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package javax.swing;

import java.util.*;
import java.io.Serializable;


A SpinnerModel for sequences of numbers. The upper and lower bounds of the sequence are defined by properties called minimum and maximum. The size of the increase or decrease computed by the nextValue and previousValue methods is defined by a property called stepSize. The minimum and maximum properties can be null to indicate that the sequence has no lower or upper limit. All of the properties in this class are defined in terms of two generic types: Number and Comparable, so that all Java numeric types may be accommodated. Internally, there's only support for values whose type is one of the primitive Number types: Double, Float, Long, Integer, Short, or Byte.

To create a SpinnerNumberModel for the integer range zero to one hundred, with fifty as the initial value, one could write:

Integer value = new Integer(50);
Integer min = new Integer(0);
Integer max = new Integer(100);
Integer step = new Integer(1);
SpinnerNumberModel model = new SpinnerNumberModel(value, min, max, step);
int fifty = model.getNumber().intValue();

Spinners for integers and doubles are common, so special constructors for these cases are provided. For example to create the model in the previous example, one could also write:

SpinnerNumberModel model = new SpinnerNumberModel(50, 0, 100, 1);

This model inherits a ChangeListener. The ChangeListeners are notified whenever the model's value, stepSize, minimum, or maximum properties changes.

Author:Hans Muller
See Also:
Since:1.4
/** * A <code>SpinnerModel</code> for sequences of numbers. * The upper and lower bounds of the sequence are defined * by properties called <code>minimum</code> and * <code>maximum</code>. The size of the increase or decrease * computed by the <code>nextValue</code> and * <code>previousValue</code> methods is defined by a property called * <code>stepSize</code>. The <code>minimum</code> and * <code>maximum</code> properties can be <code>null</code> * to indicate that the sequence has no lower or upper limit. * All of the properties in this class are defined in terms of two * generic types: <code>Number</code> and * <code>Comparable</code>, so that all Java numeric types * may be accommodated. Internally, there's only support for * values whose type is one of the primitive <code>Number</code> types: * <code>Double</code>, <code>Float</code>, <code>Long</code>, * <code>Integer</code>, <code>Short</code>, or <code>Byte</code>. * <p> * To create a <code>SpinnerNumberModel</code> for the integer * range zero to one hundred, with * fifty as the initial value, one could write: * <pre> * Integer value = new Integer(50); * Integer min = new Integer(0); * Integer max = new Integer(100); * Integer step = new Integer(1); * SpinnerNumberModel model = new SpinnerNumberModel(value, min, max, step); * int fifty = model.getNumber().intValue(); * </pre> * <p> * Spinners for integers and doubles are common, so special constructors * for these cases are provided. For example to create the model in * the previous example, one could also write: * <pre> * SpinnerNumberModel model = new SpinnerNumberModel(50, 0, 100, 1); * </pre> * <p> * This model inherits a <code>ChangeListener</code>. * The <code>ChangeListeners</code> are notified * whenever the model's <code>value</code>, <code>stepSize</code>, * <code>minimum</code>, or <code>maximum</code> properties changes. * * @see JSpinner * @see SpinnerModel * @see AbstractSpinnerModel * @see SpinnerListModel * @see SpinnerDateModel * * @author Hans Muller * @since 1.4 */
public class SpinnerNumberModel extends AbstractSpinnerModel implements Serializable { private Number stepSize, value; private Comparable minimum, maximum;
Constructs a SpinnerModel that represents a closed sequence of numbers from minimum to maximum. The nextValue and previousValue methods compute elements of the sequence by adding or subtracting stepSize respectively. All of the parameters must be mutually Comparable, value and stepSize must be instances of Integer Long, Float, or Double.

The minimum and maximum parameters can be null to indicate that the range doesn't have an upper or lower bound. If value or stepSize is null, or if both minimum and maximum are specified and minimum > maximum then an IllegalArgumentException is thrown. Similarly if (minimum <= value <= maximum) is false, an IllegalArgumentException is thrown.

