public class com.sun.glass.ui.View$EventHandler
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: com.sun.glass.ui.View$EventHandler
super_class: java.lang.Object
{
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 // com.sun.glass.ui.View$EventHandler this
0: .line 64
aload 0 /* this */
invokespecial java.lang.Object.<init>:()V
return
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
public void handleViewEvent(com.sun.glass.ui.View, long, int);
descriptor: (Lcom/sun/glass/ui/View;JI)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=5, args_size=4
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
0: .line 66
return
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
MethodParameters:
Name Flags
view
time
type
public void handleKeyEvent(com.sun.glass.ui.View, long, int, int, char[], int);
descriptor: (Lcom/sun/glass/ui/View;JII[CI)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=8, args_size=7
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int action
start local 5 // int keyCode
start local 6 // char[] keyChars
start local 7 // int modifiers
0: .line 69
return
end local 7 // int modifiers
end local 6 // char[] keyChars
end local 5 // int keyCode
end local 4 // int action
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 action I
0 1 5 keyCode I
0 1 6 keyChars [C
0 1 7 modifiers I
MethodParameters:
Name Flags
view
time
action
keyCode
keyChars
modifiers
public void handleMenuEvent(com.sun.glass.ui.View, int, int, int, int, boolean);
descriptor: (Lcom/sun/glass/ui/View;IIIIZ)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=7, args_size=7
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // int x
start local 3 // int y
start local 4 // int xAbs
start local 5 // int yAbs
start local 6 // boolean isKeyboardTrigger
0: .line 72
return
end local 6 // boolean isKeyboardTrigger
end local 5 // int yAbs
end local 4 // int xAbs
end local 3 // int y
end local 2 // int x
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 x I
0 1 3 y I
0 1 4 xAbs I
0 1 5 yAbs I
0 1 6 isKeyboardTrigger Z
MethodParameters:
Name Flags
view
x
y
xAbs
yAbs
isKeyboardTrigger
public void handleMouseEvent(com.sun.glass.ui.View, long, int, int, int, int, int, int, int, boolean, boolean);
descriptor: (Lcom/sun/glass/ui/View;JIIIIIIIZZ)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=13, args_size=12
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
start local 5 // int button
start local 6 // int x
start local 7 // int y
start local 8 // int xAbs
start local 9 // int yAbs
start local 10 // int modifiers
start local 11 // boolean isPopupTrigger
start local 12 // boolean isSynthesized
0: .line 77
return
end local 12 // boolean isSynthesized
end local 11 // boolean isPopupTrigger
end local 10 // int modifiers
end local 9 // int yAbs
end local 8 // int xAbs
end local 7 // int y
end local 6 // int x
end local 5 // int button
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
0 1 5 button I
0 1 6 x I
0 1 7 y I
0 1 8 xAbs I
0 1 9 yAbs I
0 1 10 modifiers I
0 1 11 isPopupTrigger Z
0 1 12 isSynthesized Z
MethodParameters:
Name Flags
view
time
type
button
x
y
xAbs
yAbs
modifiers
isPopupTrigger
isSynthesized
public void handleScrollEvent(com.sun.glass.ui.View, long, int, int, int, int, double, double, int, int, int, int, int, double, double);
descriptor: (Lcom/sun/glass/ui/View;JIIIIDDIIIIIDD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=21, args_size=16
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int x
start local 5 // int y
start local 6 // int xAbs
start local 7 // int yAbs
start local 8 // double deltaX
start local 10 // double deltaY
start local 12 // int modifiers
start local 13 // int lines
start local 14 // int chars
start local 15 // int defaultLines
start local 16 // int defaultChars
start local 17 // double xMultiplier
start local 19 // double yMultiplier
0: .line 109
return
end local 19 // double yMultiplier
end local 17 // double xMultiplier
end local 16 // int defaultChars
end local 15 // int defaultLines
end local 14 // int chars
end local 13 // int lines
end local 12 // int modifiers
end local 10 // double deltaY
end local 8 // double deltaX
end local 7 // int yAbs
end local 6 // int xAbs
end local 5 // int y
end local 4 // int x
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 x I
0 1 5 y I
0 1 6 xAbs I
0 1 7 yAbs I
0 1 8 deltaX D
0 1 10 deltaY D
0 1 12 modifiers I
0 1 13 lines I
0 1 14 chars I
0 1 15 defaultLines I
0 1 16 defaultChars I
0 1 17 xMultiplier D
0 1 19 yMultiplier D
MethodParameters:
Name Flags
view
time
x
y
xAbs
yAbs
deltaX
deltaY
modifiers
lines
chars
defaultLines
defaultChars
xMultiplier
yMultiplier
public void handleInputMethodEvent(long, java.lang.String, int[], int[], byte[], int, int);
descriptor: (JLjava/lang/String;[I[I[BII)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=9, args_size=8
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // long time
start local 3 // java.lang.String text
start local 4 // int[] clauseBoundary
start local 5 // int[] attrBoundary
start local 6 // byte[] attrValue
start local 7 // int commitCount
start local 8 // int cursorPos
0: .line 115
return
end local 8 // int cursorPos
end local 7 // int commitCount
end local 6 // byte[] attrValue
end local 5 // int[] attrBoundary
end local 4 // int[] clauseBoundary
end local 3 // java.lang.String text
end local 1 // long time
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 time J
0 1 3 text Ljava/lang/String;
0 1 4 clauseBoundary [I
0 1 5 attrBoundary [I
0 1 6 attrValue [B
0 1 7 commitCount I
0 1 8 cursorPos I
MethodParameters:
Name Flags
time
text
clauseBoundary
attrBoundary
attrValue
commitCount
cursorPos
public double[] getInputMethodCandidatePos(int);
descriptor: (I)[D
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=2, args_size=2
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // int offset
0: .line 118
aconst_null
areturn
end local 1 // int offset
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 offset I
MethodParameters:
Name Flags
offset
public void handleDragStart(com.sun.glass.ui.View, int, int, int, int, int, com.sun.glass.ui.ClipboardAssistance);
descriptor: (Lcom/sun/glass/ui/View;IIIIILcom/sun/glass/ui/ClipboardAssistance;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=8, args_size=8
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // int button
start local 3 // int x
start local 4 // int y
start local 5 // int xAbs
start local 6 // int yAbs
start local 7 // com.sun.glass.ui.ClipboardAssistance dropSourceAssistant
0: .line 123
return
end local 7 // com.sun.glass.ui.ClipboardAssistance dropSourceAssistant
end local 6 // int yAbs
end local 5 // int xAbs
end local 4 // int y
end local 3 // int x
end local 2 // int button
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 button I
0 1 3 x I
0 1 4 y I
0 1 5 xAbs I
0 1 6 yAbs I
0 1 7 dropSourceAssistant Lcom/sun/glass/ui/ClipboardAssistance;
MethodParameters:
Name Flags
view
button
x
y
xAbs
yAbs
dropSourceAssistant
public void handleDragEnd(com.sun.glass.ui.View, int);
descriptor: (Lcom/sun/glass/ui/View;I)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=3, args_size=3
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // int performedAction
0: .line 126
return
end local 2 // int performedAction
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 performedAction I
MethodParameters:
Name Flags
view
performedAction
public int handleDragEnter(com.sun.glass.ui.View, int, int, int, int, int, com.sun.glass.ui.ClipboardAssistance);
descriptor: (Lcom/sun/glass/ui/View;IIIIILcom/sun/glass/ui/ClipboardAssistance;)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=8, args_size=8
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // int x
start local 3 // int y
start local 4 // int xAbs
start local 5 // int yAbs
start local 6 // int recommendedDropAction
start local 7 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
0: .line 130
iload 6 /* recommendedDropAction */
ireturn
end local 7 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
end local 6 // int recommendedDropAction
end local 5 // int yAbs
end local 4 // int xAbs
end local 3 // int y
end local 2 // int x
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 x I
0 1 3 y I
0 1 4 xAbs I
0 1 5 yAbs I
0 1 6 recommendedDropAction I
0 1 7 dropTargetAssistant Lcom/sun/glass/ui/ClipboardAssistance;
MethodParameters:
Name Flags
view
x
y
xAbs
yAbs
recommendedDropAction
dropTargetAssistant
public int handleDragOver(com.sun.glass.ui.View, int, int, int, int, int, com.sun.glass.ui.ClipboardAssistance);
descriptor: (Lcom/sun/glass/ui/View;IIIIILcom/sun/glass/ui/ClipboardAssistance;)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=8, args_size=8
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // int x
start local 3 // int y
start local 4 // int xAbs
start local 5 // int yAbs
start local 6 // int recommendedDropAction
start local 7 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
0: .line 135
iload 6 /* recommendedDropAction */
ireturn
end local 7 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
end local 6 // int recommendedDropAction
end local 5 // int yAbs
end local 4 // int xAbs
end local 3 // int y
end local 2 // int x
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 x I
0 1 3 y I
0 1 4 xAbs I
0 1 5 yAbs I
0 1 6 recommendedDropAction I
0 1 7 dropTargetAssistant Lcom/sun/glass/ui/ClipboardAssistance;
MethodParameters:
Name Flags
view
x
y
xAbs
yAbs
recommendedDropAction
dropTargetAssistant
public void handleDragLeave(com.sun.glass.ui.View, com.sun.glass.ui.ClipboardAssistance);
descriptor: (Lcom/sun/glass/ui/View;Lcom/sun/glass/ui/ClipboardAssistance;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=3, args_size=3
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
0: .line 139
return
end local 2 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 dropTargetAssistant Lcom/sun/glass/ui/ClipboardAssistance;
MethodParameters:
Name Flags
view
dropTargetAssistant
public int handleDragDrop(com.sun.glass.ui.View, int, int, int, int, int, com.sun.glass.ui.ClipboardAssistance);
descriptor: (Lcom/sun/glass/ui/View;IIIIILcom/sun/glass/ui/ClipboardAssistance;)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=8, args_size=8
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // int x
start local 3 // int y
start local 4 // int xAbs
start local 5 // int yAbs
start local 6 // int recommendedDropAction
start local 7 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
0: .line 143
iconst_0
ireturn
end local 7 // com.sun.glass.ui.ClipboardAssistance dropTargetAssistant
end local 6 // int recommendedDropAction
end local 5 // int yAbs
end local 4 // int xAbs
end local 3 // int y
end local 2 // int x
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 x I
0 1 3 y I
0 1 4 xAbs I
0 1 5 yAbs I
0 1 6 recommendedDropAction I
0 1 7 dropTargetAssistant Lcom/sun/glass/ui/ClipboardAssistance;
MethodParameters:
Name Flags
view
x
y
xAbs
yAbs
recommendedDropAction
dropTargetAssistant
public void handleBeginTouchEvent(com.sun.glass.ui.View, long, int, boolean, int);
descriptor: (Lcom/sun/glass/ui/View;JIZI)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=7, args_size=6
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int modifiers
start local 5 // boolean isDirect
start local 6 // int touchEventCount
0: .line 159
return
end local 6 // int touchEventCount
end local 5 // boolean isDirect
end local 4 // int modifiers
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 modifiers I
0 1 5 isDirect Z
0 1 6 touchEventCount I
MethodParameters:
Name Flags
view
time
modifiers
isDirect
touchEventCount
public void handleNextTouchEvent(com.sun.glass.ui.View, long, int, long, int, int, int, int);
descriptor: (Lcom/sun/glass/ui/View;JIJIIII)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=11, args_size=9
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
start local 5 // long touchId
start local 7 // int x
start local 8 // int y
start local 9 // int xAbs
start local 10 // int yAbs
0: .line 194
return
end local 10 // int yAbs
end local 9 // int xAbs
end local 8 // int y
end local 7 // int x
end local 5 // long touchId
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
0 1 5 touchId J
0 1 7 x I
0 1 8 y I
0 1 9 xAbs I
0 1 10 yAbs I
MethodParameters:
Name Flags
view
time
type
touchId
x
y
xAbs
yAbs
public void handleEndTouchEvent(com.sun.glass.ui.View, long);
descriptor: (Lcom/sun/glass/ui/View;J)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=4, args_size=3
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
0: .line 203
return
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
MethodParameters:
Name Flags
view
time
public void handleScrollGestureEvent(com.sun.glass.ui.View, long, int, int, boolean, boolean, int, int, int, int, int, double, double, double, double, double, double);
descriptor: (Lcom/sun/glass/ui/View;JIIZZIIIIIDDDDDD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=25, args_size=18
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
start local 5 // int modifiers
start local 6 // boolean isDirect
start local 7 // boolean isInertia
start local 8 // int touchCount
start local 9 // int x
start local 10 // int y
start local 11 // int xAbs
start local 12 // int yAbs
start local 13 // double dx
start local 15 // double dy
start local 17 // double totaldx
start local 19 // double totaldy
start local 21 // double multiplierX
start local 23 // double multiplierY
0: .line 274
return
end local 23 // double multiplierY
end local 21 // double multiplierX
end local 19 // double totaldy
end local 17 // double totaldx
end local 15 // double dy
end local 13 // double dx
end local 12 // int yAbs
end local 11 // int xAbs
end local 10 // int y
end local 9 // int x
end local 8 // int touchCount
end local 7 // boolean isInertia
end local 6 // boolean isDirect
end local 5 // int modifiers
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
0 1 5 modifiers I
0 1 6 isDirect Z
0 1 7 isInertia Z
0 1 8 touchCount I
0 1 9 x I
0 1 10 y I
0 1 11 xAbs I
0 1 12 yAbs I
0 1 13 dx D
0 1 15 dy D
0 1 17 totaldx D
0 1 19 totaldy D
0 1 21 multiplierX D
0 1 23 multiplierY D
MethodParameters:
Name Flags
view
time
type
modifiers
isDirect
isInertia
touchCount
x
y
xAbs
yAbs
dx
dy
totaldx
totaldy
multiplierX
multiplierY
public void handleZoomGestureEvent(com.sun.glass.ui.View, long, int, int, boolean, boolean, int, int, int, int, double, double, double, double);
descriptor: (Lcom/sun/glass/ui/View;JIIZZIIIIDDDD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=20, args_size=15
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
start local 5 // int modifiers
start local 6 // boolean isDirect
start local 7 // boolean isInertia
start local 8 // int x
start local 9 // int y
start local 10 // int xAbs
start local 11 // int yAbs
start local 12 // double scale
start local 14 // double expansion
start local 16 // double totalscale
start local 18 // double totalexpansion
0: .line 316
return
end local 18 // double totalexpansion
end local 16 // double totalscale
end local 14 // double expansion
end local 12 // double scale
end local 11 // int yAbs
end local 10 // int xAbs
end local 9 // int y
end local 8 // int x
end local 7 // boolean isInertia
end local 6 // boolean isDirect
end local 5 // int modifiers
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
0 1 5 modifiers I
0 1 6 isDirect Z
0 1 7 isInertia Z
0 1 8 x I
0 1 9 y I
0 1 10 xAbs I
0 1 11 yAbs I
0 1 12 scale D
0 1 14 expansion D
0 1 16 totalscale D
0 1 18 totalexpansion D
MethodParameters:
Name Flags
view
time
type
modifiers
isDirect
isInertia
x
y
xAbs
yAbs
scale
expansion
totalscale
totalexpansion
public void handleRotateGestureEvent(com.sun.glass.ui.View, long, int, int, boolean, boolean, int, int, int, int, double, double);
descriptor: (Lcom/sun/glass/ui/View;JIIZZIIIIDD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=16, args_size=13
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
start local 5 // int modifiers
start local 6 // boolean isDirect
start local 7 // boolean isInertia
start local 8 // int x
start local 9 // int y
start local 10 // int xAbs
start local 11 // int yAbs
start local 12 // double dangle
start local 14 // double totalangle
0: .line 341
return
end local 14 // double totalangle
end local 12 // double dangle
end local 11 // int yAbs
end local 10 // int xAbs
end local 9 // int y
end local 8 // int x
end local 7 // boolean isInertia
end local 6 // boolean isDirect
end local 5 // int modifiers
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
0 1 5 modifiers I
0 1 6 isDirect Z
0 1 7 isInertia Z
0 1 8 x I
0 1 9 y I
0 1 10 xAbs I
0 1 11 yAbs I
0 1 12 dangle D
0 1 14 totalangle D
MethodParameters:
Name Flags
view
time
type
modifiers
isDirect
isInertia
x
y
xAbs
yAbs
dangle
totalangle
public void handleSwipeGestureEvent(com.sun.glass.ui.View, long, int, int, boolean, boolean, int, int, int, int, int, int);
descriptor: (Lcom/sun/glass/ui/View;JIIZZIIIIII)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=14, args_size=13
start local 0 // com.sun.glass.ui.View$EventHandler this
start local 1 // com.sun.glass.ui.View view
start local 2 // long time
start local 4 // int type
start local 5 // int modifiers
start local 6 // boolean isDirect
start local 7 // boolean isInertia
start local 8 // int touchCount
start local 9 // int dir
start local 10 // int x
start local 11 // int y
start local 12 // int xAbs
start local 13 // int yAbs
0: .line 364
return
end local 13 // int yAbs
end local 12 // int xAbs
end local 11 // int y
end local 10 // int x
end local 9 // int dir
end local 8 // int touchCount
end local 7 // boolean isInertia
end local 6 // boolean isDirect
end local 5 // int modifiers
end local 4 // int type
end local 2 // long time
end local 1 // com.sun.glass.ui.View view
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
0 1 1 view Lcom/sun/glass/ui/View;
0 1 2 time J
0 1 4 type I
0 1 5 modifiers I
0 1 6 isDirect Z
0 1 7 isInertia Z
0 1 8 touchCount I
0 1 9 dir I
0 1 10 x I
0 1 11 y I
0 1 12 xAbs I
0 1 13 yAbs I
MethodParameters:
Name Flags
view
time
type
modifiers
isDirect
isInertia
touchCount
dir
x
y
xAbs
yAbs
public com.sun.glass.ui.Accessible getSceneAccessible();
descriptor: ()Lcom/sun/glass/ui/Accessible;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 // com.sun.glass.ui.View$EventHandler this
0: .line 367
aconst_null
areturn
end local 0 // com.sun.glass.ui.View$EventHandler this
LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/View$EventHandler;
}
SourceFile: "View.java"
NestHost: com.sun.glass.ui.View
InnerClasses:
public EventHandler = com.sun.glass.ui.View$EventHandler of com.sun.glass.ui.View