public class javafx.scene.effect.Shadow extends javafx.scene.effect.Effect
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: javafx.scene.effect.Shadow
  super_class: javafx.scene.effect.Effect
{
  private boolean changeIsLocal;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private javafx.beans.property.ObjectProperty<javafx.scene.effect.Effect> input;
    descriptor: Ljavafx/beans/property/ObjectProperty;
    flags: (0x0002) ACC_PRIVATE
    Signature: Ljavafx/beans/property/ObjectProperty<Ljavafx/scene/effect/Effect;>;

  private javafx.beans.property.DoubleProperty radius;
    descriptor: Ljavafx/beans/property/DoubleProperty;
    flags: (0x0002) ACC_PRIVATE

  private javafx.beans.property.DoubleProperty width;
    descriptor: Ljavafx/beans/property/DoubleProperty;
    flags: (0x0002) ACC_PRIVATE

  private javafx.beans.property.DoubleProperty height;
    descriptor: Ljavafx/beans/property/DoubleProperty;
    flags: (0x0002) ACC_PRIVATE

  private javafx.beans.property.ObjectProperty<javafx.scene.effect.BlurType> blurType;
    descriptor: Ljavafx/beans/property/ObjectProperty;
    flags: (0x0002) ACC_PRIVATE
    Signature: Ljavafx/beans/property/ObjectProperty<Ljavafx/scene/effect/BlurType;>;

  private javafx.beans.property.ObjectProperty<javafx.scene.paint.Color> color;
    descriptor: Ljavafx/beans/property/ObjectProperty;
    flags: (0x0002) ACC_PRIVATE
    Signature: Ljavafx/beans/property/ObjectProperty<Ljavafx/scene/paint/Color;>;

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 62
            aload 0 /* this */
            invokespecial javafx.scene.effect.Effect.<init>:()V
            return
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/effect/Shadow;

  public void <init>(double, javafx.scene.paint.Color);
    descriptor: (DLjavafx/scene/paint/Color;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=4, args_size=3
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double radius
        start local 3 // javafx.scene.paint.Color color
         0: .line 70
            aload 0 /* this */
            invokespecial javafx.scene.effect.Effect.<init>:()V
         1: .line 71
            aload 0 /* this */
            dload 1 /* radius */
            invokevirtual javafx.scene.effect.Shadow.setRadius:(D)V
         2: .line 72
            aload 0 /* this */
            aload 3 /* color */
            invokevirtual javafx.scene.effect.Shadow.setColor:(Ljavafx/scene/paint/Color;)V
         3: .line 73
            return
        end local 3 // javafx.scene.paint.Color color
        end local 1 // double radius
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Ljavafx/scene/effect/Shadow;
            0    4     1  radius  D
            0    4     3   color  Ljavafx/scene/paint/Color;
    MethodParameters:
        Name  Flags
      radius  
      color   

  public void <init>(javafx.scene.effect.BlurType, javafx.scene.paint.Color, double);
    descriptor: (Ljavafx/scene/effect/BlurType;Ljavafx/scene/paint/Color;D)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=5, args_size=4
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // javafx.scene.effect.BlurType blurType
        start local 2 // javafx.scene.paint.Color color
        start local 3 // double radius
         0: .line 83
            aload 0 /* this */
            invokespecial javafx.scene.effect.Effect.<init>:()V
         1: .line 84
            aload 0 /* this */
            aload 1 /* blurType */
            invokevirtual javafx.scene.effect.Shadow.setBlurType:(Ljavafx/scene/effect/BlurType;)V
         2: .line 85
            aload 0 /* this */
            aload 2 /* color */
            invokevirtual javafx.scene.effect.Shadow.setColor:(Ljavafx/scene/paint/Color;)V
         3: .line 86
            aload 0 /* this */
            dload 3 /* radius */
            invokevirtual javafx.scene.effect.Shadow.setRadius:(D)V
         4: .line 87
            return
        end local 3 // double radius
        end local 2 // javafx.scene.paint.Color color
        end local 1 // javafx.scene.effect.BlurType blurType
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    5     0      this  Ljavafx/scene/effect/Shadow;
            0    5     1  blurType  Ljavafx/scene/effect/BlurType;
            0    5     2     color  Ljavafx/scene/paint/Color;
            0    5     3    radius  D
    MethodParameters:
          Name  Flags
      blurType  
      color     
      radius    

