public abstract class com.sun.javafx.scene.control.behavior.CellBehaviorBase<T extends javafx.scene.control.Cell> extends com.sun.javafx.scene.control.behavior.BehaviorBase<T>
  minor version: 0
  major version: 59
  flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.javafx.scene.control.behavior.CellBehaviorBase
  super_class: com.sun.javafx.scene.control.behavior.BehaviorBase
{
  private static final java.lang.String ANCHOR_PROPERTY_KEY;
    descriptor: Ljava/lang/String;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: "anchor"

  private static final java.lang.String IS_DEFAULT_ANCHOR_KEY;
    descriptor: Ljava/lang/String;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: "isDefaultAnchor"

  private final com.sun.javafx.scene.control.inputmap.InputMap<T> cellInputMap;
    descriptor: Lcom/sun/javafx/scene/control/inputmap/InputMap;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    Signature: Lcom/sun/javafx/scene/control/inputmap/InputMap<TT;>;

  private boolean latePress;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  public static <T> T getAnchor(javafx.scene.control.Control, );
    descriptor: (Ljavafx/scene/control/Control;Ljava/lang/Object;)Ljava/lang/Object;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // javafx.scene.control.Control control
        start local 1 // java.lang.Object defaultResponse
         0: .line 63
            aload 0 /* control */
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.hasNonDefaultAnchor:(Ljavafx/scene/control/Control;)Z
            ifeq 2
         1: .line 64
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "anchor"
            invokeinterface javafx.collections.ObservableMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
            goto 3
         2: .line 65
      StackMap locals:
      StackMap stack:
            aload 1 /* defaultResponse */
         3: .line 63
      StackMap locals:
      StackMap stack: java.lang.Object
            areturn
        end local 1 // java.lang.Object defaultResponse
        end local 0 // javafx.scene.control.Control control
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    4     0          control  Ljavafx/scene/control/Control;
            0    4     1  defaultResponse  TT;
    Signature: <T:Ljava/lang/Object;>(Ljavafx/scene/control/Control;TT;)TT;
    MethodParameters:
                 Name  Flags
      control          
      defaultResponse  

  public static <T> void setAnchor(javafx.scene.control.Control, T, );
    descriptor: (Ljavafx/scene/control/Control;Ljava/lang/Object;Z)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // javafx.scene.control.Control control
        start local 1 // java.lang.Object anchor
        start local 2 // boolean isDefaultAnchor
         0: .line 69
            aload 0 /* control */
            ifnonnull 1
            return
         1: .line 70
      StackMap locals:
      StackMap stack:
            aload 1 /* anchor */
            ifnonnull 4
         2: .line 71
            aload 0 /* control */
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.removeAnchor:(Ljavafx/scene/control/Control;)V
         3: .line 72
            goto 6
         4: .line 73
      StackMap locals:
      StackMap stack:
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "anchor"
            aload 1 /* anchor */
            invokeinterface javafx.collections.ObservableMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
            pop
         5: .line 74
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "isDefaultAnchor"
            iload 2 /* isDefaultAnchor */
            invokestatic java.lang.Boolean.valueOf:(Z)Ljava/lang/Boolean;
            invokeinterface javafx.collections.ObservableMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
            pop
         6: .line 76
      StackMap locals:
      StackMap stack:
            return
        end local 2 // boolean isDefaultAnchor
        end local 1 // java.lang.Object anchor
        end local 0 // javafx.scene.control.Control control
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    7     0          control  Ljavafx/scene/control/Control;
            0    7     1           anchor  TT;
            0    7     2  isDefaultAnchor  Z
    Signature: <T:Ljava/lang/Object;>(Ljavafx/scene/control/Control;TT;Z)V
    MethodParameters:
                 Name  Flags
      control          
      anchor           
      isDefaultAnchor  

