/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.hardware.camera2;

import android.annotation.CallbackExecutor;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.hardware.camera2.params.OutputConfiguration;
import android.os.Handler;
import android.view.Surface;

import java.util.concurrent.Executor;
import java.util.List;

A configured capture session for a CameraDevice, used for capturing images from the camera or reprocessing images captured from the camera in the same session previously.

A CameraCaptureSession is created by providing a set of target output surfaces to createCaptureSession, or by providing an InputConfiguration and a set of target output surfaces to createReprocessableCaptureSession for a reprocessable capture session. Once created, the session is active until a new session is created by the camera device, or the camera device is closed.

All capture sessions can be used for capturing images from the camera but only reprocessable capture sessions can reprocess images captured from the camera in the same session previously.

Creating a session is an expensive operation and can take several hundred milliseconds, since it requires configuring the camera device's internal pipelines and allocating memory buffers for sending images to the desired targets. Therefore the setup is done asynchronously, and createCaptureSession and createReprocessableCaptureSession will send the ready-to-use CameraCaptureSession to the provided listener's onConfigured callback. If configuration cannot be completed, then the onConfigureFailed is called, and the session will not become active.

If a new session is created by the camera device, then the previous session is closed, and its associated onClosed callback will be invoked. All of the session methods will throw an IllegalStateException if called once the session is closed.

A closed session clears any repeating requests (as if stopRepeating had been called), but will still complete all of its in-progress capture requests as normal, before a newly created session takes over and reconfigures the camera device.

/** * A configured capture session for a {@link CameraDevice}, used for capturing images from the * camera or reprocessing images captured from the camera in the same session previously. * * <p>A CameraCaptureSession is created by providing a set of target output surfaces to * {@link CameraDevice#createCaptureSession createCaptureSession}, or by providing an * {@link android.hardware.camera2.params.InputConfiguration} and a set of target output surfaces to * {@link CameraDevice#createReprocessableCaptureSession createReprocessableCaptureSession} for a * reprocessable capture session. Once created, the session is active until a new session is * created by the camera device, or the camera device is closed.</p> * * <p>All capture sessions can be used for capturing images from the camera but only reprocessable * capture sessions can reprocess images captured from the camera in the same session previously. * </p> * * <p>Creating a session is an expensive operation and can take several hundred milliseconds, since * it requires configuring the camera device's internal pipelines and allocating memory buffers for * sending images to the desired targets. Therefore the setup is done asynchronously, and * {@link CameraDevice#createCaptureSession createCaptureSession} and * {@link CameraDevice#createReprocessableCaptureSession createReprocessableCaptureSession} will * send the ready-to-use CameraCaptureSession to the provided listener's * {@link CameraCaptureSession.StateCallback#onConfigured onConfigured} callback. If configuration * cannot be completed, then the * {@link CameraCaptureSession.StateCallback#onConfigureFailed onConfigureFailed} is called, and the * session will not become active.</p> *<!-- * <p>Any capture requests (repeating or non-repeating) submitted before the session is ready will * be queued up and will begin capture once the session becomes ready. In case the session cannot be * configured and {@link StateCallback#onConfigureFailed onConfigureFailed} is called, all queued * capture requests are discarded.</p> *--> * <p>If a new session is created by the camera device, then the previous session is closed, and its * associated {@link StateCallback#onClosed onClosed} callback will be invoked. All * of the session methods will throw an IllegalStateException if called once the session is * closed.</p> * * <p>A closed session clears any repeating requests (as if {@link #stopRepeating} had been called), * but will still complete all of its in-progress capture requests as normal, before a newly * created session takes over and reconfigures the camera device.</p> */
public abstract class CameraCaptureSession implements AutoCloseable {
Used to identify invalid session ID.
@hide
/** * Used to identify invalid session ID. * @hide */
public static final int SESSION_ID_NONE = -1;
Get the camera device that this session is created for.
/** * Get the camera device that this session is created for. */
@NonNull public abstract CameraDevice getDevice();

Pre-allocate all buffers for an output Surface.

Normally, the image buffers for a given output Surface are allocated on-demand, to minimize startup latency and memory overhead.

However, in some cases, it may be desirable for the buffers to be allocated before any requests targeting the Surface are actually submitted to the device. Large buffers may take some time to allocate, which can result in delays in submitting requests until sufficient buffers are allocated to reach steady-state behavior. Such delays can cause bursts to take longer than desired, or cause skips or stutters in preview output.

The prepare() method can be used to perform this preallocation. It may only be called for a given output Surface before that Surface is used as a target for a request. The number of buffers allocated is the sum of the count needed by the consumer providing the output Surface, and the maximum number needed by the camera device to fill its pipeline. Since this may be a larger number than what is actually required for steady-state operation, using prepare may result in higher memory consumption than the normal on-demand behavior results in. Prepare() will also delay the time to first output to a given Surface, in exchange for smoother frame rate once the allocation is complete.

For example, an application that creates an ImageReader with a maxImages argument of 10, but only uses 3 simultaneous Images at once would normally only cause those 3 images to be allocated (plus what is needed by the camera device for smooth operation). But using prepare() on the ImageReader Surface will result in all 10 Images being allocated. So applications using this method should take care to request only the number of buffers actually necessary for their application.

If the same output Surface is used in consecutive sessions (without closing the first session explicitly), then its already-allocated buffers are carried over, and if it was used as a target of a capture request in the first session, prepare cannot be called on it in the second session.

Once allocation is complete, StateCallback.onSurfacePrepared will be invoked with the Surface provided to this method. Between the prepare call and the onSurfacePrepared call, the Surface provided to prepare must not be used as a target of a CaptureRequest submitted to this session.

Note that if 2 surfaces share the same stream via OutputConfiguration.enableSurfaceSharing and OutputConfiguration.addSurface, prepare() only needs to be called on one surface, and {link StateCallback#onSurfacePrepared} will be triggered for both surfaces.

LEGACY devices cannot pre-allocate output buffers; for those devices, StateCallback.onSurfacePrepared will be immediately called, and no preallocation is done.

Params:
  • surface – the output Surface for which buffers should be pre-allocated. Must be one of the output Surfaces used to create this session.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – if the Surface is invalid, not part of this Session, or has already been used as a target of a CaptureRequest in this session or immediately prior sessions.
See Also:
/** * <p>Pre-allocate all buffers for an output Surface.</p> * * <p>Normally, the image buffers for a given output Surface are allocated on-demand, * to minimize startup latency and memory overhead.</p> * * <p>However, in some cases, it may be desirable for the buffers to be allocated before * any requests targeting the Surface are actually submitted to the device. Large buffers * may take some time to allocate, which can result in delays in submitting requests until * sufficient buffers are allocated to reach steady-state behavior. Such delays can cause * bursts to take longer than desired, or cause skips or stutters in preview output.</p> * * <p>The prepare() method can be used to perform this preallocation. It may only be called for * a given output Surface before that Surface is used as a target for a request. The number of * buffers allocated is the sum of the count needed by the consumer providing the output * Surface, and the maximum number needed by the camera device to fill its pipeline. Since this * may be a larger number than what is actually required for steady-state operation, using * prepare may result in higher memory consumption than the normal on-demand behavior results * in. Prepare() will also delay the time to first output to a given Surface, in exchange for * smoother frame rate once the allocation is complete.</p> * * <p>For example, an application that creates an * {@link android.media.ImageReader#newInstance ImageReader} with a maxImages argument of 10, * but only uses 3 simultaneous Images at once would normally only cause those 3 images to be * allocated (plus what is needed by the camera device for smooth operation). But using * prepare() on the ImageReader Surface will result in all 10 Images being allocated. So * applications using this method should take care to request only the number of buffers * actually necessary for their application.</p> * * <p>If the same output Surface is used in consecutive sessions (without closing the first * session explicitly), then its already-allocated buffers are carried over, and if it was * used as a target of a capture request in the first session, prepare cannot be called on it * in the second session.</p> * * <p>Once allocation is complete, {@link StateCallback#onSurfacePrepared} will be invoked with * the Surface provided to this method. Between the prepare call and the onSurfacePrepared call, * the Surface provided to prepare must not be used as a target of a CaptureRequest submitted * to this session.</p> * * <p>Note that if 2 surfaces share the same stream via {@link * OutputConfiguration#enableSurfaceSharing} and {@link OutputConfiguration#addSurface}, * prepare() only needs to be called on one surface, and {link * StateCallback#onSurfacePrepared} will be triggered for both surfaces.</p> * * <p>{@link android.hardware.camera2.CameraCharacteristics#INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY LEGACY} * devices cannot pre-allocate output buffers; for those devices, * {@link StateCallback#onSurfacePrepared} will be immediately called, and no preallocation is * done.</p> * * @param surface the output Surface for which buffers should be pre-allocated. Must be one of * the output Surfaces used to create this session. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException if the Surface is invalid, not part of this Session, or has * already been used as a target of a CaptureRequest in this * session or immediately prior sessions. * * @see StateCallback#onSurfacePrepared */
public abstract void prepare(@NonNull Surface surface) throws CameraAccessException;

Pre-allocate at most maxCount buffers for an output Surface.