  com.sun.scenario.effect.GeneralShadow createPeer();
    descriptor: ()Lcom/sun/scenario/effect/GeneralShadow;
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 91
            new com.sun.scenario.effect.GeneralShadow
            dup
            invokespecial com.sun.scenario.effect.GeneralShadow.<init>:()V
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/effect/Shadow;

  public final void setInput(javafx.scene.effect.Effect);
    descriptor: (Ljavafx/scene/effect/Effect;)V
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // javafx.scene.effect.Effect value
         0: .line 104
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.inputProperty:()Ljavafx/beans/property/ObjectProperty;
            aload 1 /* value */
            invokevirtual javafx.beans.property.ObjectProperty.set:(Ljava/lang/Object;)V
         1: .line 105
            return
        end local 1 // javafx.scene.effect.Effect value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Ljavafx/scene/effect/Shadow;
            0    2     1  value  Ljavafx/scene/effect/Effect;
    MethodParameters:
       Name  Flags
      value  

  public final javafx.scene.effect.Effect getInput();
    descriptor: ()Ljavafx/scene/effect/Effect;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 108
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.input:Ljavafx/beans/property/ObjectProperty;
            ifnonnull 1
            aconst_null
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.input:Ljavafx/beans/property/ObjectProperty;
            invokevirtual javafx.beans.property.ObjectProperty.get:()Ljava/lang/Object;
            checkcast javafx.scene.effect.Effect
      StackMap locals:
      StackMap stack: javafx.scene.effect.Effect
         2: areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  public final javafx.beans.property.ObjectProperty<javafx.scene.effect.Effect> inputProperty();
    descriptor: ()Ljavafx/beans/property/ObjectProperty;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=5, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 112
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.input:Ljavafx/beans/property/ObjectProperty;
            ifnonnull 2
         1: .line 113
            aload 0 /* this */
            new javafx.scene.effect.Effect$EffectInputProperty
            dup
            aload 0 /* this */
            ldc "input"
            invokespecial javafx.scene.effect.Effect$EffectInputProperty.<init>:(Ljavafx/scene/effect/Effect;Ljava/lang/String;)V
            putfield javafx.scene.effect.Shadow.input:Ljavafx/beans/property/ObjectProperty;
         2: .line 115
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.input:Ljavafx/beans/property/ObjectProperty;
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;
    Signature: ()Ljavafx/beans/property/ObjectProperty<Ljavafx/scene/effect/Effect;>;

  boolean checkChainContains(javafx.scene.effect.Effect);
    descriptor: (Ljavafx/scene/effect/Effect;)Z
    flags: (0x0000) 
    Code:
      stack=2, locals=3, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // javafx.scene.effect.Effect e
         0: .line 120
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getInput:()Ljavafx/scene/effect/Effect;
            astore 2 /* localInput */
        start local 2 // javafx.scene.effect.Effect localInput
         1: .line 121
            aload 2 /* localInput */
            ifnonnull 3
         2: .line 122
            iconst_0
            ireturn
         3: .line 123
      StackMap locals: javafx.scene.effect.Effect
      StackMap stack:
            aload 2 /* localInput */
            aload 1 /* e */
            if_acmpne 5
         4: .line 124
            iconst_1
            ireturn
         5: .line 125
      StackMap locals:
      StackMap stack:
            aload 2 /* localInput */
            aload 1 /* e */
            invokevirtual javafx.scene.effect.Effect.checkChainContains:(Ljavafx/scene/effect/Effect;)Z
            ireturn
        end local 2 // javafx.scene.effect.Effect localInput
        end local 1 // javafx.scene.effect.Effect e
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    6     0        this  Ljavafx/scene/effect/Shadow;
            0    6     1           e  Ljavafx/scene/effect/Effect;
            1    6     2  localInput  Ljavafx/scene/effect/Effect;
    MethodParameters:
      Name  Flags
      e     

  public final void setRadius(double);
    descriptor: (D)V
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double value
         0: .line 146
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.radiusProperty:()Ljavafx/beans/property/DoubleProperty;
            dload 1 /* value */
            invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
         1: .line 147
            return
        end local 1 // double value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Ljavafx/scene/effect/Shadow;
            0    2     1  value  D
    MethodParameters:
       Name  Flags
      value  

  public final double getRadius();
    descriptor: ()D
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 150
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            ifnonnull 1
            ldc 10.0
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.get:()D
      StackMap locals:
      StackMap stack: double
         2: dreturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  public final javafx.beans.property.DoubleProperty radiusProperty();
    descriptor: ()Ljavafx/beans/property/DoubleProperty;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=6, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 154
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            ifnonnull 2
         1: .line 155
            aload 0 /* this */
            new javafx.scene.effect.Shadow$1
            dup
            aload 0 /* this */
            ldc 10.0
            invokespecial javafx.scene.effect.Shadow$1.<init>:(Ljavafx/scene/effect/Shadow;D)V
            putfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
         2: .line 181
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  private void updateRadius(double);
    descriptor: (D)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=5, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double value
         0: .line 185
            dload 1 /* value */
            ldc 2.0
            dmul
            dconst_1
            dadd
            dstore 3 /* newdim */
        start local 3 // double newdim
         1: .line 186
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            ifnull 5
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifeq 5
         2: .line 187
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            ifnull 3
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifne 10
         3: .line 188
      StackMap locals: double
      StackMap stack:
            aload 0 /* this */
            dload 3 /* newdim */
            ldc 2.0
            dmul
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getWidth:()D
            dsub
            invokevirtual javafx.scene.effect.Shadow.setHeight:(D)V
         4: .line 190
            goto 10
      StackMap locals:
      StackMap stack:
         5: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            ifnull 8
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifeq 8
         6: .line 191
            aload 0 /* this */
            dload 3 /* newdim */
            ldc 2.0
            dmul
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getHeight:()D
            dsub
            invokevirtual javafx.scene.effect.Shadow.setWidth:(D)V
         7: .line 192
            goto 10
         8: .line 193
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dload 3 /* newdim */
            invokevirtual javafx.scene.effect.Shadow.setWidth:(D)V
         9: .line 194
            aload 0 /* this */
            dload 3 /* newdim */
            invokevirtual javafx.scene.effect.Shadow.setHeight:(D)V
        10: .line 196
      StackMap locals:
      StackMap stack:
            return
        end local 3 // double newdim
        end local 1 // double value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   11     0    this  Ljavafx/scene/effect/Shadow;
            0   11     1   value  D
            1   11     3  newdim  D
    MethodParameters:
       Name  Flags
      value  

  public final void setWidth(double);
    descriptor: (D)V
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double value
         0: .line 216
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.widthProperty:()Ljavafx/beans/property/DoubleProperty;
            dload 1 /* value */
            invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
         1: .line 217
            return
        end local 1 // double value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Ljavafx/scene/effect/Shadow;
            0    2     1  value  D
    MethodParameters:
       Name  Flags
      value  

