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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* accompanied this code).
*
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*
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package javafx.scene.control;
import com.sun.javafx.beans.IDProperty;
import com.sun.javafx.css.StyleManager;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.stage.PopupWindowHelper;
import javafx.css.SimpleStyleableBooleanProperty;
import javafx.css.SimpleStyleableDoubleProperty;
import javafx.css.SimpleStyleableObjectProperty;
import javafx.css.StyleOrigin;
import javafx.css.StyleableObjectProperty;
import javafx.css.StyleableStringProperty;
import javafx.css.converter.BooleanConverter;
import javafx.css.converter.EnumConverter;
import javafx.css.converter.SizeConverter;
import javafx.css.converter.StringConverter;
import javafx.css.converter.DurationConverter;
import javafx.scene.control.skin.TooltipSkin;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.beans.property.*;
import javafx.beans.value.WritableValue;
import javafx.css.CssMetaData;
import javafx.css.FontCssMetaData;
import javafx.css.Styleable;
import javafx.css.StyleableProperty;
import javafx.event.EventHandler;
import javafx.geometry.NodeOrientation;
import javafx.scene.AccessibleRole;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.MouseEvent;
import javafx.scene.text.Font;
import javafx.scene.text.TextAlignment;
import javafx.stage.Window;
import javafx.util.Duration;
Tooltips are common UI elements which are typically used for showing additional information about a Node in the scenegraph when the Node is hovered over by the mouse. Any Node can show a tooltip. In most cases a Tooltip is created and its text
property is modified to show plain text to the user. However, a Tooltip is able to show within it an arbitrary scenegraph of nodes - this is done by creating the scenegraph and setting it inside the Tooltip graphic
property. You use the following approach to set a Tooltip on any node:
Rectangle rect = new Rectangle(0, 0, 100, 100);
Tooltip t = new Tooltip("A Square");
Tooltip.install(rect, t);
This tooltip will then participate with the typical tooltip semantics (i.e.
appearing on hover, etc). Note that the Tooltip does not have to be
uninstalled: it will be garbage collected when it is not referenced by any
Node. It is possible to manually uninstall the tooltip, however.
A single tooltip can be installed on multiple target nodes or multiple
controls.
Because most Tooltips are shown on UI controls, there is special API
for all controls to make installing a Tooltip less verbose. The example below
shows how to create a tooltip for a Button control:
import javafx.scene.control.Tooltip;
import javafx.scene.control.Button;
Button button = new Button("Hover Over Me");
button.setTooltip(new Tooltip("Tooltip for Button"));
Since: JavaFX 2.0
/**
* Tooltips are common UI elements which are typically used for showing
* additional information about a Node in the scenegraph when the Node is
* hovered over by the mouse. Any Node can show a tooltip. In most cases a
* Tooltip is created and its {@link #textProperty() text} property is modified
* to show plain text to the user. However, a Tooltip is able to show within it
* an arbitrary scenegraph of nodes - this is done by creating the scenegraph
* and setting it inside the Tooltip {@link #graphicProperty() graphic}
* property.
*
* <p>You use the following approach to set a Tooltip on any node:
*
* <pre>
* Rectangle rect = new Rectangle(0, 0, 100, 100);
* Tooltip t = new Tooltip("A Square");
* Tooltip.install(rect, t);
* </pre>
*
* This tooltip will then participate with the typical tooltip semantics (i.e.
* appearing on hover, etc). Note that the Tooltip does not have to be
* uninstalled: it will be garbage collected when it is not referenced by any
* Node. It is possible to manually uninstall the tooltip, however.
*
* <p>A single tooltip can be installed on multiple target nodes or multiple
* controls.
*
* <p>Because most Tooltips are shown on UI controls, there is special API
* for all controls to make installing a Tooltip less verbose. The example below
* shows how to create a tooltip for a Button control:
*
* <pre>
* import javafx.scene.control.Tooltip;
* import javafx.scene.control.Button;
*
* Button button = new Button("Hover Over Me");
* button.setTooltip(new Tooltip("Tooltip for Button"));
* </pre>
* @since JavaFX 2.0
*/
@IDProperty("id")
public class Tooltip extends PopupControl {
private static String TOOLTIP_PROP_KEY = "javafx.scene.control.Tooltip";
// RT-31134 : the tooltip style includes a shadow around the tooltip with a
// width of 9 and height of 5. This causes mouse events to not reach the control
// underneath resulting in losing hover state on the control while the tooltip is showing.
// Displaying the tooltip at an offset indicated below resolves this issue.
// RT-37107: The y-offset was upped to 7 to ensure no overlaps when the tooltip
// is shown near the right edge of the screen.
private static int TOOLTIP_XOFFSET = 10;
private static int TOOLTIP_YOFFSET = 7;
private static TooltipBehavior BEHAVIOR = new TooltipBehavior(false);
Associates the given Tooltip
with the given Node
. The tooltip can then behave similar to when it is set on any Control
. A single tooltip can be associated with multiple nodes. Params: - node – the node
- t – the tooltip
See Also:
/**
* Associates the given {@link Tooltip} with the given {@link Node}. The tooltip
* can then behave similar to when it is set on any {@link Control}. A single
* tooltip can be associated with multiple nodes.
