called in any other state.
    • While in the Prepared state, properties such as audio/sound volume, screenOnWhilePlaying, looping can be adjusted by invoking the corresponding set methods.
  • To start the playback, play() must be called. After play() returns successfully, the MediaPlayer2 object is in the Started state. getPlayerState() can be called to test whether the MediaPlayer2 object is in the Started state.
    • While in the Started state, the internal player engine calls a user supplied callback method MediaPlayer2EventCallback.onInfo() with MEDIA_INFO_BUFFERING_UPDATE if an MediaPlayer2EventCallback has been registered beforehand via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback). This callback allows applications to keep track of the buffering status while streaming audio/video.
    • Calling play() has not effect on a MediaPlayer2 object that is already in the Started state.
  • Playback can be paused and stopped, and the current playback position can be adjusted. Playback can be paused via pause(). When the call to pause() returns, the MediaPlayer2 object enters the Paused state. Note that the transition from the Started state to the Paused state and vice versa happens asynchronously in the player engine. It may take some time before the state is updated in calls to getPlayerState(), and it can be a number of seconds in the case of streamed content.
    • Calling play() to resume playback for a paused MediaPlayer2 object, and the resumed playback position is the same as where it was paused. When the call to play() returns, the paused MediaPlayer2 object goes back to the Started state.
    • Calling pause() has no effect on a MediaPlayer2 object that is already in the Paused state.
  • The playback position can be adjusted with a call to seekTo(long, int).
    • Although the asynchronuous seekTo(long, int) call returns right away, the actual seek operation may take a while to finish, especially for audio/video being streamed. When the actual seek operation completes, the internal player engine calls a user supplied MediaPlayer2EventCallback.onCallCompleted() with CALL_COMPLETED_SEEK_TO if an MediaPlayer2EventCallback has been registered beforehand via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback).
    • Please note that seekTo(long, int) can also be called in the other states, such as Prepared, Paused and PlaybackCompleted state. When seekTo(long, int) is called in those states, one video frame will be displayed if the stream has video and the requested position is valid.
    • Furthermore, the actual current playback position can be retrieved with a call to getCurrentPosition(), which is helpful for applications such as a Music player that need to keep track of the playback progress.
  • When the playback reaches the end of stream, the playback completes.
    • If current source is set to loop by loopCurrent(boolean), the MediaPlayer2 object shall remain in the Started state.
    • If the looping mode was set to false , the player engine calls a user supplied callback method, MediaPlayer2EventCallback.onCompletion(), if an MediaPlayer2EventCallback is registered beforehand via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback). The invoke of the callback signals that the object is now in the PlaybackCompleted state.
    • While in the PlaybackCompleted state, calling play() can restart the playback from the beginning of the audio/video source.

    Valid and invalid states

    Method Name

    Valid Sates

    Invalid States

    Comments

    attachAuxEffect

    {Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}

    {Idle, Error}

    This method must be called after setDataSource. Calling it does not change the object state.

    getAudioSessionId

    any

    {}

    This method can be called in any state and calling it does not change the object state.

    getCurrentPosition

    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}

    {Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    getDuration

    {Prepared, Started, Paused, Stopped, PlaybackCompleted}

    {Idle, Initialized, Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    getVideoHeight

    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}

    {Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    getVideoWidth

    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}

    {Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    getPlayerState

    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted}

    {Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    pause

    {Started, Paused, PlaybackCompleted}

    {Idle, Initialized, Prepared, Stopped, Error}

    Successful invoke of this method in a valid state transfers the object to the Paused state. Calling this method in an invalid state transfers the object to the Error state.

    prepare

    {Initialized, Stopped}

    {Idle, Prepared, Started, Paused, PlaybackCompleted, Error}

    Successful invoke of this method in a valid state transfers the object to the Preparing state. Calling this method in an invalid state throws an IllegalStateException.

    release

    any

    {}

    After close(), the object is no longer available.

    reset

    {Idle, Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, Error}

    {}

    After reset(), the object is like being just created.

    seekTo

    {Prepared, Started, Paused, PlaybackCompleted}

    {Idle, Initialized, Stopped, Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    setAudioAttributes

    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}

    {Error}

    Successful invoke of this method does not change the state. In order for the target audio attributes type to become effective, this method must be called before prepare().

    setAudioSessionId

    {Idle}

    {Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, Error}

    This method must be called in idle state as the audio session ID must be known before calling setDataSource. Calling it does not change the object state.

    setAudioStreamType (deprecated)

    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}

    {Error}

    Successful invoke of this method does not change the state. In order for the target audio stream type to become effective, this method must be called before prepare().

    setAuxEffectSendLevel

    any

    {}

    Calling this method does not change the object state.

    setDataSource

    {Idle}

    {Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, Error}

    Successful invoke of this method in a valid state transfers the object to the Initialized state. Calling this method in an invalid state throws an IllegalStateException.

    setDisplay

    any

    {}

    This method can be called in any state and calling it does not change the object state.

    setSurface

    any

    {}

    This method can be called in any state and calling it does not change the object state.

    loopCurrent

    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}

    {Error}

    Successful invoke of this method in a valid state does not change the state. Calling this method in an invalid state transfers the object to the Error state.

    isLooping

    any

    {}

    This method can be called in any state and calling it does not change the object state.

    setDrmEventCallback

    any

    {}

    This method can be called in any state and calling it does not change the object state.

    setMediaPlayer2EventCallback

    any

    {}

    This method can be called in any state and calling it does not change the object state.

    setPlaybackParams

    {Initialized, Prepared, Started, Paused, PlaybackCompleted, Error}

    {Idle, Stopped}

    This method will change state in some cases, depending on when it's called.

    setPlayerVolume

    {Idle, Initialized, Stopped, Prepared, Started, Paused, PlaybackCompleted}

    {Error}

    Successful invoke of this method does not change the state.
    play

    {Prepared, Started, Paused, PlaybackCompleted}

    {Idle, Initialized, Stopped, Error}

    Successful invoke of this method in a valid state transfers the object to the Started state. Calling this method in an invalid state transfers the object to the Error state.

    stop

    {Prepared, Started, Stopped, Paused, PlaybackCompleted}

    {Idle, Initialized, Error}

    Successful invoke of this method in a valid state transfers the object to the Stopped state. Calling this method in an invalid state transfers the object to the Error state.

    getTrackInfo

    {Prepared, Started, Stopped, Paused, PlaybackCompleted}

    {Idle, Initialized, Error}

    Successful invoke of this method does not change the state.

    selectTrack

    {Prepared, Started, Stopped, Paused, PlaybackCompleted}

    {Idle, Initialized, Error}

    Successful invoke of this method does not change the state.

    deselectTrack

    {Prepared, Started, Stopped, Paused, PlaybackCompleted}

    {Idle, Initialized, Error}

    Successful invoke of this method does not change the state.

    Permissions

    One may need to declare a corresponding WAKE_LOCK permission <uses-permission> element.

    This class requires the INTERNET.INTERNET permission when used with network-based content.

    Callbacks

    Applications may want to register for informational and error events in order to be informed of some internal state update and possible runtime errors during playback or streaming. Registration for these events is done by properly setting the appropriate listeners (via calls to setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback), setDrmEventCallback(Executor, DrmEventCallback)). In order to receive the respective callback associated with these listeners, applications are required to create MediaPlayer2 objects on a thread with its own Looper running (main UI thread by default has a Looper running).

/** * @hide * MediaPlayer2 class can be used to control playback * of audio/video files and streams. An example on how to use the methods in * this class can be found in {@link android.widget.VideoView}. * * <p>Topics covered here are: * <ol> * <li><a href="#StateDiagram">State Diagram</a> * <li><a href="#Valid_and_Invalid_States">Valid and Invalid States</a> * <li><a href="#Permissions">Permissions</a> * <li><a href="#Callbacks">Register informational and error callbacks</a> * </ol> * * <div class="special reference"> * <h3>Developer Guides</h3> * <p>For more information about how to use MediaPlayer2, read the * <a href="{@docRoot}guide/topics/media/mediaplayer.html">Media Playback</a> developer guide.</p> * </div> * * <a name="StateDiagram"></a> * <h3>State Diagram</h3> * * <p>Playback control of audio/video files and streams is managed as a state * machine. The following diagram shows the life cycle and the states of a * MediaPlayer2 object driven by the supported playback control operations. * The ovals represent the states a MediaPlayer2 object may reside * in. The arcs represent the playback control operations that drive the object * state transition. There are two types of arcs. The arcs with a single arrow * head represent synchronous method calls, while those with * a double arrow head represent asynchronous method calls.</p> * * <p><img src="../../../images/mediaplayer_state_diagram.gif" * alt="MediaPlayer State diagram" * border="0" /></p> * * <p>From this state diagram, one can see that a MediaPlayer2 object has the * following states:</p> * <ul> * <li>When a MediaPlayer2 object is just created using <code>create</code> or * after {@link #reset()} is called, it is in the <em>Idle</em> state; and after * {@link #close()} is called, it is in the <em>End</em> state. Between these * two states is the life cycle of the MediaPlayer2 object. * <ul> * <li> It is a programming error to invoke methods such * as {@link #getCurrentPosition()}, * {@link #getDuration()}, {@link #getVideoHeight()}, * {@link #getVideoWidth()}, {@link #setAudioAttributes(AudioAttributes)}, * {@link #setPlayerVolume(float)}, {@link #pause()}, {@link #play()}, * {@link #seekTo(long, int)} or * {@link #prepare()} in the <em>Idle</em> state. * <li>It is also recommended that once * a MediaPlayer2 object is no longer being used, call {@link #close()} immediately * so that resources used by the internal player engine associated with the * MediaPlayer2 object can be released immediately. Resource may include * singleton resources such as hardware acceleration components and * failure to call {@link #close()} may cause subsequent instances of * MediaPlayer2 objects to fallback to software implementations or fail * altogether. Once the MediaPlayer2 * object is in the <em>End</em> state, it can no longer be used and * there is no way to bring it back to any other state. </li> * <li>Furthermore, * the MediaPlayer2 objects created using <code>new</code> is in the * <em>Idle</em> state. * </li> * </ul> * </li> * <li>In general, some playback control operation may fail due to various * reasons, such as unsupported audio/video format, poorly interleaved * audio/video, resolution too high, streaming timeout, and the like. * Thus, error reporting and recovery is an important concern under * these circumstances. Sometimes, due to programming errors, invoking a playback * control operation in an invalid state may also occur. Under all these * error conditions, the internal player engine invokes a user supplied * MediaPlayer2EventCallback.onError() method if an MediaPlayer2EventCallback has been * registered beforehand via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}. * <ul> * <li>It is important to note that once an error occurs, the * MediaPlayer2 object enters the <em>Error</em> state (except as noted * above), even if an error listener has not been registered by the application.</li> * <li>In order to reuse a MediaPlayer2 object that is in the <em> * Error</em> state and recover from the error, * {@link #reset()} can be called to restore the object to its <em>Idle</em> * state.</li> * <li>It is good programming practice to have your application * register a OnErrorListener to look out for error notifications from * the internal player engine.</li> * <li>IllegalStateException is * thrown to prevent programming errors such as calling * {@link #prepare()}, {@link #setDataSource(DataSourceDesc)} * methods in an invalid state. </li> * </ul> * </li> * <li>Calling * {@link #setDataSource(DataSourceDesc)} transfers a * MediaPlayer2 object in the <em>Idle</em> state to the * <em>Initialized</em> state. * <ul> * <li>An IllegalStateException is thrown if * setDataSource() is called in any other state.</li> * <li>It is good programming * practice to always look out for <code>IllegalArgumentException</code> * and <code>IOException</code> that may be thrown from * <code>setDataSource</code>.</li> * </ul> * </li> * <li>A MediaPlayer2 object must first enter the <em>Prepared</em> state * before playback can be started. * <ul> * <li>There are an asynchronous way that the <em>Prepared</em> state can be reached: * a call to {@link #prepare()} (asynchronous) which * first transfers the object to the <em>Preparing</em> state after the * call returns (which occurs almost right way) while the internal * player engine continues working on the rest of preparation work * until the preparation work completes. When the preparation completes, * the internal player engine then calls a user supplied callback method, * onInfo() of the MediaPlayer2EventCallback interface with {@link #MEDIA_INFO_PREPARED}, * if an MediaPlayer2EventCallback is registered beforehand via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.</li> * <li>It is important to note that * the <em>Preparing</em> state is a transient state, and the behavior * of calling any method with side effect while a MediaPlayer2 object is * in the <em>Preparing</em> state is undefined.</li> * <li>An IllegalStateException is * thrown if {@link #prepare()} is called in * any other state.</li> * <li>While in the <em>Prepared</em> state, properties * such as audio/sound volume, screenOnWhilePlaying, looping can be * adjusted by invoking the corresponding set methods.</li> * </ul> * </li> * <li>To start the playback, {@link #play()} must be called. After * {@link #play()} returns successfully, the MediaPlayer2 object is in the * <em>Started</em> state. {@link #getPlayerState()} can be called to test * whether the MediaPlayer2 object is in the <em>Started</em> state. * <ul> * <li>While in the <em>Started</em> state, the internal player engine calls * a user supplied callback method MediaPlayer2EventCallback.onInfo() with * {@link #MEDIA_INFO_BUFFERING_UPDATE} if an MediaPlayer2EventCallback has been * registered beforehand via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}. * This callback allows applications to keep track of the buffering status * while streaming audio/video.</li> * <li>Calling {@link #play()} has not effect * on a MediaPlayer2 object that is already in the <em>Started</em> state.</li> * </ul> * </li> * <li>Playback can be paused and stopped, and the current playback position * can be adjusted. Playback can be paused via {@link #pause()}. When the call to * {@link #pause()} returns, the MediaPlayer2 object enters the * <em>Paused</em> state. Note that the transition from the <em>Started</em> * state to the <em>Paused</em> state and vice versa happens * asynchronously in the player engine. It may take some time before * the state is updated in calls to {@link #getPlayerState()}, and it can be * a number of seconds in the case of streamed content. * <ul> * <li>Calling {@link #play()} to resume playback for a paused * MediaPlayer2 object, and the resumed playback * position is the same as where it was paused. When the call to * {@link #play()} returns, the paused MediaPlayer2 object goes back to * the <em>Started</em> state.</li> * <li>Calling {@link #pause()} has no effect on * a MediaPlayer2 object that is already in the <em>Paused</em> state.</li> * </ul> * </li> * <li>The playback position can be adjusted with a call to * {@link #seekTo(long, int)}. * <ul> * <li>Although the asynchronuous {@link #seekTo(long, int)} * call returns right away, the actual seek operation may take a while to * finish, especially for audio/video being streamed. When the actual * seek operation completes, the internal player engine calls a user * supplied MediaPlayer2EventCallback.onCallCompleted() with * {@link #CALL_COMPLETED_SEEK_TO} * if an MediaPlayer2EventCallback has been registered beforehand via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}.</li> * <li>Please * note that {@link #seekTo(long, int)} can also be called in the other states, * such as <em>Prepared</em>, <em>Paused</em> and <em>PlaybackCompleted * </em> state. When {@link #seekTo(long, int)} is called in those states, * one video frame will be displayed if the stream has video and the requested * position is valid. * </li> * <li>Furthermore, the actual current playback position * can be retrieved with a call to {@link #getCurrentPosition()}, which * is helpful for applications such as a Music player that need to keep * track of the playback progress.</li> * </ul> * </li> * <li>When the playback reaches the end of stream, the playback completes. * <ul> * <li>If current source is set to loop by {@link #loopCurrent(boolean)}, * the MediaPlayer2 object shall remain in the <em>Started</em> state.</li> * <li>If the looping mode was set to <var>false * </var>, the player engine calls a user supplied callback method, * MediaPlayer2EventCallback.onCompletion(), if an MediaPlayer2EventCallback is * registered beforehand via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}. * The invoke of the callback signals that the object is now in the <em> * PlaybackCompleted</em> state.</li> * <li>While in the <em>PlaybackCompleted</em> * state, calling {@link #play()} can restart the playback from the * beginning of the audio/video source.</li> * </ul> * * * <a name="Valid_and_Invalid_States"></a> * <h3>Valid and invalid states</h3> * * <table border="0" cellspacing="0" cellpadding="0"> * <tr><td>Method Name </p></td> * <td>Valid Sates </p></td> * <td>Invalid States </p></td> * <td>Comments </p></td></tr> * <tr><td>attachAuxEffect </p></td> * <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td> * <td>{Idle, Error} </p></td> * <td>This method must be called after setDataSource. * Calling it does not change the object state. </p></td></tr> * <tr><td>getAudioSessionId </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>This method can be called in any state and calling it does not change * the object state. </p></td></tr> * <tr><td>getCurrentPosition </p></td> * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped, * PlaybackCompleted} </p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method in a valid state does not change the * state. Calling this method in an invalid state transfers the object * to the <em>Error</em> state. </p></td></tr> * <tr><td>getDuration </p></td> * <td>{Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td> * <td>{Idle, Initialized, Error} </p></td> * <td>Successful invoke of this method in a valid state does not change the * state. Calling this method in an invalid state transfers the object * to the <em>Error</em> state. </p></td></tr> * <tr><td>getVideoHeight </p></td> * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method in a valid state does not change the * state. Calling this method in an invalid state transfers the object * to the <em>Error</em> state. </p></td></tr> * <tr><td>getVideoWidth </p></td> * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method in a valid state does not change * the state. Calling this method in an invalid state transfers the * object to the <em>Error</em> state. </p></td></tr> * <tr><td>getPlayerState </p></td> * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method in a valid state does not change * the state. Calling this method in an invalid state transfers the * object to the <em>Error</em> state. </p></td></tr> * <tr><td>pause </p></td> * <td>{Started, Paused, PlaybackCompleted}</p></td> * <td>{Idle, Initialized, Prepared, Stopped, Error}</p></td> * <td>Successful invoke of this method in a valid state transfers the * object to the <em>Paused</em> state. Calling this method in an * invalid state transfers the object to the <em>Error</em> state.</p></td></tr> * <tr><td>prepare </p></td> * <td>{Initialized, Stopped} </p></td> * <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td> * <td>Successful invoke of this method in a valid state transfers the * object to the <em>Preparing</em> state. Calling this method in an * invalid state throws an IllegalStateException.</p></td></tr> * <tr><td>release </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>After {@link #close()}, the object is no longer available. </p></td></tr> * <tr><td>reset </p></td> * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped, * PlaybackCompleted, Error}</p></td> * <td>{}</p></td> * <td>After {@link #reset()}, the object is like being just created.</p></td></tr> * <tr><td>seekTo </p></td> * <td>{Prepared, Started, Paused, PlaybackCompleted} </p></td> * <td>{Idle, Initialized, Stopped, Error}</p></td> * <td>Successful invoke of this method in a valid state does not change * the state. Calling this method in an invalid state transfers the * object to the <em>Error</em> state. </p></td></tr> * <tr><td>setAudioAttributes </p></td> * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method does not change the state. In order for the * target audio attributes type to become effective, this method must be called before * prepare().</p></td></tr> * <tr><td>setAudioSessionId </p></td> * <td>{Idle} </p></td> * <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, * Error} </p></td> * <td>This method must be called in idle state as the audio session ID must be known before * calling setDataSource. Calling it does not change the object * state. </p></td></tr> * <tr><td>setAudioStreamType (deprecated)</p></td> * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method does not change the state. In order for the * target audio stream type to become effective, this method must be called before * prepare().</p></td></tr> * <tr><td>setAuxEffectSendLevel </p></td> * <td>any</p></td> * <td>{} </p></td> * <td>Calling this method does not change the object state. </p></td></tr> * <tr><td>setDataSource </p></td> * <td>{Idle} </p></td> * <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted, * Error} </p></td> * <td>Successful invoke of this method in a valid state transfers the * object to the <em>Initialized</em> state. Calling this method in an * invalid state throws an IllegalStateException.</p></td></tr> * <tr><td>setDisplay </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>This method can be called in any state and calling it does not change * the object state. </p></td></tr> * <tr><td>setSurface </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>This method can be called in any state and calling it does not change * the object state. </p></td></tr> * <tr><td>loopCurrent </p></td> * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method in a valid state does not change * the state. Calling this method in an * invalid state transfers the object to the <em>Error</em> state.</p></td></tr> * <tr><td>isLooping </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>This method can be called in any state and calling it does not change * the object state. </p></td></tr> * <tr><td>setDrmEventCallback </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>This method can be called in any state and calling it does not change * the object state. </p></td></tr> * <tr><td>setMediaPlayer2EventCallback </p></td> * <td>any </p></td> * <td>{} </p></td> * <td>This method can be called in any state and calling it does not change * the object state. </p></td></tr> * <tr><td>setPlaybackParams</p></td> * <td>{Initialized, Prepared, Started, Paused, PlaybackCompleted, Error}</p></td> * <td>{Idle, Stopped} </p></td> * <td>This method will change state in some cases, depending on when it's called. * </p></td></tr> * <tr><td>setPlayerVolume </p></td> * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused, * PlaybackCompleted}</p></td> * <td>{Error}</p></td> * <td>Successful invoke of this method does not change the state. * <tr><td>play </p></td> * <td>{Prepared, Started, Paused, PlaybackCompleted}</p></td> * <td>{Idle, Initialized, Stopped, Error}</p></td> * <td>Successful invoke of this method in a valid state transfers the * object to the <em>Started</em> state. Calling this method in an * invalid state transfers the object to the <em>Error</em> state.</p></td></tr> * <tr><td>stop </p></td> * <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td> * <td>{Idle, Initialized, Error}</p></td> * <td>Successful invoke of this method in a valid state transfers the * object to the <em>Stopped</em> state. Calling this method in an * invalid state transfers the object to the <em>Error</em> state.</p></td></tr> * <tr><td>getTrackInfo </p></td> * <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td> * <td>{Idle, Initialized, Error}</p></td> * <td>Successful invoke of this method does not change the state.</p></td></tr> * <tr><td>selectTrack </p></td> * <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td> * <td>{Idle, Initialized, Error}</p></td> * <td>Successful invoke of this method does not change the state.</p></td></tr> * <tr><td>deselectTrack </p></td> * <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td> * <td>{Idle, Initialized, Error}</p></td> * <td>Successful invoke of this method does not change the state.</p></td></tr> * * </table> * * <a name="Permissions"></a> * <h3>Permissions</h3> * <p>One may need to declare a corresponding WAKE_LOCK permission {@link * android.R.styleable#AndroidManifestUsesPermission &lt;uses-permission&gt;} * element. * * <p>This class requires the {@link android.Manifest.permission#INTERNET} permission * when used with network-based content. * * <a name="Callbacks"></a> * <h3>Callbacks</h3> * <p>Applications may want to register for informational and error * events in order to be informed of some internal state update and * possible runtime errors during playback or streaming. Registration for * these events is done by properly setting the appropriate listeners (via calls * to * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)}, * {@link #setDrmEventCallback(Executor, DrmEventCallback)}). * In order to receive the respective callback * associated with these listeners, applications are required to create * MediaPlayer2 objects on a thread with its own Looper running (main UI * thread by default has a Looper running). * */
public abstract class MediaPlayer2 extends MediaPlayerBase implements SubtitleController.Listener , AudioRouting {
Create a MediaPlayer2 object.
Returns:A MediaPlayer2 object created
/** * Create a MediaPlayer2 object. * * @return A MediaPlayer2 object created */
public static final MediaPlayer2 create() { // TODO: load MediaUpdate APK return new MediaPlayer2Impl(); } private static final String[] decodeMediaPlayer2Uri(String location) { Uri uri = Uri.parse(location); if (!"mediaplayer2".equals(uri.getScheme())) { return new String[] {location}; } List<String> uris = uri.getQueryParameters("uri"); if (uris.isEmpty()) { return new String[] {location}; } List<String> keys = uri.getQueryParameters("key"); List<String> values = uri.getQueryParameters("value"); if (keys.size() != values.size()) { return new String[] {uris.get(0)}; } List<String> ls = new ArrayList(); ls.add(uris.get(0)); for (int i = 0; i < keys.size() ; i++) { ls.add(keys.get(i)); ls.add(values.get(i)); } return ls.toArray(new String[ls.size()]); } private static final String encodeMediaPlayer2Uri(String uri, String[] keys, String[] values) { Uri.Builder builder = new Uri.Builder(); builder.scheme("mediaplayer2").path("/").appendQueryParameter("uri", uri); if (keys == null || values == null || keys.length != values.length) { return builder.build().toString(); } for (int i = 0; i < keys.length ; i++) { builder .appendQueryParameter("key", keys[i]) .appendQueryParameter("value", values[i]); } return builder.build().toString(); }
@hide
/** * @hide */
// add hidden empty constructor so it doesn't show in SDK public MediaPlayer2() { }
Releases the resources held by this MediaPlayer2 object. It is considered good practice to call this method when you're done using the MediaPlayer2. In particular, whenever an Activity of an application is paused (its onPause() method is called), or stopped (its onStop() method is called), this method should be invoked to release the MediaPlayer2 object, unless the application has a special need to keep the object around. In addition to unnecessary resources (such as memory and instances of codecs) being held, failure to call this method immediately if a MediaPlayer2 object is no longer needed may also lead to continuous battery consumption for mobile devices, and playback failure for other applications if no multiple instances of the same codec are supported on a device. Even if multiple instances of the same codec are supported, some performance degradation may be expected when unnecessary multiple instances are used at the same time. close() may be safely called after a prior close(). This class implements the Java AutoCloseable interface and may be used with try-with-resources.
/** * Releases the resources held by this {@code MediaPlayer2} object. * * It is considered good practice to call this method when you're * done using the MediaPlayer2. In particular, whenever an Activity * of an application is paused (its onPause() method is called), * or stopped (its onStop() method is called), this method should be * invoked to release the MediaPlayer2 object, unless the application * has a special need to keep the object around. In addition to * unnecessary resources (such as memory and instances of codecs) * being held, failure to call this method immediately if a * MediaPlayer2 object is no longer needed may also lead to * continuous battery consumption for mobile devices, and playback * failure for other applications if no multiple instances of the * same codec are supported on a device. Even if multiple instances * of the same codec are supported, some performance degradation * may be expected when unnecessary multiple instances are used * at the same time. * * {@code close()} may be safely called after a prior {@code close()}. * This class implements the Java {@code AutoCloseable} interface and * may be used with try-with-resources. */
// This is a synchronous call. @Override public abstract void close();
Starts or resumes playback. If playback had previously been paused, playback will continue from where it was paused. If playback had reached end of stream and been paused, or never started before, playback will start at the beginning. If the source had not been prepared, the player will prepare the source and play.
/** * Starts or resumes playback. If playback had previously been paused, * playback will continue from where it was paused. If playback had * reached end of stream and been paused, or never started before, * playback will start at the beginning. If the source had not been * prepared, the player will prepare the source and play. * */
// This is an asynchronous call. @Override public abstract void play();
Prepares the player for playback, asynchronously. After setting the datasource and the display surface, you need to call prepare().
/** * Prepares the player for playback, asynchronously. * * After setting the datasource and the display surface, you need to * call prepare(). * */
// This is an asynchronous call. @Override public abstract void prepare();
Pauses playback. Call play() to resume.
/** * Pauses playback. Call play() to resume. */
// This is an asynchronous call. @Override public abstract void pause();
Tries to play next data source if applicable.
/** * Tries to play next data source if applicable. */
// This is an asynchronous call. @Override public abstract void skipToNext();
Moves the media to specified time position. Same as seekTo(long, int) with mode = SEEK_PREVIOUS_SYNC.
Params:
  • msec – the offset in milliseconds from the start to seek to
/** * Moves the media to specified time position. * Same as {@link #seekTo(long, int)} with {@code mode = SEEK_PREVIOUS_SYNC}. * * @param msec the offset in milliseconds from the start to seek to */
// This is an asynchronous call. @Override public void seekTo(long msec) { seekTo(msec, SEEK_PREVIOUS_SYNC /* mode */); }
Gets the current playback position.
Returns:the current position in milliseconds
/** * Gets the current playback position. * * @return the current position in milliseconds */
@Override public abstract long getCurrentPosition();
Gets the duration of the file.
Returns:the duration in milliseconds, if no duration is available (for example, if streaming live content), -1 is returned.
/** * Gets the duration of the file. * * @return the duration in milliseconds, if no duration is available * (for example, if streaming live content), -1 is returned. */
@Override public abstract long getDuration();
Gets the current buffered media source position received through progressive downloading. The received buffering percentage indicates how much of the content has been buffered or played. For example a buffering update of 80 percent when half the content has already been played indicates that the next 30 percent of the content to play has been buffered.
Returns:the current buffered media source position in milliseconds
/** * Gets the current buffered media source position received through progressive downloading. * The received buffering percentage indicates how much of the content has been buffered * or played. For example a buffering update of 80 percent when half the content * has already been played indicates that the next 30 percent of the * content to play has been buffered. * * @return the current buffered media source position in milliseconds */
@Override public abstract long getBufferedPosition();
Gets the current player state.
Returns:the current player state.
/** * Gets the current player state. * * @return the current player state. */
@Override public abstract @PlayerState int getPlayerState();
Gets the current buffering state of the player. During buffering, see getBufferedPosition() for the quantifying the amount already buffered.
Returns:the buffering state, one of the following:
/** * Gets the current buffering state of the player. * During buffering, see {@link #getBufferedPosition()} for the quantifying the amount already * buffered. * @return the buffering state, one of the following: */
@Override public abstract @BuffState int getBufferingState();
Sets the audio attributes for this MediaPlayer2. See AudioAttributes for how to build and configure an instance of this class. You must call this method before prepare() in order for the audio attributes to become effective thereafter.
Params:
  • attributes – a non-null set of audio attributes
/** * Sets the audio attributes for this MediaPlayer2. * See {@link AudioAttributes} for how to build and configure an instance of this class. * You must call this method before {@link #prepare()} in order * for the audio attributes to become effective thereafter. * @param attributes a non-null set of audio attributes */
// This is an asynchronous call. @Override public abstract void setAudioAttributes(@NonNull AudioAttributes attributes);
Gets the audio attributes for this MediaPlayer2.
Returns:attributes a set of audio attributes
/** * Gets the audio attributes for this MediaPlayer2. * @return attributes a set of audio attributes */
@Override public abstract @Nullable AudioAttributes getAudioAttributes();
Sets the data source as described by a DataSourceDesc.
Params:
  • dsd – the descriptor of data source you want to play
/** * Sets the data source as described by a DataSourceDesc. * * @param dsd the descriptor of data source you want to play */
// This is an asynchronous call. @Override public abstract void setDataSource(@NonNull DataSourceDesc dsd);
Sets a single data source as described by a DataSourceDesc which will be played after current data source is finished.
Params:
  • dsd – the descriptor of data source you want to play after current one
/** * Sets a single data source as described by a DataSourceDesc which will be played * after current data source is finished. * * @param dsd the descriptor of data source you want to play after current one */
// This is an asynchronous call. @Override public abstract void setNextDataSource(@NonNull DataSourceDesc dsd);
Sets a list of data sources to be played sequentially after current data source is done.
Params:
  • dsds – the list of data sources you want to play after current one
/** * Sets a list of data sources to be played sequentially after current data source is done. * * @param dsds the list of data sources you want to play after current one */
// This is an asynchronous call. @Override public abstract void setNextDataSources(@NonNull List<DataSourceDesc> dsds);
Gets the current data source as described by a DataSourceDesc.
Returns:the current DataSourceDesc
/** * Gets the current data source as described by a DataSourceDesc. * * @return the current DataSourceDesc */
@Override public abstract @NonNull DataSourceDesc getCurrentDataSource();
Configures the player to loop on the current data source.
Params:
  • loop – true if the current data source is meant to loop.
/** * Configures the player to loop on the current data source. * @param loop true if the current data source is meant to loop. */
// This is an asynchronous call. @Override public abstract void loopCurrent(boolean loop);
Sets the playback speed. A value of 1.0f is the default playback value. A negative value indicates reverse playback, check isReversePlaybackSupported() before using negative values.
After changing the playback speed, it is recommended to query the actual speed supported by the player, see getPlaybackSpeed().
Params:
  • speed – the desired playback speed
/** * Sets the playback speed. * A value of 1.0f is the default playback value. * A negative value indicates reverse playback, check {@link #isReversePlaybackSupported()} * before using negative values.<br> * After changing the playback speed, it is recommended to query the actual speed supported * by the player, see {@link #getPlaybackSpeed()}. * @param speed the desired playback speed */
// This is an asynchronous call. @Override public abstract void setPlaybackSpeed(float speed);
Returns the actual playback speed to be used by the player when playing. Note that it may differ from the speed set in setPlaybackSpeed(float).
Returns:the actual playback speed
/** * Returns the actual playback speed to be used by the player when playing. * Note that it may differ from the speed set in {@link #setPlaybackSpeed(float)}. * @return the actual playback speed */
@Override public float getPlaybackSpeed() { return 1.0f; }
Indicates whether reverse playback is supported. Reverse playback is indicated by negative playback speeds, see setPlaybackSpeed(float).
Returns:true if reverse playback is supported.
/** * Indicates whether reverse playback is supported. * Reverse playback is indicated by negative playback speeds, see * {@link #setPlaybackSpeed(float)}. * @return true if reverse playback is supported. */
@Override public boolean isReversePlaybackSupported() { return false; }
Sets the volume of the audio of the media to play, expressed as a linear multiplier on the audio samples. Note that this volume is specific to the player, and is separate from stream volume used across the platform.
A value of 0.0f indicates muting, a value of 1.0f is the nominal unattenuated and unamplified gain. See getMaxPlayerVolume() for the volume range supported by this player.
Params:
/** * Sets the volume of the audio of the media to play, expressed as a linear multiplier * on the audio samples. * Note that this volume is specific to the player, and is separate from stream volume * used across the platform.<br> * A value of 0.0f indicates muting, a value of 1.0f is the nominal unattenuated and unamplified * gain. See {@link #getMaxPlayerVolume()} for the volume range supported by this player. * @param volume a value between 0.0f and {@link #getMaxPlayerVolume()}. */
// This is an asynchronous call. @Override public abstract void setPlayerVolume(float volume);
Returns the current volume of this player to this player. Note that it does not take into account the associated stream volume.
Returns:the player volume.
/** * Returns the current volume of this player to this player. * Note that it does not take into account the associated stream volume. * @return the player volume. */
@Override public abstract float getPlayerVolume();
Returns:the maximum volume that can be used in setPlayerVolume(float).
/** * @return the maximum volume that can be used in {@link #setPlayerVolume(float)}. */
@Override public float getMaxPlayerVolume() { return 1.0f; }
Adds a callback to be notified of events for this player.
Params:
  • e – the Executor to be used for the events.
  • cb – the callback to receive the events.
/** * Adds a callback to be notified of events for this player. * @param e the {@link Executor} to be used for the events. * @param cb the callback to receive the events. */
// This is a synchronous call. @Override public abstract void registerPlayerEventCallback(@NonNull Executor e, @NonNull PlayerEventCallback cb);
Removes a previously registered callback for player events
Params:
  • cb – the callback to remove
/** * Removes a previously registered callback for player events * @param cb the callback to remove */
// This is a synchronous call. @Override public abstract void unregisterPlayerEventCallback(@NonNull PlayerEventCallback cb);
Create a request parcel which can be routed to the native media player using invoke(Parcel, Parcel). The Parcel returned has the proper InterfaceToken set. The caller should not overwrite that token, i.e it can only append data to the Parcel.
Returns:A parcel suitable to hold a request for the native player. {@hide}
/** * Create a request parcel which can be routed to the native media * player using {@link #invoke(Parcel, Parcel)}. The Parcel * returned has the proper InterfaceToken set. The caller should * not overwrite that token, i.e it can only append data to the * Parcel. * * @return A parcel suitable to hold a request for the native * player. * {@hide} */
public Parcel newRequest() { return null; }
Invoke a generic method on the native player using opaque parcels for the request and reply. Both payloads' format is a convention between the java caller and the native player. Must be called after setDataSource to make sure a native player exists. On failure, a RuntimeException is thrown.
Params:
  • request – Parcel with the data for the extension. The caller must use newRequest() to get one.
  • reply – Output parcel with the data returned by the native player. {@hide}
/** * Invoke a generic method on the native player using opaque * parcels for the request and reply. Both payloads' format is a * convention between the java caller and the native player. * Must be called after setDataSource to make sure a native player * exists. On failure, a RuntimeException is thrown. * * @param request Parcel with the data for the extension. The * caller must use {@link #newRequest()} to get one. * * @param reply Output parcel with the data returned by the * native player. * {@hide} */
public void invoke(Parcel request, Parcel reply) { }
Insert a task in the command queue to help the client to identify whether a batch of commands has been finished. When this command is processed, a notification MediaPlayer2EventCallback.onCommandLabelReached will be fired with the given label.
Params:
  • label – An application specific Object used to help to identify the completeness of a batch of commands.
See Also:
/** * Insert a task in the command queue to help the client to identify whether a batch * of commands has been finished. When this command is processed, a notification * {@code MediaPlayer2EventCallback.onCommandLabelReached} will be fired with the * given {@code label}. * * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCommandLabelReached * * @param label An application specific Object used to help to identify the completeness * of a batch of commands. */
// This is an asynchronous call. public void notifyWhenCommandLabelReached(@NonNull Object label) { }
Sets the SurfaceHolder to use for displaying the video portion of the media. Either a surface holder or surface must be set if a display or video sink is needed. Not calling this method or setSurface(Surface) when playing back a video will result in only the audio track being played. A null surface holder or surface will result in only the audio track being played.
Params:
  • sh – the SurfaceHolder to use for video display
Throws:
@hide
/** * Sets the {@link SurfaceHolder} to use for displaying the video * portion of the media. * * Either a surface holder or surface must be set if a display or video sink * is needed. Not calling this method or {@link #setSurface(Surface)} * when playing back a video will result in only the audio track being played. * A null surface holder or surface will result in only the audio track being * played. * * @param sh the SurfaceHolder to use for video display * @throws IllegalStateException if the internal player engine has not been * initialized or has been released. * @hide */
public abstract void setDisplay(SurfaceHolder sh);
Sets the Surface to be used as the sink for the video portion of the media. Setting a Surface will un-set any Surface or SurfaceHolder that was previously set. A null surface will result in only the audio track being played. If the Surface sends frames to a SurfaceTexture, the timestamps returned from SurfaceTexture.getTimestamp() will have an unspecified zero point. These timestamps cannot be directly compared between different media sources, different instances of the same media source, or multiple runs of the same program. The timestamp is normally monotonically increasing and is unaffected by time-of-day adjustments, but it is reset when the position is set.
Params:
  • surface – The Surface to be used for the video portion of the media.
Throws:
/** * Sets the {@link Surface} to be used as the sink for the video portion of * the media. Setting a * Surface will un-set any Surface or SurfaceHolder that was previously set. * A null surface will result in only the audio track being played. * * If the Surface sends frames to a {@link SurfaceTexture}, the timestamps * returned from {@link SurfaceTexture#getTimestamp()} will have an * unspecified zero point. These timestamps cannot be directly compared * between different media sources, different instances of the same media * source, or multiple runs of the same program. The timestamp is normally * monotonically increasing and is unaffected by time-of-day adjustments, * but it is reset when the position is set. * * @param surface The {@link Surface} to be used for the video portion of * the media. * @throws IllegalStateException if the internal player engine has not been * initialized or has been released. */
// This is an asynchronous call. public abstract void setSurface(Surface surface); /* Do not change these video scaling mode values below without updating * their counterparts in system/window.h! Please do not forget to update * {@link #isVideoScalingModeSupported} when new video scaling modes * are added. */
Specifies a video scaling mode. The content is stretched to the surface rendering area. When the surface has the same aspect ratio as the content, the aspect ratio of the content is maintained; otherwise, the aspect ratio of the content is not maintained when video is being rendered. There is no content cropping with this video scaling mode.
/** * Specifies a video scaling mode. The content is stretched to the * surface rendering area. When the surface has the same aspect ratio * as the content, the aspect ratio of the content is maintained; * otherwise, the aspect ratio of the content is not maintained when video * is being rendered. * There is no content cropping with this video scaling mode. */
public static final int VIDEO_SCALING_MODE_SCALE_TO_FIT = 1;
Specifies a video scaling mode. The content is scaled, maintaining its aspect ratio. The whole surface area is always used. When the aspect ratio of the content is the same as the surface, no content is cropped; otherwise, content is cropped to fit the surface.
@hide
/** * Specifies a video scaling mode. The content is scaled, maintaining * its aspect ratio. The whole surface area is always used. When the * aspect ratio of the content is the same as the surface, no content * is cropped; otherwise, content is cropped to fit the surface. * @hide */
public static final int VIDEO_SCALING_MODE_SCALE_TO_FIT_WITH_CROPPING = 2;
Sets video scaling mode. To make the target video scaling mode effective during playback, this method must be called after data source is set. If not called, the default video scaling mode is VIDEO_SCALING_MODE_SCALE_TO_FIT.