Like the prepare(Surface) method, this method can be used to allocate output buffers for a given Surface. However, while the prepare(Surface) method allocates the maximum possible buffer count, this method allocates at most maxCount buffers.

If maxCount is greater than the possible maximum count (which is the sum of the buffer count requested by the creator of the Surface and the count requested by the camera device), only the possible maximum count is allocated, in which case the function acts exactly like prepare(Surface).

The restrictions on when this method can be called are the same as for prepare(Surface).

Repeated calls to this method are allowed, and a mix of prepare(Surface) and this method is also allowed. Note that after the first call to prepare(Surface), subsequent calls to either prepare method are effectively no-ops. In addition, this method is not additive in terms of buffer count. This means calling it twice with maxCount = 2 will only allocate 2 buffers, not 4 (assuming the possible maximum is at least 2); to allocate two buffers on the first call and two on the second, the application needs to call prepare with prepare(surface, 2) and prepare(surface, 4).

Params:
  • maxCount – the buffer count to try to allocate. If this is greater than the possible maximum for this output, the possible maximum is allocated instead. If maxCount buffers are already allocated, then prepare will do nothing.
  • surface – the output Surface for which buffers should be pre-allocated.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error.
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – if the Surface is invalid, not part of this Session, or has already been used as a target of a CaptureRequest in this session or immediately prior sessions without an intervening tearDown call.
@hide
/** * <p>Pre-allocate at most maxCount buffers for an output Surface.</p> * * <p>Like the {@link #prepare(Surface)} method, this method can be used to allocate output * buffers for a given Surface. However, while the {@link #prepare(Surface)} method allocates * the maximum possible buffer count, this method allocates at most maxCount buffers.</p> * * <p>If maxCount is greater than the possible maximum count (which is the sum of the buffer * count requested by the creator of the Surface and the count requested by the camera device), * only the possible maximum count is allocated, in which case the function acts exactly like * {@link #prepare(Surface)}.</p> * * <p>The restrictions on when this method can be called are the same as for * {@link #prepare(Surface)}.</p> * * <p>Repeated calls to this method are allowed, and a mix of {@link #prepare(Surface)} and * this method is also allowed. Note that after the first call to {@link #prepare(Surface)}, * subsequent calls to either prepare method are effectively no-ops. In addition, this method * is not additive in terms of buffer count. This means calling it twice with maxCount = 2 * will only allocate 2 buffers, not 4 (assuming the possible maximum is at least 2); to * allocate two buffers on the first call and two on the second, the application needs to call * prepare with prepare(surface, 2) and prepare(surface, 4).</p> * * @param maxCount the buffer count to try to allocate. If this is greater than the possible * maximum for this output, the possible maximum is allocated instead. If * maxCount buffers are already allocated, then prepare will do nothing. * @param surface the output Surface for which buffers should be pre-allocated. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error. * @throws IllegalStateException if this session is no longer active, either because the * session was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException if the Surface is invalid, not part of this Session, * or has already been used as a target of a CaptureRequest in * this session or immediately prior sessions without an * intervening tearDown call. * * @hide */
public abstract void prepare(int maxCount, @NonNull Surface surface) throws CameraAccessException;

Free all buffers allocated for an output Surface.

Normally, once allocated, the image buffers for a given output Surface remain allocated for the lifetime of the capture session, to minimize latency of captures and to reduce memory allocation overhead.

However, in some cases, it may be desirable for allocated buffers to be freed to reduce the application's memory consumption, if the particular output Surface will not be used by the application for some time.

The tearDown() method can be used to perform this operation. After the call finishes, all unfilled image buffers will have been freed. Any future use of the target Surface may require allocation of additional buffers, as if the session had just been created. Buffers being held by the application (either explicitly as Image objects from ImageReader, or implicitly as the current texture in a SurfaceTexture or the current contents of a RS Allocation, will remain valid and allocated even when tearDown is invoked.

A Surface that has had tearDown() called on it is eligible to have prepare() invoked on it again even if it was used as a request target before the tearDown() call, as long as it doesn't get used as a target of a request between the tearDown() and prepare() calls.

Params:
  • surface – the output Surface for which buffers should be freed. Must be one of the the output Surfaces used to create this session.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error.
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – if the Surface is invalid, not part of this Session, or has already been used as a target of a CaptureRequest in this session or immediately prior sessions.
@hide
/** * <p>Free all buffers allocated for an output Surface.</p> * * <p>Normally, once allocated, the image buffers for a given output Surface remain allocated * for the lifetime of the capture session, to minimize latency of captures and to reduce * memory allocation overhead.</p> * * <p>However, in some cases, it may be desirable for allocated buffers to be freed to reduce * the application's memory consumption, if the particular output Surface will not be used by * the application for some time.</p> * * <p>The tearDown() method can be used to perform this operation. After the call finishes, all * unfilled image buffers will have been freed. Any future use of the target Surface may require * allocation of additional buffers, as if the session had just been created. Buffers being * held by the application (either explicitly as Image objects from ImageReader, or implicitly * as the current texture in a SurfaceTexture or the current contents of a RS Allocation, will * remain valid and allocated even when tearDown is invoked.</p> * * <p>A Surface that has had tearDown() called on it is eligible to have prepare() invoked on it * again even if it was used as a request target before the tearDown() call, as long as it * doesn't get used as a target of a request between the tearDown() and prepare() calls.</p> * * @param surface the output Surface for which buffers should be freed. Must be one of the * the output Surfaces used to create this session. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error. * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException if the Surface is invalid, not part of this Session, or has * already been used as a target of a CaptureRequest in this * session or immediately prior sessions. * * @hide */
public abstract void tearDown(@NonNull Surface surface) throws CameraAccessException;

Finalize the output configurations that now have their deferred and/or extra Surfaces included.

For camera use cases where a preview and other output configurations need to be configured, it can take some time for the preview Surface to be ready. For example, if the preview Surface is obtained from SurfaceView, the SurfaceView will only be ready after the UI layout is done, potentially delaying camera startup.

To speed up camera startup time, the application can configure the CameraCaptureSession with the eventual preview size (via a deferred OutputConfiguration), and defer the preview output configuration until the Surface is ready. After the CameraCaptureSession is created successfully with this deferred output and other normal outputs, the application can start submitting requests as long as they do not include deferred output Surfaces. Once a deferred Surface is ready, the application can add the Surface to the deferred output configuration with the OutputConfiguration.addSurface method, and then update the deferred output configuration via this method, before it can submit capture requests with this output target.

This function can also be called in case where multiple surfaces share the same OutputConfiguration, and one of the surfaces becomes available after the CameraCaptureSession is created. In that case, the application must first create the OutputConfiguration with the available Surface, then enable further surface sharing via OutputConfiguration.enableSurfaceSharing, before creating the CameraCaptureSession. After the CameraCaptureSession is created, and once the extra Surface becomes available, the application must then call OutputConfiguration.addSurface before finalizing the configuration with this method.

If the provided OutputConfigurations are unchanged from session creation, this function call has no effect. This function must only be called once for a particular output configuration.

The output Surfaces included by this list of OutputConfigurations can be used as CaptureRequest targets as soon as this call returns.

This method is not supported by LEGACY-level devices.