* @param node the node
* @param t the tooltip
* @see Tooltip
*/
public static void install(Node node, Tooltip t) {
BEHAVIOR.install(node, t);
}
Removes the association of the given Tooltip
on the specified Node
. Hence hovering on the node will no longer result in showing of the tooltip. Params: - node – the node
- t – the tooltip
See Also:
/**
* Removes the association of the given {@link Tooltip} on the specified
* {@link Node}. Hence hovering on the node will no longer result in showing of the
* tooltip.
* @param node the node
* @param t the tooltip
* @see Tooltip
*/
public static void uninstall(Node node, Tooltip t) {
BEHAVIOR.uninstall(node);
}
/***************************************************************************
* *
* Constructors *
* *
**************************************************************************/
Creates a tooltip with an empty string for its text.
/**
* Creates a tooltip with an empty string for its text.
*/
public Tooltip() {
this(null);
}
Creates a tooltip with the specified text.
Params: - text – A text string for the tooltip.
/**
* Creates a tooltip with the specified text.
*
* @param text A text string for the tooltip.
*/
public Tooltip(String text) {
super();
if (text != null) setText(text);
bridge = new CSSBridge();
PopupWindowHelper.getContent(this).setAll(bridge);
getStyleClass().setAll("tooltip");
}
/***************************************************************************
* *
* Properties *
* *
**************************************************************************/
The text to display in the tooltip. If the text is set to null, an empty
string will be displayed, despite the value being null.
Returns: the text property
/**
* The text to display in the tooltip. If the text is set to null, an empty
* string will be displayed, despite the value being null.
* @return the text property
*/
public final StringProperty textProperty() { return text; }
public final void setText(String value) {
textProperty().setValue(value);
}
public final String getText() { return text.getValue() == null ? "" : text.getValue(); }
private final StringProperty text = new SimpleStringProperty(this, "text", "") {
@Override protected void invalidated() {
super.invalidated();
final String value = get();
if (isShowing() && value != null && !value.equals(getText())) {
//Dynamic tooltip content is location-dependant.
//Chromium trick.
setAnchorX(BEHAVIOR.lastMouseX);
setAnchorY(BEHAVIOR.lastMouseY);
}
}
};
Specifies the behavior for lines of text when text is multiline. Unlike contentDisplay
which affects the graphic and text, this setting only affects multiple lines of text relative to the text bounds. Returns: the text alignment property
/**
* Specifies the behavior for lines of text <em>when text is multiline</em>.
* Unlike {@link #contentDisplayProperty() contentDisplay} which affects the
* graphic and text, this setting only affects multiple lines of text
* relative to the text bounds.
* @return the text alignment property
*/
public final ObjectProperty<TextAlignment> textAlignmentProperty() {
return textAlignment;
}
public final void setTextAlignment(TextAlignment value) {
textAlignmentProperty().setValue(value);
}
public final TextAlignment getTextAlignment() {
return textAlignmentProperty().getValue();
}
private final ObjectProperty<TextAlignment> textAlignment =
new SimpleStyleableObjectProperty<>(TEXT_ALIGNMENT, this, "textAlignment", TextAlignment.LEFT);;
Specifies the behavior to use if the text of the Tooltip
exceeds the available space for rendering the text. Returns: the text overrun property
/**
* Specifies the behavior to use if the text of the {@code Tooltip}
* exceeds the available space for rendering the text.
* @return the text overrun property
*/
public final ObjectProperty<OverrunStyle> textOverrunProperty() {
return textOverrun;
}
public final void setTextOverrun(OverrunStyle value) {
textOverrunProperty().setValue(value);
}
public final OverrunStyle getTextOverrun() {
return textOverrunProperty().getValue();
}
private final ObjectProperty<OverrunStyle> textOverrun =
new SimpleStyleableObjectProperty<OverrunStyle>(TEXT_OVERRUN, this, "textOverrun", OverrunStyle.ELLIPSIS);
If a run of text exceeds the width of the Tooltip, then this variable
indicates whether the text should wrap onto another line.
Returns: the wrap text property
/**
* If a run of text exceeds the width of the Tooltip, then this variable
* indicates whether the text should wrap onto another line.
* @return the wrap text property
*/
public final BooleanProperty wrapTextProperty() {
return wrapText;
}
public final void setWrapText(boolean value) {
wrapTextProperty().setValue(value);
}
public final boolean isWrapText() {
return wrapTextProperty().getValue();
}
private final BooleanProperty wrapText =
new SimpleStyleableBooleanProperty(WRAP_TEXT, this, "wrapText", false);
The default font to use for text in the Tooltip. If the Tooltip's text is
rich text then this font may or may not be used depending on the font
information embedded in the rich text, but in any case where a default
font is required, this font will be used.
Returns: the font property
/**
* The default font to use for text in the Tooltip. If the Tooltip's text is
* rich text then this font may or may not be used depending on the font
* information embedded in the rich text, but in any case where a default
* font is required, this font will be used.
