/*
 * Copyright 2014 Red Hat, Inc.
 *
 * Red Hat licenses this file to you under the Apache License, version 2.0
 * (the "License"); you may not use this file except in compliance with the
 * License.  You may obtain a copy of the License at:
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */

package io.vertx.reactivex.core.http;

import io.vertx.reactivex.RxHelper;
import io.vertx.reactivex.ObservableHelper;
import io.vertx.reactivex.FlowableHelper;
import io.vertx.reactivex.impl.AsyncResultMaybe;
import io.vertx.reactivex.impl.AsyncResultSingle;
import io.vertx.reactivex.impl.AsyncResultCompletable;
import io.vertx.reactivex.WriteStreamObserver;
import io.vertx.reactivex.WriteStreamSubscriber;
import java.util.Map;
import java.util.Set;
import java.util.List;
import java.util.Iterator;
import java.util.function.Function;
import java.util.stream.Collectors;
import io.vertx.core.Handler;
import io.vertx.core.AsyncResult;
import io.vertx.core.json.JsonObject;
import io.vertx.core.json.JsonArray;
import io.vertx.lang.rx.RxGen;
import io.vertx.lang.rx.TypeArg;
import io.vertx.lang.rx.MappingIterator;

Base WebSocket implementation.

It implements both and so it can be used with Pipe to pipe data with flow control.

NOTE: This class has been automatically generated from the original non RX-ified interface using Vert.x codegen.
/** * Base WebSocket implementation. * <p> * It implements both and so it can be used with * {@link io.vertx.reactivex.core.streams.Pipe} to pipe data with flow control. * * <p/> * NOTE: This class has been automatically generated from the {@link io.vertx.core.http.WebSocketBase original} non RX-ified interface using Vert.x codegen. */
@RxGen(io.vertx.core.http.WebSocketBase.class) public interface WebSocketBase extends io.vertx.reactivex.core.streams.ReadStream<io.vertx.reactivex.core.buffer.Buffer>, io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> { io.vertx.core.http.WebSocketBase getDelegate();
Same as but with an handler called when the operation completes
Params:
  • data –
  • handler –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @param handler */
public void write(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler);
Same as but with an handler called when the operation completes
Params:
  • data –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data */
public void write(io.vertx.reactivex.core.buffer.Buffer data);
Same as but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxWrite(io.vertx.reactivex.core.buffer.Buffer data);
Same as but with an handler called when the operation completes
Params:
  • data –
  • handler –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @param handler */
public void end(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler);
Same as but with an handler called when the operation completes
Params:
  • data –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data */
public void end(io.vertx.reactivex.core.buffer.Buffer data);
Same as but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxEnd(io.vertx.reactivex.core.buffer.Buffer data);
This will return true if there are more bytes in the write queue than the value set using setWriteQueueMaxSize
Returns:true if write queue is full
/** * This will return <code>true</code> if there are more bytes in the write queue than the value set using {@link io.vertx.reactivex.core.http.WebSocketBase#setWriteQueueMaxSize} * @return <code>true</code> if write queue is full */
public boolean writeQueueFull();
Pause this stream and return a to transfer the elements of this stream to a destination .

The stream will be resumed when the pipe will be wired to a WriteStream.
Returns:a pipe
/** * Pause this stream and return a to transfer the elements of this stream to a destination . * <p/> * The stream will be resumed when the pipe will be wired to a <code>WriteStream</code>. * @return a pipe */
public io.vertx.reactivex.core.streams.Pipe<io.vertx.reactivex.core.buffer.Buffer> pipe();
Pipe this ReadStream to the WriteStream.

Elements emitted by this stream will be written to the write stream until this stream ends or fails.

Once this stream has ended or failed, the write stream will be ended and the handler will be called with the result.

Params:
  • dst – the destination write stream
  • handler –
/** * Pipe this <code>ReadStream</code> to the <code>WriteStream</code>. * <p> * Elements emitted by this stream will be written to the write stream until this stream ends or fails. * <p> * Once this stream has ended or failed, the write stream will be ended and the <code>handler</code> will be * called with the result. * @param dst the destination write stream * @param handler */
public void pipeTo(io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> dst, Handler<AsyncResult<Void>> handler);
Pipe this ReadStream to the WriteStream.

Elements emitted by this stream will be written to the write stream until this stream ends or fails.

Once this stream has ended or failed, the write stream will be ended and the handler will be called with the result.

Params:
  • dst – the destination write stream
/** * Pipe this <code>ReadStream</code> to the <code>WriteStream</code>. * <p> * Elements emitted by this stream will be written to the write stream until this stream ends or fails. * <p> * Once this stream has ended or failed, the write stream will be ended and the <code>handler</code> will be * called with the result. * @param dst the destination write stream */
public void pipeTo(io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> dst);
Pipe this ReadStream to the WriteStream.

Elements emitted by this stream will be written to the write stream until this stream ends or fails.

Once this stream has ended or failed, the write stream will be ended and the handler will be called with the result.

Params:
  • dst – the destination write stream
Returns:
/** * Pipe this <code>ReadStream</code> to the <code>WriteStream</code>. * <p> * Elements emitted by this stream will be written to the write stream until this stream ends or fails. * <p> * Once this stream has ended or failed, the write stream will be ended and the <code>handler</code> will be * called with the result. * @param dst the destination write stream * @return */
public io.reactivex.Completable rxPipeTo(io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> dst); public io.vertx.reactivex.core.http.WebSocketBase exceptionHandler(Handler<java.lang.Throwable> handler); public io.vertx.reactivex.core.http.WebSocketBase handler(Handler<io.vertx.reactivex.core.buffer.Buffer> handler); public io.vertx.reactivex.core.http.WebSocketBase pause(); public io.vertx.reactivex.core.http.WebSocketBase resume(); public io.vertx.reactivex.core.http.WebSocketBase fetch(long amount); public io.vertx.reactivex.core.http.WebSocketBase endHandler(Handler<Void> endHandler); public io.vertx.reactivex.core.http.WebSocketBase setWriteQueueMaxSize(int maxSize); public io.vertx.reactivex.core.http.WebSocketBase drainHandler(Handler<Void> handler);
When a WebSocket is created it automatically registers an event handler with the event bus - the ID of that handler is given by this method.

