/*
 * Copyright 2014 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package io.netty.handler.codec.stomp;

import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufHolder;
import io.netty.channel.ChannelPipeline;

An STOMP chunk which is used for STOMP chunked transfer-encoding. StompSubframeDecoder generates StompContentSubframe after StompHeadersSubframe when the content is large or the encoding of the content is 'chunked. If you prefer not to receive multiple StompSubframes for a single StompFrame, place StompSubframeAggregator after StompSubframeDecoder in the ChannelPipeline.
/** * An STOMP chunk which is used for STOMP chunked transfer-encoding. {@link StompSubframeDecoder} generates * {@link StompContentSubframe} after {@link StompHeadersSubframe} when the content is large or the encoding of * the content is 'chunked. If you prefer not to receive multiple {@link StompSubframe}s for a single * {@link StompFrame}, place {@link StompSubframeAggregator} after {@link StompSubframeDecoder} in the * {@link ChannelPipeline}. */
public interface StompContentSubframe extends ByteBufHolder, StompSubframe { @Override StompContentSubframe copy(); @Override StompContentSubframe duplicate(); @Override StompContentSubframe retainedDuplicate(); @Override StompContentSubframe replace(ByteBuf content); @Override StompContentSubframe retain(); @Override StompContentSubframe retain(int increment); @Override StompContentSubframe touch(); @Override StompContentSubframe touch(Object hint); }