Params:
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error.
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created, or the camera device has been closed.
  • IllegalArgumentException – for invalid output configurations, including ones where the source of the Surface is no longer valid or the Surface is from a unsupported source. Or if one of the output configuration was already finished with an included surface in a prior call.
/** * <p>Finalize the output configurations that now have their deferred and/or extra Surfaces * included.</p> * * <p>For camera use cases where a preview and other output configurations need to be * configured, it can take some time for the preview Surface to be ready. For example, if the * preview Surface is obtained from {@link android.view.SurfaceView}, the SurfaceView will only * be ready after the UI layout is done, potentially delaying camera startup.</p> * * <p>To speed up camera startup time, the application can configure the * {@link CameraCaptureSession} with the eventual preview size (via * {@link OutputConfiguration#OutputConfiguration(Size,Class) a deferred OutputConfiguration}), * and defer the preview output configuration until the Surface is ready. After the * {@link CameraCaptureSession} is created successfully with this deferred output and other * normal outputs, the application can start submitting requests as long as they do not include * deferred output Surfaces. Once a deferred Surface is ready, the application can add the * Surface to the deferred output configuration with the * {@link OutputConfiguration#addSurface} method, and then update the deferred output * configuration via this method, before it can submit capture requests with this output * target.</p> * * <p>This function can also be called in case where multiple surfaces share the same * OutputConfiguration, and one of the surfaces becomes available after the {@link * CameraCaptureSession} is created. In that case, the application must first create the * OutputConfiguration with the available Surface, then enable further surface sharing via * {@link OutputConfiguration#enableSurfaceSharing}, before creating the CameraCaptureSession. * After the CameraCaptureSession is created, and once the extra Surface becomes available, the * application must then call {@link OutputConfiguration#addSurface} before finalizing the * configuration with this method.</p> * * <p>If the provided OutputConfigurations are unchanged from session creation, this function * call has no effect. This function must only be called once for a particular output * configuration. </p> * * <p>The output Surfaces included by this list of * {@link OutputConfiguration OutputConfigurations} can be used as {@link CaptureRequest} * targets as soon as this call returns.</p> * * <p>This method is not supported by * {@link CameraCharacteristics#INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY LEGACY}-level devices.</p> * * @param outputConfigs a list of {@link OutputConfiguration OutputConfigurations} that * have had {@link OutputConfiguration#addSurface addSurface} invoked with a valid * output Surface after {@link CameraDevice#createCaptureSessionByOutputConfigurations}. * @throws CameraAccessException if the camera device is no longer connected or has encountered * a fatal error. * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created, or the camera device has * been closed. * @throws IllegalArgumentException for invalid output configurations, including ones where the * source of the Surface is no longer valid or the Surface is from a unsupported * source. Or if one of the output configuration was already finished with an * included surface in a prior call. */
public abstract void finalizeOutputConfigurations( List<OutputConfiguration> outputConfigs) throws CameraAccessException;

Submit a request for an image to be captured by the camera device.

The request defines all the parameters for capturing the single image, including sensor, lens, flash, and post-processing settings.

Each request will produce one CaptureResult and produce new frames for one or more target Surfaces, set with the CaptureRequest builder's Builder.addTarget method. The target surfaces (set with Builder.addTarget) must be a subset of the surfaces provided when this capture session was created.

Multiple regular and reprocess requests can be in progress at once. If there are only regular requests or reprocess requests in progress, they are processed in first-in, first-out order. If there are both regular and reprocess requests in progress, regular requests are processed in first-in, first-out order and reprocess requests are processed in first-in, first-out order, respectively. However, the processing order of a regular request and a reprocess request in progress is not specified. In other words, a regular request will always be processed before regular requets that are submitted later. A reprocess request will always be processed before reprocess requests that are submitted later. However, a regular request may not be processed before reprocess requests that are submitted later.

Requests submitted through this method have higher priority than those submitted through setRepeatingRequest or setRepeatingBurst, and will be processed as soon as the current repeat/repeatBurst processing completes.

All capture sessions can be used for capturing images from the camera but only capture sessions created by createReprocessableCaptureSession can submit reprocess capture requests. Submitting a reprocess request to a regular capture session will result in an IllegalArgumentException.

Params:
  • request – the settings for this capture
  • listener – The callback object to notify once this request has been processed. If null, no metadata will be produced for this capture, although image data will still be produced.
  • handler – the handler on which the listener should be invoked, or null to use the current thread's looper.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – if the request targets no Surfaces or Surfaces that are not configured as outputs for this session; or the request targets a set of Surfaces that cannot be submitted simultaneously in a reprocessable capture session; or a reprocess capture request is submitted in a non-reprocessable capture session; or the reprocess capture request was created with a TotalCaptureResult from a different session; or the capture targets a Surface in the middle of being prepared; or the handler is null, the listener is not null, and the calling thread has no looper.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * <p>Submit a request for an image to be captured by the camera device.</p> * * <p>The request defines all the parameters for capturing the single image, * including sensor, lens, flash, and post-processing settings.</p> * * <p>Each request will produce one {@link CaptureResult} and produce new frames for one or more * target Surfaces, set with the CaptureRequest builder's * {@link CaptureRequest.Builder#addTarget} method. The target surfaces (set with * {@link CaptureRequest.Builder#addTarget}) must be a subset of the surfaces provided when this * capture session was created.</p> * * <p>Multiple regular and reprocess requests can be in progress at once. If there are only * regular requests or reprocess requests in progress, they are processed in first-in, * first-out order. If there are both regular and reprocess requests in progress, regular * requests are processed in first-in, first-out order and reprocess requests are processed in * first-in, first-out order, respectively. However, the processing order of a regular request * and a reprocess request in progress is not specified. In other words, a regular request * will always be processed before regular requets that are submitted later. A reprocess request * will always be processed before reprocess requests that are submitted later. However, a * regular request may not be processed before reprocess requests that are submitted later.<p> * * <p>Requests submitted through this method have higher priority than * those submitted through {@link #setRepeatingRequest} or * {@link #setRepeatingBurst}, and will be processed as soon as the current * repeat/repeatBurst processing completes.</p> * * <p>All capture sessions can be used for capturing images from the camera but only capture * sessions created by * {@link CameraDevice#createReprocessableCaptureSession createReprocessableCaptureSession} * can submit reprocess capture requests. Submitting a reprocess request to a regular capture * session will result in an {@link IllegalArgumentException}.</p> * * @param request the settings for this capture * @param listener The callback object to notify once this request has been * processed. If null, no metadata will be produced for this capture, * although image data will still be produced. * @param handler the handler on which the listener should be invoked, or * {@code null} to use the current thread's {@link android.os.Looper * looper}. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException if the request targets no Surfaces or Surfaces that are not * configured as outputs for this session; or the request * targets a set of Surfaces that cannot be submitted * simultaneously in a reprocessable capture session; or a * reprocess capture request is submitted in a * non-reprocessable capture session; or the reprocess capture * request was created with a {@link TotalCaptureResult} from * a different session; or the capture targets a Surface in * the middle of being {@link #prepare prepared}; or the * handler is null, the listener is not null, and the calling * thread has no looper. * * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst * @see #abortCaptures * @see CameraDevice#createReprocessableCaptureSession */
public abstract int capture(@NonNull CaptureRequest request, @Nullable CaptureCallback listener, @Nullable Handler handler) throws CameraAccessException;

Submit a request for an image to be captured by the camera device.

The behavior of this method matches that of capture(CaptureRequest, CaptureCallback, Handler), except that it uses Executor as an argument instead of Handler.

Params:
  • request – the settings for this capture
  • executor – the executor which will be used for invoking the listener.
  • listener – The callback object to notify once this request has been processed.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – if the request targets no Surfaces or Surfaces that are not configured as outputs for this session; or the request targets a set of Surfaces that cannot be submitted simultaneously in a reprocessable capture session; or a reprocess capture request is submitted in a non-reprocessable capture session; or the reprocess capture request was created with a TotalCaptureResult from a different session; or the capture targets a Surface in the middle of being prepared; or the executor is null, or the listener is not null.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * <p>Submit a request for an image to be captured by the camera device.</p> * * <p>The behavior of this method matches that of * {@link #capture(CaptureRequest, CaptureCallback, Handler)}, * except that it uses {@link java.util.concurrent.Executor} as an argument * instead of {@link android.os.Handler}.</p> * * @param request the settings for this capture * @param executor the executor which will be used for invoking the listener. * @param listener The callback object to notify once this request has been * processed. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException if the request targets no Surfaces or Surfaces that are not * configured as outputs for this session; or the request * targets a set of Surfaces that cannot be submitted * simultaneously in a reprocessable capture session; or a * reprocess capture request is submitted in a * non-reprocessable capture session; or the reprocess capture * request was created with a {@link TotalCaptureResult} from * a different session; or the capture targets a Surface in * the middle of being {@link #prepare prepared}; or the * executor is null, or the listener is not null. * * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst * @see #abortCaptures * @see CameraDevice#createReprocessableCaptureSession */
public int captureSingleRequest(@NonNull CaptureRequest request, @NonNull @CallbackExecutor Executor executor, @NonNull CaptureCallback listener) throws CameraAccessException { throw new UnsupportedOperationException("Subclasses must override this method"); }
Submit a list of requests to be captured in sequence as a burst. The burst will be captured in the minimum amount of time possible, and will not be interleaved with requests submitted by other capture or repeat calls.

