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package com.sun.prism.impl.ps;
import com.sun.prism.Image;
import com.sun.prism.Texture;
import com.sun.prism.impl.BaseResourceFactory;
import com.sun.prism.impl.shape.BasicEllipseRep;
import com.sun.prism.impl.shape.BasicRoundRectRep;
import com.sun.prism.impl.shape.BasicShapeRep;
import com.sun.prism.ps.ShaderFactory;
import com.sun.prism.shape.ShapeRep;
import com.sun.prism.impl.PrismSettings;
import java.util.Map;
public abstract class BaseShaderFactory extends BaseResourceFactory
implements ShaderFactory
{
public BaseShaderFactory() {
super();
}
public BaseShaderFactory(Map<Image, Texture> clampTexCache,
Map<Image, Texture> repeatTexCache,
Map<Image, Texture> mipmapTexCache)
{
super(clampTexCache, repeatTexCache, mipmapTexCache);
}
public ShapeRep createPathRep() {
return PrismSettings.cacheComplexShapes ?
new CachingShapeRep() : new BasicShapeRep();
}
public ShapeRep createRoundRectRep() {
return PrismSettings.cacheSimpleShapes ?
new CachingRoundRectRep() : new BasicRoundRectRep();
}
public ShapeRep createEllipseRep() {
return PrismSettings.cacheSimpleShapes ?
new CachingEllipseRep() : new BasicEllipseRep();
}
public ShapeRep createArcRep() {
return PrismSettings.cacheComplexShapes ?
new CachingShapeRep() : new BasicShapeRep();
}
}