Given this ID, a different event loop can send a binary frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

Returns:the binary handler id
/** * When a <code>WebSocket</code> is created it automatically registers an event handler with the event bus - the ID of that * handler is given by this method. * <p> * Given this ID, a different event loop can send a binary frame to that event handler using the event bus and * that buffer will be received by this instance in its own event loop and written to the underlying connection. This * allows you to write data to other WebSockets which are owned by different event loops. * @return the binary handler id */
public String binaryHandlerID();
When a WebSocket is created it automatically registers an event handler with the eventbus, the ID of that handler is given by textHandlerID.

Given this ID, a different event loop can send a text frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

Returns:
/** * When a <code>WebSocket</code> is created it automatically registers an event handler with the eventbus, the ID of that * handler is given by <code>textHandlerID</code>. * <p> * Given this ID, a different event loop can send a text frame to that event handler using the event bus and * that buffer will be received by this instance in its own event loop and written to the underlying connection. This * allows you to write data to other WebSockets which are owned by different event loops. * @return */
public String textHandlerID();
Returns the WebSocket sub protocol selected by the WebSocket handshake.

On the server, the value will be null when the handler receives the WebSocket callback as the handshake will not be completed yet.
Returns:
/** * Returns the WebSocket sub protocol selected by the WebSocket handshake. * <p/> * On the server, the value will be <code>null</code> when the handler receives the WebSocket callback as the * handshake will not be completed yet. * @return */
public String subProtocol();
Returns the close status code received from the remote endpoint or null when not yet received.
Returns:
/** * Returns the close status code received from the remote endpoint or <code>null</code> when not yet received. * @return */
public Short closeStatusCode();
Returns the close reason message from the remote endpoint or null when not yet received.
Returns:
/** * Returns the close reason message from the remote endpoint or <code>null</code> when not yet received. * @return */
public String closeReason();
Returns the HTTP headers when the WebSocket is first obtained in the handler.

The headers will be null on subsequent interactions.
Returns:the headers
/** * Returns the HTTP headers when the WebSocket is first obtained in the handler. * <p/> * The headers will be <code>null</code> on subsequent interactions. * @return the headers */
public io.vertx.reactivex.core.MultiMap headers();
Same as writeFrame but with an handler called when the operation completes
Params:
  • frame –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFrame} but with an <code>handler</code> called when the operation completes * @param frame * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFrame(io.vertx.reactivex.core.http.WebSocketFrame frame, Handler<AsyncResult<Void>> handler);
Same as writeFrame but with an handler called when the operation completes
Params:
  • frame –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFrame} but with an <code>handler</code> called when the operation completes * @param frame * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFrame(io.vertx.reactivex.core.http.WebSocketFrame frame);
Same as writeFrame but with an handler called when the operation completes
Params:
  • frame –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFrame} but with an <code>handler</code> called when the operation completes * @param frame * @return */
public io.reactivex.Completable rxWriteFrame(io.vertx.reactivex.core.http.WebSocketFrame frame);
Same as writeFinalTextFrame but with an handler called when the operation completes
Params:
  • text –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalTextFrame} but with an <code>handler</code> called when the operation completes * @param text * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalTextFrame(String text, Handler<AsyncResult<Void>> handler);
Same as writeFinalTextFrame but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalTextFrame} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalTextFrame(String text);
Same as writeFinalTextFrame but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalTextFrame} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.reactivex.Completable rxWriteFinalTextFrame(String text);
Same as writeFinalBinaryFrame but with an handler called when the operation completes
Params:
  • data –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalBinaryFrame} but with an <code>handler</code> called when the operation completes * @param data * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalBinaryFrame(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler);
Same as writeFinalBinaryFrame but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalBinaryFrame} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalBinaryFrame(io.vertx.reactivex.core.buffer.Buffer data);
Same as writeFinalBinaryFrame but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalBinaryFrame} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxWriteFinalBinaryFrame(io.vertx.reactivex.core.buffer.Buffer data);
Same as writeBinaryMessage but with an handler called when the operation completes
Params:
  • data –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeBinaryMessage} but with an <code>handler</code> called when the operation completes * @param data * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeBinaryMessage(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler);
Same as writeBinaryMessage but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeBinaryMessage} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeBinaryMessage(io.vertx.reactivex.core.buffer.Buffer data);
Same as writeBinaryMessage but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeBinaryMessage} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxWriteBinaryMessage(io.vertx.reactivex.core.buffer.Buffer data);
Same as writeTextMessage but with an handler called when the operation completes
Params:
  • text –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeTextMessage} but with an <code>handler</code> called when the operation completes * @param text * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeTextMessage(String text, Handler<AsyncResult<Void>> handler);
Same as writeTextMessage but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeTextMessage} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeTextMessage(String text);
Same as writeTextMessage but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeTextMessage} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.reactivex.Completable rxWriteTextMessage(String text);
Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