Params:
  • value – the current (non null) value of the model
  • minimum – the first number in the sequence or null
  • maximum – the last number in the sequence or null
  • stepSize – the difference between elements of the sequence
Throws:
  • IllegalArgumentException – if stepSize or value is null or if the following expression is false: minimum <= value <= maximum
/** * Constructs a <code>SpinnerModel</code> that represents * a closed sequence of * numbers from <code>minimum</code> to <code>maximum</code>. The * <code>nextValue</code> and <code>previousValue</code> methods * compute elements of the sequence by adding or subtracting * <code>stepSize</code> respectively. All of the parameters * must be mutually <code>Comparable</code>, <code>value</code> * and <code>stepSize</code> must be instances of <code>Integer</code> * <code>Long</code>, <code>Float</code>, or <code>Double</code>. * <p> * The <code>minimum</code> and <code>maximum</code> parameters * can be <code>null</code> to indicate that the range doesn't * have an upper or lower bound. * If <code>value</code> or <code>stepSize</code> is <code>null</code>, * or if both <code>minimum</code> and <code>maximum</code> * are specified and <code>minimum &gt; maximum</code> then an * <code>IllegalArgumentException</code> is thrown. * Similarly if <code>(minimum &lt;= value &lt;= maximum</code>) is false, * an <code>IllegalArgumentException</code> is thrown. * * @param value the current (non <code>null</code>) value of the model * @param minimum the first number in the sequence or <code>null</code> * @param maximum the last number in the sequence or <code>null</code> * @param stepSize the difference between elements of the sequence * * @throws IllegalArgumentException if stepSize or value is * <code>null</code> or if the following expression is false: * <code>minimum &lt;= value &lt;= maximum</code> */
public SpinnerNumberModel(Number value, Comparable minimum, Comparable maximum, Number stepSize) { if ((value == null) || (stepSize == null)) { throw new IllegalArgumentException("value and stepSize must be non-null"); } if (!(((minimum == null) || (minimum.compareTo(value) <= 0)) && ((maximum == null) || (maximum.compareTo(value) >= 0)))) { throw new IllegalArgumentException("(minimum <= value <= maximum) is false"); } this.value = value; this.minimum = minimum; this.maximum = maximum; this.stepSize = stepSize; }
Constructs a SpinnerNumberModel with the specified value, minimum/maximum bounds, and stepSize.
Params:
  • value – the current value of the model
  • minimum – the first number in the sequence
  • maximum – the last number in the sequence
  • stepSize – the difference between elements of the sequence
Throws:
/** * Constructs a <code>SpinnerNumberModel</code> with the specified * <code>value</code>, <code>minimum</code>/<code>maximum</code> bounds, * and <code>stepSize</code>. * * @param value the current value of the model * @param minimum the first number in the sequence * @param maximum the last number in the sequence * @param stepSize the difference between elements of the sequence * @throws IllegalArgumentException if the following expression is false: * <code>minimum &lt;= value &lt;= maximum</code> */
public SpinnerNumberModel(int value, int minimum, int maximum, int stepSize) { this(Integer.valueOf(value), Integer.valueOf(minimum), Integer.valueOf(maximum), Integer.valueOf(stepSize)); }
Constructs a SpinnerNumberModel with the specified value, minimum/maximum bounds, and stepSize.
Params:
  • value – the current value of the model
  • minimum – the first number in the sequence
  • maximum – the last number in the sequence
  • stepSize – the difference between elements of the sequence
Throws:
/** * Constructs a <code>SpinnerNumberModel</code> with the specified * <code>value</code>, <code>minimum</code>/<code>maximum</code> bounds, * and <code>stepSize</code>. * * @param value the current value of the model * @param minimum the first number in the sequence * @param maximum the last number in the sequence * @param stepSize the difference between elements of the sequence * @throws IllegalArgumentException if the following expression is false: * <code>minimum &lt;= value &lt;= maximum</code> */
public SpinnerNumberModel(double value, double minimum, double maximum, double stepSize) { this(new Double(value), new Double(minimum), new Double(maximum), new Double(stepSize)); }
Constructs a SpinnerNumberModel with no minimum or maximum value, stepSize equal to one, and an initial value of zero.
/** * Constructs a <code>SpinnerNumberModel</code> with no * <code>minimum</code> or <code>maximum</code> value, * <code>stepSize</code> equal to one, and an initial value of zero. */
public SpinnerNumberModel() { this(Integer.valueOf(0), null, null, Integer.valueOf(1)); }
Changes the lower bound for numbers in this sequence. If minimum is null, then there is no lower bound. No bounds checking is done here; the new minimum value may invalidate the (minimum <= value <= maximum) invariant enforced by the constructors. This is to simplify updating the model, naturally one should ensure that the invariant is true before calling the getNextValue, getPreviousValue, or setValue methods.

Typically this property is a Number of the same type as the value however it's possible to use any Comparable with a compareTo method for a Number with the same type as the value. For example if value was a Long, minimum might be a Date subclass defined like this:

MyDate extends Date {  // Date already implements Comparable
    public int compareTo(Long o) {
        long t = getTime();
        return (t < o.longValue() ? -1 : (t == o.longValue() ? 0 : 1));
    }
}

This method fires a ChangeEvent if the minimum has changed.

