public class com.sun.prism.es2.ES2ResourceFactory extends com.sun.prism.impl.ps.BaseShaderFactory
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: com.sun.prism.es2.ES2ResourceFactory
super_class: com.sun.prism.impl.ps.BaseShaderFactory
{
private static final java.util.Map<com.sun.prism.Image, com.sun.prism.Texture> clampTexCache;
descriptor: Ljava/util/Map;
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
Signature: Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
private static final java.util.Map<com.sun.prism.Image, com.sun.prism.Texture> repeatTexCache;
descriptor: Ljava/util/Map;
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
Signature: Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
private static final java.util.Map<com.sun.prism.Image, com.sun.prism.Texture> mipmapTexCache;
descriptor: Ljava/util/Map;
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
Signature: Ljava/util/Map<Lcom/sun/prism/Image;Lcom/sun/prism/Texture;>;
private com.sun.prism.es2.ES2Context context;
descriptor: Lcom/sun/prism/es2/ES2Context;
flags: (0x0002) ACC_PRIVATE
private final int maxTextureSize;
descriptor: I
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private static volatile int[] $SWITCH_TABLE$com$sun$prism$PixelFormat;
descriptor: [I
flags: (0x104a) ACC_PRIVATE, ACC_STATIC, ACC_VOLATILE, ACC_SYNTHETIC
static void <clinit>();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=2, locals=0, args_size=0
0: new java.util.WeakHashMap
dup
invokespecial java.util.WeakHashMap.<init>:()V
putstatic com.sun.prism.es2.ES2ResourceFactory.clampTexCache:Ljava/util/Map;
1: new java.util.WeakHashMap
dup
invokespecial java.util.WeakHashMap.<init>:()V
putstatic com.sun.prism.es2.ES2ResourceFactory.repeatTexCache:Ljava/util/Map;
2: new java.util.WeakHashMap
dup
invokespecial java.util.WeakHashMap.<init>:()V
putstatic com.sun.prism.es2.ES2ResourceFactory.mipmapTexCache:Ljava/util/Map;
return
LocalVariableTable:
Start End Slot Name Signature
void <init>(com.sun.glass.ui.Screen);
descriptor: (Lcom/sun/glass/ui/Screen;)V
flags: (0x0000)
Code:
stack=5, locals=5, args_size=2
start local 0 start local 1 0: aload 0
getstatic com.sun.prism.es2.ES2ResourceFactory.clampTexCache:Ljava/util/Map;
getstatic com.sun.prism.es2.ES2ResourceFactory.repeatTexCache:Ljava/util/Map;
getstatic com.sun.prism.es2.ES2ResourceFactory.mipmapTexCache:Ljava/util/Map;
invokespecial com.sun.prism.impl.ps.BaseShaderFactory.<init>:(Ljava/util/Map;Ljava/util/Map;Ljava/util/Map;)V
1: aload 0
new com.sun.prism.es2.ES2Context
dup
aload 1
aload 0
invokespecial com.sun.prism.es2.ES2Context.<init>:(Lcom/sun/glass/ui/Screen;Lcom/sun/prism/ps/ShaderFactory;)V
putfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
2: aload 0
aload 0
invokevirtual com.sun.prism.es2.ES2ResourceFactory.computeMaxTextureSize:()I
putfield com.sun.prism.es2.ES2ResourceFactory.maxTextureSize:I
3: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 27
4: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Non power of two texture support = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
5: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
invokevirtual com.sun.prism.es2.GLContext.canCreateNonPowTwoTextures:()Z
invokevirtual java.lang.StringBuilder.append:(Z)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
6: invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
7: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum number of vertex attributes = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
8: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 124
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
9: invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
10: invokestatic com.sun.javafx.PlatformUtil.isEmbedded:()Z
ifeq 15
11: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
sipush 129
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
iconst_4
imul
istore 2
start local 2 12: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 121
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
iconst_4
imul
istore 3
start local 3 13: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 126
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
iconst_4
imul
istore 4
start local 4 14: goto 18
end local 4 end local 3 end local 2 15: StackMap locals: com.sun.prism.es2.ES2ResourceFactory com.sun.glass.ui.Screen
