public final class android.animation.AnimatorSet extends android.animation.Animator implements android.animation.AnimationHandler$AnimationFrameCallback
minor version: 0
major version: 59
flags: flags: (0x0031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER
this_class: android.animation.AnimatorSet
super_class: android.animation.Animator
{
private static final java.lang.String TAG;
descriptor: Ljava/lang/String;
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
ConstantValue: "AnimatorSet"
private java.util.ArrayList<android.animation.AnimatorSet$Node> mPlayingSet;
descriptor: Ljava/util/ArrayList;
flags: (0x0002) ACC_PRIVATE
Signature: Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
private android.util.ArrayMap<android.animation.Animator, android.animation.AnimatorSet$Node> mNodeMap;
descriptor: Landroid/util/ArrayMap;
flags: (0x0002) ACC_PRIVATE
Signature: Landroid/util/ArrayMap<Landroid/animation/Animator;Landroid/animation/AnimatorSet$Node;>;
private java.util.ArrayList<android.animation.AnimatorSet$AnimationEvent> mEvents;
descriptor: Ljava/util/ArrayList;
flags: (0x0002) ACC_PRIVATE
Signature: Ljava/util/ArrayList<Landroid/animation/AnimatorSet$AnimationEvent;>;
private java.util.ArrayList<android.animation.AnimatorSet$Node> mNodes;
descriptor: Ljava/util/ArrayList;
flags: (0x0002) ACC_PRIVATE
Signature: Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
private boolean mDependencyDirty;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private boolean mStarted;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private long mStartDelay;
descriptor: J
flags: (0x0002) ACC_PRIVATE
private android.animation.ValueAnimator mDelayAnim;
descriptor: Landroid/animation/ValueAnimator;
flags: (0x0002) ACC_PRIVATE
private android.animation.AnimatorSet$Node mRootNode;
descriptor: Landroid/animation/AnimatorSet$Node;
flags: (0x0002) ACC_PRIVATE
private long mDuration;
descriptor: J
flags: (0x0002) ACC_PRIVATE
private android.animation.TimeInterpolator mInterpolator;
descriptor: Landroid/animation/TimeInterpolator;
flags: (0x0002) ACC_PRIVATE
private long mTotalDuration;
descriptor: J
flags: (0x0002) ACC_PRIVATE
private final boolean mShouldIgnoreEndWithoutStart;
descriptor: Z
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final boolean mShouldResetValuesAtStart;
descriptor: Z
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final boolean mEndCanBeCalled;
descriptor: Z
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private long mLastFrameTime;
descriptor: J
flags: (0x0002) ACC_PRIVATE
private long mFirstFrame;
descriptor: J
flags: (0x0002) ACC_PRIVATE
private int mLastEventId;
descriptor: I
flags: (0x0002) ACC_PRIVATE
private boolean mReversing;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private boolean mSelfPulse;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private android.animation.AnimatorSet$SeekState mSeekState;
descriptor: Landroid/animation/AnimatorSet$SeekState;
flags: (0x0002) ACC_PRIVATE
private boolean mChildrenInitialized;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private long mPauseTime;
descriptor: J
flags: (0x0002) ACC_PRIVATE
private android.animation.AnimatorListenerAdapter mDummyListener;
descriptor: Landroid/animation/AnimatorListenerAdapter;
flags: (0x0002) ACC_PRIVATE
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=5, locals=3, args_size=1
start local 0 0: aload 0
invokespecial android.animation.Animator.<init>:()V
1: aload 0
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
2: aload 0
new android.util.ArrayMap
dup
invokespecial android.util.ArrayMap.<init>:()V
putfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
3: aload 0
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
4: aload 0
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
5: aload 0
iconst_0
putfield android.animation.AnimatorSet.mDependencyDirty:Z
6: aload 0
iconst_0
putfield android.animation.AnimatorSet.mStarted:Z
7: aload 0
lconst_0
putfield android.animation.AnimatorSet.mStartDelay:J
8: aload 0
iconst_2
newarray 6
dup
iconst_0
fconst_0
fastore
dup
iconst_1
fconst_1
fastore
invokestatic android.animation.ValueAnimator.ofFloat:([F)Landroid/animation/ValueAnimator;
lconst_0
invokevirtual android.animation.ValueAnimator.setDuration:(J)Landroid/animation/ValueAnimator;
putfield android.animation.AnimatorSet.mDelayAnim:Landroid/animation/ValueAnimator;
9: aload 0
new android.animation.AnimatorSet$Node
dup
aload 0
getfield android.animation.AnimatorSet.mDelayAnim:Landroid/animation/ValueAnimator;
invokespecial android.animation.AnimatorSet$Node.<init>:(Landroid/animation/Animator;)V
putfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
10: aload 0
ldc -1
putfield android.animation.AnimatorSet.mDuration:J
11: aload 0
aconst_null
putfield android.animation.AnimatorSet.mInterpolator:Landroid/animation/TimeInterpolator;
12: aload 0
lconst_0
putfield android.animation.AnimatorSet.mTotalDuration:J
13: aload 0
ldc -1
putfield android.animation.AnimatorSet.mLastFrameTime:J
14: aload 0
ldc -1
putfield android.animation.AnimatorSet.mFirstFrame:J
15: aload 0
iconst_m1
putfield android.animation.AnimatorSet.mLastEventId:I
16: aload 0
iconst_0
putfield android.animation.AnimatorSet.mReversing:Z
17: aload 0
iconst_1
putfield android.animation.AnimatorSet.mSelfPulse:Z
18: aload 0
new android.animation.AnimatorSet$SeekState
dup
aload 0
invokespecial android.animation.AnimatorSet$SeekState.<init>:(Landroid/animation/AnimatorSet;)V
putfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
19: aload 0
iconst_0
putfield android.animation.AnimatorSet.mChildrenInitialized:Z
20: aload 0
ldc -1
putfield android.animation.AnimatorSet.mPauseTime:J
21: aload 0
new android.animation.AnimatorSet$1
dup
aload 0
invokespecial android.animation.AnimatorSet$1.<init>:(Landroid/animation/AnimatorSet;)V
putfield android.animation.AnimatorSet.mDummyListener:Landroid/animation/AnimatorListenerAdapter;
22: aload 0
getfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
aload 0
getfield android.animation.AnimatorSet.mDelayAnim:Landroid/animation/ValueAnimator;
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
invokevirtual android.util.ArrayMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
23: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
24: invokestatic android.app.ActivityThread.currentApplication:()Landroid/app/Application;
astore 2
start local 2 25: aload 2
ifnull 26
aload 2
invokevirtual android.app.Application.getApplicationInfo:()Landroid/content/pm/ApplicationInfo;
ifnonnull 29
26: StackMap locals: android.animation.AnimatorSet top android.app.Application
StackMap stack:
aload 0
iconst_1
putfield android.animation.AnimatorSet.mShouldIgnoreEndWithoutStart:Z
27: iconst_1
istore 1
start local 1 28: goto 36
end local 1 29: StackMap locals:
StackMap stack:
aload 2
invokevirtual android.app.Application.getApplicationInfo:()Landroid/content/pm/ApplicationInfo;
getfield android.content.pm.ApplicationInfo.targetSdkVersion:I
bipush 24
if_icmpge 32
30: aload 0
iconst_1
putfield android.animation.AnimatorSet.mShouldIgnoreEndWithoutStart:Z
31: goto 33
32: StackMap locals:
StackMap stack:
aload 0
iconst_0
putfield android.animation.AnimatorSet.mShouldIgnoreEndWithoutStart:Z
33: StackMap locals:
StackMap stack:
aload 2
invokevirtual android.app.Application.getApplicationInfo:()Landroid/content/pm/ApplicationInfo;
getfield android.content.pm.ApplicationInfo.targetSdkVersion:I
bipush 26
if_icmpge 34
iconst_1
goto 35
StackMap locals:
StackMap stack:
34: iconst_0
StackMap locals:
StackMap stack: int
35: istore 1
start local 1 36: StackMap locals: android.animation.AnimatorSet int android.app.Application
StackMap stack:
aload 0
iload 1
ifeq 37
iconst_0
goto 38
StackMap locals:
StackMap stack: android.animation.AnimatorSet
37: iconst_1
StackMap locals: android.animation.AnimatorSet int android.app.Application
StackMap stack: android.animation.AnimatorSet int
38: putfield android.animation.AnimatorSet.mShouldResetValuesAtStart:Z
39: aload 0
iload 1
ifeq 40
iconst_0
goto 41
StackMap locals:
StackMap stack: android.animation.AnimatorSet
40: iconst_1
StackMap locals: android.animation.AnimatorSet int android.app.Application
StackMap stack: android.animation.AnimatorSet int
41: putfield android.animation.AnimatorSet.mEndCanBeCalled:Z
42: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 43 0 this Landroid/animation/AnimatorSet;
28 29 1 isPreO Z
36 43 1 isPreO Z
25 43 2 app Landroid/app/Application;
public void playTogether(android.animation.Animator[]);
descriptor: ([Landroid/animation/Animator;)V
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=3, locals=4, args_size=2
start local 0 start local 1 0: aload 1
ifnull 7
1: aload 0
aload 1
iconst_0
aaload
invokevirtual android.animation.AnimatorSet.play:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
astore 2
start local 2 2: iconst_1
istore 3
start local 3 3: goto 6
4: StackMap locals: android.animation.AnimatorSet$Builder int
StackMap stack:
aload 2
aload 1
iload 3
aaload
invokevirtual android.animation.AnimatorSet$Builder.with:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
pop
5: iinc 3 1
StackMap locals:
StackMap stack:
6: iload 3
aload 1
arraylength
if_icmplt 4
end local 3 end local 2 7: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Landroid/animation/AnimatorSet;
0 8 1 items [Landroid/animation/Animator;
2 7 2 builder Landroid/animation/AnimatorSet$Builder;
3 7 3 i I
MethodParameters:
Name Flags
items
public void playTogether(java.util.Collection<android.animation.Animator>);
descriptor: (Ljava/util/Collection;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=5, args_size=2
start local 0 start local 1 0: aload 1
ifnull 9
aload 1
invokeinterface java.util.Collection.size:()I
ifle 9
1: aconst_null
astore 2
start local 2 2: aload 1
invokeinterface java.util.Collection.iterator:()Ljava/util/Iterator;
astore 4
goto 8
StackMap locals: android.animation.AnimatorSet java.util.Collection android.animation.AnimatorSet$Builder top java.util.Iterator
StackMap stack:
3: aload 4
invokeinterface java.util.Iterator.next:()Ljava/lang/Object;
checkcast android.animation.Animator
astore 3
start local 3 4: aload 2
ifnonnull 7
5: aload 0
aload 3
invokevirtual android.animation.AnimatorSet.play:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
astore 2
6: goto 8
7: StackMap locals: android.animation.AnimatorSet java.util.Collection android.animation.AnimatorSet$Builder android.animation.Animator java.util.Iterator
StackMap stack:
aload 2
aload 3
invokevirtual android.animation.AnimatorSet$Builder.with:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
pop
end local 3 8: StackMap locals: android.animation.AnimatorSet java.util.Collection android.animation.AnimatorSet$Builder top java.util.Iterator
StackMap stack:
aload 4
invokeinterface java.util.Iterator.hasNext:()Z
ifne 3
end local 2 9: StackMap locals: android.animation.AnimatorSet java.util.Collection
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
0 10 1 items Ljava/util/Collection<Landroid/animation/Animator;>;
2 9 2 builder Landroid/animation/AnimatorSet$Builder;
4 8 3 anim Landroid/animation/Animator;
Signature: (Ljava/util/Collection<Landroid/animation/Animator;>;)V
MethodParameters:
Name Flags
items
public void playSequentially(android.animation.Animator[]);
descriptor: ([Landroid/animation/Animator;)V
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=4, locals=3, args_size=2
start local 0 start local 1 0: aload 1
ifnull 9
1: aload 1
arraylength
iconst_1
if_icmpne 4
2: aload 0
aload 1
iconst_0
aaload
invokevirtual android.animation.AnimatorSet.play:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
pop
3: goto 9
4: StackMap locals:
StackMap stack:
iconst_0
istore 2
start local 2 5: goto 8
6: StackMap locals: int
StackMap stack:
aload 0
aload 1
iload 2
aaload
invokevirtual android.animation.AnimatorSet.play:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
aload 1
iload 2
iconst_1
iadd
aaload
invokevirtual android.animation.AnimatorSet$Builder.before:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
pop
7: iinc 2 1
StackMap locals:
StackMap stack:
8: iload 2
aload 1
arraylength
iconst_1
isub
if_icmplt 6
end local 2 9: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
0 10 1 items [Landroid/animation/Animator;
5 9 2 i I
MethodParameters:
Name Flags
items
public void playSequentially(java.util.List<android.animation.Animator>);
descriptor: (Ljava/util/List;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=3, args_size=2
start local 0 start local 1 0: aload 1
ifnull 9
aload 1
invokeinterface java.util.List.size:()I
ifle 9
1: aload 1
invokeinterface java.util.List.size:()I
iconst_1
if_icmpne 4
2: aload 0
aload 1
iconst_0
invokeinterface java.util.List.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator
invokevirtual android.animation.AnimatorSet.play:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
pop
3: goto 9
4: StackMap locals:
StackMap stack:
iconst_0
istore 2
start local 2 5: goto 8
6: StackMap locals: int
StackMap stack:
aload 0
aload 1
iload 2
invokeinterface java.util.List.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator
invokevirtual android.animation.AnimatorSet.play:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
aload 1
iload 2
iconst_1
iadd
invokeinterface java.util.List.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator
invokevirtual android.animation.AnimatorSet$Builder.before:(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
pop
7: iinc 2 1
StackMap locals:
StackMap stack:
8: iload 2
aload 1
invokeinterface java.util.List.size:()I
iconst_1
isub
if_icmplt 6
end local 2 9: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
0 10 1 items Ljava/util/List<Landroid/animation/Animator;>;
5 9 2 i I
Signature: (Ljava/util/List<Landroid/animation/Animator;>;)V
MethodParameters:
Name Flags
items
public java.util.ArrayList<android.animation.Animator> getChildAnimations();
descriptor: ()Ljava/util/ArrayList;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=5, args_size=1
start local 0 0: new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
astore 1
start local 1 1: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 2: iconst_0
istore 3
start local 3 3: goto 8
4: StackMap locals: java.util.ArrayList int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 4
start local 4 5: aload 4
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpeq 7
6: aload 1
aload 4
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
end local 4 7: StackMap locals:
StackMap stack:
iinc 3 1
StackMap locals:
StackMap stack:
8: iload 3
iload 2
if_icmplt 4
end local 3 9: aload 1
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
1 10 1 childList Ljava/util/ArrayList<Landroid/animation/Animator;>;
2 10 2 size I
3 9 3 i I
5 7 4 node Landroid/animation/AnimatorSet$Node;
Signature: ()Ljava/util/ArrayList<Landroid/animation/Animator;>;
public void setTarget(java.lang.Object);
descriptor: (Ljava/lang/Object;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=6, args_size=2
start local 0 start local 1 0: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 1: iconst_0
istore 3
start local 3 2: goto 11
3: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 4
start local 4 4: aload 4
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
astore 5
start local 5 5: aload 5
instanceof android.animation.AnimatorSet
ifeq 8
6: aload 5
checkcast android.animation.AnimatorSet
aload 1
invokevirtual android.animation.AnimatorSet.setTarget:(Ljava/lang/Object;)V
7: goto 10
StackMap locals: android.animation.AnimatorSet$Node android.animation.Animator
StackMap stack:
8: aload 5
instanceof android.animation.ObjectAnimator
ifeq 10
9: aload 5
checkcast android.animation.ObjectAnimator
aload 1
invokevirtual android.animation.ObjectAnimator.setTarget:(Ljava/lang/Object;)V
end local 5 end local 4 10: StackMap locals:
StackMap stack:
iinc 3 1
StackMap locals:
StackMap stack:
11: iload 3
iload 2
if_icmplt 3
end local 3 12: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 13 0 this Landroid/animation/AnimatorSet;
0 13 1 target Ljava/lang/Object;
1 13 2 size I
2 12 3 i I
4 10 4 node Landroid/animation/AnimatorSet$Node;
5 10 5 animation Landroid/animation/Animator;
MethodParameters:
Name Flags
target
public int getChangingConfigurations();
descriptor: ()I
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=4, args_size=1
start local 0 0: aload 0
invokespecial android.animation.Animator.getChangingConfigurations:()I
istore 1
start local 1 1: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 2: iconst_0
istore 3
start local 3 3: goto 6
4: StackMap locals: int int int
StackMap stack:
iload 1
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.getChangingConfigurations:()I
ior
istore 1
5: iinc 3 1
StackMap locals:
StackMap stack:
6: iload 3
iload 2
if_icmplt 4
end local 3 7: iload 1
ireturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Landroid/animation/AnimatorSet;
1 8 1 conf I
2 8 2 nodeCount I
3 7 3 i I
public void setInterpolator(android.animation.TimeInterpolator);
descriptor: (Landroid/animation/TimeInterpolator;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
putfield android.animation.AnimatorSet.mInterpolator:Landroid/animation/TimeInterpolator;
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/animation/AnimatorSet;
0 2 1 interpolator Landroid/animation/TimeInterpolator;
MethodParameters:
Name Flags
interpolator
public android.animation.TimeInterpolator getInterpolator();
descriptor: ()Landroid/animation/TimeInterpolator;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mInterpolator:Landroid/animation/TimeInterpolator;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
public android.animation.AnimatorSet$Builder play(android.animation.Animator);
descriptor: (Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: aload 1
ifnull 2
1: new android.animation.AnimatorSet$Builder
dup
aload 0
aload 1
invokespecial android.animation.AnimatorSet$Builder.<init>:(Landroid/animation/AnimatorSet;Landroid/animation/Animator;)V
areturn
2: StackMap locals:
StackMap stack:
aconst_null
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/animation/AnimatorSet;
0 3 1 anim Landroid/animation/Animator;
MethodParameters:
Name Flags
anim
public void cancel();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=5, args_size=1
start local 0 0: invokestatic android.os.Looper.myLooper:()Landroid/os/Looper;
ifnonnull 2
1: new android.util.AndroidRuntimeException
dup
ldc "Animators may only be run on Looper threads"
invokespecial android.util.AndroidRuntimeException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.isStarted:()Z
ifeq 21
3: aconst_null
astore 1
start local 1 4: aload 0
getfield android.animation.AnimatorSet.mListeners:Ljava/util/ArrayList;
ifnull 12
5: aload 0
getfield android.animation.AnimatorSet.mListeners:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clone:()Ljava/lang/Object;
checkcast java.util.ArrayList
astore 1
6: aload 1
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 7: iconst_0
istore 3
start local 3 8: goto 11
9: StackMap locals: java.util.ArrayList int int
StackMap stack:
aload 1
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator$AnimatorListener
aload 0
invokeinterface android.animation.Animator$AnimatorListener.onAnimationCancel:(Landroid/animation/Animator;)V
10: iinc 3 1
StackMap locals:
StackMap stack:
11: iload 3
iload 2
if_icmplt 9
end local 3 end local 2 12: StackMap locals:
StackMap stack:
new java.util.ArrayList
dup
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokespecial java.util.ArrayList.<init>:(Ljava/util/Collection;)V
astore 2
start local 2 13: aload 2
invokevirtual java.util.ArrayList.size:()I
istore 3
start local 3 14: iconst_0
istore 4
start local 4 15: goto 18
16: StackMap locals: java.util.ArrayList int int
StackMap stack:
aload 2
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.cancel:()V
17: iinc 4 1
StackMap locals:
StackMap stack:
18: iload 4
iload 3
if_icmplt 16
end local 4 19: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clear:()V
20: aload 0
invokevirtual android.animation.AnimatorSet.endAnimation:()V
end local 3 end local 2 end local 1 21: StackMap locals: android.animation.AnimatorSet
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 22 0 this Landroid/animation/AnimatorSet;
4 21 1 tmpListeners Ljava/util/ArrayList<Landroid/animation/Animator$AnimatorListener;>;
7 12 2 size I
8 12 3 i I
13 21 2 playingSet Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
14 21 3 setSize I
15 19 4 i I
private void forceToEnd();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=3, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mEndCanBeCalled:Z
ifeq 3
1: aload 0
invokevirtual android.animation.AnimatorSet.end:()V
2: return
3: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 6
4: aload 0
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_0
aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
invokevirtual android.animation.AnimatorSet.handleAnimationEvents:(IIJ)V
5: goto 10
6: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
lstore 1
start local 1 7: lload 1
ldc -1
lcmp
ifne 9
8: ldc 2147483647
lstore 1
9: StackMap locals: long
StackMap stack:
aload 0
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
lload 1
invokevirtual android.animation.AnimatorSet.handleAnimationEvents:(IIJ)V
end local 1 10: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clear:()V
11: aload 0
invokevirtual android.animation.AnimatorSet.endAnimation:()V
12: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 13 0 this Landroid/animation/AnimatorSet;
7 10 1 zeroScalePlayTime J
public void end();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=3, args_size=1
start local 0 0: invokestatic android.os.Looper.myLooper:()Landroid/os/Looper;
ifnonnull 2
1: new android.util.AndroidRuntimeException
dup
ldc "Animators may only be run on Looper threads"
invokespecial android.util.AndroidRuntimeException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mShouldIgnoreEndWithoutStart:Z
ifeq 4
aload 0
invokevirtual android.animation.AnimatorSet.isStarted:()Z
ifne 4
3: return
4: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.isStarted:()Z
ifeq 35
5: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 33
6: aload 0
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_m1
if_icmpne 7
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
goto 8
StackMap locals:
StackMap stack: android.animation.AnimatorSet
7: aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
StackMap locals: android.animation.AnimatorSet
StackMap stack: android.animation.AnimatorSet int
8: putfield android.animation.AnimatorSet.mLastEventId:I
9: goto 21
10: StackMap locals:
StackMap stack:
aload 0
dup
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_1
isub
putfield android.animation.AnimatorSet.mLastEventId:I
11: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 1
start local 1 12: aload 1
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
astore 2
start local 2 13: aload 0
getfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
aload 2
invokevirtual android.util.ArrayMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifeq 15
14: goto 21
15: StackMap locals: android.animation.AnimatorSet$AnimationEvent android.animation.Animator
StackMap stack:
aload 1
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 18
16: aload 2
invokevirtual android.animation.Animator.reverse:()V
17: goto 21
StackMap locals:
StackMap stack:
18: aload 1
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 21
19: aload 2
invokevirtual android.animation.Animator.isStarted:()Z
ifeq 21
20: aload 2
invokevirtual android.animation.Animator.end:()V
end local 2 end local 1 21: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
ifgt 10
22: goto 34
23: StackMap locals:
StackMap stack:
aload 0
dup
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_1
iadd
putfield android.animation.AnimatorSet.mLastEventId:I
24: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 1
start local 1 25: aload 1
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
astore 2
start local 2 26: aload 0
getfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
aload 2
invokevirtual android.util.ArrayMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifeq 28
27: goto 33
28: StackMap locals: android.animation.AnimatorSet$AnimationEvent android.animation.Animator
StackMap stack:
aload 1
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
ifne 31
29: aload 2
invokevirtual android.animation.Animator.start:()V
30: goto 33
StackMap locals:
StackMap stack:
31: aload 1
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 33
aload 2
invokevirtual android.animation.Animator.isStarted:()Z
ifeq 33
32: aload 2
invokevirtual android.animation.Animator.end:()V
end local 2 end local 1 33: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
if_icmplt 23
34: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clear:()V
35: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.endAnimation:()V
36: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 37 0 this Landroid/animation/AnimatorSet;
12 21 1 event Landroid/animation/AnimatorSet$AnimationEvent;
13 21 2 anim Landroid/animation/Animator;
25 33 1 event Landroid/animation/AnimatorSet$AnimationEvent;
26 33 2 anim Landroid/animation/Animator;
public boolean isRunning();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lconst_0
lcmp
ifne 2
1: aload 0
getfield android.animation.AnimatorSet.mStarted:Z
ireturn
2: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mLastFrameTime:J
lconst_0
lcmp
ifle 3
iconst_1
ireturn
StackMap locals:
StackMap stack:
3: iconst_0
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/animation/AnimatorSet;
public boolean isStarted();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mStarted:Z
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
public long getStartDelay();
descriptor: ()J
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
public void setStartDelay(long);
descriptor: (J)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=5, locals=8, args_size=2
start local 0 start local 1 0: lload 1
lconst_0
lcmp
ifge 3
1: ldc "AnimatorSet"
ldc "Start delay should always be non-negative"
invokestatic android.util.Log.w:(Ljava/lang/String;Ljava/lang/String;)I
pop
2: lconst_0
lstore 1
3: StackMap locals:
StackMap stack:
lload 1
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lsub
lstore 3
start local 3 4: lload 3
lconst_0
lcmp
ifne 6
5: return
6: StackMap locals: long
StackMap stack:
aload 0
lload 1
putfield android.animation.AnimatorSet.mStartDelay:J
7: aload 0
getfield android.animation.AnimatorSet.mDependencyDirty:Z
ifne 27
8: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 5
start local 5 9: iconst_0
istore 6
start local 6 10: goto 24
11: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 6
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 7
start local 7 12: aload 7
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpne 15
13: aload 7
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
putfield android.animation.AnimatorSet$Node.mEndTime:J
14: goto 23
15: StackMap locals: android.animation.AnimatorSet$Node
StackMap stack:
aload 7
aload 7
getfield android.animation.AnimatorSet$Node.mStartTime:J
ldc -1
lcmp
ifne 17
16: ldc -1
goto 18
StackMap locals:
StackMap stack: android.animation.AnimatorSet$Node
17: aload 7
getfield android.animation.AnimatorSet$Node.mStartTime:J
lload 3
ladd
18: StackMap locals: android.animation.AnimatorSet long long int int android.animation.AnimatorSet$Node
StackMap stack: android.animation.AnimatorSet$Node long
putfield android.animation.AnimatorSet$Node.mStartTime:J
19: aload 7
aload 7
getfield android.animation.AnimatorSet$Node.mEndTime:J
ldc -1
lcmp
ifne 21
20: ldc -1
goto 22
StackMap locals:
StackMap stack: android.animation.AnimatorSet$Node
21: aload 7
getfield android.animation.AnimatorSet$Node.mEndTime:J
lload 3
ladd
22: StackMap locals: android.animation.AnimatorSet long long int int android.animation.AnimatorSet$Node
StackMap stack: android.animation.AnimatorSet$Node long
putfield android.animation.AnimatorSet$Node.mEndTime:J
end local 7 23: StackMap locals:
StackMap stack:
iinc 6 1
StackMap locals:
StackMap stack:
24: iload 6
iload 5
if_icmplt 11
end local 6 25: aload 0
getfield android.animation.AnimatorSet.mTotalDuration:J
ldc -1
lcmp
ifeq 27
26: aload 0
dup
getfield android.animation.AnimatorSet.mTotalDuration:J
lload 3
ladd
putfield android.animation.AnimatorSet.mTotalDuration:J
end local 5 27: StackMap locals:
StackMap stack:
return
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 28 0 this Landroid/animation/AnimatorSet;
0 28 1 startDelay J
4 28 3 delta J
9 27 5 size I
10 25 6 i I
12 23 7 node Landroid/animation/AnimatorSet$Node;
MethodParameters:
Name Flags
startDelay
public long getDuration();
descriptor: ()J
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mDuration:J
lreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
public android.animation.AnimatorSet setDuration(long);
descriptor: (J)Landroid/animation/AnimatorSet;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=3, args_size=2
start local 0 start local 1 0: lload 1
lconst_0
lcmp
ifge 2
1: new java.lang.IllegalArgumentException
dup
ldc "duration must be a value of zero or greater"
invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
iconst_1
putfield android.animation.AnimatorSet.mDependencyDirty:Z
3: aload 0
lload 1
putfield android.animation.AnimatorSet.mDuration:J
4: aload 0
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Landroid/animation/AnimatorSet;
0 5 1 duration J
MethodParameters:
Name Flags
duration
public void setupStartValues();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=4, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 1
start local 1 1: iconst_0
istore 2
start local 2 2: goto 7
3: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 3
start local 3 4: aload 3
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpeq 6
5: aload 3
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.setupStartValues:()V
end local 3 6: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
7: iload 2
iload 1
if_icmplt 3
end local 2 8: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Landroid/animation/AnimatorSet;
1 9 1 size I
2 8 2 i I
4 6 3 node Landroid/animation/AnimatorSet$Node;
public void setupEndValues();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=4, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 1
start local 1 1: iconst_0
istore 2
start local 2 2: goto 7
3: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 3
start local 3 4: aload 3
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpeq 6
5: aload 3
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.setupEndValues:()V
end local 3 6: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
7: iload 2
iload 1
if_icmplt 3
end local 2 8: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Landroid/animation/AnimatorSet;
1 9 1 size I
2 8 2 i I
4 6 3 node Landroid/animation/AnimatorSet$Node;
public void pause();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=2, args_size=1
start local 0 0: invokestatic android.os.Looper.myLooper:()Landroid/os/Looper;
ifnonnull 2
1: new android.util.AndroidRuntimeException
dup
ldc "Animators may only be run on Looper threads"
invokespecial android.util.AndroidRuntimeException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPaused:Z
istore 1
start local 1 3: aload 0
invokespecial android.animation.Animator.pause:()V
4: iload 1
ifne 6
aload 0
getfield android.animation.AnimatorSet.mPaused:Z
ifeq 6
5: aload 0
ldc -1
putfield android.animation.AnimatorSet.mPauseTime:J
6: StackMap locals: int
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Landroid/animation/AnimatorSet;
3 7 1 previouslyPaused Z
public void resume();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=2, args_size=1
start local 0 0: invokestatic android.os.Looper.myLooper:()Landroid/os/Looper;
ifnonnull 2
1: new android.util.AndroidRuntimeException
dup
ldc "Animators may only be run on Looper threads"
invokespecial android.util.AndroidRuntimeException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPaused:Z
istore 1
start local 1 3: aload 0
invokespecial android.animation.Animator.resume:()V
4: iload 1
ifeq 7
aload 0
getfield android.animation.AnimatorSet.mPaused:Z
ifne 7
5: aload 0
getfield android.animation.AnimatorSet.mPauseTime:J
lconst_0
lcmp
iflt 7
6: aload 0
lconst_0
invokevirtual android.animation.AnimatorSet.addAnimationCallback:(J)V
7: StackMap locals: int
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Landroid/animation/AnimatorSet;
3 8 1 previouslyPaused Z
public void start();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=1, args_size=1
start local 0 0: aload 0
iconst_0
iconst_1
invokevirtual android.animation.AnimatorSet.start:(ZZ)V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/animation/AnimatorSet;
void startWithoutPulsing(boolean);
descriptor: (Z)V
flags: (0x0000)
Code:
stack=3, locals=2, args_size=2
start local 0 start local 1 0: aload 0
iload 1
iconst_0
invokevirtual android.animation.AnimatorSet.start:(ZZ)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/animation/AnimatorSet;
0 2 1 inReverse Z
MethodParameters:
Name Flags
inReverse
private void initAnimation();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=3, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mInterpolator:Landroid/animation/TimeInterpolator;
ifnull 7
1: iconst_0
istore 1
start local 1 2: goto 6
3: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 2
start local 2 4: aload 2
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
aload 0
getfield android.animation.AnimatorSet.mInterpolator:Landroid/animation/TimeInterpolator;
invokevirtual android.animation.Animator.setInterpolator:(Landroid/animation/TimeInterpolator;)V
end local 2 5: iinc 1 1
StackMap locals:
StackMap stack:
6: iload 1
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 3
end local 1 7: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.updateAnimatorsDuration:()V
8: aload 0
invokevirtual android.animation.AnimatorSet.createDependencyGraph:()V
9: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
2 7 1 i I
4 5 2 node Landroid/animation/AnimatorSet$Node;
private void start(boolean, boolean);
descriptor: (ZZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=8, args_size=3
start local 0 start local 1 start local 2 0: invokestatic android.os.Looper.myLooper:()Landroid/os/Looper;
ifnonnull 2
1: new android.util.AndroidRuntimeException
dup
ldc "Animators may only be run on Looper threads"
invokespecial android.util.AndroidRuntimeException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
iconst_1
putfield android.animation.AnimatorSet.mStarted:Z
3: aload 0
iload 2
putfield android.animation.AnimatorSet.mSelfPulse:Z
4: aload 0
iconst_0
putfield android.animation.AnimatorSet.mPaused:Z
5: aload 0
ldc -1
putfield android.animation.AnimatorSet.mPauseTime:J
6: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 3
start local 3 7: iconst_0
istore 4
start local 4 8: goto 13
9: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 5
start local 5 10: aload 5
iconst_0
putfield android.animation.AnimatorSet$Node.mEnded:Z
11: aload 5
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
iconst_0
invokevirtual android.animation.Animator.setAllowRunningAsynchronously:(Z)V
end local 5 12: iinc 4 1
StackMap locals:
StackMap stack:
13: iload 4
iload 3
if_icmplt 9
end local 4 14: aload 0
invokevirtual android.animation.AnimatorSet.initAnimation:()V
15: iload 1
ifeq 17
aload 0
invokevirtual android.animation.AnimatorSet.canReverse:()Z
ifne 17
16: new java.lang.UnsupportedOperationException
dup
ldc "Cannot reverse infinite AnimatorSet"
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
17: StackMap locals:
StackMap stack:
aload 0
iload 1
putfield android.animation.AnimatorSet.mReversing:Z
18: aload 0
invokestatic android.animation.AnimatorSet.isEmptySet:(Landroid/animation/AnimatorSet;)Z
istore 4
start local 4 19: iload 4
ifne 21
20: aload 0
invokevirtual android.animation.AnimatorSet.startAnimation:()V
21: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mListeners:Ljava/util/ArrayList;
ifnull 30
22: aload 0
getfield android.animation.AnimatorSet.mListeners:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clone:()Ljava/lang/Object;
checkcast java.util.ArrayList
23: astore 5
start local 5 24: aload 5
invokevirtual java.util.ArrayList.size:()I
istore 6
start local 6 25: iconst_0
istore 7
start local 7 26: goto 29
27: StackMap locals: java.util.ArrayList int int
StackMap stack:
aload 5
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator$AnimatorListener
aload 0
iload 1
invokeinterface android.animation.Animator$AnimatorListener.onAnimationStart:(Landroid/animation/Animator;Z)V
28: iinc 7 1
StackMap locals:
StackMap stack:
29: iload 7
iload 6
if_icmplt 27
end local 7 end local 6 end local 5 30: StackMap locals:
StackMap stack:
iload 4
ifeq 32
31: aload 0
invokevirtual android.animation.AnimatorSet.end:()V
32: StackMap locals:
StackMap stack:
return
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 33 0 this Landroid/animation/AnimatorSet;
0 33 1 inReverse Z
0 33 2 selfPulse Z
7 33 3 size I
8 14 4 i I
10 12 5 node Landroid/animation/AnimatorSet$Node;
19 33 4 isEmptySet Z
24 30 5 tmpListeners Ljava/util/ArrayList<Landroid/animation/Animator$AnimatorListener;>;
25 30 6 numListeners I
26 30 7 i I
MethodParameters:
Name Flags
inReverse
selfPulse
private static boolean isEmptySet(android.animation.AnimatorSet);
descriptor: (Landroid/animation/AnimatorSet;)Z
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=4, locals=3, args_size=1
start local 0 0: aload 0
invokevirtual android.animation.AnimatorSet.getStartDelay:()J
lconst_0
lcmp
ifle 2
1: iconst_0
ireturn
2: StackMap locals:
StackMap stack:
iconst_0
istore 1
start local 1 3: goto 10
4: StackMap locals: int
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.getChildAnimations:()Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator
astore 2
start local 2 5: aload 2
instanceof android.animation.AnimatorSet
ifne 7
6: iconst_0
ireturn
7: StackMap locals: android.animation.Animator
StackMap stack:
aload 2
checkcast android.animation.AnimatorSet
invokestatic android.animation.AnimatorSet.isEmptySet:(Landroid/animation/AnimatorSet;)Z
ifne 9
8: iconst_0
ireturn
end local 2 9: StackMap locals:
StackMap stack:
iinc 1 1
StackMap locals:
StackMap stack:
10: iload 1
aload 0
invokevirtual android.animation.AnimatorSet.getChildAnimations:()Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 4
end local 1 11: iconst_1
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 set Landroid/animation/AnimatorSet;
3 11 1 i I
5 9 2 anim Landroid/animation/Animator;
MethodParameters:
Name Flags
set
private void updateAnimatorsDuration();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=4, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mDuration:J
lconst_0
lcmp
iflt 8
1: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 1
start local 1 2: iconst_0
istore 2
start local 2 3: goto 7
4: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 3
start local 3 5: aload 3
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
aload 0
getfield android.animation.AnimatorSet.mDuration:J
invokevirtual android.animation.Animator.setDuration:(J)Landroid/animation/Animator;
pop
end local 3 6: iinc 2 1
StackMap locals:
StackMap stack:
7: iload 2
iload 1
if_icmplt 4
end local 2 end local 1 8: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mDelayAnim:Landroid/animation/ValueAnimator;
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
invokevirtual android.animation.ValueAnimator.setDuration:(J)Landroid/animation/ValueAnimator;
pop
9: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
2 8 1 size I
3 8 2 i I
5 6 3 node Landroid/animation/AnimatorSet$Node;
void skipToEndValue(boolean);
descriptor: (Z)V
flags: (0x0000)
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual android.animation.AnimatorSet.isInitialized:()Z
ifne 2
1: new java.lang.UnsupportedOperationException
dup
ldc "Children must be initialized."