Params:
  • minimum – a Comparable that has a compareTo method for Numbers with the same type as value
See Also:
/** * Changes the lower bound for numbers in this sequence. * If <code>minimum</code> is <code>null</code>, * then there is no lower bound. No bounds checking is done here; * the new <code>minimum</code> value may invalidate the * <code>(minimum &lt;= value &lt;= maximum)</code> * invariant enforced by the constructors. This is to simplify updating * the model, naturally one should ensure that the invariant is true * before calling the <code>getNextValue</code>, * <code>getPreviousValue</code>, or <code>setValue</code> methods. * <p> * Typically this property is a <code>Number</code> of the same type * as the <code>value</code> however it's possible to use any * <code>Comparable</code> with a <code>compareTo</code> * method for a <code>Number</code> with the same type as the value. * For example if value was a <code>Long</code>, * <code>minimum</code> might be a Date subclass defined like this: * <pre> * MyDate extends Date { // Date already implements Comparable * public int compareTo(Long o) { * long t = getTime(); * return (t &lt; o.longValue() ? -1 : (t == o.longValue() ? 0 : 1)); * } * } * </pre> * <p> * This method fires a <code>ChangeEvent</code> * if the <code>minimum</code> has changed. * * @param minimum a <code>Comparable</code> that has a * <code>compareTo</code> method for <code>Number</code>s with * the same type as <code>value</code> * @see #getMinimum * @see #setMaximum * @see SpinnerModel#addChangeListener */
public void setMinimum(Comparable minimum) { if ((minimum == null) ? (this.minimum != null) : !minimum.equals(this.minimum)) { this.minimum = minimum; fireStateChanged(); } }
Returns the first number in this sequence.
See Also:
Returns:the value of the minimum property
/** * Returns the first number in this sequence. * * @return the value of the <code>minimum</code> property * @see #setMinimum */
public Comparable getMinimum() { return minimum; }
Changes the upper bound for numbers in this sequence. If maximum is null, then there is no upper bound. No bounds checking is done here; the new maximum value may invalidate the (minimum <= value < maximum) invariant enforced by the constructors. This is to simplify updating the model, naturally one should ensure that the invariant is true before calling the next, previous, or setValue methods.

Typically this property is a Number of the same type as the value however it's possible to use any Comparable with a compareTo method for a Number with the same type as the value. See setMinimum for an example.

This method fires a ChangeEvent if the maximum has changed.

Params:
  • maximum – a Comparable that has a compareTo method for Numbers with the same type as value
See Also:
/** * Changes the upper bound for numbers in this sequence. * If <code>maximum</code> is <code>null</code>, then there * is no upper bound. No bounds checking is done here; the new * <code>maximum</code> value may invalidate the * <code>(minimum &lt;= value &lt; maximum)</code> * invariant enforced by the constructors. This is to simplify updating * the model, naturally one should ensure that the invariant is true * before calling the <code>next</code>, <code>previous</code>, * or <code>setValue</code> methods. * <p> * Typically this property is a <code>Number</code> of the same type * as the <code>value</code> however it's possible to use any * <code>Comparable</code> with a <code>compareTo</code> * method for a <code>Number</code> with the same type as the value. * See <a href="#setMinimum(java.lang.Comparable)"> * <code>setMinimum</code></a> for an example. * <p> * This method fires a <code>ChangeEvent</code> if the * <code>maximum</code> has changed. * * @param maximum a <code>Comparable</code> that has a * <code>compareTo</code> method for <code>Number</code>s with * the same type as <code>value</code> * @see #getMaximum * @see #setMinimum * @see SpinnerModel#addChangeListener */
public void setMaximum(Comparable maximum) { if ((maximum == null) ? (this.maximum != null) : !maximum.equals(this.maximum)) { this.maximum = maximum; fireStateChanged(); } }
Returns the last number in the sequence.
See Also:
Returns:the value of the maximum property
/** * Returns the last number in the sequence. * * @return the value of the <code>maximum</code> property * @see #setMaximum */
public Comparable getMaximum() { return maximum; }
Changes the size of the value change computed by the getNextValue and getPreviousValue methods. An IllegalArgumentException is thrown if stepSize is null.

This method fires a ChangeEvent if the stepSize has changed.