StackMap stack:
aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
sipush 128
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
istore 2
start local 2 16: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 120
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
istore 3
start local 3 17: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 125
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
istore 4
start local 4 18: StackMap locals: int int int
StackMap stack:
getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum number of uniform vertex components = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
iload 2
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
19: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum number of uniform fragment components = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
iload 3
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
20: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum number of varying components = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
iload 4
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
21: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum number of texture units usable in a vertex shader = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
22: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 127
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
23: invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
24: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum number of texture units usable in a fragment shader = "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
25: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
bipush 122
invokevirtual com.sun.prism.es2.GLContext.getIntParam:(I)I
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
26: invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
end local 4 end local 3 end local 2 27: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 28 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 28 1 screen Lcom/sun/glass/ui/Screen;
12 15 2 maxVUC I
16 27 2 maxVUC I
13 15 3 maxFUC I
17 27 3 maxFUC I
14 15 4 maxVC I
18 27 4 maxVC I
MethodParameters:
Name Flags
screen
public com.sun.prism.impl.TextureResourcePool getTextureResourcePool();
descriptor: ()Lcom/sun/prism/impl/TextureResourcePool;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: getstatic com.sun.prism.es2.ES2VramPool.instance:Lcom/sun/prism/es2/ES2VramPool;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
public com.sun.prism.Presentable createPresentable(com.sun.prism.PresentableState);
descriptor: (Lcom/sun/prism/PresentableState;)Lcom/sun/prism/Presentable;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: new com.sun.prism.es2.ES2SwapChain
dup
aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
aload 1
invokespecial com.sun.prism.es2.ES2SwapChain.<init>:(Lcom/sun/prism/es2/ES2Context;Lcom/sun/prism/PresentableState;)V
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 pState Lcom/sun/prism/PresentableState;
MethodParameters:
Name Flags
pState
public boolean isCompatibleTexture(com.sun.prism.Texture);
descriptor: (Lcom/sun/prism/Texture;)Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=2, args_size=2
start local 0 start local 1 0: aload 1
instanceof com.sun.prism.es2.ES2Texture
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 tex Lcom/sun/prism/Texture;
MethodParameters:
Name Flags
tex
protected boolean canClampToZero();
descriptor: ()Z
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
invokevirtual com.sun.prism.es2.GLContext.canClampToZero:()Z
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
protected boolean canRepeat();
descriptor: ()Z
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
invokevirtual com.sun.prism.es2.GLContext.canCreateNonPowTwoTextures:()Z
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
protected boolean canClampToEdge();
descriptor: ()Z
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
invokevirtual com.sun.prism.es2.GLContext.canCreateNonPowTwoTextures:()Z
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
public com.sun.prism.Texture createTexture(com.sun.prism.PixelFormat, com.sun.prism.Texture$Usage, com.sun.prism.Texture$WrapMode, int, int);
