class com.sun.prism.es2.MonocleGLFactory extends com.sun.prism.es2.GLFactory
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: com.sun.prism.es2.MonocleGLFactory
super_class: com.sun.prism.es2.GLFactory
{
private com.sun.prism.es2.GLGPUInfo[] preQualificationFilter;
descriptor: [Lcom/sun/prism/es2/GLGPUInfo;
flags: (0x0002) ACC_PRIVATE
private com.sun.prism.es2.GLGPUInfo[] blackList;
descriptor: [Lcom/sun/prism/es2/GLGPUInfo;
flags: (0x0002) ACC_PRIVATE
private com.sun.glass.ui.monocle.AcceleratedScreen accScreen;
descriptor: Lcom/sun/glass/ui/monocle/AcceleratedScreen;
flags: (0x0002) ACC_PRIVATE
void <init>();
descriptor: ()V
flags: (0x0000)
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokespecial com.sun.prism.es2.GLFactory.<init>:()V
1: aload 0
aconst_null
putfield com.sun.prism.es2.MonocleGLFactory.preQualificationFilter:[Lcom/sun/prism/es2/GLGPUInfo;
2: aload 0
aconst_null
putfield com.sun.prism.es2.MonocleGLFactory.blackList:[Lcom/sun/prism/es2/GLGPUInfo;
3: aload 0
aconst_null
putfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
4: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Lcom/sun/prism/es2/MonocleGLFactory;
private static native long nInitialize(int[]);
descriptor: ([I)J
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
attrArr
private static native long nPopulateNativeCtxInfo(long);
descriptor: (J)J
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
libraryHandle
private static native int nGetAdapterOrdinal(long);
descriptor: (J)I
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
nativeScreen
private static native int nGetAdapterCount();
descriptor: ()I
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
private static native int nGetDefaultScreen(long);
descriptor: (J)I
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
nativeCtxInfo
private static native long nGetDisplay(long);
descriptor: (J)J
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
nativeCtxInfo
private static native long nGetVisualID(long);
descriptor: (J)J
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
nativeCtxInfo
private static native boolean nGetIsGL2(long);
descriptor: (J)Z
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
nativeCtxInfo
com.sun.prism.es2.GLGPUInfo[] getPreQualificationFilter();
descriptor: ()[Lcom/sun/prism/es2/GLGPUInfo;
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.MonocleGLFactory.preQualificationFilter:[Lcom/sun/prism/es2/GLGPUInfo;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
com.sun.prism.es2.GLGPUInfo[] getBlackList();
descriptor: ()[Lcom/sun/prism/es2/GLGPUInfo;
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.MonocleGLFactory.blackList:[Lcom/sun/prism/es2/GLGPUInfo;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
com.sun.prism.es2.GLContext createGLContext(long);
descriptor: (J)Lcom/sun/prism/es2/GLContext;
flags: (0x0000)
Code:
stack=4, locals=3, args_size=2
start local 0 start local 1 0: new com.sun.prism.es2.MonocleGLContext
dup
lload 1
invokespecial com.sun.prism.es2.MonocleGLContext.<init>:(J)V
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 1 1 nativeCtxInfo J
MethodParameters:
Name Flags
nativeCtxInfo
com.sun.prism.es2.GLContext createGLContext(com.sun.prism.es2.GLDrawable, com.sun.prism.es2.GLPixelFormat, com.sun.prism.es2.GLContext, boolean);
descriptor: (Lcom/sun/prism/es2/GLDrawable;Lcom/sun/prism/es2/GLPixelFormat;Lcom/sun/prism/es2/GLContext;Z)Lcom/sun/prism/es2/GLContext;
flags: (0x0000)
Code:
stack=8, locals=5, args_size=5
start local 0 start local 1 start local 2 start local 3 start local 4 0: new com.sun.prism.es2.MonocleGLContext
dup
aload 1
aload 2
iload 4
1: aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
aload 0
getfield com.sun.prism.es2.MonocleGLFactory.nativeCtxInfo:J
2: invokespecial com.sun.prism.es2.MonocleGLContext.<init>:(Lcom/sun/prism/es2/GLDrawable;Lcom/sun/prism/es2/GLPixelFormat;ZLcom/sun/glass/ui/monocle/AcceleratedScreen;J)V
areturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 3 1 drawable Lcom/sun/prism/es2/GLDrawable;
0 3 2 pixelFormat Lcom/sun/prism/es2/GLPixelFormat;
0 3 3 shareCtx Lcom/sun/prism/es2/GLContext;
0 3 4 vSyncRequest Z
MethodParameters:
Name Flags
drawable
pixelFormat
shareCtx
vSyncRequest
com.sun.prism.es2.GLDrawable createDummyGLDrawable(com.sun.prism.es2.GLPixelFormat);
descriptor: (Lcom/sun/prism/es2/GLPixelFormat;)Lcom/sun/prism/es2/GLDrawable;
flags: (0x0000)
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: new com.sun.prism.es2.MonocleGLDrawable
dup
aload 1
aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
invokespecial com.sun.prism.es2.MonocleGLDrawable.<init>:(Lcom/sun/prism/es2/GLPixelFormat;Lcom/sun/glass/ui/monocle/AcceleratedScreen;)V
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 1 1 pixelFormat Lcom/sun/prism/es2/GLPixelFormat;
MethodParameters:
Name Flags
pixelFormat
com.sun.prism.es2.GLDrawable createGLDrawable(long, com.sun.prism.es2.GLPixelFormat);
descriptor: (JLcom/sun/prism/es2/GLPixelFormat;)Lcom/sun/prism/es2/GLDrawable;
flags: (0x0000)
Code:
stack=6, locals=4, args_size=3
start local 0 start local 1 start local 3 0: new com.sun.prism.es2.MonocleGLDrawable
dup
lload 1
aload 3
aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
invokespecial com.sun.prism.es2.MonocleGLDrawable.<init>:(JLcom/sun/prism/es2/GLPixelFormat;Lcom/sun/glass/ui/monocle/AcceleratedScreen;)V
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 1 1 nativeWindow J
0 1 3 pixelFormat Lcom/sun/prism/es2/GLPixelFormat;
MethodParameters:
Name Flags
nativeWindow
pixelFormat
com.sun.prism.es2.GLPixelFormat createGLPixelFormat(long, com.sun.prism.es2.GLPixelFormat$Attributes);
descriptor: (JLcom/sun/prism/es2/GLPixelFormat$Attributes;)Lcom/sun/prism/es2/GLPixelFormat;
flags: (0x0000)
Code:
stack=5, locals=4, args_size=3
start local 0 start local 1 start local 3 0: new com.sun.prism.es2.MonocleGLPixelFormat
dup
lload 1
aload 3
invokespecial com.sun.prism.es2.MonocleGLPixelFormat.<init>:(JLcom/sun/prism/es2/GLPixelFormat$Attributes;)V
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 1 1 nativeScreen J
0 1 3 attributes Lcom/sun/prism/es2/GLPixelFormat$Attributes;
MethodParameters:
Name Flags
nativeScreen
attributes
boolean initialize(java.lang.Class, com.sun.prism.es2.GLPixelFormat$Attributes);
descriptor: (Ljava/lang/Class;Lcom/sun/prism/es2/GLPixelFormat$Attributes;)Z
flags: (0x0000)
Code:
stack=4, locals=5, args_size=3
start local 0 start local 1 start local 2 0: bipush 7
newarray 10
astore 3
start local 3 1: aload 3
iconst_0
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getRedSize:()I
iastore
2: aload 3
iconst_1
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getGreenSize:()I
iastore
3: aload 3
iconst_2
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getBlueSize:()I
iastore
4: aload 3
iconst_3
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getAlphaSize:()I
iastore
5: aload 3
iconst_4
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getDepthSize:()I
iastore
6: aload 3
iconst_5
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.isDoubleBuffer:()Z
ifeq 7
iconst_1
goto 8
StackMap locals: com.sun.prism.es2.MonocleGLFactory java.lang.Class com.sun.prism.es2.GLPixelFormat$Attributes int[]
StackMap stack: int[] int
7: iconst_0
StackMap locals: com.sun.prism.es2.MonocleGLFactory java.lang.Class com.sun.prism.es2.GLPixelFormat$Attributes int[]
StackMap stack: int[] int int
8: iastore
9: aload 3
bipush 6
aload 2
invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.isOnScreen:()Z
ifeq 10
iconst_1
goto 11
StackMap locals: com.sun.prism.es2.MonocleGLFactory java.lang.Class com.sun.prism.es2.GLPixelFormat$Attributes int[]
StackMap stack: int[] int
10: iconst_0
StackMap locals: com.sun.prism.es2.MonocleGLFactory java.lang.Class com.sun.prism.es2.GLPixelFormat$Attributes int[]
StackMap stack: int[] int int
11: iastore
12: aload 0
invokestatic com.sun.glass.ui.monocle.NativePlatformFactory.getNativePlatform:()Lcom/sun/glass/ui/monocle/NativePlatform;
13: aload 3
14: invokevirtual com.sun.glass.ui.monocle.NativePlatform.getAcceleratedScreen:([I)Lcom/sun/glass/ui/monocle/AcceleratedScreen;
putfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
15: aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
ifnonnull 17
16: iconst_0
ireturn
17: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
iconst_1
invokevirtual com.sun.glass.ui.monocle.AcceleratedScreen.enableRendering:(Z)V
18: aload 0
aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
invokevirtual com.sun.glass.ui.monocle.AcceleratedScreen.getGLHandle:()J
invokestatic com.sun.prism.es2.MonocleGLFactory.nPopulateNativeCtxInfo:(J)J
putfield com.sun.prism.es2.MonocleGLFactory.nativeCtxInfo:J
19: aload 0
getfield com.sun.prism.es2.MonocleGLFactory.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
iconst_0
invokevirtual com.sun.glass.ui.monocle.AcceleratedScreen.enableRendering:(Z)V
20: aload 0
getfield com.sun.prism.es2.MonocleGLFactory.nativeCtxInfo:J
lconst_0
lcmp
ifne 22
21: iconst_0
ireturn
22: StackMap locals:
StackMap stack:
aload 0
aload 0
getfield com.sun.prism.es2.MonocleGLFactory.nativeCtxInfo:J
invokestatic com.sun.prism.es2.MonocleGLFactory.nGetIsGL2:(J)Z
putfield com.sun.prism.es2.MonocleGLFactory.gl2:Z
23: iconst_1
ireturn
24: StackMap locals:
StackMap stack: com.sun.glass.ui.monocle.GLException
astore 4
start local 4 25: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 27
26: aload 4
invokevirtual com.sun.glass.ui.monocle.GLException.printStackTrace:()V
27: StackMap locals: com.sun.glass.ui.monocle.GLException
StackMap stack:
iconst_0
ireturn
end local 4 28: StackMap locals: com.sun.prism.es2.MonocleGLFactory java.lang.Class com.sun.prism.es2.GLPixelFormat$Attributes int[]
StackMap stack: java.lang.UnsatisfiedLinkError
astore 4
start local 4 29: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 31
30: aload 4
invokevirtual java.lang.UnsatisfiedLinkError.printStackTrace:()V
31: StackMap locals: java.lang.UnsatisfiedLinkError
StackMap stack:
iconst_0
ireturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 32 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 32 1 psClass Ljava/lang/Class;
0 32 2 attrs Lcom/sun/prism/es2/GLPixelFormat$Attributes;
1 32 3 attrArr [I
25 28 4 e Lcom/sun/glass/ui/monocle/GLException;
29 32 4 e Ljava/lang/UnsatisfiedLinkError;
Exception table:
from to target type
12 16 24 Class com.sun.glass.ui.monocle.GLException
17 21 24 Class com.sun.glass.ui.monocle.GLException
22 23 24 Class com.sun.glass.ui.monocle.GLException
12 16 28 Class java.lang.UnsatisfiedLinkError
17 21 28 Class java.lang.UnsatisfiedLinkError
22 23 28 Class java.lang.UnsatisfiedLinkError
MethodParameters:
Name Flags
psClass
attrs
int getAdapterCount();
descriptor: ()I
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: invokestatic com.sun.prism.es2.MonocleGLFactory.nGetAdapterCount:()I
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
int getAdapterOrdinal(long);
descriptor: (J)I
flags: (0x0000)
Code:
stack=2, locals=3, args_size=2
start local 0 start local 1 0: lload 1
invokestatic com.sun.prism.es2.MonocleGLFactory.nGetAdapterOrdinal:(J)I
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 1 1 nativeScreen J
MethodParameters:
Name Flags
nativeScreen
void updateDeviceDetails(java.util.HashMap);
descriptor: (Ljava/util/HashMap;)V
flags: (0x0000)
Code:
stack=0, locals=2, args_size=2
start local 0 start local 1 0: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLFactory;
0 1 1 deviceDetails Ljava/util/HashMap;
MethodParameters:
Name Flags
deviceDetails
}
SourceFile: "MonocleGLFactory.java"
InnerClasses:
Attributes = com.sun.prism.es2.GLPixelFormat$Attributes of com.sun.prism.es2.GLPixelFormat