/*
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.text.style;

import android.os.Parcel;
import android.text.ParcelableSpan;
import android.text.TextUtils;

A SpellCheckSpan is an internal data structure created by the TextView's SpellChecker to annotate portions of the text that are about to or currently being spell checked. They are automatically removed once the spell check is completed.
@hide
/** * A SpellCheckSpan is an internal data structure created by the TextView's SpellChecker to * annotate portions of the text that are about to or currently being spell checked. They are * automatically removed once the spell check is completed. * * @hide */
public class SpellCheckSpan implements ParcelableSpan { private boolean mSpellCheckInProgress; public SpellCheckSpan() { mSpellCheckInProgress = false; } public SpellCheckSpan(Parcel src) { mSpellCheckInProgress = (src.readInt() != 0); } public void setSpellCheckInProgress(boolean inProgress) { mSpellCheckInProgress = inProgress; } public boolean isSpellCheckInProgress() { return mSpellCheckInProgress; } @Override public int describeContents() { return 0; } @Override public void writeToParcel(Parcel dest, int flags) { writeToParcelInternal(dest, flags); }
@hide
/** @hide */
public void writeToParcelInternal(Parcel dest, int flags) { dest.writeInt(mSpellCheckInProgress ? 1 : 0); } @Override public int getSpanTypeId() { return getSpanTypeIdInternal(); }
@hide
/** @hide */
public int getSpanTypeIdInternal() { return TextUtils.SPELL_CHECK_SPAN; } }