descriptor: (Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$Usage;Lcom/sun/prism/Texture$WrapMode;II)Lcom/sun/prism/Texture;
flags: (0x0001) ACC_PUBLIC
Code:
stack=7, locals=6, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
aload 1
aload 2
aload 3
iload 4
iload 5
iconst_0
invokevirtual com.sun.prism.es2.ES2ResourceFactory.createTexture:(Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$Usage;Lcom/sun/prism/Texture$WrapMode;IIZ)Lcom/sun/prism/Texture;
areturn
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 formatHint Lcom/sun/prism/PixelFormat;
0 1 2 usageHint Lcom/sun/prism/Texture$Usage;
0 1 3 wrapMode Lcom/sun/prism/Texture$WrapMode;
0 1 4 w I
0 1 5 h I
MethodParameters:
Name Flags
formatHint
usageHint
wrapMode
w
h
public com.sun.prism.Texture createTexture(com.sun.prism.PixelFormat, com.sun.prism.Texture$Usage, com.sun.prism.Texture$WrapMode, int, int, boolean);
descriptor: (Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$Usage;Lcom/sun/prism/Texture$WrapMode;IIZ)Lcom/sun/prism/Texture;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=7, args_size=7
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 start local 6 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
aload 1
aload 3
iload 4
iload 5
iload 6
invokestatic com.sun.prism.es2.ES2Texture.create:(Lcom/sun/prism/es2/ES2Context;Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$WrapMode;IIZ)Lcom/sun/prism/es2/ES2Texture;
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 formatHint Lcom/sun/prism/PixelFormat;
0 1 2 usageHint Lcom/sun/prism/Texture$Usage;
0 1 3 wrapMode Lcom/sun/prism/Texture$WrapMode;
0 1 4 w I
0 1 5 h I
0 1 6 useMipmap Z
MethodParameters:
Name Flags
formatHint
usageHint
wrapMode
w
h
useMipmap
public com.sun.prism.Texture createTexture(com.sun.prism.MediaFrame);
descriptor: (Lcom/sun/prism/MediaFrame;)Lcom/sun/prism/Texture;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
aload 1
invokestatic com.sun.prism.es2.ES2Texture.create:(Lcom/sun/prism/es2/ES2Context;Lcom/sun/prism/MediaFrame;)Lcom/sun/prism/Texture;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 frame Lcom/sun/prism/MediaFrame;
MethodParameters:
Name Flags
frame
public int getRTTWidth(int, com.sun.prism.Texture$WrapMode);
descriptor: (ILcom/sun/prism/Texture$WrapMode;)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
iload 1
aload 2
invokestatic com.sun.prism.es2.ES2RTTexture.getCompatibleDimension:(Lcom/sun/prism/es2/ES2Context;ILcom/sun/prism/Texture$WrapMode;)I
ireturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 w I
0 1 2 wrapMode Lcom/sun/prism/Texture$WrapMode;
MethodParameters:
Name Flags
w
wrapMode
public int getRTTHeight(int, com.sun.prism.Texture$WrapMode);
descriptor: (ILcom/sun/prism/Texture$WrapMode;)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
iload 1
aload 2
invokestatic com.sun.prism.es2.ES2RTTexture.getCompatibleDimension:(Lcom/sun/prism/es2/ES2Context;ILcom/sun/prism/Texture$WrapMode;)I
ireturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 h I
0 1 2 wrapMode Lcom/sun/prism/Texture$WrapMode;
MethodParameters:
Name Flags
h
wrapMode
public com.sun.prism.RTTexture createRTTexture(int, int, com.sun.prism.Texture$WrapMode);
descriptor: (IILcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/RTTexture;
flags: (0x0001) ACC_PUBLIC
Code:
stack=5, locals=4, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
iload 1
iload 2
aload 3
iconst_0
invokevirtual com.sun.prism.es2.ES2ResourceFactory.createRTTexture:(IILcom/sun/prism/Texture$WrapMode;Z)Lcom/sun/prism/RTTexture;
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 width I
0 1 2 height I
0 1 3 wrapMode Lcom/sun/prism/Texture$WrapMode;
MethodParameters:
Name Flags
width
height
wrapMode
public com.sun.prism.RTTexture createRTTexture(int, int, com.sun.prism.Texture$WrapMode, boolean);
descriptor: (IILcom/sun/prism/Texture$WrapMode;Z)Lcom/sun/prism/RTTexture;
flags: (0x0001) ACC_PUBLIC
Code:
stack=5, locals=5, args_size=5
start local 0 start local 1 start local 2 start local 3 start local 4 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
iload 1
iload 2
aload 3
iload 4
invokestatic com.sun.prism.es2.ES2RTTexture.create:(Lcom/sun/prism/es2/ES2Context;IILcom/sun/prism/Texture$WrapMode;Z)Lcom/sun/prism/es2/ES2RTTexture;
areturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 width I
0 1 2 height I