Params:
  • data – the data to write, may be at most 125 bytes
  • handler – called when the ping frame has been successfully written
Returns:a reference to this, so the API can be used fluently
/** * Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 Section <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no handler for ping frames because RFC 6455 clearly * states that the only response to a ping frame is a pong frame with identical contents. * @param data the data to write, may be at most 125 bytes * @param handler called when the ping frame has been successfully written * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePing(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler);
Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 Section <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no handler for ping frames because RFC 6455 clearly * states that the only response to a ping frame is a pong frame with identical contents. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePing(io.vertx.reactivex.core.buffer.Buffer data);
Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 Section <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no handler for ping frames because RFC 6455 clearly * states that the only response to a ping frame is a pong frame with identical contents. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.reactivex.Completable rxWritePing(io.vertx.reactivex.core.buffer.Buffer data);
Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

Params:
  • data – the data to write, may be at most 125 bytes
  • handler – called when the pong frame has been successfully written
Returns:a reference to this, so the API can be used fluently
/** * Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from * automatically and this is exposed to users. RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> states that pongs may be sent unsolicited in order * to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes * @param handler called when the pong frame has been successfully written * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePong(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler);
Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from * automatically and this is exposed to users. RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> states that pongs may be sent unsolicited in order * to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePong(io.vertx.reactivex.core.buffer.Buffer data);
Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from * automatically and this is exposed to users. RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> states that pongs may be sent unsolicited in order * to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.reactivex.Completable rxWritePong(io.vertx.reactivex.core.buffer.Buffer data);
Set a close handler. This will be called when the WebSocket is closed.

After this callback, no more messages are expected. When the WebSocket received a close frame, the closeStatusCode will return the status code and closeReason will return the reason.
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a close handler. This will be called when the WebSocket is closed. * <p/> * After this callback, no more messages are expected. When the WebSocket received a close frame, the * {@link io.vertx.reactivex.core.http.WebSocketBase#closeStatusCode} will return the status code and {@link io.vertx.reactivex.core.http.WebSocketBase#closeReason} will return the reason. * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase closeHandler(Handler<Void> handler);
Set a frame handler on the connection. This handler will be called when frames are read on the connection.
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a frame handler on the connection. This handler will be called when frames are read on the connection. * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase frameHandler(Handler<io.vertx.reactivex.core.http.WebSocketFrame> handler);
Set a text message handler on the connection. This handler will be called similar to the , but the buffer will be converted to a String first
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a text message handler on the connection. This handler will be called similar to the * , but the buffer will be converted to a String first * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase textMessageHandler(Handler<String> handler);
Set a binary message handler on the connection. This handler serves a similar purpose to handler except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated into a single buffer before calling the handler (using WebSocketFrame.isFinal to find the boundaries).
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a binary message handler on the connection. This handler serves a similar purpose to {@link io.vertx.reactivex.core.http.WebSocketBase#handler} * except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated * into a single buffer before calling the handler (using {@link io.vertx.reactivex.core.http.WebSocketFrame#isFinal} to find the boundaries). * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase binaryMessageHandler(Handler<io.vertx.reactivex.core.buffer.Buffer> handler);
Set a pong frame handler on the connection. This handler will be invoked every time a pong frame is received on the server, and can be used by both clients and servers since the RFC 6455 section 5.5.2 and section 5.5.3 do not specify whether the client or server sends a ping.

Pong frames may be at most 125 bytes (octets).

There is no ping handler since ping frames should immediately be responded to with a pong frame with identical content

Pong frames may be received unsolicited.

Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a pong frame handler on the connection. This handler will be invoked every time a pong frame is received * on the server, and can be used by both clients and servers since the RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a> and <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> do not * specify whether the client or server sends a ping. * <p> * Pong frames may be at most 125 bytes (octets). * <p> * There is no ping handler since ping frames should immediately be responded to with a pong frame with identical content * <p> * Pong frames may be received unsolicited. * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase pongHandler(Handler<io.vertx.reactivex.core.buffer.Buffer> handler);
Calls close
Params:
  • handler –
/** * * * Calls {@link io.vertx.reactivex.core.http.WebSocketBase#close} * @param handler */
public void end(Handler<AsyncResult<Void>> handler);
Calls close
/** * * * Calls {@link io.vertx.reactivex.core.http.WebSocketBase#close} */
public void end();
Calls close
Returns:
/** * * * Calls {@link io.vertx.reactivex.core.http.WebSocketBase#close} * @return */
public io.reactivex.Completable rxEnd();
Same as close but with an handler called when the operation completes
Params:
  • handler –
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param handler */
public void close(Handler<AsyncResult<Void>> handler);
Same as close but with an handler called when the operation completes
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes */
public void close();
Same as close but with an handler called when the operation completes
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @return */
public io.reactivex.Completable rxClose();
Same as close but with an handler called when the operation completes
Params:
  • statusCode –
  • handler –
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param statusCode * @param handler */
public void close(short statusCode, Handler<AsyncResult<Void>> handler);
Same as close but with an handler called when the operation completes
Params:
  • statusCode –
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param statusCode */
public void close(short statusCode);
Same as close but with an handler called when the operation completes
Params:
  • statusCode –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param statusCode * @return */
public io.reactivex.Completable rxClose(short statusCode);
Same as but with an handler called when the operation completes
Params:
  • statusCode –
  • reason –
  • handler –
/** * Same as but with an <code>handler</code> called when the operation completes * @param statusCode * @param reason * @param handler */
public void close(short statusCode, String reason, Handler<AsyncResult<Void>> handler);
Same as but with an handler called when the operation completes
Params:
  • statusCode –
  • reason –
/** * Same as but with an <code>handler</code> called when the operation completes * @param statusCode * @param reason */
public void close(short statusCode, String reason);
Same as but with an handler called when the operation completes
Params:
  • statusCode –
  • reason –
Returns:
/** * Same as but with an <code>handler</code> called when the operation completes * @param statusCode * @param reason * @return */
public io.reactivex.Completable rxClose(short statusCode, String reason);
Returns:the remote address for this connection, possibly null (e.g a server bound on a domain socket). If useProxyProtocol is set to true, the address returned will be of the actual connecting client.
/** * @return the remote address for this connection, possibly <code>null</code> (e.g a server bound on a domain socket). If <code>useProxyProtocol</code> is set to <code>true</code>, the address returned will be of the actual connecting client. */
public io.vertx.reactivex.core.net.SocketAddress remoteAddress();
Returns:the local address for this connection, possibly null (e.g a server bound on a domain socket) If useProxyProtocol is set to true, the address returned will be of the proxy.
/** * @return the local address for this connection, possibly <code>null</code> (e.g a server bound on a domain socket) If <code>useProxyProtocol</code> is set to <code>true</code>, the address returned will be of the proxy. */
public io.vertx.reactivex.core.net.SocketAddress localAddress();
Returns:true if this HttpConnection is encrypted via SSL/TLS.
/** * @return true if this {@link io.vertx.reactivex.core.http.HttpConnection} is encrypted via SSL/TLS. */
public boolean isSsl();
Returns:true if the WebSocket is closed
/** * @return <code>true</code> if the WebSocket is closed */
public boolean isClosed(); public static WebSocketBase newInstance(io.vertx.core.http.WebSocketBase arg) { return arg != null ? new WebSocketBaseImpl(arg) : null; } } class WebSocketBaseImpl implements WebSocketBase { private final io.vertx.core.http.WebSocketBase delegate; public WebSocketBaseImpl(io.vertx.core.http.WebSocketBase delegate) { this.delegate = delegate; } public WebSocketBaseImpl(Object delegate) { this.delegate = (io.vertx.core.http.WebSocketBase)delegate; } public io.vertx.core.http.WebSocketBase getDelegate() { return delegate; } private io.reactivex.Observable<io.vertx.reactivex.core.buffer.Buffer> observable; private io.reactivex.Flowable<io.vertx.reactivex.core.buffer.Buffer> flowable; public synchronized io.reactivex.Observable<io.vertx.reactivex.core.buffer.Buffer> toObservable() { if (observable == null) { Function<io.vertx.core.buffer.Buffer, io.vertx.reactivex.core.buffer.Buffer> conv = io.vertx.reactivex.core.buffer.Buffer::newInstance; observable = ObservableHelper.toObservable(delegate, conv); } return observable; } public synchronized io.reactivex.Flowable<io.vertx.reactivex.core.buffer.Buffer> toFlowable() { if (flowable == null) { Function<io.vertx.core.buffer.Buffer, io.vertx.reactivex.core.buffer.Buffer> conv = io.vertx.reactivex.core.buffer.Buffer::newInstance; flowable = FlowableHelper.toFlowable(delegate, conv); } return flowable; } private WriteStreamObserver<io.vertx.reactivex.core.buffer.Buffer> observer; private WriteStreamSubscriber<io.vertx.reactivex.core.buffer.Buffer> subscriber; public synchronized WriteStreamObserver<io.vertx.reactivex.core.buffer.Buffer> toObserver() { if (observer == null) { Function<io.vertx.reactivex.core.buffer.Buffer, io.vertx.core.buffer.Buffer> conv = io.vertx.reactivex.core.buffer.Buffer::getDelegate; observer = RxHelper.toObserver(getDelegate(), conv); } return observer; } public synchronized WriteStreamSubscriber<io.vertx.reactivex.core.buffer.Buffer> toSubscriber() { if (subscriber == null) { Function<io.vertx.reactivex.core.buffer.Buffer, io.vertx.core.buffer.Buffer> conv = io.vertx.reactivex.core.buffer.Buffer::getDelegate; subscriber = RxHelper.toSubscriber(getDelegate(), conv); } return subscriber; } private static final TypeArg<io.vertx.reactivex.core.buffer.Buffer> TYPE_ARG_0 = new TypeArg<io.vertx.reactivex.core.buffer.Buffer>(o1 -> io.vertx.reactivex.core.buffer.Buffer.newInstance((io.vertx.core.buffer.Buffer)o1), o1 -> o1.getDelegate());
Same as but with an handler called when the operation completes
Params:
  • data –
  • handler –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @param handler */
public void write(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler) { delegate.write(data.getDelegate(), handler); }
Same as but with an handler called when the operation completes
Params:
  • data –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data */
public void write(io.vertx.reactivex.core.buffer.Buffer data) { write(data, ar -> { }); }
Same as but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxWrite(io.vertx.reactivex.core.buffer.Buffer data) { return AsyncResultCompletable.toCompletable($handler -> { write(data, $handler); }); }
Same as but with an handler called when the operation completes
Params:
  • data –
  • handler –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @param handler */
public void end(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler) { delegate.end(data.getDelegate(), handler); }
Same as but with an handler called when the operation completes
Params:
  • data –
/** * Same as but with an <code>handler</code> called when the operation completes * @param data */
public void end(io.vertx.reactivex.core.buffer.Buffer data) { end(data, ar -> { }); }
Same as but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxEnd(io.vertx.reactivex.core.buffer.Buffer data) { return AsyncResultCompletable.toCompletable($handler -> { end(data, $handler); }); }
This will return true if there are more bytes in the write queue than the value set using WebSocketBase.setWriteQueueMaxSize
Returns:true if write queue is full
/** * This will return <code>true</code> if there are more bytes in the write queue than the value set using {@link io.vertx.reactivex.core.http.WebSocketBase#setWriteQueueMaxSize} * @return <code>true</code> if write queue is full */
public boolean writeQueueFull() { boolean ret = delegate.writeQueueFull(); return ret; }
Pause this stream and return a to transfer the elements of this stream to a destination .

