public class com.sun.scenario.effect.impl.state.BoxShadowState extends com.sun.scenario.effect.impl.state.BoxBlurState
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.impl.state.BoxShadowState
  super_class: com.sun.scenario.effect.impl.state.BoxBlurState
{
  private com.sun.scenario.effect.Color4f shadowColor;
    descriptor: Lcom/sun/scenario/effect/Color4f;
    flags: (0x0002) ACC_PRIVATE

  private float spread;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
         0: .line 37
            aload 0 /* this */
            invokespecial com.sun.scenario.effect.impl.state.BoxBlurState.<init>:()V
            return
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;

  public com.sun.scenario.effect.Color4f getShadowColor();
    descriptor: ()Lcom/sun/scenario/effect/Color4f;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
         0: .line 43
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxShadowState.shadowColor:Lcom/sun/scenario/effect/Color4f;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;

  public void setShadowColor(com.sun.scenario.effect.Color4f);
    descriptor: (Lcom/sun/scenario/effect/Color4f;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
        start local 1 // com.sun.scenario.effect.Color4f shadowColor
         0: .line 47
            aload 1 /* shadowColor */
            ifnonnull 2
         1: .line 48
            new java.lang.IllegalArgumentException
            dup
            ldc "Color must be non-null"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 50
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* shadowColor */
            putfield com.sun.scenario.effect.impl.state.BoxShadowState.shadowColor:Lcom/sun/scenario/effect/Color4f;
         3: .line 51
            return
        end local 1 // com.sun.scenario.effect.Color4f shadowColor
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0    4     0         this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;
            0    4     1  shadowColor  Lcom/sun/scenario/effect/Color4f;
    MethodParameters:
             Name  Flags
      shadowColor  

  public float getSpread();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
         0: .line 55
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxShadowState.spread:F
            freturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;

  public void setSpread(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
        start local 1 // float spread
         0: .line 59
            fload 1 /* spread */
            fconst_0
            fcmpg
            iflt 1
            fload 1 /* spread */
            fconst_1
            fcmpl
            ifle 2
         1: .line 60
      StackMap locals:
      StackMap stack:
            new java.lang.IllegalArgumentException
            dup
            ldc "Spread must be in the range [0,1]"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 62
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 1 /* spread */
            putfield com.sun.scenario.effect.impl.state.BoxShadowState.spread:F
         3: .line 63
            return
        end local 1 // float spread
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;
            0    4     1  spread  F
    MethodParameters:
        Name  Flags
      spread  

  public boolean isNop();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
         0: .line 69
            iconst_0
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;

  public boolean isShadow();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
         0: .line 74
            iconst_1
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxShadowState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxShadowState;
}
SourceFile: "BoxShadowState.java"