public class android.renderscript.RSTextureView extends android.view.TextureView implements android.view.TextureView$SurfaceTextureListener
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: android.renderscript.RSTextureView
super_class: android.view.TextureView
{
private android.renderscript.RenderScriptGL mRS;
descriptor: Landroid/renderscript/RenderScriptGL;
flags: (0x0002) ACC_PRIVATE
private android.graphics.SurfaceTexture mSurfaceTexture;
descriptor: Landroid/graphics/SurfaceTexture;
flags: (0x0002) ACC_PRIVATE
public void <init>(android.content.Context);
descriptor: (Landroid/content/Context;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
invokespecial android.view.TextureView.<init>:(Landroid/content/Context;)V
1: aload 0
invokevirtual android.renderscript.RSTextureView.init:()V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/renderscript/RSTextureView;
0 3 1 context Landroid/content/Context;
MethodParameters:
Name Flags
context
public void <init>(android.content.Context, android.util.AttributeSet);
descriptor: (Landroid/content/Context;Landroid/util/AttributeSet;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
aload 1
aload 2
invokespecial android.view.TextureView.<init>:(Landroid/content/Context;Landroid/util/AttributeSet;)V
1: aload 0
invokevirtual android.renderscript.RSTextureView.init:()V
2: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/renderscript/RSTextureView;
0 3 1 context Landroid/content/Context;
0 3 2 attrs Landroid/util/AttributeSet;
MethodParameters:
Name Flags
context
attrs
private void init();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
aload 0
invokevirtual android.renderscript.RSTextureView.setSurfaceTextureListener:(Landroid/view/TextureView$SurfaceTextureListener;)V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/renderscript/RSTextureView;
public void onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int);
descriptor: (Landroid/graphics/SurfaceTexture;II)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=4, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
aload 1
putfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
1: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
ifnull 3
2: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
aload 0
getfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
iload 2
iload 3
invokevirtual android.renderscript.RenderScriptGL.setSurfaceTexture:(Landroid/graphics/SurfaceTexture;II)V
3: StackMap locals:
StackMap stack:
return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/renderscript/RSTextureView;
0 4 1 surface Landroid/graphics/SurfaceTexture;
0 4 2 width I
0 4 3 height I
MethodParameters:
Name Flags
surface
width
height
public void onSurfaceTextureSizeChanged(android.graphics.SurfaceTexture, int, int);
descriptor: (Landroid/graphics/SurfaceTexture;II)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=4, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
aload 1
putfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
1: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
ifnull 3
2: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
aload 0
getfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
iload 2
iload 3
invokevirtual android.renderscript.RenderScriptGL.setSurfaceTexture:(Landroid/graphics/SurfaceTexture;II)V
3: StackMap locals:
StackMap stack:
return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/renderscript/RSTextureView;
0 4 1 surface Landroid/graphics/SurfaceTexture;
0 4 2 width I
0 4 3 height I
MethodParameters:
Name Flags
surface
width
height
public boolean onSurfaceTextureDestroyed(android.graphics.SurfaceTexture);
descriptor: (Landroid/graphics/SurfaceTexture;)Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
putfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
1: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
ifnull 3
2: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
aconst_null
iconst_0
iconst_0
invokevirtual android.renderscript.RenderScriptGL.setSurfaceTexture:(Landroid/graphics/SurfaceTexture;II)V
3: StackMap locals:
StackMap stack:
iconst_1
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/renderscript/RSTextureView;
0 4 1 surface Landroid/graphics/SurfaceTexture;
MethodParameters:
Name Flags
surface
public void onSurfaceTextureUpdated(android.graphics.SurfaceTexture);
descriptor: (Landroid/graphics/SurfaceTexture;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
putfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/renderscript/RSTextureView;
0 2 1 surface Landroid/graphics/SurfaceTexture;
MethodParameters:
Name Flags
surface
public void pause();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
ifnull 2
1: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
invokevirtual android.renderscript.RenderScriptGL.pause:()V
2: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/renderscript/RSTextureView;
public void resume();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
ifnull 2
1: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
invokevirtual android.renderscript.RenderScriptGL.resume:()V
2: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/renderscript/RSTextureView;
public android.renderscript.RenderScriptGL createRenderScriptGL(android.renderscript.RenderScriptGL$SurfaceConfig);
descriptor: (Landroid/renderscript/RenderScriptGL$SurfaceConfig;)Landroid/renderscript/RenderScriptGL;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=3, args_size=2
start local 0 start local 1 0: new android.renderscript.RenderScriptGL
dup
aload 0
invokevirtual android.renderscript.RSTextureView.getContext:()Landroid/content/Context;
aload 1
invokespecial android.renderscript.RenderScriptGL.<init>:(Landroid/content/Context;Landroid/renderscript/RenderScriptGL$SurfaceConfig;)V
astore 2
start local 2 1: aload 0
aload 2
invokevirtual android.renderscript.RSTextureView.setRenderScriptGL:(Landroid/renderscript/RenderScriptGL;)V
2: aload 0
getfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
ifnull 4
3: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
aload 0
getfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
aload 0
invokevirtual android.renderscript.RSTextureView.getWidth:()I
aload 0
invokevirtual android.renderscript.RSTextureView.getHeight:()I
invokevirtual android.renderscript.RenderScriptGL.setSurfaceTexture:(Landroid/graphics/SurfaceTexture;II)V
4: StackMap locals: android.renderscript.RenderScriptGL
StackMap stack:
aload 2
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Landroid/renderscript/RSTextureView;
0 5 1 sc Landroid/renderscript/RenderScriptGL$SurfaceConfig;
1 5 2 rs Landroid/renderscript/RenderScriptGL;
MethodParameters:
Name Flags
sc
public void destroyRenderScriptGL();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
invokevirtual android.renderscript.RenderScriptGL.destroy:()V
1: aload 0
aconst_null
putfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
2: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/renderscript/RSTextureView;
public void setRenderScriptGL(android.renderscript.RenderScriptGL);
descriptor: (Landroid/renderscript/RenderScriptGL;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
putfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
1: aload 0
getfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
ifnull 3
2: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
aload 0
getfield android.renderscript.RSTextureView.mSurfaceTexture:Landroid/graphics/SurfaceTexture;
aload 0
invokevirtual android.renderscript.RSTextureView.getWidth:()I
aload 0
invokevirtual android.renderscript.RSTextureView.getHeight:()I
invokevirtual android.renderscript.RenderScriptGL.setSurfaceTexture:(Landroid/graphics/SurfaceTexture;II)V
3: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Landroid/renderscript/RSTextureView;
0 4 1 rs Landroid/renderscript/RenderScriptGL;
MethodParameters:
Name Flags
rs
public android.renderscript.RenderScriptGL getRenderScriptGL();
descriptor: ()Landroid/renderscript/RenderScriptGL;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.renderscript.RSTextureView.mRS:Landroid/renderscript/RenderScriptGL;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/renderscript/RSTextureView;
}
SourceFile: "RSTextureView.java"
InnerClasses:
public SurfaceConfig = android.renderscript.RenderScriptGL$SurfaceConfig of android.renderscript.RenderScriptGL
public abstract SurfaceTextureListener = android.view.TextureView$SurfaceTextureListener of android.view.TextureView