The stream will be resumed when the pipe will be wired to a WriteStream.
Returns:a pipe
/** * Pause this stream and return a to transfer the elements of this stream to a destination . * <p/> * The stream will be resumed when the pipe will be wired to a <code>WriteStream</code>. * @return a pipe */
public io.vertx.reactivex.core.streams.Pipe<io.vertx.reactivex.core.buffer.Buffer> pipe() { io.vertx.reactivex.core.streams.Pipe<io.vertx.reactivex.core.buffer.Buffer> ret = io.vertx.reactivex.core.streams.Pipe.newInstance((io.vertx.core.streams.Pipe)delegate.pipe(), TYPE_ARG_0); return ret; }
Pipe this ReadStream to the WriteStream.

Elements emitted by this stream will be written to the write stream until this stream ends or fails.

Once this stream has ended or failed, the write stream will be ended and the handler will be called with the result.

Params:
  • dst – the destination write stream
  • handler –
/** * Pipe this <code>ReadStream</code> to the <code>WriteStream</code>. * <p> * Elements emitted by this stream will be written to the write stream until this stream ends or fails. * <p> * Once this stream has ended or failed, the write stream will be ended and the <code>handler</code> will be * called with the result. * @param dst the destination write stream * @param handler */
public void pipeTo(io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> dst, Handler<AsyncResult<Void>> handler) { delegate.pipeTo(dst.getDelegate(), handler); }
Pipe this ReadStream to the WriteStream.

Elements emitted by this stream will be written to the write stream until this stream ends or fails.

Once this stream has ended or failed, the write stream will be ended and the handler will be called with the result.

Params:
  • dst – the destination write stream
/** * Pipe this <code>ReadStream</code> to the <code>WriteStream</code>. * <p> * Elements emitted by this stream will be written to the write stream until this stream ends or fails. * <p> * Once this stream has ended or failed, the write stream will be ended and the <code>handler</code> will be * called with the result. * @param dst the destination write stream */
public void pipeTo(io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> dst) { pipeTo(dst, ar -> { }); }
Pipe this ReadStream to the WriteStream.

Elements emitted by this stream will be written to the write stream until this stream ends or fails.

Once this stream has ended or failed, the write stream will be ended and the handler will be called with the result.

Params:
  • dst – the destination write stream
Returns:
/** * Pipe this <code>ReadStream</code> to the <code>WriteStream</code>. * <p> * Elements emitted by this stream will be written to the write stream until this stream ends or fails. * <p> * Once this stream has ended or failed, the write stream will be ended and the <code>handler</code> will be * called with the result. * @param dst the destination write stream * @return */
public io.reactivex.Completable rxPipeTo(io.vertx.reactivex.core.streams.WriteStream<io.vertx.reactivex.core.buffer.Buffer> dst) { return AsyncResultCompletable.toCompletable($handler -> { pipeTo(dst, $handler); }); } public io.vertx.reactivex.core.http.WebSocketBase exceptionHandler(Handler<java.lang.Throwable> handler) { delegate.exceptionHandler(handler); return this; } public io.vertx.reactivex.core.http.WebSocketBase handler(Handler<io.vertx.reactivex.core.buffer.Buffer> handler) { delegate.handler(new Handler<io.vertx.core.buffer.Buffer>() { public void handle(io.vertx.core.buffer.Buffer event) { handler.handle(io.vertx.reactivex.core.buffer.Buffer.newInstance((io.vertx.core.buffer.Buffer)event)); } }); return this; } public io.vertx.reactivex.core.http.WebSocketBase pause() { delegate.pause(); return this; } public io.vertx.reactivex.core.http.WebSocketBase resume() { delegate.resume(); return this; } public io.vertx.reactivex.core.http.WebSocketBase fetch(long amount) { delegate.fetch(amount); return this; } public io.vertx.reactivex.core.http.WebSocketBase endHandler(Handler<Void> endHandler) { delegate.endHandler(endHandler); return this; } public io.vertx.reactivex.core.http.WebSocketBase setWriteQueueMaxSize(int maxSize) { delegate.setWriteQueueMaxSize(maxSize); return this; } public io.vertx.reactivex.core.http.WebSocketBase drainHandler(Handler<Void> handler) { delegate.drainHandler(handler); return this; }
When a WebSocket is created it automatically registers an event handler with the event bus - the ID of that handler is given by this method.

Given this ID, a different event loop can send a binary frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

Returns:the binary handler id
/** * When a <code>WebSocket</code> is created it automatically registers an event handler with the event bus - the ID of that * handler is given by this method. * <p> * Given this ID, a different event loop can send a binary frame to that event handler using the event bus and * that buffer will be received by this instance in its own event loop and written to the underlying connection. This * allows you to write data to other WebSockets which are owned by different event loops. * @return the binary handler id */
public String binaryHandlerID() { String ret = delegate.binaryHandlerID(); return ret; }
When a WebSocket is created it automatically registers an event handler with the eventbus, the ID of that handler is given by textHandlerID.

Given this ID, a different event loop can send a text frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

Returns:
/** * When a <code>WebSocket</code> is created it automatically registers an event handler with the eventbus, the ID of that * handler is given by <code>textHandlerID</code>. * <p> * Given this ID, a different event loop can send a text frame to that event handler using the event bus and * that buffer will be received by this instance in its own event loop and written to the underlying connection. This * allows you to write data to other WebSockets which are owned by different event loops. * @return */
public String textHandlerID() { String ret = delegate.textHandlerID(); return ret; }
Returns the WebSocket sub protocol selected by the WebSocket handshake.