* @return the font property
*/
public final ObjectProperty<Font> fontProperty() {
return font;
}
public final void setFont(Font value) {
fontProperty().setValue(value);
}
public final Font getFont() {
return fontProperty().getValue();
}
private final ObjectProperty<Font> font = new StyleableObjectProperty<Font>(Font.getDefault()) {
private boolean fontSetByCss = false;
@Override public void applyStyle(StyleOrigin newOrigin, Font value) {
// RT-20727 - if CSS is setting the font, then make sure invalidate doesn't call NodeHelper.reapplyCSS
try {
// super.applyStyle calls set which might throw if value is bound.
// Have to make sure fontSetByCss is reset.
fontSetByCss = true;
super.applyStyle(newOrigin, value);
} catch(Exception e) {
throw e;
} finally {
fontSetByCss = false;
}
}
@Override public void set(Font value) {
final Font oldValue = get();
StyleOrigin origin = ((StyleableObjectProperty<Font>)font).getStyleOrigin();
if (origin == null || (value != null ? !value.equals(oldValue) : oldValue != null)) {
super.set(value);
}
}
@Override protected void invalidated() {
// RT-20727 - if font is changed by calling setFont, then
// css might need to be reapplied since font size affects
// calculated values for styles with relative values
if(fontSetByCss == false) {
NodeHelper.reapplyCSS(Tooltip.this.bridge);
}
}
@Override public CssMetaData<Tooltip.CSSBridge,Font> getCssMetaData() {
return FONT;
}
@Override public Object getBean() {
return Tooltip.this;
}
@Override public String getName() {
return "font";
}
};
The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user.
The default delay is 1000ms.
Returns: show delay property Since: 9 @defaultValue 1000ms
/**
* The delay between the mouse entering the hovered node and when the associated tooltip will be shown to the user.
* The default delay is 1000ms.
*
* @return show delay property
* @since 9
* @defaultValue 1000ms
*/
public final ObjectProperty<Duration> showDelayProperty() {
return showDelayProperty;
}
public final void setShowDelay(Duration showDelay) {
showDelayProperty.set(showDelay);
}
public final Duration getShowDelay() {
return showDelayProperty.get();
}
private final ObjectProperty<Duration> showDelayProperty
= new SimpleStyleableObjectProperty<>(SHOW_DELAY, this, "showDelay", new Duration(1000));
The duration that the tooltip should remain showing for until it is no longer visible to the user. If the mouse leaves the control before the showDuration finishes, then the tooltip will remain showing for the duration specified in the hideDelayProperty()
, even if the remaining time of the showDuration is less than the hideDelay duration. The default value is 5000ms. Returns: the show duration property Since: 9 @defaultValue 5000ms
/**
* The duration that the tooltip should remain showing for until it is no longer visible to the user.
* If the mouse leaves the control before the showDuration finishes, then the tooltip will remain showing
* for the duration specified in the {@link #hideDelayProperty()}, even if the remaining time of the showDuration
* is less than the hideDelay duration. The default value is 5000ms.
*
* @return the show duration property
* @since 9
* @defaultValue 5000ms
*/
public final ObjectProperty<Duration> showDurationProperty() {
return showDurationProperty;
}
public final void setShowDuration(Duration showDuration) {
showDurationProperty.set(showDuration);
}
public final Duration getShowDuration() {
return showDurationProperty.get();
}
private final ObjectProperty<Duration> showDurationProperty
= new SimpleStyleableObjectProperty<>(SHOW_DURATION, this, "showDuration", new Duration(5000));
The duration in which to continue showing the tooltip after the mouse has left the node. Once this time has
elapsed the tooltip will hide. The default value is 200ms.
Returns: the hide delay property Since: 9 @defaultValue 200ms
/**
* The duration in which to continue showing the tooltip after the mouse has left the node. Once this time has
* elapsed the tooltip will hide. The default value is 200ms.
*
* @return the hide delay property
* @since 9
* @defaultValue 200ms
*/
public final ObjectProperty<Duration> hideDelayProperty() {
return hideDelayProperty;
}
public final void setHideDelay(Duration hideDelay) {
hideDelayProperty.set(hideDelay);
}
public final Duration getHideDelay() {
return hideDelayProperty.get();
}
private final ObjectProperty<Duration> hideDelayProperty
= new SimpleStyleableObjectProperty<>(HIDE_DELAY, this, "hideDelay", new Duration(200));
An optional icon for the Tooltip. This can be positioned relative to the text by using the content display
property. The node specified for this variable cannot appear elsewhere in the scene graph, otherwise the IllegalArgumentException
is thrown. See the class description of Node
for more detail. Returns: the graphic property
/**
* An optional icon for the Tooltip. This can be positioned relative to the
* text by using the {@link #contentDisplayProperty() content display}
* property.
* The node specified for this variable cannot appear elsewhere in the
* scene graph, otherwise the {@code IllegalArgumentException} is thrown.
* See the class description of {@link javafx.scene.Node Node} for more detail.
* @return the graphic property
*/
public final ObjectProperty<Node> graphicProperty() {
return graphic;
}
public final void setGraphic(Node value) {
graphicProperty().setValue(value);
}
public final Node getGraphic() {
return graphicProperty().getValue();
}
private final ObjectProperty<Node> graphic = new StyleableObjectProperty<Node>() {
// The graphic is styleable by css, but it is the
// imageUrlProperty that handles the style value.
@Override public CssMetaData getCssMetaData() {
return GRAPHIC;
}
@Override public Object getBean() {
return Tooltip.this;
}
@Override public String getName() {
return "graphic";
}
};
private StyleableStringProperty imageUrlProperty() {
if (imageUrl == null) {
imageUrl = new StyleableStringProperty() {
// If imageUrlProperty is invalidated, this is the origin of the style that
// triggered the invalidation. This is used in the invaildated() method where the
// value of super.getStyleOrigin() is not valid until after the call to set(v) returns,
// by which time invalidated will have been called.
// This value is initialized to USER in case someone calls set on the imageUrlProperty, which
// is possible:
// CssMetaData metaData = ((StyleableProperty)labeled.graphicProperty()).getCssMetaData();
// StyleableProperty prop = metaData.getStyleableProperty(labeled);
// prop.set(someUrl);
//
// TODO: Note that prop != labeled, which violates the contract between StyleableProperty and CssMetaData.
StyleOrigin origin = StyleOrigin.USER;
@Override public void applyStyle(StyleOrigin origin, String v) {
this.origin = origin;
// Don't want applyStyle to throw an exception which would leave this.origin set to the wrong value
if (graphic == null || graphic.isBound() == false) super.applyStyle(origin, v);
// Origin is only valid for this invocation of applyStyle, so reset it to USER in case someone calls set.
this.origin = StyleOrigin.USER;
}
@Override protected void invalidated() {
// need to call super.get() here since get() is overridden to return the graphicProperty's value
final String url = super.get();
if (url == null) {
((StyleableProperty<Node>)(WritableValue<Node>)graphicProperty()).applyStyle(origin, null);
} else {
// RT-34466 - if graphic's url is the same as this property's value, then don't overwrite.
final Node graphicNode = Tooltip.this.getGraphic();
if (graphicNode instanceof ImageView) {
final ImageView imageView = (ImageView)graphicNode;
final Image image = imageView.getImage();
if (image != null) {
final String imageViewUrl = image.getUrl();
if (url.equals(imageViewUrl)) return;
}
}
final Image img = StyleManager.getInstance().getCachedImage(url);
if (img != null) {
// Note that it is tempting to try to re-use existing ImageView simply by setting
// the image on the current ImageView, if there is one. This would effectively change
// the image, but not the ImageView which means that no graphicProperty listeners would
// be notified. This is probably not what we want.
// Have to call applyStyle on graphicProperty so that the graphicProperty's
// origin matches the imageUrlProperty's origin.
((StyleableProperty<Node>)(WritableValue<Node>)graphicProperty()).applyStyle(origin, new ImageView(img));
}
}
}
@Override public String get() {
// The value of the imageUrlProperty is that of the graphicProperty.
// Return the value in a way that doesn't expand the graphicProperty.
final Node graphic = getGraphic();
if (graphic instanceof ImageView) {
final Image image = ((ImageView)graphic).getImage();
if (image != null) {
return image.getUrl();
}
}
return null;
}
@Override public StyleOrigin getStyleOrigin() {
// The origin of the imageUrlProperty is that of the graphicProperty.
// Return the origin in a way that doesn't expand the graphicProperty.
return graphic != null ? ((StyleableProperty<Node>)(WritableValue<Node>)graphic).getStyleOrigin() : null;
}
@Override public Object getBean() {
return Tooltip.this;
}
@Override public String getName() {
return "imageUrl";
}
@Override public CssMetaData<Tooltip.CSSBridge,String> getCssMetaData() {
return GRAPHIC;
}
};
}
return imageUrl;
}
private StyleableStringProperty imageUrl = null;
Specifies the positioning of the graphic relative to the text.
Returns: the content display property
/**
* Specifies the positioning of the graphic relative to the text.
* @return the content display property
*/
public final ObjectProperty<ContentDisplay> contentDisplayProperty() {
return contentDisplay;
}
public final void setContentDisplay(ContentDisplay value) {
contentDisplayProperty().setValue(value);
}
public final ContentDisplay getContentDisplay() {
return contentDisplayProperty().getValue();
}
private final ObjectProperty<ContentDisplay> contentDisplay =
new SimpleStyleableObjectProperty<>(CONTENT_DISPLAY, this, "contentDisplay", ContentDisplay.LEFT);
The amount of space between the graphic and text
Returns: the graphic text gap property
/**
* The amount of space between the graphic and text
* @return the graphic text gap property
*/
public final DoubleProperty graphicTextGapProperty() {
return graphicTextGap;
}
public final void setGraphicTextGap(double value) {
graphicTextGapProperty().setValue(value);
}
public final double getGraphicTextGap() {
return graphicTextGapProperty().getValue();
}
private final DoubleProperty graphicTextGap =
new SimpleStyleableDoubleProperty(GRAPHIC_TEXT_GAP, this, "graphicTextGap", 4d);
Typically, the tooltip is "activated" when the mouse moves over a Control.
There is usually some delay between when the Tooltip becomes "activated"
and when it is actually shown. The details (such as the amount of delay, etc)
is left to the Skin implementation.
/**
* Typically, the tooltip is "activated" when the mouse moves over a Control.
* There is usually some delay between when the Tooltip becomes "activated"
* and when it is actually shown. The details (such as the amount of delay, etc)
* is left to the Skin implementation.
*/
private final ReadOnlyBooleanWrapper activated = new ReadOnlyBooleanWrapper(this, "activated");
final void setActivated(boolean value) { activated.set(value); }
public final boolean isActivated() { return activated.get(); }
public final ReadOnlyBooleanProperty activatedProperty() { return activated.getReadOnlyProperty(); }
/***************************************************************************
* *
* Methods *
* *
**************************************************************************/
{@inheritDoc} /** {@inheritDoc} */
@Override protected Skin<?> createDefaultSkin() {
return new TooltipSkin(this);
}
*
Stylesheet Handling *
*
/***************************************************************************
* *
* Stylesheet Handling *
* *
**************************************************************************/
private static final CssMetaData<Tooltip.CSSBridge,Font> FONT =
new FontCssMetaData<Tooltip.CSSBridge>("-fx-font", Font.getDefault()) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.fontProperty().isBound();
}
@Override
public StyleableProperty<Font> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<Font>)(WritableValue<Font>)cssBridge.tooltip.fontProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,TextAlignment> TEXT_ALIGNMENT =
new CssMetaData<Tooltip.CSSBridge,TextAlignment>("-fx-text-alignment",
new EnumConverter<TextAlignment>(TextAlignment.class),
TextAlignment.LEFT) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.textAlignmentProperty().isBound();
}
@Override
public StyleableProperty<TextAlignment> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<TextAlignment>)(WritableValue<TextAlignment>)cssBridge.tooltip.textAlignmentProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,OverrunStyle> TEXT_OVERRUN =
new CssMetaData<Tooltip.CSSBridge,OverrunStyle>("-fx-text-overrun",
new EnumConverter<OverrunStyle>(OverrunStyle.class),
OverrunStyle.ELLIPSIS) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.textOverrunProperty().isBound();
}
@Override
public StyleableProperty<OverrunStyle> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<OverrunStyle>)(WritableValue<OverrunStyle>)cssBridge.tooltip.textOverrunProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,Boolean> WRAP_TEXT =
new CssMetaData<Tooltip.CSSBridge,Boolean>("-fx-wrap-text",
BooleanConverter.getInstance(), Boolean.FALSE) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.wrapTextProperty().isBound();
}
@Override
public StyleableProperty<Boolean> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<Boolean>)(WritableValue<Boolean>)cssBridge.tooltip.wrapTextProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,String> GRAPHIC =
new CssMetaData<Tooltip.CSSBridge,String>("-fx-graphic",
StringConverter.getInstance()) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.graphicProperty().isBound();
}
@Override
public StyleableProperty<String> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<String>)cssBridge.tooltip.imageUrlProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,ContentDisplay> CONTENT_DISPLAY =
new CssMetaData<Tooltip.CSSBridge,ContentDisplay>("-fx-content-display",
new EnumConverter<ContentDisplay>(ContentDisplay.class),
ContentDisplay.LEFT) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.contentDisplayProperty().isBound();
}
@Override
public StyleableProperty<ContentDisplay> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<ContentDisplay>)(WritableValue<ContentDisplay>)cssBridge.tooltip.contentDisplayProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,Number> GRAPHIC_TEXT_GAP =
new CssMetaData<Tooltip.CSSBridge,Number>("-fx-graphic-text-gap",
SizeConverter.getInstance(), 4.0) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.graphicTextGapProperty().isBound();
}
@Override
public StyleableProperty<Number> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<Number>)(WritableValue<Number>)cssBridge.tooltip.graphicTextGapProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,Duration> SHOW_DELAY =
new CssMetaData<Tooltip.CSSBridge,Duration>("-fx-show-delay",
DurationConverter.getInstance(), new Duration(1000)) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.showDelayProperty().isBound();
}
@Override
public StyleableProperty<Duration> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<Duration>)(WritableValue<Duration>)cssBridge.tooltip.showDelayProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,Duration> SHOW_DURATION =
new CssMetaData<Tooltip.CSSBridge,Duration>("-fx-show-duration",
DurationConverter.getInstance(), new Duration(5000)) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.showDurationProperty().isBound();
}
@Override
public StyleableProperty<Duration> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<Duration>)(WritableValue<Duration>)cssBridge.tooltip.showDurationProperty();
}
};
private static final CssMetaData<Tooltip.CSSBridge,Duration> HIDE_DELAY =
new CssMetaData<Tooltip.CSSBridge,Duration>("-fx-hide-delay",
DurationConverter.getInstance(), new Duration(200)) {
@Override
public boolean isSettable(Tooltip.CSSBridge cssBridge) {
return !cssBridge.tooltip.hideDelayProperty().isBound();
}
@Override
public StyleableProperty<Duration> getStyleableProperty(Tooltip.CSSBridge cssBridge) {
return (StyleableProperty<Duration>)(WritableValue<Duration>)cssBridge.tooltip.hideDelayProperty();
}
};
private static final List<CssMetaData<? extends Styleable, ?>> STYLEABLES;
static {
final List<CssMetaData<? extends Styleable, ?>> styleables =
new ArrayList<CssMetaData<? extends Styleable, ?>>(PopupControl.getClassCssMetaData());
styleables.add(FONT);
styleables.add(TEXT_ALIGNMENT);
styleables.add(TEXT_OVERRUN);
styleables.add(WRAP_TEXT);
styleables.add(GRAPHIC);
styleables.add(CONTENT_DISPLAY);
styleables.add(GRAPHIC_TEXT_GAP);
styleables.add(SHOW_DELAY);
styleables.add(SHOW_DURATION);
styleables.add(HIDE_DELAY);
STYLEABLES = Collections.unmodifiableList(styleables);
}
Returns: The CssMetaData associated with this class, which may include the
CssMetaData of its superclasses. Since: JavaFX 8.0
/**
* @return The CssMetaData associated with this class, which may include the
* CssMetaData of its superclasses.
* @since JavaFX 8.0
*/
public static List<CssMetaData<? extends Styleable, ?>> getClassCssMetaData() {
return STYLEABLES;
}
{@inheritDoc}
Since: JavaFX 8.0
/**
* {@inheritDoc}
* @since JavaFX 8.0
*/
@Override
public List<CssMetaData<? extends Styleable, ?>> getCssMetaData() {
return getClassCssMetaData();
}
@Override public Styleable getStyleableParent() {
if (BEHAVIOR.hoveredNode == null) {
return super.getStyleableParent();
}
return BEHAVIOR.hoveredNode;
}
*
Support classes *
*
/***************************************************************************
* *
* Support classes *
* *
**************************************************************************/
private final class CSSBridge extends PopupControl.CSSBridge {
private Tooltip tooltip = Tooltip.this;
CSSBridge() {
super();
setAccessibleRole(AccessibleRole.TOOLTIP);
}
}
private static class TooltipBehavior {
/*
* There are two key concepts with Tooltip: activated and visible. A Tooltip
* is activated as soon as a mouse move occurs over the target node. When it
* becomes activated, we start off the ACTIVATION_TIMER. If the
* ACTIVATION_TIMER expires before another mouse event occurs, then we will
* show the popup. This timer typically lasts about 1 second.
*
* Once visible, we reset the ACTIVATION_TIMER and start the HIDE_TIMER.
* This second timer will allow the tooltip to remain visible for some time
* period (such as 5 seconds). If the mouse hasn't moved, and the HIDE_TIMER
* expires, then the tooltip is hidden and the tooltip is no longer
* activated.
*
* If another mouse move occurs, the ACTIVATION_TIMER starts again, and the
* same rules apply as above.
*
* If a mouse exit event occurs while the HIDE_TIMER is ticking, we reset
* the HIDE_TIMER. Thus, the tooltip disappears after 5 seconds from the
* last mouse move.
*
* If some other mouse event occurs while the HIDE_TIMER is running, other
* than mouse move or mouse enter/exit (such as a click), then the tooltip
* is hidden, the HIDE_TIMER stopped, and activated set to false.
*
* If a mouse exit occurs while the HIDE_TIMER is running, we stop the
* HIDE_TIMER and start the LEFT_TIMER, and immediately hide the tooltip.
* This timer is very short, maybe about a 1/2 second. If the mouse enters a
* new node which also has a tooltip before LEFT_TIMER expires, then the
* second tooltip is activated and shown immediately (the ACTIVATION_TIMER
* having been bypassed), and the HIDE_TIMER is started. If the LEFT_TIMER
* expires and there is no mouse movement over a control with a tooltip,
* then we are back to the initial steady state where the next mouse move
* over a node with a tooltip installed will start the ACTIVATION_TIMER.
*/
private Timeline activationTimer = new Timeline();
private Timeline hideTimer = new Timeline();
private Timeline leftTimer = new Timeline();
The Node with a tooltip over which the mouse is hovering. There can
only be one of these at a time.
/**
* The Node with a tooltip over which the mouse is hovering. There can
* only be one of these at a time.
*/
private Node hoveredNode;
The tooltip that is currently activated. There can only be one
of these at a time.
/**
* The tooltip that is currently activated. There can only be one
* of these at a time.
*/
private Tooltip activatedTooltip;
The tooltip that is currently visible. There can only be one
of these at a time.
/**
* The tooltip that is currently visible. There can only be one
* of these at a time.
*/
private Tooltip visibleTooltip;
The last position of the mouse, in screen coordinates.
/**
* The last position of the mouse, in screen coordinates.
*/
private double lastMouseX;
private double lastMouseY;
private boolean hideOnExit;
private boolean cssForced = false;
TooltipBehavior(final boolean hideOnExit) {
this.hideOnExit = hideOnExit;
activationTimer.setOnFinished(event -> {
// Show the currently activated tooltip and start the
// HIDE_TIMER.
assert activatedTooltip != null;
final Window owner = getWindow(hoveredNode);
final boolean treeVisible = isWindowHierarchyVisible(hoveredNode);
// If the ACTIVATED tooltip is part of a visible window
// hierarchy, we can go ahead and show the tooltip and
// start the HIDE_TIMER.