  public static boolean hasNonDefaultAnchor(javafx.scene.control.Control);
    descriptor: (Ljavafx/scene/control/Control;)Z
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // javafx.scene.control.Control control
         0: .line 79
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "isDefaultAnchor"
            invokeinterface javafx.collections.ObservableMap.remove:(Ljava/lang/Object;)Ljava/lang/Object;
            checkcast java.lang.Boolean
            astore 1 /* isDefaultAnchor */
        start local 1 // java.lang.Boolean isDefaultAnchor
         1: .line 80
            aload 1 /* isDefaultAnchor */
            ifnull 2
            aload 1 /* isDefaultAnchor */
            invokevirtual java.lang.Boolean.booleanValue:()Z
            ifne 3
      StackMap locals: java.lang.Boolean
      StackMap stack:
         2: aload 0 /* control */
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.hasAnchor:(Ljavafx/scene/control/Control;)Z
            ifeq 3
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         3: iconst_0
            ireturn
        end local 1 // java.lang.Boolean isDefaultAnchor
        end local 0 // javafx.scene.control.Control control
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    4     0          control  Ljavafx/scene/control/Control;
            1    4     1  isDefaultAnchor  Ljava/lang/Boolean;
    MethodParameters:
         Name  Flags
      control  

  public static boolean hasDefaultAnchor(javafx.scene.control.Control);
    descriptor: (Ljavafx/scene/control/Control;)Z
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // javafx.scene.control.Control control
         0: .line 84
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "isDefaultAnchor"
            invokeinterface javafx.collections.ObservableMap.remove:(Ljava/lang/Object;)Ljava/lang/Object;
            checkcast java.lang.Boolean
            astore 1 /* isDefaultAnchor */
        start local 1 // java.lang.Boolean isDefaultAnchor
         1: .line 85
            aload 1 /* isDefaultAnchor */
            ifnull 2
            aload 1 /* isDefaultAnchor */
            invokevirtual java.lang.Boolean.booleanValue:()Z
            ifeq 2
            aload 0 /* control */
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.hasAnchor:(Ljavafx/scene/control/Control;)Z
            ifeq 2
            iconst_1
            ireturn
      StackMap locals: java.lang.Boolean
      StackMap stack:
         2: iconst_0
            ireturn
        end local 1 // java.lang.Boolean isDefaultAnchor
        end local 0 // javafx.scene.control.Control control
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    3     0          control  Ljavafx/scene/control/Control;
            1    3     1  isDefaultAnchor  Ljava/lang/Boolean;
    MethodParameters:
         Name  Flags
      control  

  private static boolean hasAnchor(javafx.scene.control.Control);
    descriptor: (Ljavafx/scene/control/Control;)Z
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.control.Control control
         0: .line 89
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "anchor"
            invokeinterface javafx.collections.ObservableMap.get:(Ljava/lang/Object;)Ljava/lang/Object;
            ifnull 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 0 // javafx.scene.control.Control control
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0  control  Ljavafx/scene/control/Control;
    MethodParameters:
         Name  Flags
      control  

  public static void removeAnchor(javafx.scene.control.Control);
    descriptor: (Ljavafx/scene/control/Control;)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.control.Control control
         0: .line 93
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "anchor"
            invokeinterface javafx.collections.ObservableMap.remove:(Ljava/lang/Object;)Ljava/lang/Object;
            pop
         1: .line 94
            aload 0 /* control */
            invokevirtual javafx.scene.control.Control.getProperties:()Ljavafx/collections/ObservableMap;
            ldc "isDefaultAnchor"
            invokeinterface javafx.collections.ObservableMap.remove:(Ljava/lang/Object;)Ljava/lang/Object;
            pop
         2: .line 95
            return
        end local 0 // javafx.scene.control.Control control
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    3     0  control  Ljavafx/scene/control/Control;
    MethodParameters:
         Name  Flags
      control  

  public void <init>();
    descriptor: (Ljavafx/scene/control/Cell;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=8, locals=5, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // javafx.scene.control.Cell control
         0: .line 121
            aload 0 /* this */
            aload 1 /* control */
            invokespecial com.sun.javafx.scene.control.behavior.BehaviorBase.<init>:(Ljavafx/scene/Node;)V
         1: .line 110
            aload 0 /* this */
            iconst_0
            putfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
         2: .line 125
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.createInputMap:()Lcom/sun/javafx/scene/control/inputmap/InputMap;
            putfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.cellInputMap:Lcom/sun/javafx/scene/control/inputmap/InputMap;
         3: .line 131
            aload 0 /* this */
            iconst_3
            anewarray com.sun.javafx.scene.control.inputmap.InputMap$Mapping
            dup
            iconst_0
         4: .line 132
            new com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping
            dup
            getstatic javafx.scene.input.MouseEvent.MOUSE_PRESSED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/CellBehaviorBase.mousePressed(Ljavafx/scene/input/MouseEvent;)V (5)
                  (Ljavafx/scene/input/MouseEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping.<init>:(Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            dup
            astore 2 /* pressedMapping */
        start local 2 // com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping pressedMapping
         5: aastore
            dup
            iconst_1
         6: .line 133
            new com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping
            dup
            getstatic javafx.scene.input.MouseEvent.MOUSE_RELEASED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/CellBehaviorBase.mouseReleased(Ljavafx/scene/input/MouseEvent;)V (5)
                  (Ljavafx/scene/input/MouseEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping.<init>:(Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            dup
            astore 3 /* releasedMapping */
        start local 3 // com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping releasedMapping
         7: aastore
            dup
            iconst_2
         8: .line 134
            new com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping
            dup
            getstatic javafx.scene.input.MouseEvent.MOUSE_DRAGGED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/CellBehaviorBase.mouseDragged(Ljavafx/scene/input/MouseEvent;)V (5)
                  (Ljavafx/scene/input/MouseEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping.<init>:(Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            dup
            astore 4 /* mouseDragged */
        start local 4 // com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping mouseDragged
         9: aastore
        10: .line 131
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.addDefaultMapping:([Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
        11: .line 136
            aload 2 /* pressedMapping */
            iconst_0
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping.setAutoConsume:(Z)V
        12: .line 137
            aload 3 /* releasedMapping */
            iconst_0
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping.setAutoConsume:(Z)V
        13: .line 138
            aload 4 /* mouseDragged */
            iconst_0
            invokevirtual com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping.setAutoConsume:(Z)V
        14: .line 139
            return
        end local 4 // com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping mouseDragged
        end local 3 // com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping releasedMapping
        end local 2 // com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping pressedMapping
        end local 1 // javafx.scene.control.Cell control
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0   15     0             this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0   15     1          control  TT;
            5   15     2   pressedMapping  Lcom/sun/javafx/scene/control/inputmap/InputMap$MouseMapping;
            7   15     3  releasedMapping  Lcom/sun/javafx/scene/control/inputmap/InputMap$MouseMapping;
            9   15     4     mouseDragged  Lcom/sun/javafx/scene/control/inputmap/InputMap$MouseMapping;
    Signature: (TT;)V
    MethodParameters:
         Name  Flags
      control  

  protected abstract javafx.scene.control.Control getCellContainer();
    descriptor: ()Ljavafx/scene/control/Control;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT

  protected abstract javafx.scene.control.MultipleSelectionModel<?> getSelectionModel();
    descriptor: ()Ljavafx/scene/control/MultipleSelectionModel;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: ()Ljavafx/scene/control/MultipleSelectionModel<*>;

  protected abstract javafx.scene.control.FocusModel<?> getFocusModel();
    descriptor: ()Ljavafx/scene/control/FocusModel;
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: ()Ljavafx/scene/control/FocusModel<*>;

  protected abstract void edit();
    descriptor: (Ljavafx/scene/control/Cell;)V
    flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
    Signature: (TT;)V
    MethodParameters:
      Name  Flags
      cell  

  protected boolean handleDisclosureNode(double, double);
    descriptor: (DD)Z
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=5, args_size=3
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // double x
        start local 3 // double y
         0: .line 147
            iconst_0
            ireturn
        end local 3 // double y
        end local 1 // double x
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0    1     1     x  D
            0    1     3     y  D
    MethodParameters:
      Name  Flags
      x     
      y     

  protected boolean isClickPositionValid(double, double);
    descriptor: (DD)Z
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=5, args_size=3
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // double x
        start local 3 // double y
         0: .line 150
            iconst_1
            ireturn
        end local 3 // double y
        end local 1 // double x
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0    1     1     x  D
            0    1     3     y  D
    MethodParameters:
      Name  Flags
      x     final
      y     final

  public com.sun.javafx.scene.control.inputmap.InputMap<T> getInputMap();
    descriptor: ()Lcom/sun/javafx/scene/control/inputmap/InputMap;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
         0: .line 163
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.cellInputMap:Lcom/sun/javafx/scene/control/inputmap/InputMap;
            areturn
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
    Signature: ()Lcom/sun/javafx/scene/control/inputmap/InputMap<TT;>;

  protected int getIndex();
    descriptor: ()I
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
         0: .line 167
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            instanceof javafx.scene.control.IndexedCell
            ifeq 1
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.IndexedCell
            invokevirtual javafx.scene.control.IndexedCell.getIndex:()I
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_m1
      StackMap locals:
      StackMap stack: int
         2: ireturn
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;

  public void mousePressed(javafx.scene.input.MouseEvent);
    descriptor: (Ljavafx/scene/input/MouseEvent;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=9, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // javafx.scene.input.MouseEvent e
         0: .line 171
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.isSynthesized:()Z
            ifeq 3
         1: .line 172
            aload 0 /* this */
            iconst_1
            putfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
         2: .line 173
            goto 8
         3: .line 174
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.isSelected:()Z
            putfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
         4: .line 175
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
            ifne 8
         5: .line 176
            aload 0 /* this */
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getX:()D
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getY:()D
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getButton:()Ljavafx/scene/input/MouseButton;
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getClickCount:()I
         6: .line 177
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.isShiftDown:()Z
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.isShortcutDown:()Z
         7: .line 176
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.doSelect:(DDLjavafx/scene/input/MouseButton;IZZ)V
         8: .line 180
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.scene.input.MouseEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    9     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0    9     1     e  Ljavafx/scene/input/MouseEvent;
    MethodParameters:
      Name  Flags
      e     

  public void mouseReleased(javafx.scene.input.MouseEvent);
    descriptor: (Ljavafx/scene/input/MouseEvent;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=9, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // javafx.scene.input.MouseEvent e
         0: .line 183
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
            ifeq 5
         1: .line 184
            aload 0 /* this */
            iconst_0
            putfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
         2: .line 185
            aload 0 /* this */
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getX:()D
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getY:()D
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getButton:()Ljavafx/scene/input/MouseButton;
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.getClickCount:()I
         3: .line 186
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.isShiftDown:()Z
            aload 1 /* e */
            invokevirtual javafx.scene.input.MouseEvent.isShortcutDown:()Z
         4: .line 185
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.doSelect:(DDLjavafx/scene/input/MouseButton;IZZ)V
         5: .line 188
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.scene.input.MouseEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    6     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0    6     1     e  Ljavafx/scene/input/MouseEvent;
    MethodParameters:
      Name  Flags
      e     

  public void mouseDragged(javafx.scene.input.MouseEvent);
    descriptor: (Ljavafx/scene/input/MouseEvent;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // javafx.scene.input.MouseEvent e
         0: .line 191
            aload 0 /* this */
            iconst_0
            putfield com.sun.javafx.scene.control.behavior.CellBehaviorBase.latePress:Z
         1: .line 192
            return
        end local 1 // javafx.scene.input.MouseEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0    2     1     e  Ljavafx/scene/input/MouseEvent;
    MethodParameters:
      Name  Flags
      e     

