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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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package java.awt;

import java.awt.peer.FramePeer;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Vector;
import java.io.Serializable;
import java.io.ObjectOutputStream;
import java.io.ObjectInputStream;
import java.io.IOException;
import sun.awt.AppContext;
import sun.awt.SunToolkit;
import sun.awt.AWTAccessor;
import java.lang.ref.WeakReference;
import javax.accessibility.*;

A Frame is a top-level window with a title and a border.

The size of the frame includes any area designated for the border. The dimensions of the border area may be obtained using the getInsets method, however, since these dimensions are platform-dependent, a valid insets value cannot be obtained until the frame is made displayable by either calling pack or show. Since the border area is included in the overall size of the frame, the border effectively obscures a portion of the frame, constraining the area available for rendering and/or displaying subcomponents to the rectangle which has an upper-left corner location of (insets.left, insets.top), and has a size of width - (insets.left + insets.right) by height - (insets.top + insets.bottom).

The default layout for a frame is BorderLayout.

A frame may have its native decorations (i.e. Frame and Titlebar) turned off with setUndecorated. This can only be done while the frame is not displayable.

In a multi-screen environment, you can create a Frame on a different screen device by constructing the Frame with Frame(GraphicsConfiguration) or #Frame(String title, GraphicsConfiguration). The GraphicsConfiguration object is one of the GraphicsConfiguration objects of the target screen device.

In a virtual device multi-screen environment in which the desktop area could span multiple physical screen devices, the bounds of all configurations are relative to the virtual-coordinate system. The origin of the virtual-coordinate system is at the upper left-hand corner of the primary physical screen. Depending on the location of the primary screen in the virtual device, negative coordinates are possible, as shown in the following figure.

In such an environment, when calling setLocation, you must pass a virtual coordinate to this method. Similarly, calling getLocationOnScreen on a Frame returns virtual device coordinates. Call the getBounds method of a GraphicsConfiguration to find its origin in the virtual coordinate system.

The following code sets the location of the Frame at (10, 10) relative to the origin of the physical screen of the corresponding GraphicsConfiguration. If the bounds of the GraphicsConfiguration is not taken into account, the Frame location would be set at (10, 10) relative to the virtual-coordinate system and would appear on the primary physical screen, which might be different from the physical screen of the specified GraphicsConfiguration.

     Frame f = new Frame(GraphicsConfiguration gc);
     Rectangle bounds = gc.getBounds();
     f.setLocation(10 + bounds.x, 10 + bounds.y);

Frames are capable of generating the following types of WindowEvents:

  • WINDOW_OPENED
  • WINDOW_CLOSING:
    If the program doesn't explicitly hide or dispose the window while processing this event, the window close operation is canceled.
  • WINDOW_CLOSED
  • WINDOW_ICONIFIED
  • WINDOW_DEICONIFIED
  • WINDOW_ACTIVATED
  • WINDOW_DEACTIVATED
  • WINDOW_GAINED_FOCUS
  • WINDOW_LOST_FOCUS
  • WINDOW_STATE_CHANGED
Author: Sami Shaio
See Also:
Since: JDK1.0
/** * A <code>Frame</code> is a top-level window with a title and a border. * <p> * The size of the frame includes any area designated for the * border. The dimensions of the border area may be obtained * using the <code>getInsets</code> method, however, since * these dimensions are platform-dependent, a valid insets * value cannot be obtained until the frame is made displayable * by either calling <code>pack</code> or <code>show</code>. * Since the border area is included in the overall size of the * frame, the border effectively obscures a portion of the frame, * constraining the area available for rendering and/or displaying * subcomponents to the rectangle which has an upper-left corner * location of <code>(insets.left, insets.top)</code>, and has a size of * <code>width - (insets.left + insets.right)</code> by * <code>height - (insets.top + insets.bottom)</code>. * <p> * The default layout for a frame is <code>BorderLayout</code>. * <p> * A frame may have its native decorations (i.e. <code>Frame</code> * and <code>Titlebar</code>) turned off * with <code>setUndecorated</code>. This can only be done while the frame * is not {@link Component#isDisplayable() displayable}. * <p> * In a multi-screen environment, you can create a <code>Frame</code> * on a different screen device by constructing the <code>Frame</code> * with {@link #Frame(GraphicsConfiguration)} or * {@link #Frame(String title, GraphicsConfiguration)}. The * <code>GraphicsConfiguration</code> object is one of the * <code>GraphicsConfiguration</code> objects of the target screen * device. * <p> * In a virtual device multi-screen environment in which the desktop * area could span multiple physical screen devices, the bounds of all * configurations are relative to the virtual-coordinate system. The * origin of the virtual-coordinate system is at the upper left-hand * corner of the primary physical screen. Depending on the location * of the primary screen in the virtual device, negative coordinates * are possible, as shown in the following figure. * <p> * <img src="doc-files/MultiScreen.gif" * alt="Diagram of virtual device encompassing three physical screens and one primary physical screen. The primary physical screen * shows (0,0) coords while a different physical screen shows (-80,-100) coords." * style="float:center; margin: 7px 10px;"> * <p> * In such an environment, when calling <code>setLocation</code>, * you must pass a virtual coordinate to this method. Similarly, * calling <code>getLocationOnScreen</code> on a <code>Frame</code> * returns virtual device coordinates. Call the <code>getBounds</code> * method of a <code>GraphicsConfiguration</code> to find its origin in * the virtual coordinate system. * <p> * The following code sets the * location of the <code>Frame</code> at (10, 10) relative * to the origin of the physical screen of the corresponding * <code>GraphicsConfiguration</code>. If the bounds of the * <code>GraphicsConfiguration</code> is not taken into account, the * <code>Frame</code> location would be set at (10, 10) relative to the * virtual-coordinate system and would appear on the primary physical * screen, which might be different from the physical screen of the * specified <code>GraphicsConfiguration</code>. * * <pre> * Frame f = new Frame(GraphicsConfiguration gc); * Rectangle bounds = gc.getBounds(); * f.setLocation(10 + bounds.x, 10 + bounds.y); * </pre> * * <p> * Frames are capable of generating the following types of * <code>WindowEvent</code>s: * <ul> * <li><code>WINDOW_OPENED</code> * <li><code>WINDOW_CLOSING</code>: * <br>If the program doesn't * explicitly hide or dispose the window while processing * this event, the window close operation is canceled. * <li><code>WINDOW_CLOSED</code> * <li><code>WINDOW_ICONIFIED</code> * <li><code>WINDOW_DEICONIFIED</code> * <li><code>WINDOW_ACTIVATED</code> * <li><code>WINDOW_DEACTIVATED</code> * <li><code>WINDOW_GAINED_FOCUS</code> * <li><code>WINDOW_LOST_FOCUS</code> * <li><code>WINDOW_STATE_CHANGED</code> * </ul> * * @author Sami Shaio * @see WindowEvent * @see Window#addWindowListener * @since JDK1.0 */
public class Frame extends Window implements MenuContainer { /* Note: These are being obsoleted; programs should use the Cursor class * variables going forward. See Cursor and Component.setCursor. */
Deprecated: replaced by Cursor.DEFAULT_CURSOR.
/** * @deprecated replaced by <code>Cursor.DEFAULT_CURSOR</code>. */
@Deprecated public static final int DEFAULT_CURSOR = Cursor.DEFAULT_CURSOR;
Deprecated: replaced by Cursor.CROSSHAIR_CURSOR.
/** * @deprecated replaced by <code>Cursor.CROSSHAIR_CURSOR</code>. */
@Deprecated public static final int CROSSHAIR_CURSOR = Cursor.CROSSHAIR_CURSOR;
Deprecated: replaced by Cursor.TEXT_CURSOR.
/** * @deprecated replaced by <code>Cursor.TEXT_CURSOR</code>. */
@Deprecated public static final int TEXT_CURSOR = Cursor.TEXT_CURSOR;
Deprecated: replaced by Cursor.WAIT_CURSOR.
/** * @deprecated replaced by <code>Cursor.WAIT_CURSOR</code>. */
@Deprecated public static final int WAIT_CURSOR = Cursor.WAIT_CURSOR;
Deprecated: replaced by Cursor.SW_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.SW_RESIZE_CURSOR</code>. */
@Deprecated public static final int SW_RESIZE_CURSOR = Cursor.SW_RESIZE_CURSOR;
Deprecated: replaced by Cursor.SE_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.SE_RESIZE_CURSOR</code>. */
@Deprecated public static final int SE_RESIZE_CURSOR = Cursor.SE_RESIZE_CURSOR;
Deprecated: replaced by Cursor.NW_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.NW_RESIZE_CURSOR</code>. */
@Deprecated public static final int NW_RESIZE_CURSOR = Cursor.NW_RESIZE_CURSOR;
Deprecated: replaced by Cursor.NE_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.NE_RESIZE_CURSOR</code>. */
@Deprecated public static final int NE_RESIZE_CURSOR = Cursor.NE_RESIZE_CURSOR;
Deprecated: replaced by Cursor.N_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.N_RESIZE_CURSOR</code>. */
@Deprecated public static final int N_RESIZE_CURSOR = Cursor.N_RESIZE_CURSOR;
Deprecated: replaced by Cursor.S_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.S_RESIZE_CURSOR</code>. */
@Deprecated public static final int S_RESIZE_CURSOR = Cursor.S_RESIZE_CURSOR;
Deprecated: replaced by Cursor.W_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.W_RESIZE_CURSOR</code>. */
@Deprecated public static final int W_RESIZE_CURSOR = Cursor.W_RESIZE_CURSOR;
Deprecated: replaced by Cursor.E_RESIZE_CURSOR.
/** * @deprecated replaced by <code>Cursor.E_RESIZE_CURSOR</code>. */
@Deprecated public static final int E_RESIZE_CURSOR = Cursor.E_RESIZE_CURSOR;
Deprecated: replaced by Cursor.HAND_CURSOR.
/** * @deprecated replaced by <code>Cursor.HAND_CURSOR</code>. */
@Deprecated public static final int HAND_CURSOR = Cursor.HAND_CURSOR;
Deprecated: replaced by Cursor.MOVE_CURSOR.
/** * @deprecated replaced by <code>Cursor.MOVE_CURSOR</code>. */
@Deprecated public static final int MOVE_CURSOR = Cursor.MOVE_CURSOR;
Frame is in the "normal" state. This symbolic constant names a frame state with all state bits cleared.
See Also:
/** * Frame is in the "normal" state. This symbolic constant names a * frame state with all state bits cleared. * @see #setExtendedState(int) * @see #getExtendedState */
public static final int NORMAL = 0;
This state bit indicates that frame is iconified.
See Also:
/** * This state bit indicates that frame is iconified. * @see #setExtendedState(int) * @see #getExtendedState */
public static final int ICONIFIED = 1;
This state bit indicates that frame is maximized in the horizontal direction.
See Also:
Since:1.4
/** * This state bit indicates that frame is maximized in the * horizontal direction. * @see #setExtendedState(int) * @see #getExtendedState * @since 1.4 */
public static final int MAXIMIZED_HORIZ = 2;
This state bit indicates that frame is maximized in the vertical direction.
See Also:
Since:1.4
/** * This state bit indicates that frame is maximized in the * vertical direction. * @see #setExtendedState(int) * @see #getExtendedState * @since 1.4 */
public static final int MAXIMIZED_VERT = 4;
This state bit mask indicates that frame is fully maximized (that is both horizontally and vertically). It is just a convenience alias for MAXIMIZED_VERT | MAXIMIZED_HORIZ.

Note that the correct test for frame being fully maximized is

    (state & Frame.MAXIMIZED_BOTH) == Frame.MAXIMIZED_BOTH

To test is frame is maximized in some direction use

    (state & Frame.MAXIMIZED_BOTH) != 0
See Also:
Since:1.4
/** * This state bit mask indicates that frame is fully maximized * (that is both horizontally and vertically). It is just a * convenience alias for * <code>MAXIMIZED_VERT&nbsp;|&nbsp;MAXIMIZED_HORIZ</code>. * * <p>Note that the correct test for frame being fully maximized is * <pre> * (state &amp; Frame.MAXIMIZED_BOTH) == Frame.MAXIMIZED_BOTH * </pre> * * <p>To test is frame is maximized in <em>some</em> direction use * <pre> * (state &amp; Frame.MAXIMIZED_BOTH) != 0 * </pre> * * @see #setExtendedState(int) * @see #getExtendedState * @since 1.4 */
public static final int MAXIMIZED_BOTH = MAXIMIZED_VERT | MAXIMIZED_HORIZ;
Maximized bounds for this frame.
See Also:
@serial
Since:1.4
/** * Maximized bounds for this frame. * @see #setMaximizedBounds(Rectangle) * @see #getMaximizedBounds * @serial * @since 1.4 */
Rectangle maximizedBounds;
This is the title of the frame. It can be changed at any time. title can be null and if this is the case the title = "".
See Also:
@serial
/** * This is the title of the frame. It can be changed * at any time. <code>title</code> can be null and if * this is the case the <code>title</code> = "". * * @serial * @see #getTitle * @see #setTitle(String) */
String title = "Untitled";
The frames menubar. If menuBar = null the frame will not have a menubar.
See Also:
@serial
/** * The frames menubar. If <code>menuBar</code> = null * the frame will not have a menubar. * * @serial * @see #getMenuBar * @see #setMenuBar(MenuBar) */
MenuBar menuBar;
This field indicates whether the frame is resizable. This property can be changed at any time. resizable will be true if the frame is resizable, otherwise it will be false.
See Also:
@serial
/** * This field indicates whether the frame is resizable. * This property can be changed at any time. * <code>resizable</code> will be true if the frame is * resizable, otherwise it will be false. * * @serial * @see #isResizable() */
boolean resizable = true;
This field indicates whether the frame is undecorated. This property can only be changed while the frame is not displayable. undecorated will be true if the frame is undecorated, otherwise it will be false.
See Also:
@serial
Since:1.4
/** * This field indicates whether the frame is undecorated. * This property can only be changed while the frame is not displayable. * <code>undecorated</code> will be true if the frame is * undecorated, otherwise it will be false. * * @serial * @see #setUndecorated(boolean) * @see #isUndecorated() * @see Component#isDisplayable() * @since 1.4 */
boolean undecorated = false;
mbManagement is only used by the Motif implementation.
@serial
/** * <code>mbManagement</code> is only used by the Motif implementation. * * @serial */
boolean mbManagement = false; /* used only by the Motif impl. */ // XXX: uwe: abuse old field for now // will need to take care of serialization private int state = NORMAL; /* * The Windows owned by the Frame. * Note: in 1.2 this has been superceded by Window.ownedWindowList * * @serial * @see java.awt.Window#ownedWindowList */ Vector<Window> ownedWindows; private static final String base = "frame"; private static int nameCounter = 0; /* * JDK 1.1 serialVersionUID */ private static final long serialVersionUID = 2673458971256075116L; static { /* ensure that the necessary native libraries are loaded */ Toolkit.loadLibraries(); if (!GraphicsEnvironment.isHeadless()) { initIDs(); } }
Constructs a new instance of Frame that is initially invisible. The title of the Frame is empty.
Throws:
  • HeadlessException – when GraphicsEnvironment.isHeadless() returns true
See Also:
/** * Constructs a new instance of <code>Frame</code> that is * initially invisible. The title of the <code>Frame</code> * is empty. * @exception HeadlessException when * <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code> * @see java.awt.GraphicsEnvironment#isHeadless() * @see Component#setSize * @see Component#setVisible(boolean) */
public Frame() throws HeadlessException { this(""); }
Constructs a new, initially invisible Frame with the specified GraphicsConfiguration.
Params:
  • gc – the GraphicsConfiguration of the target screen device. If gc is null, the system default GraphicsConfiguration is assumed.
Throws:
See Also:
Since: 1.3
/** * Constructs a new, initially invisible {@code Frame} with the * specified {@code GraphicsConfiguration}. * * @param gc the <code>GraphicsConfiguration</code> * of the target screen device. If <code>gc</code> * is <code>null</code>, the system default * <code>GraphicsConfiguration</code> is assumed. * @exception IllegalArgumentException if * <code>gc</code> is not from a screen device. * @exception HeadlessException when * <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code> * @see java.awt.GraphicsEnvironment#isHeadless() * @since 1.3 */
public Frame(GraphicsConfiguration gc) { this("", gc); }
Constructs a new, initially invisible Frame object with the specified title.
Params:
  • title – the title to be displayed in the frame's border. A null value is treated as an empty string, "".
Throws:
See Also:
/** * Constructs a new, initially invisible <code>Frame</code> object * with the specified title. * @param title the title to be displayed in the frame's border. * A <code>null</code> value * is treated as an empty string, "". * @exception HeadlessException when * <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code> * @see java.awt.GraphicsEnvironment#isHeadless() * @see java.awt.Component#setSize * @see java.awt.Component#setVisible(boolean) * @see java.awt.GraphicsConfiguration#getBounds */
public Frame(String title) throws HeadlessException { init(title, null); }
Constructs a new, initially invisible Frame object with the specified title and a GraphicsConfiguration.
Params:
  • title – the title to be displayed in the frame's border. A null value is treated as an empty string, "".
  • gc – the GraphicsConfiguration of the target screen device. If gc is null, the system default GraphicsConfiguration is assumed.
Throws:
See Also:
Since:1.3
/** * Constructs a new, initially invisible <code>Frame</code> object * with the specified title and a * <code>GraphicsConfiguration</code>. * @param title the title to be displayed in the frame's border. * A <code>null</code> value * is treated as an empty string, "". * @param gc the <code>GraphicsConfiguration</code> * of the target screen device. If <code>gc</code> is * <code>null</code>, the system default * <code>GraphicsConfiguration</code> is assumed. * @exception IllegalArgumentException if <code>gc</code> * is not from a screen device. * @exception HeadlessException when * <code>GraphicsEnvironment.isHeadless()</code> returns <code>true</code> * @see java.awt.GraphicsEnvironment#isHeadless() * @see java.awt.Component#setSize * @see java.awt.Component#setVisible(boolean) * @see java.awt.GraphicsConfiguration#getBounds * @since 1.3 */
public Frame(String title, GraphicsConfiguration gc) { super(gc); init(title, gc); } private void init(String title, GraphicsConfiguration gc) { this.title = title; SunToolkit.checkAndSetPolicy(this); }
Construct a name for this component. Called by getName() when the name is null.
/** * Construct a name for this component. Called by getName() when the * name is null. */
String constructComponentName() { synchronized (Frame.class) { return base + nameCounter++; } }
Makes this Frame displayable by connecting it to a native screen resource. Making a frame displayable will cause any of its children to be made displayable. This method is called internally by the toolkit and should not be called directly by programs.
See Also:
/** * Makes this Frame displayable by connecting it to * a native screen resource. Making a frame displayable will * cause any of its children to be made displayable. * This method is called internally by the toolkit and should * not be called directly by programs. * @see Component#isDisplayable * @see #removeNotify */
public void addNotify() { synchronized (getTreeLock()) { if (peer == null) { peer = getToolkit().createFrame(this); } FramePeer p = (FramePeer)peer; MenuBar menuBar = this.menuBar; if (menuBar != null) { mbManagement = true; menuBar.addNotify(); p.setMenuBar(menuBar); } p.setMaximizedBounds(maximizedBounds); super.addNotify(); } }
Gets the title of the frame. The title is displayed in the frame's border.
See Also:
Returns: the title of this frame, or an empty string ("") if this frame doesn't have a title.
/** * Gets the title of the frame. The title is displayed in the * frame's border. * @return the title of this frame, or an empty string ("") * if this frame doesn't have a title. * @see #setTitle(String) */
public String getTitle() { return title; }
Sets the title for this frame to the specified string.
Params:
  • title – the title to be displayed in the frame's border. A null value is treated as an empty string, "".
See Also:
/** * Sets the title for this frame to the specified string. * @param title the title to be displayed in the frame's border. * A <code>null</code> value * is treated as an empty string, "". * @see #getTitle */
public void setTitle(String title) { String oldTitle = this.title; if (title == null) { title = ""; } synchronized(this) { this.title = title; FramePeer peer = (FramePeer)this.peer; if (peer != null) { peer.setTitle(title); } } firePropertyChange("title", oldTitle, title); }
Returns the image to be displayed as the icon for this frame.

