public abstract class com.sun.prism.impl.ps.BaseShaderFactory extends com.sun.prism.impl.BaseResourceFactory implements com.sun.prism.ps.ShaderFactory
minor version: 0
major version: 59
flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
this_class: com.sun.prism.impl.ps.BaseShaderFactory
super_class: com.sun.prism.impl.BaseResourceFactory
{
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
invokespecial com.sun.prism.impl.BaseResourceFactory.<init>:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/prism/impl/ps/BaseShaderFactory;
public void <init>(java.util.Map<com.sun.prism.Image, com.sun.prism.Texture>, java.util.Map<com.sun.prism.Image, com.sun.prism.Texture>, java.util.Map<com.sun.prism.Image, com.sun.prism.Texture>);
descriptor: (Ljava/util/Map;Ljava/util/Map;Ljava/util/Map;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=4, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
aload 1
aload 2
aload 3
invokespecial com.sun.prism.impl.BaseResourceFactory.<init>:(Ljava/util/Map;Ljava/util/Map;Ljava/util/Map;)V
1: return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/prism/impl/ps/BaseShaderFactory;
0 2 1 clampTexCache Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
0 2 2 repeatTexCache Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
0 2 3 mipmapTexCache Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
Signature: (Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;)V
MethodParameters:
Name Flags
clampTexCache
repeatTexCache
mipmapTexCache
public com.sun.prism.shape.ShapeRep createPathRep();
descriptor: ()Lcom/sun/prism/shape/ShapeRep;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: getstatic com.sun.prism.impl.PrismSettings.cacheComplexShapes:Z
ifeq 2
1: new com.sun.prism.impl.ps.CachingShapeRep
dup
invokespecial com.sun.prism.impl.ps.CachingShapeRep.<init>:()V
goto 3
StackMap locals:
StackMap stack:
2: new com.sun.prism.impl.shape.BasicShapeRep
dup
invokespecial com.sun.prism.impl.shape.BasicShapeRep.<init>:()V
3: StackMap locals:
StackMap stack: com.sun.prism.shape.ShapeRep
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/prism/impl/ps/BaseShaderFactory;
public com.sun.prism.shape.ShapeRep createRoundRectRep();
descriptor: ()Lcom/sun/prism/shape/ShapeRep;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: getstatic com.sun.prism.impl.PrismSettings.cacheSimpleShapes:Z
ifeq 2
1: new com.sun.prism.impl.ps.CachingRoundRectRep
dup
invokespecial com.sun.prism.impl.ps.CachingRoundRectRep.<init>:()V
goto 3
StackMap locals:
StackMap stack:
2: new com.sun.prism.impl.shape.BasicRoundRectRep
dup
invokespecial com.sun.prism.impl.shape.BasicRoundRectRep.<init>:()V
3: StackMap locals:
StackMap stack: com.sun.prism.shape.ShapeRep
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/prism/impl/ps/BaseShaderFactory;
public com.sun.prism.shape.ShapeRep createEllipseRep();
descriptor: ()Lcom/sun/prism/shape/ShapeRep;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: getstatic com.sun.prism.impl.PrismSettings.cacheSimpleShapes:Z
ifeq 2
1: new com.sun.prism.impl.ps.CachingEllipseRep
dup
invokespecial com.sun.prism.impl.ps.CachingEllipseRep.<init>:()V
goto 3
StackMap locals:
StackMap stack:
2: new com.sun.prism.impl.shape.BasicEllipseRep
dup
invokespecial com.sun.prism.impl.shape.BasicEllipseRep.<init>:()V
3: StackMap locals:
StackMap stack: com.sun.prism.shape.ShapeRep
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/prism/impl/ps/BaseShaderFactory;
public com.sun.prism.shape.ShapeRep createArcRep();
descriptor: ()Lcom/sun/prism/shape/ShapeRep;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: getstatic com.sun.prism.impl.PrismSettings.cacheComplexShapes:Z
ifeq 2
1: new com.sun.prism.impl.ps.CachingShapeRep
dup
invokespecial com.sun.prism.impl.ps.CachingShapeRep.<init>:()V
goto 3
StackMap locals:
StackMap stack:
2: new com.sun.prism.impl.shape.BasicShapeRep
dup
invokespecial com.sun.prism.impl.shape.BasicShapeRep.<init>:()V
3: StackMap locals:
StackMap stack: com.sun.prism.shape.ShapeRep
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/prism/impl/ps/BaseShaderFactory;
}
SourceFile: "BaseShaderFactory.java"