/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.google.android.gles_jni;

import javax.microedition.khronos.egl.*;

import android.graphics.SurfaceTexture;
import android.view.Surface;
import android.view.SurfaceView;
import android.view.SurfaceHolder;

public class EGLImpl implements EGL10 {
    private EGLContextImpl mContext = new EGLContextImpl(-1);
    private EGLDisplayImpl mDisplay = new EGLDisplayImpl(-1);
    private EGLSurfaceImpl mSurface = new EGLSurfaceImpl(-1);

    public native boolean     eglInitialize(EGLDisplay display, int[] major_minor);
    public native boolean     eglQueryContext(EGLDisplay display, EGLContext context, int attribute, int[] value);
    public native boolean     eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value);
    
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public native boolean eglReleaseThread(); public native boolean eglChooseConfig(EGLDisplay display, int[] attrib_list, EGLConfig[] configs, int config_size, int[] num_config); public native boolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config, int attribute, int[] value); public native boolean eglGetConfigs(EGLDisplay display, EGLConfig[] configs, int config_size, int[] num_config); public native int eglGetError(); public native boolean eglDestroyContext(EGLDisplay display, EGLContext context); public native boolean eglDestroySurface(EGLDisplay display, EGLSurface surface); public native boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context); public native String eglQueryString(EGLDisplay display, int name); public native boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface); public native boolean eglTerminate(EGLDisplay display); public native boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap); public native boolean eglWaitGL(); public native boolean eglWaitNative(int engine, Object bindTarget);
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public static native int getInitCount(EGLDisplay display); public EGLContext eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list) { long eglContextId = _eglCreateContext(display, config, share_context, attrib_list); if (eglContextId == 0) { return EGL10.EGL_NO_CONTEXT; } return new EGLContextImpl( eglContextId ); } public EGLSurface eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list) { long eglSurfaceId = _eglCreatePbufferSurface(display, config, attrib_list); if (eglSurfaceId == 0) { return EGL10.EGL_NO_SURFACE; } return new EGLSurfaceImpl( eglSurfaceId ); } public EGLSurface eglCreatePixmapSurface(EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list) { EGLSurfaceImpl sur = new EGLSurfaceImpl(); _eglCreatePixmapSurface(sur, display, config, native_pixmap, attrib_list); if (sur.mEGLSurface == 0) { return EGL10.EGL_NO_SURFACE; } return sur; } public EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list) { Surface sur = null; if (native_window instanceof SurfaceView) { SurfaceView surfaceView = (SurfaceView)native_window; sur = surfaceView.getHolder().getSurface(); } else if (native_window instanceof SurfaceHolder) { SurfaceHolder holder = (SurfaceHolder)native_window; sur = holder.getSurface(); } else if (native_window instanceof Surface) { sur = (Surface) native_window; } long eglSurfaceId; if (sur != null) { eglSurfaceId = _eglCreateWindowSurface(display, config, sur, attrib_list); } else if (native_window instanceof SurfaceTexture) { eglSurfaceId = _eglCreateWindowSurfaceTexture(display, config, native_window, attrib_list); } else { throw new java.lang.UnsupportedOperationException( "eglCreateWindowSurface() can only be called with an instance of " + "Surface, SurfaceView, SurfaceHolder or SurfaceTexture at the moment."); } if (eglSurfaceId == 0) { return EGL10.EGL_NO_SURFACE; } return new EGLSurfaceImpl( eglSurfaceId ); } public synchronized EGLDisplay eglGetDisplay(Object native_display) { long value = _eglGetDisplay(native_display); if (value == 0) { return EGL10.EGL_NO_DISPLAY; } if (mDisplay.mEGLDisplay != value) mDisplay = new EGLDisplayImpl(value); return mDisplay; } public synchronized EGLContext eglGetCurrentContext() { long value = _eglGetCurrentContext(); if (value == 0) { return EGL10.EGL_NO_CONTEXT; } if (mContext.mEGLContext != value) mContext = new EGLContextImpl(value); return mContext; } public synchronized EGLDisplay eglGetCurrentDisplay() { long value = _eglGetCurrentDisplay(); if (value == 0) { return EGL10.EGL_NO_DISPLAY; } if (mDisplay.mEGLDisplay != value) mDisplay = new EGLDisplayImpl(value); return mDisplay; } public synchronized EGLSurface eglGetCurrentSurface(int readdraw) { long value = _eglGetCurrentSurface(readdraw); if (value == 0) { return EGL10.EGL_NO_SURFACE; } if (mSurface.mEGLSurface != value) mSurface = new EGLSurfaceImpl(value); return mSurface; } private native long _eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list); private native long _eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list); private native void _eglCreatePixmapSurface(EGLSurface sur, EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list); private native long _eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list); private native long _eglCreateWindowSurfaceTexture(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list); private native long _eglGetDisplay(Object native_display); private native long _eglGetCurrentContext(); private native long _eglGetCurrentDisplay(); private native long _eglGetCurrentSurface(int readdraw); native private static void _nativeClassInit(); static { _nativeClassInit(); } }