public final class com.sun.javafx.scene.traversal.Direction extends java.lang.Enum<com.sun.javafx.scene.traversal.Direction>
  minor version: 0
  major version: 59
  flags: flags: (0x4031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER, ACC_ANNOTATION
  this_class: com.sun.javafx.scene.traversal.Direction
  super_class: java.lang.Enum
{
  public static final com.sun.javafx.scene.traversal.Direction UP;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final com.sun.javafx.scene.traversal.Direction DOWN;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final com.sun.javafx.scene.traversal.Direction LEFT;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final com.sun.javafx.scene.traversal.Direction RIGHT;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final com.sun.javafx.scene.traversal.Direction NEXT;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final com.sun.javafx.scene.traversal.Direction NEXT_IN_LINE;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final com.sun.javafx.scene.traversal.Direction PREVIOUS;
    descriptor: Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  private final boolean forward;
    descriptor: Z
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private static volatile int[] $SWITCH_TABLE$com$sun$javafx$scene$traversal$Direction;
    descriptor: [I
    flags: (0x104a) ACC_PRIVATE, ACC_STATIC, ACC_VOLATILE, ACC_SYNTHETIC

  private static final com.sun.javafx.scene.traversal.Direction[] ENUM$VALUES;
    descriptor: [Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x101a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=5, locals=0, args_size=0
         0: .line 35
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "UP"
            iconst_0
            iconst_0
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.UP:Lcom/sun/javafx/scene/traversal/Direction;
         1: .line 36
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "DOWN"
            iconst_1
            iconst_1
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.DOWN:Lcom/sun/javafx/scene/traversal/Direction;
         2: .line 37
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "LEFT"
            iconst_2
            iconst_0
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.LEFT:Lcom/sun/javafx/scene/traversal/Direction;
         3: .line 38
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "RIGHT"
            iconst_3
            iconst_1
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.RIGHT:Lcom/sun/javafx/scene/traversal/Direction;
         4: .line 39
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "NEXT"
            iconst_4
            iconst_1
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.NEXT:Lcom/sun/javafx/scene/traversal/Direction;
         5: .line 40
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "NEXT_IN_LINE"
            iconst_5
            iconst_1
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.NEXT_IN_LINE:Lcom/sun/javafx/scene/traversal/Direction;
         6: .line 41
            new com.sun.javafx.scene.traversal.Direction
            dup
            ldc "PREVIOUS"
            bipush 6
            iconst_0
            invokespecial com.sun.javafx.scene.traversal.Direction.<init>:(Ljava/lang/String;IZ)V
            putstatic com.sun.javafx.scene.traversal.Direction.PREVIOUS:Lcom/sun/javafx/scene/traversal/Direction;
         7: .line 33
            bipush 7
            anewarray com.sun.javafx.scene.traversal.Direction
            dup
            iconst_0
            getstatic com.sun.javafx.scene.traversal.Direction.UP:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            dup
            iconst_1
            getstatic com.sun.javafx.scene.traversal.Direction.DOWN:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            dup
            iconst_2
            getstatic com.sun.javafx.scene.traversal.Direction.LEFT:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            dup
            iconst_3
            getstatic com.sun.javafx.scene.traversal.Direction.RIGHT:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            dup
            iconst_4
            getstatic com.sun.javafx.scene.traversal.Direction.NEXT:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            dup
            iconst_5
            getstatic com.sun.javafx.scene.traversal.Direction.NEXT_IN_LINE:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            dup
            bipush 6
            getstatic com.sun.javafx.scene.traversal.Direction.PREVIOUS:Lcom/sun/javafx/scene/traversal/Direction;
            aastore
            putstatic com.sun.javafx.scene.traversal.Direction.ENUM$VALUES:[Lcom/sun/javafx/scene/traversal/Direction;
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  private void <init>(java.lang.String, int, boolean);
    descriptor: (Ljava/lang/String;IZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // com.sun.javafx.scene.traversal.Direction this
        start local 3 // boolean forward
         0: .line 44
            aload 0 /* this */
            aload 1
            iload 2
            invokespecial java.lang.Enum.<init>:(Ljava/lang/String;I)V
         1: .line 45
            aload 0 /* this */
            iload 3 /* forward */
            putfield com.sun.javafx.scene.traversal.Direction.forward:Z
         2: .line 46
            return
        end local 3 // boolean forward
        end local 0 // com.sun.javafx.scene.traversal.Direction this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    3     0     this  Lcom/sun/javafx/scene/traversal/Direction;
            0    3     3  forward  Z
    MethodParameters:
               Name  Flags
      $enum$name     
      $enum$ordinal  
      forward        

  public boolean isForward();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.traversal.Direction this
         0: .line 49
            aload 0 /* this */
            getfield com.sun.javafx.scene.traversal.Direction.forward:Z
            ireturn
        end local 0 // com.sun.javafx.scene.traversal.Direction this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/traversal/Direction;

  public com.sun.javafx.scene.traversal.Direction getDirectionForNodeOrientation(javafx.geometry.NodeOrientation);
    descriptor: (Ljavafx/geometry/NodeOrientation;)Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.traversal.Direction this
        start local 1 // javafx.geometry.NodeOrientation orientation
         0: .line 59
            aload 1 /* orientation */
            getstatic javafx.geometry.NodeOrientation.RIGHT_TO_LEFT:Ljavafx/geometry/NodeOrientation;
            if_acmpne 4
         1: .line 60
            invokestatic com.sun.javafx.scene.traversal.Direction.$SWITCH_TABLE$com$sun$javafx$scene$traversal$Direction:()[I
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            iaload
            tableswitch { // 3 - 4
                    3: 2
                    4: 3
              default: 4
          }
         2: .line 62
      StackMap locals:
      StackMap stack:
            getstatic com.sun.javafx.scene.traversal.Direction.RIGHT:Lcom/sun/javafx/scene/traversal/Direction;
            areturn
         3: .line 64
      StackMap locals:
      StackMap stack:
            getstatic com.sun.javafx.scene.traversal.Direction.LEFT:Lcom/sun/javafx/scene/traversal/Direction;
            areturn
         4: .line 67
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            areturn
        end local 1 // javafx.geometry.NodeOrientation orientation
        end local 0 // com.sun.javafx.scene.traversal.Direction this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0    5     0         this  Lcom/sun/javafx/scene/traversal/Direction;
            0    5     1  orientation  Ljavafx/geometry/NodeOrientation;
    MethodParameters:
             Name  Flags
      orientation  

  public static com.sun.javafx.scene.traversal.Direction[] values();
    descriptor: ()[Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=5, locals=3, args_size=0
         0: .line 1
            getstatic com.sun.javafx.scene.traversal.Direction.ENUM$VALUES:[Lcom/sun/javafx/scene/traversal/Direction;
            dup
            astore 0
            iconst_0
            aload 0
            arraylength
            dup
            istore 1
            anewarray com.sun.javafx.scene.traversal.Direction
            dup
            astore 2
            iconst_0
            iload 1
            invokestatic java.lang.System.arraycopy:(Ljava/lang/Object;ILjava/lang/Object;II)V
            aload 2
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public static com.sun.javafx.scene.traversal.Direction valueOf(java.lang.String);
    descriptor: (Ljava/lang/String;)Lcom/sun/javafx/scene/traversal/Direction;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
         0: .line 1
            ldc Lcom/sun/javafx/scene/traversal/Direction;
            aload 0
            invokestatic java.lang.Enum.valueOf:(Ljava/lang/Class;Ljava/lang/String;)Ljava/lang/Enum;
            checkcast com.sun.javafx.scene.traversal.Direction
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
    MethodParameters:
      Name  Flags
      name  

  static int[] $SWITCH_TABLE$com$sun$javafx$scene$traversal$Direction();
    descriptor: ()[I
    flags: (0x1008) ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=3, locals=1, args_size=0
         0: .line 33
            getstatic com.sun.javafx.scene.traversal.Direction.$SWITCH_TABLE$com$sun$javafx$scene$traversal$Direction:[I
            dup
            ifnull 1
            areturn
      StackMap locals:
      StackMap stack: int[]
         1: pop
            invokestatic com.sun.javafx.scene.traversal.Direction.values:()[Lcom/sun/javafx/scene/traversal/Direction;
            arraylength
            newarray 10
            astore 0
         2: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.DOWN:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            iconst_2
            iastore
         3: goto 5
      StackMap locals: int[]
      StackMap stack: java.lang.NoSuchFieldError
         4: pop
      StackMap locals:
      StackMap stack:
         5: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.LEFT:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            iconst_3
            iastore
         6: goto 8
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
         7: pop
      StackMap locals:
      StackMap stack:
         8: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.NEXT:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            iconst_5
            iastore
         9: goto 11
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        10: pop
      StackMap locals:
      StackMap stack:
        11: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.NEXT_IN_LINE:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            bipush 6
            iastore
        12: goto 14
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        13: pop
      StackMap locals:
      StackMap stack:
        14: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.PREVIOUS:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            bipush 7
            iastore
        15: goto 17
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        16: pop
      StackMap locals:
      StackMap stack:
        17: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.RIGHT:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            iconst_4
            iastore
        18: goto 20
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        19: pop
      StackMap locals:
      StackMap stack:
        20: aload 0
            getstatic com.sun.javafx.scene.traversal.Direction.UP:Lcom/sun/javafx/scene/traversal/Direction;
            invokevirtual com.sun.javafx.scene.traversal.Direction.ordinal:()I
            iconst_1
            iastore
        21: goto 23
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        22: pop
      StackMap locals:
      StackMap stack:
        23: aload 0
            dup
            putstatic com.sun.javafx.scene.traversal.Direction.$SWITCH_TABLE$com$sun$javafx$scene$traversal$Direction:[I
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
      Exception table:
        from    to  target  type
           2     3       4  Class java.lang.NoSuchFieldError
           5     6       7  Class java.lang.NoSuchFieldError
           8     9      10  Class java.lang.NoSuchFieldError
          11    12      13  Class java.lang.NoSuchFieldError
          14    15      16  Class java.lang.NoSuchFieldError
          17    18      19  Class java.lang.NoSuchFieldError
          20    21      22  Class java.lang.NoSuchFieldError
}
Signature: Ljava/lang/Enum<Lcom/sun/javafx/scene/traversal/Direction;>;
SourceFile: "Direction.java"