//
// If the owner is null or invisible, then it either means a
// bug in our code, the node was removed from a scene or
// window or made invisible, or the node is not part of a
// visible window hierarchy. In that case, we don't show the
// tooltip, and we don't start the HIDE_TIMER. We simply let
// ACTIVATED_TIMER expire, and wait until the next mouse
// the movement to start it again.
if (owner != null && owner.isShowing() && treeVisible) {
double x = lastMouseX;
double y = lastMouseY;
// The tooltip always inherits the nodeOrientation of
// the Node that it is attached to (see RT-26147). It
// is possible to override this for the Tooltip content
// (but not the popup placement) by setting the
// nodeOrientation on tooltip.getScene().getRoot().
NodeOrientation nodeOrientation = hoveredNode.getEffectiveNodeOrientation();
activatedTooltip.getScene().setNodeOrientation(nodeOrientation);
if (nodeOrientation == NodeOrientation.RIGHT_TO_LEFT) {
x -= activatedTooltip.getWidth();
}
activatedTooltip.show(owner, x+TOOLTIP_XOFFSET, y+TOOLTIP_YOFFSET);
// RT-37107: Ensure the tooltip is displayed in a position
// where it will not be under the mouse, even when the tooltip
// is near the edge of the screen
if ((y+TOOLTIP_YOFFSET) > activatedTooltip.getAnchorY()) {
// the tooltip has been shifted vertically upwards,
// most likely to be underneath the mouse cursor, so we
// need to shift it further by hiding and reshowing
// in another location
activatedTooltip.hide();
y -= activatedTooltip.getHeight();
activatedTooltip.show(owner, x+TOOLTIP_XOFFSET, y);
}
visibleTooltip = activatedTooltip;
hoveredNode = null;
if (activatedTooltip.getShowDuration() != null) {
hideTimer.getKeyFrames().setAll(new KeyFrame(activatedTooltip.getShowDuration()));
}
hideTimer.playFromStart();
}
// Once the activation timer has expired, the tooltip is no
// longer in the activated state, it is only in the visible
// state, so we go ahead and set activated to false
activatedTooltip.setActivated(false);
activatedTooltip = null;
});
hideTimer.setOnFinished(event -> {
// Hide the currently visible tooltip.
assert visibleTooltip != null;
visibleTooltip.hide();
visibleTooltip = null;
hoveredNode = null;
});
leftTimer.setOnFinished(event -> {
if (!hideOnExit) {
// Hide the currently visible tooltip.
assert visibleTooltip != null;
visibleTooltip.hide();
visibleTooltip = null;
hoveredNode = null;
}
});
}
Registers for mouse move events only. When the mouse is moved, this
handler will detect it and decide whether to start the ACTIVATION_TIMER
(if the ACTIVATION_TIMER is not started), restart the ACTIVATION_TIMER
(if ACTIVATION_TIMER is running), or skip the ACTIVATION_TIMER and just
show the tooltip (if the LEFT_TIMER is running).
/**
* Registers for mouse move events only. When the mouse is moved, this
* handler will detect it and decide whether to start the ACTIVATION_TIMER
* (if the ACTIVATION_TIMER is not started), restart the ACTIVATION_TIMER
* (if ACTIVATION_TIMER is running), or skip the ACTIVATION_TIMER and just
* show the tooltip (if the LEFT_TIMER is running).
*/
private EventHandler<MouseEvent> MOVE_HANDLER = (MouseEvent event) -> {
//Screen coordinates need to be actual for dynamic tooltip.
//See Tooltip.setText
lastMouseX = event.getScreenX();
lastMouseY = event.getScreenY();
// If the HIDE_TIMER is running, then we don't want this event
// handler to do anything, or change any state at all.
if (hideTimer.getStatus() == Timeline.Status.RUNNING) {
return;
}
// Note that the "install" step will both register this handler
// with the target node and also associate the tooltip with the
// target node, by stashing it in the client properties of the node.
hoveredNode = (Node) event.getSource();
Tooltip t = (Tooltip) hoveredNode.getProperties().get(TOOLTIP_PROP_KEY);
if (t != null) {
// In theory we should never get here with an invisible or
// non-existant window hierarchy, but might in some cases where
// people are feeding fake mouse events into the hierarchy. So
// we'll guard against that case.
final Window owner = getWindow(hoveredNode);
final boolean treeVisible = isWindowHierarchyVisible(hoveredNode);
if (owner != null && treeVisible) {
// Now we know that the currently HOVERED node has a tooltip
// and that it is part of a visible window Hierarchy.