  public final double getWidth();
    descriptor: ()D
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 220
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            ifnonnull 1
            ldc 21.0
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.get:()D
      StackMap locals:
      StackMap stack: double
         2: dreturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  public final javafx.beans.property.DoubleProperty widthProperty();
    descriptor: ()Ljavafx/beans/property/DoubleProperty;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=6, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 224
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            ifnonnull 2
         1: .line 225
            aload 0 /* this */
            new javafx.scene.effect.Shadow$2
            dup
            aload 0 /* this */
            ldc 21.0
            invokespecial javafx.scene.effect.Shadow$2.<init>:(Ljavafx/scene/effect/Shadow;D)V
            putfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
         2: .line 251
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  private void updateWidth(double);
    descriptor: (D)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=5, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double value
         0: .line 255
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            ifnull 1
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifne 7
         1: .line 256
      StackMap locals:
      StackMap stack:
            dload 1 /* value */
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getHeight:()D
            dadd
            ldc 2.0
            ddiv
            dstore 3 /* newrad */
        start local 3 // double newrad
         2: .line 257
            dload 3 /* newrad */
            dconst_1
            dsub
            ldc 2.0
            ddiv
            dstore 3 /* newrad */
         3: .line 258
            dload 3 /* newrad */
            dconst_0
            dcmpg
            ifge 5
         4: .line 259
            dconst_0
            dstore 3 /* newrad */
         5: .line 261
      StackMap locals: double
      StackMap stack:
            aload 0 /* this */
            dload 3 /* newrad */
            invokevirtual javafx.scene.effect.Shadow.setRadius:(D)V
        end local 3 // double newrad
         6: .line 262
            goto 10
         7: .line 264
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            ifnull 8
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifne 10
         8: .line 265
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getRadius:()D
            ldc 2.0
            dmul
            dconst_1
            dadd
            dstore 3 /* newdim */
        start local 3 // double newdim
         9: .line 266
            aload 0 /* this */
            dload 3 /* newdim */
            ldc 2.0
            dmul
            dload 1 /* value */
            dsub
            invokevirtual javafx.scene.effect.Shadow.setHeight:(D)V
        end local 3 // double newdim
        10: .line 269
      StackMap locals:
      StackMap stack:
            return
        end local 1 // double value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   11     0    this  Ljavafx/scene/effect/Shadow;
            0   11     1   value  D
            2    6     3  newrad  D
            9   10     3  newdim  D
    MethodParameters:
       Name  Flags
      value  

  public final void setHeight(double);
    descriptor: (D)V
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double value
         0: .line 289
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.heightProperty:()Ljavafx/beans/property/DoubleProperty;
            dload 1 /* value */
            invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
         1: .line 290
            return
        end local 1 // double value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Ljavafx/scene/effect/Shadow;
            0    2     1  value  D
    MethodParameters:
       Name  Flags
      value  

  public final double getHeight();
    descriptor: ()D
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 293
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            ifnonnull 1
            ldc 21.0
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.get:()D
      StackMap locals:
      StackMap stack: double
         2: dreturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  public final javafx.beans.property.DoubleProperty heightProperty();
    descriptor: ()Ljavafx/beans/property/DoubleProperty;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=6, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 297
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            ifnonnull 2
         1: .line 298
            aload 0 /* this */
            new javafx.scene.effect.Shadow$3
            dup
            aload 0 /* this */
            ldc 21.0
            invokespecial javafx.scene.effect.Shadow$3.<init>:(Ljavafx/scene/effect/Shadow;D)V
            putfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
         2: .line 324
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.height:Ljavafx/beans/property/DoubleProperty;
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  private void updateHeight(double);
    descriptor: (D)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=5, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // double value
         0: .line 328
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            ifnull 1
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.radius:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifne 7
         1: .line 329
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getWidth:()D
            dload 1 /* value */
            dadd
            ldc 2.0
            ddiv
            dstore 3 /* newrad */
        start local 3 // double newrad
         2: .line 330
            dload 3 /* newrad */
            dconst_1
            dsub
            ldc 2.0
            ddiv
            dstore 3 /* newrad */
         3: .line 331
            dload 3 /* newrad */
            dconst_0
            dcmpg
            ifge 5
         4: .line 332
            dconst_0
            dstore 3 /* newrad */
         5: .line 334
      StackMap locals: double
      StackMap stack:
            aload 0 /* this */
            dload 3 /* newrad */
            invokevirtual javafx.scene.effect.Shadow.setRadius:(D)V
        end local 3 // double newrad
         6: .line 335
            goto 10
         7: .line 336
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            ifnull 8
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.width:Ljavafx/beans/property/DoubleProperty;
            invokevirtual javafx.beans.property.DoubleProperty.isBound:()Z
            ifne 10
         8: .line 337
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getRadius:()D
            ldc 2.0
            dmul
            dconst_1
            dadd
            dstore 3 /* newdim */
        start local 3 // double newdim
         9: .line 338
            aload 0 /* this */
            dload 3 /* newdim */
            ldc 2.0
            dmul
            dload 1 /* value */
            dsub
            invokevirtual javafx.scene.effect.Shadow.setWidth:(D)V
        end local 3 // double newdim
        10: .line 341
      StackMap locals:
      StackMap stack:
            return
        end local 1 // double value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   11     0    this  Ljavafx/scene/effect/Shadow;
            0   11     1   value  D
            2    6     3  newrad  D
            9   10     3  newdim  D
    MethodParameters:
       Name  Flags
      value  