0 1 3 wrapMode Lcom/sun/prism/Texture$WrapMode;
0 1 4 msaa Z
MethodParameters:
Name Flags
width
height
wrapMode
msaa
public boolean isFormatSupported(com.sun.prism.PixelFormat);
descriptor: (Lcom/sun/prism/PixelFormat;)Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=3, args_size=2
start local 0 start local 1 0: getstatic com.sun.prism.es2.ES2Pipeline.glFactory:Lcom/sun/prism/es2/GLFactory;
astore 2
start local 2 1: invokestatic com.sun.prism.es2.ES2ResourceFactory.$SWITCH_TABLE$com$sun$prism$PixelFormat:()[I
aload 1
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
iaload
tableswitch { // 1 - 8
1: 3
2: 3
3: 2
4: 2
5: 2
6: 2
7: 7
8: 6
default: 8
}
2: StackMap locals: com.sun.prism.es2.GLFactory
StackMap stack:
iconst_1
ireturn
3: StackMap locals:
StackMap stack:
aload 2
invokevirtual com.sun.prism.es2.GLFactory.isGL2:()Z
ifne 4
invokestatic com.sun.javafx.PlatformUtil.isIOS:()Z
ifeq 5
4: StackMap locals:
StackMap stack:
iconst_1
ireturn
5: StackMap locals:
StackMap stack:
aload 2
ldc "GL_EXT_texture_format_BGRA8888"
invokevirtual com.sun.prism.es2.GLFactory.isGLExtensionSupported:(Ljava/lang/String;)Z
ireturn
6: StackMap locals:
StackMap stack:
aload 2
invokevirtual com.sun.prism.es2.GLFactory.isGL2:()Z
ireturn
7: StackMap locals:
StackMap stack:
aload 2
ldc "GL_APPLE_ycbcr_422"
invokevirtual com.sun.prism.es2.GLFactory.isGLExtensionSupported:(Ljava/lang/String;)Z
ireturn
8: StackMap locals:
StackMap stack:
iconst_0
ireturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 9 1 format Lcom/sun/prism/PixelFormat;
1 9 2 glFactory Lcom/sun/prism/es2/GLFactory;
MethodParameters:
Name Flags
format
private int computeMaxTextureSize();
descriptor: ()I
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=2, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.getGLContext:()Lcom/sun/prism/es2/GLContext;
invokevirtual com.sun.prism.es2.GLContext.getMaxTextureSize:()I
istore 1
start local 1 1: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 3
2: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum supported texture size: "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
iload 1
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
3: StackMap locals: int
StackMap stack:
iload 1
getstatic com.sun.prism.impl.PrismSettings.maxTextureSize:I
if_icmple 7
4: getstatic com.sun.prism.impl.PrismSettings.maxTextureSize:I
istore 1
5: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 7
6: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Maximum texture size clamped to "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
iload 1
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
7: StackMap locals:
StackMap stack:
iload 1
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
1 8 1 size I
public int getMaximumTextureSize();
descriptor: ()I
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.maxTextureSize:I
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
public com.sun.prism.ps.Shader createShader(java.io.InputStream, java.util.Map<java.lang.String, java.lang.Integer>, java.util.Map<java.lang.String, java.lang.Integer>, int, boolean, boolean);
descriptor: (Ljava/io/InputStream;Ljava/util/Map;Ljava/util/Map;IZZ)Lcom/sun/prism/ps/Shader;
flags: (0x0001) ACC_PUBLIC
Code:
stack=7, locals=10, args_size=7
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 start local 6 0: aload 0
iload 6
iload 4
invokevirtual com.sun.prism.es2.ES2ResourceFactory.getVertexAttributes:(ZI)Ljava/util/Map;
1: astore 7
start local 7 2: iload 6
iload 4
invokestatic com.sun.prism.es2.ES2ResourceFactory.createVertexShaderCode:(ZI)Ljava/lang/String;
3: astore 9
start local 9 4: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
aload 9
5: aload 1
aload 2
aload 7
6: iload 4
iload 5
7: invokestatic com.sun.prism.es2.ES2Shader.createFromSource:(Lcom/sun/prism/es2/ES2Context;Ljava/lang/String;Ljava/io/InputStream;Ljava/util/Map;Ljava/util/Map;IZ)Lcom/sun/prism/es2/ES2Shader;
astore 8
start local 8 8: aload 8
areturn
end local 9 end local 8 end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 9 1 pixelShaderCode Ljava/io/InputStream;
0 9 2 samplers Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
0 9 3 params Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
0 9 4 maxTexCoordIndex I
0 9 5 isPixcoordUsed Z
0 9 6 isPerVertexColorUsed Z
