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 * Licensed to the Apache Software Foundation (ASF) under one or more
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 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
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 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
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 * See the License for the specific language governing permissions and
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package org.apache.lucene.geo;

import org.apache.lucene.index.PointValues.Relation;

2D polygon implementation represented as a balanced interval tree of edges.

Loosely based on the algorithm described in http://www-ma2.upc.es/geoc/Schirra-pointPolygon.pdf.

/** * 2D polygon implementation represented as a balanced interval tree of edges. * <p> * Loosely based on the algorithm described in <a href="http://www-ma2.upc.es/geoc/Schirra-pointPolygon.pdf"> * http://www-ma2.upc.es/geoc/Schirra-pointPolygon.pdf</a>. */
final class Polygon2D implements Component2D {
minimum Y of this geometry's bounding box area
/** minimum Y of this geometry's bounding box area */
final private double minY;
maximum Y of this geometry's bounding box area
/** maximum Y of this geometry's bounding box area */
final private double maxY;
minimum X of this geometry's bounding box area
/** minimum X of this geometry's bounding box area */
final private double minX;
maximum X of this geometry's bounding box area
/** maximum X of this geometry's bounding box area */
final private double maxX;
tree of holes, or null
/** tree of holes, or null */
final protected Component2D holes;
Edges of the polygon represented as a 2-d interval tree.
/** Edges of the polygon represented as a 2-d interval tree.*/
final EdgeTree tree; private Polygon2D(final double minX, final double maxX, final double minY, final double maxY, double[] x, double[] y, Component2D holes) { this.minY = minY; this.maxY = maxY; this.minX = minX; this.maxX = maxX; this.holes = holes; this.tree = EdgeTree.createTree(x, y); } private Polygon2D(XYPolygon polygon, Component2D holes) { this(polygon.minX, polygon.maxX, polygon.minY, polygon.maxY, XYEncodingUtils.floatArrayToDoubleArray(polygon.getPolyX()), XYEncodingUtils.floatArrayToDoubleArray(polygon.getPolyY()), holes); } private Polygon2D(Polygon polygon, Component2D holes) { this(polygon.minLon, polygon.maxLon, polygon.minLat, polygon.maxLat, polygon.getPolyLons(), polygon.getPolyLats(), holes); } @Override public double getMinX() { return minX; } @Override public double getMaxX() { return maxX; } @Override public double getMinY() { return minY; } @Override public double getMaxY() { return maxY; }
Returns true if the point is contained within this polygon.

See https://www.ecse.rpi.edu/~wrf/Research/Short_Notes/pnpoly.html for more information.