  public final void setBlurType(javafx.scene.effect.BlurType);
    descriptor: (Ljavafx/scene/effect/BlurType;)V
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // javafx.scene.effect.BlurType value
         0: .line 357
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.blurTypeProperty:()Ljavafx/beans/property/ObjectProperty;
            aload 1 /* value */
            invokevirtual javafx.beans.property.ObjectProperty.set:(Ljava/lang/Object;)V
         1: .line 358
            return
        end local 1 // javafx.scene.effect.BlurType value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Ljavafx/scene/effect/Shadow;
            0    2     1  value  Ljavafx/scene/effect/BlurType;
    MethodParameters:
       Name  Flags
      value  

  public final javafx.scene.effect.BlurType getBlurType();
    descriptor: ()Ljavafx/scene/effect/BlurType;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 361
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.blurType:Ljavafx/beans/property/ObjectProperty;
            ifnonnull 1
            getstatic javafx.scene.effect.BlurType.THREE_PASS_BOX:Ljavafx/scene/effect/BlurType;
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.blurType:Ljavafx/beans/property/ObjectProperty;
            invokevirtual javafx.beans.property.ObjectProperty.get:()Ljava/lang/Object;
            checkcast javafx.scene.effect.BlurType
      StackMap locals:
      StackMap stack: javafx.scene.effect.BlurType
         2: areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  public final javafx.beans.property.ObjectProperty<javafx.scene.effect.BlurType> blurTypeProperty();
    descriptor: ()Ljavafx/beans/property/ObjectProperty;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=5, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 365
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.blurType:Ljavafx/beans/property/ObjectProperty;
            ifnonnull 2
         1: .line 366
            aload 0 /* this */
            new javafx.scene.effect.Shadow$4
            dup
            aload 0 /* this */
            getstatic javafx.scene.effect.BlurType.THREE_PASS_BOX:Ljavafx/scene/effect/BlurType;
            invokespecial javafx.scene.effect.Shadow$4.<init>:(Ljavafx/scene/effect/Shadow;Ljavafx/scene/effect/BlurType;)V
            putfield javafx.scene.effect.Shadow.blurType:Ljavafx/beans/property/ObjectProperty;
         2: .line 385
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.blurType:Ljavafx/beans/property/ObjectProperty;
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;
    Signature: ()Ljavafx/beans/property/ObjectProperty<Ljavafx/scene/effect/BlurType;>;

  public final void setColor(javafx.scene.paint.Color);
    descriptor: (Ljavafx/scene/paint/Color;)V
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // javafx.scene.paint.Color value
         0: .line 402
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.colorProperty:()Ljavafx/beans/property/ObjectProperty;
            aload 1 /* value */
            invokevirtual javafx.beans.property.ObjectProperty.set:(Ljava/lang/Object;)V
         1: .line 403
            return
        end local 1 // javafx.scene.paint.Color value
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Ljavafx/scene/effect/Shadow;
            0    2     1  value  Ljavafx/scene/paint/Color;
    MethodParameters:
       Name  Flags
      value  

  public final javafx.scene.paint.Color getColor();
    descriptor: ()Ljavafx/scene/paint/Color;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 406
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.color:Ljavafx/beans/property/ObjectProperty;
            ifnonnull 1
            getstatic javafx.scene.paint.Color.BLACK:Ljavafx/scene/paint/Color;
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield javafx.scene.effect.Shadow.color:Ljavafx/beans/property/ObjectProperty;
            invokevirtual javafx.beans.property.ObjectProperty.get:()Ljava/lang/Object;
            checkcast javafx.scene.paint.Color
      StackMap locals:
      StackMap stack: javafx.scene.paint.Color
         2: areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;

  public final javafx.beans.property.ObjectProperty<javafx.scene.paint.Color> colorProperty();
    descriptor: ()Ljavafx/beans/property/ObjectProperty;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=5, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 410
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.color:Ljavafx/beans/property/ObjectProperty;
            ifnonnull 2
         1: .line 411
            aload 0 /* this */
            new javafx.scene.effect.Shadow$5
            dup
            aload 0 /* this */
            getstatic javafx.scene.paint.Color.BLACK:Ljavafx/scene/paint/Color;
            invokespecial javafx.scene.effect.Shadow$5.<init>:(Ljavafx/scene/effect/Shadow;Ljavafx/scene/paint/Color;)V
            putfield javafx.scene.effect.Shadow.color:Ljavafx/beans/property/ObjectProperty;
         2: .line 429
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.effect.Shadow.color:Ljavafx/beans/property/ObjectProperty;
            areturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Ljavafx/scene/effect/Shadow;
    Signature: ()Ljavafx/beans/property/ObjectProperty<Ljavafx/scene/paint/Color;>;

  private float getClampedWidth();
    descriptor: ()F
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=6, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 433
            dconst_0
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getWidth:()D
            ldc 255.0
            invokestatic com.sun.javafx.util.Utils.clamp:(DDD)D
            d2f
            freturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/effect/Shadow;

  private float getClampedHeight();
    descriptor: ()F
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=6, locals=1, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 437
            dconst_0
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getHeight:()D
            ldc 255.0
            invokestatic com.sun.javafx.util.Utils.clamp:(DDD)D
            d2f
            freturn
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/effect/Shadow;

  private javafx.scene.paint.Color getColorInternal();
    descriptor: ()Ljavafx/scene/paint/Color;
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=1, locals=2, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 441
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getColor:()Ljavafx/scene/paint/Color;
            astore 1 /* c */
        start local 1 // javafx.scene.paint.Color c
         1: .line 442
            aload 1 /* c */
            ifnonnull 2
            getstatic javafx.scene.paint.Color.BLACK:Ljavafx/scene/paint/Color;
            goto 3
      StackMap locals: javafx.scene.paint.Color
      StackMap stack:
         2: aload 1 /* c */
      StackMap locals:
      StackMap stack: javafx.scene.paint.Color
         3: areturn
        end local 1 // javafx.scene.paint.Color c
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Ljavafx/scene/effect/Shadow;
            1    4     1     c  Ljavafx/scene/paint/Color;

  private javafx.scene.effect.BlurType getBlurTypeInternal();
    descriptor: ()Ljavafx/scene/effect/BlurType;
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=1, locals=2, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 446
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getBlurType:()Ljavafx/scene/effect/BlurType;
            astore 1 /* bt */
        start local 1 // javafx.scene.effect.BlurType bt
         1: .line 447
            aload 1 /* bt */
            ifnonnull 2
            getstatic javafx.scene.effect.BlurType.THREE_PASS_BOX:Ljavafx/scene/effect/BlurType;
            goto 3
      StackMap locals: javafx.scene.effect.BlurType
      StackMap stack:
         2: aload 1 /* bt */
      StackMap locals:
      StackMap stack: javafx.scene.effect.BlurType
         3: areturn
        end local 1 // javafx.scene.effect.BlurType bt
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Ljavafx/scene/effect/Shadow;
            1    4     1    bt  Ljavafx/scene/effect/BlurType;