On the server, the value will be null when the handler receives the WebSocket callback as the handshake will not be completed yet.
Returns:
/** * Returns the WebSocket sub protocol selected by the WebSocket handshake. * <p/> * On the server, the value will be <code>null</code> when the handler receives the WebSocket callback as the * handshake will not be completed yet. * @return */
public String subProtocol() { String ret = delegate.subProtocol(); return ret; }
Returns the close status code received from the remote endpoint or null when not yet received.
Returns:
/** * Returns the close status code received from the remote endpoint or <code>null</code> when not yet received. * @return */
public Short closeStatusCode() { Short ret = delegate.closeStatusCode(); return ret; }
Returns the close reason message from the remote endpoint or null when not yet received.
Returns:
/** * Returns the close reason message from the remote endpoint or <code>null</code> when not yet received. * @return */
public String closeReason() { String ret = delegate.closeReason(); return ret; }
Returns the HTTP headers when the WebSocket is first obtained in the handler.

The headers will be null on subsequent interactions.
Returns:the headers
/** * Returns the HTTP headers when the WebSocket is first obtained in the handler. * <p/> * The headers will be <code>null</code> on subsequent interactions. * @return the headers */
public io.vertx.reactivex.core.MultiMap headers() { io.vertx.reactivex.core.MultiMap ret = io.vertx.reactivex.core.MultiMap.newInstance((io.vertx.core.MultiMap)delegate.headers()); return ret; }
Same as WebSocketBase.writeFrame but with an handler called when the operation completes
Params:
  • frame –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFrame} but with an <code>handler</code> called when the operation completes * @param frame * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFrame(io.vertx.reactivex.core.http.WebSocketFrame frame, Handler<AsyncResult<Void>> handler) { delegate.writeFrame(frame.getDelegate(), handler); return this; }
Same as WebSocketBase.writeFrame but with an handler called when the operation completes
Params:
  • frame –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFrame} but with an <code>handler</code> called when the operation completes * @param frame * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFrame(io.vertx.reactivex.core.http.WebSocketFrame frame) { return writeFrame(frame, ar -> { }); }
Same as WebSocketBase.writeFrame but with an handler called when the operation completes
Params:
  • frame –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFrame} but with an <code>handler</code> called when the operation completes * @param frame * @return */
public io.reactivex.Completable rxWriteFrame(io.vertx.reactivex.core.http.WebSocketFrame frame) { return AsyncResultCompletable.toCompletable($handler -> { writeFrame(frame, $handler); }); }
Same as WebSocketBase.writeFinalTextFrame but with an handler called when the operation completes
Params:
  • text –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalTextFrame} but with an <code>handler</code> called when the operation completes * @param text * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalTextFrame(String text, Handler<AsyncResult<Void>> handler) { delegate.writeFinalTextFrame(text, handler); return this; }
Same as WebSocketBase.writeFinalTextFrame but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalTextFrame} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalTextFrame(String text) { return writeFinalTextFrame(text, ar -> { }); }
Same as WebSocketBase.writeFinalTextFrame but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalTextFrame} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.reactivex.Completable rxWriteFinalTextFrame(String text) { return AsyncResultCompletable.toCompletable($handler -> { writeFinalTextFrame(text, $handler); }); }
Same as WebSocketBase.writeFinalBinaryFrame but with an handler called when the operation completes
Params:
  • data –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalBinaryFrame} but with an <code>handler</code> called when the operation completes * @param data * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalBinaryFrame(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler) { delegate.writeFinalBinaryFrame(data.getDelegate(), handler); return this; }
Same as WebSocketBase.writeFinalBinaryFrame but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalBinaryFrame} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeFinalBinaryFrame(io.vertx.reactivex.core.buffer.Buffer data) { return writeFinalBinaryFrame(data, ar -> { }); }
Same as WebSocketBase.writeFinalBinaryFrame but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeFinalBinaryFrame} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxWriteFinalBinaryFrame(io.vertx.reactivex.core.buffer.Buffer data) { return AsyncResultCompletable.toCompletable($handler -> { writeFinalBinaryFrame(data, $handler); }); }
Same as WebSocketBase.writeBinaryMessage but with an handler called when the operation completes
Params:
  • data –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeBinaryMessage} but with an <code>handler</code> called when the operation completes * @param data * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeBinaryMessage(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler) { delegate.writeBinaryMessage(data.getDelegate(), handler); return this; }
Same as WebSocketBase.writeBinaryMessage but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeBinaryMessage} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeBinaryMessage(io.vertx.reactivex.core.buffer.Buffer data) { return writeBinaryMessage(data, ar -> { }); }
Same as WebSocketBase.writeBinaryMessage but with an handler called when the operation completes
Params:
  • data –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeBinaryMessage} but with an <code>handler</code> called when the operation completes * @param data * @return */
public io.reactivex.Completable rxWriteBinaryMessage(io.vertx.reactivex.core.buffer.Buffer data) { return AsyncResultCompletable.toCompletable($handler -> { writeBinaryMessage(data, $handler); }); }
Same as WebSocketBase.writeTextMessage but with an handler called when the operation completes
Params:
  • text –
  • handler –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeTextMessage} but with an <code>handler</code> called when the operation completes * @param text * @param handler * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeTextMessage(String text, Handler<AsyncResult<Void>> handler) { delegate.writeTextMessage(text, handler); return this; }
Same as WebSocketBase.writeTextMessage but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeTextMessage} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.vertx.reactivex.core.http.WebSocketBase writeTextMessage(String text) { return writeTextMessage(text, ar -> { }); }
Same as WebSocketBase.writeTextMessage but with an handler called when the operation completes
Params:
  • text –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#writeTextMessage} but with an <code>handler</code> called when the operation completes * @param text * @return */
public io.reactivex.Completable rxWriteTextMessage(String text) { return AsyncResultCompletable.toCompletable($handler -> { writeTextMessage(text, $handler); }); }
Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

