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package javafx.scene.control.skin;

import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.scene.control.behavior.BehaviorBase;
import com.sun.javafx.scene.control.skin.Utils;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ContextMenu;
import com.sun.javafx.scene.control.behavior.ButtonBehavior;
import javafx.scene.control.Control;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyCodeCombination;

Default skin implementation for the Button control.
See Also:
Since:9
/** * Default skin implementation for the {@link Button} control. * * @see Button * @since 9 */
public class ButtonSkin extends LabeledSkinBase<Button> {
* Private fields * *
/*************************************************************************** * * * Private fields * * * **************************************************************************/
private KeyCodeCombination defaultAcceleratorKeyCodeCombination; private KeyCodeCombination cancelAcceleratorKeyCodeCombination; private final BehaviorBase<Button> behavior;
* Listeners * *
/*************************************************************************** * * * Listeners * * * **************************************************************************/
Runnable defaultButtonRunnable = () -> { if (getSkinnable().getScene() != null && NodeHelper.isTreeVisible(getSkinnable()) && !getSkinnable().isDisabled()) { getSkinnable().fire(); } }; Runnable cancelButtonRunnable = () -> { if (getSkinnable().getScene() != null && NodeHelper.isTreeVisible(getSkinnable()) && !getSkinnable().isDisabled()) { getSkinnable().fire(); } }; /*************************************************************************** * * * Constructors * * * **************************************************************************/
Creates a new ButtonSkin instance, installing the necessary child nodes into the Control children list, as well as the necessary input mappings for handling key, mouse, etc events.
Params:
  • control – The control that this skin should be installed onto.
/** * Creates a new ButtonSkin instance, installing the necessary child * nodes into the Control {@link Control#getChildren() children} list, as * well as the necessary input mappings for handling key, mouse, etc events. * * @param control The control that this skin should be installed onto. */
public ButtonSkin(Button control) { super(control); // install default input map for the Button control behavior = new ButtonBehavior<>(control); // control.setInputMap(behavior.getInputMap()); // Register listeners registerChangeListener(control.defaultButtonProperty(), o -> setDefaultButton(getSkinnable().isDefaultButton())); registerChangeListener(control.cancelButtonProperty(), o -> setCancelButton(getSkinnable().isCancelButton())); registerChangeListener(control.focusedProperty(), o -> { if (!getSkinnable().isFocused()) { ContextMenu cm = getSkinnable().getContextMenu(); if (cm != null) { if (cm.isShowing()) { cm.hide(); Utils.removeMnemonics(cm, getSkinnable().getScene()); } } } }); registerChangeListener(control.parentProperty(), o -> { if (getSkinnable().getParent() == null && getSkinnable().getScene() != null) { if (getSkinnable().isDefaultButton()) { getSkinnable().getScene().getAccelerators().remove(defaultAcceleratorKeyCodeCombination); } if (getSkinnable().isCancelButton()) { getSkinnable().getScene().getAccelerators().remove(cancelAcceleratorKeyCodeCombination); } } }); control.sceneProperty().addListener((ov, oldScene, newScene) -> { if (oldScene != null) { if (getSkinnable().isDefaultButton()) { setDefaultButton(oldScene, false); } if (getSkinnable().isCancelButton()) { setCancelButton(oldScene, false); } } if (newScene != null) { if (getSkinnable().isDefaultButton()) { setDefaultButton(newScene, true); } if (getSkinnable().isCancelButton()) { setCancelButton(newScene, true); } } }); // set visuals if (getSkinnable().isDefaultButton()) { /* ** were we already the defaultButton, before the listener was added? ** don't laugh, it can happen.... */ setDefaultButton(true); } if (getSkinnable().isCancelButton()) { /* ** were we already the defaultButton, before the listener was added? ** don't laugh, it can happen.... */ setCancelButton(true); } } /*************************************************************************** * * * Public API * * * **************************************************************************/
{@inheritDoc}
/** {@inheritDoc} */
@Override public void dispose() { super.dispose(); if (behavior != null) { behavior.dispose(); } }
* Private implementation * *
/*************************************************************************** * * * Private implementation * * * **************************************************************************/
private void setDefaultButton(boolean isDefault) { setDefaultButton(getSkinnable().getScene(), isDefault); } private void setDefaultButton(Scene scene, boolean isDefault) { if (scene != null) { KeyCode acceleratorCode = KeyCode.ENTER; defaultAcceleratorKeyCodeCombination = new KeyCodeCombination(acceleratorCode); Runnable oldDefault = scene.getAccelerators().get(defaultAcceleratorKeyCodeCombination); if (!isDefault) { /** * first check of there's a default button already */ if (defaultButtonRunnable.equals(oldDefault)) { /** * is it us? */ scene.getAccelerators().remove(defaultAcceleratorKeyCodeCombination); } } else { if (!defaultButtonRunnable.equals(oldDefault)) { scene.getAccelerators().remove(defaultAcceleratorKeyCodeCombination); scene.getAccelerators().put(defaultAcceleratorKeyCodeCombination, defaultButtonRunnable); } } } } private void setCancelButton(boolean isCancel) { setCancelButton(getSkinnable().getScene(), isCancel); } private void setCancelButton(Scene scene, boolean isCancel) { if (scene != null) { KeyCode acceleratorCode = KeyCode.ESCAPE; cancelAcceleratorKeyCodeCombination = new KeyCodeCombination(acceleratorCode); Runnable oldCancel = scene.getAccelerators().get(cancelAcceleratorKeyCodeCombination); if (!isCancel) { /** * first check of there's a cancel button already */ if (cancelButtonRunnable.equals(oldCancel)) { /** * is it us? */ scene.getAccelerators().remove(cancelAcceleratorKeyCodeCombination); } } else { if (!cancelButtonRunnable.equals(oldCancel)) { scene.getAccelerators().remove(cancelAcceleratorKeyCodeCombination); scene.getAccelerators().put(cancelAcceleratorKeyCodeCombination, cancelButtonRunnable); } } } } }