  void update();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=3, locals=3, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 452
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getInput:()Ljavafx/scene/effect/Effect;
            astore 1 /* localInput */
        start local 1 // javafx.scene.effect.Effect localInput
         1: .line 453
            aload 1 /* localInput */
            ifnull 3
         2: .line 454
            aload 1 /* localInput */
            invokevirtual javafx.scene.effect.Effect.sync:()V
         3: .line 458
      StackMap locals: javafx.scene.effect.Effect
      StackMap stack:
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getPeer:()Lcom/sun/scenario/effect/Effect;
            checkcast com.sun.scenario.effect.GeneralShadow
         4: .line 457
            astore 2 /* peer */
        start local 2 // com.sun.scenario.effect.GeneralShadow peer
         5: .line 459
            aload 2 /* peer */
            aload 1 /* localInput */
            ifnonnull 6
            aconst_null
            goto 7
      StackMap locals: javafx.scene.effect.Shadow javafx.scene.effect.Effect com.sun.scenario.effect.GeneralShadow
      StackMap stack: com.sun.scenario.effect.GeneralShadow
         6: aload 1 /* localInput */
            invokevirtual javafx.scene.effect.Effect.getPeer:()Lcom/sun/scenario/effect/Effect;
      StackMap locals: javafx.scene.effect.Shadow javafx.scene.effect.Effect com.sun.scenario.effect.GeneralShadow
      StackMap stack: com.sun.scenario.effect.GeneralShadow com.sun.scenario.effect.Effect
         7: invokevirtual com.sun.scenario.effect.GeneralShadow.setInput:(Lcom/sun/scenario/effect/Effect;)V
         8: .line 460
            aload 2 /* peer */
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getClampedWidth:()F
            invokevirtual com.sun.scenario.effect.GeneralShadow.setGaussianWidth:(F)V
         9: .line 461
            aload 2 /* peer */
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getClampedHeight:()F
            invokevirtual com.sun.scenario.effect.GeneralShadow.setGaussianHeight:(F)V
        10: .line 462
            aload 2 /* peer */
            invokestatic com.sun.javafx.tk.Toolkit.getToolkit:()Lcom/sun/javafx/tk/Toolkit;
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getBlurTypeInternal:()Ljavafx/scene/effect/BlurType;
            invokevirtual com.sun.javafx.tk.Toolkit.toShadowMode:(Ljavafx/scene/effect/BlurType;)Lcom/sun/scenario/effect/AbstractShadow$ShadowMode;
            invokevirtual com.sun.scenario.effect.GeneralShadow.setShadowMode:(Lcom/sun/scenario/effect/AbstractShadow$ShadowMode;)V
        11: .line 463
            aload 2 /* peer */
            invokestatic com.sun.javafx.tk.Toolkit.getToolkit:()Lcom/sun/javafx/tk/Toolkit;
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getColorInternal:()Ljavafx/scene/paint/Color;
            invokevirtual com.sun.javafx.tk.Toolkit.toColor4f:(Ljavafx/scene/paint/Color;)Lcom/sun/scenario/effect/Color4f;
            invokevirtual com.sun.scenario.effect.GeneralShadow.setColor:(Lcom/sun/scenario/effect/Color4f;)V
        12: .line 464
            return
        end local 2 // com.sun.scenario.effect.GeneralShadow peer
        end local 1 // javafx.scene.effect.Effect localInput
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0   13     0        this  Ljavafx/scene/effect/Shadow;
            1   13     1  localInput  Ljavafx/scene/effect/Effect;
            5   13     2        peer  Lcom/sun/scenario/effect/GeneralShadow;

  com.sun.javafx.geom.BaseBounds getBounds(com.sun.javafx.geom.BaseBounds, com.sun.javafx.geom.transform.BaseTransform, javafx.scene.Node, com.sun.javafx.scene.BoundsAccessor);
    descriptor: (Lcom/sun/javafx/geom/BaseBounds;Lcom/sun/javafx/geom/transform/BaseTransform;Ljavafx/scene/Node;Lcom/sun/javafx/scene/BoundsAccessor;)Lcom/sun/javafx/geom/BaseBounds;
    flags: (0x0000) 
    Code:
      stack=5, locals=5, args_size=5
        start local 0 // javafx.scene.effect.Shadow this
        start local 1 // com.sun.javafx.geom.BaseBounds bounds
        start local 2 // com.sun.javafx.geom.transform.BaseTransform tx
        start local 3 // javafx.scene.Node node
        start local 4 // com.sun.javafx.scene.BoundsAccessor boundsAccessor
         0: .line 471
            aload 1 /* bounds */
         1: .line 472
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
         2: .line 473
            aload 3 /* node */
            aload 4 /* boundsAccessor */
         3: .line 474
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getInput:()Ljavafx/scene/effect/Effect;
         4: .line 471
            invokestatic javafx.scene.effect.Shadow.getInputBounds:(Lcom/sun/javafx/geom/BaseBounds;Lcom/sun/javafx/geom/transform/BaseTransform;Ljavafx/scene/Node;Lcom/sun/javafx/scene/BoundsAccessor;Ljavafx/scene/effect/Effect;)Lcom/sun/javafx/geom/BaseBounds;
            astore 1 /* bounds */
         5: .line 475
            aload 1 /* bounds */
            aload 2 /* tx */
         6: .line 476
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getClampedWidth:()F
         7: .line 477
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getClampedHeight:()F
         8: .line 478
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getBlurTypeInternal:()Ljavafx/scene/effect/BlurType;
         9: .line 475
            invokestatic javafx.scene.effect.Shadow.getShadowBounds:(Lcom/sun/javafx/geom/BaseBounds;Lcom/sun/javafx/geom/transform/BaseTransform;FFLjavafx/scene/effect/BlurType;)Lcom/sun/javafx/geom/BaseBounds;
            areturn
        end local 4 // com.sun.javafx.scene.BoundsAccessor boundsAccessor
        end local 3 // javafx.scene.Node node
        end local 2 // com.sun.javafx.geom.transform.BaseTransform tx
        end local 1 // com.sun.javafx.geom.BaseBounds bounds
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0   10     0            this  Ljavafx/scene/effect/Shadow;
            0   10     1          bounds  Lcom/sun/javafx/geom/BaseBounds;
            0   10     2              tx  Lcom/sun/javafx/geom/transform/BaseTransform;
            0   10     3            node  Ljavafx/scene/Node;
            0   10     4  boundsAccessor  Lcom/sun/javafx/scene/BoundsAccessor;
    MethodParameters:
                Name  Flags
      bounds          
      tx              
      node            
      boundsAccessor  