The supported video scaling modes are:

Params:
  • mode – target video scaling mode. Must be one of the supported video scaling modes; otherwise, IllegalArgumentException will be thrown.
See Also:
@hide
/** * Sets video scaling mode. To make the target video scaling mode * effective during playback, this method must be called after * data source is set. If not called, the default video * scaling mode is {@link #VIDEO_SCALING_MODE_SCALE_TO_FIT}. * * <p> The supported video scaling modes are: * <ul> * <li> {@link #VIDEO_SCALING_MODE_SCALE_TO_FIT} * </ul> * * @param mode target video scaling mode. Must be one of the supported * video scaling modes; otherwise, IllegalArgumentException will be thrown. * * @see MediaPlayer2#VIDEO_SCALING_MODE_SCALE_TO_FIT * @hide */
public void setVideoScalingMode(int mode) { }
Discards all pending commands.
/** * Discards all pending commands. */
// This is a synchronous call. public abstract void clearPendingCommands();
Stops playback after playback has been started or paused.
Throws:
  • IllegalStateException – if the internal player engine has not been initialized.
@hide
/** * Stops playback after playback has been started or paused. * * @throws IllegalStateException if the internal player engine has not been * initialized. * @hide */
public void stop() { } //-------------------------------------------------------------------------- // Explicit Routing //--------------------
Specifies an audio device (via an AudioDeviceInfo object) to route the output from this MediaPlayer2.
Params:
  • deviceInfo – The AudioDeviceInfo specifying the audio sink or source. If deviceInfo is null, default routing is restored.
Returns:true if succesful, false if the specified AudioDeviceInfo is non-null and does not correspond to a valid audio device.
/** * Specifies an audio device (via an {@link AudioDeviceInfo} object) to route * the output from this MediaPlayer2. * @param deviceInfo The {@link AudioDeviceInfo} specifying the audio sink or source. * If deviceInfo is null, default routing is restored. * @return true if succesful, false if the specified {@link AudioDeviceInfo} is non-null and * does not correspond to a valid audio device. */
// This is an asynchronous call. @Override public abstract boolean setPreferredDevice(AudioDeviceInfo deviceInfo);
Returns the selected output specified by setPreferredDevice. Note that this is not guaranteed to correspond to the actual device being used for playback.
/** * Returns the selected output specified by {@link #setPreferredDevice}. Note that this * is not guaranteed to correspond to the actual device being used for playback. */
@Override public abstract AudioDeviceInfo getPreferredDevice();
Returns an AudioDeviceInfo identifying the current routing of this MediaPlayer2 Note: The query is only valid if the MediaPlayer2 is currently playing. If the player is not playing, the returned device can be null or correspond to previously selected device when the player was last active.
/** * Returns an {@link AudioDeviceInfo} identifying the current routing of this MediaPlayer2 * Note: The query is only valid if the MediaPlayer2 is currently playing. * If the player is not playing, the returned device can be null or correspond to previously * selected device when the player was last active. */
@Override public abstract AudioDeviceInfo getRoutedDevice();
Adds an OnRoutingChangedListener to receive notifications of routing changes on this MediaPlayer2.
Params:
  • listener – The OnRoutingChangedListener interface to receive notifications of rerouting events.
  • handler – Specifies the Handler object for the thread on which to execute the callback. If null, the handler on the main looper will be used.
/** * Adds an {@link AudioRouting.OnRoutingChangedListener} to receive notifications of routing * changes on this MediaPlayer2. * @param listener The {@link AudioRouting.OnRoutingChangedListener} interface to receive * notifications of rerouting events. * @param handler Specifies the {@link Handler} object for the thread on which to execute * the callback. If <code>null</code>, the handler on the main looper will be used. */
// This is a synchronous call. @Override public abstract void addOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener, Handler handler);
Removes an OnRoutingChangedListener which has been previously added to receive rerouting notifications.
Params:
/** * Removes an {@link AudioRouting.OnRoutingChangedListener} which has been previously added * to receive rerouting notifications. * @param listener The previously added {@link AudioRouting.OnRoutingChangedListener} interface * to remove. */
// This is a synchronous call. @Override public abstract void removeOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener);
Set the low-level power management behavior for this MediaPlayer2.

This function has the MediaPlayer2 access the low-level power manager service to control the device's power usage while playing is occurring. The parameter is a combination of PowerManager wake flags. Use of this method requires WAKE_LOCK.WAKE_LOCK permission. By default, no attempt is made to keep the device awake during playback.

Params:
  • context – the Context to use
  • mode – the power/wake mode to set
See Also:
@hide
/** * Set the low-level power management behavior for this MediaPlayer2. * * <p>This function has the MediaPlayer2 access the low-level power manager * service to control the device's power usage while playing is occurring. * The parameter is a combination of {@link android.os.PowerManager} wake flags. * Use of this method requires {@link android.Manifest.permission#WAKE_LOCK} * permission. * By default, no attempt is made to keep the device awake during playback. * * @param context the Context to use * @param mode the power/wake mode to set * @see android.os.PowerManager * @hide */
public abstract void setWakeMode(Context context, int mode);
Control whether we should use the attached SurfaceHolder to keep the screen on while video playback is occurring. This is the preferred method over setWakeMode where possible, since it doesn't require that the application have permission for low-level wake lock access.
Params:
  • screenOn – Supply true to keep the screen on, false to allow it to turn off.
@hide
/** * Control whether we should use the attached SurfaceHolder to keep the * screen on while video playback is occurring. This is the preferred * method over {@link #setWakeMode} where possible, since it doesn't * require that the application have permission for low-level wake lock * access. * * @param screenOn Supply true to keep the screen on, false to allow it * to turn off. * @hide */
public abstract void setScreenOnWhilePlaying(boolean screenOn);
Returns the width of the video.
Returns:the width of the video, or 0 if there is no video, no display surface was set, or the width has not been determined yet. The MediaPlayer2EventCallback can be registered via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback) to provide a notification MediaPlayer2EventCallback.onVideoSizeChanged when the width is available.
/** * Returns the width of the video. * * @return the width of the video, or 0 if there is no video, * no display surface was set, or the width has not been determined * yet. The {@code MediaPlayer2EventCallback} can be registered via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)} to provide a * notification {@code MediaPlayer2EventCallback.onVideoSizeChanged} when the width * is available. */
public abstract int getVideoWidth();
Returns the height of the video.
Returns:the height of the video, or 0 if there is no video, no display surface was set, or the height has not been determined yet. The MediaPlayer2EventCallback can be registered via setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback) to provide a notification MediaPlayer2EventCallback.onVideoSizeChanged when the height is available.
/** * Returns the height of the video. * * @return the height of the video, or 0 if there is no video, * no display surface was set, or the height has not been determined * yet. The {@code MediaPlayer2EventCallback} can be registered via * {@link #setMediaPlayer2EventCallback(Executor, MediaPlayer2EventCallback)} to provide a * notification {@code MediaPlayer2EventCallback.onVideoSizeChanged} when the height is available. */
public abstract int getVideoHeight();
Return Metrics data about the current player.
Returns:a PersistableBundle containing the set of attributes and values available for the media being handled by this instance of MediaPlayer2 The attributes are descibed in MetricsConstants. Additional vendor-specific fields may also be present in the return value.
/** * Return Metrics data about the current player. * * @return a {@link PersistableBundle} containing the set of attributes and values * available for the media being handled by this instance of MediaPlayer2 * The attributes are descibed in {@link MetricsConstants}. * * Additional vendor-specific fields may also be present in * the return value. */
public abstract PersistableBundle getMetrics();
Checks whether the MediaPlayer2 is playing.
Throws:
Returns:true if currently playing, false otherwise
@hide
/** * Checks whether the MediaPlayer2 is playing. * * @return true if currently playing, false otherwise * @throws IllegalStateException if the internal player engine has not been * initialized or has been released. * @hide */
public abstract boolean isPlaying();
MediaPlayer2 has not been prepared or just has been reset. In this state, MediaPlayer2 doesn't fetch data.
@hide
/** * MediaPlayer2 has not been prepared or just has been reset. * In this state, MediaPlayer2 doesn't fetch data. * @hide */
public static final int MEDIAPLAYER2_STATE_IDLE = 1;
MediaPlayer2 has been just prepared. In this state, MediaPlayer2 just fetches data from media source, but doesn't actively render data.
@hide
/** * MediaPlayer2 has been just prepared. * In this state, MediaPlayer2 just fetches data from media source, * but doesn't actively render data. * @hide */
public static final int MEDIAPLAYER2_STATE_PREPARED = 2;
MediaPlayer2 is paused. In this state, MediaPlayer2 doesn't actively render data.
@hide
/** * MediaPlayer2 is paused. * In this state, MediaPlayer2 doesn't actively render data. * @hide */
public static final int MEDIAPLAYER2_STATE_PAUSED = 3;
MediaPlayer2 is actively playing back data.
@hide
/** * MediaPlayer2 is actively playing back data. * @hide */
public static final int MEDIAPLAYER2_STATE_PLAYING = 4;
MediaPlayer2 has hit some fatal error and cannot continue playback.
@hide
/** * MediaPlayer2 has hit some fatal error and cannot continue playback. * @hide */
public static final int MEDIAPLAYER2_STATE_ERROR = 5;
@hide
/** * @hide */
@IntDef(flag = false, prefix = "MEDIAPLAYER2_STATE", value = { MEDIAPLAYER2_STATE_IDLE, MEDIAPLAYER2_STATE_PREPARED, MEDIAPLAYER2_STATE_PAUSED, MEDIAPLAYER2_STATE_PLAYING, MEDIAPLAYER2_STATE_ERROR }) @Retention(RetentionPolicy.SOURCE) public @interface MediaPlayer2State {}
Gets the current MediaPlayer2 state.
Returns:the current MediaPlayer2 state.
@hide
/** * Gets the current MediaPlayer2 state. * * @return the current MediaPlayer2 state. * @hide */
public abstract @MediaPlayer2State int getMediaPlayer2State();
Gets the current buffering management params used by the source component. Calling it only after setDataSource has been called. Each type of data source might have different set of default params.
Throws:
  • IllegalStateException – if the internal player engine has not been initialized, or setDataSource has not been called.
Returns:the current buffering management params used by the source component.
@hide
/** * Gets the current buffering management params used by the source component. * Calling it only after {@code setDataSource} has been called. * Each type of data source might have different set of default params. * * @return the current buffering management params used by the source component. * @throws IllegalStateException if the internal player engine has not been * initialized, or {@code setDataSource} has not been called. * @hide */
@NonNull public BufferingParams getBufferingParams() { return new BufferingParams.Builder().build(); }
Sets buffering management params. The object sets its internal BufferingParams to the input, except that the input is invalid or not supported. Call it only after setDataSource has been called. The input is a hint to MediaPlayer2.
Params:
  • params – the buffering management params.
Throws:
@hide
/** * Sets buffering management params. * The object sets its internal BufferingParams to the input, except that the input is * invalid or not supported. * Call it only after {@code setDataSource} has been called. * The input is a hint to MediaPlayer2. * * @param params the buffering management params. * * @throws IllegalStateException if the internal player engine has not been * initialized or has been released, or {@code setDataSource} has not been called. * @throws IllegalArgumentException if params is invalid or not supported. * @hide */
// This is an asynchronous call. public void setBufferingParams(@NonNull BufferingParams params) { }
Change playback speed of audio by resampling the audio.

Specifies resampling as audio mode for variable rate playback, i.e., resample the waveform based on the requested playback rate to get a new waveform, and play back the new waveform at the original sampling frequency. When rate is larger than 1.0, pitch becomes higher. When rate is smaller than 1.0, pitch becomes lower.

@hide
/** * Change playback speed of audio by resampling the audio. * <p> * Specifies resampling as audio mode for variable rate playback, i.e., * resample the waveform based on the requested playback rate to get * a new waveform, and play back the new waveform at the original sampling * frequency. * When rate is larger than 1.0, pitch becomes higher. * When rate is smaller than 1.0, pitch becomes lower. * * @hide */
public static final int PLAYBACK_RATE_AUDIO_MODE_RESAMPLE = 2;
Change playback speed of audio without changing its pitch.

Specifies time stretching as audio mode for variable rate playback. Time stretching changes the duration of the audio samples without affecting its pitch.

This mode is only supported for a limited range of playback speed factors, e.g. between 1/2x and 2x.

@hide
/** * Change playback speed of audio without changing its pitch. * <p> * Specifies time stretching as audio mode for variable rate playback. * Time stretching changes the duration of the audio samples without * affecting its pitch. * <p> * This mode is only supported for a limited range of playback speed factors, * e.g. between 1/2x and 2x. * * @hide */
public static final int PLAYBACK_RATE_AUDIO_MODE_STRETCH = 1;
Change playback speed of audio without changing its pitch, and possibly mute audio if time stretching is not supported for the playback speed.

Try to keep audio pitch when changing the playback rate, but allow the system to determine how to change audio playback if the rate is out of range.

@hide
/** * Change playback speed of audio without changing its pitch, and * possibly mute audio if time stretching is not supported for the playback * speed. * <p> * Try to keep audio pitch when changing the playback rate, but allow the * system to determine how to change audio playback if the rate is out * of range. * * @hide */
public static final int PLAYBACK_RATE_AUDIO_MODE_DEFAULT = 0;
@hide
/** @hide */
@IntDef(flag = false, prefix = "PLAYBACK_RATE_AUDIO_MODE", value = { PLAYBACK_RATE_AUDIO_MODE_DEFAULT, PLAYBACK_RATE_AUDIO_MODE_STRETCH, PLAYBACK_RATE_AUDIO_MODE_RESAMPLE, }) @Retention(RetentionPolicy.SOURCE) public @interface PlaybackRateAudioMode {}
Sets playback rate and audio mode.
Params:
  • rate – the ratio between desired playback rate and normal one.
  • audioMode – audio playback mode. Must be one of the supported audio modes.
Throws:
@hide
/** * Sets playback rate and audio mode. * * @param rate the ratio between desired playback rate and normal one. * @param audioMode audio playback mode. Must be one of the supported * audio modes. * * @throws IllegalStateException if the internal player engine has not been * initialized. * @throws IllegalArgumentException if audioMode is not supported. * * @hide */
@NonNull public PlaybackParams easyPlaybackParams(float rate, @PlaybackRateAudioMode int audioMode) { return new PlaybackParams(); }
Sets playback rate using PlaybackParams. The object sets its internal PlaybackParams to the input, except that the object remembers previous speed when input speed is zero. This allows the object to resume at previous speed when play() is called. Calling it before the object is prepared does not change the object state. After the object is prepared, calling it with zero speed is equivalent to calling pause(). After the object is prepared, calling it with non-zero speed is equivalent to calling play().
Params:
  • params – the playback params.
/** * Sets playback rate using {@link PlaybackParams}. The object sets its internal * PlaybackParams to the input, except that the object remembers previous speed * when input speed is zero. This allows the object to resume at previous speed * when play() is called. Calling it before the object is prepared does not change * the object state. After the object is prepared, calling it with zero speed is * equivalent to calling pause(). After the object is prepared, calling it with * non-zero speed is equivalent to calling play(). * * @param params the playback params. */
// This is an asynchronous call. public abstract void setPlaybackParams(@NonNull PlaybackParams params);
Gets the playback params, containing the current playback rate.
Returns:the playback params.
/** * Gets the playback params, containing the current playback rate. * * @return the playback params. */
@NonNull public abstract PlaybackParams getPlaybackParams();
Sets A/V sync mode.
Params:
  • params – the A/V sync params to apply
/** * Sets A/V sync mode. * * @param params the A/V sync params to apply */
// This is an asynchronous call. public abstract void setSyncParams(@NonNull SyncParams params);
Gets the A/V sync mode.
Returns:the A/V sync params
/** * Gets the A/V sync mode. * * @return the A/V sync params */
@NonNull public abstract SyncParams getSyncParams(); /** * Seek modes used in method seekTo(long, int) to move media position * to a specified location. * * Do not change these mode values without updating their counterparts * in include/media/IMediaSource.h! */
This mode is used with seekTo(long, int) to move media position to a sync (or key) frame associated with a data source that is located right before or at the given time.
See Also:
/** * This mode is used with {@link #seekTo(long, int)} to move media position to * a sync (or key) frame associated with a data source that is located * right before or at the given time. * * @see #seekTo(long, int) */
public static final int SEEK_PREVIOUS_SYNC = 0x00;
This mode is used with seekTo(long, int) to move media position to a sync (or key) frame associated with a data source that is located right after or at the given time.
See Also:
/** * This mode is used with {@link #seekTo(long, int)} to move media position to * a sync (or key) frame associated with a data source that is located * right after or at the given time. * * @see #seekTo(long, int) */
public static final int SEEK_NEXT_SYNC = 0x01;
This mode is used with seekTo(long, int) to move media position to a sync (or key) frame associated with a data source that is located closest to (in time) or at the given time.
See Also:
/** * This mode is used with {@link #seekTo(long, int)} to move media position to * a sync (or key) frame associated with a data source that is located * closest to (in time) or at the given time. * * @see #seekTo(long, int) */
public static final int SEEK_CLOSEST_SYNC = 0x02;
This mode is used with seekTo(long, int) to move media position to a frame (not necessarily a key frame) associated with a data source that is located closest to or at the given time.
See Also:
/** * This mode is used with {@link #seekTo(long, int)} to move media position to * a frame (not necessarily a key frame) associated with a data source that * is located closest to or at the given time. * * @see #seekTo(long, int) */
public static final int SEEK_CLOSEST = 0x03;
@hide
/** @hide */
@IntDef(flag = false, prefix = "SEEK", value = { SEEK_PREVIOUS_SYNC, SEEK_NEXT_SYNC, SEEK_CLOSEST_SYNC, SEEK_CLOSEST, }) @Retention(RetentionPolicy.SOURCE) public @interface SeekMode {}
Moves the media to specified time position by considering the given mode.

When seekTo is finished, the user will be notified via OnSeekComplete supplied by the user. There is at most one active seekTo processed at any time. If there is a to-be-completed seekTo, new seekTo requests will be queued in such a way that only the last request is kept. When current seekTo is completed, the queued request will be processed if that request is different from just-finished seekTo operation, i.e., the requested position or mode is different.

Params:
  • msec – the offset in milliseconds from the start to seek to. When seeking to the given time position, there is no guarantee that the data source has a frame located at the position. When this happens, a frame nearby will be rendered. If msec is negative, time position zero will be used. If msec is larger than duration, duration will be used.
  • mode – the mode indicating where exactly to seek to.
/** * Moves the media to specified time position by considering the given mode. * <p> * When seekTo is finished, the user will be notified via OnSeekComplete supplied by the user. * There is at most one active seekTo processed at any time. If there is a to-be-completed * seekTo, new seekTo requests will be queued in such a way that only the last request * is kept. When current seekTo is completed, the queued request will be processed if * that request is different from just-finished seekTo operation, i.e., the requested * position or mode is different. * * @param msec the offset in milliseconds from the start to seek to. * When seeking to the given time position, there is no guarantee that the data source * has a frame located at the position. When this happens, a frame nearby will be rendered. * If msec is negative, time position zero will be used. * If msec is larger than duration, duration will be used. * @param mode the mode indicating where exactly to seek to. */
// This is an asynchronous call. public abstract void seekTo(long msec, @SeekMode int mode);
Get current playback position as a MediaTimestamp.

The MediaTimestamp represents how the media time correlates to the system time in a linear fashion using an anchor and a clock rate. During regular playback, the media time moves fairly constantly (though the anchor frame may be rebased to a current system time, the linear correlation stays steady). Therefore, this method does not need to be called often.

To help users get current playback position, this method always anchors the timestamp to the current system time, so MediaTimestamp.getAnchorMediaTimeUs can be used as current playback position.