Params:
  • data – the data to write, may be at most 125 bytes
  • handler – called when the ping frame has been successfully written
Returns:a reference to this, so the API can be used fluently
/** * Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 Section <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no handler for ping frames because RFC 6455 clearly * states that the only response to a ping frame is a pong frame with identical contents. * @param data the data to write, may be at most 125 bytes * @param handler called when the ping frame has been successfully written * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePing(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler) { delegate.writePing(data.getDelegate(), handler); return this; }
Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 Section <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no handler for ping frames because RFC 6455 clearly * states that the only response to a ping frame is a pong frame with identical contents. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePing(io.vertx.reactivex.core.buffer.Buffer data) { return writePing(data, ar -> { }); }
Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 Section <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no handler for ping frames because RFC 6455 clearly * states that the only response to a ping frame is a pong frame with identical contents. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.reactivex.Completable rxWritePing(io.vertx.reactivex.core.buffer.Buffer data) { return AsyncResultCompletable.toCompletable($handler -> { writePing(data, $handler); }); }
Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

Params:
  • data – the data to write, may be at most 125 bytes
  • handler – called when the pong frame has been successfully written
Returns:a reference to this, so the API can be used fluently
/** * Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from * automatically and this is exposed to users. RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> states that pongs may be sent unsolicited in order * to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes * @param handler called when the pong frame has been successfully written * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePong(io.vertx.reactivex.core.buffer.Buffer data, Handler<AsyncResult<Void>> handler) { delegate.writePong(data.getDelegate(), handler); return this; }
Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from * automatically and this is exposed to users. RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> states that pongs may be sent unsolicited in order * to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase writePong(io.vertx.reactivex.core.buffer.Buffer data) { return writePong(data, ar -> { }); }
Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

Params:
  • data – the data to write, may be at most 125 bytes
Returns:a reference to this, so the API can be used fluently
/** * Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets). * <p> * This method should not be used to write application data and should only be used for implementing a keep alive or * to ensure the client is still responsive, see RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a>. * <p> * There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from * automatically and this is exposed to users. RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> states that pongs may be sent unsolicited in order * to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes * @return a reference to this, so the API can be used fluently */
public io.reactivex.Completable rxWritePong(io.vertx.reactivex.core.buffer.Buffer data) { return AsyncResultCompletable.toCompletable($handler -> { writePong(data, $handler); }); }
Set a close handler. This will be called when the WebSocket is closed.

After this callback, no more messages are expected. When the WebSocket received a close frame, the WebSocketBase.closeStatusCode will return the status code and WebSocketBase.closeReason will return the reason.
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a close handler. This will be called when the WebSocket is closed. * <p/> * After this callback, no more messages are expected. When the WebSocket received a close frame, the * {@link io.vertx.reactivex.core.http.WebSocketBase#closeStatusCode} will return the status code and {@link io.vertx.reactivex.core.http.WebSocketBase#closeReason} will return the reason. * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase closeHandler(Handler<Void> handler) { delegate.closeHandler(handler); return this; }
Set a frame handler on the connection. This handler will be called when frames are read on the connection.
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a frame handler on the connection. This handler will be called when frames are read on the connection. * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase frameHandler(Handler<io.vertx.reactivex.core.http.WebSocketFrame> handler) { delegate.frameHandler(new Handler<io.vertx.core.http.WebSocketFrame>() { public void handle(io.vertx.core.http.WebSocketFrame event) { handler.handle(io.vertx.reactivex.core.http.WebSocketFrame.newInstance((io.vertx.core.http.WebSocketFrame)event)); } }); return this; }
Set a text message handler on the connection. This handler will be called similar to the , but the buffer will be converted to a String first
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a text message handler on the connection. This handler will be called similar to the * , but the buffer will be converted to a String first * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase textMessageHandler(Handler<String> handler) { delegate.textMessageHandler(handler); return this; }
Set a binary message handler on the connection. This handler serves a similar purpose to WebSocketBase.handler except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated into a single buffer before calling the handler (using WebSocketFrame.isFinal to find the boundaries).
Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a binary message handler on the connection. This handler serves a similar purpose to {@link io.vertx.reactivex.core.http.WebSocketBase#handler} * except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated * into a single buffer before calling the handler (using {@link io.vertx.reactivex.core.http.WebSocketFrame#isFinal} to find the boundaries). * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase binaryMessageHandler(Handler<io.vertx.reactivex.core.buffer.Buffer> handler) { delegate.binaryMessageHandler(new Handler<io.vertx.core.buffer.Buffer>() { public void handle(io.vertx.core.buffer.Buffer event) { handler.handle(io.vertx.reactivex.core.buffer.Buffer.newInstance((io.vertx.core.buffer.Buffer)event)); } }); return this; }
Set a pong frame handler on the connection. This handler will be invoked every time a pong frame is received on the server, and can be used by both clients and servers since the RFC 6455 section 5.5.2 and section 5.5.3 do not specify whether the client or server sends a ping.

Pong frames may be at most 125 bytes (octets).

There is no ping handler since ping frames should immediately be responded to with a pong frame with identical content

Pong frames may be received unsolicited.