  protected void doSelect(double, double, javafx.scene.input.MouseButton, int, boolean, boolean);
    descriptor: (DDLjavafx/scene/input/MouseButton;IZZ)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=5, locals=16, args_size=7
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // double x
        start local 3 // double y
        start local 5 // javafx.scene.input.MouseButton button
        start local 6 // int clickCount
        start local 7 // boolean shiftDown
        start local 8 // boolean shortcutDown
         0: .line 205
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Cell
            astore 9 /* cell */
        start local 9 // javafx.scene.control.Cell cell
         1: .line 207
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getCellContainer:()Ljavafx/scene/control/Control;
            astore 10 /* cellContainer */
        start local 10 // javafx.scene.control.Control cellContainer
         2: .line 211
            aload 9 /* cell */
            invokevirtual javafx.scene.control.Cell.isEmpty:()Z
            ifne 3
            aload 9 /* cell */
            dload 1 /* x */
            dload 3 /* y */
            invokevirtual javafx.scene.control.Cell.contains:(DD)Z
            ifne 4
         3: .line 212
      StackMap locals: javafx.scene.control.Cell javafx.scene.control.Control
      StackMap stack:
            return
         4: .line 215
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getIndex:()I
            istore 11 /* index */
        start local 11 // int index
         5: .line 216
            aload 9 /* cell */
            invokevirtual javafx.scene.control.Cell.isSelected:()Z
            istore 12 /* selected */
        start local 12 // boolean selected
         6: .line 217
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            astore 13 /* sm */
        start local 13 // javafx.scene.control.MultipleSelectionModel sm
         7: .line 218
            aload 13 /* sm */
            ifnonnull 8
            return
         8: .line 220
      StackMap locals: int int javafx.scene.control.MultipleSelectionModel
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getFocusModel:()Ljavafx/scene/control/FocusModel;
            astore 14 /* fm */
        start local 14 // javafx.scene.control.FocusModel fm
         9: .line 221
            aload 14 /* fm */
            ifnonnull 10
            return
        10: .line 225
      StackMap locals: javafx.scene.control.FocusModel
      StackMap stack:
            aload 0 /* this */
            dload 1 /* x */
            dload 3 /* y */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.handleDisclosureNode:(DD)Z
            ifeq 12
        11: .line 226
            return
        12: .line 230
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dload 1 /* x */
            dload 3 /* y */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.isClickPositionValid:(DD)Z
            ifne 13
            return
        13: .line 236
      StackMap locals:
      StackMap stack:
            iload 7 /* shiftDown */
            ifeq 17
        14: .line 237
            aload 10 /* cellContainer */
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.hasNonDefaultAnchor:(Ljavafx/scene/control/Control;)Z
            ifne 18
        15: .line 238
            aload 10 /* cellContainer */
            aload 14 /* fm */
            invokevirtual javafx.scene.control.FocusModel.getFocusedIndex:()I
            invokestatic java.lang.Integer.valueOf:(I)Ljava/lang/Integer;
            iconst_0
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.setAnchor:(Ljavafx/scene/control/Control;Ljava/lang/Object;Z)V
        16: .line 240
            goto 18
        17: .line 241
      StackMap locals:
      StackMap stack:
            aload 10 /* cellContainer */
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.removeAnchor:(Ljavafx/scene/control/Control;)V
        18: .line 244
      StackMap locals:
      StackMap stack:
            aload 5 /* button */
            getstatic javafx.scene.input.MouseButton.PRIMARY:Ljavafx/scene/input/MouseButton;
            if_acmpeq 19
            aload 5 /* button */
            getstatic javafx.scene.input.MouseButton.SECONDARY:Ljavafx/scene/input/MouseButton;
            if_acmpne 35
            iload 12 /* selected */
            ifne 35
        19: .line 245
      StackMap locals:
      StackMap stack:
            aload 13 /* sm */
            invokevirtual javafx.scene.control.MultipleSelectionModel.getSelectionMode:()Ljavafx/scene/control/SelectionMode;
            getstatic javafx.scene.control.SelectionMode.SINGLE:Ljavafx/scene/control/SelectionMode;
            if_acmpne 22
        20: .line 246
            aload 0 /* this */
            aload 5 /* button */
            iload 6 /* clickCount */
            iload 8 /* shortcutDown */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.simpleSelect:(Ljavafx/scene/input/MouseButton;IZ)V
        21: .line 247
            goto 35
        22: .line 248
      StackMap locals:
      StackMap stack:
            iload 8 /* shortcutDown */
            ifeq 29
        23: .line 249
            iload 12 /* selected */
            ifeq 27
        24: .line 251
            aload 13 /* sm */
            iload 11 /* index */
            invokevirtual javafx.scene.control.MultipleSelectionModel.clearSelection:(I)V
        25: .line 252
            aload 14 /* fm */
            iload 11 /* index */
            invokevirtual javafx.scene.control.FocusModel.focus:(I)V
        26: .line 253
            goto 35
        27: .line 255
      StackMap locals:
      StackMap stack:
            aload 13 /* sm */
            iload 11 /* index */
            invokevirtual javafx.scene.control.MultipleSelectionModel.select:(I)V
        28: .line 257
            goto 35
      StackMap locals:
      StackMap stack:
        29: iload 7 /* shiftDown */
            ifeq 34
            iload 6 /* clickCount */
            iconst_1
            if_icmpne 34
        30: .line 260
            aload 10 /* cellContainer */
            aload 14 /* fm */
            invokevirtual javafx.scene.control.FocusModel.getFocusedIndex:()I
            invokestatic java.lang.Integer.valueOf:(I)Ljava/lang/Integer;
            invokestatic com.sun.javafx.scene.control.behavior.CellBehaviorBase.getAnchor:(Ljavafx/scene/control/Control;Ljava/lang/Object;)Ljava/lang/Object;
            checkcast java.lang.Integer
            invokevirtual java.lang.Integer.intValue:()I
            istore 15 /* focusedIndex */
        start local 15 // int focusedIndex
        31: .line 262
            aload 0 /* this */
            iload 15 /* focusedIndex */
            iload 11 /* index */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.selectRows:(II)V
        32: .line 264
            aload 14 /* fm */
            iload 11 /* index */
            invokevirtual javafx.scene.control.FocusModel.focus:(I)V
        end local 15 // int focusedIndex
        33: .line 265
            goto 35
        34: .line 266
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 5 /* button */
            iload 6 /* clickCount */
            iload 8 /* shortcutDown */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.simpleSelect:(Ljavafx/scene/input/MouseButton;IZ)V
        35: .line 270
      StackMap locals:
      StackMap stack:
            return
        end local 14 // javafx.scene.control.FocusModel fm
        end local 13 // javafx.scene.control.MultipleSelectionModel sm
        end local 12 // boolean selected
        end local 11 // int index
        end local 10 // javafx.scene.control.Control cellContainer
        end local 9 // javafx.scene.control.Cell cell
        end local 8 // boolean shortcutDown
        end local 7 // boolean shiftDown
        end local 6 // int clickCount
        end local 5 // javafx.scene.input.MouseButton button
        end local 3 // double y
        end local 1 // double x
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0   36     0           this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0   36     1              x  D
            0   36     3              y  D
            0   36     5         button  Ljavafx/scene/input/MouseButton;
            0   36     6     clickCount  I
            0   36     7      shiftDown  Z
            0   36     8   shortcutDown  Z
            1   36     9           cell  TT;
            2   36    10  cellContainer  Ljavafx/scene/control/Control;
            5   36    11          index  I
            6   36    12       selected  Z
            7   36    13             sm  Ljavafx/scene/control/MultipleSelectionModel<*>;
            9   36    14             fm  Ljavafx/scene/control/FocusModel<*>;
           31   33    15   focusedIndex  I
    MethodParameters:
              Name  Flags
      x             final
      y             final
      button        final
      clickCount    final
      shiftDown     final
      shortcutDown  final

  protected void simpleSelect(javafx.scene.input.MouseButton, int, boolean);
    descriptor: (Ljavafx/scene/input/MouseButton;IZ)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=7, args_size=4
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // javafx.scene.input.MouseButton button
        start local 2 // int clickCount
        start local 3 // boolean shortcutDown
         0: .line 273
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getIndex:()I
            istore 4 /* index */
        start local 4 // int index
         1: .line 274
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            astore 5 /* sm */
        start local 5 // javafx.scene.control.MultipleSelectionModel sm
         2: .line 275
            aload 5 /* sm */
            iload 4 /* index */
            invokevirtual javafx.scene.control.MultipleSelectionModel.isSelected:(I)Z
            istore 6 /* isAlreadySelected */
        start local 6 // boolean isAlreadySelected
         3: .line 277
            iload 6 /* isAlreadySelected */
            ifeq 8
            iload 3 /* shortcutDown */
            ifeq 8
         4: .line 278
            aload 5 /* sm */
            iload 4 /* index */
            invokevirtual javafx.scene.control.MultipleSelectionModel.clearSelection:(I)V
         5: .line 279
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getFocusModel:()Ljavafx/scene/control/FocusModel;
            iload 4 /* index */
            invokevirtual javafx.scene.control.FocusModel.focus:(I)V
         6: .line 280
            iconst_0
            istore 6 /* isAlreadySelected */
         7: .line 281
            goto 9
         8: .line 282
      StackMap locals: int javafx.scene.control.MultipleSelectionModel int
      StackMap stack:
            aload 5 /* sm */
            iload 4 /* index */
            invokevirtual javafx.scene.control.MultipleSelectionModel.clearAndSelect:(I)V
         9: .line 285
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* button */
            iload 2 /* clickCount */
            iload 6 /* isAlreadySelected */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.handleClicks:(Ljavafx/scene/input/MouseButton;IZ)V
        10: .line 286
            return
        end local 6 // boolean isAlreadySelected
        end local 5 // javafx.scene.control.MultipleSelectionModel sm
        end local 4 // int index
        end local 3 // boolean shortcutDown
        end local 2 // int clickCount
        end local 1 // javafx.scene.input.MouseButton button
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot               Name  Signature
            0   11     0               this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0   11     1             button  Ljavafx/scene/input/MouseButton;
            0   11     2         clickCount  I
            0   11     3       shortcutDown  Z
            1   11     4              index  I
            2   11     5                 sm  Ljavafx/scene/control/MultipleSelectionModel<*>;
            3   11     6  isAlreadySelected  Z
    MethodParameters:
              Name  Flags
      button        
      clickCount    
      shortcutDown  

  protected void handleClicks(javafx.scene.input.MouseButton, int, boolean);
    descriptor: (Ljavafx/scene/input/MouseButton;IZ)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=2, locals=4, args_size=4
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // javafx.scene.input.MouseButton button
        start local 2 // int clickCount
        start local 3 // boolean isAlreadySelected
         0: .line 290
            aload 1 /* button */
            getstatic javafx.scene.input.MouseButton.PRIMARY:Ljavafx/scene/input/MouseButton;
            if_acmpne 9
         1: .line 291
            iload 2 /* clickCount */
            iconst_1
            if_icmpne 4
            iload 3 /* isAlreadySelected */
            ifeq 4
         2: .line 292
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Cell
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.edit:(Ljavafx/scene/control/Cell;)V
         3: .line 293
            goto 9
      StackMap locals:
      StackMap stack:
         4: iload 2 /* clickCount */
            iconst_1
            if_icmpne 7
         5: .line 295
            aload 0 /* this */
            aconst_null
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.edit:(Ljavafx/scene/control/Cell;)V
         6: .line 296
            goto 9
      StackMap locals:
      StackMap stack:
         7: iload 2 /* clickCount */
            iconst_2
            if_icmpne 9
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Cell
            invokevirtual javafx.scene.control.Cell.isEditable:()Z
            ifeq 9
         8: .line 297
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Cell
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.edit:(Ljavafx/scene/control/Cell;)V
         9: .line 300
      StackMap locals:
      StackMap stack:
            return
        end local 3 // boolean isAlreadySelected
        end local 2 // int clickCount
        end local 1 // javafx.scene.input.MouseButton button
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot               Name  Signature
            0   10     0               this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0   10     1             button  Ljavafx/scene/input/MouseButton;
            0   10     2         clickCount  I
            0   10     3  isAlreadySelected  Z
    MethodParameters:
                   Name  Flags
      button             
      clickCount         
      isAlreadySelected  

