public class com.sun.scenario.effect.impl.state.GaussianBlurState extends com.sun.scenario.effect.impl.state.HVSeparableKernel
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: com.sun.scenario.effect.impl.state.GaussianBlurState
super_class: com.sun.scenario.effect.impl.state.HVSeparableKernel
{
private float hradius;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float vradius;
descriptor: F
flags: (0x0002) ACC_PRIVATE
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
invokespecial com.sun.scenario.effect.impl.state.HVSeparableKernel.<init>:()V
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
void checkRadius(float);
descriptor: (F)V
flags: (0x0000)
Code:
stack=3, locals=2, args_size=2
start local 0 start local 1 0: fload 1
fconst_0
fcmpg
iflt 1
fload 1
ldc 63.0
fcmpl
ifle 2
1: StackMap locals:
StackMap stack:
new java.lang.IllegalArgumentException
dup
ldc "Radius must be in the range [1,63]"
invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 3 1 radius F
MethodParameters:
Name Flags
radius
public float getRadius();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
fadd
fconst_2
fdiv
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
public void setRadius(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.checkRadius:(F)V
1: aload 0
fload 1
putfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
2: aload 0
fload 1
putfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
3: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 4 1 radius F
MethodParameters:
Name Flags
radius
public float getHRadius();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
public void setHRadius(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.checkRadius:(F)V
1: aload 0
fload 1
putfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 3 1 hradius F
MethodParameters:
Name Flags
hradius
public float getVRadius();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
public void setVRadius(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.checkRadius:(F)V
1: aload 0
fload 1
putfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 3 1 vradius F
MethodParameters:
Name Flags
vradius
float getRadius(int);
descriptor: (I)F
flags: (0x0000)
Code:
stack=1, locals=2, args_size=2
start local 0 start local 1 0: iload 1
ifne 1
aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
goto 2
StackMap locals:
StackMap stack:
1: aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
StackMap locals:
StackMap stack: float
2: freturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 3 1 pass I
MethodParameters:
Name Flags
pass
public boolean isNop();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
fconst_0
fcmpl
ifne 1
aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
fconst_0
fcmpl
ifne 1
iconst_1
ireturn
StackMap locals:
StackMap stack:
1: iconst_0
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
public int getPad(int);
descriptor: (I)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
iload 1
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.getRadius:(I)F
f2d
invokestatic java.lang.Math.ceil:(D)D
d2i
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 1 1 pass I
MethodParameters:
Name Flags
pass
public int getKernelSize(int);
descriptor: (I)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
iload 1
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.getPad:(I)I
iconst_2
imul
iconst_1
iadd
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 1 1 pass I
MethodParameters:
Name Flags
pass
public float getSpread();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: fconst_0
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
public com.sun.scenario.effect.Color4f getShadowColor();
descriptor: ()Lcom/sun/scenario/effect/Color4f;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aconst_null
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
public com.sun.scenario.effect.impl.state.LinearConvolveRenderState getRenderState(com.sun.javafx.geom.transform.BaseTransform);
descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState;
flags: (0x0001) ACC_PUBLIC
Code:
stack=8, locals=2, args_size=2
start local 0 start local 1 0: new com.sun.scenario.effect.impl.state.GaussianRenderState
dup
aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.hradius:F
aload 0
getfield com.sun.scenario.effect.impl.state.GaussianBlurState.vradius:F
aload 0
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.getSpread:()F
1: aload 0
instanceof com.sun.scenario.effect.impl.state.GaussianShadowState
aload 0
invokevirtual com.sun.scenario.effect.impl.state.GaussianBlurState.getShadowColor:()Lcom/sun/scenario/effect/Color4f;
2: aload 1
3: invokespecial com.sun.scenario.effect.impl.state.GaussianRenderState.<init>:(FFFZLcom/sun/scenario/effect/Color4f;Lcom/sun/javafx/geom/transform/BaseTransform;)V
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/scenario/effect/impl/state/GaussianBlurState;
0 4 1 filtertx Lcom/sun/javafx/geom/transform/BaseTransform;
MethodParameters:
Name Flags
filtertx
}
SourceFile: "GaussianBlurState.java"