// If LEFT_TIMER is running, then we make this tooltip
// visible immediately, stop the LEFT_TIMER, and start the
// HIDE_TIMER.
if (leftTimer.getStatus() == Timeline.Status.RUNNING) {
if (visibleTooltip != null) visibleTooltip.hide();
visibleTooltip = t;
t.show(owner, event.getScreenX()+TOOLTIP_XOFFSET,
event.getScreenY()+TOOLTIP_YOFFSET);
leftTimer.stop();
if (t.getShowDuration() != null) {
hideTimer.getKeyFrames().setAll(new KeyFrame(t.getShowDuration()));
}
hideTimer.playFromStart();
} else {
// Force the CSS to be processed for the tooltip so that it uses the
// appropriate timings for showDelay, showDuration, and hideDelay.
if (!cssForced) {
double opacity = t.getOpacity();
t.setOpacity(0);
t.show(owner);
t.hide();
t.setOpacity(opacity);
cssForced = true;
}
// Start / restart the timer and make sure the tooltip
// is marked as activated.
t.setActivated(true);
activatedTooltip = t;
activationTimer.stop();
if (t.getShowDelay() != null) {
activationTimer.getKeyFrames().setAll(new KeyFrame(t.getShowDelay()));
}
activationTimer.playFromStart();
}
}
} else {
// TODO should deregister, no point being here anymore!
}
};
Registers for mouse exit events. If the ACTIVATION_TIMER is running then
this will simply stop it. If the HIDE_TIMER is running then this will
stop the HIDE_TIMER, hide the tooltip, and start the LEFT_TIMER.
/**
* Registers for mouse exit events. If the ACTIVATION_TIMER is running then
* this will simply stop it. If the HIDE_TIMER is running then this will
* stop the HIDE_TIMER, hide the tooltip, and start the LEFT_TIMER.
*/
private EventHandler<MouseEvent> LEAVING_HANDLER = (MouseEvent event) -> {
// detect bogus mouse exit events, if it didn't really move then ignore it
if (activationTimer.getStatus() == Timeline.Status.RUNNING) {
activationTimer.stop();
} else if (hideTimer.getStatus() == Timeline.Status.RUNNING) {
assert visibleTooltip != null;
hideTimer.stop();
if (hideOnExit) visibleTooltip.hide();
Node source = (Node) event.getSource();
Tooltip t = (Tooltip) source.getProperties().get(TOOLTIP_PROP_KEY);
if (t != null) {
if (t.getHideDelay() != null) {
leftTimer.getKeyFrames().setAll(new KeyFrame(t.getHideDelay()));
}
leftTimer.playFromStart();
}
}
hoveredNode = null;
activatedTooltip = null;
if (hideOnExit) visibleTooltip = null;
};
Registers for mouse click, press, release, drag events. If any of these
occur, then the tooltip is hidden (if it is visible), it is deactivated,
and any and all timers are stopped.
/**
* Registers for mouse click, press, release, drag events. If any of these
* occur, then the tooltip is hidden (if it is visible), it is deactivated,
* and any and all timers are stopped.
*/
private EventHandler<MouseEvent> KILL_HANDLER = (MouseEvent event) -> {
activationTimer.stop();
hideTimer.stop();
leftTimer.stop();
if (visibleTooltip != null) visibleTooltip.hide();
hoveredNode = null;
activatedTooltip = null;
visibleTooltip = null;
};
private void install(Node node, Tooltip t) {
// Install the MOVE_HANDLER, LEAVING_HANDLER, and KILL_HANDLER on
// the given node. Stash the tooltip in the node's client properties
// map so that it is not gc'd. The handlers must all be installed
// with a TODO weak reference so as not to cause a memory leak
if (node == null) return;
node.addEventHandler(MouseEvent.MOUSE_MOVED, MOVE_HANDLER);
node.addEventHandler(MouseEvent.MOUSE_EXITED, LEAVING_HANDLER);
node.addEventHandler(MouseEvent.MOUSE_PRESSED, KILL_HANDLER);
node.getProperties().put(TOOLTIP_PROP_KEY, t);
}
private void uninstall(Node node) {
if (node == null) return;
node.removeEventHandler(MouseEvent.MOUSE_MOVED, MOVE_HANDLER);
node.removeEventHandler(MouseEvent.MOUSE_EXITED, LEAVING_HANDLER);
node.removeEventHandler(MouseEvent.MOUSE_PRESSED, KILL_HANDLER);
Tooltip t = (Tooltip)node.getProperties().get(TOOLTIP_PROP_KEY);
if (t != null) {
node.getProperties().remove(TOOLTIP_PROP_KEY);
if (t.equals(visibleTooltip) || t.equals(activatedTooltip)) {
KILL_HANDLER.handle(null);
}
}
}
Gets the top level window associated with this node.
Params: - node – the node
Returns: the top level window
/**
* Gets the top level window associated with this node.
* @param node the node
* @return the top level window
*/
private Window getWindow(final Node node) {
final Scene scene = node == null ? null : node.getScene();
return scene == null ? null : scene.getWindow();
}
Gets whether the entire window hierarchy is visible for this node.
Params: - node – the node to check
Returns: true if entire hierarchy is visible
/**
* Gets whether the entire window hierarchy is visible for this node.
* @param node the node to check
* @return true if entire hierarchy is visible
*/
private boolean isWindowHierarchyVisible(Node node) {
boolean treeVisible = node != null;
Parent parent = node == null ? null : node.getParent();
while (parent != null && treeVisible) {
treeVisible = parent.isVisible();
parent = parent.getParent();
}
return treeVisible;
}
}
}