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package javafx.scene.layout;

Enumeration used to determine the grow (or shrink) priority of a given node's layout area when its region has more (or less) space available and multiple nodes are competing for that space.
Since:JavaFX 2.0
/** * Enumeration used to determine the grow (or shrink) priority of a given node's * layout area when its region has more (or less) space available and * multiple nodes are competing for that space. * * @since JavaFX 2.0 */
public enum Priority {
Layout area will always try to grow (or shrink), sharing the increase (or decrease) in space with other layout areas that have a grow (or shrink) of ALWAYS.
/** * Layout area will always try to grow (or shrink), sharing the increase * (or decrease) in space with other layout areas that have a grow * (or shrink) of ALWAYS. */
ALWAYS,
If there are no other layout areas with grow (or shrink) set to ALWAYS or those layout areas didn't absorb all of the increased (or decreased) space, then will share the increase (or decrease) in space with other layout area's of SOMETIMES.
/** * If there are no other layout areas with grow (or shrink) set to ALWAYS * or those layout areas didn't absorb all of the increased (or decreased) space, * then will share the increase (or decrease) in space with other * layout area's of SOMETIMES. */
SOMETIMES,
Layout area will never grow (or shrink) when there is an increase (or decrease) in space available in the region.
/** * Layout area will never grow (or shrink) when there is an increase (or * decrease) in space available in the region. */
NEVER;
Convenience method for returning the higher of two priorities.
Params:
  • a – first priority
  • b – second priority
Returns:the highest of the two priorities
/** * Convenience method for returning the higher of two priorities. * @param a first priority * @param b second priority * @return the highest of the two priorities */
public static Priority max(Priority a, Priority b) { if (a == ALWAYS || b == ALWAYS) { return ALWAYS; } else if (a == SOMETIMES || b == SOMETIMES) { return SOMETIMES; } else { return NEVER; } }
Convenience method for returning the lower of two priorities.
Params:
  • a – first priority
  • b – second priority
Returns:the lower of the two priorities
/** * Convenience method for returning the lower of two priorities. * @param a first priority * @param b second priority * @return the lower of the two priorities */
public static Priority min(Priority a, Priority b) { if (a == NEVER || b == NEVER) { return NEVER; } else if (a == SOMETIMES || b == SOMETIMES) { return SOMETIMES; } else { return ALWAYS; } } }