public abstract class com.sun.javafx.scene.control.behavior.TableCellBehaviorBase<S, T, TC extends javafx.scene.control.TableColumnBase<S, ?>, C extends javafx.scene.control.IndexedCell<T>> extends com.sun.javafx.scene.control.behavior.CellBehaviorBase<C>
  minor version: 0
  major version: 59
  flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.javafx.scene.control.behavior.TableCellBehaviorBase
  super_class: com.sun.javafx.scene.control.behavior.CellBehaviorBase
{
  public void <init>();
    descriptor: (Ljavafx/scene/control/IndexedCell;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
        start local 1 // javafx.scene.control.IndexedCell control
         0: .line 53
            aload 0 /* this */
            aload 1 /* control */
            invokespecial com.sun.javafx.scene.control.behavior.CellBehaviorBase.<init>:(Ljavafx/scene/control/Cell;)V
         1: .line 54
            return
        end local 1 // javafx.scene.control.IndexedCell control
        end local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Lcom/sun/javafx/scene/control/behavior/TableCellBehaviorBase<TS;TT;TTC;TC;>;
            0    2     1  control  TC;
    Signature: (TC;)V
    MethodParameters:
         Name  Flags
      control  

  protected abstract javafx.scene.control.TableColumnBase<S, T> getTableColumn();
    descriptor: ()Ljavafx/scene/control/TableColumnBase;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: ()Ljavafx/scene/control/TableColumnBase<TS;TT;>;

  protected abstract int getItemCount();
    descriptor: ()I
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT

  protected abstract javafx.scene.control.TableSelectionModel<S> getSelectionModel();
    descriptor: ()Ljavafx/scene/control/TableSelectionModel;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: ()Ljavafx/scene/control/TableSelectionModel<TS;>;

  protected abstract javafx.scene.control.TableFocusModel<S, TC> getFocusModel();
    descriptor: ()Ljavafx/scene/control/TableFocusModel;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: ()Ljavafx/scene/control/TableFocusModel<TS;TTC;>;

  protected abstract javafx.scene.control.TablePositionBase getFocusedCell();
    descriptor: ()Ljavafx/scene/control/TablePositionBase;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT

  protected abstract boolean isTableRowSelected();
    descriptor: ()Z
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT

  protected abstract int getVisibleLeafIndex(javafx.scene.control.TableColumnBase<S, T>);
    descriptor: (Ljavafx/scene/control/TableColumnBase;)I
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: (Ljavafx/scene/control/TableColumnBase<TS;TT;>;)I
    MethodParameters:
      Name  Flags
      tc    

  protected abstract void focus(int, javafx.scene.control.TableColumnBase<S, T>);
    descriptor: (ILjavafx/scene/control/TableColumnBase;)V
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: (ILjavafx/scene/control/TableColumnBase<TS;TT;>;)V
    MethodParameters:
      Name  Flags
      row   
      tc    

