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package com.sun.glass.ui.monocle;

import java.security.AccessController;
import java.security.PrivilegedAction;

Native platform compatible with X11
/** Native platform compatible with X11 * */
class X11Platform extends NativePlatform { private final boolean x11Input; X11Platform() { LinuxSystem.getLinuxSystem().loadLibrary(); x11Input = AccessController.doPrivileged((PrivilegedAction<Boolean>) () -> Boolean.getBoolean("x11.input")); }
Create the appropriate input device registry - if the system property x11.input is true, then we use X11InputDeviceRegistry and get native events via the X11 event queue. If x11.input is not true, we listen directly to the udev raw events.
/** Create the appropriate input device registry - if the system property * x11.input is true, then we use X11InputDeviceRegistry and get native * events via the X11 event queue. If x11.input is not true, we listen * directly to the udev raw events. */
@Override protected InputDeviceRegistry createInputDeviceRegistry() { if (x11Input) { return new X11InputDeviceRegistry(); } else { return new LinuxInputDeviceRegistry(false); } }
Create the appropriate X11 cursor. If we are using x11 input, we let X11 handle the cursor movement. If we are using udev input, we need to handle the cursor movement ourselves via X11WarpingCursor.
/** Create the appropriate X11 cursor. If we are using x11 input, we let * X11 handle the cursor movement. If we are using udev input, we need * to handle the cursor movement ourselves via X11WarpingCursor. */
@Override protected NativeCursor createCursor() { if (x11Input) { return new X11Cursor(); } else { return new X11WarpingCursor(); } }
Create the native screen for this platform
/** Create the native screen for this platform */
@Override protected NativeScreen createScreen() { return new X11Screen(x11Input); }
Create the accelerated screen for this platform
Params:
  • attributes – a sequence of pairs (GLAttibute, value)
Throws:
/** Create the accelerated screen for this platform * * @param attributes a sequence of pairs (GLAttibute, value) * @throws GLException */
@Override public synchronized AcceleratedScreen getAcceleratedScreen( int[] attributes) throws GLException { if (accScreen == null) { accScreen = new X11AcceleratedScreen(attributes); } return accScreen; } }