class com.sun.prism.null3d.DummyContext extends com.sun.prism.impl.ps.BaseShaderContext
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: com.sun.prism.null3d.DummyContext
super_class: com.sun.prism.impl.ps.BaseShaderContext
{
private com.sun.prism.impl.ps.BaseShaderContext$State state;
descriptor: Lcom/sun/prism/impl/ps/BaseShaderContext$State;
flags: (0x0002) ACC_PRIVATE
void <init>(com.sun.glass.ui.Screen, com.sun.prism.null3d.DummyResourceFactory);
descriptor: (Lcom/sun/glass/ui/Screen;Lcom/sun/prism/null3d/DummyResourceFactory;)V
flags: (0x0000)
Code:
stack=4, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
aload 1
aload 2
bipush 32
invokespecial com.sun.prism.impl.ps.BaseShaderContext.<init>:(Lcom/sun/glass/ui/Screen;Lcom/sun/prism/ps/ShaderFactory;I)V
1: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/prism/null3d/DummyContext;
0 2 1 screen Lcom/sun/glass/ui/Screen;
0 2 2 factory Lcom/sun/prism/null3d/DummyResourceFactory;
MethodParameters:
Name Flags
screen
factory
protected void renderQuads(float[], byte[], int);
descriptor: ([F[BI)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=0, locals=4, args_size=4
start local 0 start local 1 start local 2 start local 3 0: return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 coordArray [F
0 1 2 colorArray [B
0 1 3 numVertices I
MethodParameters:
Name Flags
coordArray
colorArray
numVertices
protected void init();
descriptor: ()V
flags: (0x0004) ACC_PROTECTED
Code:
stack=3, locals=1, args_size=1
start local 0 0: aload 0
invokespecial com.sun.prism.impl.ps.BaseShaderContext.init:()V
1: aload 0
new com.sun.prism.impl.ps.BaseShaderContext$State
dup
invokespecial com.sun.prism.impl.ps.BaseShaderContext$State.<init>:()V
putfield com.sun.prism.null3d.DummyContext.state:Lcom/sun/prism/impl/ps/BaseShaderContext$State;
2: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/prism/null3d/DummyContext;
protected com.sun.prism.impl.ps.BaseShaderContext$State updateRenderTarget(com.sun.prism.RenderTarget, com.sun.javafx.sg.prism.NGCamera, boolean);
descriptor: (Lcom/sun/prism/RenderTarget;Lcom/sun/javafx/sg/prism/NGCamera;Z)Lcom/sun/prism/impl/ps/BaseShaderContext$State;
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=4, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
getfield com.sun.prism.null3d.DummyContext.state:Lcom/sun/prism/impl/ps/BaseShaderContext$State;
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 target Lcom/sun/prism/RenderTarget;
0 1 2 camera Lcom/sun/javafx/sg/prism/NGCamera;
0 1 3 depthTest Z
MethodParameters:
Name Flags
target
camera
depthTest
protected void updateTexture(int, com.sun.prism.Texture);
descriptor: (ILcom/sun/prism/Texture;)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=0, locals=3, args_size=3
start local 0 start local 1 start local 2 0: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 texUnit I
0 1 2 tex Lcom/sun/prism/Texture;
MethodParameters:
Name Flags
texUnit
tex
protected void updateShaderTransform(com.sun.prism.ps.Shader, com.sun.javafx.geom.transform.BaseTransform);
descriptor: (Lcom/sun/prism/ps/Shader;Lcom/sun/javafx/geom/transform/BaseTransform;)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=0, locals=3, args_size=3
start local 0 start local 1 start local 2 0: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 shader Lcom/sun/prism/ps/Shader;
0 1 2 xform Lcom/sun/javafx/geom/transform/BaseTransform;
MethodParameters:
Name Flags
shader
xform
protected void updateWorldTransform(com.sun.javafx.geom.transform.BaseTransform);
descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=0, locals=2, args_size=2
start local 0 start local 1 0: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 xform Lcom/sun/javafx/geom/transform/BaseTransform;
MethodParameters:
Name Flags
xform
protected void updateClipRect(com.sun.javafx.geom.Rectangle);
descriptor: (Lcom/sun/javafx/geom/Rectangle;)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=0, locals=2, args_size=2
start local 0 start local 1 0: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 clipRect Lcom/sun/javafx/geom/Rectangle;
MethodParameters:
Name Flags
clipRect
protected void updateCompositeMode(com.sun.prism.CompositeMode);
descriptor: (Lcom/sun/prism/CompositeMode;)V
flags: (0x0004) ACC_PROTECTED
Code:
stack=0, locals=2, args_size=2
start local 0 start local 1 0: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 mode Lcom/sun/prism/CompositeMode;
MethodParameters:
Name Flags
mode
public void blit(com.sun.prism.RTTexture, com.sun.prism.RTTexture, int, int, int, int, int, int, int, int);
descriptor: (Lcom/sun/prism/RTTexture;Lcom/sun/prism/RTTexture;IIIIIIII)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=11, args_size=11
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 start local 6 start local 7 start local 8 start local 9 start local 10 0: return
end local 10 end local 9 end local 8 end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/null3d/DummyContext;
0 1 1 srcRTT Lcom/sun/prism/RTTexture;
0 1 2 dstRTT Lcom/sun/prism/RTTexture;
0 1 3 srcX0 I
0 1 4 srcY0 I
0 1 5 srcX1 I
0 1 6 srcY1 I
0 1 7 dstX0 I
0 1 8 dstY0 I
0 1 9 dstX1 I
0 1 10 dstY1 I
MethodParameters:
Name Flags
srcRTT
dstRTT
srcX0
srcY0
srcX1
srcY1
dstX0
dstY0
dstX1
dstY1
}
SourceFile: "DummyContext.java"
InnerClasses:
public State = com.sun.prism.impl.ps.BaseShaderContext$State of com.sun.prism.impl.ps.BaseShaderContext