public abstract class com.sun.scenario.animation.AbstractMasterTimer
  minor version: 0
  major version: 59
  flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.scenario.animation.AbstractMasterTimer
  super_class: java.lang.Object
{
  protected static final java.lang.String FULLSPEED_PROP;
    descriptor: Ljava/lang/String;
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: "javafx.animation.fullspeed"

  private static boolean fullspeed;
    descriptor: Z
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC

  protected static final java.lang.String ADAPTIVE_PULSE_PROP;
    descriptor: Ljava/lang/String;
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: "com.sun.scenario.animation.adaptivepulse"

  private static boolean useAdaptivePulse;
    descriptor: Z
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC

  protected static final java.lang.String PULSE_PROP;
    descriptor: Ljava/lang/String;
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: "javafx.animation.pulse"

  protected static final java.lang.String FRAMERATE_PROP;
    descriptor: Ljava/lang/String;
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: "javafx.animation.framerate"

  protected static final java.lang.String FIXED_PULSE_LENGTH_PROP;
    descriptor: Ljava/lang/String;
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: "com.sun.scenario.animation.fixed.pulse.length"

  protected static final java.lang.String ANIMATION_MBEAN_ENABLED;
    descriptor: Ljava/lang/String;
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: "com.sun.scenario.animation.AnimationMBean.enabled"

  protected static final boolean enableAnimationMBean;
    descriptor: Z
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: 0

  private final int PULSE_DURATION_NS;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int PULSE_DURATION_TICKS;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private static javafx.util.Callback<java.lang.String, java.lang.Void> pcl;
    descriptor: Ljavafx/util/Callback;
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Signature: Ljavafx/util/Callback<Ljava/lang/String;Ljava/lang/Void;>;

  private boolean paused;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private long totalPausedTime;
    descriptor: J
    flags: (0x0002) ACC_PRIVATE

  private long startPauseTime;
    descriptor: J
    flags: (0x0002) ACC_PRIVATE

  private com.sun.scenario.animation.shared.PulseReceiver[] receivers;
    descriptor: [Lcom/sun/scenario/animation/shared/PulseReceiver;
    flags: (0x0002) ACC_PRIVATE

  private int receiversLength;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private boolean receiversLocked;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private com.sun.scenario.animation.shared.TimerReceiver[] animationTimers;
    descriptor: [Lcom/sun/scenario/animation/shared/TimerReceiver;
    flags: (0x0002) ACC_PRIVATE

  private int animationTimersLength;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private boolean animationTimersLocked;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private final long fixedPulseLength;
    descriptor: J
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private long debugNanos;
    descriptor: J
    flags: (0x0002) ACC_PRIVATE

  private final com.sun.scenario.animation.AbstractMasterTimer$MainLoop theMaster;
    descriptor: Lcom/sun/scenario/animation/AbstractMasterTimer$MainLoop;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=1, args_size=0
         0: .line 39
            ldc "javafx.animation.fullspeed"
            invokestatic com.sun.scenario.Settings.getBoolean:(Ljava/lang/String;)Z
            putstatic com.sun.scenario.animation.AbstractMasterTimer.fullspeed:Z
         1: .line 44
            ldc "com.sun.scenario.animation.adaptivepulse"
            invokestatic com.sun.scenario.Settings.getBoolean:(Ljava/lang/String;)Z
            putstatic com.sun.scenario.animation.AbstractMasterTimer.useAdaptivePulse:Z
         2: .line 66
            invokedynamic call()Ljavafx/util/Callback;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljava/lang/Object;)Ljava/lang/Object;
                  com/sun/scenario/animation/AbstractMasterTimer.lambda$0(Ljava/lang/String;)Ljava/lang/Void; (6)
                  (Ljava/lang/String;)Ljava/lang/Void;
            putstatic com.sun.scenario.animation.AbstractMasterTimer.pcl:Ljavafx/util/Callback;
         3: .line 112
            getstatic com.sun.scenario.animation.AbstractMasterTimer.pcl:Ljavafx/util/Callback;
            invokestatic com.sun.scenario.Settings.addPropertyChangeListener:(Ljavafx/util/Callback;)V
         4: .line 113
            ldc "javafx.animation.pulse"
            iconst_m1
            invokestatic com.sun.scenario.Settings.getInt:(Ljava/lang/String;I)I
            istore 0 /* pulse */
        start local 0 // int pulse
         5: .line 114
            iload 0 /* pulse */
            iconst_m1
            if_icmpeq 7
         6: .line 115
            getstatic java.lang.System.err:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "Setting PULSE_DURATION to "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            iload 0 /* pulse */
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
            ldc " hz"
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
        end local 0 // int pulse
         7: .line 117
      StackMap locals:
      StackMap stack:
            return
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            5    7     0  pulse  I