Params:
  • stepSize – the size of the value change computed by the getNextValue and getPreviousValue methods
See Also:
/** * Changes the size of the value change computed by the * <code>getNextValue</code> and <code>getPreviousValue</code> * methods. An <code>IllegalArgumentException</code> * is thrown if <code>stepSize</code> is <code>null</code>. * <p> * This method fires a <code>ChangeEvent</code> if the * <code>stepSize</code> has changed. * * @param stepSize the size of the value change computed by the * <code>getNextValue</code> and <code>getPreviousValue</code> methods * @see #getNextValue * @see #getPreviousValue * @see #getStepSize * @see SpinnerModel#addChangeListener */
public void setStepSize(Number stepSize) { if (stepSize == null) { throw new IllegalArgumentException("null stepSize"); } if (!stepSize.equals(this.stepSize)) { this.stepSize = stepSize; fireStateChanged(); } }
Returns the size of the value change computed by the getNextValue and getPreviousValue methods.
See Also:
Returns:the value of the stepSize property
/** * Returns the size of the value change computed by the * <code>getNextValue</code> * and <code>getPreviousValue</code> methods. * * @return the value of the <code>stepSize</code> property * @see #setStepSize */
public Number getStepSize() { return stepSize; } private Number incrValue(int dir) { Number newValue; if ((value instanceof Float) || (value instanceof Double)) { double v = value.doubleValue() + (stepSize.doubleValue() * (double)dir); if (value instanceof Double) { newValue = new Double(v); } else { newValue = new Float(v); } } else { long v = value.longValue() + (stepSize.longValue() * (long)dir); if (value instanceof Long) { newValue = Long.valueOf(v); } else if (value instanceof Integer) { newValue = Integer.valueOf((int)v); } else if (value instanceof Short) { newValue = Short.valueOf((short)v); } else { newValue = Byte.valueOf((byte)v); } } if ((maximum != null) && (maximum.compareTo(newValue) < 0)) { return null; } if ((minimum != null) && (minimum.compareTo(newValue) > 0)) { return null; } else { return newValue; } }
Returns the next number in the sequence.
See Also:
Returns:value + stepSize or null if the sum exceeds maximum.
/** * Returns the next number in the sequence. * * @return <code>value + stepSize</code> or <code>null</code> if the sum * exceeds <code>maximum</code>. * * @see SpinnerModel#getNextValue * @see #getPreviousValue * @see #setStepSize */
public Object getNextValue() { return incrValue(+1); }
Returns the previous number in the sequence.
See Also:
Returns:value - stepSize, or null if the sum is less than minimum.
/** * Returns the previous number in the sequence. * * @return <code>value - stepSize</code>, or * <code>null</code> if the sum is less * than <code>minimum</code>. * * @see SpinnerModel#getPreviousValue * @see #getNextValue * @see #setStepSize */
public Object getPreviousValue() { return incrValue(-1); }
Returns the value of the current element of the sequence.
See Also:
Returns:the value property
/** * Returns the value of the current element of the sequence. * * @return the value property * @see #setValue */
public Number getNumber() { return value; }
Returns the value of the current element of the sequence.
See Also:
Returns:the value property
/** * Returns the value of the current element of the sequence. * * @return the value property * @see #setValue * @see #getNumber */
public Object getValue() { return value; }
Sets the current value for this sequence. If value is null, or not a Number, an IllegalArgumentException is thrown. No bounds checking is done here; the new value may invalidate the (minimum <= value <= maximum) invariant enforced by the constructors. It's also possible to set the value to be something that wouldn't naturally occur in the sequence, i.e. a value that's not modulo the stepSize. This is to simplify updating the model, and to accommodate spinners that don't want to restrict values that have been directly entered by the user. Naturally, one should ensure that the (minimum <= value <= maximum) invariant is true before calling the next, previous, or setValue methods.

This method fires a ChangeEvent if the value has changed.

Params:
  • value – the current (non null) Number for this sequence
Throws:
See Also:
/** * Sets the current value for this sequence. If <code>value</code> is * <code>null</code>, or not a <code>Number</code>, an * <code>IllegalArgumentException</code> is thrown. No * bounds checking is done here; the new value may invalidate the * <code>(minimum &lt;= value &lt;= maximum)</code> * invariant enforced by the constructors. It's also possible to set * the value to be something that wouldn't naturally occur in the sequence, * i.e. a value that's not modulo the <code>stepSize</code>. * This is to simplify updating the model, and to accommodate * spinners that don't want to restrict values that have been * directly entered by the user. Naturally, one should ensure that the * <code>(minimum &lt;= value &lt;= maximum)</code> invariant is true * before calling the <code>next</code>, <code>previous</code>, or * <code>setValue</code> methods. * <p> * This method fires a <code>ChangeEvent</code> if the value has changed. * * @param value the current (non <code>null</code>) <code>Number</code> * for this sequence * @throws IllegalArgumentException if <code>value</code> is * <code>null</code> or not a <code>Number</code> * @see #getNumber * @see #getValue * @see SpinnerModel#addChangeListener */
public void setValue(Object value) { if ((value == null) || !(value instanceof Number)) { throw new IllegalArgumentException("illegal value"); } if (!value.equals(this.value)) { this.value = (Number)value; fireStateChanged(); } } }