  protected void doSelect(double, double, javafx.scene.input.MouseButton, int, boolean, boolean);
    descriptor: (DDLjavafx/scene/input/MouseButton;IZZ)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=5, locals=26, args_size=7
        start local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
        start local 1 // double x
        start local 3 // double y
        start local 5 // javafx.scene.input.MouseButton button
        start local 6 // int clickCount
        start local 7 // boolean shiftDown
        start local 8 // boolean shortcutDown
         0: .line 99
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.IndexedCell
            astore 9 /* tableCell */
        start local 9 // javafx.scene.control.IndexedCell tableCell
         1: .line 103
            aload 9 /* tableCell */
            dload 1 /* x */
            dload 3 /* y */
            invokevirtual javafx.scene.control.IndexedCell.contains:(DD)Z
            ifne 2
            return
         2: .line 105
      StackMap locals: javafx.scene.control.IndexedCell
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getCellContainer:()Ljavafx/scene/control/Control;
            astore 10 /* tableView */
        start local 10 // javafx.scene.control.Control tableView
         3: .line 106
            aload 10 /* tableView */
            ifnonnull 4
            return
         4: .line 108
      StackMap locals: javafx.scene.control.Control
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getItemCount:()I
            istore 11 /* count */
        start local 11 // int count
         5: .line 109
            aload 9 /* tableCell */
            invokevirtual javafx.scene.control.IndexedCell.getIndex:()I
            iload 11 /* count */
            if_icmplt 6
            return
         6: .line 111
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/TableSelectionModel;
            astore 12 /* sm */
        start local 12 // javafx.scene.control.TableSelectionModel sm
         7: .line 112
            aload 12 /* sm */
            ifnonnull 8
            return
         8: .line 114
      StackMap locals: javafx.scene.control.TableSelectionModel
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.isSelected:()Z
            istore 13 /* selected */
        start local 13 // boolean selected
         9: .line 115
            aload 9 /* tableCell */
            invokevirtual javafx.scene.control.IndexedCell.getIndex:()I
            istore 14 /* row */
        start local 14 // int row
        10: .line 116
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getColumn:()I
            istore 15 /* column */
        start local 15 // int column
        11: .line 117
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getTableColumn:()Ljavafx/scene/control/TableColumnBase;
            astore 16 /* tableColumn */
        start local 16 // javafx.scene.control.TableColumnBase tableColumn
        12: .line 119
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getFocusModel:()Ljavafx/scene/control/TableFocusModel;
            astore 17 /* fm */
        start local 17 // javafx.scene.control.TableFocusModel fm
        13: .line 120
            aload 17 /* fm */
            ifnonnull 14
            return
        14: .line 122
      StackMap locals: com.sun.javafx.scene.control.behavior.TableCellBehaviorBase double double javafx.scene.input.MouseButton int int int javafx.scene.control.IndexedCell javafx.scene.control.Control int javafx.scene.control.TableSelectionModel int int int javafx.scene.control.TableColumnBase javafx.scene.control.TableFocusModel
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getFocusedCell:()Ljavafx/scene/control/TablePositionBase;
            astore 18 /* focusedCell */
        start local 18 // javafx.scene.control.TablePositionBase focusedCell
        15: .line 126
            aload 0 /* this */
            dload 1 /* x */
            dload 3 /* y */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.handleDisclosureNode:(DD)Z
            ifeq 17
        16: .line 127
            return
        17: .line 134
      StackMap locals: javafx.scene.control.TablePositionBase
      StackMap stack:
            iload 7 /* shiftDown */
            ifeq 21
        18: .line 135
            aload 10 /* tableView */
            invokestatic com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.hasNonDefaultAnchor:(Ljavafx/scene/control/Control;)Z
            ifne 22
        19: .line 136
            aload 10 /* tableView */
            aload 18 /* focusedCell */
            iconst_0
            invokestatic com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.setAnchor:(Ljavafx/scene/control/Control;Ljava/lang/Object;Z)V
        20: .line 138
            goto 22
        21: .line 139
      StackMap locals:
      StackMap stack:
            aload 10 /* tableView */