  boolean isPaused();
    descriptor: ()Z
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 87
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
            ireturn
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  long getTotalPausedTime();
    descriptor: ()J
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 88
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.totalPausedTime:J
            lreturn
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  long getStartPauseTime();
    descriptor: ()J
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 89
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.startPauseTime:J
            lreturn
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  public int getDefaultResolution();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 121
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.PULSE_DURATION_TICKS:I
            ireturn
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  public void pause();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 125
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
            ifne 3
         1: .line 126
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer.nanos:()J
            putfield com.sun.scenario.animation.AbstractMasterTimer.startPauseTime:J
         2: .line 127
            aload 0 /* this */
            iconst_1
            putfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
         3: .line 129
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  public void resume();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=7, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 132
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
            ifeq 3
         1: .line 133
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
         2: .line 134
            aload 0 /* this */
            dup
            getfield com.sun.scenario.animation.AbstractMasterTimer.totalPausedTime:J
            aload 0 /* this */
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer.nanos:()J
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.startPauseTime:J
            lsub
            ladd
            putfield com.sun.scenario.animation.AbstractMasterTimer.totalPausedTime:J
         3: .line 136
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  public long nanos();
    descriptor: ()J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 139
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.fixedPulseLength:J
            lconst_0
            lcmp
            ifle 2
         1: .line 140
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.debugNanos:J
            lreturn
         2: .line 143
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
            ifeq 3
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.startPauseTime:J
            goto 4
         3: .line 144
      StackMap locals:
      StackMap stack:
            invokestatic java.lang.System.nanoTime:()J
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.totalPausedTime:J
            lsub
         4: .line 143
      StackMap locals:
      StackMap stack: long
            lreturn
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  public boolean isFullspeed();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 148
            getstatic com.sun.scenario.animation.AbstractMasterTimer.fullspeed:Z
            ireturn
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  protected void <init>();
    descriptor: ()V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 152
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 61
            aload 0 /* this */
            aload 0 /* this */
            ldc 1000000000
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer.getPulseDuration:(I)I
            putfield com.sun.scenario.animation.AbstractMasterTimer.PULSE_DURATION_NS:I
         2: .line 62
            aload 0 /* this */
            aload 0 /* this */
            ldc 1000.0
            invokestatic com.sun.javafx.animation.TickCalculation.fromMillis:(D)J
            l2i
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer.getPulseDuration:(I)I
            putfield com.sun.scenario.animation.AbstractMasterTimer.PULSE_DURATION_TICKS:I
         3: .line 82
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.paused:Z
         4: .line 91
            aload 0 /* this */
            iconst_2
            anewarray com.sun.scenario.animation.shared.PulseReceiver
            putfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
         5: .line 96
            aload 0 /* this */
            iconst_2
            anewarray com.sun.scenario.animation.shared.TimerReceiver
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
         6: .line 105
            aload 0 /* this */
            ldc "com.sun.scenario.animation.fixed.pulse.length"
            invokestatic java.lang.Boolean.getBoolean:(Ljava/lang/String;)Z
            ifeq 7
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.PULSE_DURATION_NS:I
            goto 8
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer
      StackMap stack: com.sun.scenario.animation.AbstractMasterTimer
         7: iconst_0
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer
      StackMap stack: com.sun.scenario.animation.AbstractMasterTimer int
         8: i2l
            putfield com.sun.scenario.animation.AbstractMasterTimer.fixedPulseLength:J
         9: .line 106
            aload 0 /* this */
            lconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.debugNanos:J
        10: .line 108
            aload 0 /* this */
            new com.sun.scenario.animation.AbstractMasterTimer$MainLoop
            dup
            aload 0 /* this */
            invokespecial com.sun.scenario.animation.AbstractMasterTimer$MainLoop.<init>:(Lcom/sun/scenario/animation/AbstractMasterTimer;)V
            putfield com.sun.scenario.animation.AbstractMasterTimer.theMaster:Lcom/sun/scenario/animation/AbstractMasterTimer$MainLoop;
        11: .line 153
            return
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   12     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  public void addPulseReceiver(com.sun.scenario.animation.shared.PulseReceiver);
    descriptor: (Lcom/sun/scenario/animation/shared/PulseReceiver;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=3, args_size=2
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
        start local 1 // com.sun.scenario.animation.shared.PulseReceiver target
         0: .line 169
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            arraylength
            if_icmpne 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_0
      StackMap locals:
      StackMap stack: int
         2: istore 2 /* needMoreSize */
        start local 2 // boolean needMoreSize
         3: .line 170
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
            ifne 4
            iload 2 /* needMoreSize */
            ifeq 8
         4: .line 171
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            iload 2 /* needMoreSize */
            ifeq 5
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            arraylength
            iconst_3
            imul
            iconst_2
            idiv
            iconst_1
            iadd
            goto 6
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.PulseReceiver int
      StackMap stack: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.PulseReceiver[]
         5: aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            arraylength
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.PulseReceiver int
      StackMap stack: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.PulseReceiver[] int
         6: invokestatic java.util.Arrays.copyOf:([Ljava/lang/Object;I)[Ljava/lang/Object;
            checkcast com.sun.scenario.animation.shared.PulseReceiver[]
            putfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
         7: .line 172
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
         8: .line 174
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            aload 0 /* this */
            dup
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            dup_x1
            iconst_1
            iadd
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            aload 1 /* target */
            aastore
         9: .line 175
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            iconst_1
            if_icmpne 11
        10: .line 176
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.theMaster:Lcom/sun/scenario/animation/AbstractMasterTimer$MainLoop;
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer$MainLoop.updateAnimationRunnable:()V
        11: .line 178
      StackMap locals:
      StackMap stack:
            return
        end local 2 // boolean needMoreSize
        end local 1 // com.sun.scenario.animation.shared.PulseReceiver target
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   12     0          this  Lcom/sun/scenario/animation/AbstractMasterTimer;
            0   12     1        target  Lcom/sun/scenario/animation/shared/PulseReceiver;
            3   12     2  needMoreSize  Z
    MethodParameters:
        Name  Flags
      target  