Regular and reprocess requests can be mixed together in a single burst. Regular requests will be captured in order and reprocess requests will be processed in order, respectively. However, the processing order between a regular request and a reprocess request is not specified. Each capture produces one CaptureResult and image buffers for one or more target surfaces. The target surfaces (set with Builder.addTarget) must be a subset of the surfaces provided when this capture session was created.

The main difference between this method and simply calling capture repeatedly is that this method guarantees that no other requests will be interspersed with the burst.

All capture sessions can be used for capturing images from the camera but only capture sessions created by createReprocessableCaptureSession can submit reprocess capture requests. Submitting a reprocess request to a regular capture session will result in an IllegalArgumentException.

Params:
  • requests – the list of settings for this burst capture
  • listener – The callback object to notify each time one of the requests in the burst has been processed. If null, no metadata will be produced for any requests in this burst, although image data will still be produced.
  • handler – the handler on which the listener should be invoked, or null to use the current thread's looper.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – If the requests target no Surfaces, or the requests target Surfaces not currently configured as outputs; or one of the requests targets a set of Surfaces that cannot be submitted simultaneously in a reprocessable capture session; or a reprocess capture request is submitted in a non-reprocessable capture session; or one of the reprocess capture requests was created with a TotalCaptureResult from a different session; or one of the captures targets a Surface in the middle of being prepared; or if the handler is null, the listener is not null, and the calling thread has no looper.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * Submit a list of requests to be captured in sequence as a burst. The * burst will be captured in the minimum amount of time possible, and will * not be interleaved with requests submitted by other capture or repeat * calls. * * <p>Regular and reprocess requests can be mixed together in a single burst. Regular requests * will be captured in order and reprocess requests will be processed in order, respectively. * However, the processing order between a regular request and a reprocess request is not * specified. Each capture produces one {@link CaptureResult} and image buffers for one or more * target {@link android.view.Surface surfaces}. The target surfaces (set with * {@link CaptureRequest.Builder#addTarget}) must be a subset of the surfaces provided when * this capture session was created.</p> * * <p>The main difference between this method and simply calling * {@link #capture} repeatedly is that this method guarantees that no * other requests will be interspersed with the burst.</p> * * <p>All capture sessions can be used for capturing images from the camera but only capture * sessions created by * {@link CameraDevice#createReprocessableCaptureSession createReprocessableCaptureSession} * can submit reprocess capture requests. Submitting a reprocess request to a regular * capture session will result in an {@link IllegalArgumentException}.</p> * * @param requests the list of settings for this burst capture * @param listener The callback object to notify each time one of the * requests in the burst has been processed. If null, no metadata will be * produced for any requests in this burst, although image data will still * be produced. * @param handler the handler on which the listener should be invoked, or * {@code null} to use the current thread's {@link android.os.Looper * looper}. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException If the requests target no Surfaces, or the requests target * Surfaces not currently configured as outputs; or one of the * requests targets a set of Surfaces that cannot be submitted * simultaneously in a reprocessable capture session; or a * reprocess capture request is submitted in a * non-reprocessable capture session; or one of the reprocess * capture requests was created with a * {@link TotalCaptureResult} from a different session; or one * of the captures targets a Surface in the middle of being * {@link #prepare prepared}; or if the handler is null, the * listener is not null, and the calling thread has no looper. * * @see #capture * @see #setRepeatingRequest * @see #setRepeatingBurst * @see #abortCaptures */
public abstract int captureBurst(@NonNull List<CaptureRequest> requests, @Nullable CaptureCallback listener, @Nullable Handler handler) throws CameraAccessException;
Submit a list of requests to be captured in sequence as a burst. The burst will be captured in the minimum amount of time possible, and will not be interleaved with requests submitted by other capture or repeat calls.

The behavior of this method matches that of captureBurst(List<CaptureRequest>, CaptureCallback, Handler), except that it uses Executor as an argument instead of Handler.

Params:
  • requests – the list of settings for this burst capture
  • executor – the executor which will be used for invoking the listener.
  • listener – The callback object to notify each time one of the requests in the burst has been processed.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – If the requests target no Surfaces, or the requests target Surfaces not currently configured as outputs; or one of the requests targets a set of Surfaces that cannot be submitted simultaneously in a reprocessable capture session; or a reprocess capture request is submitted in a non-reprocessable capture session; or one of the reprocess capture requests was created with a TotalCaptureResult from a different session; or one of the captures targets a Surface in the middle of being prepared; or if the executor is null; or if the listener is null.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * Submit a list of requests to be captured in sequence as a burst. The * burst will be captured in the minimum amount of time possible, and will * not be interleaved with requests submitted by other capture or repeat * calls. * * <p>The behavior of this method matches that of * {@link #captureBurst(List, CaptureCallback, Handler)}, * except that it uses {@link java.util.concurrent.Executor} as an argument * instead of {@link android.os.Handler}.</p> * * @param requests the list of settings for this burst capture * @param executor the executor which will be used for invoking the listener. * @param listener The callback object to notify each time one of the * requests in the burst has been processed. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException If the requests target no Surfaces, or the requests target * Surfaces not currently configured as outputs; or one of the * requests targets a set of Surfaces that cannot be submitted * simultaneously in a reprocessable capture session; or a * reprocess capture request is submitted in a * non-reprocessable capture session; or one of the reprocess * capture requests was created with a * {@link TotalCaptureResult} from a different session; or one * of the captures targets a Surface in the middle of being * {@link #prepare prepared}; or if the executor is null; or if * the listener is null. * * @see #capture * @see #setRepeatingRequest * @see #setRepeatingBurst * @see #abortCaptures */
public int captureBurstRequests(@NonNull List<CaptureRequest> requests, @NonNull @CallbackExecutor Executor executor, @NonNull CaptureCallback listener) throws CameraAccessException { throw new UnsupportedOperationException("Subclasses must override this method"); }
Request endlessly repeating capture of images by this capture session.

With this method, the camera device will continually capture images using the settings in the provided CaptureRequest, at the maximum rate possible.

Repeating requests are a simple way for an application to maintain a preview or other continuous stream of frames, without having to continually submit identical requests through capture.

Repeat requests have lower priority than those submitted through capture or captureBurst, so if capture is called when a repeating request is active, the capture request will be processed before any further repeating requests are processed.

To stop the repeating capture, call stopRepeating. Calling abortCaptures will also clear the request.

Calling this method will replace any earlier repeating request or burst set up by this method or setRepeatingBurst, although any in-progress burst will be completed before the new repeat request will be used.

This method does not support reprocess capture requests because each reprocess CaptureRequest must be created from the TotalCaptureResult that matches the input image to be reprocessed. This is either the TotalCaptureResult of capture that is sent for reprocessing, or one of the TotalCaptureResults of a set of captures, when data from the whole set is combined by the application into a single reprocess input image. The request must be capturing images from the camera. If a reprocess capture request is submitted, this method will throw IllegalArgumentException.

