/*
***** BEGIN LICENSE BLOCK *****
* Version: EPL 2.0/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Eclipse Public
* License Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.eclipse.org/legal/epl-v20.html
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* Copyright (C) 2005 Thomas E Enebo <enebo@acm.org>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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package org.jruby.ast;
import java.util.List;
import org.jruby.RubySymbol;
import org.jruby.ast.types.INameNode;
import org.jruby.ast.visitor.NodeVisitor;
import org.jruby.lexer.yacc.ISourcePosition;
Simple Node for named entities. Things like the name of a method will make a node
for the name. Also local variables will make a ArgumentNode. In the case of a local
variable we will also keep a list of it's location.
/**
* Simple Node for named entities. Things like the name of a method will make a node
* for the name. Also local variables will make a ArgumentNode. In the case of a local
* variable we will also keep a list of it's location.
*/
public class ArgumentNode extends Node implements INameNode {
private RubySymbol identifier;
private int location;
public ArgumentNode(ISourcePosition position, RubySymbol identifier, int location) {
super(position, false);
this.identifier = identifier;
this.location = location; // All variables should be depth 0 in this case
}
public NodeType getNodeType() {
return NodeType.ARGUMENTNODE;
}
@Override
public <T> T accept(NodeVisitor<T> visitor) {
return visitor.visitArgumentNode(this);
}
How many scopes should we burrow down to until we need to set the block variable value.
Returns: 0 for current scope, 1 for one down, ...
/**
* How many scopes should we burrow down to until we need to set the block variable value.
*
* @return 0 for current scope, 1 for one down, ...
*/
public int getDepth() {
return location >> 16;
}
Gets the index within the scope construct that actually holds the eval'd value
of this local variable
Returns: Returns an int offset into storage structure
/**
* Gets the index within the scope construct that actually holds the eval'd value
* of this local variable
*
* @return Returns an int offset into storage structure
*/
public int getIndex() {
return location & 0xffff;
}
public RubySymbol getName() {
return identifier;
}
public List<Node> childNodes() {
return EMPTY_LIST;
}
}