/** * Returns true if the point is contained within this polygon. * <p> * See <a href="https://www.ecse.rpi.edu/~wrf/Research/Short_Notes/pnpoly.html"> * https://www.ecse.rpi.edu/~wrf/Research/Short_Notes/pnpoly.html</a> for more information. */
@Override public boolean contains(double x, double y) { if (Component2D.containsPoint(x, y, minX, maxX, minY, maxY) && tree.contains(x, y)) { return holes == null || holes.contains(x, y) == false; } return false; } @Override public Relation relate(double minX, double maxX, double minY, double maxY) { if (Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return Relation.CELL_OUTSIDE_QUERY; } if (Component2D.within(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return Relation.CELL_CROSSES_QUERY; } // check any holes if (holes != null) { Relation holeRelation = holes.relate(minX, maxX, minY, maxY); if (holeRelation == Relation.CELL_CROSSES_QUERY) { return Relation.CELL_CROSSES_QUERY; } else if (holeRelation == Relation.CELL_INSIDE_QUERY) { return Relation.CELL_OUTSIDE_QUERY; } } // check each corner: if < 4 && > 0 are present, its cheaper than crossesSlowly int numCorners = numberOfCorners(minX, maxX, minY, maxY); if (numCorners == 4) { if (tree.crossesBox(minX, maxX, minY, maxY, true)) { return Relation.CELL_CROSSES_QUERY; } return Relation.CELL_INSIDE_QUERY; } else if (numCorners == 0) { if (Component2D.containsPoint(tree.x1, tree.y1, minX, maxX, minY, maxY)) { return Relation.CELL_CROSSES_QUERY; } if (tree.crossesBox(minX, maxX, minY, maxY, true)) { return Relation.CELL_CROSSES_QUERY; } return Relation.CELL_OUTSIDE_QUERY; } return Relation.CELL_CROSSES_QUERY; } @Override public boolean intersectsLine(double minX, double maxX, double minY, double maxY, double aX, double aY, double bX, double bY) { if (Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return false; } if (contains(aX, aY) || contains(bX, bY) || tree.crossesLine(minX, maxX, minY, maxY, aX, aY, bX, bY, true)) { return holes == null || holes.containsLine(minX, maxX, minY, maxY, aX, aY, bX, bY) == false; } return false; } @Override public boolean intersectsTriangle(double minX, double maxX, double minY, double maxY, double aX, double aY, double bX, double bY, double cX, double cY) { if (Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return false; } if (contains(aX, aY) || contains(bX, bY) || contains(cX, cY) || Component2D.pointInTriangle(minX, maxX, minY, maxY, tree.x1, tree.y1, aX, aY, bX, bY, cX, cY)|| tree.crossesTriangle(minX, maxX, minY, maxY, aX, aY, bX, bY, cX, cY, true)) { return holes == null || holes.containsTriangle(minX, maxX, minY, maxY, aX, aY, bX, bY, cX, cY) == false; } return false; } @Override public boolean containsLine(double minX, double maxX, double minY, double maxY, double aX, double aY, double bX, double bY) { if (Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return false; } if (contains(aX, aY) && contains(bX, bY) && tree.crossesLine(minX, maxX, minY, maxY, aX, aY, bX, bY, false) == false) { return holes == null || holes.intersectsLine(minX, maxX, minY, maxY, aX, aY, bX, bY) == false; } return false; } @Override public boolean containsTriangle(double minX, double maxX, double minY, double maxY, double aX, double aY, double bX, double bY, double cX, double cY) { if (Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return false; } if (contains(aX, aY) && contains(bX, bY) && contains(cX, cY) && tree.crossesTriangle(minX, maxX, minY, maxY, aX, aY, bX, bY, cX, cY, false) == false) { return holes == null || holes.intersectsTriangle(minX, maxX, minY, maxY, aX, aY, bX, bY, cX, cY) == false; } return false; } @Override public WithinRelation withinPoint(double x, double y) { return WithinRelation.DISJOINT; } @Override public WithinRelation withinLine(double minX, double maxX, double minY, double maxY, double aX, double aY, boolean ab, double bX, double bY) { if (ab == true && Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY) == false && tree.crossesLine(minX, maxX, minY, maxY, aX, aY, bX, bY, true)) { return WithinRelation.NOTWITHIN; } return WithinRelation.DISJOINT; } @Override public WithinRelation withinTriangle(double minX, double maxX, double minY, double maxY, double aX, double aY, boolean ab, double bX, double bY, boolean bc, double cX, double cY, boolean ca) { if (Component2D.disjoint(this.minX, this.maxX, this.minY, this.maxY, minX, maxX, minY, maxY)) { return WithinRelation.DISJOINT; } // if any of the points is inside the polygon, the polygon cannot be within this indexed // shape because points belong to the original indexed shape. if (contains(aX, aY) || contains(bX, bY) || contains(cX, cY)) { return WithinRelation.NOTWITHIN; } WithinRelation relation = WithinRelation.DISJOINT; // if any of the edges intersects an the edge belongs to the shape then it cannot be within. // if it only intersects edges that do not belong to the shape, then it is a candidate // we skip edges at the dateline to support shapes crossing it if (tree.crossesLine(minX, maxX, minY, maxY, aX, aY, bX, bY, true)) { if (ab == true) { return WithinRelation.NOTWITHIN; } else { relation = WithinRelation.CANDIDATE; } } if (tree.crossesLine(minX, maxX, minY, maxY, bX, bY, cX, cY, true)) { if (bc == true) { return WithinRelation.NOTWITHIN; } else { relation = WithinRelation.CANDIDATE; } } if (tree.crossesLine(minX, maxX, minY, maxY, cX, cY, aX, aY, true)) { if (ca == true) { return WithinRelation.NOTWITHIN; } else { relation = WithinRelation.CANDIDATE; } } // if any of the edges crosses and edge that does not belong to the shape // then it is a candidate for within if (relation == WithinRelation.CANDIDATE) { return WithinRelation.CANDIDATE; } // Check if shape is within the triangle if (Component2D.pointInTriangle(minX, maxX, minY, maxY, tree.x1, tree.y1, aX, aY, bX, bY, cX, cY) == true) { return WithinRelation.CANDIDATE; } return relation; } // returns 0, 4, or something in between private int numberOfCorners(double minX, double maxX, double minY, double maxY) { int containsCount = 0; if (contains(minX, minY)) { containsCount++; } if (contains(maxX, minY)) { containsCount++; } if (containsCount == 1) { return containsCount; } if (contains(maxX, maxY)) { containsCount++; } if (containsCount == 2) { return containsCount; } if (contains(minX, maxY)) { containsCount++; } return containsCount; }
Builds a Polygon2D from LatLon polygon
/** Builds a Polygon2D from LatLon polygon */
static Component2D create(Polygon polygon) { Polygon gonHoles[] = polygon.getHoles(); Component2D holes = null; if (gonHoles.length > 0) { holes = LatLonGeometry.create(gonHoles); } return new Polygon2D(polygon, holes); }
Builds a Polygon2D from XY polygon
/** Builds a Polygon2D from XY polygon */
static Component2D create(XYPolygon polygon) { XYPolygon gonHoles[] = polygon.getHoles(); Component2D holes = null; if (gonHoles.length > 0) { holes = XYGeometry.create(gonHoles); } return new Polygon2D(polygon, holes); } }