Params:
  • request – the request to repeat indefinitely
  • listener – The callback object to notify every time the request finishes processing. If null, no metadata will be produced for this stream of requests, although image data will still be produced.
  • handler – the handler on which the listener should be invoked, or null to use the current thread's looper.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – If the request references no Surfaces or references Surfaces that are not currently configured as outputs; or the request is a reprocess capture request; or the capture targets a Surface in the middle of being prepared; or the handler is null, the listener is not null, and the calling thread has no looper; or no requests were passed in.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * Request endlessly repeating capture of images by this capture session. * * <p>With this method, the camera device will continually capture images * using the settings in the provided {@link CaptureRequest}, at the maximum * rate possible.</p> * * <p>Repeating requests are a simple way for an application to maintain a * preview or other continuous stream of frames, without having to * continually submit identical requests through {@link #capture}.</p> * * <p>Repeat requests have lower priority than those submitted * through {@link #capture} or {@link #captureBurst}, so if * {@link #capture} is called when a repeating request is active, the * capture request will be processed before any further repeating * requests are processed.<p> * * <p>To stop the repeating capture, call {@link #stopRepeating}. Calling * {@link #abortCaptures} will also clear the request.</p> * * <p>Calling this method will replace any earlier repeating request or * burst set up by this method or {@link #setRepeatingBurst}, although any * in-progress burst will be completed before the new repeat request will be * used.</p> * * <p>This method does not support reprocess capture requests because each reprocess * {@link CaptureRequest} must be created from the {@link TotalCaptureResult} that matches * the input image to be reprocessed. This is either the {@link TotalCaptureResult} of capture * that is sent for reprocessing, or one of the {@link TotalCaptureResult TotalCaptureResults} * of a set of captures, when data from the whole set is combined by the application into a * single reprocess input image. The request must be capturing images from the camera. If a * reprocess capture request is submitted, this method will throw IllegalArgumentException.</p> * * @param request the request to repeat indefinitely * @param listener The callback object to notify every time the * request finishes processing. If null, no metadata will be * produced for this stream of requests, although image data will * still be produced. * @param handler the handler on which the listener should be invoked, or * {@code null} to use the current thread's {@link android.os.Looper * looper}. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException If the request references no Surfaces or references Surfaces * that are not currently configured as outputs; or the request * is a reprocess capture request; or the capture targets a * Surface in the middle of being {@link #prepare prepared}; or * the handler is null, the listener is not null, and the * calling thread has no looper; or no requests were passed in. * * @see #capture * @see #captureBurst * @see #setRepeatingBurst * @see #stopRepeating * @see #abortCaptures */
public abstract int setRepeatingRequest(@NonNull CaptureRequest request, @Nullable CaptureCallback listener, @Nullable Handler handler) throws CameraAccessException;
Request endlessly repeating capture of images by this capture session.

The behavior of this method matches that of setRepeatingRequest(CaptureRequest, CaptureCallback, Handler), except that it uses Executor as an argument instead of Handler.

Params:
  • request – the request to repeat indefinitely
  • executor – the executor which will be used for invoking the listener.
  • listener – The callback object to notify every time the request finishes processing.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – If the request references no Surfaces or references Surfaces that are not currently configured as outputs; or the request is a reprocess capture request; or the capture targets a Surface in the middle of being prepared; or the executor is null; or the listener is null.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * Request endlessly repeating capture of images by this capture session. * * <p>The behavior of this method matches that of * {@link #setRepeatingRequest(CaptureRequest, CaptureCallback, Handler)}, * except that it uses {@link java.util.concurrent.Executor} as an argument * instead of {@link android.os.Handler}.</p> * * @param request the request to repeat indefinitely * @param executor the executor which will be used for invoking the listener. * @param listener The callback object to notify every time the * request finishes processing. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException If the request references no Surfaces or references Surfaces * that are not currently configured as outputs; or the request * is a reprocess capture request; or the capture targets a * Surface in the middle of being {@link #prepare prepared}; or * the executor is null; or the listener is null. * * @see #capture * @see #captureBurst * @see #setRepeatingBurst * @see #stopRepeating * @see #abortCaptures */
public int setSingleRepeatingRequest(@NonNull CaptureRequest request, @NonNull @CallbackExecutor Executor executor, @NonNull CaptureCallback listener) throws CameraAccessException { throw new UnsupportedOperationException("Subclasses must override this method"); }

Request endlessly repeating capture of a sequence of images by this capture session.

With this method, the camera device will continually capture images, cycling through the settings in the provided list of CaptureRequests, at the maximum rate possible.

If a request is submitted through capture or captureBurst, the current repetition of the request list will be completed before the higher-priority request is handled. This guarantees that the application always receives a complete repeat burst captured in minimal time, instead of bursts interleaved with higher-priority captures, or incomplete captures.

Repeating burst requests are a simple way for an application to maintain a preview or other continuous stream of frames where each request is different in a predicatable way, without having to continually submit requests through captureBurst.

To stop the repeating capture, call stopRepeating. Any ongoing burst will still be completed, however. Calling abortCaptures will also clear the request.

Calling this method will replace a previously-set repeating request or burst set up by this method or setRepeatingRequest, although any in-progress burst will be completed before the new repeat burst will be used.

This method does not support reprocess capture requests because each reprocess CaptureRequest must be created from the TotalCaptureResult that matches the input image to be reprocessed. This is either the TotalCaptureResult of capture that is sent for reprocessing, or one of the TotalCaptureResults of a set of captures, when data from the whole set is combined by the application into a single reprocess input image. The request must be capturing images from the camera. If a reprocess capture request is submitted, this method will throw IllegalArgumentException.

Params:
  • requests – the list of requests to cycle through indefinitely
  • listener – The callback object to notify each time one of the requests in the repeating bursts has finished processing. If null, no metadata will be produced for this stream of requests, although image data will still be produced.
  • handler – the handler on which the listener should be invoked, or null to use the current thread's looper.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – If the requests reference no Surfaces or reference Surfaces not currently configured as outputs; or one of the requests is a reprocess capture request; or one of the captures targets a Surface in the middle of being prepared; or the handler is null, the listener is not null, and the calling thread has no looper; or no requests were passed in.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * <p>Request endlessly repeating capture of a sequence of images by this * capture session.</p> * * <p>With this method, the camera device will continually capture images, * cycling through the settings in the provided list of * {@link CaptureRequest CaptureRequests}, at the maximum rate possible.</p> * * <p>If a request is submitted through {@link #capture} or * {@link #captureBurst}, the current repetition of the request list will be * completed before the higher-priority request is handled. This guarantees * that the application always receives a complete repeat burst captured in * minimal time, instead of bursts interleaved with higher-priority * captures, or incomplete captures.</p> * * <p>Repeating burst requests are a simple way for an application to * maintain a preview or other continuous stream of frames where each * request is different in a predicatable way, without having to continually * submit requests through {@link #captureBurst}.</p> * * <p>To stop the repeating capture, call {@link #stopRepeating}. Any * ongoing burst will still be completed, however. Calling * {@link #abortCaptures} will also clear the request.</p> * * <p>Calling this method will replace a previously-set repeating request or * burst set up by this method or {@link #setRepeatingRequest}, although any * in-progress burst will be completed before the new repeat burst will be * used.</p> * * <p>This method does not support reprocess capture requests because each reprocess * {@link CaptureRequest} must be created from the {@link TotalCaptureResult} that matches * the input image to be reprocessed. This is either the {@link TotalCaptureResult} of capture * that is sent for reprocessing, or one of the {@link TotalCaptureResult TotalCaptureResults} * of a set of captures, when data from the whole set is combined by the application into a * single reprocess input image. The request must be capturing images from the camera. If a * reprocess capture request is submitted, this method will throw IllegalArgumentException.</p> * * @param requests the list of requests to cycle through indefinitely * @param listener The callback object to notify each time one of the * requests in the repeating bursts has finished processing. If null, no * metadata will be produced for this stream of requests, although image * data will still be produced. * @param handler the handler on which the listener should be invoked, or * {@code null} to use the current thread's {@link android.os.Looper * looper}. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException If the requests reference no Surfaces or reference Surfaces * not currently configured as outputs; or one of the requests * is a reprocess capture request; or one of the captures * targets a Surface in the middle of being * {@link #prepare prepared}; or the handler is null, the * listener is not null, and the calling thread has no looper; * or no requests were passed in. * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #stopRepeating * @see #abortCaptures */
public abstract int setRepeatingBurst(@NonNull List<CaptureRequest> requests, @Nullable CaptureCallback listener, @Nullable Handler handler) throws CameraAccessException;

Request endlessly repeating capture of a sequence of images by this capture session.

The behavior of this method matches that of setRepeatingBurst(List<CaptureRequest>, CaptureCallback, Handler), except that it uses Executor as an argument instead of Handler.

Params:
  • requests – the list of requests to cycle through indefinitely
  • executor – the executor which will be used for invoking the listener.
  • listener – The callback object to notify each time one of the requests in the repeating bursts has finished processing.
Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
  • IllegalArgumentException – If the requests reference no Surfaces or reference Surfaces not currently configured as outputs; or one of the requests is a reprocess capture request; or one of the captures targets a Surface in the middle of being prepared; or the executor is null; or the listener is null.
See Also:
Returns:int A unique capture sequence ID used by CaptureCallback.onCaptureSequenceCompleted.
/** * <p>Request endlessly repeating capture of a sequence of images by this * capture session.</p> * * <p>The behavior of this method matches that of * {@link #setRepeatingBurst(List, CaptureCallback, Handler)}, * except that it uses {@link java.util.concurrent.Executor} as an argument * instead of {@link android.os.Handler}.</p> * * @param requests the list of requests to cycle through indefinitely * @param executor the executor which will be used for invoking the listener. * @param listener The callback object to notify each time one of the * requests in the repeating bursts has finished processing. * * @return int A unique capture sequence ID used by * {@link CaptureCallback#onCaptureSequenceCompleted}. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * @throws IllegalArgumentException If the requests reference no Surfaces or reference Surfaces * not currently configured as outputs; or one of the requests * is a reprocess capture request; or one of the captures * targets a Surface in the middle of being * {@link #prepare prepared}; or the executor is null; or the * listener is null. * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #stopRepeating * @see #abortCaptures */
public int setRepeatingBurstRequests(@NonNull List<CaptureRequest> requests, @NonNull @CallbackExecutor Executor executor, @NonNull CaptureCallback listener) throws CameraAccessException { throw new UnsupportedOperationException("Subclasses must override this method"); }

Cancel any ongoing repeating capture set by either setRepeatingRequest or setRepeatingBurst. Has no effect on requests submitted through capture or captureBurst.

Any currently in-flight captures will still complete, as will any burst that is mid-capture. To ensure that the device has finished processing all of its capture requests and is in ready state, wait for the StateCallback.onReady callback after calling this method.

Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
See Also:
/** * <p>Cancel any ongoing repeating capture set by either * {@link #setRepeatingRequest setRepeatingRequest} or * {@link #setRepeatingBurst}. Has no effect on requests submitted through * {@link #capture capture} or {@link #captureBurst captureBurst}.</p> * * <p>Any currently in-flight captures will still complete, as will any burst that is * mid-capture. To ensure that the device has finished processing all of its capture requests * and is in ready state, wait for the {@link StateCallback#onReady} callback after * calling this method.</p> * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * * @see #setRepeatingRequest * @see #setRepeatingBurst * @see StateCallback#onIdle */
public abstract void stopRepeating() throws CameraAccessException;
Discard all captures currently pending and in-progress as fast as possible.

The camera device will discard all of its current work as fast as possible. Some in-flight captures may complete successfully and call CaptureCallback.onCaptureCompleted, while others will trigger their CaptureCallback.onCaptureFailed callbacks. If a repeating request or a repeating burst is set, it will be cleared.

This method is the fastest way to switch the camera device to a new session with CameraDevice.createCaptureSession or CameraDevice.createReprocessableCaptureSession, at the cost of discarding in-progress work. It must be called before the new session is created. Once all pending requests are either completed or thrown away, the StateCallback.onReady callback will be called, if the session has not been closed. Otherwise, the StateCallback.onClosed callback will be fired when a new session is created by the camera device.

Cancelling will introduce at least a brief pause in the stream of data from the camera device, since once the camera device is emptied, the first new request has to make it through the entire camera pipeline before new output buffers are produced.

This means that using abortCaptures() to simply remove pending requests is not recommended; it's best used for quickly switching output configurations, or for cancelling long in-progress requests (such as a multi-second capture).

Throws:
  • CameraAccessException – if the camera device is no longer connected or has encountered a fatal error
  • IllegalStateException – if this session is no longer active, either because the session was explicitly closed, a new session has been created or the camera device has been closed.
See Also:
/** * Discard all captures currently pending and in-progress as fast as possible. * * <p>The camera device will discard all of its current work as fast as possible. Some in-flight * captures may complete successfully and call {@link CaptureCallback#onCaptureCompleted}, while * others will trigger their {@link CaptureCallback#onCaptureFailed} callbacks. If a repeating * request or a repeating burst is set, it will be cleared.</p> * * <p>This method is the fastest way to switch the camera device to a new session with * {@link CameraDevice#createCaptureSession} or * {@link CameraDevice#createReprocessableCaptureSession}, at the cost of discarding in-progress * work. It must be called before the new session is created. Once all pending requests are * either completed or thrown away, the {@link StateCallback#onReady} callback will be called, * if the session has not been closed. Otherwise, the {@link StateCallback#onClosed} * callback will be fired when a new session is created by the camera device.</p> * * <p>Cancelling will introduce at least a brief pause in the stream of data from the camera * device, since once the camera device is emptied, the first new request has to make it through * the entire camera pipeline before new output buffers are produced.</p> * * <p>This means that using {@code abortCaptures()} to simply remove pending requests is not * recommended; it's best used for quickly switching output configurations, or for cancelling * long in-progress requests (such as a multi-second capture).</p> * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. * * @see #setRepeatingRequest * @see #setRepeatingBurst * @see CameraDevice#createCaptureSession * @see CameraDevice#createReprocessableCaptureSession */
public abstract void abortCaptures() throws CameraAccessException;
Return if the application can submit reprocess capture requests with this camera capture session.
See Also:
Returns:true if the application can submit reprocess capture requests with this camera capture session. false otherwise.
/** * Return if the application can submit reprocess capture requests with this camera capture * session. * * @return {@code true} if the application can submit reprocess capture requests with this * camera capture session. {@code false} otherwise. * * @see CameraDevice#createReprocessableCaptureSession */
public abstract boolean isReprocessable();
Get the input Surface associated with a reprocessable capture session.

Each reprocessable capture session has an input Surface where the reprocess capture requests get the input images from, rather than the camera device. The application can create a ImageWriter with this input Surface and use it to provide input images for reprocess capture requests. When the reprocessable capture session is closed, the input Surface is abandoned and becomes invalid.

See Also:
Returns:The Surface where reprocessing capture requests get the input images from. If this is not a reprocess capture session, null will be returned.
/** * Get the input Surface associated with a reprocessable capture session. * * <p>Each reprocessable capture session has an input {@link Surface} where the reprocess * capture requests get the input images from, rather than the camera device. The application * can create a {@link android.media.ImageWriter ImageWriter} with this input {@link Surface} * and use it to provide input images for reprocess capture requests. When the reprocessable * capture session is closed, the input {@link Surface} is abandoned and becomes invalid.</p> * * @return The {@link Surface} where reprocessing capture requests get the input images from. If * this is not a reprocess capture session, {@code null} will be returned. * * @see CameraDevice#createReprocessableCaptureSession * @see android.media.ImageWriter * @see android.media.ImageReader */
@Nullable public abstract Surface getInputSurface();
Update OutputConfiguration after configuration finalization see finalizeOutputConfigurations.

Any OutputConfiguration that has been modified via calls to OutputConfiguration.addSurface or OutputConfiguration.removeSurface must be updated. After the update call returns without throwing exceptions any newly added surfaces can be referenced in subsequent capture requests.

Surfaces that get removed must not be part of any active repeating or single/burst request or have any pending results. Consider updating any repeating requests first via setRepeatingRequest or setRepeatingBurst and then wait for the last frame number when the sequence completes CaptureCallback.onCaptureSequenceCompleted before calling updateOutputConfiguration to remove a previously active Surface.

Surfaces that get added must not be part of any other registered OutputConfiguration.

Params:
  • config – Modified output configuration.
Throws:
/** * Update {@link OutputConfiguration} after configuration finalization see * {@link #finalizeOutputConfigurations}. * * <p>Any {@link OutputConfiguration} that has been modified via calls to * {@link OutputConfiguration#addSurface} or {@link OutputConfiguration#removeSurface} must be * updated. After the update call returns without throwing exceptions any newly added surfaces * can be referenced in subsequent capture requests.</p> * * <p>Surfaces that get removed must not be part of any active repeating or single/burst * request or have any pending results. Consider updating any repeating requests first via * {@link #setRepeatingRequest} or {@link #setRepeatingBurst} and then wait for the last frame * number when the sequence completes {@link CaptureCallback#onCaptureSequenceCompleted} * before calling updateOutputConfiguration to remove a previously active Surface.</p> * * <p>Surfaces that get added must not be part of any other registered * {@link OutputConfiguration}.</p> * * @param config Modified output configuration. * * @throws CameraAccessException if the camera device is no longer connected or has * encountered a fatal error. * @throws IllegalArgumentException if an attempt was made to add a {@link Surface} already * in use by another buffer-producing API, such as MediaCodec or * a different camera device or {@link OutputConfiguration}; or * new surfaces are not compatible (see * {@link OutputConfiguration#enableSurfaceSharing}); or a * {@link Surface} that was removed from the modified * {@link OutputConfiguration} still has pending requests. * @throws IllegalStateException if this session is no longer active, either because the session * was explicitly closed, a new session has been created * or the camera device has been closed. */
public void updateOutputConfiguration(OutputConfiguration config) throws CameraAccessException { throw new UnsupportedOperationException("Subclasses must override this method"); }
Close this capture session asynchronously.

Closing a session frees up the target output Surfaces of the session for reuse with either a new session, or to other APIs that can draw to Surfaces.

Note that creating a new capture session with CameraDevice.createCaptureSession will close any existing capture session automatically, and call the older session listener's StateCallback.onClosed callback. Using CameraDevice.createCaptureSession directly without closing is the recommended approach for quickly switching to a new session, since unchanged target outputs can be reused more efficiently.

Once a session is closed, all methods on it will throw an IllegalStateException, and any repeating requests or bursts are stopped (as if stopRepeating() was called). However, any in-progress capture requests submitted to the session will be completed as normal; once all captures have completed and the session has been torn down, StateCallback.onClosed will be called.

Closing a session is idempotent; closing more than once has no effect.

/** * Close this capture session asynchronously. * * <p>Closing a session frees up the target output Surfaces of the session for reuse with either * a new session, or to other APIs that can draw to Surfaces.</p> * * <p>Note that creating a new capture session with {@link CameraDevice#createCaptureSession} * will close any existing capture session automatically, and call the older session listener's * {@link StateCallback#onClosed} callback. Using {@link CameraDevice#createCaptureSession} * directly without closing is the recommended approach for quickly switching to a new session, * since unchanged target outputs can be reused more efficiently.</p> * * <p>Once a session is closed, all methods on it will throw an IllegalStateException, and any * repeating requests or bursts are stopped (as if {@link #stopRepeating()} was called). * However, any in-progress capture requests submitted to the session will be completed as * normal; once all captures have completed and the session has been torn down, * {@link StateCallback#onClosed} will be called.</p> * * <p>Closing a session is idempotent; closing more than once has no effect.</p> */
@Override public abstract void close();
A callback object for receiving updates about the state of a camera capture session.
/** * A callback object for receiving updates about the state of a camera capture session. * */
public static abstract class StateCallback {
This method is called when the camera device has finished configuring itself, and the session can start processing capture requests.

If there are capture requests already queued with the session, they will start processing once this callback is invoked, and the session will call onActive right after this callback is invoked.

If no capture requests have been submitted, then the session will invoke onReady right after this callback.

If the camera device configuration fails, then onConfigureFailed will be invoked instead of this callback.

Params:
/** * This method is called when the camera device has finished configuring itself, and the * session can start processing capture requests. * * <p>If there are capture requests already queued with the session, they will start * processing once this callback is invoked, and the session will call {@link #onActive} * right after this callback is invoked.</p> * * <p>If no capture requests have been submitted, then the session will invoke * {@link #onReady} right after this callback.</p> * * <p>If the camera device configuration fails, then {@link #onConfigureFailed} will * be invoked instead of this callback.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} */
public abstract void onConfigured(@NonNull CameraCaptureSession session);
This method is called if the session cannot be configured as requested.

This can happen if the set of requested outputs contains unsupported sizes, or too many outputs are requested at once.

The session is considered to be closed, and all methods called on it after this callback is invoked will throw an IllegalStateException. Any capture requests submitted to the session prior to this callback will be discarded and will not produce any callbacks on their listeners.

Params:
/** * This method is called if the session cannot be configured as requested. * * <p>This can happen if the set of requested outputs contains unsupported sizes, * or too many outputs are requested at once.</p> * * <p>The session is considered to be closed, and all methods called on it after this * callback is invoked will throw an IllegalStateException. Any capture requests submitted * to the session prior to this callback will be discarded and will not produce any * callbacks on their listeners.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} */
public abstract void onConfigureFailed(@NonNull CameraCaptureSession session);
This method is called every time the session has no more capture requests to process.

During the creation of a new session, this callback is invoked right after onConfigured if no capture requests were submitted to the session prior to it completing configuration.

Otherwise, this callback will be invoked any time the session finishes processing all of its active capture requests, and no repeating request or burst is set up.

Params:
/** * This method is called every time the session has no more capture requests to process. * * <p>During the creation of a new session, this callback is invoked right after * {@link #onConfigured} if no capture requests were submitted to the session prior to it * completing configuration.</p> * * <p>Otherwise, this callback will be invoked any time the session finishes processing * all of its active capture requests, and no repeating request or burst is set up.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} * */
public void onReady(@NonNull CameraCaptureSession session) { // default empty implementation }
This method is called when the session starts actively processing capture requests.

If capture requests are submitted prior to onConfigured being called, then the session will start processing those requests immediately after the callback, and this method will be immediately called after onConfigured.

If the session runs out of capture requests to process and calls onReady, then this callback will be invoked again once new requests are submitted for capture.

Params:
/** * This method is called when the session starts actively processing capture requests. * * <p>If capture requests are submitted prior to {@link #onConfigured} being called, * then the session will start processing those requests immediately after the callback, * and this method will be immediately called after {@link #onConfigured}. * * <p>If the session runs out of capture requests to process and calls {@link #onReady}, * then this callback will be invoked again once new requests are submitted for capture.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} */
public void onActive(@NonNull CameraCaptureSession session) { // default empty implementation }
This method is called when camera device's input capture queue becomes empty, and is ready to accept the next request.

Pending capture requests exist in one of two queues: the in-flight queue where requests are already in different stages of processing pipeline, and an input queue where requests wait to enter the in-flight queue. The input queue is needed because more requests may be submitted than the current camera device pipeline depth.

This callback is fired when the input queue becomes empty, and the camera device may have to fall back to the repeating request if set, or completely skip the next frame from the sensor. This can cause glitches to camera preview output, for example. This callback will only fire after requests queued by capture() or captureBurst(), not after a repeating request or burst enters the in-flight queue. For example, in the common case of a repeating request and a single-shot JPEG capture, this callback only fires when the JPEG request has entered the in-flight queue for capture.

By only sending a new capture or captureBurst when the input queue is empty, pipeline latency can be minimized.

This callback is not fired when the session is first created. It is different from onReady, which is fired when all requests in both queues have been processed.

Params:
/** * This method is called when camera device's input capture queue becomes empty, * and is ready to accept the next request. * * <p>Pending capture requests exist in one of two queues: the in-flight queue where requests * are already in different stages of processing pipeline, and an input queue where requests * wait to enter the in-flight queue. The input queue is needed because more requests may be * submitted than the current camera device pipeline depth.</p> * * <p>This callback is fired when the input queue becomes empty, and the camera device may * have to fall back to the repeating request if set, or completely skip the next frame from * the sensor. This can cause glitches to camera preview output, for example. This callback * will only fire after requests queued by capture() or captureBurst(), not after a * repeating request or burst enters the in-flight queue. For example, in the common case * of a repeating request and a single-shot JPEG capture, this callback only fires when the * JPEG request has entered the in-flight queue for capture.</p> * * <p>By only sending a new {@link #capture} or {@link #captureBurst} when the input * queue is empty, pipeline latency can be minimized.</p> * * <p>This callback is not fired when the session is first created. It is different from * {@link #onReady}, which is fired when all requests in both queues have been processed.</p> * * @param session * The session returned by {@link CameraDevice#createCaptureSession} */
public void onCaptureQueueEmpty(@NonNull CameraCaptureSession session) { // default empty implementation }
This method is called when the session is closed.

A session is closed when a new session is created by the parent camera device, or when the parent camera device is closed (either by the user closing the device, or due to a camera device disconnection or fatal error).

Once a session is closed, all methods on it will throw an IllegalStateException, and any repeating requests or bursts are stopped (as if CameraCaptureSession.stopRepeating() was called). However, any in-progress capture requests submitted to the session will be completed as normal.

Params:
/** * This method is called when the session is closed. * * <p>A session is closed when a new session is created by the parent camera device, * or when the parent camera device is closed (either by the user closing the device, * or due to a camera device disconnection or fatal error).</p> * * <p>Once a session is closed, all methods on it will throw an IllegalStateException, and * any repeating requests or bursts are stopped (as if {@link #stopRepeating()} was called). * However, any in-progress capture requests submitted to the session will be completed * as normal.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} */
public void onClosed(@NonNull CameraCaptureSession session) { // default empty implementation }
This method is called when the buffer pre-allocation for an output Surface is complete.

Buffer pre-allocation for an output Surface is started by the prepare call. While allocation is underway, the Surface must not be used as a capture target. Once this callback fires, the output Surface provided can again be used as a target for a capture request.

In case of a error during pre-allocation (such as running out of suitable memory), this callback is still invoked after the error is encountered, though some buffers may not have been successfully pre-allocated.