  public void removePulseReceiver(com.sun.scenario.animation.shared.PulseReceiver);
    descriptor: (Lcom/sun/scenario/animation/shared/PulseReceiver;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=3, args_size=2
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
        start local 1 // com.sun.scenario.animation.shared.PulseReceiver target
         0: .line 181
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
            ifeq 3
         1: .line 182
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            invokevirtual com.sun.scenario.animation.shared.PulseReceiver[].clone:()Ljava/lang/Object;
            checkcast com.sun.scenario.animation.shared.PulseReceiver[]
            putfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
         2: .line 183
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
         3: .line 185
      StackMap locals:
      StackMap stack:
            iconst_0
            istore 2 /* i */
        start local 2 // int i
         4: goto 14
         5: .line 186
      StackMap locals: int
      StackMap stack:
            aload 1 /* target */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            iload 2 /* i */
            aaload
            if_acmpne 13
         6: .line 187
            iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            iconst_1
            isub
            if_icmpne 9
         7: .line 188
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            iload 2 /* i */
            aconst_null
            aastore
         8: .line 189
            goto 11
         9: .line 190
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            iload 2 /* i */
            iconst_1
            iadd
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            iload 2 /* i */
            isub
            iconst_1
            isub
            invokestatic java.lang.System.arraycopy:(Ljava/lang/Object;ILjava/lang/Object;II)V
        10: .line 191
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            iconst_1
            isub
            aconst_null
            aastore
        11: .line 193
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            iconst_1
            isub
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
        12: .line 194
            goto 15
        13: .line 185
      StackMap locals:
      StackMap stack:
            iinc 2 /* i */ 1
      StackMap locals:
      StackMap stack:
        14: iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            if_icmplt 5
        end local 2 // int i
        15: .line 197
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            ifne 17
        16: .line 198
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.theMaster:Lcom/sun/scenario/animation/AbstractMasterTimer$MainLoop;
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer$MainLoop.updateAnimationRunnable:()V
        17: .line 200
      StackMap locals:
      StackMap stack:
            return
        end local 1 // com.sun.scenario.animation.shared.PulseReceiver target
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   18     0    this  Lcom/sun/scenario/animation/AbstractMasterTimer;
            0   18     1  target  Lcom/sun/scenario/animation/shared/PulseReceiver;
            4   15     2       i  I
    MethodParameters:
        Name  Flags
      target  

  public void addAnimationTimer(com.sun.scenario.animation.shared.TimerReceiver);
    descriptor: (Lcom/sun/scenario/animation/shared/TimerReceiver;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=3, args_size=2
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
        start local 1 // com.sun.scenario.animation.shared.TimerReceiver timer
         0: .line 203
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            arraylength
            if_icmpne 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_0
      StackMap locals:
      StackMap stack: int
         2: istore 2 /* needMoreSize */
        start local 2 // boolean needMoreSize
         3: .line 204
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
            ifne 4
            iload 2 /* needMoreSize */
            ifeq 8
         4: .line 205
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            iload 2 /* needMoreSize */
            ifeq 5
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            arraylength
            iconst_3
            imul
            iconst_2
            idiv
            iconst_1
            iadd
            goto 6
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.TimerReceiver int
      StackMap stack: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.TimerReceiver[]
         5: aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            arraylength
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.TimerReceiver int
      StackMap stack: com.sun.scenario.animation.AbstractMasterTimer com.sun.scenario.animation.shared.TimerReceiver[] int
         6: invokestatic java.util.Arrays.copyOf:([Ljava/lang/Object;I)[Ljava/lang/Object;
            checkcast com.sun.scenario.animation.shared.TimerReceiver[]
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
         7: .line 206
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
         8: .line 208
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            aload 0 /* this */
            dup
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            dup_x1
            iconst_1
            iadd
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            aload 1 /* timer */
            aastore
         9: .line 209
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            iconst_1
            if_icmpne 11
        10: .line 210
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.theMaster:Lcom/sun/scenario/animation/AbstractMasterTimer$MainLoop;
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer$MainLoop.updateAnimationRunnable:()V
        11: .line 212
      StackMap locals:
      StackMap stack:
            return
        end local 2 // boolean needMoreSize
        end local 1 // com.sun.scenario.animation.shared.TimerReceiver timer
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   12     0          this  Lcom/sun/scenario/animation/AbstractMasterTimer;
            0   12     1         timer  Lcom/sun/scenario/animation/shared/TimerReceiver;
            3   12     2  needMoreSize  Z
    MethodParameters:
       Name  Flags
      timer  

  public void removeAnimationTimer(com.sun.scenario.animation.shared.TimerReceiver);
    descriptor: (Lcom/sun/scenario/animation/shared/TimerReceiver;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=3, args_size=2
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
        start local 1 // com.sun.scenario.animation.shared.TimerReceiver timer
         0: .line 215
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
            ifeq 3
         1: .line 216
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            invokevirtual com.sun.scenario.animation.shared.TimerReceiver[].clone:()Ljava/lang/Object;
            checkcast com.sun.scenario.animation.shared.TimerReceiver[]
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
         2: .line 217
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
         3: .line 219
      StackMap locals:
      StackMap stack:
            iconst_0
            istore 2 /* i */
        start local 2 // int i
         4: goto 14
         5: .line 220
      StackMap locals: int
      StackMap stack:
            aload 1 /* timer */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            iload 2 /* i */
            aaload
            if_acmpne 13
         6: .line 221
            iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            iconst_1
            isub
            if_icmpne 9
         7: .line 222
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            iload 2 /* i */
            aconst_null
            aastore
         8: .line 223
            goto 11
         9: .line 224
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            iload 2 /* i */
            iconst_1
            iadd
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            iload 2 /* i */
            isub
            iconst_1
            isub
            invokestatic java.lang.System.arraycopy:(Ljava/lang/Object;ILjava/lang/Object;II)V
        10: .line 225
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            iconst_1
            isub
            aconst_null
            aastore
        11: .line 227
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            iconst_1
            isub
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
        12: .line 228
            goto 15
        13: .line 219
      StackMap locals:
      StackMap stack:
            iinc 2 /* i */ 1
      StackMap locals:
      StackMap stack:
        14: iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            if_icmplt 5
        end local 2 // int i
        15: .line 231
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            ifne 17
        16: .line 232
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.theMaster:Lcom/sun/scenario/animation/AbstractMasterTimer$MainLoop;
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer$MainLoop.updateAnimationRunnable:()V
        17: .line 234
      StackMap locals:
      StackMap stack:
            return
        end local 1 // com.sun.scenario.animation.shared.TimerReceiver timer
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   18     0   this  Lcom/sun/scenario/animation/AbstractMasterTimer;
            0   18     1  timer  Lcom/sun/scenario/animation/shared/TimerReceiver;
            4   15     2      i  I
    MethodParameters:
       Name  Flags
      timer  

  protected void recordStart(long);
    descriptor: (J)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=0, locals=3, args_size=2
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
        start local 1 // long shiftMillis
         0: .line 241
            return
        end local 1 // long shiftMillis
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0    1     0         this  Lcom/sun/scenario/animation/AbstractMasterTimer;
            0    1     1  shiftMillis  J
    MethodParameters:
             Name  Flags
      shiftMillis  

  protected void recordEnd();
    descriptor: ()V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=0, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 244
            return
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  protected void recordAnimationEnd();
    descriptor: ()V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=0, locals=1, args_size=1
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
         0: .line 247
            return
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/animation/AbstractMasterTimer;

  protected abstract void postUpdateAnimationRunnable(com.sun.scenario.DelayedRunnable);
    descriptor: (Lcom/sun/scenario/DelayedRunnable;)V
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    MethodParameters:
                   Name  Flags
      animationRunnable  

  protected abstract int getPulseDuration(int);
    descriptor: (I)I
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    MethodParameters:
           Name  Flags
      precision  

  protected void timePulseImpl(long);
    descriptor: (J)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=5, locals=9, args_size=2
        start local 0 // com.sun.scenario.animation.AbstractMasterTimer this
        start local 1 // long now
         0: .line 335
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.fixedPulseLength:J
            lconst_0
            lcmp
            ifle 3
         1: .line 336
            aload 0 /* this */
            dup
            getfield com.sun.scenario.animation.AbstractMasterTimer.debugNanos:J
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.fixedPulseLength:J
            ladd
            putfield com.sun.scenario.animation.AbstractMasterTimer.debugNanos:J
         2: .line 337
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.debugNanos:J
            lstore 1 /* now */
         3: .line 339
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receivers:[Lcom/sun/scenario/animation/shared/PulseReceiver;
            astore 3 /* receiversSnapshot */
        start local 3 // com.sun.scenario.animation.shared.PulseReceiver[] receiversSnapshot
         4: .line 340
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.receiversLength:I
            istore 4 /* rLength */
        start local 4 // int rLength
         5: .line 342
            aload 0 /* this */
            iconst_1
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
         6: .line 343
            iconst_0
            istore 5 /* i */
        start local 5 // int i
         7: goto 10
         8: .line 344
      StackMap locals: com.sun.scenario.animation.shared.PulseReceiver[] int int
      StackMap stack:
            aload 3 /* receiversSnapshot */
            iload 5 /* i */
            aaload
            lload 1 /* now */
            invokestatic com.sun.javafx.animation.TickCalculation.fromNano:(J)J
            invokeinterface com.sun.scenario.animation.shared.PulseReceiver.timePulse:(J)V
         9: .line 343
            iinc 5 /* i */ 1
      StackMap locals:
      StackMap stack:
        10: iload 5 /* i */
            iload 4 /* rLength */
            if_icmplt 8
        end local 5 // int i
        11: .line 346
            goto 15
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer long com.sun.scenario.animation.shared.PulseReceiver[] int
      StackMap stack: java.lang.Throwable
        12: astore 6
        13: .line 347
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
        14: .line 348
            aload 6
            athrow
        15: .line 347
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.receiversLocked:Z
        16: .line 349
            aload 0 /* this */
            invokevirtual com.sun.scenario.animation.AbstractMasterTimer.recordAnimationEnd:()V
        17: .line 351
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimers:[Lcom/sun/scenario/animation/shared/TimerReceiver;
            astore 5 /* animationTimersSnapshot */
        start local 5 // com.sun.scenario.animation.shared.TimerReceiver[] animationTimersSnapshot
        18: .line 352
            aload 0 /* this */
            getfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLength:I
            istore 6 /* aTLength */
        start local 6 // int aTLength
        19: .line 354
            aload 0 /* this */
            iconst_1
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
        20: .line 356
            iconst_0
            istore 7 /* i */
        start local 7 // int i
        21: goto 24
        22: .line 357
      StackMap locals: com.sun.scenario.animation.shared.TimerReceiver[] int int
      StackMap stack:
            aload 5 /* animationTimersSnapshot */
            iload 7 /* i */
            aaload
            lload 1 /* now */
            invokeinterface com.sun.scenario.animation.shared.TimerReceiver.handle:(J)V
        23: .line 356
            iinc 7 /* i */ 1
      StackMap locals:
      StackMap stack:
        24: iload 7 /* i */
            iload 6 /* aTLength */
            if_icmplt 22
        end local 7 // int i
        25: .line 359
            goto 29
      StackMap locals: com.sun.scenario.animation.AbstractMasterTimer long com.sun.scenario.animation.shared.PulseReceiver[] int com.sun.scenario.animation.shared.TimerReceiver[] int
      StackMap stack: java.lang.Throwable
        26: astore 8
        27: .line 360
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
        28: .line 361
            aload 8
            athrow
        29: .line 360
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.animation.AbstractMasterTimer.animationTimersLocked:Z
        30: .line 362
            return
        end local 6 // int aTLength
        end local 5 // com.sun.scenario.animation.shared.TimerReceiver[] animationTimersSnapshot
        end local 4 // int rLength
        end local 3 // com.sun.scenario.animation.shared.PulseReceiver[] receiversSnapshot
        end local 1 // long now
        end local 0 // com.sun.scenario.animation.AbstractMasterTimer this
      LocalVariableTable:
        Start  End  Slot                     Name  Signature
            0   31     0                     this  Lcom/sun/scenario/animation/AbstractMasterTimer;
            0   31     1                      now  J
            4   31     3        receiversSnapshot  [Lcom/sun/scenario/animation/shared/PulseReceiver;
            5   31     4                  rLength  I
            7   11     5                        i  I
           18   31     5  animationTimersSnapshot  [Lcom/sun/scenario/animation/shared/TimerReceiver;
           19   31     6                 aTLength  I
           21   25     7                        i  I
      Exception table:
        from    to  target  type
           5    12      12  any
          19    26      26  any
    MethodParameters:
      Name  Flags
      now   

  private static java.lang.Void lambda$0(java.lang.String);
    descriptor: (Ljava/lang/String;)Ljava/lang/Void;
    flags: (0x100a) ACC_PRIVATE, ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // java.lang.String key
         0: .line 67
            aload 0 /* key */
            dup
            astore 1
            invokevirtual java.lang.String.hashCode:()I
            lookupswitch { // 3
          -1465172662: 1
           -807177548: 2
            868521093: 3
              default: 10
          }
      StackMap locals: java.lang.String
      StackMap stack:
         1: aload 1
            ldc "com.sun.scenario.animation.adaptivepulse"
            invokevirtual java.lang.String.equals:(Ljava/lang/Object;)Z
            ifne 6
            goto 10
      StackMap locals:
      StackMap stack:
         2: aload 1
            ldc "javafx.animation.fullspeed"
            invokevirtual java.lang.String.equals:(Ljava/lang/Object;)Z
            ifne 4
            goto 10
      StackMap locals:
      StackMap stack:
         3: aload 1
            ldc "com.sun.scenario.animation.AnimationMBean.enabled"
            invokevirtual java.lang.String.equals:(Ljava/lang/Object;)Z
            ifne 8
            goto 10
         4: .line 69
      StackMap locals:
      StackMap stack:
            ldc "javafx.animation.fullspeed"
            invokestatic com.sun.scenario.Settings.getBoolean:(Ljava/lang/String;)Z
            putstatic com.sun.scenario.animation.AbstractMasterTimer.fullspeed:Z
         5: .line 70
            goto 10
         6: .line 72
      StackMap locals:
      StackMap stack:
            ldc "com.sun.scenario.animation.adaptivepulse"
            invokestatic com.sun.scenario.Settings.getBoolean:(Ljava/lang/String;)Z
            putstatic com.sun.scenario.animation.AbstractMasterTimer.useAdaptivePulse:Z
         7: .line 73
            goto 10
         8: .line 75
      StackMap locals:
      StackMap stack:
            invokestatic com.sun.scenario.animation.AnimationPulse.getDefaultBean:()Lcom/sun/scenario/animation/AnimationPulse;
         9: .line 76
            ldc "com.sun.scenario.animation.AnimationMBean.enabled"
            invokestatic com.sun.scenario.Settings.getBoolean:(Ljava/lang/String;)Z
            invokevirtual com.sun.scenario.animation.AnimationPulse.setEnabled:(Z)V
        10: .line 79
      StackMap locals:
      StackMap stack:
            aconst_null
            areturn
        end local 0 // java.lang.String key
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   11     0   key  Ljava/lang/String;
}
SourceFile: "AbstractMasterTimer.java"
NestMembers:
  com.sun.scenario.animation.AbstractMasterTimer$MainLoop
InnerClasses:
  private final MainLoop = com.sun.scenario.animation.AbstractMasterTimer$MainLoop of com.sun.scenario.animation.AbstractMasterTimer
  public final Lookup = java.lang.invoke.MethodHandles$Lookup of java.lang.invoke.MethodHandles