This method is obsolete and kept for backward compatibility only. Use Window.getIconImages() instead.

If a list of several images was specified as a Window's icon, this method will return the first item of the list.

See Also:
Returns: the icon image for this frame, or null if this frame doesn't have an icon image.
/** * Returns the image to be displayed as the icon for this frame. * <p> * This method is obsolete and kept for backward compatibility * only. Use {@link Window#getIconImages Window.getIconImages()} instead. * <p> * If a list of several images was specified as a Window's icon, * this method will return the first item of the list. * * @return the icon image for this frame, or <code>null</code> * if this frame doesn't have an icon image. * @see #setIconImage(Image) * @see Window#getIconImages() * @see Window#setIconImages */
public Image getIconImage() { java.util.List<Image> icons = this.icons; if (icons != null) { if (icons.size() > 0) { return icons.get(0); } } return null; }
{@inheritDoc}
/** * {@inheritDoc} */
public void setIconImage(Image image) { super.setIconImage(image); }
Gets the menu bar for this frame.
See Also:
Returns: the menu bar for this frame, or null if this frame doesn't have a menu bar.
/** * Gets the menu bar for this frame. * @return the menu bar for this frame, or <code>null</code> * if this frame doesn't have a menu bar. * @see #setMenuBar(MenuBar) */
public MenuBar getMenuBar() { return menuBar; }
Sets the menu bar for this frame to the specified menu bar.
Params:
  • mb – the menu bar being set. If this parameter is null then any existing menu bar on this frame is removed.
See Also:
/** * Sets the menu bar for this frame to the specified menu bar. * @param mb the menu bar being set. * If this parameter is <code>null</code> then any * existing menu bar on this frame is removed. * @see #getMenuBar */
public void setMenuBar(MenuBar mb) { synchronized (getTreeLock()) { if (menuBar == mb) { return; } if ((mb != null) && (mb.parent != null)) { mb.parent.remove(mb); } if (menuBar != null) { remove(menuBar); } menuBar = mb; if (menuBar != null) { menuBar.parent = this; FramePeer peer = (FramePeer)this.peer; if (peer != null) { mbManagement = true; menuBar.addNotify(); invalidateIfValid(); peer.setMenuBar(menuBar); } } } }
Indicates whether this frame is resizable by the user. By default, all frames are initially resizable.
See Also:
Returns: true if the user can resize this frame; false otherwise.
/** * Indicates whether this frame is resizable by the user. * By default, all frames are initially resizable. * @return <code>true</code> if the user can resize this frame; * <code>false</code> otherwise. * @see java.awt.Frame#setResizable(boolean) */
public boolean isResizable() { return resizable; }
Sets whether this frame is resizable by the user.
Params:
  • resizable – true if this frame is resizable; false otherwise.
See Also:
/** * Sets whether this frame is resizable by the user. * @param resizable <code>true</code> if this frame is resizable; * <code>false</code> otherwise. * @see java.awt.Frame#isResizable */
public void setResizable(boolean resizable) { boolean oldResizable = this.resizable; boolean testvalid = false; synchronized (this) { this.resizable = resizable; FramePeer peer = (FramePeer)this.peer; if (peer != null) { peer.setResizable(resizable); testvalid = true; } } // On some platforms, changing the resizable state affects // the insets of the Frame. If we could, we'd call invalidate() // from the peer, but we need to guarantee that we're not holding // the Frame lock when we call invalidate(). if (testvalid) { invalidateIfValid(); } firePropertyChange("resizable", oldResizable, resizable); }
Sets the state of this frame (obsolete).

In older versions of JDK a frame state could only be NORMAL or ICONIFIED. Since JDK 1.4 set of supported frame states is expanded and frame state is represented as a bitwise mask.

For compatibility with applications developed earlier this method still accepts Frame.NORMAL and Frame.ICONIFIED only. The iconic state of the frame is only changed, other aspects of frame state are not affected by this method. If the state passed to this method is neither Frame.NORMAL nor Frame.ICONIFIED the method performs no actions at all.