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.initAnimation:()V
3: iload 1
ifeq 11
4: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
istore 2
start local 2 5: goto 9
6: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 8
7: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
iconst_1
invokevirtual android.animation.Animator.skipToEndValue:(Z)V
8: StackMap locals:
StackMap stack:
iinc 2 -1
StackMap locals:
StackMap stack:
9: iload 2
ifge 6
end local 2 10: goto 17
11: StackMap locals:
StackMap stack:
iconst_0
istore 2
start local 2 12: goto 16
13: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 15
14: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
iconst_0
invokevirtual android.animation.Animator.skipToEndValue:(Z)V
15: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
16: iload 2
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 13
end local 2 17: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 18 0 this Landroid/animation/AnimatorSet;
0 18 1 inReverse Z
5 10 2 i I
12 17 2 i I
MethodParameters:
Name Flags
inReverse
void animateBasedOnPlayTime(long, long, boolean);
descriptor: (JJZ)V
flags: (0x0000)
Code:
stack=6, locals=11, args_size=4
start local 0 start local 1 start local 3 start local 5 0: lload 1
lconst_0
lcmp
iflt 1
lload 3
lconst_0
lcmp
ifge 2
1: StackMap locals:
StackMap stack:
new java.lang.UnsupportedOperationException
dup
ldc "Error: Play time should never be negative."
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
iload 5
ifeq 10
3: aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
ldc -1
lcmp
ifne 5
4: new java.lang.UnsupportedOperationException
dup
ldc "Cannot reverse AnimatorSet with infinite duration"
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
5: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lsub
lstore 6
start local 6 6: lload 1
lload 6
invokestatic java.lang.Math.min:(JJ)J
lstore 1
7: lload 6
lload 1
lsub
lstore 1
8: lload 6
lload 3
lsub
lstore 3
9: iconst_0
istore 5
end local 6 10: StackMap locals:
StackMap stack:
aload 0
iconst_0
invokevirtual android.animation.AnimatorSet.skipToStartValue:(Z)V
11: new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
astore 6
start local 6 12: iconst_0
istore 7
start local 7 13: goto 24
14: StackMap locals: java.util.ArrayList int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 8
start local 8 15: aload 8
invokevirtual android.animation.AnimatorSet$AnimationEvent.getTime:()J
lload 1
lcmp
ifgt 25
aload 8
invokevirtual android.animation.AnimatorSet$AnimationEvent.getTime:()J
ldc -1
lcmp
ifne 17
16: goto 25
17: StackMap locals: android.animation.AnimatorSet$AnimationEvent
StackMap stack:
aload 8
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 21
18: aload 8
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mEndTime:J
ldc -1
lcmp
ifeq 20
19: aload 8
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mEndTime:J
lload 1
lcmp
ifle 21
20: StackMap locals:
StackMap stack:
aload 6
aload 8
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
21: StackMap locals:
StackMap stack:
aload 8
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 23
22: aload 8
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
iconst_0
invokevirtual android.animation.Animator.skipToEndValue:(Z)V
end local 8 23: StackMap locals:
StackMap stack:
iinc 7 1
StackMap locals:
StackMap stack:
24: iload 7
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 14
end local 7 25: StackMap locals:
StackMap stack:
iconst_0
istore 7
start local 7 26: goto 33
27: StackMap locals: int
StackMap stack:
aload 6
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 8
start local 8 28: aload 0
lload 1
aload 8
iload 5
invokevirtual android.animation.AnimatorSet.getPlayTimeForNode:(JLandroid/animation/AnimatorSet$Node;Z)J
lstore 9
start local 9 29: iload 5
ifne 31
30: lload 9
aload 8
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.getStartDelay:()J
lsub
lstore 9
31: StackMap locals: android.animation.AnimatorSet$Node long
StackMap stack:
aload 8
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
lload 9
lload 3
iload 5
invokevirtual android.animation.Animator.animateBasedOnPlayTime:(JJZ)V
end local 9 end local 8 32: iinc 7 1
StackMap locals:
StackMap stack:
33: iload 7
aload 6
invokevirtual java.util.ArrayList.size:()I
if_icmplt 27
end local 7 34: return
end local 6 end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 35 0 this Landroid/animation/AnimatorSet;
0 35 1 currentPlayTime J
0 35 3 lastPlayTime J
0 35 5 inReverse Z
6 10 6 duration J
12 35 6 unfinishedNodes Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
13 25 7 i I
15 23 8 event Landroid/animation/AnimatorSet$AnimationEvent;
26 34 7 i I
28 32 8 node Landroid/animation/AnimatorSet$Node;
29 32 9 playTime J
MethodParameters:
Name Flags
currentPlayTime
lastPlayTime
inReverse
boolean isInitialized();
descriptor: ()Z
flags: (0x0000)
Code:
stack=2, locals=3, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mChildrenInitialized:Z
ifeq 2
1: iconst_1
ireturn
2: StackMap locals:
StackMap stack:
iconst_1
istore 1
start local 1 3: iconst_0
istore 2
start local 2 4: goto 9
5: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.isInitialized:()Z
ifne 8
6: iconst_0
istore 1
7: goto 10
8: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
9: iload 2
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 5
end local 2 10: StackMap locals:
StackMap stack:
aload 0
iload 1
putfield android.animation.AnimatorSet.mChildrenInitialized:Z
11: aload 0
getfield android.animation.AnimatorSet.mChildrenInitialized:Z
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Landroid/animation/AnimatorSet;
3 12 1 allInitialized Z
4 10 2 i I
private void skipToStartValue(boolean);
descriptor: (Z)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
iload 1
ifeq 1
iconst_0
goto 2
StackMap locals:
StackMap stack: android.animation.AnimatorSet
1: iconst_1
StackMap locals: android.animation.AnimatorSet int
StackMap stack: android.animation.AnimatorSet int
2: invokevirtual android.animation.AnimatorSet.skipToEndValue:(Z)V
3: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/animation/AnimatorSet;
0 4 1 inReverse Z
MethodParameters:
Name Flags
inReverse
public void setCurrentPlayTime(long);
descriptor: (J)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=3, args_size=2
start local 0 start local 1 0: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 2
aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
ldc -1
lcmp
ifne 2
1: new java.lang.UnsupportedOperationException
dup
ldc "Error: Cannot seek in reverse in an infinite AnimatorSet"
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
ldc -1
lcmp
ifeq 3
lload 1
aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lsub
lcmp
ifgt 4
3: StackMap locals:
StackMap stack:
lload 1
lconst_0
lcmp
ifge 5
4: StackMap locals:
StackMap stack:
new java.lang.UnsupportedOperationException
dup
ldc "Error: Play time should always be in between0 and duration."
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
5: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.initAnimation:()V
6: aload 0
invokevirtual android.animation.AnimatorSet.isStarted:()Z
ifne 17
7: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 9
8: new java.lang.UnsupportedOperationException
dup
ldc "Error: Something went wrong. mReversing should not be set when AnimatorSet is not started."
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
9: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.isActive:()Z
ifne 14
10: aload 0
lconst_0
invokevirtual android.animation.AnimatorSet.findLatestEventIdForTime:(J)I
pop
11: aload 0
invokevirtual android.animation.AnimatorSet.initChildren:()V
12: aload 0
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet.skipToStartValue:(Z)V
13: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
lconst_0
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet$SeekState.setPlayTime:(JZ)V
14: StackMap locals:
StackMap stack:
aload 0
lload 1
lconst_0
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet.animateBasedOnPlayTime:(JJZ)V
15: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
lload 1
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet$SeekState.setPlayTime:(JZ)V
16: goto 18
17: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
lload 1
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet$SeekState.setPlayTime:(JZ)V
18: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 19 0 this Landroid/animation/AnimatorSet;
0 19 1 playTime J
MethodParameters:
Name Flags
playTime
public long getCurrentPlayTime();
descriptor: ()J
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=2, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.isActive:()Z
ifeq 2
1: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.getPlayTime:()J
lreturn
2: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mLastFrameTime:J
ldc -1
lcmp
ifne 4
3: lconst_0
lreturn
4: StackMap locals:
StackMap stack:
invokestatic android.animation.ValueAnimator.getDurationScale:()F
fstore 1
start local 1 5: fload 1
fconst_0
fcmpl
ifne 6
fconst_1
goto 7
StackMap locals: float
StackMap stack:
6: fload 1
StackMap locals:
StackMap stack: float
7: fstore 1
8: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 10
9: aload 0
getfield android.animation.AnimatorSet.mLastFrameTime:J
aload 0
getfield android.animation.AnimatorSet.mFirstFrame:J
lsub
l2f
fload 1
fdiv
f2l
lreturn
10: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mLastFrameTime:J
aload 0
getfield android.animation.AnimatorSet.mFirstFrame:J
lsub
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lsub
l2f
fload 1
fdiv
f2l
lreturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 11 0 this Landroid/animation/AnimatorSet;
5 11 1 durationScale F
private void initChildren();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual android.animation.AnimatorSet.isInitialized:()Z
ifne 3
1: aload 0
iconst_1
putfield android.animation.AnimatorSet.mChildrenInitialized:Z
2: aload 0
iconst_0
invokevirtual android.animation.AnimatorSet.skipToEndValue:(Z)V
3: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/animation/AnimatorSet;
public boolean doAnimationFrame(long);
descriptor: (J)Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=7, locals=10, args_size=2
start local 0 start local 1 0: invokestatic android.animation.ValueAnimator.getDurationScale:()F
fstore 3
start local 3 1: fload 3
fconst_0
fcmpl
ifne 4
2: aload 0
invokevirtual android.animation.AnimatorSet.forceToEnd:()V
3: iconst_1
ireturn
4: StackMap locals: float
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mFirstFrame:J
lconst_0
lcmp
ifge 6
5: aload 0
lload 1
putfield android.animation.AnimatorSet.mFirstFrame:J
6: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPaused:Z
ifeq 10
7: aload 0
lload 1
putfield android.animation.AnimatorSet.mPauseTime:J
8: aload 0
invokevirtual android.animation.AnimatorSet.removeAnimationCallback:()V
9: iconst_0
ireturn
10: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPauseTime:J
lconst_0
lcmp
ifle 13
11: aload 0
dup
getfield android.animation.AnimatorSet.mFirstFrame:J
lload 1
aload 0
getfield android.animation.AnimatorSet.mPauseTime:J
lsub
ladd
putfield android.animation.AnimatorSet.mFirstFrame:J
12: aload 0
ldc -1
putfield android.animation.AnimatorSet.mPauseTime:J
13: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.isActive:()Z
ifeq 22
14: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet$SeekState.updateSeekDirection:(Z)V
15: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 18
16: aload 0
lload 1
l2f
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.getPlayTime:()J
l2f
fload 3
fmul
fsub
f2l
putfield android.animation.AnimatorSet.mFirstFrame:J
17: goto 21
18: StackMap locals:
StackMap stack:
aload 0
lload 1
l2f
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.getPlayTime:()J
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
ladd
l2f
19: fload 3
fmul
fsub
f2l
20: putfield android.animation.AnimatorSet.mFirstFrame:J
21: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.reset:()V
22: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifne 24
lload 1
l2f
aload 0
getfield android.animation.AnimatorSet.mFirstFrame:J
l2f
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
l2f
fload 3
fmul
fadd
fcmpg
ifge 24
23: iconst_0
ireturn
24: StackMap locals:
StackMap stack:
lload 1
aload 0
getfield android.animation.AnimatorSet.mFirstFrame:J
lsub
l2f
fload 3
fdiv
f2l
lstore 4
start local 4 25: aload 0
lload 1
putfield android.animation.AnimatorSet.mLastFrameTime:J
26: aload 0
lload 4
invokevirtual android.animation.AnimatorSet.findLatestEventIdForTime:(J)I
istore 6
start local 6 27: aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
istore 7
start local 7 28: aload 0
iload 7
iload 6
lload 4
invokevirtual android.animation.AnimatorSet.handleAnimationEvents:(IIJ)V
29: aload 0
iload 6
putfield android.animation.AnimatorSet.mLastEventId:I
30: iconst_0
istore 8
start local 8 31: goto 36
32: StackMap locals: android.animation.AnimatorSet long float long int int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
iload 8
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 9
start local 9 33: aload 9
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifne 35
34: aload 0
aload 9
aload 0
lload 4
aload 9
invokevirtual android.animation.AnimatorSet.getPlayTimeForNode:(JLandroid/animation/AnimatorSet$Node;)J
invokevirtual android.animation.AnimatorSet.pulseFrame:(Landroid/animation/AnimatorSet$Node;J)V
end local 9 35: StackMap locals:
StackMap stack:
iinc 8 1
StackMap locals:
StackMap stack:
36: iload 8
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 32
end local 8 37: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
istore 8
start local 8 38: goto 42
39: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
iload 8
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifeq 41
40: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
iload 8
invokevirtual java.util.ArrayList.remove:(I)Ljava/lang/Object;
pop
41: StackMap locals:
StackMap stack:
iinc 8 -1
StackMap locals:
StackMap stack:
42: iload 8
ifge 39
end local 8 43: iconst_0
istore 8
start local 8 44: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 51
45: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
if_icmpne 48
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
iconst_0
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpne 48
46: iconst_1
istore 8
47: goto 54
StackMap locals: android.animation.AnimatorSet long float long int int int
StackMap stack:
48: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.isEmpty:()Z
ifeq 54
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_3
if_icmpge 54
49: iconst_1
istore 8
50: goto 54
51: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.isEmpty:()Z
ifeq 52
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
if_icmpne 52
iconst_1
goto 53
StackMap locals:
StackMap stack:
52: iconst_0
StackMap locals:
StackMap stack: int
53: istore 8
54: StackMap locals:
StackMap stack:
iload 8
ifeq 57
55: aload 0
invokevirtual android.animation.AnimatorSet.endAnimation:()V
56: iconst_1
ireturn
57: StackMap locals:
StackMap stack:
iconst_0
ireturn
end local 8 end local 7 end local 6 end local 4 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 58 0 this Landroid/animation/AnimatorSet;
0 58 1 frameTime J
1 58 3 durationScale F
25 58 4 unscaledPlayTime J
27 58 6 latestId I
28 58 7 startId I
31 37 8 i I
33 35 9 node Landroid/animation/AnimatorSet$Node;
38 43 8 i I
44 58 8 finished Z
MethodParameters:
Name Flags
frameTime
public void commitAnimationFrame(long);
descriptor: (J)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=3, args_size=2
start local 0 start local 1 0: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
0 1 1 frameTime J
MethodParameters:
Name Flags
frameTime
boolean pulseAnimationFrame(long);
descriptor: (J)Z
flags: (0x0000)
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
lload 1
invokevirtual android.animation.AnimatorSet.doAnimationFrame:(J)Z
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
0 1 1 frameTime J
MethodParameters:
Name Flags
frameTime
private void handleAnimationEvents(int, int, long);
descriptor: (IIJ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=6, locals=8, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 21
1: iload 1
iconst_m1
if_icmpne 2
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
goto 3
StackMap locals:
StackMap stack:
2: iload 1
StackMap locals:
StackMap stack: int
3: istore 1
4: iload 1
iconst_1
isub
istore 5
start local 5 5: goto 19
6: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 6
start local 6 7: aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
astore 7
start local 7 8: aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 16
9: aload 7
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.isStarted:()Z
ifeq 11
10: aload 7
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.cancel:()V
11: StackMap locals: android.animation.AnimatorSet$AnimationEvent android.animation.AnimatorSet$Node
StackMap stack:
aload 7
iconst_0
putfield android.animation.AnimatorSet$Node.mEnded:Z
12: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
13: aload 7
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
iconst_1
invokevirtual android.animation.Animator.startWithoutPulsing:(Z)V
14: aload 0
aload 7
lconst_0
invokevirtual android.animation.AnimatorSet.pulseFrame:(Landroid/animation/AnimatorSet$Node;J)V
15: goto 18
StackMap locals:
StackMap stack:
16: aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 18
aload 7
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifne 18
17: aload 0
aload 7
aload 0
lload 3
aload 7
invokevirtual android.animation.AnimatorSet.getPlayTimeForNode:(JLandroid/animation/AnimatorSet$Node;)J
invokevirtual android.animation.AnimatorSet.pulseFrame:(Landroid/animation/AnimatorSet$Node;J)V
end local 7 end local 6 18: StackMap locals:
StackMap stack:
iinc 5 -1
StackMap locals:
StackMap stack:
19: iload 5
iload 2
if_icmpge 6
end local 5 20: goto 37
21: StackMap locals:
StackMap stack:
iload 1
iconst_1
iadd
istore 5
start local 5 22: goto 36
23: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 6
start local 6 24: aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
astore 7
start local 7 25: aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
ifne 33
26: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
27: aload 7
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.isStarted:()Z
ifeq 29
28: aload 7
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.cancel:()V
29: StackMap locals: android.animation.AnimatorSet$AnimationEvent android.animation.AnimatorSet$Node
StackMap stack:
aload 7
iconst_0
putfield android.animation.AnimatorSet$Node.mEnded:Z
30: aload 7
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
iconst_0
invokevirtual android.animation.Animator.startWithoutPulsing:(Z)V
31: aload 0
aload 7
lconst_0
invokevirtual android.animation.AnimatorSet.pulseFrame:(Landroid/animation/AnimatorSet$Node;J)V
32: goto 35
StackMap locals:
StackMap stack:
33: aload 6
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 35
aload 7
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifne 35
34: aload 0
aload 7
aload 0
lload 3
aload 7
invokevirtual android.animation.AnimatorSet.getPlayTimeForNode:(JLandroid/animation/AnimatorSet$Node;)J
invokevirtual android.animation.AnimatorSet.pulseFrame:(Landroid/animation/AnimatorSet$Node;J)V
end local 7 end local 6 35: StackMap locals:
StackMap stack:
iinc 5 1
StackMap locals:
StackMap stack:
36: iload 5
iload 2
if_icmple 23
end local 5 37: StackMap locals:
StackMap stack:
return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 38 0 this Landroid/animation/AnimatorSet;
0 38 1 startId I
0 38 2 latestId I
0 38 3 playTime J
5 20 5 i I
7 18 6 event Landroid/animation/AnimatorSet$AnimationEvent;
8 18 7 node Landroid/animation/AnimatorSet$Node;
22 37 5 i I
24 35 6 event Landroid/animation/AnimatorSet$AnimationEvent;
25 35 7 node Landroid/animation/AnimatorSet$Node;
MethodParameters:
Name Flags
startId
latestId
playTime
private void pulseFrame(android.animation.AnimatorSet$Node, long);
descriptor: (Landroid/animation/AnimatorSet$Node;J)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=5, args_size=3
start local 0 start local 1 start local 2 0: aload 1
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifne 8
1: invokestatic android.animation.ValueAnimator.getDurationScale:()F
fstore 4
start local 4 2: fload 4
fconst_0
fcmpl
ifne 3
fconst_1
goto 4
StackMap locals: float
StackMap stack:
3: fload 4
StackMap locals:
StackMap stack: float
4: fstore 4
5: aload 1
aload 1
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
6: lload 2
l2f
fload 4
fmul
f2l
7: invokevirtual android.animation.Animator.pulseAnimationFrame:(J)Z
putfield android.animation.AnimatorSet$Node.mEnded:Z
end local 4 8: StackMap locals:
StackMap stack:
return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Landroid/animation/AnimatorSet;
0 9 1 node Landroid/animation/AnimatorSet$Node;
0 9 2 animPlayTime J
2 8 4 durationScale F
MethodParameters:
Name Flags
node
animPlayTime
private long getPlayTimeForNode(long, android.animation.AnimatorSet$Node);
descriptor: (JLandroid/animation/AnimatorSet$Node;)J
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=4, args_size=3
start local 0 start local 1 start local 3 0: aload 0
lload 1
aload 3
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet.getPlayTimeForNode:(JLandroid/animation/AnimatorSet$Node;Z)J
lreturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/AnimatorSet;
0 1 1 overallPlayTime J
0 1 3 node Landroid/animation/AnimatorSet$Node;
MethodParameters:
Name Flags
overallPlayTime
node
private long getPlayTimeForNode(long, android.animation.AnimatorSet$Node, boolean);
descriptor: (JLandroid/animation/AnimatorSet$Node;Z)J
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=5, args_size=4
start local 0 start local 1 start local 3 start local 4 0: iload 4
ifeq 3
1: aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
lload 1
lsub
lstore 1
2: aload 3
getfield android.animation.AnimatorSet$Node.mEndTime:J
lload 1
lsub
lreturn
3: StackMap locals:
StackMap stack:
lload 1
aload 3
getfield android.animation.AnimatorSet$Node.mStartTime:J
lsub
lreturn
end local 4 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/animation/AnimatorSet;
0 4 1 overallPlayTime J
0 4 3 node Landroid/animation/AnimatorSet$Node;
0 4 4 inReverse Z
MethodParameters:
Name Flags
overallPlayTime
node
inReverse
private void startAnimation();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=5, args_size=1
start local 0 0: aload 0
invokevirtual android.animation.AnimatorSet.addDummyListener:()V
1: aload 0
lconst_0
invokevirtual android.animation.AnimatorSet.addAnimationCallback:(J)V
2: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.getPlayTimeNormalized:()J
lconst_0
lcmp
ifne 4
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 4
3: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.reset:()V
4: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mShouldResetValuesAtStart:Z
ifeq 24
5: aload 0
invokevirtual android.animation.AnimatorSet.isInitialized:()Z
ifeq 10
6: aload 0
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 7
iconst_0
goto 8
StackMap locals:
StackMap stack: android.animation.AnimatorSet
7: iconst_1
StackMap locals: android.animation.AnimatorSet
StackMap stack: android.animation.AnimatorSet int
8: invokevirtual android.animation.AnimatorSet.skipToEndValue:(Z)V
9: goto 24
StackMap locals:
StackMap stack:
10: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 16
11: aload 0
invokevirtual android.animation.AnimatorSet.initChildren:()V
12: aload 0
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 13
iconst_0
goto 14
StackMap locals:
StackMap stack: android.animation.AnimatorSet
13: iconst_1
StackMap locals: android.animation.AnimatorSet
StackMap stack: android.animation.AnimatorSet int
14: invokevirtual android.animation.AnimatorSet.skipToEndValue:(Z)V
15: goto 24
16: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
istore 1
start local 1 17: goto 23
18: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 22
19: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
astore 2
start local 2 20: aload 2
invokevirtual android.animation.Animator.isInitialized:()Z
ifeq 22
21: aload 2
iconst_1
invokevirtual android.animation.Animator.skipToEndValue:(Z)V
end local 2 22: StackMap locals:
StackMap stack:
iinc 1 -1
StackMap locals:
StackMap stack:
23: iload 1
ifge 18
end local 1 24: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifne 25
aload 0
getfield android.animation.AnimatorSet.mStartDelay:J
lconst_0
lcmp
ifeq 25
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.isActive:()Z
ifeq 39
25: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.isActive:()Z
ifeq 29
26: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokevirtual android.animation.AnimatorSet$SeekState.updateSeekDirection:(Z)V
27: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.getPlayTime:()J
lstore 1
start local 1 28: goto 30
end local 1 29: StackMap locals:
StackMap stack:
lconst_0
lstore 1
start local 1 30: StackMap locals: long
StackMap stack:
aload 0
lload 1
invokevirtual android.animation.AnimatorSet.findLatestEventIdForTime:(J)I
istore 3
start local 3 31: aload 0
iconst_m1
iload 3
lload 1
invokevirtual android.animation.AnimatorSet.handleAnimationEvents:(IIJ)V
32: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
istore 4
start local 4 33: goto 37
34: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mEnded:Z
ifeq 36
35: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.remove:(I)Ljava/lang/Object;
pop
36: StackMap locals:
StackMap stack:
iinc 4 -1
StackMap locals:
StackMap stack:
37: iload 4
ifge 34
end local 4 38: aload 0
iload 3
putfield android.animation.AnimatorSet.mLastEventId:I
end local 3 end local 1 39: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 40 0 this Landroid/animation/AnimatorSet;
17 24 1 i I
20 22 2 anim Landroid/animation/Animator;
28 29 1 playTime J
30 39 1 playTime J
31 39 3 toId I
33 38 4 i I
private void addDummyListener();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=2, args_size=1
start local 0 0: iconst_1
istore 1
start local 1 1: goto 4
2: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
aload 0
getfield android.animation.AnimatorSet.mDummyListener:Landroid/animation/AnimatorListenerAdapter;
invokevirtual android.animation.Animator.addListener:(Landroid/animation/Animator$AnimatorListener;)V
3: iinc 1 1
StackMap locals:
StackMap stack:
4: iload 1
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 1 5: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Landroid/animation/AnimatorSet;
1 5 1 i I
private void removeDummyListener();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=2, args_size=1
start local 0 0: iconst_1
istore 1
start local 1 1: goto 4
2: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
aload 0
getfield android.animation.AnimatorSet.mDummyListener:Landroid/animation/AnimatorListenerAdapter;
invokevirtual android.animation.Animator.removeListener:(Landroid/animation/Animator$AnimatorListener;)V
3: iinc 1 1
StackMap locals:
StackMap stack:
4: iload 1
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 1 5: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Landroid/animation/AnimatorSet;
1 5 1 i I
private int findLatestEventIdForTime(long);
descriptor: (J)I
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=7, args_size=2
start local 0 start local 1 0: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 3
start local 3 1: aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
istore 4
start local 4 2: aload 0
getfield android.animation.AnimatorSet.mReversing:Z
ifeq 15
3: aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
lload 1
lsub
lstore 1
4: aload 0
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_m1
if_icmpne 5
iload 3
goto 6
StackMap locals: android.animation.AnimatorSet long int int
StackMap stack: android.animation.AnimatorSet
5: aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
StackMap locals: android.animation.AnimatorSet long int int
StackMap stack: android.animation.AnimatorSet int
6: putfield android.animation.AnimatorSet.mLastEventId:I
7: aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_1
isub
istore 5
start local 5 8: goto 13
9: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 6
start local 6 10: aload 6
invokevirtual android.animation.AnimatorSet$AnimationEvent.getTime:()J
lload 1
lcmp
iflt 12
11: iload 5
istore 4
end local 6 12: StackMap locals:
StackMap stack:
iinc 5 -1
StackMap locals:
StackMap stack:
13: iload 5
ifge 9
end local 5 14: goto 22
15: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mLastEventId:I
iconst_1
iadd
istore 5
start local 5 16: goto 21
17: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 6
start local 6 18: aload 6
invokevirtual android.animation.AnimatorSet$AnimationEvent.getTime:()J
ldc -1
lcmp
ifeq 20
aload 6
invokevirtual android.animation.AnimatorSet$AnimationEvent.getTime:()J
lload 1
lcmp
ifgt 20
19: iload 5
istore 4
end local 6 20: StackMap locals:
StackMap stack:
iinc 5 1
StackMap locals:
StackMap stack:
21: iload 5
iload 3
if_icmplt 17
end local 5 22: StackMap locals:
StackMap stack:
iload 4
ireturn
end local 4 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 23 0 this Landroid/animation/AnimatorSet;
0 23 1 currentPlayTime J
1 23 3 size I
2 23 4 latestId I
8 14 5 j I
10 12 6 event Landroid/animation/AnimatorSet$AnimationEvent;
16 22 5 i I
18 20 6 event Landroid/animation/AnimatorSet$AnimationEvent;
MethodParameters:
Name Flags
currentPlayTime
private void endAnimation();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=4, args_size=1
start local 0 0: aload 0
iconst_0
putfield android.animation.AnimatorSet.mStarted:Z
1: aload 0
ldc -1
putfield android.animation.AnimatorSet.mLastFrameTime:J
2: aload 0
ldc -1
putfield android.animation.AnimatorSet.mFirstFrame:J
3: aload 0
iconst_m1
putfield android.animation.AnimatorSet.mLastEventId:I
4: aload 0
iconst_0
putfield android.animation.AnimatorSet.mPaused:Z
5: aload 0
ldc -1
putfield android.animation.AnimatorSet.mPauseTime:J
6: aload 0
getfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
invokevirtual android.animation.AnimatorSet$SeekState.reset:()V
7: aload 0
getfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clear:()V
8: aload 0
invokevirtual android.animation.AnimatorSet.removeAnimationCallback:()V
9: aload 0
getfield android.animation.AnimatorSet.mListeners:Ljava/util/ArrayList;
ifnull 18
10: aload 0
getfield android.animation.AnimatorSet.mListeners:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clone:()Ljava/lang/Object;
checkcast java.util.ArrayList
11: astore 1
start local 1 12: aload 1
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 13: iconst_0
istore 3
start local 3 14: goto 17
15: StackMap locals: java.util.ArrayList int int
StackMap stack:
aload 1
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.Animator$AnimatorListener
aload 0
aload 0
getfield android.animation.AnimatorSet.mReversing:Z
invokeinterface android.animation.Animator$AnimatorListener.onAnimationEnd:(Landroid/animation/Animator;Z)V
16: iinc 3 1
StackMap locals:
StackMap stack:
17: iload 3
iload 2
if_icmplt 15
end local 3 end local 2 end local 1 18: StackMap locals:
StackMap stack:
aload 0
invokevirtual android.animation.AnimatorSet.removeDummyListener:()V
19: aload 0
iconst_1
putfield android.animation.AnimatorSet.mSelfPulse:Z
20: aload 0
iconst_0
putfield android.animation.AnimatorSet.mReversing:Z
21: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 22 0 this Landroid/animation/AnimatorSet;
12 18 1 tmpListeners Ljava/util/ArrayList<Landroid/animation/Animator$AnimatorListener;>;
13 18 2 numListeners I
14 18 3 i I
private void removeAnimationCallback();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=2, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mSelfPulse:Z
ifne 2
1: return
2: StackMap locals:
StackMap stack:
invokestatic android.animation.AnimationHandler.getInstance:()Landroid/animation/AnimationHandler;
astore 1
start local 1 3: aload 1
aload 0
invokevirtual android.animation.AnimationHandler.removeCallback:(Landroid/animation/AnimationHandler$AnimationFrameCallback;)V
4: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Landroid/animation/AnimatorSet;
3 5 1 handler Landroid/animation/AnimationHandler;
private void addAnimationCallback(long);
descriptor: (J)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=4, args_size=2
start local 0 start local 1 0: aload 0
getfield android.animation.AnimatorSet.mSelfPulse:Z
ifne 2
1: return
2: StackMap locals:
StackMap stack:
invokestatic android.animation.AnimationHandler.getInstance:()Landroid/animation/AnimationHandler;
astore 3
start local 3 3: aload 3
aload 0
lload 1
invokevirtual android.animation.AnimationHandler.addAnimationFrameCallback:(Landroid/animation/AnimationHandler$AnimationFrameCallback;J)V
4: return
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Landroid/animation/AnimatorSet;
0 5 1 delay J
3 5 3 handler Landroid/animation/AnimationHandler;
MethodParameters:
Name Flags
delay
public android.animation.AnimatorSet clone();
descriptor: ()Landroid/animation/AnimatorSet;
flags: (0x0001) ACC_PUBLIC
Code:
stack=5, locals=9, args_size=1
start local 0 0: aload 0
invokespecial android.animation.Animator.clone:()Landroid/animation/Animator;
checkcast android.animation.AnimatorSet
astore 1
start local 1 1: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 2: aload 1
iconst_0
putfield android.animation.AnimatorSet.mStarted:Z
3: aload 1
ldc -1
putfield android.animation.AnimatorSet.mLastFrameTime:J
4: aload 1
ldc -1
putfield android.animation.AnimatorSet.mFirstFrame:J
5: aload 1
iconst_m1
putfield android.animation.AnimatorSet.mLastEventId:I
6: aload 1
iconst_0
putfield android.animation.AnimatorSet.mPaused:Z
7: aload 1
ldc -1
putfield android.animation.AnimatorSet.mPauseTime:J
8: aload 1
new android.animation.AnimatorSet$SeekState
dup
aload 0
invokespecial android.animation.AnimatorSet$SeekState.<init>:(Landroid/animation/AnimatorSet;)V
putfield android.animation.AnimatorSet.mSeekState:Landroid/animation/AnimatorSet$SeekState;
9: aload 1
iconst_1
putfield android.animation.AnimatorSet.mSelfPulse:Z
10: aload 1
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.animation.AnimatorSet.mPlayingSet:Ljava/util/ArrayList;
11: aload 1
new android.util.ArrayMap
dup
invokespecial android.util.ArrayMap.<init>:()V
putfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
12: aload 1
new java.util.ArrayList
dup
iload 2
invokespecial java.util.ArrayList.<init>:(I)V
putfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
13: aload 1
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
14: aload 1
new android.animation.AnimatorSet$2
dup
aload 0
aload 1
invokespecial android.animation.AnimatorSet$2.<init>:(Landroid/animation/AnimatorSet;Landroid/animation/AnimatorSet;)V
putfield android.animation.AnimatorSet.mDummyListener:Landroid/animation/AnimatorListenerAdapter;
15: aload 1
iconst_0
putfield android.animation.AnimatorSet.mReversing:Z
16: aload 1
iconst_1
putfield android.animation.AnimatorSet.mDependencyDirty:Z
17: new java.util.HashMap
dup
iload 2
invokespecial java.util.HashMap.<init>:(I)V
astore 3
start local 3 18: iconst_0
istore 4
start local 4 19: goto 27
20: StackMap locals: android.animation.AnimatorSet android.animation.AnimatorSet int java.util.HashMap int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 5
start local 5 21: aload 5
invokevirtual android.animation.AnimatorSet$Node.clone:()Landroid/animation/AnimatorSet$Node;
astore 6
start local 6 22: aload 6
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
aload 0
getfield android.animation.AnimatorSet.mDummyListener:Landroid/animation/AnimatorListenerAdapter;
invokevirtual android.animation.Animator.removeListener:(Landroid/animation/Animator$AnimatorListener;)V
23: aload 3
aload 5
aload 6
invokevirtual java.util.HashMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
24: aload 1
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
aload 6
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
25: aload 1
getfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
aload 6
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
aload 6
invokevirtual android.util.ArrayMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
end local 6 end local 5 26: iinc 4 1
StackMap locals:
StackMap stack:
27: iload 4
iload 2
if_icmplt 20
end local 4 28: aload 1
aload 3
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.HashMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
putfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
29: aload 1
aload 1
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
checkcast android.animation.ValueAnimator
putfield android.animation.AnimatorSet.mDelayAnim:Landroid/animation/ValueAnimator;
30: iconst_0
istore 4
start local 4 31: goto 63
32: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 5
start local 5 33: aload 3
aload 5
invokevirtual java.util.HashMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 6
start local 6 34: aload 6
aload 5
getfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
ifnonnull 36
35: aconst_null
goto 37
StackMap locals: android.animation.AnimatorSet android.animation.AnimatorSet int java.util.HashMap int android.animation.AnimatorSet$Node android.animation.AnimatorSet$Node
StackMap stack: android.animation.AnimatorSet$Node
36: aload 3
aload 5
getfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.HashMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
37: StackMap locals: android.animation.AnimatorSet android.animation.AnimatorSet int java.util.HashMap int android.animation.AnimatorSet$Node android.animation.AnimatorSet$Node
StackMap stack: android.animation.AnimatorSet$Node android.animation.AnimatorSet$Node
putfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
38: aload 5
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
ifnonnull 39
iconst_0
goto 40
StackMap locals:
StackMap stack:
39: aload 5
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
StackMap locals:
StackMap stack: int
40: istore 7
start local 7 41: iconst_0
istore 8
start local 8 42: goto 45
43: StackMap locals: int int
StackMap stack:
aload 6
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
iload 8
aload 3
aload 5
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
iload 8
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
invokevirtual java.util.HashMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
invokevirtual java.util.ArrayList.set:(ILjava/lang/Object;)Ljava/lang/Object;
pop
44: iinc 8 1
StackMap locals:
StackMap stack:
45: iload 8
iload 7
if_icmplt 43
end local 8 46: aload 5
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
ifnonnull 47
iconst_0
goto 48
StackMap locals:
StackMap stack:
47: aload 5
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
StackMap locals:
StackMap stack: int
48: istore 7
49: iconst_0
istore 8
start local 8 50: goto 53
51: StackMap locals: int
StackMap stack:
aload 6
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
iload 8
aload 3
aload 5
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
iload 8
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
invokevirtual java.util.HashMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
invokevirtual java.util.ArrayList.set:(ILjava/lang/Object;)Ljava/lang/Object;
pop
52: iinc 8 1
StackMap locals:
StackMap stack:
53: iload 8
iload 7
if_icmplt 51
end local 8 54: aload 5
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
ifnonnull 55
iconst_0
goto 56
StackMap locals:
StackMap stack:
55: aload 5
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
StackMap locals:
StackMap stack: int
56: istore 7
57: iconst_0
istore 8
start local 8 58: goto 61
59: StackMap locals: int
StackMap stack:
aload 6
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
iload 8
aload 3
aload 5
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
iload 8
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
invokevirtual java.util.HashMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
invokevirtual java.util.ArrayList.set:(ILjava/lang/Object;)Ljava/lang/Object;
pop
60: iinc 8 1
StackMap locals:
StackMap stack:
61: iload 8
iload 7
if_icmplt 59
end local 8 end local 7 end local 6 end local 5 62: iinc 4 1
StackMap locals: android.animation.AnimatorSet android.animation.AnimatorSet int java.util.HashMap int
StackMap stack:
63: iload 4
iload 2
if_icmplt 32
end local 4 64: aload 1
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 65 0 this Landroid/animation/AnimatorSet;
1 65 1 anim Landroid/animation/AnimatorSet;
2 65 2 nodeCount I
18 65 3 clonesMap Ljava/util/HashMap<Landroid/animation/AnimatorSet$Node;Landroid/animation/AnimatorSet$Node;>;
19 28 4 n I
21 26 5 node Landroid/animation/AnimatorSet$Node;
22 26 6 nodeClone Landroid/animation/AnimatorSet$Node;
31 64 4 i I
33 62 5 node Landroid/animation/AnimatorSet$Node;
34 62 6 nodeClone Landroid/animation/AnimatorSet$Node;
41 62 7 size I
42 46 8 j I
50 54 8 j I
58 62 8 j I
public boolean canReverse();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual android.animation.AnimatorSet.getTotalDuration:()J
ldc -1
lcmp
ifeq 1
iconst_1
ireturn
StackMap locals:
StackMap stack:
1: iconst_0
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/animation/AnimatorSet;
public void reverse();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=1, args_size=1
start local 0 0: aload 0
iconst_1
iconst_1
invokevirtual android.animation.AnimatorSet.start:(ZZ)V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/animation/AnimatorSet;
public java.lang.String toString();
descriptor: ()Ljava/lang/String;
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=5, args_size=1
start local 0 0: new java.lang.StringBuilder
dup
ldc "AnimatorSet@"
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 0
invokevirtual java.lang.Object.hashCode:()I
invokestatic java.lang.Integer.toHexString:(I)Ljava/lang/String;
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
ldc "{"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
astore 1
start local 1 1: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 2
start local 2 2: iconst_0
istore 3
start local 3 3: goto 7
4: StackMap locals: java.lang.String int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 4
start local 4 5: new java.lang.StringBuilder
dup
aload 1
invokestatic java.lang.String.valueOf:(Ljava/lang/Object;)Ljava/lang/String;
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
ldc "\n "
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 4
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual java.lang.Object.toString:()Ljava/lang/String;
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
astore 1
end local 4 6: iinc 3 1
StackMap locals:
StackMap stack:
7: iload 3
iload 2
if_icmplt 4
end local 3 8: new java.lang.StringBuilder
dup
aload 1
invokestatic java.lang.String.valueOf:(Ljava/lang/Object;)Ljava/lang/String;
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
ldc "\n}"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Landroid/animation/AnimatorSet;
1 9 1 returnVal Ljava/lang/String;
2 9 2 size I
3 8 3 i I
5 6 4 node Landroid/animation/AnimatorSet$Node;
private void printChildCount();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=9, args_size=1
start local 0 0: new java.util.ArrayList
dup
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
invokespecial java.util.ArrayList.<init>:(I)V
astore 1
start local 1 1: aload 1
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
2: ldc "AnimatorSet"
ldc "Current tree: "
invokestatic android.util.Log.d:(Ljava/lang/String;Ljava/lang/String;)I
pop
3: iconst_0
istore 2
start local 2 4: goto 24
5: StackMap locals: java.util.ArrayList int
StackMap stack:
aload 1
invokevirtual java.util.ArrayList.size:()I
istore 3
start local 3 6: new java.lang.StringBuilder
dup
invokespecial java.lang.StringBuilder.<init>:()V
astore 4
start local 4 7: goto 22
8: StackMap locals: int java.lang.StringBuilder
StackMap stack:
aload 1
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 5
start local 5 9: iconst_0
istore 6
start local 6 10: aload 5
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
ifnull 19
11: iconst_0
istore 7
start local 7 12: goto 18
13: StackMap locals: android.animation.AnimatorSet$Node int int
StackMap stack:
aload 5
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 8
start local 8 14: aload 8
getfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
aload 5
if_acmpne 17
15: iinc 6 1
16: aload 1
aload 8
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
end local 8 17: StackMap locals:
StackMap stack:
iinc 7 1
StackMap locals:
StackMap stack:
18: iload 7
aload 5
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 13
end local 7 19: StackMap locals:
StackMap stack:
aload 4
ldc " "
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
20: aload 4
iload 6
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
pop
end local 6 end local 5 21: iinc 2 1
StackMap locals:
StackMap stack:
22: iload 2
iload 3
if_icmplt 8
23: ldc "AnimatorSet"
aload 4
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokestatic android.util.Log.d:(Ljava/lang/String;Ljava/lang/String;)I
pop
end local 4 end local 3 24: StackMap locals:
StackMap stack:
iload 2
aload 1
invokevirtual java.util.ArrayList.size:()I
if_icmplt 5
25: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 26 0 this Landroid/animation/AnimatorSet;
1 26 1 list Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
4 26 2 index I
6 24 3 listSize I
7 24 4 builder Ljava/lang/StringBuilder;
9 21 5 node Landroid/animation/AnimatorSet$Node;
10 21 6 num I
12 19 7 i I
14 17 8 child Landroid/animation/AnimatorSet$Node;
private void createDependencyGraph();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=7, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mDependencyDirty:Z
ifne 12
1: iconst_0
istore 1
start local 1 2: iconst_0
istore 2
start local 2 3: goto 9
4: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
astore 3
start local 3 5: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mTotalDuration:J
aload 3
invokevirtual android.animation.Animator.getTotalDuration:()J
lcmp
ifeq 8
6: iconst_1
istore 1
7: goto 10
end local 3 8: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
9: iload 2
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 4
end local 2 10: StackMap locals:
StackMap stack:
iload 1
ifne 12
11: return
end local 1 12: StackMap locals:
StackMap stack:
aload 0
iconst_0
putfield android.animation.AnimatorSet.mDependencyDirty:Z
13: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 1
start local 1 14: iconst_0
istore 2
start local 2 15: goto 18
16: StackMap locals: int int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
iconst_0
putfield android.animation.AnimatorSet$Node.mParentsAdded:Z
17: iinc 2 1
StackMap locals:
StackMap stack:
18: iload 2
iload 1
if_icmplt 16
end local 2 19: iconst_0
istore 2
start local 2 20: goto 43
21: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 3
start local 3 22: aload 3
getfield android.animation.AnimatorSet$Node.mParentsAdded:Z
ifeq 24
23: goto 42
24: StackMap locals: android.animation.AnimatorSet$Node
StackMap stack:
aload 3
iconst_1
putfield android.animation.AnimatorSet$Node.mParentsAdded:Z
25: aload 3
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
ifnonnull 27
26: goto 42
27: StackMap locals:
StackMap stack:
aload 0
aload 3
aload 3
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
invokevirtual android.animation.AnimatorSet.findSiblings:(Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList;)V
28: aload 3
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
aload 3
invokevirtual java.util.ArrayList.remove:(Ljava/lang/Object;)Z
pop
29: aload 3
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 4
start local 4 30: iconst_0
istore 5
start local 5 31: goto 34
32: StackMap locals: int int
StackMap stack:
aload 3
aload 3
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
invokevirtual android.animation.AnimatorSet$Node.addParents:(Ljava/util/ArrayList;)V
33: iinc 5 1
StackMap locals:
StackMap stack:
34: iload 5
iload 4
if_icmplt 32
end local 5 35: iconst_0
istore 5
start local 5 36: goto 41
37: StackMap locals:
StackMap stack:
aload 3
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 6
start local 6 38: aload 6
aload 3
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
invokevirtual android.animation.AnimatorSet$Node.addParents:(Ljava/util/ArrayList;)V
39: aload 6
iconst_1
putfield android.animation.AnimatorSet$Node.mParentsAdded:Z
end local 6 40: iinc 5 1
StackMap locals:
StackMap stack:
41: iload 5
iload 4
if_icmplt 37
end local 5 end local 4 end local 3 42: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
43: iload 2
iload 1
if_icmplt 21
end local 2 44: iconst_0
istore 2
start local 2 45: goto 50
46: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 3
start local 3 47: aload 3
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpeq 49
aload 3
getfield android.animation.AnimatorSet$Node.mParents:Ljava/util/ArrayList;
ifnonnull 49
48: aload 3
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
invokevirtual android.animation.AnimatorSet$Node.addParent:(Landroid/animation/AnimatorSet$Node;)V
end local 3 49: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
50: iload 2
iload 1
if_icmplt 46
end local 2 51: new java.util.ArrayList
dup
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
invokespecial java.util.ArrayList.<init>:(I)V
astore 2
start local 2 52: aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
lconst_0
putfield android.animation.AnimatorSet$Node.mStartTime:J
53: aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
aload 0
getfield android.animation.AnimatorSet.mDelayAnim:Landroid/animation/ValueAnimator;
invokevirtual android.animation.ValueAnimator.getDuration:()J
putfield android.animation.AnimatorSet$Node.mEndTime:J
54: aload 0
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
aload 2
invokevirtual android.animation.AnimatorSet.updatePlayTime:(Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList;)V
55: aload 0
invokevirtual android.animation.AnimatorSet.sortAnimationEvents:()V
56: aload 0
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
invokevirtual android.animation.AnimatorSet$AnimationEvent.getTime:()J
putfield android.animation.AnimatorSet.mTotalDuration:J
57: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 58 0 this Landroid/animation/AnimatorSet;
2 12 1 durationChanged Z
3 10 2 i I
5 8 3 anim Landroid/animation/Animator;
14 58 1 size I
15 19 2 i I
20 44 2 i I
22 42 3 node Landroid/animation/AnimatorSet$Node;
30 42 4 siblingSize I
31 35 5 j I
36 42 5 j I
38 40 6 sibling Landroid/animation/AnimatorSet$Node;
45 51 2 i I
47 49 3 node Landroid/animation/AnimatorSet$Node;
52 58 2 visited Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
private void sortAnimationEvents();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=6, locals=8, args_size=1
start local 0 0: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.clear:()V
1: iconst_1
istore 1
start local 1 2: goto 8
3: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 2
start local 2 4: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
new android.animation.AnimatorSet$AnimationEvent
dup
aload 2
iconst_0
invokespecial android.animation.AnimatorSet$AnimationEvent.<init>:(Landroid/animation/AnimatorSet$Node;I)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
5: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
new android.animation.AnimatorSet$AnimationEvent
dup
aload 2
iconst_1
invokespecial android.animation.AnimatorSet$AnimationEvent.<init>:(Landroid/animation/AnimatorSet$Node;I)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
6: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
new android.animation.AnimatorSet$AnimationEvent
dup
aload 2
iconst_2
invokespecial android.animation.AnimatorSet$AnimationEvent.<init>:(Landroid/animation/AnimatorSet$Node;I)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
end local 2 7: iinc 1 1
StackMap locals:
StackMap stack:
8: iload 1
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 3
end local 1 9: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
new android.animation.AnimatorSet$3
dup
aload 0
invokespecial android.animation.AnimatorSet$3.<init>:(Landroid/animation/AnimatorSet;)V
invokevirtual java.util.ArrayList.sort:(Ljava/util/Comparator;)V
10: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 1
start local 1 11: iconst_0
istore 2
start local 2 12: goto 51
13: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 3
start local 3 14: aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_2
if_icmpne 50
15: aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mStartTime:J
aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mEndTime:J
lcmp
ifne 18
16: iconst_1
istore 4
start local 4 17: goto 24
end local 4 StackMap locals: android.animation.AnimatorSet$AnimationEvent
StackMap stack:
18: aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mEndTime:J
aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mStartTime:J
19: aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.getStartDelay:()J
ladd
lcmp
ifne 22
20: iconst_0
istore 4
start local 4 21: goto 24
end local 4 22: StackMap locals:
StackMap stack:
iinc 2 1
23: goto 51
start local 4 24: StackMap locals: int
StackMap stack:
iload 1
istore 5
start local 5 25: iload 1
istore 6
start local 6 26: iload 2
iconst_1
iadd
istore 7
start local 7 27: goto 37
28: StackMap locals: int int int
StackMap stack:
iload 5
iload 1
if_icmpge 30
iload 6
iload 1
if_icmpge 30
29: goto 38
30: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
aload 3
getfield android.animation.AnimatorSet$AnimationEvent.mNode:Landroid/animation/AnimatorSet$Node;
if_acmpne 36
31: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
ifne 34
32: iload 7
istore 5
33: goto 36
StackMap locals:
StackMap stack:
34: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 36
35: iload 7
istore 6
36: StackMap locals:
StackMap stack:
iinc 7 1
StackMap locals:
StackMap stack:
37: iload 7
iload 1
if_icmplt 28
end local 7 38: StackMap locals:
StackMap stack:
iload 4
ifeq 40
iload 5
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmpne 40
39: new java.lang.UnsupportedOperationException
dup
ldc "Something went wrong, no start isfound after stop for an animation that has the same start and endtime."
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
40: StackMap locals:
StackMap stack:
iload 6
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmpne 42
41: new java.lang.UnsupportedOperationException
dup
ldc "Something went wrong, no startdelay end is found after stop for an animation"
invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
42: StackMap locals:
StackMap stack:
iload 4
ifeq 46
43: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.remove:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 7
start local 7 44: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
aload 7
invokevirtual java.util.ArrayList.add:(ILjava/lang/Object;)V
45: iinc 2 1
end local 7 46: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 6
invokevirtual java.util.ArrayList.remove:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
astore 7
start local 7 47: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iload 2
aload 7
invokevirtual java.util.ArrayList.add:(ILjava/lang/Object;)V
48: iinc 2 2
end local 7 end local 6 end local 5 end local 4 49: goto 51
50: StackMap locals:
StackMap stack:
iinc 2 1
end local 3 51: StackMap locals:
StackMap stack:
iload 2
iload 1
if_icmplt 13
end local 2 52: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.isEmpty:()Z
ifne 56
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iconst_0
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
ifeq 56
53: new java.lang.UnsupportedOperationException
dup
54: ldc "Sorting went bad, the start event should always be at index 0"
55: invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
56: StackMap locals:
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iconst_0
new android.animation.AnimatorSet$AnimationEvent
dup
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
iconst_0
invokespecial android.animation.AnimatorSet$AnimationEvent.<init>:(Landroid/animation/AnimatorSet$Node;I)V
invokevirtual java.util.ArrayList.add:(ILjava/lang/Object;)V
57: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iconst_1
new android.animation.AnimatorSet$AnimationEvent
dup
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
iconst_1
invokespecial android.animation.AnimatorSet$AnimationEvent.<init>:(Landroid/animation/AnimatorSet$Node;I)V
invokevirtual java.util.ArrayList.add:(ILjava/lang/Object;)V
58: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
iconst_2
new android.animation.AnimatorSet$AnimationEvent
dup
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
iconst_2
invokespecial android.animation.AnimatorSet$AnimationEvent.<init>:(Landroid/animation/AnimatorSet$Node;I)V
invokevirtual java.util.ArrayList.add:(ILjava/lang/Object;)V
59: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
ifeq 61
60: aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
aload 0
getfield android.animation.AnimatorSet.mEvents:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$AnimationEvent
getfield android.animation.AnimatorSet$AnimationEvent.mEvent:I
iconst_1
if_icmpne 64
61: StackMap locals:
StackMap stack:
new java.lang.UnsupportedOperationException
dup
62: ldc "Something went wrong, the last event is not an end event"
63: invokespecial java.lang.UnsupportedOperationException.<init>:(Ljava/lang/String;)V
athrow
64: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 65 0 this Landroid/animation/AnimatorSet;
2 9 1 i I
4 7 2 node Landroid/animation/AnimatorSet$Node;
11 65 1 eventSize I
12 52 2 i I
14 51 3 event Landroid/animation/AnimatorSet$AnimationEvent;
17 18 4 needToSwapStart Z
21 22 4 needToSwapStart Z
24 49 4 needToSwapStart Z
25 49 5 startEventId I
26 49 6 startDelayEndId I
27 38 7 j I
44 46 7 startEvent Landroid/animation/AnimatorSet$AnimationEvent;
47 49 7 startDelayEndEvent Landroid/animation/AnimatorSet$AnimationEvent;
private void updatePlayTime(android.animation.AnimatorSet$Node, java.util.ArrayList<android.animation.AnimatorSet$Node>);
descriptor: (Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList;)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=8, args_size=3
start local 0 start local 1 start local 2 0: aload 1
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
ifnonnull 11
1: aload 1
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpne 10
2: iconst_0
istore 3
start local 3 3: goto 9
4: StackMap locals: int
StackMap stack:
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 4
start local 4 5: aload 4
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
if_acmpeq 8
6: aload 4
ldc -1
putfield android.animation.AnimatorSet$Node.mStartTime:J
7: aload 4
ldc -1
putfield android.animation.AnimatorSet$Node.mEndTime:J
end local 4 8: StackMap locals:
StackMap stack:
iinc 3 1
StackMap locals:
StackMap stack:
9: iload 3
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 4
end local 3 10: StackMap locals:
StackMap stack:
return
11: StackMap locals:
StackMap stack:
aload 2
aload 1
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
12: aload 1
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
istore 3
start local 3 13: iconst_0
istore 4
start local 4 14: goto 46
15: StackMap locals: int int
StackMap stack:
aload 1
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 5
start local 5 16: aload 5
aload 5
getfield android.animation.AnimatorSet$Node.mAnimation:Landroid/animation/Animator;
invokevirtual android.animation.Animator.getTotalDuration:()J
putfield android.animation.AnimatorSet$Node.mTotalDuration:J
17: aload 2
aload 5
invokevirtual java.util.ArrayList.indexOf:(Ljava/lang/Object;)I
istore 6
start local 6 18: iload 6
iflt 31
19: iload 6
istore 7
start local 7 20: goto 25
21: StackMap locals: android.animation.AnimatorSet$Node int int
StackMap stack:
aload 2
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
aconst_null
putfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
22: aload 2
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
ldc -1
putfield android.animation.AnimatorSet$Node.mStartTime:J
23: aload 2
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
ldc -1
putfield android.animation.AnimatorSet$Node.mEndTime:J
24: iinc 7 1
StackMap locals:
StackMap stack:
25: iload 7
aload 2
invokevirtual java.util.ArrayList.size:()I
if_icmplt 21
end local 7 26: aload 5
ldc -1
putfield android.animation.AnimatorSet$Node.mStartTime:J
27: aload 5
ldc -1
putfield android.animation.AnimatorSet$Node.mEndTime:J
28: aload 5
aconst_null
putfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
29: ldc "AnimatorSet"
new java.lang.StringBuilder
dup
ldc "Cycle found in AnimatorSet: "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 0
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokestatic android.util.Log.w:(Ljava/lang/String;Ljava/lang/String;)I
pop
30: goto 45
31: StackMap locals:
StackMap stack:
aload 5
getfield android.animation.AnimatorSet$Node.mStartTime:J
ldc -1
lcmp
ifeq 44
32: aload 1
getfield android.animation.AnimatorSet$Node.mEndTime:J
ldc -1
lcmp
ifne 37
33: aload 5
aload 1
putfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
34: aload 5
ldc -1
putfield android.animation.AnimatorSet$Node.mStartTime:J
35: aload 5
ldc -1
putfield android.animation.AnimatorSet$Node.mEndTime:J
36: goto 44
37: StackMap locals:
StackMap stack:
aload 1
getfield android.animation.AnimatorSet$Node.mEndTime:J
aload 5
getfield android.animation.AnimatorSet$Node.mStartTime:J
lcmp
iflt 40
38: aload 5
aload 1
putfield android.animation.AnimatorSet$Node.mLatestParent:Landroid/animation/AnimatorSet$Node;
39: aload 5
aload 1
getfield android.animation.AnimatorSet$Node.mEndTime:J
putfield android.animation.AnimatorSet$Node.mStartTime:J
40: StackMap locals:
StackMap stack:
aload 5
aload 5
getfield android.animation.AnimatorSet$Node.mTotalDuration:J
ldc -1
lcmp
ifne 42
41: ldc -1
goto 43
StackMap locals:
StackMap stack: android.animation.AnimatorSet$Node
42: aload 5
getfield android.animation.AnimatorSet$Node.mStartTime:J
aload 5
getfield android.animation.AnimatorSet$Node.mTotalDuration:J
ladd
43: StackMap locals: android.animation.AnimatorSet android.animation.AnimatorSet$Node java.util.ArrayList int int android.animation.AnimatorSet$Node int
StackMap stack: android.animation.AnimatorSet$Node long
putfield android.animation.AnimatorSet$Node.mEndTime:J
44: StackMap locals:
StackMap stack:
aload 0
aload 5
aload 2
invokevirtual android.animation.AnimatorSet.updatePlayTime:(Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList;)V
end local 6 end local 5 45: StackMap locals:
StackMap stack:
iinc 4 1
StackMap locals:
StackMap stack:
46: iload 4
iload 3
if_icmplt 15
end local 4 47: aload 2
aload 1
invokevirtual java.util.ArrayList.remove:(Ljava/lang/Object;)Z
pop
48: return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 49 0 this Landroid/animation/AnimatorSet;
0 49 1 parent Landroid/animation/AnimatorSet$Node;
0 49 2 visited Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
3 10 3 i I
5 8 4 node Landroid/animation/AnimatorSet$Node;
13 49 3 childrenSize I
14 47 4 i I
16 45 5 child Landroid/animation/AnimatorSet$Node;
18 45 6 index I
20 26 7 j I
Signature: (Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;)V
MethodParameters:
Name Flags
parent
visited
private void findSiblings(android.animation.AnimatorSet$Node, java.util.ArrayList<android.animation.AnimatorSet$Node>);
descriptor: (Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList;)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 2
aload 1
invokevirtual java.util.ArrayList.contains:(Ljava/lang/Object;)Z
ifne 9
1: aload 2
aload 1
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
2: aload 1
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
ifnonnull 4
3: return
4: StackMap locals:
StackMap stack:
iconst_0
istore 3
start local 3 5: goto 8
6: StackMap locals: int
StackMap stack:
aload 0
aload 1
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
aload 2
invokevirtual android.animation.AnimatorSet.findSiblings:(Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList;)V
7: iinc 3 1
StackMap locals:
StackMap stack:
8: iload 3
aload 1
getfield android.animation.AnimatorSet$Node.mSiblings:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 6
end local 3 9: StackMap locals:
StackMap stack:
return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Landroid/animation/AnimatorSet;
0 10 1 node Landroid/animation/AnimatorSet$Node;
0 10 2 siblings Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;
5 9 3 i I
Signature: (Landroid/animation/AnimatorSet$Node;Ljava/util/ArrayList<Landroid/animation/AnimatorSet$Node;>;)V
MethodParameters:
Name Flags
node
siblings
public boolean shouldPlayTogether();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual android.animation.AnimatorSet.updateAnimatorsDuration:()V
1: aload 0
invokevirtual android.animation.AnimatorSet.createDependencyGraph:()V
2: aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
ifnull 3
aload 0
getfield android.animation.AnimatorSet.mRootNode:Landroid/animation/AnimatorSet$Node;
getfield android.animation.AnimatorSet$Node.mChildNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
isub
if_icmpeq 3
iconst_0
ireturn
StackMap locals:
StackMap stack:
3: iconst_1
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/animation/AnimatorSet;
public long getTotalDuration();
descriptor: ()J
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual android.animation.AnimatorSet.updateAnimatorsDuration:()V
1: aload 0
invokevirtual android.animation.AnimatorSet.createDependencyGraph:()V
2: aload 0
getfield android.animation.AnimatorSet.mTotalDuration:J
lreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/animation/AnimatorSet;
private android.animation.AnimatorSet$Node getNodeForAnimation(android.animation.Animator);
descriptor: (Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Node;
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
getfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
aload 1
invokevirtual android.util.ArrayMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
checkcast android.animation.AnimatorSet$Node
astore 2
start local 2 1: aload 2
ifnonnull 5
2: new android.animation.AnimatorSet$Node
dup
aload 1
invokespecial android.animation.AnimatorSet$Node.<init>:(Landroid/animation/Animator;)V
astore 2
3: aload 0
getfield android.animation.AnimatorSet.mNodeMap:Landroid/util/ArrayMap;
aload 1
aload 2
invokevirtual android.util.ArrayMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
4: aload 0
getfield android.animation.AnimatorSet.mNodes:Ljava/util/ArrayList;
aload 2
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
5: StackMap locals: android.animation.AnimatorSet$Node
StackMap stack:
aload 2
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Landroid/animation/AnimatorSet;
0 6 1 anim Landroid/animation/Animator;
1 6 2 node Landroid/animation/AnimatorSet$Node;
MethodParameters:
Name Flags
anim
public android.animation.Animator setDuration(long);
descriptor: (J)Landroid/animation/Animator;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=3, locals=3, args_size=2
0: aload 0
lload 1
invokevirtual android.animation.AnimatorSet.setDuration:(J)Landroid/animation/AnimatorSet;
areturn
LocalVariableTable:
Start End Slot Name Signature
public android.animation.Animator clone();
descriptor: ()Landroid/animation/Animator;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=1, locals=1, args_size=1
0: aload 0
invokevirtual android.animation.AnimatorSet.clone:()Landroid/animation/AnimatorSet;
areturn
LocalVariableTable:
Start End Slot Name Signature
public java.lang.Object clone();
descriptor: ()Ljava/lang/Object;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=1, locals=1, args_size=1
0: aload 0
invokevirtual android.animation.AnimatorSet.clone:()Landroid/animation/AnimatorSet;
areturn
LocalVariableTable:
Start End Slot Name Signature
Exceptions:
throws java.lang.CloneNotSupportedException
}
SourceFile: "AnimatorSet.java"
NestMembers:
android.animation.AnimatorSet$1 android.animation.AnimatorSet$2 android.animation.AnimatorSet$3 android.animation.AnimatorSet$AnimationEvent android.animation.AnimatorSet$Builder android.animation.AnimatorSet$Node android.animation.AnimatorSet$SeekState
InnerClasses:
abstract AnimationFrameCallback = android.animation.AnimationHandler$AnimationFrameCallback of android.animation.AnimationHandler
public abstract AnimatorListener = android.animation.Animator$AnimatorListener of android.animation.Animator
android.animation.AnimatorSet$1
android.animation.AnimatorSet$2
android.animation.AnimatorSet$3
private AnimationEvent = android.animation.AnimatorSet$AnimationEvent of android.animation.AnimatorSet
public Builder = android.animation.AnimatorSet$Builder of android.animation.AnimatorSet
private Node = android.animation.AnimatorSet$Node of android.animation.AnimatorSet
private SeekState = android.animation.AnimatorSet$SeekState of android.animation.AnimatorSet