            invokestatic com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.removeAnchor:(Ljavafx/scene/control/Control;)V
        22: .line 144
      StackMap locals:
      StackMap stack:
            aload 5 /* button */
            getstatic javafx.scene.input.MouseButton.PRIMARY:Ljavafx/scene/input/MouseButton;
            if_acmpeq 23
            aload 5 /* button */
            getstatic javafx.scene.input.MouseButton.SECONDARY:Ljavafx/scene/input/MouseButton;
            if_acmpne 54
            iload 13 /* selected */
            ifne 54
        23: .line 145
      StackMap locals:
      StackMap stack:
            aload 12 /* sm */
            invokevirtual javafx.scene.control.TableSelectionModel.getSelectionMode:()Ljavafx/scene/control/SelectionMode;
            getstatic javafx.scene.control.SelectionMode.SINGLE:Ljavafx/scene/control/SelectionMode;
            if_acmpne 26
        24: .line 146
            aload 0 /* this */
            aload 5 /* button */
            iload 6 /* clickCount */
            iload 8 /* shortcutDown */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.simpleSelect:(Ljavafx/scene/input/MouseButton;IZ)V
        25: .line 147
            goto 54
        26: .line 148
      StackMap locals:
      StackMap stack:
            iload 8 /* shortcutDown */
            ifeq 33
        27: .line 149
            iload 13 /* selected */
            ifeq 31
        28: .line 151
            aload 12 /* sm */
            iload 14 /* row */
            aload 16 /* tableColumn */
            invokevirtual javafx.scene.control.TableSelectionModel.clearSelection:(ILjavafx/scene/control/TableColumnBase;)V
        29: .line 152
            aload 17 /* fm */
            iload 14 /* row */
            aload 16 /* tableColumn */
            invokevirtual javafx.scene.control.TableFocusModel.focus:(ILjavafx/scene/control/TableColumnBase;)V
        30: .line 153
            goto 54
        31: .line 155
      StackMap locals:
      StackMap stack:
            aload 12 /* sm */
            iload 14 /* row */
            aload 16 /* tableColumn */
            invokevirtual javafx.scene.control.TableSelectionModel.select:(ILjavafx/scene/control/TableColumnBase;)V
        32: .line 157
            goto 54
      StackMap locals:
      StackMap stack:
        33: iload 7 /* shiftDown */
            ifeq 53
        34: .line 160
            aload 10 /* tableView */
            aload 18 /* focusedCell */
            invokestatic com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getAnchor:(Ljavafx/scene/control/Control;Ljava/lang/Object;)Ljava/lang/Object;
            checkcast javafx.scene.control.TablePositionBase
            astore 19 /* anchor */
        start local 19 // javafx.scene.control.TablePositionBase anchor
        35: .line 162
            aload 19 /* anchor */
            invokevirtual javafx.scene.control.TablePositionBase.getRow:()I
            istore 20 /* anchorRow */
        start local 20 // int anchorRow
        36: .line 164
            iload 20 /* anchorRow */
            iload 14 /* row */
            if_icmpge 37
            iconst_1
            goto 38
      StackMap locals: javafx.scene.control.TablePositionBase int
      StackMap stack:
        37: iconst_0
      StackMap locals:
      StackMap stack: int
        38: istore 21 /* asc */
        start local 21 // boolean asc
        39: .line 167
            aload 12 /* sm */
            invokevirtual javafx.scene.control.TableSelectionModel.clearSelection:()V
        40: .line 170
            iload 20 /* anchorRow */
            iload 14 /* row */
            invokestatic java.lang.Math.min:(II)I
            istore 22 /* minRow */
        start local 22 // int minRow
        41: .line 171
            iload 20 /* anchorRow */
            iload 14 /* row */
            invokestatic java.lang.Math.max:(II)I
            istore 23 /* maxRow */
        start local 23 // int maxRow
        42: .line 172
            aload 19 /* anchor */
            invokevirtual javafx.scene.control.TablePositionBase.getColumn:()I
            iload 15 /* column */
            if_icmpge 43
            aload 19 /* anchor */
            invokevirtual javafx.scene.control.TablePositionBase.getTableColumn:()Ljavafx/scene/control/TableColumnBase;
            goto 44
      StackMap locals: int int int
      StackMap stack:
        43: aload 16 /* tableColumn */
      StackMap locals:
      StackMap stack: javafx.scene.control.TableColumnBase
        44: astore 24 /* minColumn */
        start local 24 // javafx.scene.control.TableColumnBase minColumn
        45: .line 173
            aload 19 /* anchor */
            invokevirtual javafx.scene.control.TablePositionBase.getColumn:()I
            iload 15 /* column */
            if_icmplt 46
            aload 19 /* anchor */
            invokevirtual javafx.scene.control.TablePositionBase.getTableColumn:()Ljavafx/scene/control/TableColumnBase;
            goto 47
      StackMap locals: javafx.scene.control.TableColumnBase
      StackMap stack:
        46: aload 16 /* tableColumn */
      StackMap locals:
      StackMap stack: javafx.scene.control.TableColumnBase
        47: astore 25 /* maxColumn */
        start local 25 // javafx.scene.control.TableColumnBase maxColumn
        48: .line 180
            iload 21 /* asc */
            ifeq 51
        49: .line 181
            aload 12 /* sm */
            iload 22 /* minRow */
            aload 24 /* minColumn */
            iload 23 /* maxRow */
            aload 25 /* maxColumn */
            invokevirtual javafx.scene.control.TableSelectionModel.selectRange:(ILjavafx/scene/control/TableColumnBase;ILjavafx/scene/control/TableColumnBase;)V
        50: .line 182
            goto 54
        51: .line 183
      StackMap locals: javafx.scene.control.TableColumnBase
      StackMap stack:
            aload 12 /* sm */
            iload 23 /* maxRow */
            aload 24 /* minColumn */
            iload 22 /* minRow */
            aload 25 /* maxColumn */
            invokevirtual javafx.scene.control.TableSelectionModel.selectRange:(ILjavafx/scene/control/TableColumnBase;ILjavafx/scene/control/TableColumnBase;)V
        end local 25 // javafx.scene.control.TableColumnBase maxColumn
        end local 24 // javafx.scene.control.TableColumnBase minColumn
        end local 23 // int maxRow
        end local 22 // int minRow
        end local 21 // boolean asc
        end local 20 // int anchorRow
        end local 19 // javafx.scene.control.TablePositionBase anchor
        52: .line 194
            goto 54
        53: .line 195
      StackMap locals: com.sun.javafx.scene.control.behavior.TableCellBehaviorBase double double javafx.scene.input.MouseButton int int int javafx.scene.control.IndexedCell javafx.scene.control.Control int javafx.scene.control.TableSelectionModel int int int javafx.scene.control.TableColumnBase javafx.scene.control.TableFocusModel javafx.scene.control.TablePositionBase
      StackMap stack:
            aload 0 /* this */
            aload 5 /* button */
            iload 6 /* clickCount */
            iload 8 /* shortcutDown */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.simpleSelect:(Ljavafx/scene/input/MouseButton;IZ)V
        54: .line 199
      StackMap locals:
      StackMap stack:
            return
        end local 18 // javafx.scene.control.TablePositionBase focusedCell
        end local 17 // javafx.scene.control.TableFocusModel fm
        end local 16 // javafx.scene.control.TableColumnBase tableColumn
        end local 15 // int column
        end local 14 // int row
        end local 13 // boolean selected
        end local 12 // javafx.scene.control.TableSelectionModel sm
        end local 11 // int count
        end local 10 // javafx.scene.control.Control tableView
        end local 9 // javafx.scene.control.IndexedCell tableCell
        end local 8 // boolean shortcutDown
        end local 7 // boolean shiftDown
        end local 6 // int clickCount
        end local 5 // javafx.scene.input.MouseButton button
        end local 3 // double y
        end local 1 // double x
        end local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   55     0          this  Lcom/sun/javafx/scene/control/behavior/TableCellBehaviorBase<TS;TT;TTC;TC;>;
            0   55     1             x  D
            0   55     3             y  D
            0   55     5        button  Ljavafx/scene/input/MouseButton;
            0   55     6    clickCount  I
            0   55     7     shiftDown  Z
            0   55     8  shortcutDown  Z
            1   55     9     tableCell  TC;
            3   55    10     tableView  Ljavafx/scene/control/Control;
            5   55    11         count  I
            7   55    12            sm  Ljavafx/scene/control/TableSelectionModel<TS;>;
            9   55    13      selected  Z
           10   55    14           row  I
           11   55    15        column  I
           12   55    16   tableColumn  Ljavafx/scene/control/TableColumnBase<TS;TT;>;
           13   55    17            fm  Ljavafx/scene/control/TableFocusModel;
           15   55    18   focusedCell  Ljavafx/scene/control/TablePositionBase;
           35   52    19        anchor  Ljavafx/scene/control/TablePositionBase;
           36   52    20     anchorRow  I
           39   52    21           asc  Z
           41   52    22        minRow  I
           42   52    23        maxRow  I
           45   52    24     minColumn  Ljavafx/scene/control/TableColumnBase<TS;TT;>;
           48   52    25     maxColumn  Ljavafx/scene/control/TableColumnBase<TS;TT;>;
    MethodParameters:
              Name  Flags
      x             final
      y             final
      button        final
      clickCount    final
      shiftDown     final
      shortcutDown  final

  protected void simpleSelect(javafx.scene.input.MouseButton, int, boolean);
    descriptor: (Ljavafx/scene/input/MouseButton;IZ)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=8, args_size=4
        start local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
        start local 1 // javafx.scene.input.MouseButton button
        start local 2 // int clickCount
        start local 3 // boolean shortcutDown
         0: .line 202
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/TableSelectionModel;
            astore 4 /* sm */
        start local 4 // javafx.scene.control.TableSelectionModel sm
         1: .line 203
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.IndexedCell
            invokevirtual javafx.scene.control.IndexedCell.getIndex:()I
            istore 5 /* row */
        start local 5 // int row
         2: .line 204
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getTableColumn:()Ljavafx/scene/control/TableColumnBase;
            astore 6 /* column */
        start local 6 // javafx.scene.control.TableColumnBase column
         3: .line 205
            aload 4 /* sm */
            iload 5 /* row */
            aload 6 /* column */
            invokevirtual javafx.scene.control.TableSelectionModel.isSelected:(ILjavafx/scene/control/TableColumnBase;)Z
            istore 7 /* isAlreadySelected */
        start local 7 // boolean isAlreadySelected
         4: .line 207
            iload 7 /* isAlreadySelected */
            ifeq 9
            iload 3 /* shortcutDown */
            ifeq 9
         5: .line 208
            aload 4 /* sm */
            iload 5 /* row */
            aload 6 /* column */
            invokevirtual javafx.scene.control.TableSelectionModel.clearSelection:(ILjavafx/scene/control/TableColumnBase;)V
         6: .line 209
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getFocusModel:()Ljavafx/scene/control/TableFocusModel;
            iload 5 /* row */
            aload 6 /* column */
            invokevirtual javafx.scene.control.TableFocusModel.focus:(ILjavafx/scene/control/TableColumnBase;)V
         7: .line 210
            iconst_0
            istore 7 /* isAlreadySelected */
         8: .line 211
            goto 10
         9: .line 213
      StackMap locals: com.sun.javafx.scene.control.behavior.TableCellBehaviorBase javafx.scene.input.MouseButton int int javafx.scene.control.TableSelectionModel int javafx.scene.control.TableColumnBase int
      StackMap stack:
            aload 4 /* sm */
            iload 5 /* row */
            aload 6 /* column */
            invokevirtual javafx.scene.control.TableSelectionModel.clearAndSelect:(ILjavafx/scene/control/TableColumnBase;)V
        10: .line 216
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* button */
            iload 2 /* clickCount */
            iload 7 /* isAlreadySelected */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.handleClicks:(Ljavafx/scene/input/MouseButton;IZ)V
        11: .line 217
            return
        end local 7 // boolean isAlreadySelected
        end local 6 // javafx.scene.control.TableColumnBase column
        end local 5 // int row
        end local 4 // javafx.scene.control.TableSelectionModel sm
        end local 3 // boolean shortcutDown
        end local 2 // int clickCount
        end local 1 // javafx.scene.input.MouseButton button
        end local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot               Name  Signature
            0   12     0               this  Lcom/sun/javafx/scene/control/behavior/TableCellBehaviorBase<TS;TT;TTC;TC;>;
            0   12     1             button  Ljavafx/scene/input/MouseButton;
            0   12     2         clickCount  I
            0   12     3       shortcutDown  Z
            1   12     4                 sm  Ljavafx/scene/control/TableSelectionModel<TS;>;
            2   12     5                row  I
            3   12     6             column  Ljavafx/scene/control/TableColumnBase<TS;TT;>;
            4   12     7  isAlreadySelected  Z
    MethodParameters:
              Name  Flags
      button        
      clickCount    
      shortcutDown  