See Also:
Returns:a MediaTimestamp object if a timestamp is available, or null if no timestamp is available, e.g. because the media player has not been initialized.
/** * Get current playback position as a {@link MediaTimestamp}. * <p> * The MediaTimestamp represents how the media time correlates to the system time in * a linear fashion using an anchor and a clock rate. During regular playback, the media * time moves fairly constantly (though the anchor frame may be rebased to a current * system time, the linear correlation stays steady). Therefore, this method does not * need to be called often. * <p> * To help users get current playback position, this method always anchors the timestamp * to the current {@link System#nanoTime system time}, so * {@link MediaTimestamp#getAnchorMediaTimeUs} can be used as current playback position. * * @return a MediaTimestamp object if a timestamp is available, or {@code null} if no timestamp * is available, e.g. because the media player has not been initialized. * * @see MediaTimestamp */
@Nullable public abstract MediaTimestamp getTimestamp();
Gets the media metadata.
Params:
  • update_only – controls whether the full set of available metadata is returned or just the set that changed since the last call. See {@see #METADATA_UPDATE_ONLY} and {@see #METADATA_ALL}.
  • apply_filter – if true only metadata that matches the filter is returned. See {@see #APPLY_METADATA_FILTER} and {@see #BYPASS_METADATA_FILTER}.
Returns:The metadata, possibly empty. null if an error occured. // FIXME: unhide. {@hide}
/** * Gets the media metadata. * * @param update_only controls whether the full set of available * metadata is returned or just the set that changed since the * last call. See {@see #METADATA_UPDATE_ONLY} and {@see * #METADATA_ALL}. * * @param apply_filter if true only metadata that matches the * filter is returned. See {@see #APPLY_METADATA_FILTER} and {@see * #BYPASS_METADATA_FILTER}. * * @return The metadata, possibly empty. null if an error occured. // FIXME: unhide. * {@hide} */
public Metadata getMetadata(final boolean update_only, final boolean apply_filter) { return null; }
Set a filter for the metadata update notification and update retrieval. The caller provides 2 set of metadata keys, allowed and blocked. The blocked set always takes precedence over the allowed one. Metadata.MATCH_ALL and Metadata.MATCH_NONE are 2 sets available as shorthands to allow/block all or no metadata. By default, there is no filter set.
Params:
  • allow – Is the set of metadata the client is interested in receiving new notifications for.
  • block – Is the set of metadata the client is not interested in receiving new notifications for.
Returns:The call status code. // FIXME: unhide. {@hide}
/** * Set a filter for the metadata update notification and update * retrieval. The caller provides 2 set of metadata keys, allowed * and blocked. The blocked set always takes precedence over the * allowed one. * Metadata.MATCH_ALL and Metadata.MATCH_NONE are 2 sets available as * shorthands to allow/block all or no metadata. * * By default, there is no filter set. * * @param allow Is the set of metadata the client is interested * in receiving new notifications for. * @param block Is the set of metadata the client is not interested * in receiving new notifications for. * @return The call status code. * // FIXME: unhide. * {@hide} */
public int setMetadataFilter(Set<Integer> allow, Set<Integer> block) { return 0; }
Resets the MediaPlayer2 to its uninitialized state. After calling this method, you will have to initialize it again by setting the data source and calling prepare().
/** * Resets the MediaPlayer2 to its uninitialized state. After calling * this method, you will have to initialize it again by setting the * data source and calling prepare(). */
// This is a synchronous call. @Override public abstract void reset();
Set up a timer for TimeProvider. TimeProvider will be notified when the presentation time reaches (becomes greater than or equal to) the value specified.
Params:
  • mediaTimeUs – presentation time to get timed event callback at
@hide
/** * Set up a timer for {@link #TimeProvider}. {@link #TimeProvider} will be * notified when the presentation time reaches (becomes greater than or equal to) * the value specified. * * @param mediaTimeUs presentation time to get timed event callback at * @hide */
public void notifyAt(long mediaTimeUs) { }
Checks whether the MediaPlayer2 is looping or non-looping.
Returns:true if the MediaPlayer2 is currently looping, false otherwise
@hide
/** * Checks whether the MediaPlayer2 is looping or non-looping. * * @return true if the MediaPlayer2 is currently looping, false otherwise * @hide */
public boolean isLooping() { return false; }
Sets the audio session ID.
Params:
  • sessionId – the audio session ID. The audio session ID is a system wide unique identifier for the audio stream played by this MediaPlayer2 instance. The primary use of the audio session ID is to associate audio effects to a particular instance of MediaPlayer2: if an audio session ID is provided when creating an audio effect, this effect will be applied only to the audio content of media players within the same audio session and not to the output mix. When created, a MediaPlayer2 instance automatically generates its own audio session ID. However, it is possible to force this player to be part of an already existing audio session by calling this method. This method must be called before one of the overloaded setDataSource methods.
/** * Sets the audio session ID. * * @param sessionId the audio session ID. * The audio session ID is a system wide unique identifier for the audio stream played by * this MediaPlayer2 instance. * The primary use of the audio session ID is to associate audio effects to a particular * instance of MediaPlayer2: if an audio session ID is provided when creating an audio effect, * this effect will be applied only to the audio content of media players within the same * audio session and not to the output mix. * When created, a MediaPlayer2 instance automatically generates its own audio session ID. * However, it is possible to force this player to be part of an already existing audio session * by calling this method. * This method must be called before one of the overloaded <code> setDataSource </code> methods. */
// This is an asynchronous call. public abstract void setAudioSessionId(int sessionId);
Returns the audio session ID.
Returns:the audio session ID. {@see #setAudioSessionId(int)} Note that the audio session ID is 0 only if a problem occured when the MediaPlayer2 was contructed.
/** * Returns the audio session ID. * * @return the audio session ID. {@see #setAudioSessionId(int)} * Note that the audio session ID is 0 only if a problem occured when the MediaPlayer2 was contructed. */
public abstract int getAudioSessionId();
Attaches an auxiliary effect to the player. A typical auxiliary effect is a reverberation effect which can be applied on any sound source that directs a certain amount of its energy to this effect. This amount is defined by setAuxEffectSendLevel(). See setAuxEffectSendLevel(float).

After creating an auxiliary effect (e.g. EnvironmentalReverb), retrieve its ID with AudioEffect.getId() and use it when calling this method to attach the player to the effect.

To detach the effect from the player, call this method with a null effect id.

This method must be called after one of the overloaded setDataSource methods.

Params:
  • effectId – system wide unique id of the effect to attach
/** * Attaches an auxiliary effect to the player. A typical auxiliary effect is a reverberation * effect which can be applied on any sound source that directs a certain amount of its * energy to this effect. This amount is defined by setAuxEffectSendLevel(). * See {@link #setAuxEffectSendLevel(float)}. * <p>After creating an auxiliary effect (e.g. * {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with * {@link android.media.audiofx.AudioEffect#getId()} and use it when calling this method * to attach the player to the effect. * <p>To detach the effect from the player, call this method with a null effect id. * <p>This method must be called after one of the overloaded <code> setDataSource </code> * methods. * @param effectId system wide unique id of the effect to attach */
// This is an asynchronous call. public abstract void attachAuxEffect(int effectId);
Sets the send level of the player to the attached auxiliary effect. See attachAuxEffect(int). The level value range is 0 to 1.0.

By default the send level is 0, so even if an effect is attached to the player this method must be called for the effect to be applied.

Note that the passed level value is a raw scalar. UI controls should be scaled logarithmically: the gain applied by audio framework ranges from -72dB to 0dB, so an appropriate conversion from linear UI input x to level is: x == 0 -> level = 0 0 < x <= R -> level = 10^(72*(x-R)/20/R)

Params:
  • level – send level scalar
/** * Sets the send level of the player to the attached auxiliary effect. * See {@link #attachAuxEffect(int)}. The level value range is 0 to 1.0. * <p>By default the send level is 0, so even if an effect is attached to the player * this method must be called for the effect to be applied. * <p>Note that the passed level value is a raw scalar. UI controls should be scaled * logarithmically: the gain applied by audio framework ranges from -72dB to 0dB, * so an appropriate conversion from linear UI input x to level is: * x == 0 -> level = 0 * 0 < x <= R -> level = 10^(72*(x-R)/20/R) * @param level send level scalar */
// This is an asynchronous call. public abstract void setAuxEffectSendLevel(float level);
Class for MediaPlayer2 to return each audio/video/subtitle track's metadata.
See Also:
  • getTrackInfo.getTrackInfo
/** * Class for MediaPlayer2 to return each audio/video/subtitle track's metadata. * * @see android.media.MediaPlayer2#getTrackInfo */
public abstract static class TrackInfo {
Gets the track type.
Returns:TrackType which indicates if the track is video, audio, timed text.
/** * Gets the track type. * @return TrackType which indicates if the track is video, audio, timed text. */
public abstract int getTrackType();
Gets the language code of the track.
Returns:a language code in either way of ISO-639-1 or ISO-639-2. When the language is unknown or could not be determined, ISO-639-2 language code, "und", is returned.
/** * Gets the language code of the track. * @return a language code in either way of ISO-639-1 or ISO-639-2. * When the language is unknown or could not be determined, * ISO-639-2 language code, "und", is returned. */
public abstract String getLanguage();
Gets the MediaFormat of the track. If the format is unknown or could not be determined, null is returned.
/** * Gets the {@link MediaFormat} of the track. If the format is * unknown or could not be determined, null is returned. */
public abstract MediaFormat getFormat(); public static final int MEDIA_TRACK_TYPE_UNKNOWN = 0; public static final int MEDIA_TRACK_TYPE_VIDEO = 1; public static final int MEDIA_TRACK_TYPE_AUDIO = 2;
@hide
/** @hide */
public static final int MEDIA_TRACK_TYPE_TIMEDTEXT = 3; public static final int MEDIA_TRACK_TYPE_SUBTITLE = 4; public static final int MEDIA_TRACK_TYPE_METADATA = 5; @Override public abstract String toString(); };
Returns a List of track information.
Returns:List of track info. The total number of tracks is the array length. Must be called again if an external timed text source has been added after addTimedTextSource method is called.
/** * Returns a List of track information. * * @return List of track info. The total number of tracks is the array length. * Must be called again if an external timed text source has been added after * addTimedTextSource method is called. */
public abstract List<TrackInfo> getTrackInfo(); /* Do not change these values without updating their counterparts * in include/media/stagefright/MediaDefs.h and media/libstagefright/MediaDefs.cpp! */
MIME type for SubRip (SRT) container. Used in addTimedTextSource APIs.
@hide
/** * MIME type for SubRip (SRT) container. Used in addTimedTextSource APIs. * @hide */
public static final String MEDIA_MIMETYPE_TEXT_SUBRIP = "application/x-subrip";
MIME type for WebVTT subtitle data.
@hide
/** * MIME type for WebVTT subtitle data. * @hide */
public static final String MEDIA_MIMETYPE_TEXT_VTT = "text/vtt";
MIME type for CEA-608 closed caption data.
@hide
/** * MIME type for CEA-608 closed caption data. * @hide */
public static final String MEDIA_MIMETYPE_TEXT_CEA_608 = "text/cea-608";
MIME type for CEA-708 closed caption data.
@hide
/** * MIME type for CEA-708 closed caption data. * @hide */
public static final String MEDIA_MIMETYPE_TEXT_CEA_708 = "text/cea-708";
@hide
/** @hide */
public void setSubtitleAnchor( SubtitleController controller, SubtitleController.Anchor anchor) { }
@hide
/** @hide */
@Override public void onSubtitleTrackSelected(SubtitleTrack track) { }
@hide
/** @hide */
public void addSubtitleSource(InputStream is, MediaFormat format) { } /* TODO: Limit the total number of external timed text source to a reasonable number. */
Adds an external timed text source file. Currently supported format is SubRip with the file extension .srt, case insensitive. Note that a single external timed text source may contain multiple tracks in it. One can find the total number of available tracks using getTrackInfo() to see what additional tracks become available after this method call.
Params:
  • path – The file path of external timed text source file.
  • mimeType – The mime type of the file. Must be one of the mime types listed above.
Throws:
@hide
/** * Adds an external timed text source file. * * Currently supported format is SubRip with the file extension .srt, case insensitive. * Note that a single external timed text source may contain multiple tracks in it. * One can find the total number of available tracks using {@link #getTrackInfo()} to see what * additional tracks become available after this method call. * * @param path The file path of external timed text source file. * @param mimeType The mime type of the file. Must be one of the mime types listed above. * @throws IOException if the file cannot be accessed or is corrupted. * @throws IllegalArgumentException if the mimeType is not supported. * @throws IllegalStateException if called in an invalid state. * @hide */
public void addTimedTextSource(String path, String mimeType) throws IOException { }
Adds an external timed text source file (Uri). Currently supported format is SubRip with the file extension .srt, case insensitive. Note that a single external timed text source may contain multiple tracks in it. One can find the total number of available tracks using getTrackInfo() to see what additional tracks become available after this method call.
Params:
  • context – the Context to use when resolving the Uri
  • uri – the Content URI of the data you want to play
  • mimeType – The mime type of the file. Must be one of the mime types listed above.
Throws:
@hide
/** * Adds an external timed text source file (Uri). * * Currently supported format is SubRip with the file extension .srt, case insensitive. * Note that a single external timed text source may contain multiple tracks in it. * One can find the total number of available tracks using {@link #getTrackInfo()} to see what * additional tracks become available after this method call. * * @param context the Context to use when resolving the Uri * @param uri the Content URI of the data you want to play * @param mimeType The mime type of the file. Must be one of the mime types listed above. * @throws IOException if the file cannot be accessed or is corrupted. * @throws IllegalArgumentException if the mimeType is not supported. * @throws IllegalStateException if called in an invalid state. * @hide */
public void addTimedTextSource(Context context, Uri uri, String mimeType) throws IOException { }
Adds an external timed text source file (FileDescriptor). It is the caller's responsibility to close the file descriptor. It is safe to do so as soon as this call returns. Currently supported format is SubRip. Note that a single external timed text source may contain multiple tracks in it. One can find the total number of available tracks using getTrackInfo() to see what additional tracks become available after this method call.
Params:
  • fd – the FileDescriptor for the file you want to play
  • mimeType – The mime type of the file. Must be one of the mime types listed above.
Throws:
@hide
/** * Adds an external timed text source file (FileDescriptor). * * It is the caller's responsibility to close the file descriptor. * It is safe to do so as soon as this call returns. * * Currently supported format is SubRip. Note that a single external timed text source may * contain multiple tracks in it. One can find the total number of available tracks * using {@link #getTrackInfo()} to see what additional tracks become available * after this method call. * * @param fd the FileDescriptor for the file you want to play * @param mimeType The mime type of the file. Must be one of the mime types listed above. * @throws IllegalArgumentException if the mimeType is not supported. * @throws IllegalStateException if called in an invalid state. * @hide */
public void addTimedTextSource(FileDescriptor fd, String mimeType) { }
Adds an external timed text file (FileDescriptor). It is the caller's responsibility to close the file descriptor. It is safe to do so as soon as this call returns. Currently supported format is SubRip. Note that a single external timed text source may contain multiple tracks in it. One can find the total number of available tracks using getTrackInfo() to see what additional tracks become available after this method call.
Params:
  • fd – the FileDescriptor for the file you want to play
  • offset – the offset into the file where the data to be played starts, in bytes
  • length – the length in bytes of the data to be played
  • mime – The mime type of the file. Must be one of the mime types listed above.
Throws:
@hide
/** * Adds an external timed text file (FileDescriptor). * * It is the caller's responsibility to close the file descriptor. * It is safe to do so as soon as this call returns. * * Currently supported format is SubRip. Note that a single external timed text source may * contain multiple tracks in it. One can find the total number of available tracks * using {@link #getTrackInfo()} to see what additional tracks become available * after this method call. * * @param fd the FileDescriptor for the file you want to play * @param offset the offset into the file where the data to be played starts, in bytes * @param length the length in bytes of the data to be played * @param mime The mime type of the file. Must be one of the mime types listed above. * @throws IllegalArgumentException if the mimeType is not supported. * @throws IllegalStateException if called in an invalid state. * @hide */
public abstract void addTimedTextSource(FileDescriptor fd, long offset, long length, String mime);
Returns the index of the audio, video, or subtitle track currently selected for playback, The return value is an index into the array returned by getTrackInfo(), and can be used in calls to selectTrack(int) or deselectTrack(int).
Params:
Throws:
See Also:
Returns:index of the audio, video, or subtitle track currently selected for playback; a negative integer is returned when there is no selected track for trackType or when trackType is not one of audio, video, or subtitle.
/** * Returns the index of the audio, video, or subtitle track currently selected for playback, * The return value is an index into the array returned by {@link #getTrackInfo()}, and can * be used in calls to {@link #selectTrack(int)} or {@link #deselectTrack(int)}. * * @param trackType should be one of {@link TrackInfo#MEDIA_TRACK_TYPE_VIDEO}, * {@link TrackInfo#MEDIA_TRACK_TYPE_AUDIO}, or * {@link TrackInfo#MEDIA_TRACK_TYPE_SUBTITLE} * @return index of the audio, video, or subtitle track currently selected for playback; * a negative integer is returned when there is no selected track for {@code trackType} or * when {@code trackType} is not one of audio, video, or subtitle. * @throws IllegalStateException if called after {@link #close()} * * @see #getTrackInfo() * @see #selectTrack(int) * @see #deselectTrack(int) */
public abstract int getSelectedTrack(int trackType);
Selects a track.

If a MediaPlayer2 is in invalid state, it throws an IllegalStateException exception. If a MediaPlayer2 is in Started state, the selected track is presented immediately. If a MediaPlayer2 is not in Started state, it just marks the track to be played.

In any valid state, if it is called multiple times on the same type of track (ie. Video, Audio, Timed Text), the most recent one will be chosen.

The first audio and video tracks are selected by default if available, even though this method is not called. However, no timed text track will be selected until this function is called.

Currently, only timed text tracks or audio tracks can be selected via this method. In addition, the support for selecting an audio track at runtime is pretty limited in that an audio track can only be selected in the Prepared state.

Params:
  • index – the index of the track to be selected. The valid range of the index is 0..total number of track - 1. The total number of tracks as well as the type of each individual track can be found by calling getTrackInfo() method.
Throws:
See Also:
/** * Selects a track. * <p> * If a MediaPlayer2 is in invalid state, it throws an IllegalStateException exception. * If a MediaPlayer2 is in <em>Started</em> state, the selected track is presented immediately. * If a MediaPlayer2 is not in Started state, it just marks the track to be played. * </p> * <p> * In any valid state, if it is called multiple times on the same type of track (ie. Video, * Audio, Timed Text), the most recent one will be chosen. * </p> * <p> * The first audio and video tracks are selected by default if available, even though * this method is not called. However, no timed text track will be selected until * this function is called. * </p> * <p> * Currently, only timed text tracks or audio tracks can be selected via this method. * In addition, the support for selecting an audio track at runtime is pretty limited * in that an audio track can only be selected in the <em>Prepared</em> state. * </p> * @param index the index of the track to be selected. The valid range of the index * is 0..total number of track - 1. The total number of tracks as well as the type of * each individual track can be found by calling {@link #getTrackInfo()} method. * @throws IllegalStateException if called in an invalid state. * * @see android.media.MediaPlayer2#getTrackInfo */
// This is an asynchronous call. public abstract void selectTrack(int index);
Deselect a track.

Currently, the track must be a timed text track and no audio or video tracks can be deselected. If the timed text track identified by index has not been selected before, it throws an exception.

Params:
  • index – the index of the track to be deselected. The valid range of the index is 0..total number of tracks - 1. The total number of tracks as well as the type of each individual track can be found by calling getTrackInfo() method.
Throws:
See Also:
/** * Deselect a track. * <p> * Currently, the track must be a timed text track and no audio or video tracks can be * deselected. If the timed text track identified by index has not been * selected before, it throws an exception. * </p> * @param index the index of the track to be deselected. The valid range of the index * is 0..total number of tracks - 1. The total number of tracks as well as the type of * each individual track can be found by calling {@link #getTrackInfo()} method. * @throws IllegalStateException if called in an invalid state. * * @see android.media.MediaPlayer2#getTrackInfo */
// This is an asynchronous call. public abstract void deselectTrack(int index);
@hide
/** @hide */
public MediaTimeProvider getMediaTimeProvider() { return null; }
Interface definition for callbacks to be invoked when the player has the corresponding events.
/** * Interface definition for callbacks to be invoked when the player has the corresponding * events. */
public abstract static class MediaPlayer2EventCallback {
Called to indicate the video size The video size (width and height) could be 0 if there was no video, no display surface was set, or the value was not determined yet.
Params:
  • mp – the MediaPlayer2 associated with this callback
  • dsd – the DataSourceDesc of this data source
  • width – the width of the video
  • height – the height of the video
/** * Called to indicate the video size * * The video size (width and height) could be 0 if there was no video, * no display surface was set, or the value was not determined yet. * * @param mp the MediaPlayer2 associated with this callback * @param dsd the DataSourceDesc of this data source * @param width the width of the video * @param height the height of the video */
public void onVideoSizeChanged(MediaPlayer2 mp, DataSourceDesc dsd, int width, int height) { }
Called to indicate an avaliable timed text
Params:
  • mp – the MediaPlayer2 associated with this callback
  • dsd – the DataSourceDesc of this data source
  • text – the timed text sample which contains the text needed to be displayed and the display format.
@hide
/** * Called to indicate an avaliable timed text * * @param mp the MediaPlayer2 associated with this callback * @param dsd the DataSourceDesc of this data source * @param text the timed text sample which contains the text * needed to be displayed and the display format. * @hide */
public void onTimedText(MediaPlayer2 mp, DataSourceDesc dsd, TimedText text) { }
Called to indicate avaliable timed metadata

This method will be called as timed metadata is extracted from the media, in the same order as it occurs in the media. The timing of this event is not controlled by the associated timestamp.

Currently only HTTP live streaming data URI's embedded with timed ID3 tags generates TimedMetaData.

Params:
  • mp – the MediaPlayer2 associated with this callback
  • dsd – the DataSourceDesc of this data source
  • data – the timed metadata sample associated with this event
See Also:
/** * Called to indicate avaliable timed metadata * <p> * This method will be called as timed metadata is extracted from the media, * in the same order as it occurs in the media. The timing of this event is * not controlled by the associated timestamp. * <p> * Currently only HTTP live streaming data URI's embedded with timed ID3 tags generates * {@link TimedMetaData}. * * @see MediaPlayer2#selectTrack(int) * @see MediaPlayer2.OnTimedMetaDataAvailableListener * @see TimedMetaData * * @param mp the MediaPlayer2 associated with this callback * @param dsd the DataSourceDesc of this data source * @param data the timed metadata sample associated with this event */
public void onTimedMetaDataAvailable( MediaPlayer2 mp, DataSourceDesc dsd, TimedMetaData data) { }
Called to indicate an error.
Params:
  • mp – the MediaPlayer2 the error pertains to
  • dsd – the DataSourceDesc of this data source
  • what – the type of error that has occurred.
  • extra – an extra code, specific to the error. Typically implementation dependent.
/** * Called to indicate an error. * * @param mp the MediaPlayer2 the error pertains to * @param dsd the DataSourceDesc of this data source * @param what the type of error that has occurred. * @param extra an extra code, specific to the error. Typically * implementation dependent. */
public void onError( MediaPlayer2 mp, DataSourceDesc dsd, @MediaError int what, int extra) { }
Called to indicate an info or a warning.
Params:
  • mp – the MediaPlayer2 the info pertains to.
  • dsd – the DataSourceDesc of this data source
  • what – the type of info or warning.
  • extra – an extra code, specific to the info. Typically implementation dependent.
/** * Called to indicate an info or a warning. * * @param mp the MediaPlayer2 the info pertains to. * @param dsd the DataSourceDesc of this data source * @param what the type of info or warning. * @param extra an extra code, specific to the info. Typically * implementation dependent. */
public void onInfo(MediaPlayer2 mp, DataSourceDesc dsd, @MediaInfo int what, int extra) { }
Called to acknowledge an API call.
Params:
  • mp – the MediaPlayer2 the call was made on.
  • dsd – the DataSourceDesc of this data source
  • what – the enum for the API call.
  • status – the returned status code for the call.
/** * Called to acknowledge an API call. * * @param mp the MediaPlayer2 the call was made on. * @param dsd the DataSourceDesc of this data source * @param what the enum for the API call. * @param status the returned status code for the call. */
public void onCallCompleted( MediaPlayer2 mp, DataSourceDesc dsd, @CallCompleted int what, @CallStatus int status) { }
Called to indicate media clock has changed.
Params:
  • mp – the MediaPlayer2 the media time pertains to.
  • dsd – the DataSourceDesc of this data source
  • timestamp – the new media clock.
/** * Called to indicate media clock has changed. * * @param mp the MediaPlayer2 the media time pertains to. * @param dsd the DataSourceDesc of this data source * @param timestamp the new media clock. */
public void onMediaTimeChanged( MediaPlayer2 mp, DataSourceDesc dsd, MediaTimestamp timestamp) { }
Called to indicate MediaPlayer2.notifyWhenCommandLabelReached(Object) has been processed.
Params:
/** * Called to indicate {@link #notifyWhenCommandLabelReached(Object)} has been processed. * * @param mp the MediaPlayer2 {@link #notifyWhenCommandLabelReached(Object)} was called on. * @param label the application specific Object given by * {@link #notifyWhenCommandLabelReached(Object)}. */
public void onCommandLabelReached(MediaPlayer2 mp, @NonNull Object label) { } }
Sets the callback to be invoked when the media source is ready for playback.
Params:
  • eventCallback – the callback that will be run
  • executor – the executor through which the callback should be invoked
/** * Sets the callback to be invoked when the media source is ready for playback. * * @param eventCallback the callback that will be run * @param executor the executor through which the callback should be invoked */
// This is a synchronous call. public abstract void setMediaPlayer2EventCallback(@NonNull @CallbackExecutor Executor executor, @NonNull MediaPlayer2EventCallback eventCallback); /** * Clears the {@link MediaPlayer2EventCallback}. */ // This is a synchronous call. public abstract void clearMediaPlayer2EventCallback();
Interface definition of a callback to be invoked when a track has data available.
@hide
/** * Interface definition of a callback to be invoked when a * track has data available. * * @hide */
public interface OnSubtitleDataListener { public void onSubtitleData(MediaPlayer2 mp, SubtitleData data); }
Register a callback to be invoked when a track has data available.
Params:
  • listener – the callback that will be run
@hide
/** * Register a callback to be invoked when a track has data available. * * @param listener the callback that will be run * * @hide */
// This is a synchronous call. public void setOnSubtitleDataListener(OnSubtitleDataListener listener) { } /* Do not change these values without updating their counterparts * in include/media/mediaplayer2.h! */
Unspecified media player error.
See Also:
  • onError.onError
/** Unspecified media player error. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onError */
public static final int MEDIA_ERROR_UNKNOWN = 1;
The video is streamed and its container is not valid for progressive playback i.e the video's index (e.g moov atom) is not at the start of the file.
See Also:
  • onError.onError
/** The video is streamed and its container is not valid for progressive * playback i.e the video's index (e.g moov atom) is not at the start of the * file. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onError */
public static final int MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK = 200;
File or network related operation errors.
/** File or network related operation errors. */
public static final int MEDIA_ERROR_IO = -1004;
Bitstream is not conforming to the related coding standard or file spec.
/** Bitstream is not conforming to the related coding standard or file spec. */
public static final int MEDIA_ERROR_MALFORMED = -1007;
Bitstream is conforming to the related coding standard or file spec, but the media framework does not support the feature.
/** Bitstream is conforming to the related coding standard or file spec, but * the media framework does not support the feature. */
public static final int MEDIA_ERROR_UNSUPPORTED = -1010;
Some operation takes too long to complete, usually more than 3-5 seconds.
/** Some operation takes too long to complete, usually more than 3-5 seconds. */
public static final int MEDIA_ERROR_TIMED_OUT = -110;
Unspecified low-level system error. This value originated from UNKNOWN_ERROR in system/core/include/utils/Errors.h
See Also:
  • onError.onError
@hide
/** Unspecified low-level system error. This value originated from UNKNOWN_ERROR in * system/core/include/utils/Errors.h * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onError * @hide */
public static final int MEDIA_ERROR_SYSTEM = -2147483648;
@hide
/** * @hide */
@IntDef(flag = false, prefix = "MEDIA_ERROR", value = { MEDIA_ERROR_UNKNOWN, MEDIA_ERROR_NOT_VALID_FOR_PROGRESSIVE_PLAYBACK, MEDIA_ERROR_IO, MEDIA_ERROR_MALFORMED, MEDIA_ERROR_UNSUPPORTED, MEDIA_ERROR_TIMED_OUT, MEDIA_ERROR_SYSTEM }) @Retention(RetentionPolicy.SOURCE) public @interface MediaError {} /* Do not change these values without updating their counterparts * in include/media/mediaplayer2.h! */
Unspecified media player info.
See Also:
  • onInfo.onInfo
/** Unspecified media player info. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_UNKNOWN = 1;
The player switched to this datas source because it is the next-to-be-played in the playlist.
See Also:
  • onInfo.onInfo
/** The player switched to this datas source because it is the * next-to-be-played in the playlist. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_STARTED_AS_NEXT = 2;
The player just pushed the very first video frame for rendering.
See Also:
  • onInfo.onInfo
/** The player just pushed the very first video frame for rendering. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_VIDEO_RENDERING_START = 3;
The player just rendered the very first audio sample.
See Also:
  • onInfo.onInfo
/** The player just rendered the very first audio sample. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_AUDIO_RENDERING_START = 4;
The player just completed the playback of this data source.
See Also:
  • onInfo.onInfo
/** The player just completed the playback of this data source. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_PLAYBACK_COMPLETE = 5;
The player just completed the playback of the full playlist.
See Also:
  • onInfo.onInfo
/** The player just completed the playback of the full playlist. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_PLAYLIST_END = 6;
The player just prepared a data source.
See Also:
  • onInfo.onInfo
/** The player just prepared a data source. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_PREPARED = 100;
The video is too complex for the decoder: it can't decode frames fast enough. Possibly only the audio plays fine at this stage.
See Also:
  • onInfo.onInfo
/** The video is too complex for the decoder: it can't decode frames fast * enough. Possibly only the audio plays fine at this stage. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_VIDEO_TRACK_LAGGING = 700;
MediaPlayer2 is temporarily pausing playback internally in order to buffer more data.
See Also:
  • onInfo.onInfo
/** MediaPlayer2 is temporarily pausing playback internally in order to * buffer more data. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_BUFFERING_START = 701;
MediaPlayer2 is resuming playback after filling buffers.
See Also:
  • onInfo.onInfo
/** MediaPlayer2 is resuming playback after filling buffers. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_BUFFERING_END = 702;
Estimated network bandwidth information (kbps) is available; currently this event fires simultaneously as MEDIA_INFO_BUFFERING_START and MEDIA_INFO_BUFFERING_END when playing network files.
See Also:
@hide
/** Estimated network bandwidth information (kbps) is available; currently this event fires * simultaneously as {@link #MEDIA_INFO_BUFFERING_START} and {@link #MEDIA_INFO_BUFFERING_END} * when playing network files. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo * @hide */
public static final int MEDIA_INFO_NETWORK_BANDWIDTH = 703;
Update status in buffering a media source received through progressive downloading. The received buffering percentage indicates how much of the content has been buffered or played. For example a buffering update of 80 percent when half the content has already been played indicates that the next 30 percent of the content to play has been buffered. The extra parameter in MediaPlayer2EventCallback.onInfo is the percentage (0-100) of the content that has been buffered or played thus far.
See Also:
/** * Update status in buffering a media source received through progressive downloading. * The received buffering percentage indicates how much of the content has been buffered * or played. For example a buffering update of 80 percent when half the content * has already been played indicates that the next 30 percent of the * content to play has been buffered. * * The {@code extra} parameter in {@code MediaPlayer2EventCallback.onInfo} is the * percentage (0-100) of the content that has been buffered or played thus far. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_BUFFERING_UPDATE = 704;
Bad interleaving means that a media has been improperly interleaved or not interleaved at all, e.g has all the video samples first then all the audio ones. Video is playing but a lot of disk seeks may be happening.
See Also:
  • onInfo.onInfo
/** Bad interleaving means that a media has been improperly interleaved or * not interleaved at all, e.g has all the video samples first then all the * audio ones. Video is playing but a lot of disk seeks may be happening. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_BAD_INTERLEAVING = 800;
The media cannot be seeked (e.g live stream)
See Also:
  • onInfo.onInfo
/** The media cannot be seeked (e.g live stream) * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_NOT_SEEKABLE = 801;
A new set of metadata is available.
See Also:
  • onInfo.onInfo
/** A new set of metadata is available. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_METADATA_UPDATE = 802;
A new set of external-only metadata is available. Used by JAVA framework to avoid triggering track scanning.
@hide
/** A new set of external-only metadata is available. Used by * JAVA framework to avoid triggering track scanning. * @hide */
public static final int MEDIA_INFO_EXTERNAL_METADATA_UPDATE = 803;
Informs that audio is not playing. Note that playback of the video is not interrupted.
See Also:
  • onInfo.onInfo
/** Informs that audio is not playing. Note that playback of the video * is not interrupted. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_AUDIO_NOT_PLAYING = 804;
Informs that video is not playing. Note that playback of the audio is not interrupted.
See Also:
  • onInfo.onInfo
/** Informs that video is not playing. Note that playback of the audio * is not interrupted. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_VIDEO_NOT_PLAYING = 805;
Failed to handle timed text track properly.
See Also:
  • {@hide}
/** Failed to handle timed text track properly. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo * * {@hide} */
public static final int MEDIA_INFO_TIMED_TEXT_ERROR = 900;
Subtitle track was not supported by the media framework.
See Also:
  • onInfo.onInfo
/** Subtitle track was not supported by the media framework. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_UNSUPPORTED_SUBTITLE = 901;
Reading the subtitle track takes too long.
See Also:
  • onInfo.onInfo
/** Reading the subtitle track takes too long. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onInfo */
public static final int MEDIA_INFO_SUBTITLE_TIMED_OUT = 902;
@hide
/** * @hide */
@IntDef(flag = false, prefix = "MEDIA_INFO", value = { MEDIA_INFO_UNKNOWN, MEDIA_INFO_STARTED_AS_NEXT, MEDIA_INFO_VIDEO_RENDERING_START, MEDIA_INFO_AUDIO_RENDERING_START, MEDIA_INFO_PLAYBACK_COMPLETE, MEDIA_INFO_PLAYLIST_END, MEDIA_INFO_PREPARED, MEDIA_INFO_VIDEO_TRACK_LAGGING, MEDIA_INFO_BUFFERING_START, MEDIA_INFO_BUFFERING_END, MEDIA_INFO_NETWORK_BANDWIDTH, MEDIA_INFO_BUFFERING_UPDATE, MEDIA_INFO_BAD_INTERLEAVING, MEDIA_INFO_NOT_SEEKABLE, MEDIA_INFO_METADATA_UPDATE, MEDIA_INFO_EXTERNAL_METADATA_UPDATE, MEDIA_INFO_AUDIO_NOT_PLAYING, MEDIA_INFO_VIDEO_NOT_PLAYING, MEDIA_INFO_TIMED_TEXT_ERROR, MEDIA_INFO_UNSUPPORTED_SUBTITLE, MEDIA_INFO_SUBTITLE_TIMED_OUT }) @Retention(RetentionPolicy.SOURCE) public @interface MediaInfo {} //--------------------------------------------------------------------------
The player just completed a call attachAuxEffect.
See Also:
/** The player just completed a call {@link #attachAuxEffect}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_ATTACH_AUX_EFFECT = 1;
The player just completed a call deselectTrack.
See Also:
/** The player just completed a call {@link #deselectTrack}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_DESELECT_TRACK = 2;
The player just completed a call loopCurrent.
See Also:
/** The player just completed a call {@link #loopCurrent}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_LOOP_CURRENT = 3;
The player just completed a call pause.
See Also:
/** The player just completed a call {@link #pause}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_PAUSE = 4;
The player just completed a call play.
See Also:
/** The player just completed a call {@link #play}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_PLAY = 5;
The player just completed a call prepare.
See Also:
/** The player just completed a call {@link #prepare}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_PREPARE = 6;
The player just completed a call releaseDrm.
See Also:
/** The player just completed a call {@link #releaseDrm}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_RELEASE_DRM = 12;
The player just completed a call restoreDrmKeys.
See Also:
/** The player just completed a call {@link #restoreDrmKeys}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_RESTORE_DRM_KEYS = 13;
The player just completed a call seekTo.
See Also:
/** The player just completed a call {@link #seekTo}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SEEK_TO = 14;
The player just completed a call selectTrack.
See Also:
/** The player just completed a call {@link #selectTrack}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SELECT_TRACK = 15;
The player just completed a call setAudioAttributes.
See Also:
/** The player just completed a call {@link #setAudioAttributes}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_AUDIO_ATTRIBUTES = 16;
The player just completed a call setAudioSessionId.
See Also:
/** The player just completed a call {@link #setAudioSessionId}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_AUDIO_SESSION_ID = 17;
The player just completed a call setAuxEffectSendLevel.
See Also:
/** The player just completed a call {@link #setAuxEffectSendLevel}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_AUX_EFFECT_SEND_LEVEL = 18;
The player just completed a call setDataSource.
See Also:
/** The player just completed a call {@link #setDataSource}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_DATA_SOURCE = 19;
The player just completed a call setNextDataSource.
See Also:
/** The player just completed a call {@link #setNextDataSource}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_NEXT_DATA_SOURCE = 22;
The player just completed a call setNextDataSources.
See Also:
/** The player just completed a call {@link #setNextDataSources}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_NEXT_DATA_SOURCES = 23;
The player just completed a call setPlaybackParams.
See Also:
/** The player just completed a call {@link #setPlaybackParams}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_PLAYBACK_PARAMS = 24;
The player just completed a call setPlaybackSpeed.
See Also:
/** The player just completed a call {@link #setPlaybackSpeed}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_PLAYBACK_SPEED = 25;
The player just completed a call setPlayerVolume.
See Also:
/** The player just completed a call {@link #setPlayerVolume}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_PLAYER_VOLUME = 26;
The player just completed a call setSurface.
See Also:
/** The player just completed a call {@link #setSurface}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_SURFACE = 27;
The player just completed a call setSyncParams.
See Also:
/** The player just completed a call {@link #setSyncParams}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SET_SYNC_PARAMS = 28;
The player just completed a call skipToNext.
See Also:
/** The player just completed a call {@link #skipToNext}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_COMPLETED_SKIP_TO_NEXT = 29;
The player just completed a call setBufferingParams.
See Also:
@hide
/** The player just completed a call {@link #setBufferingParams}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted * @hide */
public static final int CALL_COMPLETED_SET_BUFFERING_PARAMS = 1001;
The player just completed a call setVideoScalingMode.
See Also:
@hide
/** The player just completed a call {@code setVideoScalingMode}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted * @hide */
public static final int CALL_COMPLETED_SET_VIDEO_SCALING_MODE = 1002;
The player just completed a call notifyWhenCommandLabelReached.
See Also:
@hide
/** The player just completed a call {@code notifyWhenCommandLabelReached}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCommandLabelReached * @hide */
public static final int CALL_COMPLETED_NOTIFY_WHEN_COMMAND_LABEL_REACHED = 1003;
@hide
/** * @hide */
@IntDef(flag = false, prefix = "CALL_COMPLETED", value = { CALL_COMPLETED_ATTACH_AUX_EFFECT, CALL_COMPLETED_DESELECT_TRACK, CALL_COMPLETED_LOOP_CURRENT, CALL_COMPLETED_PAUSE, CALL_COMPLETED_PLAY, CALL_COMPLETED_PREPARE, CALL_COMPLETED_RELEASE_DRM, CALL_COMPLETED_RESTORE_DRM_KEYS, CALL_COMPLETED_SEEK_TO, CALL_COMPLETED_SELECT_TRACK, CALL_COMPLETED_SET_AUDIO_ATTRIBUTES, CALL_COMPLETED_SET_AUDIO_SESSION_ID, CALL_COMPLETED_SET_AUX_EFFECT_SEND_LEVEL, CALL_COMPLETED_SET_DATA_SOURCE, CALL_COMPLETED_SET_NEXT_DATA_SOURCE, CALL_COMPLETED_SET_NEXT_DATA_SOURCES, CALL_COMPLETED_SET_PLAYBACK_PARAMS, CALL_COMPLETED_SET_PLAYBACK_SPEED, CALL_COMPLETED_SET_PLAYER_VOLUME, CALL_COMPLETED_SET_SURFACE, CALL_COMPLETED_SET_SYNC_PARAMS, CALL_COMPLETED_SKIP_TO_NEXT, CALL_COMPLETED_SET_BUFFERING_PARAMS, CALL_COMPLETED_SET_VIDEO_SCALING_MODE, CALL_COMPLETED_NOTIFY_WHEN_COMMAND_LABEL_REACHED }) @Retention(RetentionPolicy.SOURCE) public @interface CallCompleted {}
Status code represents that call is completed without an error.
See Also:
  • onCallCompleted.onCallCompleted
/** Status code represents that call is completed without an error. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_NO_ERROR = 0;
Status code represents that call is ended with an unknown error.
See Also:
  • onCallCompleted.onCallCompleted
/** Status code represents that call is ended with an unknown error. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_ERROR_UNKNOWN = Integer.MIN_VALUE;
Status code represents that the player is not in valid state for the operation.
See Also:
  • onCallCompleted.onCallCompleted
/** Status code represents that the player is not in valid state for the operation. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_INVALID_OPERATION = 1;
Status code represents that the argument is illegal.
See Also:
  • onCallCompleted.onCallCompleted
/** Status code represents that the argument is illegal. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_BAD_VALUE = 2;
Status code represents that the operation is not allowed.
See Also:
  • onCallCompleted.onCallCompleted
/** Status code represents that the operation is not allowed. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_PERMISSION_DENIED = 3;
Status code represents a file or network related operation error.
See Also:
  • onCallCompleted.onCallCompleted
/** Status code represents a file or network related operation error. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_ERROR_IO = 4;
Status code represents that DRM operation is called before preparing a DRM scheme through prepareDrm.
See Also:
/** Status code represents that DRM operation is called before preparing a DRM scheme through * {@link #prepareDrm}. * @see android.media.MediaPlayer2.MediaPlayer2EventCallback#onCallCompleted */
public static final int CALL_STATUS_NO_DRM_SCHEME = 5;
@hide
/** * @hide */
@IntDef(flag = false, prefix = "CALL_STATUS", value = { CALL_STATUS_NO_ERROR, CALL_STATUS_ERROR_UNKNOWN, CALL_STATUS_INVALID_OPERATION, CALL_STATUS_BAD_VALUE, CALL_STATUS_PERMISSION_DENIED, CALL_STATUS_ERROR_IO, CALL_STATUS_NO_DRM_SCHEME}) @Retention(RetentionPolicy.SOURCE) public @interface CallStatus {} // Modular DRM begin
Interface definition of a callback to be invoked when the app can do DRM configuration (get/set properties) before the session is opened. This facilitates configuration of the properties, like 'securityLevel', which has to be set after DRM scheme creation but before the DRM session is opened. The only allowed DRM calls in this listener are getDrmPropertyString and setDrmPropertyString.
/** * Interface definition of a callback to be invoked when the app * can do DRM configuration (get/set properties) before the session * is opened. This facilitates configuration of the properties, like * 'securityLevel', which has to be set after DRM scheme creation but * before the DRM session is opened. * * The only allowed DRM calls in this listener are {@link #getDrmPropertyString} * and {@link #setDrmPropertyString}. */
public interface OnDrmConfigHelper {
Called to give the app the opportunity to configure DRM before the session is created
Params:
  • mp – the MediaPlayer2 associated with this callback
  • dsd – the DataSourceDesc of this data source
/** * Called to give the app the opportunity to configure DRM before the session is created * * @param mp the {@code MediaPlayer2} associated with this callback * @param dsd the DataSourceDesc of this data source */
public void onDrmConfig(MediaPlayer2 mp, DataSourceDesc dsd); }
Register a callback to be invoked for configuration of the DRM object before the session is created. The callback will be invoked synchronously during the execution of prepareDrm(UUID uuid).
Params:
  • listener – the callback that will be run
/** * Register a callback to be invoked for configuration of the DRM object before * the session is created. * The callback will be invoked synchronously during the execution * of {@link #prepareDrm(UUID uuid)}. * * @param listener the callback that will be run */
// This is a synchronous call. public abstract void setOnDrmConfigHelper(OnDrmConfigHelper listener);
Interface definition for callbacks to be invoked when the player has the corresponding DRM events.
/** * Interface definition for callbacks to be invoked when the player has the corresponding * DRM events. */
public abstract static class DrmEventCallback {
Called to indicate DRM info is available
Params:
  • mp – the MediaPlayer2 associated with this callback
  • dsd – the DataSourceDesc of this data source
  • drmInfo – DRM info of the source including PSSH, and subset of crypto schemes supported by this device
/** * Called to indicate DRM info is available * * @param mp the {@code MediaPlayer2} associated with this callback * @param dsd the DataSourceDesc of this data source * @param drmInfo DRM info of the source including PSSH, and subset * of crypto schemes supported by this device */
public void onDrmInfo(MediaPlayer2 mp, DataSourceDesc dsd, DrmInfo drmInfo) { }
Called to notify the client that prepareDrm is finished and ready for key request/response.
Params:
  • mp – the MediaPlayer2 associated with this callback
  • dsd – the DataSourceDesc of this data source
  • status – the result of DRM preparation.
/** * Called to notify the client that {@link #prepareDrm} is finished and ready for * key request/response. * * @param mp the {@code MediaPlayer2} associated with this callback * @param dsd the DataSourceDesc of this data source * @param status the result of DRM preparation. */
public void onDrmPrepared( MediaPlayer2 mp, DataSourceDesc dsd, @PrepareDrmStatusCode int status) { } }
Sets the callback to be invoked when the media source is ready for playback.
Params:
  • eventCallback – the callback that will be run
  • executor – the executor through which the callback should be invoked
/** * Sets the callback to be invoked when the media source is ready for playback. * * @param eventCallback the callback that will be run * @param executor the executor through which the callback should be invoked */
// This is a synchronous call. public abstract void setDrmEventCallback(@NonNull @CallbackExecutor Executor executor, @NonNull DrmEventCallback eventCallback);
Clears the DrmEventCallback.
/** * Clears the {@link DrmEventCallback}. */
// This is a synchronous call. public abstract void clearDrmEventCallback();
The status codes for DrmEventCallback.onDrmPrepared listener.

DRM preparation has succeeded.

/** * The status codes for {@link DrmEventCallback#onDrmPrepared} listener. * <p> * * DRM preparation has succeeded. */
public static final int PREPARE_DRM_STATUS_SUCCESS = 0;
The device required DRM provisioning but couldn't reach the provisioning server.
/** * The device required DRM provisioning but couldn't reach the provisioning server. */
public static final int PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR = 1;
The device required DRM provisioning but the provisioning server denied the request.
/** * The device required DRM provisioning but the provisioning server denied the request. */
public static final int PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR = 2;
The DRM preparation has failed .
/** * The DRM preparation has failed . */
public static final int PREPARE_DRM_STATUS_PREPARATION_ERROR = 3;
@hide
/** @hide */
@IntDef(flag = false, prefix = "PREPARE_DRM_STATUS", value = { PREPARE_DRM_STATUS_SUCCESS, PREPARE_DRM_STATUS_PROVISIONING_NETWORK_ERROR, PREPARE_DRM_STATUS_PROVISIONING_SERVER_ERROR, PREPARE_DRM_STATUS_PREPARATION_ERROR, }) @Retention(RetentionPolicy.SOURCE) public @interface PrepareDrmStatusCode {}
Retrieves the DRM Info associated with the current source
Throws:
  • IllegalStateException – if called before being prepared
/** * Retrieves the DRM Info associated with the current source * * @throws IllegalStateException if called before being prepared */
public abstract DrmInfo getDrmInfo();
Prepares the DRM for the current source

If OnDrmConfigHelper is registered, it will be called during preparation to allow configuration of the DRM properties before opening the DRM session. Note that the callback is called synchronously in the thread that called prepareDrm. It should be used only for a series of getDrmPropertyString and setDrmPropertyString calls and refrain from any lengthy operation.

If the device has not been provisioned before, this call also provisions the device which involves accessing the provisioning server and can take a variable time to complete depending on the network connectivity. If OnDrmPreparedListener is registered, prepareDrm() runs in non-blocking mode by launching the provisioning in the background and returning. The listener will be called when provisioning and preparation has finished. If a OnDrmPreparedListener is not registered, prepareDrm() waits till provisioning and preparation has finished, i.e., runs in blocking mode.

If OnDrmPreparedListener is registered, it is called to indicate the DRM session being ready. The application should not make any assumption about its call sequence (e.g., before or after prepareDrm returns), or the thread context that will execute the listener (unless the listener is registered with a handler thread).

Params:
  • uuid – The UUID of the crypto scheme. If not known beforehand, it can be retrieved from the source through getDrmInfo or registering a onDrmInfoListener.
Throws:
/** * Prepares the DRM for the current source * <p> * If {@link OnDrmConfigHelper} is registered, it will be called during * preparation to allow configuration of the DRM properties before opening the * DRM session. Note that the callback is called synchronously in the thread that called * {@link #prepareDrm}. It should be used only for a series of {@code getDrmPropertyString} * and {@code setDrmPropertyString} calls and refrain from any lengthy operation. * <p> * If the device has not been provisioned before, this call also provisions the device * which involves accessing the provisioning server and can take a variable time to * complete depending on the network connectivity. * If {@code OnDrmPreparedListener} is registered, prepareDrm() runs in non-blocking * mode by launching the provisioning in the background and returning. The listener * will be called when provisioning and preparation has finished. If a * {@code OnDrmPreparedListener} is not registered, prepareDrm() waits till provisioning * and preparation has finished, i.e., runs in blocking mode. * <p> * If {@code OnDrmPreparedListener} is registered, it is called to indicate the DRM * session being ready. The application should not make any assumption about its call * sequence (e.g., before or after prepareDrm returns), or the thread context that will * execute the listener (unless the listener is registered with a handler thread). * <p> * * @param uuid The UUID of the crypto scheme. If not known beforehand, it can be retrieved * from the source through {@code getDrmInfo} or registering a {@code onDrmInfoListener}. * * @throws IllegalStateException if called before being prepared or the DRM was * prepared already * @throws UnsupportedSchemeException if the crypto scheme is not supported * @throws ResourceBusyException if required DRM resources are in use * @throws ProvisioningNetworkErrorException if provisioning is required but failed due to a * network error * @throws ProvisioningServerErrorException if provisioning is required but failed due to * the request denied by the provisioning server */
// This is a synchronous call. public abstract void prepareDrm(@NonNull UUID uuid) throws UnsupportedSchemeException, ResourceBusyException, ProvisioningNetworkErrorException, ProvisioningServerErrorException;
Releases the DRM session

The player has to have an active DRM session and be in stopped, or prepared state before this call is made. A reset() call will release the DRM session implicitly.

Throws:
/** * Releases the DRM session * <p> * The player has to have an active DRM session and be in stopped, or prepared * state before this call is made. * A {@code reset()} call will release the DRM session implicitly. * * @throws NoDrmSchemeException if there is no active DRM session to release */
// This is an asynchronous call. public abstract void releaseDrm() throws NoDrmSchemeException;
A key request/response exchange occurs between the app and a license server to obtain or release keys used to decrypt encrypted content.

getDrmKeyRequest() is used to obtain an opaque key request byte array that is delivered to the license server. The opaque key request byte array is returned in KeyRequest.data. The recommended URL to deliver the key request to is returned in KeyRequest.defaultUrl.

After the app has received the key request response from the server, it should deliver to the response to the DRM engine plugin using the method provideDrmKeyResponse.

Params:
  • keySetId – is the key-set identifier of the offline keys being released when keyType is MediaDrm.KEY_TYPE_RELEASE. It should be set to null for other key requests, when keyType is MediaDrm.KEY_TYPE_STREAMING or MediaDrm.KEY_TYPE_OFFLINE.
  • initData – is the container-specific initialization data when the keyType is MediaDrm.KEY_TYPE_STREAMING or MediaDrm.KEY_TYPE_OFFLINE. Its meaning is interpreted based on the mime type provided in the mimeType parameter. It could contain, for example, the content ID, key ID or other data obtained from the content metadata that is required in generating the key request. When the keyType is MediaDrm.KEY_TYPE_RELEASE, it should be set to null.
  • mimeType – identifies the mime type of the content
  • keyType – specifies the type of the request. The request may be to acquire keys for streaming, MediaDrm.KEY_TYPE_STREAMING, or for offline content MediaDrm.KEY_TYPE_OFFLINE, or to release previously acquired keys (MediaDrm.KEY_TYPE_RELEASE), which are identified by a keySetId.
  • optionalParameters – are included in the key request message to allow a client application to provide additional message parameters to the server. This may be null if no additional parameters are to be sent.
Throws:
/** * A key request/response exchange occurs between the app and a license server * to obtain or release keys used to decrypt encrypted content. * <p> * getDrmKeyRequest() is used to obtain an opaque key request byte array that is * delivered to the license server. The opaque key request byte array is returned * in KeyRequest.data. The recommended URL to deliver the key request to is * returned in KeyRequest.defaultUrl. * <p> * After the app has received the key request response from the server, * it should deliver to the response to the DRM engine plugin using the method * {@link #provideDrmKeyResponse}. * * @param keySetId is the key-set identifier of the offline keys being released when keyType is * {@link MediaDrm#KEY_TYPE_RELEASE}. It should be set to null for other key requests, when * keyType is {@link MediaDrm#KEY_TYPE_STREAMING} or {@link MediaDrm#KEY_TYPE_OFFLINE}. * * @param initData is the container-specific initialization data when the keyType is * {@link MediaDrm#KEY_TYPE_STREAMING} or {@link MediaDrm#KEY_TYPE_OFFLINE}. Its meaning is * interpreted based on the mime type provided in the mimeType parameter. It could * contain, for example, the content ID, key ID or other data obtained from the content * metadata that is required in generating the key request. * When the keyType is {@link MediaDrm#KEY_TYPE_RELEASE}, it should be set to null. * * @param mimeType identifies the mime type of the content * * @param keyType specifies the type of the request. The request may be to acquire * keys for streaming, {@link MediaDrm#KEY_TYPE_STREAMING}, or for offline content * {@link MediaDrm#KEY_TYPE_OFFLINE}, or to release previously acquired * keys ({@link MediaDrm#KEY_TYPE_RELEASE}), which are identified by a keySetId. * * @param optionalParameters are included in the key request message to * allow a client application to provide additional message parameters to the server. * This may be {@code null} if no additional parameters are to be sent. * * @throws NoDrmSchemeException if there is no active DRM session */
@NonNull public abstract MediaDrm.KeyRequest getDrmKeyRequest( @Nullable byte[] keySetId, @Nullable byte[] initData, @Nullable String mimeType, @MediaDrm.KeyType int keyType, @Nullable Map<String, String> optionalParameters) throws NoDrmSchemeException;
A key response is received from the license server by the app, then it is provided to the DRM engine plugin using provideDrmKeyResponse. When the response is for an offline key request, a key-set identifier is returned that can be used to later restore the keys to a new session with the method {@ link # restoreDrmKeys}. When the response is for a streaming or release request, null is returned.
Params:
  • keySetId – When the response is for a release request, keySetId identifies the saved key associated with the release request (i.e., the same keySetId passed to the earlier {@ link # getDrmKeyRequest} call. It MUST be null when the response is for either streaming or offline key requests.
  • response – the byte array response from the server
Throws:
/** * A key response is received from the license server by the app, then it is * provided to the DRM engine plugin using provideDrmKeyResponse. When the * response is for an offline key request, a key-set identifier is returned that * can be used to later restore the keys to a new session with the method * {@ link # restoreDrmKeys}. * When the response is for a streaming or release request, null is returned. * * @param keySetId When the response is for a release request, keySetId identifies * the saved key associated with the release request (i.e., the same keySetId * passed to the earlier {@ link # getDrmKeyRequest} call. It MUST be null when the * response is for either streaming or offline key requests. * * @param response the byte array response from the server * * @throws NoDrmSchemeException if there is no active DRM session * @throws DeniedByServerException if the response indicates that the * server rejected the request */
// This is a synchronous call. public abstract byte[] provideDrmKeyResponse( @Nullable byte[] keySetId, @NonNull byte[] response) throws NoDrmSchemeException, DeniedByServerException;
Restore persisted offline keys into a new session. keySetId identifies the keys to load, obtained from a prior call to provideDrmKeyResponse.
Params:
  • keySetId – identifies the saved key set to restore
/** * Restore persisted offline keys into a new session. keySetId identifies the * keys to load, obtained from a prior call to {@link #provideDrmKeyResponse}. * * @param keySetId identifies the saved key set to restore */
// This is an asynchronous call. public abstract void restoreDrmKeys(@NonNull byte[] keySetId) throws NoDrmSchemeException;
Read a DRM engine plugin String property value, given the property name string.

Params:
/** * Read a DRM engine plugin String property value, given the property name string. * <p> * @param propertyName the property name * * Standard fields names are: * {@link MediaDrm#PROPERTY_VENDOR}, {@link MediaDrm#PROPERTY_VERSION}, * {@link MediaDrm#PROPERTY_DESCRIPTION}, {@link MediaDrm#PROPERTY_ALGORITHMS} */
@NonNull public abstract String getDrmPropertyString( @NonNull @MediaDrm.StringProperty String propertyName) throws NoDrmSchemeException;
Set a DRM engine plugin String property value.

Params:
/** * Set a DRM engine plugin String property value. * <p> * @param propertyName the property name * @param value the property value * * Standard fields names are: * {@link MediaDrm#PROPERTY_VENDOR}, {@link MediaDrm#PROPERTY_VERSION}, * {@link MediaDrm#PROPERTY_DESCRIPTION}, {@link MediaDrm#PROPERTY_ALGORITHMS} */
// This is a synchronous call. public abstract void setDrmPropertyString( @NonNull @MediaDrm.StringProperty String propertyName, @NonNull String value) throws NoDrmSchemeException;
Encapsulates the DRM properties of the source.
/** * Encapsulates the DRM properties of the source. */
public abstract static class DrmInfo {
Returns the PSSH info of the data source for each supported DRM scheme.
/** * Returns the PSSH info of the data source for each supported DRM scheme. */
public abstract Map<UUID, byte[]> getPssh();
Returns the intersection of the data source and the device DRM schemes. It effectively identifies the subset of the source's DRM schemes which are supported by the device too.
/** * Returns the intersection of the data source and the device DRM schemes. * It effectively identifies the subset of the source's DRM schemes which * are supported by the device too. */
public abstract List<UUID> getSupportedSchemes(); }; // DrmInfo
Thrown when a DRM method is called before preparing a DRM scheme through prepareDrm(). Extends MediaDrm.MediaDrmException
/** * Thrown when a DRM method is called before preparing a DRM scheme through prepareDrm(). * Extends MediaDrm.MediaDrmException */
public abstract static class NoDrmSchemeException extends MediaDrmException { protected NoDrmSchemeException(String detailMessage) { super(detailMessage); } }
Thrown when the device requires DRM provisioning but the provisioning attempt has failed due to a network error (Internet reachability, timeout, etc.). Extends MediaDrm.MediaDrmException
/** * Thrown when the device requires DRM provisioning but the provisioning attempt has * failed due to a network error (Internet reachability, timeout, etc.). * Extends MediaDrm.MediaDrmException */
public abstract static class ProvisioningNetworkErrorException extends MediaDrmException { protected ProvisioningNetworkErrorException(String detailMessage) { super(detailMessage); } }
Thrown when the device requires DRM provisioning but the provisioning attempt has failed due to the provisioning server denying the request. Extends MediaDrm.MediaDrmException
/** * Thrown when the device requires DRM provisioning but the provisioning attempt has * failed due to the provisioning server denying the request. * Extends MediaDrm.MediaDrmException */
public abstract static class ProvisioningServerErrorException extends MediaDrmException { protected ProvisioningServerErrorException(String detailMessage) { super(detailMessage); } } public static final class MetricsConstants { private MetricsConstants() {}
Key to extract the MIME type of the video track from the MediaPlayer2.getMetrics return value. The value is a String.
/** * Key to extract the MIME type of the video track * from the {@link MediaPlayer2#getMetrics} return value. * The value is a String. */
public static final String MIME_TYPE_VIDEO = "android.media.mediaplayer.video.mime";
Key to extract the codec being used to decode the video track from the MediaPlayer2.getMetrics return value. The value is a String.
/** * Key to extract the codec being used to decode the video track * from the {@link MediaPlayer2#getMetrics} return value. * The value is a String. */
public static final String CODEC_VIDEO = "android.media.mediaplayer.video.codec";
Key to extract the width (in pixels) of the video track from the MediaPlayer2.getMetrics return value. The value is an integer.
/** * Key to extract the width (in pixels) of the video track * from the {@link MediaPlayer2#getMetrics} return value. * The value is an integer. */
public static final String WIDTH = "android.media.mediaplayer.width";
Key to extract the height (in pixels) of the video track from the MediaPlayer2.getMetrics return value. The value is an integer.
/** * Key to extract the height (in pixels) of the video track * from the {@link MediaPlayer2#getMetrics} return value. * The value is an integer. */
public static final String HEIGHT = "android.media.mediaplayer.height";
Key to extract the count of video frames played from the MediaPlayer2.getMetrics return value. The value is an integer.
/** * Key to extract the count of video frames played * from the {@link MediaPlayer2#getMetrics} return value. * The value is an integer. */
public static final String FRAMES = "android.media.mediaplayer.frames";
Key to extract the count of video frames dropped from the MediaPlayer2.getMetrics return value. The value is an integer.
/** * Key to extract the count of video frames dropped * from the {@link MediaPlayer2#getMetrics} return value. * The value is an integer. */
public static final String FRAMES_DROPPED = "android.media.mediaplayer.dropped";
Key to extract the MIME type of the audio track from the MediaPlayer2.getMetrics return value. The value is a String.
/** * Key to extract the MIME type of the audio track * from the {@link MediaPlayer2#getMetrics} return value. * The value is a String. */
public static final String MIME_TYPE_AUDIO = "android.media.mediaplayer.audio.mime";
Key to extract the codec being used to decode the audio track from the MediaPlayer2.getMetrics return value. The value is a String.
/** * Key to extract the codec being used to decode the audio track * from the {@link MediaPlayer2#getMetrics} return value. * The value is a String. */
public static final String CODEC_AUDIO = "android.media.mediaplayer.audio.codec";
Key to extract the duration (in milliseconds) of the media being played from the MediaPlayer2.getMetrics return value. The value is a long.
/** * Key to extract the duration (in milliseconds) of the * media being played * from the {@link MediaPlayer2#getMetrics} return value. * The value is a long. */
public static final String DURATION = "android.media.mediaplayer.durationMs";
Key to extract the playing time (in milliseconds) of the media being played from the MediaPlayer2.getMetrics return value. The value is a long.
/** * Key to extract the playing time (in milliseconds) of the * media being played * from the {@link MediaPlayer2#getMetrics} return value. * The value is a long. */
public static final String PLAYING = "android.media.mediaplayer.playingMs";
Key to extract the count of errors encountered while playing the media from the MediaPlayer2.getMetrics return value. The value is an integer.
/** * Key to extract the count of errors encountered while * playing the media * from the {@link MediaPlayer2#getMetrics} return value. * The value is an integer. */
public static final String ERRORS = "android.media.mediaplayer.err";
Key to extract an (optional) error code detected while playing the media from the MediaPlayer2.getMetrics return value. The value is an integer.
/** * Key to extract an (optional) error code detected while * playing the media * from the {@link MediaPlayer2#getMetrics} return value. * The value is an integer. */
public static final String ERROR_CODE = "android.media.mediaplayer.errcode"; }
Constant to retrieve only the new metadata since the last call. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide}
/** Constant to retrieve only the new metadata since the last call. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide} */
public static final boolean METADATA_UPDATE_ONLY = true;
Constant to retrieve all the metadata. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide}
/** Constant to retrieve all the metadata. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide} */
public static final boolean METADATA_ALL = false;
Constant to enable the metadata filter during retrieval. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide}
/** Constant to enable the metadata filter during retrieval. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide} */
public static final boolean APPLY_METADATA_FILTER = true;
Constant to disable the metadata filter during retrieval. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide}
/** Constant to disable the metadata filter during retrieval. // FIXME: unhide. // FIXME: add link to getMetadata(boolean, boolean) {@hide} */
public static final boolean BYPASS_METADATA_FILTER = false; }