  void selectRows(int, int);
    descriptor: (II)V
    flags: (0x0000) 
    Code:
      stack=4, locals=10, args_size=3
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
        start local 1 // int focusedIndex
        start local 2 // int index
         0: .line 303
            iload 1 /* focusedIndex */
            iload 2 /* index */
            if_icmpge 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_0
      StackMap locals:
      StackMap stack: int
         2: istore 3 /* asc */
        start local 3 // boolean asc
         3: .line 306
            iload 1 /* focusedIndex */
            iload 2 /* index */
            invokestatic java.lang.Math.min:(II)I
            istore 4 /* minRow */
        start local 4 // int minRow
         4: .line 307
            iload 1 /* focusedIndex */
            iload 2 /* index */
            invokestatic java.lang.Math.max:(II)I
            istore 5 /* maxRow */
        start local 5 // int maxRow
         5: .line 312
            new java.util.ArrayList
            dup
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            invokevirtual javafx.scene.control.MultipleSelectionModel.getSelectedIndices:()Ljavafx/collections/ObservableList;
            invokespecial java.util.ArrayList.<init>:(Ljava/util/Collection;)V
            astore 6 /* selectedIndices */
        start local 6 // java.util.List selectedIndices
         6: .line 313
            iconst_0
            istore 7 /* i */
        start local 7 // int i
         7: aload 6 /* selectedIndices */
            invokeinterface java.util.List.size:()I
            istore 8 /* max */
        start local 8 // int max
         8: goto 13
         9: .line 314
      StackMap locals: com.sun.javafx.scene.control.behavior.CellBehaviorBase int int int int int java.util.List int int
      StackMap stack:
            aload 6 /* selectedIndices */
            iload 7 /* i */
            invokeinterface java.util.List.get:(I)Ljava/lang/Object;
            checkcast java.lang.Integer
            invokevirtual java.lang.Integer.intValue:()I
            istore 9 /* selectedIndex */
        start local 9 // int selectedIndex
        10: .line 315
            iload 9 /* selectedIndex */
            iload 4 /* minRow */
            if_icmplt 11
            iload 9 /* selectedIndex */
            iload 5 /* maxRow */
            if_icmple 12
        11: .line 316
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            iload 9 /* selectedIndex */
            invokevirtual javafx.scene.control.MultipleSelectionModel.clearSelection:(I)V
        end local 9 // int selectedIndex
        12: .line 313
      StackMap locals:
      StackMap stack:
            iinc 7 /* i */ 1
      StackMap locals:
      StackMap stack:
        13: iload 7 /* i */
            iload 8 /* max */
            if_icmplt 9
        end local 8 // int max
        end local 7 // int i
        14: .line 320
            iload 4 /* minRow */
            iload 5 /* maxRow */
            if_icmpne 17
        15: .line 325
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            iload 4 /* minRow */
            invokevirtual javafx.scene.control.MultipleSelectionModel.select:(I)V
        16: .line 326
            goto 21
        17: .line 331
      StackMap locals:
      StackMap stack:
            iload 3 /* asc */
            ifeq 20
        18: .line 332
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            iload 4 /* minRow */
            iload 5 /* maxRow */
            iconst_1
            iadd
            invokevirtual javafx.scene.control.MultipleSelectionModel.selectRange:(II)V
        19: .line 333
            goto 21
        20: .line 334
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getSelectionModel:()Ljavafx/scene/control/MultipleSelectionModel;
            iload 5 /* maxRow */
            iload 4 /* minRow */
            iconst_1
            isub
            invokevirtual javafx.scene.control.MultipleSelectionModel.selectRange:(II)V
        21: .line 337
      StackMap locals:
      StackMap stack:
            return
        end local 6 // java.util.List selectedIndices
        end local 5 // int maxRow
        end local 4 // int minRow
        end local 3 // boolean asc
        end local 2 // int index
        end local 1 // int focusedIndex
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0   22     0             this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
            0   22     1     focusedIndex  I
            0   22     2            index  I
            3   22     3              asc  Z
            4   22     4           minRow  I
            5   22     5           maxRow  I
            6   22     6  selectedIndices  Ljava/util/List<Ljava/lang/Integer;>;
            7   14     7                i  I
            8   14     8              max  I
           10   12     9    selectedIndex  I
    MethodParameters:
              Name  Flags
      focusedIndex  
      index         

  protected boolean isSelected();
    descriptor: ()Z
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
         0: .line 340
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.CellBehaviorBase.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Cell
            invokevirtual javafx.scene.control.Cell.isSelected:()Z
            ireturn
        end local 0 // com.sun.javafx.scene.control.behavior.CellBehaviorBase this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/CellBehaviorBase<TT;>;
}
Signature: <T:Ljavafx/scene/control/Cell;>Lcom/sun/javafx/scene/control/behavior/BehaviorBase<TT;>;
SourceFile: "CellBehaviorBase.java"
InnerClasses:
  public abstract Mapping = com.sun.javafx.scene.control.inputmap.InputMap$Mapping of com.sun.javafx.scene.control.inputmap.InputMap
  public MouseMapping = com.sun.javafx.scene.control.inputmap.InputMap$MouseMapping of com.sun.javafx.scene.control.inputmap.InputMap
  public final Lookup = java.lang.invoke.MethodHandles$Lookup of java.lang.invoke.MethodHandles