class com.sun.prism.null3d.DummyRTTexture extends com.sun.prism.null3d.DummyTexture implements com.sun.prism.RTTexture
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.prism.null3d.DummyRTTexture
  super_class: com.sun.prism.null3d.DummyTexture
{
  private boolean opaque;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  void <init>(com.sun.prism.null3d.DummyContext, com.sun.prism.Texture$WrapMode, int, int);
    descriptor: (Lcom/sun/prism/null3d/DummyContext;Lcom/sun/prism/Texture$WrapMode;II)V
    flags: (0x0000) 
    Code:
      stack=7, locals=5, args_size=5
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // com.sun.prism.null3d.DummyContext context
        start local 2 // com.sun.prism.Texture$WrapMode wrapMode
        start local 3 // int contentWidth
        start local 4 // int contentHeight
         0: .line 43
            aload 0 /* this */
            aload 1 /* context */
            getstatic com.sun.prism.PixelFormat.INT_ARGB_PRE:Lcom/sun/prism/PixelFormat;
            aload 2 /* wrapMode */
         1: .line 44
            iload 3 /* contentWidth */
            iload 4 /* contentHeight */
            iconst_1
            invokespecial com.sun.prism.null3d.DummyTexture.<init>:(Lcom/sun/prism/null3d/DummyContext;Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$WrapMode;IIZ)V
         2: .line 45
            return
        end local 4 // int contentHeight
        end local 3 // int contentWidth
        end local 2 // com.sun.prism.Texture$WrapMode wrapMode
        end local 1 // com.sun.prism.null3d.DummyContext context
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0    3     0           this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    3     1        context  Lcom/sun/prism/null3d/DummyContext;
            0    3     2       wrapMode  Lcom/sun/prism/Texture$WrapMode;
            0    3     3   contentWidth  I
            0    3     4  contentHeight  I
    MethodParameters:
               Name  Flags
      context        
      wrapMode       
      contentWidth   
      contentHeight  

  public com.sun.prism.Graphics createGraphics();
    descriptor: ()Lcom/sun/prism/Graphics;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
         0: .line 48
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.prism.null3d.DummyRTTexture.getContext:()Lcom/sun/prism/null3d/DummyContext;
            invokestatic com.sun.prism.null3d.DummyGraphics.create:(Lcom/sun/prism/RenderTarget;Lcom/sun/prism/null3d/DummyContext;)Lcom/sun/prism/Graphics;
            areturn
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;

  public int[] getPixels();
    descriptor: ()[I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
         0: .line 52
            aconst_null
            areturn
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;

  public boolean readPixels(java.nio.Buffer, int, int, int, int);
    descriptor: (Ljava/nio/Buffer;IIII)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=6, args_size=6
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // java.nio.Buffer pixels
        start local 2 // int x
        start local 3 // int y
        start local 4 // int width
        start local 5 // int height
         0: .line 56
            iconst_0
            ireturn
        end local 5 // int height
        end local 4 // int width
        end local 3 // int y
        end local 2 // int x
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    1     0    this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1  pixels  Ljava/nio/Buffer;
            0    1     2       x  I
            0    1     3       y  I
            0    1     4   width  I
            0    1     5  height  I
    MethodParameters:
        Name  Flags
      pixels  
      x       
      y       
      width   
      height  

  public boolean readPixels(java.nio.Buffer);
    descriptor: (Ljava/nio/Buffer;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // java.nio.Buffer pixels
         0: .line 60
            iconst_0
            ireturn
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    1     0    this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1  pixels  Ljava/nio/Buffer;
    MethodParameters:
        Name  Flags
      pixels  

  public com.sun.glass.ui.Screen getAssociatedScreen();
    descriptor: ()Lcom/sun/glass/ui/Screen;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
         0: .line 64
            aload 0 /* this */
            invokevirtual com.sun.prism.null3d.DummyRTTexture.getContext:()Lcom/sun/prism/null3d/DummyContext;
            invokevirtual com.sun.prism.null3d.DummyContext.getAssociatedScreen:()Lcom/sun/glass/ui/Screen;
            areturn
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;

  public void update(com.sun.prism.Image);
    descriptor: (Lcom/sun/prism/Image;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=2, args_size=2
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // com.sun.prism.Image img
         0: .line 69
            return
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1   img  Lcom/sun/prism/Image;
    MethodParameters:
      Name  Flags
      img   

  public void update(com.sun.prism.Image, int, int);
    descriptor: (Lcom/sun/prism/Image;II)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=4, args_size=4
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
         0: .line 73
            return
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1   img  Lcom/sun/prism/Image;
            0    1     2  dstx  I
            0    1     3  dsty  I
    MethodParameters:
      Name  Flags
      img   
      dstx  
      dsty  

  public void update(com.sun.prism.Image, int, int, int, int);
    descriptor: (Lcom/sun/prism/Image;IIII)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=6, args_size=6
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
        start local 4 // int w
        start local 5 // int h
         0: .line 77
            return
        end local 5 // int h
        end local 4 // int w
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1   img  Lcom/sun/prism/Image;
            0    1     2  dstx  I
            0    1     3  dsty  I
            0    1     4     w  I
            0    1     5     h  I
    MethodParameters:
      Name  Flags
      img   
      dstx  
      dsty  
      w     
      h     

  public void update(com.sun.prism.Image, int, int, int, int, boolean);
    descriptor: (Lcom/sun/prism/Image;IIIIZ)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=7, args_size=7
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
        start local 4 // int w
        start local 5 // int h
        start local 6 // boolean skipFlush
         0: .line 81
            return
        end local 6 // boolean skipFlush
        end local 5 // int h
        end local 4 // int w
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    1     0       this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1        img  Lcom/sun/prism/Image;
            0    1     2       dstx  I
            0    1     3       dsty  I
            0    1     4          w  I
            0    1     5          h  I
            0    1     6  skipFlush  Z
    MethodParameters:
           Name  Flags
      img        
      dstx       
      dsty       
      w          
      h          
      skipFlush  

  public void update(java.nio.Buffer, com.sun.prism.PixelFormat, int, int, int, int, int, int, int, boolean);
    descriptor: (Ljava/nio/Buffer;Lcom/sun/prism/PixelFormat;IIIIIIIZ)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=11, args_size=11
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // java.nio.Buffer pixels
        start local 2 // com.sun.prism.PixelFormat format
        start local 3 // int dstx
        start local 4 // int dsty
        start local 5 // int srcx
        start local 6 // int srcy
        start local 7 // int srcw
        start local 8 // int srch
        start local 9 // int srcscan
        start local 10 // boolean skipFlush
         0: .line 89
            return
        end local 10 // boolean skipFlush
        end local 9 // int srcscan
        end local 8 // int srch
        end local 7 // int srcw
        end local 6 // int srcy
        end local 5 // int srcx
        end local 4 // int dsty
        end local 3 // int dstx
        end local 2 // com.sun.prism.PixelFormat format
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    1     0       this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1     pixels  Ljava/nio/Buffer;
            0    1     2     format  Lcom/sun/prism/PixelFormat;
            0    1     3       dstx  I
            0    1     4       dsty  I
            0    1     5       srcx  I
            0    1     6       srcy  I
            0    1     7       srcw  I
            0    1     8       srch  I
            0    1     9    srcscan  I
            0    1    10  skipFlush  Z
    MethodParameters:
           Name  Flags
      pixels     
      format     
      dstx       
      dsty       
      srcx       
      srcy       
      srcw       
      srch       
      srcscan    
      skipFlush  

  public void update(com.sun.prism.MediaFrame, boolean);
    descriptor: (Lcom/sun/prism/MediaFrame;Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=3, args_size=3
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // com.sun.prism.MediaFrame frame
        start local 2 // boolean skipFlush
         0: .line 92
            return
        end local 2 // boolean skipFlush
        end local 1 // com.sun.prism.MediaFrame frame
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    1     0       this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    1     1      frame  Lcom/sun/prism/MediaFrame;
            0    1     2  skipFlush  Z
    MethodParameters:
           Name  Flags
      frame      
      skipFlush  

  public boolean isOpaque();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
         0: .line 95
            aload 0 /* this */
            getfield com.sun.prism.null3d.DummyRTTexture.opaque:Z
            ireturn
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;

  public void setOpaque(boolean);
    descriptor: (Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
        start local 1 // boolean opaque
         0: .line 99
            aload 0 /* this */
            iload 1 /* opaque */
            putfield com.sun.prism.null3d.DummyRTTexture.opaque:Z
         1: .line 100
            return
        end local 1 // boolean opaque
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/prism/null3d/DummyRTTexture;
            0    2     1  opaque  Z
    MethodParameters:
        Name  Flags
      opaque  

  public boolean isVolatile();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
         0: .line 103
            iconst_0
            ireturn
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;

  public boolean isMSAA();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.null3d.DummyRTTexture this
         0: .line 108
            iconst_0
            ireturn
        end local 0 // com.sun.prism.null3d.DummyRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/null3d/DummyRTTexture;
}
SourceFile: "DummyRTTexture.java"
InnerClasses:
  public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture