public class android.renderscript.RenderScriptGL$SurfaceConfig
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.renderscript.RenderScriptGL$SurfaceConfig
  super_class: java.lang.Object
{
  int mDepthMin;
    descriptor: I
    flags: (0x0000) 

  int mDepthPref;
    descriptor: I
    flags: (0x0000) 

  int mStencilMin;
    descriptor: I
    flags: (0x0000) 

  int mStencilPref;
    descriptor: I
    flags: (0x0000) 

  int mColorMin;
    descriptor: I
    flags: (0x0000) 

  int mColorPref;
    descriptor: I
    flags: (0x0000) 

  int mAlphaMin;
    descriptor: I
    flags: (0x0000) 

  int mAlphaPref;
    descriptor: I
    flags: (0x0000) 

  int mSamplesMin;
    descriptor: I
    flags: (0x0000) 

  int mSamplesPref;
    descriptor: I
    flags: (0x0000) 

  float mSamplesQ;
    descriptor: F
    flags: (0x0000) 

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
         0: .line 68
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 53
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthMin:I
         2: .line 54
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthPref:I
         3: .line 55
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilMin:I
         4: .line 56
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilPref:I
         5: .line 57
            aload 0 /* this */
            bipush 8
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorMin:I
         6: .line 58
            aload 0 /* this */
            bipush 8
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorPref:I
         7: .line 59
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaMin:I
         8: .line 60
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaPref:I
         9: .line 61
            aload 0 /* this */
            iconst_1
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesMin:I
        10: .line 62
            aload 0 /* this */
            iconst_1
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesPref:I
        11: .line 63
            aload 0 /* this */
            fconst_1
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesQ:F
        12: .line 69
            return
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   13     0  this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;

  public void <init>(android.renderscript.RenderScriptGL$SurfaceConfig);
    descriptor: (Landroid/renderscript/RenderScriptGL$SurfaceConfig;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
        start local 1 // android.renderscript.RenderScriptGL$SurfaceConfig sc
         0: .line 74
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 53
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthMin:I
         2: .line 54
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthPref:I
         3: .line 55
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilMin:I
         4: .line 56
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilPref:I
         5: .line 57
            aload 0 /* this */
            bipush 8
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorMin:I
         6: .line 58
            aload 0 /* this */
            bipush 8
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorPref:I
         7: .line 59
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaMin:I
         8: .line 60
            aload 0 /* this */
            iconst_0
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaPref:I
         9: .line 61
            aload 0 /* this */
            iconst_1
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesMin:I
        10: .line 62
            aload 0 /* this */
            iconst_1
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesPref:I
        11: .line 63
            aload 0 /* this */
            fconst_1
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesQ:F
        12: .line 75
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthMin:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthMin:I
        13: .line 76
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthPref:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthPref:I
        14: .line 77
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilMin:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilMin:I
        15: .line 78
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilPref:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mStencilPref:I
        16: .line 79
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorMin:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorMin:I
        17: .line 80
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorPref:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorPref:I
        18: .line 81
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaMin:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaMin:I
        19: .line 82
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaPref:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaPref:I
        20: .line 83
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesMin:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesMin:I
        21: .line 84
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesPref:I
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesPref:I
        22: .line 85
            aload 0 /* this */
            aload 1 /* sc */
            getfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesQ:F
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesQ:F
        23: .line 86
            return
        end local 1 // android.renderscript.RenderScriptGL$SurfaceConfig sc
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   24     0  this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
            0   24     1    sc  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
    MethodParameters:
      Name  Flags
      sc    

  private void validateRange(int, int, int, int);
    descriptor: (IIII)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=5, args_size=5
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
        start local 1 // int umin
        start local 2 // int upref
        start local 3 // int rmin
        start local 4 // int rmax
         0: .line 89
            iload 1 /* umin */
            iload 3 /* rmin */
            if_icmplt 1
            iload 1 /* umin */
            iload 4 /* rmax */
            if_icmple 2
         1: .line 90
      StackMap locals:
      StackMap stack:
            new android.renderscript.RSIllegalArgumentException
            dup
            ldc "Minimum value provided out of range."
            invokespecial android.renderscript.RSIllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 92
      StackMap locals:
      StackMap stack:
            iload 2 /* upref */
            iload 1 /* umin */
            if_icmpge 4
         3: .line 93
            new android.renderscript.RSIllegalArgumentException
            dup
            ldc "preferred must be >= Minimum."
            invokespecial android.renderscript.RSIllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         4: .line 95
      StackMap locals:
      StackMap stack:
            return
        end local 4 // int rmax
        end local 3 // int rmin
        end local 2 // int upref
        end local 1 // int umin
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    5     0   this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
            0    5     1   umin  I
            0    5     2  upref  I
            0    5     3   rmin  I
            0    5     4   rmax  I
    MethodParameters:
       Name  Flags
      umin   
      upref  
      rmin   
      rmax   

  public void setColor(int, int);
    descriptor: (II)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=3, args_size=3
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
        start local 1 // int minimum
        start local 2 // int preferred
         0: .line 106
            aload 0 /* this */
            iload 1 /* minimum */
            iload 2 /* preferred */
            iconst_5
            bipush 8
            invokevirtual android.renderscript.RenderScriptGL$SurfaceConfig.validateRange:(IIII)V
         1: .line 107
            aload 0 /* this */
            iload 1 /* minimum */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorMin:I
         2: .line 108
            aload 0 /* this */
            iload 2 /* preferred */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mColorPref:I
         3: .line 109
            return
        end local 2 // int preferred
        end local 1 // int minimum
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    4     0       this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
            0    4     1    minimum  I
            0    4     2  preferred  I
    MethodParameters:
           Name  Flags
      minimum    
      preferred  

  public void setAlpha(int, int);
    descriptor: (II)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=3, args_size=3
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
        start local 1 // int minimum
        start local 2 // int preferred
         0: .line 120
            aload 0 /* this */
            iload 1 /* minimum */
            iload 2 /* preferred */
            iconst_0
            bipush 8
            invokevirtual android.renderscript.RenderScriptGL$SurfaceConfig.validateRange:(IIII)V
         1: .line 121
            aload 0 /* this */
            iload 1 /* minimum */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaMin:I
         2: .line 122
            aload 0 /* this */
            iload 2 /* preferred */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mAlphaPref:I
         3: .line 123
            return
        end local 2 // int preferred
        end local 1 // int minimum
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    4     0       this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
            0    4     1    minimum  I
            0    4     2  preferred  I
    MethodParameters:
           Name  Flags
      minimum    
      preferred  

  public void setDepth(int, int);
    descriptor: (II)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=3, args_size=3
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
        start local 1 // int minimum
        start local 2 // int preferred
         0: .line 136
            aload 0 /* this */
            iload 1 /* minimum */
            iload 2 /* preferred */
            iconst_0
            bipush 24
            invokevirtual android.renderscript.RenderScriptGL$SurfaceConfig.validateRange:(IIII)V
         1: .line 137
            aload 0 /* this */
            iload 1 /* minimum */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthMin:I
         2: .line 138
            aload 0 /* this */
            iload 2 /* preferred */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mDepthPref:I
         3: .line 139
            return
        end local 2 // int preferred
        end local 1 // int minimum
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    4     0       this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
            0    4     1    minimum  I
            0    4     2  preferred  I
    MethodParameters:
           Name  Flags
      minimum    
      preferred  

  public void setSamples(int, int, float);
    descriptor: (IIF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=4, args_size=4
        start local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
        start local 1 // int minimum
        start local 2 // int preferred
        start local 3 // float Q
         0: .line 153
            aload 0 /* this */
            iload 1 /* minimum */
            iload 2 /* preferred */
            iconst_1
            bipush 32
            invokevirtual android.renderscript.RenderScriptGL$SurfaceConfig.validateRange:(IIII)V
         1: .line 154
            fload 3 /* Q */
            fconst_0
            fcmpg
            iflt 2
            fload 3 /* Q */
            fconst_1
            fcmpl
            ifle 3
         2: .line 155
      StackMap locals:
      StackMap stack:
            new android.renderscript.RSIllegalArgumentException
            dup
            ldc "Quality out of 0-1 range."
            invokespecial android.renderscript.RSIllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         3: .line 157
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iload 1 /* minimum */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesMin:I
         4: .line 158
            aload 0 /* this */
            iload 2 /* preferred */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesPref:I
         5: .line 159
            aload 0 /* this */
            fload 3 /* Q */
            putfield android.renderscript.RenderScriptGL$SurfaceConfig.mSamplesQ:F
         6: .line 160
            return
        end local 3 // float Q
        end local 2 // int preferred
        end local 1 // int minimum
        end local 0 // android.renderscript.RenderScriptGL$SurfaceConfig this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    7     0       this  Landroid/renderscript/RenderScriptGL$SurfaceConfig;
            0    7     1    minimum  I
            0    7     2  preferred  I
            0    7     3          Q  F
    MethodParameters:
           Name  Flags
      minimum    
      preferred  
      Q          
}
SourceFile: "RenderScriptGL.java"
NestHost: android.renderscript.RenderScriptGL
InnerClasses:
  public SurfaceConfig = android.renderscript.RenderScriptGL$SurfaceConfig of android.renderscript.RenderScriptGL