  javafx.scene.effect.Effect copy();
    descriptor: ()Ljavafx/scene/effect/Effect;
    flags: (0x0000) 
    Code:
      stack=6, locals=2, args_size=1
        start local 0 // javafx.scene.effect.Shadow this
         0: .line 483
            new javafx.scene.effect.Shadow
            dup
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getBlurType:()Ljavafx/scene/effect/BlurType;
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getColor:()Ljavafx/scene/paint/Color;
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getRadius:()D
            invokespecial javafx.scene.effect.Shadow.<init>:(Ljavafx/scene/effect/BlurType;Ljavafx/scene/paint/Color;D)V
            astore 1 /* shadow */
        start local 1 // javafx.scene.effect.Shadow shadow
         1: .line 484
            aload 1 /* shadow */
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getInput:()Ljavafx/scene/effect/Effect;
            invokevirtual javafx.scene.effect.Shadow.setInput:(Ljavafx/scene/effect/Effect;)V
         2: .line 485
            aload 1 /* shadow */
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getHeight:()D
            invokevirtual javafx.scene.effect.Shadow.setHeight:(D)V
         3: .line 486
            aload 1 /* shadow */
            aload 0 /* this */
            invokevirtual javafx.scene.effect.Shadow.getWidth:()D
            invokevirtual javafx.scene.effect.Shadow.setWidth:(D)V
         4: .line 487
            aload 1 /* shadow */
            areturn
        end local 1 // javafx.scene.effect.Shadow shadow
        end local 0 // javafx.scene.effect.Shadow this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    5     0    this  Ljavafx/scene/effect/Shadow;
            1    5     1  shadow  Ljavafx/scene/effect/Shadow;

  com.sun.scenario.effect.Effect createPeer();
    descriptor: ()Lcom/sun/scenario/effect/Effect;
    flags: (0x1040) ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=1, locals=1, args_size=1
         0: .line 1
            aload 0
            invokevirtual javafx.scene.effect.Shadow.createPeer:()Lcom/sun/scenario/effect/GeneralShadow;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
}
SourceFile: "Shadow.java"
NestMembers:
  javafx.scene.effect.Shadow$1  javafx.scene.effect.Shadow$2  javafx.scene.effect.Shadow$3  javafx.scene.effect.Shadow$4  javafx.scene.effect.Shadow$5
InnerClasses:
  public final ShadowMode = com.sun.scenario.effect.AbstractShadow$ShadowMode of com.sun.scenario.effect.AbstractShadow
  EffectInputProperty = javafx.scene.effect.Effect$EffectInputProperty of javafx.scene.effect.Effect
  javafx.scene.effect.Shadow$1
  javafx.scene.effect.Shadow$2
  javafx.scene.effect.Shadow$3
  javafx.scene.effect.Shadow$4
  javafx.scene.effect.Shadow$5