/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package android.service.quicksettings;

import android.graphics.drawable.Icon;
import android.os.IBinder;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.RemoteException;
import android.text.TextUtils;
import android.util.Log;

A Tile holds the state of a tile that will be displayed in Quick Settings. A tile in Quick Settings exists as an icon with an accompanied label. It also may have content description for accessibility usability. The style and layout of the tile may change to match a given device.
/** * A Tile holds the state of a tile that will be displayed * in Quick Settings. * * A tile in Quick Settings exists as an icon with an accompanied label. * It also may have content description for accessibility usability. * The style and layout of the tile may change to match a given * device. */
public final class Tile implements Parcelable { private static final String TAG = "Tile";
An unavailable state indicates that for some reason this tile is not currently available to the user for some reason, and will have no click action. The tile's icon will be tinted differently to reflect this state.
/** * An unavailable state indicates that for some reason this tile is not currently * available to the user for some reason, and will have no click action. The tile's * icon will be tinted differently to reflect this state. */
public static final int STATE_UNAVAILABLE = 0;
This represents a tile that is currently in a disabled state but is still interactable. A disabled state indicates that the tile is not currently active (e.g. wifi disconnected or bluetooth disabled), but is still interactable by the user to modify this state. Tiles that have boolean states should use this to represent one of their states. The tile's icon will be tinted differently to reflect this state, but still be distinct from unavailable.
/** * This represents a tile that is currently in a disabled state but is still interactable. * * A disabled state indicates that the tile is not currently active (e.g. wifi disconnected or * bluetooth disabled), but is still interactable by the user to modify this state. Tiles * that have boolean states should use this to represent one of their states. The tile's * icon will be tinted differently to reflect this state, but still be distinct from unavailable. */
public static final int STATE_INACTIVE = 1;
This represents a tile that is currently active. (e.g. wifi is connected, bluetooth is on, cast is casting). This is the default state.
/** * This represents a tile that is currently active. (e.g. wifi is connected, bluetooth is on, * cast is casting). This is the default state. */
public static final int STATE_ACTIVE = 2; private IBinder mToken; private Icon mIcon; private CharSequence mLabel; private CharSequence mContentDescription; // Default to active until clients of the new API can update. private int mState = STATE_ACTIVE; private IQSService mService;
@hide
/** * @hide */
public Tile(Parcel source) { readFromParcel(source); }
@hide
/** * @hide */
public Tile() { }
@hide
/** * @hide */
public void setService(IQSService service, IBinder stub) { mService = service; mToken = stub; }
The current state of the tile.
See Also:
/** * The current state of the tile. * * @see #STATE_UNAVAILABLE * @see #STATE_INACTIVE * @see #STATE_ACTIVE */
public int getState() { return mState; }
Sets the current state for the tile. Does not take effect until updateTile() is called.
Params:
/** * Sets the current state for the tile. * * Does not take effect until {@link #updateTile()} is called. * * @param state One of {@link #STATE_UNAVAILABLE}, {@link #STATE_INACTIVE}, * {@link #STATE_ACTIVE} */
public void setState(int state) { mState = state; }
Gets the current icon for the tile.
/** * Gets the current icon for the tile. */
public Icon getIcon() { return mIcon; }
Sets the current icon for the tile. This icon is expected to be white on alpha, and may be tinted by the system to match it's theme. Does not take effect until updateTile() is called.
Params:
  • icon – New icon to show.
/** * Sets the current icon for the tile. * * This icon is expected to be white on alpha, and may be * tinted by the system to match it's theme. * * Does not take effect until {@link #updateTile()} is called. * * @param icon New icon to show. */
public void setIcon(Icon icon) { this.mIcon = icon; }
Gets the current label for the tile.
/** * Gets the current label for the tile. */
public CharSequence getLabel() { return mLabel; }
Sets the current label for the tile. Does not take effect until updateTile() is called.
Params:
  • label – New label to show.
/** * Sets the current label for the tile. * * Does not take effect until {@link #updateTile()} is called. * * @param label New label to show. */
public void setLabel(CharSequence label) { this.mLabel = label; }
Gets the current content description for the tile.
/** * Gets the current content description for the tile. */
public CharSequence getContentDescription() { return mContentDescription; }
Sets the current content description for the tile. Does not take effect until updateTile() is called.
Params:
  • contentDescription – New content description to use.
/** * Sets the current content description for the tile. * * Does not take effect until {@link #updateTile()} is called. * * @param contentDescription New content description to use. */
public void setContentDescription(CharSequence contentDescription) { this.mContentDescription = contentDescription; } @Override public int describeContents() { return 0; }
Pushes the state of the Tile to Quick Settings to be displayed.
/** * Pushes the state of the Tile to Quick Settings to be displayed. */
public void updateTile() { try { mService.updateQsTile(this, mToken); } catch (RemoteException e) { Log.e(TAG, "Couldn't update tile"); } } @Override public void writeToParcel(Parcel dest, int flags) { if (mIcon != null) { dest.writeByte((byte) 1); mIcon.writeToParcel(dest, flags); } else { dest.writeByte((byte) 0); } dest.writeInt(mState); TextUtils.writeToParcel(mLabel, dest, flags); TextUtils.writeToParcel(mContentDescription, dest, flags); } private void readFromParcel(Parcel source) { if (source.readByte() != 0) { mIcon = Icon.CREATOR.createFromParcel(source); } else { mIcon = null; } mState = source.readInt(); mLabel = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(source); mContentDescription = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(source); } public static final Creator<Tile> CREATOR = new Creator<Tile>() { @Override public Tile createFromParcel(Parcel source) { return new Tile(source); } @Override public Tile[] newArray(int size) { return new Tile[size]; } }; }