2 9 7 attributes Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
8 9 8 shader Lcom/sun/prism/es2/ES2Shader;
4 9 9 vertexShaderCode Ljava/lang/String;
Signature: (Ljava/io/InputStream;Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;IZZ)Lcom/sun/prism/ps/Shader;
MethodParameters:
Name Flags
pixelShaderCode
samplers
params
maxTexCoordIndex
isPixcoordUsed
isPerVertexColorUsed
private static java.lang.String createVertexShaderCode(boolean, int);
descriptor: (ZI)Ljava/lang/String;
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=2, locals=7, args_size=2
start local 0 start local 1 0: new java.lang.StringBuilder
dup
invokespecial java.lang.StringBuilder.<init>:()V
astore 2
start local 2 1: new java.lang.StringBuilder
dup
invokespecial java.lang.StringBuilder.<init>:()V
astore 3
start local 3 2: new java.lang.StringBuilder
dup
invokespecial java.lang.StringBuilder.<init>:()V
astore 4
start local 4 3: aload 4
ldc "void main() {\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
4: iconst_1
istore 5
start local 5 5: iload 5
ifeq 9
6: aload 2
ldc "attribute vec2 positionAttr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
7: aload 4
ldc " vec4 tmp = vec4(positionAttr, 0, 1);\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
8: aload 4
ldc " gl_Position = mvpMatrix * tmp;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
9: StackMap locals: int int java.lang.StringBuilder java.lang.StringBuilder java.lang.StringBuilder int
StackMap stack:
iload 0
ifeq 13
10: aload 2
ldc "attribute vec4 colorAttr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
11: aload 3
ldc "varying lowp vec4 perVertexColor;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
12: aload 4
ldc " perVertexColor = colorAttr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
13: StackMap locals:
StackMap stack:
iload 1
iflt 17
14: aload 2
ldc "attribute vec2 texCoord0Attr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
15: aload 3
ldc "varying vec2 texCoord0;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
16: aload 4
ldc " texCoord0 = texCoord0Attr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
17: StackMap locals:
StackMap stack:
iload 1
iconst_1
if_icmplt 21
18: aload 2
ldc "attribute vec2 texCoord1Attr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
19: aload 3
ldc "varying vec2 texCoord1;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
20: aload 4
ldc " texCoord1 = texCoord1Attr;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
21: StackMap locals:
StackMap stack:
aload 4
ldc "}\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
22: new java.lang.StringBuilder
dup
invokespecial java.lang.StringBuilder.<init>:()V
astore 6
start local 6 23: aload 6
ldc "#ifdef GL_ES\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
24: aload 6
ldc "#else\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
25: aload 6
ldc "#define lowp\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
26: aload 6
ldc "#endif\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
27: aload 6
ldc "uniform mat4 mvpMatrix;\n"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
pop
28: aload 6
aload 2
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/CharSequence;)Ljava/lang/StringBuilder;
pop
29: aload 6
aload 3
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/CharSequence;)Ljava/lang/StringBuilder;
pop
30: aload 6
aload 4
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/CharSequence;)Ljava/lang/StringBuilder;
pop
31: aload 6
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 32 0 includePerVertexColor Z
0 32 1 maxTexCoordIndex I
1 32 2 vsAttr Ljava/lang/StringBuilder;
2 32 3 vsVary Ljava/lang/StringBuilder;
3 32 4 vsMain Ljava/lang/StringBuilder;
5 32 5 includePosition Z
23 32 6 vs Ljava/lang/StringBuilder;
MethodParameters:
Name Flags
includePerVertexColor
maxTexCoordIndex
private java.util.Map<java.lang.String, java.lang.Integer> getVertexAttributes(boolean, int);
descriptor: (ZI)Ljava/util/Map;
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=5, args_size=3
start local 0 start local 1 start local 2 0: new java.util.HashMap
dup
invokespecial java.util.HashMap.<init>:()V
astore 3
start local 3 1: iconst_1
istore 4
start local 4 2: iload 4
ifeq 4
3: aload 3
ldc "positionAttr"
iconst_0
invokestatic java.lang.Integer.valueOf:(I)Ljava/lang/Integer;
