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package javax.swing.plaf.basic;

import javax.swing.*;
import java.awt.Component;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.awt.Rectangle;
import java.awt.Toolkit;
import java.awt.event.InputEvent;

import sun.swing.SwingUtilities2;


Convenient util class.
Author:Hans Muller
/** * Convenient util class. * * @author Hans Muller */
public class BasicGraphicsUtils { private static final Insets GROOVE_INSETS = new Insets(2, 2, 2, 2); private static final Insets ETCHED_INSETS = new Insets(2, 2, 2, 2);
Draws an etched rectangle.
Params:
  • g – an instance of Graphics
  • x – an X coordinate
  • y – an Y coordinate
  • w – a width
  • h – a height
  • shadow – a color of shadow
  • darkShadow – a color of dark shadow
  • highlight – a color highlighting
  • lightHighlight – a color of light highlighting
/** * Draws an etched rectangle. * * @param g an instance of {@code Graphics} * @param x an X coordinate * @param y an Y coordinate * @param w a width * @param h a height * @param shadow a color of shadow * @param darkShadow a color of dark shadow * @param highlight a color highlighting * @param lightHighlight a color of light highlighting */
public static void drawEtchedRect(Graphics g, int x, int y, int w, int h, Color shadow, Color darkShadow, Color highlight, Color lightHighlight) { Color oldColor = g.getColor(); // Make no net change to g g.translate(x, y); g.setColor(shadow); g.drawLine(0, 0, w-1, 0); // outer border, top g.drawLine(0, 1, 0, h-2); // outer border, left g.setColor(darkShadow); g.drawLine(1, 1, w-3, 1); // inner border, top g.drawLine(1, 2, 1, h-3); // inner border, left g.setColor(lightHighlight); g.drawLine(w-1, 0, w-1, h-1); // outer border, bottom g.drawLine(0, h-1, w-1, h-1); // outer border, right g.setColor(highlight); g.drawLine(w-2, 1, w-2, h-3); // inner border, right g.drawLine(1, h-2, w-2, h-2); // inner border, bottom g.translate(-x, -y); g.setColor(oldColor); }
Returns the amount of space taken up by a border drawn by drawEtchedRect()
Returns: the inset of an etched rect
/** * Returns the amount of space taken up by a border drawn by * <code>drawEtchedRect()</code> * * @return the inset of an etched rect */
public static Insets getEtchedInsets() { return ETCHED_INSETS; }
Draws a groove.
Params:
  • g – an instance of Graphics
  • x – an X coordinate
  • y – an Y coordinate
  • w – a width
  • h – a height
  • shadow – a color of shadow
  • highlight – a color highlighting
/** * Draws a groove. * * @param g an instance of {@code Graphics} * @param x an X coordinate * @param y an Y coordinate * @param w a width * @param h a height * @param shadow a color of shadow * @param highlight a color highlighting */
public static void drawGroove(Graphics g, int x, int y, int w, int h, Color shadow, Color highlight) { Color oldColor = g.getColor(); // Make no net change to g g.translate(x, y); g.setColor(shadow); g.drawRect(0, 0, w-2, h-2); g.setColor(highlight); g.drawLine(1, h-3, 1, 1); g.drawLine(1, 1, w-3, 1); g.drawLine(0, h-1, w-1, h-1); g.drawLine(w-1, h-1, w-1, 0); g.translate(-x, -y); g.setColor(oldColor); }
Returns the amount of space taken up by a border drawn by drawGroove()
Returns: the inset of a groove border
/** * Returns the amount of space taken up by a border drawn by * <code>drawGroove()</code> * * @return the inset of a groove border */
public static Insets getGrooveInsets() { return GROOVE_INSETS; }
Draws a bezel.
Params:
  • g – an instance of Graphics
  • x – an X coordinate
  • y – an Y coordinate
  • w – a width
  • h – a height
  • isPressed – is component pressed
  • isDefault – is default drawing
  • shadow – a color of shadow
  • darkShadow – a color of dark shadow
  • highlight – a color highlighting
  • lightHighlight – a color of light highlighting
/** * Draws a bezel. * * @param g an instance of {@code Graphics} * @param x an X coordinate * @param y an Y coordinate * @param w a width * @param h a height * @param isPressed is component pressed * @param isDefault is default drawing * @param shadow a color of shadow * @param darkShadow a color of dark shadow * @param highlight a color highlighting * @param lightHighlight a color of light highlighting */
public static void drawBezel(Graphics g, int x, int y, int w, int h, boolean isPressed, boolean isDefault, Color shadow, Color darkShadow, Color highlight, Color lightHighlight) { Color oldColor = g.getColor(); // Make no net change to g g.translate(x, y); if (isPressed && isDefault) { g.setColor(darkShadow); g.drawRect(0, 0, w - 1, h - 1); g.setColor(shadow); g.drawRect(1, 1, w - 3, h - 3); } else if (isPressed) { drawLoweredBezel(g, x, y, w, h, shadow, darkShadow, highlight, lightHighlight); } else if (isDefault) { g.setColor(darkShadow); g.drawRect(0, 0, w-1, h-1); g.setColor(lightHighlight); g.drawLine(1, 1, 1, h-3); g.drawLine(2, 1, w-3, 1); g.setColor(highlight); g.drawLine(2, 2, 2, h-4); g.drawLine(3, 2, w-4, 2); g.setColor(shadow); g.drawLine(2, h-3, w-3, h-3); g.drawLine(w-3, 2, w-3, h-4); g.setColor(darkShadow); g.drawLine(1, h-2, w-2, h-2); g.drawLine(w-2, h-2, w-2, 1); } else { g.setColor(lightHighlight); g.drawLine(0, 0, 0, h-1); g.drawLine(1, 0, w-2, 0); g.setColor(highlight); g.drawLine(1, 1, 1, h-3); g.drawLine(2, 1, w-3, 1); g.setColor(shadow); g.drawLine(1, h-2, w-2, h-2); g.drawLine(w-2, 1, w-2, h-3); g.setColor(darkShadow); g.drawLine(0, h-1, w-1, h-1); g.drawLine(w-1, h-1, w-1, 0); } g.translate(-x, -y); g.setColor(oldColor); }
Draws a lowered bezel.
Params:
  • g – an instance of Graphics
  • x – an X coordinate
  • y – an Y coordinate
  • w – a width
  • h – a height
  • shadow – a color of shadow
  • darkShadow – a color of dark shadow
  • highlight – a color highlighting
  • lightHighlight – a color of light highlighting
/** * Draws a lowered bezel. * * @param g an instance of {@code Graphics} * @param x an X coordinate * @param y an Y coordinate * @param w a width * @param h a height * @param shadow a color of shadow * @param darkShadow a color of dark shadow * @param highlight a color highlighting * @param lightHighlight a color of light highlighting */
public static void drawLoweredBezel(Graphics g, int x, int y, int w, int h, Color shadow, Color darkShadow, Color highlight, Color lightHighlight) { g.setColor(darkShadow); g.drawLine(0, 0, 0, h-1); g.drawLine(1, 0, w-2, 0); g.setColor(shadow); g.drawLine(1, 1, 1, h-2); g.drawLine(1, 1, w-3, 1); g.setColor(lightHighlight); g.drawLine(0, h-1, w-1, h-1); g.drawLine(w-1, h-1, w-1, 0); g.setColor(highlight); g.drawLine(1, h-2, w-2, h-2); g.drawLine(w-2, h-2, w-2, 1); }
Draw a string with the graphics g at location (x,y) just like g.drawString would. The first occurrence of underlineChar in text will be underlined. The matching algorithm is not case sensitive.
Params:
  • g – an instance of Graphics
  • text – a text
  • underlinedChar – an underlined char
  • x – an X coordinate
  • y – an Y coordinate
/** * Draw a string with the graphics {@code g} at location (x,y) * just like {@code g.drawString} would. The first occurrence * of {@code underlineChar} in text will be underlined. * The matching algorithm is not case sensitive. * * @param g an instance of {@code Graphics} * @param text a text * @param underlinedChar an underlined char * @param x an X coordinate * @param y an Y coordinate */
public static void drawString(Graphics g,String text,int underlinedChar,int x,int y) { int index=-1; if (underlinedChar != '\0') { char uc = Character.toUpperCase((char)underlinedChar); char lc = Character.toLowerCase((char)underlinedChar); int uci = text.indexOf(uc); int lci = text.indexOf(lc); if(uci == -1) { index = lci; } else if(lci == -1) { index = uci; } else { index = (lci < uci) ? lci : uci; } } drawStringUnderlineCharAt(g, text, index, x, y); }
Draw a string with the graphics g at location (x, y) just like g.drawString would. The character at index underlinedIndex in text will be underlined. If index is beyond the bounds of text (including < 0), nothing will be underlined.
Params:
  • g – Graphics to draw with
  • text – String to draw
  • underlinedIndex – Index of character in text to underline
  • x – x coordinate to draw at
  • y – y coordinate to draw at
Since:1.4
/** * Draw a string with the graphics <code>g</code> at location * (<code>x</code>, <code>y</code>) * just like <code>g.drawString</code> would. * The character at index <code>underlinedIndex</code> * in text will be underlined. If <code>index</code> is beyond the * bounds of <code>text</code> (including &lt; 0), nothing will be * underlined. * * @param g Graphics to draw with * @param text String to draw * @param underlinedIndex Index of character in text to underline * @param x x coordinate to draw at * @param y y coordinate to draw at * @since 1.4 */
public static void drawStringUnderlineCharAt(Graphics g, String text, int underlinedIndex, int x,int y) { SwingUtilities2.drawStringUnderlineCharAt(null, g, text, underlinedIndex, x, y); }
Draws dashed rectangle.
Params:
  • g – an instance of Graphics
  • x – an X coordinate
  • y – an Y coordinate
  • width – a width of rectangle
  • height – a height of rectangle
/** * Draws dashed rectangle. * * @param g an instance of {@code Graphics} * @param x an X coordinate * @param y an Y coordinate * @param width a width of rectangle * @param height a height of rectangle */
public static void drawDashedRect(Graphics g,int x,int y,int width,int height) { int vx,vy; // draw upper and lower horizontal dashes for (vx = x; vx < (x + width); vx+=2) { g.fillRect(vx, y, 1, 1); g.fillRect(vx, y + height-1, 1, 1); } // draw left and right vertical dashes for (vy = y; vy < (y + height); vy+=2) { g.fillRect(x, vy, 1, 1); g.fillRect(x+width-1, vy, 1, 1); } }
Returns the preferred size of the button.
Params:
  • b – an instance of AbstractButton
  • textIconGap – a gap between text and icon
Returns:the preferred size of the button
/** * Returns the preferred size of the button. * * @param b an instance of {@code AbstractButton} * @param textIconGap a gap between text and icon * @return the preferred size of the button */
public static Dimension getPreferredButtonSize(AbstractButton b, int textIconGap) { if(b.getComponentCount() > 0) { return null; } Icon icon = b.getIcon(); String text = b.getText(); Font font = b.getFont(); FontMetrics fm = b.getFontMetrics(font); Rectangle iconR = new Rectangle(); Rectangle textR = new Rectangle(); Rectangle viewR = new Rectangle(Short.MAX_VALUE, Short.MAX_VALUE); SwingUtilities.layoutCompoundLabel( b, fm, text, icon, b.getVerticalAlignment(), b.getHorizontalAlignment(), b.getVerticalTextPosition(), b.getHorizontalTextPosition(), viewR, iconR, textR, (text == null ? 0 : textIconGap) ); /* The preferred size of the button is the size of * the text and icon rectangles plus the buttons insets. */ Rectangle r = iconR.union(textR); Insets insets = b.getInsets(); r.width += insets.left + insets.right; r.height += insets.top + insets.bottom; return r.getSize(); } /* * Convenience function for determining ComponentOrientation. Helps us * avoid having Munge directives throughout the code. */ static boolean isLeftToRight( Component c ) { return c.getComponentOrientation().isLeftToRight(); } static boolean isMenuShortcutKeyDown(InputEvent event) { return (event.getModifiersEx() & Toolkit.getDefaultToolkit().getMenuShortcutKeyMaskEx()) != 0; }
Draws the given string at the specified location using text properties and anti-aliasing hints from the provided component. Nothing is drawn for the null string.
Params:
  • c – the component that will display the string, may be null
  • g – the graphics context, must not be null
  • string – the string to display, may be null
  • x – the x coordinate to draw the text at
  • y – the y coordinate to draw the text at
Throws:
Since:9
/** * Draws the given string at the specified location using text properties * and anti-aliasing hints from the provided component. * Nothing is drawn for the null string. * * @param c the component that will display the string, may be null * @param g the graphics context, must not be null * @param string the string to display, may be null * @param x the x coordinate to draw the text at * @param y the y coordinate to draw the text at * @throws NullPointerException if the specified {@code g} is {@code null} * * @since 9 */
public static void drawString(JComponent c, Graphics2D g, String string, float x, float y) { SwingUtilities2.drawString(c, g, string, x, y, true); }
Draws the given string at the specified location underlining the specified character. The provided component is used to query text properties and anti-aliasing hints.

The underlinedIndex parameter points to a char value (Unicode code unit) in the given string. If the char value specified at the underlined index is in the high-surrogate range and the char value at the following index is in the low-surrogate range then the supplementary character corresponding to this surrogate pair is underlined.

No character is underlined if the index is negative or greater than the string length (index < 0 || index >= string.length()) or if the char value specified at the given index is in the low-surrogate range.

Params:
  • c – the component that will display the string, may be null
  • g – the graphics context, must not be null
  • string – the string to display, may be null
  • underlinedIndex – index of a a char value (Unicode code unit) in the string to underline
  • x – the x coordinate to draw the text at
  • y – the y coordinate to draw the text at
Throws:
See Also:
Since:9
/** * Draws the given string at the specified location underlining * the specified character. The provided component is used to query text * properties and anti-aliasing hints. * <p> * The {@code underlinedIndex} parameter points to a char value * (Unicode code unit) in the given string. * If the char value specified at the underlined index is in * the high-surrogate range and the char value at the following index is in * the low-surrogate range then the supplementary character corresponding * to this surrogate pair is underlined. * <p> * No character is underlined if the index is negative or greater * than the string length {@code (index < 0 || index >= string.length())} * or if the char value specified at the given index * is in the low-surrogate range. * * @param c the component that will display the string, may be null * @param g the graphics context, must not be null * @param string the string to display, may be null * @param underlinedIndex index of a a char value (Unicode code unit) * in the string to underline * @param x the x coordinate to draw the text at * @param y the y coordinate to draw the text at * @throws NullPointerException if the specified {@code g} is {@code null} * * @see #getStringWidth * * @since 9 */
public static void drawStringUnderlineCharAt(JComponent c, Graphics2D g, String string, int underlinedIndex, float x, float y) { SwingUtilities2.drawStringUnderlineCharAt(c, g, string, underlinedIndex, x, y, true); }
Clips the passed in string to the space provided. The provided component is used to query text properties and anti-aliasing hints. The unchanged string is returned if the space provided is greater than the string width.
Params:
  • c – the component, may be null
  • fm – the FontMetrics used to measure the string width, must be obtained from the correct font and graphics. Must not be null.
  • string – the string to clip, may be null
  • availTextWidth – the amount of space that the string can be drawn in
Throws:
See Also:
Returns:the clipped string that fits in the provided space, an empty string if the given string argument is null or empty
Since:9
/** * Clips the passed in string to the space provided. * The provided component is used to query text properties and anti-aliasing hints. * The unchanged string is returned if the space provided is greater than * the string width. * * @param c the component, may be null * @param fm the FontMetrics used to measure the string width, must be * obtained from the correct font and graphics. Must not be null. * @param string the string to clip, may be null * @param availTextWidth the amount of space that the string can be drawn in * @return the clipped string that fits in the provided space, an empty * string if the given string argument is {@code null} or empty * @throws NullPointerException if the specified {@code fm} is {@code null} * * @see #getStringWidth * * @since 9 */
public static String getClippedString(JComponent c, FontMetrics fm, String string, int availTextWidth) { return SwingUtilities2.clipStringIfNecessary(c, fm, string, availTextWidth); }
Returns the width of the passed in string using text properties and anti-aliasing hints from the provided component. If the passed string is null, returns zero.
Params:
  • c – the component, may be null
  • fm – the FontMetrics used to measure the advance string width, must be obtained from the correct font and graphics. Must not be null.
  • string – the string to get the advance width of, may be null
Throws:
Returns:the advance width of the specified string, zero is returned for null string
Since:9
/** * Returns the width of the passed in string using text properties * and anti-aliasing hints from the provided component. * If the passed string is {@code null}, returns zero. * * @param c the component, may be null * @param fm the FontMetrics used to measure the advance string width, must * be obtained from the correct font and graphics. Must not be null. * @param string the string to get the advance width of, may be null * @return the advance width of the specified string, zero is returned for * {@code null} string * @throws NullPointerException if the specified {@code fm} is {@code null} * * @since 9 */
public static float getStringWidth(JComponent c, FontMetrics fm, String string) { return SwingUtilities2.stringWidth(c, fm, string, true); } }