public final class javafx.scene.layout.Priority extends java.lang.Enum<javafx.scene.layout.Priority>
  minor version: 0
  major version: 59
  flags: flags: (0x4031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER, ACC_ANNOTATION
  this_class: javafx.scene.layout.Priority
  super_class: java.lang.Enum
{
  public static final javafx.scene.layout.Priority ALWAYS;
    descriptor: Ljavafx/scene/layout/Priority;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final javafx.scene.layout.Priority SOMETIMES;
    descriptor: Ljavafx/scene/layout/Priority;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  public static final javafx.scene.layout.Priority NEVER;
    descriptor: Ljavafx/scene/layout/Priority;
    flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION

  private static final javafx.scene.layout.Priority[] ENUM$VALUES;
    descriptor: [Ljavafx/scene/layout/Priority;
    flags: (0x101a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=0, args_size=0
         0: .line 36
            new javafx.scene.layout.Priority
            dup
            ldc "ALWAYS"
            iconst_0
            invokespecial javafx.scene.layout.Priority.<init>:(Ljava/lang/String;I)V
         1: .line 41
            putstatic javafx.scene.layout.Priority.ALWAYS:Ljavafx/scene/layout/Priority;
         2: .line 43
            new javafx.scene.layout.Priority
            dup
            ldc "SOMETIMES"
            iconst_1
            invokespecial javafx.scene.layout.Priority.<init>:(Ljava/lang/String;I)V
         3: .line 49
            putstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
         4: .line 51
            new javafx.scene.layout.Priority
            dup
            ldc "NEVER"
            iconst_2
            invokespecial javafx.scene.layout.Priority.<init>:(Ljava/lang/String;I)V
         5: .line 55
            putstatic javafx.scene.layout.Priority.NEVER:Ljavafx/scene/layout/Priority;
         6: .line 35
            iconst_3
            anewarray javafx.scene.layout.Priority
            dup
            iconst_0
            getstatic javafx.scene.layout.Priority.ALWAYS:Ljavafx/scene/layout/Priority;
            aastore
            dup
            iconst_1
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            aastore
            dup
            iconst_2
            getstatic javafx.scene.layout.Priority.NEVER:Ljavafx/scene/layout/Priority;
            aastore
            putstatic javafx.scene.layout.Priority.ENUM$VALUES:[Ljavafx/scene/layout/Priority;
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  private void <init>(java.lang.String, int);
    descriptor: (Ljava/lang/String;I)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // javafx.scene.layout.Priority this
         0: .line 35
            aload 0 /* this */
            aload 1
            iload 2
            invokespecial java.lang.Enum.<init>:(Ljava/lang/String;I)V
            return
        end local 0 // javafx.scene.layout.Priority this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/layout/Priority;
    MethodParameters:
               Name  Flags
      $enum$name     
      $enum$ordinal  

  public static javafx.scene.layout.Priority max(javafx.scene.layout.Priority, javafx.scene.layout.Priority);
    descriptor: (Ljavafx/scene/layout/Priority;Ljavafx/scene/layout/Priority;)Ljavafx/scene/layout/Priority;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.layout.Priority a
        start local 1 // javafx.scene.layout.Priority b
         0: .line 64
            aload 0 /* a */
            getstatic javafx.scene.layout.Priority.ALWAYS:Ljavafx/scene/layout/Priority;
            if_acmpeq 1
            aload 1 /* b */
            getstatic javafx.scene.layout.Priority.ALWAYS:Ljavafx/scene/layout/Priority;
            if_acmpne 2
         1: .line 65
      StackMap locals:
      StackMap stack:
            getstatic javafx.scene.layout.Priority.ALWAYS:Ljavafx/scene/layout/Priority;
            areturn
         2: .line 66
      StackMap locals:
      StackMap stack:
            aload 0 /* a */
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            if_acmpeq 3
            aload 1 /* b */
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            if_acmpne 4
         3: .line 67
      StackMap locals:
      StackMap stack:
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            areturn
         4: .line 69
      StackMap locals:
      StackMap stack:
            getstatic javafx.scene.layout.Priority.NEVER:Ljavafx/scene/layout/Priority;
            areturn
        end local 1 // javafx.scene.layout.Priority b
        end local 0 // javafx.scene.layout.Priority a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Ljavafx/scene/layout/Priority;
            0    5     1     b  Ljavafx/scene/layout/Priority;
    MethodParameters:
      Name  Flags
      a     
      b     

  public static javafx.scene.layout.Priority min(javafx.scene.layout.Priority, javafx.scene.layout.Priority);
    descriptor: (Ljavafx/scene/layout/Priority;Ljavafx/scene/layout/Priority;)Ljavafx/scene/layout/Priority;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.layout.Priority a
        start local 1 // javafx.scene.layout.Priority b
         0: .line 80
            aload 0 /* a */
            getstatic javafx.scene.layout.Priority.NEVER:Ljavafx/scene/layout/Priority;
            if_acmpeq 1
            aload 1 /* b */
            getstatic javafx.scene.layout.Priority.NEVER:Ljavafx/scene/layout/Priority;
            if_acmpne 2
         1: .line 81
      StackMap locals:
      StackMap stack:
            getstatic javafx.scene.layout.Priority.NEVER:Ljavafx/scene/layout/Priority;
            areturn
         2: .line 82
      StackMap locals:
      StackMap stack:
            aload 0 /* a */
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            if_acmpeq 3
            aload 1 /* b */
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            if_acmpne 4
         3: .line 83
      StackMap locals:
      StackMap stack:
            getstatic javafx.scene.layout.Priority.SOMETIMES:Ljavafx/scene/layout/Priority;
            areturn
         4: .line 85
      StackMap locals:
      StackMap stack:
            getstatic javafx.scene.layout.Priority.ALWAYS:Ljavafx/scene/layout/Priority;
            areturn
        end local 1 // javafx.scene.layout.Priority b
        end local 0 // javafx.scene.layout.Priority a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Ljavafx/scene/layout/Priority;
            0    5     1     b  Ljavafx/scene/layout/Priority;
    MethodParameters:
      Name  Flags
      a     
      b     

  public static javafx.scene.layout.Priority[] values();
    descriptor: ()[Ljavafx/scene/layout/Priority;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=5, locals=3, args_size=0
         0: .line 1
            getstatic javafx.scene.layout.Priority.ENUM$VALUES:[Ljavafx/scene/layout/Priority;
            dup
            astore 0
            iconst_0
            aload 0
            arraylength
            dup
            istore 1
            anewarray javafx.scene.layout.Priority
            dup
            astore 2
            iconst_0
            iload 1
            invokestatic java.lang.System.arraycopy:(Ljava/lang/Object;ILjava/lang/Object;II)V
            aload 2
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public static javafx.scene.layout.Priority valueOf(java.lang.String);
    descriptor: (Ljava/lang/String;)Ljavafx/scene/layout/Priority;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
         0: .line 1
            ldc Ljavafx/scene/layout/Priority;
            aload 0
            invokestatic java.lang.Enum.valueOf:(Ljava/lang/Class;Ljava/lang/String;)Ljava/lang/Enum;
            checkcast javafx.scene.layout.Priority
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
    MethodParameters:
      Name  Flags
      name  
}
Signature: Ljava/lang/Enum<Ljavafx/scene/layout/Priority;>;
SourceFile: "Priority.java"