Note that if the state is not supported on a given platform, neither the state nor the return value of the getState method will be changed. The application may determine whether a specific state is supported via the Toolkit.isFrameStateSupported method.

If the frame is currently visible on the screen (the Window.isShowing method returns true), the developer should examine the return value of the WindowEvent.getNewState method of the WindowEvent received through the WindowStateListener to determine that the state has actually been changed.

If the frame is not visible on the screen, the events may or may not be generated. In this case the developer may assume that the state changes immediately after this method returns. Later, when the setVisible(true) method is invoked, the frame will attempt to apply this state. Receiving any WindowEvent.WINDOW_STATE_CHANGED events is not guaranteed in this case also.

Params:
  • state – either Frame.NORMAL or Frame.ICONIFIED.
See Also:
/** * Sets the state of this frame (obsolete). * <p> * In older versions of JDK a frame state could only be NORMAL or * ICONIFIED. Since JDK 1.4 set of supported frame states is * expanded and frame state is represented as a bitwise mask. * <p> * For compatibility with applications developed * earlier this method still accepts * {@code Frame.NORMAL} and * {@code Frame.ICONIFIED} only. The iconic * state of the frame is only changed, other aspects * of frame state are not affected by this method. If * the state passed to this method is neither {@code * Frame.NORMAL} nor {@code Frame.ICONIFIED} the * method performs no actions at all. * <p>Note that if the state is not supported on a * given platform, neither the state nor the return * value of the {@link #getState} method will be * changed. The application may determine whether a * specific state is supported via the {@link * java.awt.Toolkit#isFrameStateSupported} method. * <p><b>If the frame is currently visible on the * screen</b> (the {@link #isShowing} method returns * {@code true}), the developer should examine the * return value of the {@link * java.awt.event.WindowEvent#getNewState} method of * the {@code WindowEvent} received through the * {@link java.awt.event.WindowStateListener} to * determine that the state has actually been * changed. * <p><b>If the frame is not visible on the * screen</b>, the events may or may not be * generated. In this case the developer may assume * that the state changes immediately after this * method returns. Later, when the {@code * setVisible(true)} method is invoked, the frame * will attempt to apply this state. Receiving any * {@link * java.awt.event.WindowEvent#WINDOW_STATE_CHANGED} * events is not guaranteed in this case also. * * @param state either <code>Frame.NORMAL</code> or * <code>Frame.ICONIFIED</code>. * @see #setExtendedState(int) * @see java.awt.Window#addWindowStateListener */
public synchronized void setState(int state) { int current = getExtendedState(); if (state == ICONIFIED && (current & ICONIFIED) == 0) { setExtendedState(current | ICONIFIED); } else if (state == NORMAL && (current & ICONIFIED) != 0) { setExtendedState(current & ~ICONIFIED); } }
Sets the state of this frame. The state is represented as a bitwise mask.
  • NORMAL
    Indicates that no state bits are set.
  • ICONIFIED
  • MAXIMIZED_HORIZ
  • MAXIMIZED_VERT
  • MAXIMIZED_BOTH
    Concatenates MAXIMIZED_HORIZ and MAXIMIZED_VERT.

Note that if the state is not supported on a given platform, neither the state nor the return value of the getExtendedState method will be changed. The application may determine whether a specific state is supported via the Toolkit.isFrameStateSupported method.

If the frame is currently visible on the screen (the Window.isShowing method returns true), the developer should examine the return value of the WindowEvent.getNewState method of the WindowEvent received through the WindowStateListener to determine that the state has actually been changed.

If the frame is not visible on the screen, the events may or may not be generated. In this case the developer may assume that the state changes immediately after this method returns. Later, when the setVisible(true) method is invoked, the frame will attempt to apply this state. Receiving any WindowEvent.WINDOW_STATE_CHANGED events is not guaranteed in this case also.

Params:
  • state – a bitwise mask of frame state constants
See Also:
Since: 1.4
/** * Sets the state of this frame. The state is * represented as a bitwise mask. * <ul> * <li><code>NORMAL</code> * <br>Indicates that no state bits are set. * <li><code>ICONIFIED</code> * <li><code>MAXIMIZED_HORIZ</code> * <li><code>MAXIMIZED_VERT</code> * <li><code>MAXIMIZED_BOTH</code> * <br>Concatenates <code>MAXIMIZED_HORIZ</code> * and <code>MAXIMIZED_VERT</code>. * </ul> * <p>Note that if the state is not supported on a * given platform, neither the state nor the return * value of the {@link #getExtendedState} method will * be changed. The application may determine whether * a specific state is supported via the {@link * java.awt.Toolkit#isFrameStateSupported} method. * <p><b>If the frame is currently visible on the * screen</b> (the {@link #isShowing} method returns * {@code true}), the developer should examine the * return value of the {@link * java.awt.event.WindowEvent#getNewState} method of * the {@code WindowEvent} received through the * {@link java.awt.event.WindowStateListener} to * determine that the state has actually been * changed. * <p><b>If the frame is not visible on the * screen</b>, the events may or may not be * generated. In this case the developer may assume * that the state changes immediately after this * method returns. Later, when the {@code * setVisible(true)} method is invoked, the frame * will attempt to apply this state. Receiving any * {@link * java.awt.event.WindowEvent#WINDOW_STATE_CHANGED} * events is not guaranteed in this case also. * * @param state a bitwise mask of frame state constants * @since 1.4 * @see java.awt.Window#addWindowStateListener */
public void setExtendedState(int state) { if ( !isFrameStateSupported( state ) ) { return; } synchronized (getObjectLock()) { this.state = state; } // peer.setState must be called outside of object lock // synchronization block to avoid possible deadlock FramePeer peer = (FramePeer)this.peer; if (peer != null) { peer.setState(state); } } private boolean isFrameStateSupported(int state) { if( !getToolkit().isFrameStateSupported( state ) ) { // * Toolkit.isFrameStateSupported returns always false // on compound state even if all parts are supported; // * if part of state is not supported, state is not supported; // * MAXIMIZED_BOTH is not a compound state. if( ((state & ICONIFIED) != 0) && !getToolkit().isFrameStateSupported( ICONIFIED )) { return false; }else { state &= ~ICONIFIED; } return getToolkit().isFrameStateSupported( state ); } return true; }
Gets the state of this frame (obsolete).