  private int getColumn();
    descriptor: ()I
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
         0: .line 220
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/TableSelectionModel;
            invokevirtual javafx.scene.control.TableSelectionModel.isCellSelectionEnabled:()Z
            ifeq 3
         1: .line 221
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getTableColumn:()Ljavafx/scene/control/TableColumnBase;
            astore 1 /* tc */
        start local 1 // javafx.scene.control.TableColumnBase tc
         2: .line 222
            aload 0 /* this */
            aload 1 /* tc */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getVisibleLeafIndex:(Ljavafx/scene/control/TableColumnBase;)I
            ireturn
        end local 1 // javafx.scene.control.TableColumnBase tc
         3: .line 225
      StackMap locals:
      StackMap stack:
            iconst_m1
            ireturn
        end local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/javafx/scene/control/behavior/TableCellBehaviorBase<TS;TT;TTC;TC;>;
            2    3     1    tc  Ljavafx/scene/control/TableColumnBase<TS;TT;>;

  protected boolean isSelected();
    descriptor: ()Z
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=3, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
         0: .line 230
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/TableSelectionModel;
            astore 1 /* sm */
        start local 1 // javafx.scene.control.TableSelectionModel sm
         1: .line 231
            aload 1 /* sm */
            ifnonnull 2
            iconst_0
            ireturn
         2: .line 233
      StackMap locals: javafx.scene.control.TableSelectionModel
      StackMap stack:
            aload 1 /* sm */
            invokevirtual javafx.scene.control.TableSelectionModel.isCellSelectionEnabled:()Z
            ifeq 5
         3: .line 234
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.IndexedCell
            astore 2 /* cell */
        start local 2 // javafx.scene.control.IndexedCell cell
         4: .line 235
            aload 2 /* cell */
            invokevirtual javafx.scene.control.IndexedCell.isSelected:()Z
            ireturn
        end local 2 // javafx.scene.control.IndexedCell cell
         5: .line 237
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.isTableRowSelected:()Z
            ireturn
        end local 1 // javafx.scene.control.TableSelectionModel sm
        end local 0 // com.sun.javafx.scene.control.behavior.TableCellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    6     0  this  Lcom/sun/javafx/scene/control/behavior/TableCellBehaviorBase<TS;TT;TTC;TC;>;
            1    6     1    sm  Ljavafx/scene/control/TableSelectionModel<TS;>;
            4    5     2  cell  TC;

  protected javafx.scene.control.MultipleSelectionModel getSelectionModel();
    descriptor: ()Ljavafx/scene/control/MultipleSelectionModel;
    flags: (0x1044) ACC_PROTECTED, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=1, locals=1, args_size=1
         0: .line 1
            aload 0
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/TableSelectionModel;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  protected javafx.scene.control.FocusModel getFocusModel();
    descriptor: ()Ljavafx/scene/control/FocusModel;
    flags: (0x1044) ACC_PROTECTED, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=1, locals=1, args_size=1
         0: .line 1
            aload 0
            invokevirtual com.sun.javafx.scene.control.behavior.TableCellBehaviorBase.getFocusModel:()Ljavafx/scene/control/TableFocusModel;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
}
Signature: <S:Ljava/lang/Object;T:Ljava/lang/Object;TC:Ljavafx/scene/control/TableColumnBase<TS;*>;C:Ljavafx/scene/control/IndexedCell<TT;>;>Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TC;>;
SourceFile: "TableCellBehaviorBase.java"