public abstract class com.sun.prism.impl.ps.BaseShaderFactory extends com.sun.prism.impl.BaseResourceFactory implements com.sun.prism.ps.ShaderFactory
  minor version: 0
  major version: 59
  flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.prism.impl.ps.BaseShaderFactory
  super_class: com.sun.prism.impl.BaseResourceFactory
{
  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
         0: .line 43
            aload 0 /* this */
            invokespecial com.sun.prism.impl.BaseResourceFactory.<init>:()V
         1: .line 44
            return
        end local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/impl/ps/BaseShaderFactory;

  public void <init>(java.util.Map<com.sun.prism.Image, com.sun.prism.Texture>, java.util.Map<com.sun.prism.Image, com.sun.prism.Texture>, java.util.Map<com.sun.prism.Image, com.sun.prism.Texture>);
    descriptor: (Ljava/util/Map;Ljava/util/Map;Ljava/util/Map;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
        start local 1 // java.util.Map clampTexCache
        start local 2 // java.util.Map repeatTexCache
        start local 3 // java.util.Map mipmapTexCache
         0: .line 50
            aload 0 /* this */
            aload 1 /* clampTexCache */
            aload 2 /* repeatTexCache */
            aload 3 /* mipmapTexCache */
            invokespecial com.sun.prism.impl.BaseResourceFactory.<init>:(Ljava/util/Map;Ljava/util/Map;Ljava/util/Map;)V
         1: .line 51
            return
        end local 3 // java.util.Map mipmapTexCache
        end local 2 // java.util.Map repeatTexCache
        end local 1 // java.util.Map clampTexCache
        end local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0    2     0            this  Lcom/sun/prism/impl/ps/BaseShaderFactory;
            0    2     1   clampTexCache  Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
            0    2     2  repeatTexCache  Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
            0    2     3  mipmapTexCache  Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
    Signature: (Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;)V
    MethodParameters:
                Name  Flags
      clampTexCache   
      repeatTexCache  
      mipmapTexCache  

  public com.sun.prism.shape.ShapeRep createPathRep();
    descriptor: ()Lcom/sun/prism/shape/ShapeRep;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
         0: .line 54
            getstatic com.sun.prism.impl.PrismSettings.cacheComplexShapes:Z
            ifeq 2
         1: .line 55
            new com.sun.prism.impl.ps.CachingShapeRep
            dup
            invokespecial com.sun.prism.impl.ps.CachingShapeRep.<init>:()V
            goto 3
      StackMap locals:
      StackMap stack:
         2: new com.sun.prism.impl.shape.BasicShapeRep
            dup
            invokespecial com.sun.prism.impl.shape.BasicShapeRep.<init>:()V
         3: .line 54
      StackMap locals:
      StackMap stack: com.sun.prism.shape.ShapeRep
            areturn
        end local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/prism/impl/ps/BaseShaderFactory;

  public com.sun.prism.shape.ShapeRep createRoundRectRep();
    descriptor: ()Lcom/sun/prism/shape/ShapeRep;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
         0: .line 59
            getstatic com.sun.prism.impl.PrismSettings.cacheSimpleShapes:Z
            ifeq 2
         1: .line 60
            new com.sun.prism.impl.ps.CachingRoundRectRep
            dup
            invokespecial com.sun.prism.impl.ps.CachingRoundRectRep.<init>:()V
            goto 3
      StackMap locals:
      StackMap stack:
         2: new com.sun.prism.impl.shape.BasicRoundRectRep
            dup
            invokespecial com.sun.prism.impl.shape.BasicRoundRectRep.<init>:()V
         3: .line 59
      StackMap locals:
      StackMap stack: com.sun.prism.shape.ShapeRep
            areturn
        end local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/prism/impl/ps/BaseShaderFactory;

  public com.sun.prism.shape.ShapeRep createEllipseRep();
    descriptor: ()Lcom/sun/prism/shape/ShapeRep;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
         0: .line 64
            getstatic com.sun.prism.impl.PrismSettings.cacheSimpleShapes:Z
            ifeq 2
         1: .line 65
            new com.sun.prism.impl.ps.CachingEllipseRep
            dup
            invokespecial com.sun.prism.impl.ps.CachingEllipseRep.<init>:()V
            goto 3
      StackMap locals:
      StackMap stack:
         2: new com.sun.prism.impl.shape.BasicEllipseRep
            dup
            invokespecial com.sun.prism.impl.shape.BasicEllipseRep.<init>:()V
         3: .line 64
      StackMap locals:
      StackMap stack: com.sun.prism.shape.ShapeRep
            areturn
        end local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/prism/impl/ps/BaseShaderFactory;

  public com.sun.prism.shape.ShapeRep createArcRep();
    descriptor: ()Lcom/sun/prism/shape/ShapeRep;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
         0: .line 69
            getstatic com.sun.prism.impl.PrismSettings.cacheComplexShapes:Z
            ifeq 2
         1: .line 70
            new com.sun.prism.impl.ps.CachingShapeRep
            dup
            invokespecial com.sun.prism.impl.ps.CachingShapeRep.<init>:()V
            goto 3
      StackMap locals:
      StackMap stack:
         2: new com.sun.prism.impl.shape.BasicShapeRep
            dup
            invokespecial com.sun.prism.impl.shape.BasicShapeRep.<init>:()V
         3: .line 69
      StackMap locals:
      StackMap stack: com.sun.prism.shape.ShapeRep
            areturn
        end local 0 // com.sun.prism.impl.ps.BaseShaderFactory this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/prism/impl/ps/BaseShaderFactory;
}
SourceFile: "BaseShaderFactory.java"