In older versions of JDK a frame state could only be NORMAL or ICONIFIED. Since JDK 1.4 set of supported frame states is expanded and frame state is represented as a bitwise mask.

For compatibility with old programs this method still returns Frame.NORMAL and Frame.ICONIFIED but it only reports the iconic state of the frame, other aspects of frame state are not reported by this method.

See Also:
Returns: Frame.NORMAL or Frame.ICONIFIED.
/** * Gets the state of this frame (obsolete). * <p> * In older versions of JDK a frame state could only be NORMAL or * ICONIFIED. Since JDK 1.4 set of supported frame states is * expanded and frame state is represented as a bitwise mask. * <p> * For compatibility with old programs this method still returns * <code>Frame.NORMAL</code> and <code>Frame.ICONIFIED</code> but * it only reports the iconic state of the frame, other aspects of * frame state are not reported by this method. * * @return <code>Frame.NORMAL</code> or <code>Frame.ICONIFIED</code>. * @see #setState(int) * @see #getExtendedState */
public synchronized int getState() { return (getExtendedState() & ICONIFIED) != 0 ? ICONIFIED : NORMAL; }
Gets the state of this frame. The state is represented as a bitwise mask.
  • NORMAL
    Indicates that no state bits are set.
  • ICONIFIED
  • MAXIMIZED_HORIZ
  • MAXIMIZED_VERT
  • MAXIMIZED_BOTH
    Concatenates MAXIMIZED_HORIZ and MAXIMIZED_VERT.
See Also:
Returns: a bitwise mask of frame state constants
Since:1.4
/** * Gets the state of this frame. The state is * represented as a bitwise mask. * <ul> * <li><code>NORMAL</code> * <br>Indicates that no state bits are set. * <li><code>ICONIFIED</code> * <li><code>MAXIMIZED_HORIZ</code> * <li><code>MAXIMIZED_VERT</code> * <li><code>MAXIMIZED_BOTH</code> * <br>Concatenates <code>MAXIMIZED_HORIZ</code> * and <code>MAXIMIZED_VERT</code>. * </ul> * * @return a bitwise mask of frame state constants * @see #setExtendedState(int) * @since 1.4 */
public int getExtendedState() { synchronized (getObjectLock()) { return state; } } static { AWTAccessor.setFrameAccessor( new AWTAccessor.FrameAccessor() { public void setExtendedState(Frame frame, int state) { synchronized(frame.getObjectLock()) { frame.state = state; } } public int getExtendedState(Frame frame) { synchronized(frame.getObjectLock()) { return frame.state; } } public Rectangle getMaximizedBounds(Frame frame) { synchronized(frame.getObjectLock()) { return frame.maximizedBounds; } } } ); }
Sets the maximized bounds for this frame.

When a frame is in maximized state the system supplies some defaults bounds. This method allows some or all of those system supplied values to be overridden.

If bounds is null, accept bounds supplied by the system. If non-null you can override some of the system supplied values while accepting others by setting those fields you want to accept from system to Integer.MAX_VALUE.

Note, the given maximized bounds are used as a hint for the native system, because the underlying platform may not support setting the location and/or size of the maximized windows. If that is the case, the provided values do not affect the appearance of the frame in the maximized state.

Params:
  • bounds – bounds for the maximized state
See Also:
Since:1.4
/** * Sets the maximized bounds for this frame. * <p> * When a frame is in maximized state the system supplies some * defaults bounds. This method allows some or all of those * system supplied values to be overridden. * <p> * If <code>bounds</code> is <code>null</code>, accept bounds * supplied by the system. If non-<code>null</code> you can * override some of the system supplied values while accepting * others by setting those fields you want to accept from system * to <code>Integer.MAX_VALUE</code>. * <p> * Note, the given maximized bounds are used as a hint for the native * system, because the underlying platform may not support setting the * location and/or size of the maximized windows. If that is the case, the * provided values do not affect the appearance of the frame in the * maximized state. * * @param bounds bounds for the maximized state * @see #getMaximizedBounds() * @since 1.4 */
public void setMaximizedBounds(Rectangle bounds) { synchronized(getObjectLock()) { this.maximizedBounds = bounds; } FramePeer peer = (FramePeer)this.peer; if (peer != null) { peer.setMaximizedBounds(bounds); } }
Gets maximized bounds for this frame. Some fields may contain Integer.MAX_VALUE to indicate that system supplied values for this field must be used.
See Also:
Returns: maximized bounds for this frame; may be null
Since: 1.4
/** * Gets maximized bounds for this frame. * Some fields may contain <code>Integer.MAX_VALUE</code> to indicate * that system supplied values for this field must be used. * * @return maximized bounds for this frame; may be <code>null</code> * @see #setMaximizedBounds(Rectangle) * @since 1.4 */
public Rectangle getMaximizedBounds() { synchronized(getObjectLock()) { return maximizedBounds; } }
Disables or enables decorations for this frame.

This method can only be called while the frame is not displayable. To make this frame decorated, it must be opaque and have the default shape, otherwise the IllegalComponentStateException will be thrown. Refer to Window.setShape, Window.setOpacity and Window.setBackground for details