invokeinterface java.util.Map.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
4: StackMap locals: java.util.Map int
StackMap stack:
iload 1
ifeq 6
5: aload 3
ldc "colorAttr"
iconst_1
invokestatic java.lang.Integer.valueOf:(I)Ljava/lang/Integer;
invokeinterface java.util.Map.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
6: StackMap locals:
StackMap stack:
iload 2
iflt 8
7: aload 3
ldc "texCoord0Attr"
iconst_2
invokestatic java.lang.Integer.valueOf:(I)Ljava/lang/Integer;
invokeinterface java.util.Map.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
8: StackMap locals:
StackMap stack:
iload 2
iconst_1
if_icmplt 10
9: aload 3
ldc "texCoord1Attr"
iconst_3
invokestatic java.lang.Integer.valueOf:(I)Ljava/lang/Integer;
invokeinterface java.util.Map.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
pop
10: StackMap locals:
StackMap stack:
aload 3
areturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 11 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 11 1 includePerVertexColor Z
0 11 2 maxTexCoordIndex I
1 11 3 attributes Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
2 11 4 includePosition Z
Signature: (ZI)Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
MethodParameters:
Name Flags
includePerVertexColor
maxTexCoordIndex
public com.sun.prism.ps.Shader createStockShader(java.lang.String);
descriptor: (Ljava/lang/String;)Lcom/sun/prism/ps/Shader;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=5, args_size=2
start local 0 start local 1 0: aload 1
ifnonnull 2
1: new java.lang.IllegalArgumentException
dup
ldc "Shader name must be non-null"
invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
ldc Lcom/sun/prism/es2/ES2ResourceFactory;
3: new java.lang.StringBuilder
dup
ldc "glsl/"
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 1
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
ldc ".frag"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
4: invokevirtual java.lang.Class.getResourceAsStream:(Ljava/lang/String;)Ljava/io/InputStream;
5: astore 2
start local 2 6: new java.lang.StringBuilder
dup
ldc "com.sun.prism.shader."
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 1
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
ldc "_Loader"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
7: astore 3
start local 3 8: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 10
9: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "ES2ResourceFactory: Prism - createStockShader: "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 1
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
ldc ".frag"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
10: StackMap locals: java.io.InputStream java.lang.Class
StackMap stack:
aload 3
ldc "loadShader"
iconst_2
anewarray java.lang.Class
dup
iconst_0
ldc Lcom/sun/prism/ps/ShaderFactory;
aastore
dup
iconst_1
11: ldc Ljava/io/InputStream;
aastore
12: invokevirtual java.lang.Class.getMethod:(Ljava/lang/String;[Ljava/lang/Class;)Ljava/lang/reflect/Method;
13: astore 4
start local 4 14: aload 4
aconst_null
iconst_2
anewarray java.lang.Object
dup
iconst_0
aload 0
aastore
dup
iconst_1
aload 2
aastore
invokevirtual java.lang.reflect.Method.invoke:(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;
checkcast com.sun.prism.ps.Shader
15: areturn
end local 4 end local 3 end local 2 16: StackMap locals: com.sun.prism.es2.ES2ResourceFactory java.lang.String
StackMap stack: java.lang.Throwable
astore 2
start local 2 17: aload 2
invokevirtual java.lang.Throwable.printStackTrace:()V
18: new java.lang.InternalError
dup
new java.lang.StringBuilder
dup
ldc "Error loading stock shader "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 1
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokespecial java.lang.InternalError.<init>:(Ljava/lang/String;)V
athrow
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 19 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 19 1 name Ljava/lang/String;
6 16 2 stream Ljava/io/InputStream;
8 16 3 klass Ljava/lang/Class;
14 16 4 m Ljava/lang/reflect/Method;
17 19 2 e Ljava/lang/Throwable;
Exception table:
from to target type
2 15 16 Class java.lang.Throwable
MethodParameters:
Name Flags
name
public void dispose();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokevirtual com.sun.prism.es2.ES2Context.clearContext:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
public com.sun.prism.PhongMaterial createPhongMaterial();
descriptor: ()Lcom/sun/prism/PhongMaterial;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokestatic com.sun.prism.es2.ES2PhongMaterial.create:(Lcom/sun/prism/es2/ES2Context;)Lcom/sun/prism/es2/ES2PhongMaterial;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
public com.sun.prism.MeshView createMeshView(com.sun.prism.Mesh);
descriptor: (Lcom/sun/prism/Mesh;)Lcom/sun/prism/MeshView;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
aload 1
checkcast com.sun.prism.es2.ES2Mesh
invokestatic com.sun.prism.es2.ES2MeshView.create:(Lcom/sun/prism/es2/ES2Context;Lcom/sun/prism/es2/ES2Mesh;)Lcom/sun/prism/es2/ES2MeshView;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
0 1 1 mesh Lcom/sun/prism/Mesh;
MethodParameters:
Name Flags
mesh
public com.sun.prism.Mesh createMesh();
descriptor: ()Lcom/sun/prism/Mesh;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.prism.es2.ES2ResourceFactory.context:Lcom/sun/prism/es2/ES2Context;
invokestatic com.sun.prism.es2.ES2Mesh.create:(Lcom/sun/prism/es2/ES2Context;)Lcom/sun/prism/es2/ES2Mesh;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/ES2ResourceFactory;
static int[] $SWITCH_TABLE$com$sun$prism$PixelFormat();
descriptor: ()[I
flags: (0x1008) ACC_STATIC, ACC_SYNTHETIC
Code:
stack=3, locals=1, args_size=0
0: getstatic com.sun.prism.es2.ES2ResourceFactory.$SWITCH_TABLE$com$sun$prism$PixelFormat:[I
dup
ifnull 1
areturn
StackMap locals:
StackMap stack: int[]
1: pop
invokestatic com.sun.prism.PixelFormat.values:()[Lcom/sun/prism/PixelFormat;
arraylength
newarray 10
astore 0
2: aload 0
getstatic com.sun.prism.PixelFormat.BYTE_ALPHA:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
iconst_5
iastore
3: goto 5
StackMap locals: int[]
StackMap stack: java.lang.NoSuchFieldError
4: pop
StackMap locals:
StackMap stack:
5: aload 0
getstatic com.sun.prism.PixelFormat.BYTE_APPLE_422:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
bipush 7
iastore
6: goto 8
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
7: pop
StackMap locals:
StackMap stack:
8: aload 0
getstatic com.sun.prism.PixelFormat.BYTE_BGRA_PRE:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
iconst_2
iastore
9: goto 11
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
10: pop
StackMap locals:
StackMap stack:
11: aload 0
getstatic com.sun.prism.PixelFormat.BYTE_GRAY:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
iconst_4
iastore
12: goto 14
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
13: pop
StackMap locals:
StackMap stack:
14: aload 0
getstatic com.sun.prism.PixelFormat.BYTE_RGB:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
iconst_3
iastore
15: goto 17
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
16: pop
StackMap locals:
StackMap stack:
17: aload 0
getstatic com.sun.prism.PixelFormat.FLOAT_XYZW:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
bipush 8
iastore
18: goto 20
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
19: pop
StackMap locals:
StackMap stack:
20: aload 0
getstatic com.sun.prism.PixelFormat.INT_ARGB_PRE:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
iconst_1
iastore
21: goto 23
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
22: pop
StackMap locals:
StackMap stack:
23: aload 0
getstatic com.sun.prism.PixelFormat.MULTI_YCbCr_420:Lcom/sun/prism/PixelFormat;
invokevirtual com.sun.prism.PixelFormat.ordinal:()I
bipush 6
iastore
24: goto 26
StackMap locals:
StackMap stack: java.lang.NoSuchFieldError
25: pop
StackMap locals:
StackMap stack:
26: aload 0
dup
putstatic com.sun.prism.es2.ES2ResourceFactory.$SWITCH_TABLE$com$sun$prism$PixelFormat:[I
areturn
LocalVariableTable:
Start End Slot Name Signature
Exception table:
from to target type
2 3 4 Class java.lang.NoSuchFieldError
5 6 7 Class java.lang.NoSuchFieldError
8 9 10 Class java.lang.NoSuchFieldError
11 12 13 Class java.lang.NoSuchFieldError
14 15 16 Class java.lang.NoSuchFieldError
17 18 19 Class java.lang.NoSuchFieldError
20 21 22 Class java.lang.NoSuchFieldError
23 24 25 Class java.lang.NoSuchFieldError
}
SourceFile: "ES2ResourceFactory.java"
InnerClasses:
public final Usage = com.sun.prism.Texture$Usage of com.sun.prism.Texture
public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture