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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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package javafx.scene;
import com.sun.javafx.collections.TrackableObservableList;
import com.sun.javafx.geom.BaseBounds;
import com.sun.javafx.geom.BoxBounds;
import com.sun.javafx.geom.transform.Affine3D;
import com.sun.javafx.geom.transform.BaseTransform;
import com.sun.javafx.scene.DirtyBits;
import com.sun.javafx.scene.LightBaseHelper;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.scene.transform.TransformHelper;
import com.sun.javafx.sg.prism.NGLightBase;
import com.sun.javafx.tk.Toolkit;
import javafx.application.ConditionalFeature;
import javafx.application.Platform;
import javafx.beans.InvalidationListener;
import javafx.beans.Observable;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.collections.ListChangeListener.Change;
import javafx.collections.ObservableList;
import javafx.scene.paint.Color;
import javafx.scene.shape.Shape3D;
import com.sun.javafx.logging.PlatformLogger;
The LightBase
class provides definitions of common properties for objects that represent a form of Light source. These properties include:
- The color that defines color of the light source.
Note that this is a conditional feature. See ConditionalFeature.SCENE3D
for more information.
An application should not extend the LightBase class directly. Doing so may lead to
an UnsupportedOperationException being thrown.
Since: JavaFX 8.0
/**
* The {@code LightBase} class provides definitions of common properties for
* objects that represent a form of Light source. These properties
* include:
* <ul>
* <li>The color that defines color of the light source.
* </ul>
*
* Note that this is a conditional feature. See
* {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D}
* for more information.
*
* <p>
* An application should not extend the LightBase class directly. Doing so may lead to
* an UnsupportedOperationException being thrown.
* </p>
*
* @since JavaFX 8.0
*/
public abstract class LightBase extends Node {
static {
// This is used by classes in different packages to get access to
// private and package private methods.
LightBaseHelper.setLightBaseAccessor(new LightBaseHelper.LightBaseAccessor() {
@Override
public void doMarkDirty(Node node, DirtyBits dirtyBit) {
((LightBase) node).doMarkDirty(dirtyBit);
}
@Override
public void doUpdatePeer(Node node) {
((LightBase) node).doUpdatePeer();
}
@Override
public BaseBounds doComputeGeomBounds(Node node,
BaseBounds bounds, BaseTransform tx) {
return ((LightBase) node).doComputeGeomBounds(bounds, tx);
}
@Override
public boolean doComputeContains(Node node, double localX, double localY) {
return ((LightBase) node).doComputeContains(localX, localY);
}
});
}
private Affine3D localToSceneTx = new Affine3D();
{
// To initialize the class helper at the begining each constructor of this class
LightBaseHelper.initHelper(this);
}
Creates a new instance of LightBase
class with a default Color.WHITE light source. /**
* Creates a new instance of {@code LightBase} class with a default Color.WHITE light source.
*/
protected LightBase() {
this(Color.WHITE);
}
Creates a new instance of LightBase
class using the specified color. Params: - color – the color of the light source
/**
* Creates a new instance of {@code LightBase} class using the specified color.
*
* @param color the color of the light source
*/
protected LightBase(Color color) {
if (!Platform.isSupported(ConditionalFeature.SCENE3D)) {
String logname = LightBase.class.getName();
PlatformLogger.getLogger(logname).warning("System can't support "
+ "ConditionalFeature.SCENE3D");
}
setColor(color);
this.localToSceneTransformProperty().addListener(observable ->
NodeHelper.markDirty(this, DirtyBits.NODE_LIGHT_TRANSFORM));
}
Specifies the color of light source.
@defaultValue null
/**
* Specifies the color of light source.
*
* @defaultValue null
*/
private ObjectProperty<Color> color;
public final void setColor(Color value) {
colorProperty().set(value);
}
public final Color getColor() {
return color == null ? null : color.get();
}
public final ObjectProperty<Color> colorProperty() {
if (color == null) {
color = new SimpleObjectProperty<Color>(LightBase.this, "color") {
@Override
protected void invalidated() {
NodeHelper.markDirty(LightBase.this, DirtyBits.NODE_LIGHT);
}
};
}
return color;
}
Defines the light on or off.
@defaultValue true
/**
* Defines the light on or off.
*
* @defaultValue true
*/
private BooleanProperty lightOn;
public final void setLightOn(boolean value) {
lightOnProperty().set(value);
}
public final boolean isLightOn() {
return lightOn == null ? true : lightOn.get();
}
public final BooleanProperty lightOnProperty() {
if (lightOn == null) {
lightOn = new SimpleBooleanProperty(LightBase.this, "lightOn", true) {
@Override
protected void invalidated() {
NodeHelper.markDirty(LightBase.this, DirtyBits.NODE_LIGHT);
}
};
}
return lightOn;
}
private ObservableList<Node> scope;
Gets the list of nodes that specifies the
hierarchical scope of this Light. If the scope list is empty,
the Light node has universe scope: all nodes under it's scene
are affected by it. If the scope list is non-empty, only those
3D Shape nodes in the scope list and under the Group nodes in the
scope list are affected by this Light node.
Returns: the list of nodes that specifies the hierarchical scope of this
Light
/**
* Gets the list of nodes that specifies the
* hierarchical scope of this Light. If the scope list is empty,
* the Light node has universe scope: all nodes under it's scene
* are affected by it. If the scope list is non-empty, only those
* 3D Shape nodes in the scope list and under the Group nodes in the
* scope list are affected by this Light node.
* @return the list of nodes that specifies the hierarchical scope of this
* Light
*/
public ObservableList<Node> getScope() {
if (scope == null) {
scope = new TrackableObservableList<Node>() {
@Override
protected void onChanged(Change<Node> c) {
NodeHelper.markDirty(LightBase.this, DirtyBits.NODE_LIGHT_SCOPE);
while (c.next()) {
for (Node node : c.getRemoved()) {
// Update the removed nodes
if (node instanceof Parent || node instanceof Shape3D) {
markChildrenDirty(node);
}
}
for (Node node : c.getAddedSubList()) {
if (node instanceof Parent || node instanceof Shape3D) {
markChildrenDirty(node);
}
}
}
}
};
}
return scope;
}
@Override
void scenesChanged(final Scene newScene, final SubScene newSubScene,
final Scene oldScene, final SubScene oldSubScene) {
// This light is owned by the Scene/SubScene, and thus must change
// accordingly. Note lights can owned by either a Scene or SubScene,
// but not both.
if (oldSubScene != null) {
oldSubScene.removeLight(this);
} else if (oldScene != null) {
oldScene.removeLight(this);
}
if (newSubScene != null) {
newSubScene.addLight(this);
} else if (newScene != null) {
newScene.addLight(this);
}
}
private void markOwnerDirty() {
// if the light is part of the scene/subScene, we will need to notify
// the owner to mark the entire scene/subScene dirty.
SubScene subScene = getSubScene();
if (subScene != null) {
subScene.markContentDirty();
} else {
Scene scene = getScene();
if (scene != null) {
scene.setNeedsRepaint();
}
}
}
private void markChildrenDirty(Node node) {
if (node instanceof Shape3D) {
// Dirty using a lightweight DirtyBits.NODE_DRAWMODE bit
NodeHelper.markDirty(((Shape3D) node), DirtyBits.NODE_DRAWMODE);
} else if (node instanceof Parent) {
for (Node child : ((Parent) node).getChildren()) {
markChildrenDirty(child);
}
}
}
/*
* Note: This method MUST only be called via its accessor method.
*/
private void doMarkDirty(DirtyBits dirtyBit) {
if ((scope == null) || getScope().isEmpty()) {
// This light affect the entire scene/subScene
markOwnerDirty();
} else if (dirtyBit != DirtyBits.NODE_LIGHT_SCOPE) {
// Skip NODE_LIGHT_SCOPE dirty since it is processed on scope change.
ObservableList<Node> tmpScope = getScope();
for (int i = 0, max = tmpScope.size(); i < max; i++) {
markChildrenDirty(tmpScope.get(i));
}
}
}
/*
* Note: This method MUST only be called via its accessor method.
*/
private void doUpdatePeer() {
NGLightBase peer = getPeer();
if (isDirty(DirtyBits.NODE_LIGHT)) {
peer.setColor((getColor() == null) ?
Toolkit.getPaintAccessor().getPlatformPaint(Color.WHITE)
: Toolkit.getPaintAccessor().getPlatformPaint(getColor()));
peer.setLightOn(isLightOn());
}
if (isDirty(DirtyBits.NODE_LIGHT_SCOPE)) {
if (scope != null) {
ObservableList<Node> tmpScope = getScope();
if (tmpScope.isEmpty()) {
peer.setScope(null);
} else {
Object ngList[] = new Object[tmpScope.size()];
for (int i = 0; i < tmpScope.size(); i++) {
Node n = tmpScope.get(i);
ngList[i] = n.getPeer();
}
peer.setScope(ngList);
}
}
}
if (isDirty(DirtyBits.NODE_LIGHT_TRANSFORM)) {
localToSceneTx.setToIdentity();
TransformHelper.apply(getLocalToSceneTransform(), localToSceneTx);
// TODO: 3D - For now, we are treating the scene as world. This may need to change
// for the fixed eye position case.
peer.setWorldTransform(localToSceneTx);
}
}
/*
* Note: This method MUST only be called via its accessor method.
*/
private BaseBounds doComputeGeomBounds(BaseBounds bounds, BaseTransform tx) {
// TODO: 3D - Check is this the right default
return new BoxBounds();
}
/*
* Note: This method MUST only be called via its accessor method.
*/
private boolean doComputeContains(double localX, double localY) {
// TODO: 3D - Check is this the right default
return false;
}
}