final class com.sun.glass.ui.win.WinPixels extends com.sun.glass.ui.Pixels
  minor version: 0
  major version: 59
  flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
  this_class: com.sun.glass.ui.win.WinPixels
  super_class: com.sun.glass.ui.Pixels
{
  private static final int nativeFormat;
    descriptor: I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=1, locals=0, args_size=0
         0: .line 40
            invokestatic com.sun.glass.ui.win.WinPixels._initIDs:()I
            putstatic com.sun.glass.ui.win.WinPixels.nativeFormat:I
         1: .line 43
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  private static native int _initIDs();
    descriptor: ()I
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE

  protected void <init>(int, int, java.nio.ByteBuffer);
    descriptor: (IILjava/nio/ByteBuffer;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // com.sun.glass.ui.win.WinPixels this
        start local 1 // int width
        start local 2 // int height
        start local 3 // java.nio.ByteBuffer data
         0: .line 46
            aload 0 /* this */
            iload 1 /* width */
            iload 2 /* height */
            aload 3 /* data */
            invokespecial com.sun.glass.ui.Pixels.<init>:(IILjava/nio/ByteBuffer;)V
         1: .line 47
            return
        end local 3 // java.nio.ByteBuffer data
        end local 2 // int height
        end local 1 // int width
        end local 0 // com.sun.glass.ui.win.WinPixels this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/glass/ui/win/WinPixels;
            0    2     1   width  I
            0    2     2  height  I
            0    2     3    data  Ljava/nio/ByteBuffer;
    MethodParameters:
        Name  Flags
      width   
      height  
      data    

  protected void <init>(int, int, java.nio.IntBuffer);
    descriptor: (IILjava/nio/IntBuffer;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // com.sun.glass.ui.win.WinPixels this
        start local 1 // int width
        start local 2 // int height
        start local 3 // java.nio.IntBuffer data
         0: .line 50
            aload 0 /* this */
            iload 1 /* width */
            iload 2 /* height */
            aload 3 /* data */
            invokespecial com.sun.glass.ui.Pixels.<init>:(IILjava/nio/IntBuffer;)V
         1: .line 51
            return
        end local 3 // java.nio.IntBuffer data
        end local 2 // int height
        end local 1 // int width
        end local 0 // com.sun.glass.ui.win.WinPixels this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/glass/ui/win/WinPixels;
            0    2     1   width  I
            0    2     2  height  I
            0    2     3    data  Ljava/nio/IntBuffer;
    MethodParameters:
        Name  Flags
      width   
      height  
      data    

  protected void <init>(int, int, java.nio.IntBuffer, float, float);
    descriptor: (IILjava/nio/IntBuffer;FF)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=6, locals=6, args_size=6
        start local 0 // com.sun.glass.ui.win.WinPixels this
        start local 1 // int width
        start local 2 // int height
        start local 3 // java.nio.IntBuffer data
        start local 4 // float scalex
        start local 5 // float scaley
         0: .line 54
            aload 0 /* this */
            iload 1 /* width */
            iload 2 /* height */
            aload 3 /* data */
            fload 4 /* scalex */
            fload 5 /* scaley */
            invokespecial com.sun.glass.ui.Pixels.<init>:(IILjava/nio/IntBuffer;FF)V
         1: .line 55
            return
        end local 5 // float scaley
        end local 4 // float scalex
        end local 3 // java.nio.IntBuffer data
        end local 2 // int height
        end local 1 // int width
        end local 0 // com.sun.glass.ui.win.WinPixels this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/glass/ui/win/WinPixels;
            0    2     1   width  I
            0    2     2  height  I
            0    2     3    data  Ljava/nio/IntBuffer;
            0    2     4  scalex  F
            0    2     5  scaley  F
    MethodParameters:
        Name  Flags
      width   
      height  
      data    
      scalex  
      scaley  

  static int getNativeFormat_impl();
    descriptor: ()I
    flags: (0x0008) ACC_STATIC
    Code:
      stack=1, locals=0, args_size=0
         0: .line 58
            getstatic com.sun.glass.ui.win.WinPixels.nativeFormat:I
            ireturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  protected native void _fillDirectByteBuffer(java.nio.ByteBuffer);
    descriptor: (Ljava/nio/ByteBuffer;)V
    flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
    MethodParameters:
      Name  Flags
      bb    

  protected native void _attachInt(long, int, int, java.nio.IntBuffer, int[], int);
    descriptor: (JIILjava/nio/IntBuffer;[II)V
    flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
    MethodParameters:
        Name  Flags
      ptr     
      w       
      h       
      ints    
      array   
      offset  

  protected native void _attachByte(long, int, int, java.nio.ByteBuffer, byte[], int);
    descriptor: (JIILjava/nio/ByteBuffer;[BI)V
    flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
    MethodParameters:
        Name  Flags
      ptr     
      w       
      h       
      bytes   
      array   
      offset  
}
SourceFile: "WinPixels.java"