Params:
  • handler – the handler
Returns:a reference to this, so the API can be used fluently
/** * Set a pong frame handler on the connection. This handler will be invoked every time a pong frame is received * on the server, and can be used by both clients and servers since the RFC 6455 <a href="https://tools.ietf.org/html/rfc6455#section-5.5.2">section 5.5.2</a> and <a href="https://tools.ietf.org/html/rfc6455#section-5.5.3">section 5.5.3</a> do not * specify whether the client or server sends a ping. * <p> * Pong frames may be at most 125 bytes (octets). * <p> * There is no ping handler since ping frames should immediately be responded to with a pong frame with identical content * <p> * Pong frames may be received unsolicited. * @param handler the handler * @return a reference to this, so the API can be used fluently */
public io.vertx.reactivex.core.http.WebSocketBase pongHandler(Handler<io.vertx.reactivex.core.buffer.Buffer> handler) { delegate.pongHandler(new Handler<io.vertx.core.buffer.Buffer>() { public void handle(io.vertx.core.buffer.Buffer event) { handler.handle(io.vertx.reactivex.core.buffer.Buffer.newInstance((io.vertx.core.buffer.Buffer)event)); } }); return this; }
Params:
  • handler –
/** * * * Calls {@link io.vertx.reactivex.core.http.WebSocketBase#close} * @param handler */
public void end(Handler<AsyncResult<Void>> handler) { delegate.end(handler); } /** * * * Calls {@link io.vertx.reactivex.core.http.WebSocketBase#close} */ public void end() { end(ar -> { }); }
Returns:
/** * * * Calls {@link io.vertx.reactivex.core.http.WebSocketBase#close} * @return */
public io.reactivex.Completable rxEnd() { return AsyncResultCompletable.toCompletable($handler -> { end($handler); }); }
Same as WebSocketBase.close but with an handler called when the operation completes
Params:
  • handler –
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param handler */
public void close(Handler<AsyncResult<Void>> handler) { delegate.close(handler); }
Same as WebSocketBase.close but with an handler called when the operation completes
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes */
public void close() { close(ar -> { }); }
Same as WebSocketBase.close but with an handler called when the operation completes
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @return */
public io.reactivex.Completable rxClose() { return AsyncResultCompletable.toCompletable($handler -> { close($handler); }); }
Same as WebSocketBase.close but with an handler called when the operation completes
Params:
  • statusCode –
  • handler –
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param statusCode * @param handler */
public void close(short statusCode, Handler<AsyncResult<Void>> handler) { delegate.close(statusCode, handler); }
Same as WebSocketBase.close but with an handler called when the operation completes
Params:
  • statusCode –
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param statusCode */
public void close(short statusCode) { close(statusCode, ar -> { }); }
Same as WebSocketBase.close but with an handler called when the operation completes
Params:
  • statusCode –
Returns:
/** * Same as {@link io.vertx.reactivex.core.http.WebSocketBase#close} but with an <code>handler</code> called when the operation completes * @param statusCode * @return */
public io.reactivex.Completable rxClose(short statusCode) { return AsyncResultCompletable.toCompletable($handler -> { close(statusCode, $handler); }); }
Same as but with an handler called when the operation completes
Params:
  • statusCode –
  • reason –
  • handler –
/** * Same as but with an <code>handler</code> called when the operation completes * @param statusCode * @param reason * @param handler */
public void close(short statusCode, String reason, Handler<AsyncResult<Void>> handler) { delegate.close(statusCode, reason, handler); }
Same as but with an handler called when the operation completes
Params:
  • statusCode –
  • reason –
/** * Same as but with an <code>handler</code> called when the operation completes * @param statusCode * @param reason */
public void close(short statusCode, String reason) { close(statusCode, reason, ar -> { }); }
Same as but with an handler called when the operation completes
Params:
  • statusCode –
  • reason –
Returns:
/** * Same as but with an <code>handler</code> called when the operation completes * @param statusCode * @param reason * @return */
public io.reactivex.Completable rxClose(short statusCode, String reason) { return AsyncResultCompletable.toCompletable($handler -> { close(statusCode, reason, $handler); }); }
Returns:the remote address for this connection, possibly null (e.g a server bound on a domain socket). If useProxyProtocol is set to true, the address returned will be of the actual connecting client.
/** * @return the remote address for this connection, possibly <code>null</code> (e.g a server bound on a domain socket). If <code>useProxyProtocol</code> is set to <code>true</code>, the address returned will be of the actual connecting client. */
public io.vertx.reactivex.core.net.SocketAddress remoteAddress() { if (cached_0 != null) { return cached_0; } io.vertx.reactivex.core.net.SocketAddress ret = io.vertx.reactivex.core.net.SocketAddress.newInstance((io.vertx.core.net.SocketAddress)delegate.remoteAddress()); cached_0 = ret; return ret; }
Returns:the local address for this connection, possibly null (e.g a server bound on a domain socket) If useProxyProtocol is set to true, the address returned will be of the proxy.
/** * @return the local address for this connection, possibly <code>null</code> (e.g a server bound on a domain socket) If <code>useProxyProtocol</code> is set to <code>true</code>, the address returned will be of the proxy. */
public io.vertx.reactivex.core.net.SocketAddress localAddress() { if (cached_1 != null) { return cached_1; } io.vertx.reactivex.core.net.SocketAddress ret = io.vertx.reactivex.core.net.SocketAddress.newInstance((io.vertx.core.net.SocketAddress)delegate.localAddress()); cached_1 = ret; return ret; }
Returns:true if this HttpConnection is encrypted via SSL/TLS.
/** * @return true if this {@link io.vertx.reactivex.core.http.HttpConnection} is encrypted via SSL/TLS. */
public boolean isSsl() { boolean ret = delegate.isSsl(); return ret; }
Returns:true if the WebSocket is closed
/** * @return <code>true</code> if the WebSocket is closed */
public boolean isClosed() { boolean ret = delegate.isClosed(); return ret; }
Returns:SSLSession associated with the underlying socket. Returns null if connection is not SSL.
/** * @return SSLSession associated with the underlying socket. Returns null if connection is not SSL. */
public javax.net.ssl.SSLSession sslSession() { javax.net.ssl.SSLSession ret = delegate.sslSession(); return ret; } private io.vertx.reactivex.core.net.SocketAddress cached_0; private io.vertx.reactivex.core.net.SocketAddress cached_1; }