Params:
  • undecorated – true if no frame decorations are to be enabled; false if frame decorations are to be enabled
Throws:
See Also:
Since:1.4
/** * Disables or enables decorations for this frame. * <p> * This method can only be called while the frame is not displayable. To * make this frame decorated, it must be opaque and have the default shape, * otherwise the {@code IllegalComponentStateException} will be thrown. * Refer to {@link Window#setShape}, {@link Window#setOpacity} and {@link * Window#setBackground} for details * * @param undecorated {@code true} if no frame decorations are to be * enabled; {@code false} if frame decorations are to be enabled * * @throws IllegalComponentStateException if the frame is displayable * @throws IllegalComponentStateException if {@code undecorated} is * {@code false}, and this frame does not have the default shape * @throws IllegalComponentStateException if {@code undecorated} is * {@code false}, and this frame opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if {@code undecorated} is * {@code false}, and the alpha value of this frame background * color is less than {@code 1.0f} * * @see #isUndecorated * @see Component#isDisplayable * @see Window#getShape * @see Window#getOpacity * @see Window#getBackground * @see javax.swing.JFrame#setDefaultLookAndFeelDecorated(boolean) * * @since 1.4 */
public void setUndecorated(boolean undecorated) { /* Make sure we don't run in the middle of peer creation.*/ synchronized (getTreeLock()) { if (isDisplayable()) { throw new IllegalComponentStateException("The frame is displayable."); } if (!undecorated) { if (getOpacity() < 1.0f) { throw new IllegalComponentStateException("The frame is not opaque"); } if (getShape() != null) { throw new IllegalComponentStateException("The frame does not have a default shape"); } Color bg = getBackground(); if ((bg != null) && (bg.getAlpha() < 255)) { throw new IllegalComponentStateException("The frame background color is not opaque"); } } this.undecorated = undecorated; } }
Indicates whether this frame is undecorated. By default, all frames are initially decorated.
See Also:
Returns: true if frame is undecorated; false otherwise.
Since:1.4
/** * Indicates whether this frame is undecorated. * By default, all frames are initially decorated. * @return <code>true</code> if frame is undecorated; * <code>false</code> otherwise. * @see java.awt.Frame#setUndecorated(boolean) * @since 1.4 */
public boolean isUndecorated() { return undecorated; }
{@inheritDoc}
/** * {@inheritDoc} */
@Override public void setOpacity(float opacity) { synchronized (getTreeLock()) { if ((opacity < 1.0f) && !isUndecorated()) { throw new IllegalComponentStateException("The frame is decorated"); } super.setOpacity(opacity); } }
{@inheritDoc}
/** * {@inheritDoc} */
@Override public void setShape(Shape shape) { synchronized (getTreeLock()) { if ((shape != null) && !isUndecorated()) { throw new IllegalComponentStateException("The frame is decorated"); } super.setShape(shape); } }
{@inheritDoc}
/** * {@inheritDoc} */
@Override public void setBackground(Color bgColor) { synchronized (getTreeLock()) { if ((bgColor != null) && (bgColor.getAlpha() < 255) && !isUndecorated()) { throw new IllegalComponentStateException("The frame is decorated"); } super.setBackground(bgColor); } }
Removes the specified menu bar from this frame.
Params:
  • m – the menu component to remove. If m is null, then no action is taken
/** * Removes the specified menu bar from this frame. * @param m the menu component to remove. * If <code>m</code> is <code>null</code>, then * no action is taken */
public void remove(MenuComponent m) { if (m == null) { return; } synchronized (getTreeLock()) { if (m == menuBar) { menuBar = null; FramePeer peer = (FramePeer)this.peer; if (peer != null) { mbManagement = true; invalidateIfValid(); peer.setMenuBar(null); m.removeNotify(); } m.parent = null; } else { super.remove(m); } } }
Makes this Frame undisplayable by removing its connection to its native screen resource. Making a Frame undisplayable will cause any of its children to be made undisplayable. This method is called by the toolkit internally and should not be called directly by programs.
See Also:
/** * Makes this Frame undisplayable by removing its connection * to its native screen resource. Making a Frame undisplayable * will cause any of its children to be made undisplayable. * This method is called by the toolkit internally and should * not be called directly by programs. * @see Component#isDisplayable * @see #addNotify */
public void removeNotify() { synchronized (getTreeLock()) { FramePeer peer = (FramePeer)this.peer; if (peer != null) { // get the latest Frame state before disposing getState(); if (menuBar != null) { mbManagement = true; peer.setMenuBar(null); menuBar.removeNotify(); } } super.removeNotify(); } } void postProcessKeyEvent(KeyEvent e) { if (menuBar != null && menuBar.handleShortcut(e)) { e.consume(); return; } super.postProcessKeyEvent(e); }
Returns a string representing the state of this Frame. This method is intended to be used only for debugging purposes, and the content and format of the returned string may vary between implementations. The returned string may be empty but may not be null.
Returns:the parameter string of this frame
/** * Returns a string representing the state of this <code>Frame</code>. * This method is intended to be used only for debugging purposes, and the * content and format of the returned string may vary between * implementations. The returned string may be empty but may not be * <code>null</code>. * * @return the parameter string of this frame */
protected String paramString() { String str = super.paramString(); if (title != null) { str += ",title=" + title; } if (resizable) { str += ",resizable"; } int state = getExtendedState(); if (state == NORMAL) { str += ",normal"; } else { if ((state & ICONIFIED) != 0) { str += ",iconified"; } if ((state & MAXIMIZED_BOTH) == MAXIMIZED_BOTH) { str += ",maximized"; } else if ((state & MAXIMIZED_HORIZ) != 0) { str += ",maximized_horiz"; } else if ((state & MAXIMIZED_VERT) != 0) { str += ",maximized_vert"; } } return str; }
Deprecated:As of JDK version 1.1, replaced by Component.setCursor(Cursor).
/** * @deprecated As of JDK version 1.1, * replaced by <code>Component.setCursor(Cursor)</code>. */
@Deprecated public void setCursor(int cursorType) { if (cursorType < DEFAULT_CURSOR || cursorType > MOVE_CURSOR) { throw new IllegalArgumentException("illegal cursor type"); } setCursor(Cursor.getPredefinedCursor(cursorType)); }
Deprecated:As of JDK version 1.1, replaced by Component.getCursor().
/** * @deprecated As of JDK version 1.1, * replaced by <code>Component.getCursor()</code>. */
@Deprecated public int getCursorType() { return (getCursor().getType()); }
Returns an array of all Frames created by this application. If called from an applet, the array includes only the Frames accessible by that applet.

Warning: this method may return system created frames, such as a shared, hidden frame which is used by Swing. Applications should not assume the existence of these frames, nor should an application assume anything about these frames such as component positions, LayoutManagers or serialization.

Note: To obtain a list of all ownerless windows, including ownerless Dialogs (introduced in release 1.6), use Window.getOwnerlessWindows.

See Also:
Since:1.2
/** * Returns an array of all {@code Frame}s created by this application. * If called from an applet, the array includes only the {@code Frame}s * accessible by that applet. * <p> * <b>Warning:</b> this method may return system created frames, such * as a shared, hidden frame which is used by Swing. Applications * should not assume the existence of these frames, nor should an * application assume anything about these frames such as component * positions, <code>LayoutManager</code>s or serialization. * <p> * <b>Note</b>: To obtain a list of all ownerless windows, including * ownerless {@code Dialog}s (introduced in release 1.6), use {@link * Window#getOwnerlessWindows Window.getOwnerlessWindows}. * * @see Window#getWindows() * @see Window#getOwnerlessWindows * * @since 1.2 */
public static Frame[] getFrames() { Window[] allWindows = Window.getWindows(); int frameCount = 0; for (Window w : allWindows) { if (w instanceof Frame) { frameCount++; } } Frame[] frames = new Frame[frameCount]; int c = 0; for (Window w : allWindows) { if (w instanceof Frame) { frames[c++] = (Frame)w; } } return frames; } /* Serialization support. If there's a MenuBar we restore * its (transient) parent field here. Likewise for top level * windows that are "owned" by this frame. */
Frame's Serialized Data Version.
@serial
/** * <code>Frame</code>'s Serialized Data Version. * * @serial */
private int frameSerializedDataVersion = 1;
Writes default serializable fields to stream. Writes an optional serializable icon Image, which is available as of 1.4.
Params:
  • s – the ObjectOutputStream to write
See Also:
@serialDataan optional icon Image
/** * Writes default serializable fields to stream. Writes * an optional serializable icon <code>Image</code>, which is * available as of 1.4. * * @param s the <code>ObjectOutputStream</code> to write * @serialData an optional icon <code>Image</code> * @see java.awt.Image * @see #getIconImage * @see #setIconImage(Image) * @see #readObject(ObjectInputStream) */
private void writeObject(ObjectOutputStream s) throws IOException { s.defaultWriteObject(); if (icons != null && icons.size() > 0) { Image icon1 = icons.get(0); if (icon1 instanceof Serializable) { s.writeObject(icon1); return; } } s.writeObject(null); }
Reads the ObjectInputStream. Tries to read an icon Image, which is optional data available as of 1.4. If an icon Image is not available, but anything other than an EOF is detected, an OptionalDataException will be thrown. Unrecognized keys or values will be ignored.
Params:
  • s – the ObjectInputStream to read
Throws:
See Also:
/** * Reads the <code>ObjectInputStream</code>. Tries * to read an icon <code>Image</code>, which is optional * data available as of 1.4. If an icon <code>Image</code> * is not available, but anything other than an EOF * is detected, an <code>OptionalDataException</code> * will be thrown. * Unrecognized keys or values will be ignored. * * @param s the <code>ObjectInputStream</code> to read * @exception java.io.OptionalDataException if an icon <code>Image</code> * is not available, but anything other than an EOF * is detected * @exception HeadlessException if * <code>GraphicsEnvironment.isHeadless</code> returns * <code>true</code> * @see java.awt.GraphicsEnvironment#isHeadless() * @see java.awt.Image * @see #getIconImage * @see #setIconImage(Image) * @see #writeObject(ObjectOutputStream) */
private void readObject(ObjectInputStream s) throws ClassNotFoundException, IOException, HeadlessException { // HeadlessException is thrown by Window's readObject s.defaultReadObject(); try { Image icon = (Image) s.readObject(); if (icons == null) { icons = new ArrayList<Image>(); icons.add(icon); } } catch (java.io.OptionalDataException e) { // pre-1.4 instances will not have this optional data. // 1.6 and later instances serialize icons in the Window class // e.eof will be true to indicate that there is no more // data available for this object. // If e.eof is not true, throw the exception as it // might have been caused by unrelated reasons. if (!e.eof) { throw (e); } } if (menuBar != null) menuBar.parent = this; // Ensure 1.1 serialized Frames can read & hook-up // owned windows properly // if (ownedWindows != null) { for (int i = 0; i < ownedWindows.size(); i++) { connectOwnedWindow(ownedWindows.elementAt(i)); } ownedWindows = null; } }
Initialize JNI field and method IDs
/** * Initialize JNI field and method IDs */
private static native void initIDs(); /* * --- Accessibility Support --- * */
Gets the AccessibleContext associated with this Frame. For frames, the AccessibleContext takes the form of an AccessibleAWTFrame. A new AccessibleAWTFrame instance is created if necessary.
Returns:an AccessibleAWTFrame that serves as the AccessibleContext of this Frame
Since:1.3
/** * Gets the AccessibleContext associated with this Frame. * For frames, the AccessibleContext takes the form of an * AccessibleAWTFrame. * A new AccessibleAWTFrame instance is created if necessary. * * @return an AccessibleAWTFrame that serves as the * AccessibleContext of this Frame * @since 1.3 */
public AccessibleContext getAccessibleContext() { if (accessibleContext == null) { accessibleContext = new AccessibleAWTFrame(); } return accessibleContext; }
This class implements accessibility support for the Frame class. It provides an implementation of the Java Accessibility API appropriate to frame user-interface elements.
Since:1.3
/** * This class implements accessibility support for the * <code>Frame</code> class. It provides an implementation of the * Java Accessibility API appropriate to frame user-interface elements. * @since 1.3 */
protected class AccessibleAWTFrame extends AccessibleAWTWindow { /* * JDK 1.3 serialVersionUID */ private static final long serialVersionUID = -6172960752956030250L;
Get the role of this object.
See Also:
Returns:an instance of AccessibleRole describing the role of the object
/** * Get the role of this object. * * @return an instance of AccessibleRole describing the role of the * object * @see AccessibleRole */
public AccessibleRole getAccessibleRole() { return AccessibleRole.FRAME; }
Get the state of this object.
See Also:
Returns:an instance of AccessibleStateSet containing the current state set of the object
/** * Get the state of this object. * * @return an instance of AccessibleStateSet containing the current * state set of the object * @see AccessibleState */
public AccessibleStateSet getAccessibleStateSet() { AccessibleStateSet states = super.getAccessibleStateSet(); if (getFocusOwner() != null) { states.add(AccessibleState.ACTIVE); } if (isResizable()) { states.add(AccessibleState.RESIZABLE); } return states; } } // inner class AccessibleAWTFrame }