Params:
/** * This method is called when the buffer pre-allocation for an output Surface is complete. * * <p>Buffer pre-allocation for an output Surface is started by the {@link #prepare} call. * While allocation is underway, the Surface must not be used as a capture target. * Once this callback fires, the output Surface provided can again be used as a target for * a capture request.</p> * * <p>In case of a error during pre-allocation (such as running out of suitable memory), * this callback is still invoked after the error is encountered, though some buffers may * not have been successfully pre-allocated.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} * @param surface the Surface that was used with the {@link #prepare} call. */
public void onSurfacePrepared(@NonNull CameraCaptureSession session, @NonNull Surface surface) { // default empty implementation } }

A callback object for tracking the progress of a CaptureRequest submitted to the camera device.

This callback is invoked when a request triggers a capture to start, and when the capture is complete. In case on an error capturing an image, the error method is triggered instead of the completion method.

See Also:
  • capture
  • captureBurst
  • setRepeatingRequest
  • setRepeatingBurst
/** * <p>A callback object for tracking the progress of a {@link CaptureRequest} submitted to the * camera device.</p> * * <p>This callback is invoked when a request triggers a capture to start, * and when the capture is complete. In case on an error capturing an image, * the error method is triggered instead of the completion method.</p> * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst */
public static abstract class CaptureCallback {
This constant is used to indicate that no images were captured for the request.
@hide
/** * This constant is used to indicate that no images were captured for * the request. * * @hide */
public static final int NO_FRAMES_CAPTURED = -1;
This method is called when the camera device has started capturing the output image for the request, at the beginning of image exposure, or when the camera device has started processing an input image for a reprocess request.

For a regular capture request, this callback is invoked right as the capture of a frame begins, so it is the most appropriate time for playing a shutter sound, or triggering UI indicators of capture.

The request that is being used for this capture is provided, along with the actual timestamp for the start of exposure. For a reprocess request, this timestamp will be the input image's start of exposure which matches the result timestamp field of the TotalCaptureResult that was used to create the reprocess request. This timestamp matches the timestamps that will be included in the result timestamp field, and in the buffers sent to each output Surface. These buffer timestamps are accessible through, for example, Image.getTimestamp() or SurfaceTexture.getTimestamp(). The frame number included is equal to the frame number that will be included in CaptureResult.getFrameNumber.

For the simplest way to play a shutter sound camera shutter or a video recording start/stop sound, see the MediaActionSound class.

The default implementation of this method does nothing.

Params:
  • session – the session returned by CameraDevice.createCaptureSession
  • request – the request for the capture that just begun
  • timestamp – the timestamp at start of capture for a regular request, or the timestamp at the input image's start of capture for a reprocess request, in nanoseconds.
  • frameNumber – the frame number for this capture
See Also:
/** * This method is called when the camera device has started capturing * the output image for the request, at the beginning of image exposure, or * when the camera device has started processing an input image for a reprocess * request. * * <p>For a regular capture request, this callback is invoked right as * the capture of a frame begins, so it is the most appropriate time * for playing a shutter sound, or triggering UI indicators of capture.</p> * * <p>The request that is being used for this capture is provided, along * with the actual timestamp for the start of exposure. For a reprocess * request, this timestamp will be the input image's start of exposure * which matches {@link CaptureResult#SENSOR_TIMESTAMP the result timestamp field} * of the {@link TotalCaptureResult} that was used to * {@link CameraDevice#createReprocessCaptureRequest create the reprocess request}. * This timestamp matches the timestamps that will be * included in {@link CaptureResult#SENSOR_TIMESTAMP the result timestamp field}, * and in the buffers sent to each output Surface. These buffer * timestamps are accessible through, for example, * {@link android.media.Image#getTimestamp() Image.getTimestamp()} or * {@link android.graphics.SurfaceTexture#getTimestamp()}. * The frame number included is equal to the frame number that will be included in * {@link CaptureResult#getFrameNumber}.</p> * * <p>For the simplest way to play a shutter sound camera shutter or a * video recording start/stop sound, see the * {@link android.media.MediaActionSound} class.</p> * * <p>The default implementation of this method does nothing.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} * @param request the request for the capture that just begun * @param timestamp the timestamp at start of capture for a regular request, or * the timestamp at the input image's start of capture for a * reprocess request, in nanoseconds. * @param frameNumber the frame number for this capture * * @see android.media.MediaActionSound */
public void onCaptureStarted(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, long timestamp, long frameNumber) { // default empty implementation }
This method is called when some results from an image capture are available.

The result provided here will contain some subset of the fields of a full result. Multiple onCapturePartial calls may happen per capture; a given result field will only be present in one partial capture at most. The final onCaptureCompleted call will always contain all the fields, whether onCapturePartial was called or not.

The default implementation of this method does nothing.

Params:
  • session – the session returned by CameraDevice.createCaptureSession
  • request – The request that was given to the CameraDevice
  • result – The partial output metadata from the capture, which includes a subset of the CaptureResult fields.
See Also:
  • capture
  • captureBurst
  • setRepeatingRequest
  • setRepeatingBurst
@hide
/** * This method is called when some results from an image capture are * available. * * <p>The result provided here will contain some subset of the fields of * a full result. Multiple onCapturePartial calls may happen per * capture; a given result field will only be present in one partial * capture at most. The final onCaptureCompleted call will always * contain all the fields, whether onCapturePartial was called or * not.</p> * * <p>The default implementation of this method does nothing.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} * @param request The request that was given to the CameraDevice * @param result The partial output metadata from the capture, which * includes a subset of the CaptureResult fields. * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst * * @hide */
public void onCapturePartial(CameraCaptureSession session, CaptureRequest request, CaptureResult result) { // default empty implementation }
This method is called when an image capture makes partial forward progress; some (but not all) results from an image capture are available.

The result provided here will contain some subset of the fields of a full result. Multiple onCaptureProgressed calls may happen per capture; a given result field will only be present in one partial capture at most. The final onCaptureCompleted call will always contain all the fields (in particular, the union of all the fields of all the partial results composing the total result).

For each request, some result data might be available earlier than others. The typical delay between each partial result (per request) is a single frame interval. For performance-oriented use-cases, applications should query the metadata they need to make forward progress from the partial results and avoid waiting for the completed result.

For a particular request, onCaptureProgressed may happen before or after onCaptureStarted.

Each request will generate at least 1 partial results, and at most CameraCharacteristics.REQUEST_PARTIAL_RESULT_COUNT partial results.

Depending on the request settings, the number of partial results per request will vary, although typically the partial count could be the same as long as the camera device subsystems enabled stay the same.

The default implementation of this method does nothing.

Params:
See Also:
  • capture
  • captureBurst
  • setRepeatingRequest
  • setRepeatingBurst
/** * This method is called when an image capture makes partial forward progress; some * (but not all) results from an image capture are available. * * <p>The result provided here will contain some subset of the fields of * a full result. Multiple {@link #onCaptureProgressed} calls may happen per * capture; a given result field will only be present in one partial * capture at most. The final {@link #onCaptureCompleted} call will always * contain all the fields (in particular, the union of all the fields of all * the partial results composing the total result).</p> * * <p>For each request, some result data might be available earlier than others. The typical * delay between each partial result (per request) is a single frame interval. * For performance-oriented use-cases, applications should query the metadata they need * to make forward progress from the partial results and avoid waiting for the completed * result.</p> * * <p>For a particular request, {@link #onCaptureProgressed} may happen before or after * {@link #onCaptureStarted}.</p> * * <p>Each request will generate at least {@code 1} partial results, and at most * {@link CameraCharacteristics#REQUEST_PARTIAL_RESULT_COUNT} partial results.</p> * * <p>Depending on the request settings, the number of partial results per request * will vary, although typically the partial count could be the same as long as the * camera device subsystems enabled stay the same.</p> * * <p>The default implementation of this method does nothing.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} * @param request The request that was given to the CameraDevice * @param partialResult The partial output metadata from the capture, which * includes a subset of the {@link TotalCaptureResult} fields. * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst */
public void onCaptureProgressed(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull CaptureResult partialResult) { // default empty implementation }
This method is called when an image capture has fully completed and all the result metadata is available.

This callback will always fire after the last onCaptureProgressed; in other words, no more partial results will be delivered once the completed result is available.

For performance-intensive use-cases where latency is a factor, consider using onCaptureProgressed instead.

The default implementation of this method does nothing.

Params:
  • session – the session returned by CameraDevice.createCaptureSession
  • request – The request that was given to the CameraDevice
  • result – The total output metadata from the capture, including the final capture parameters and the state of the camera system during capture.
See Also:
  • capture
  • captureBurst
  • setRepeatingRequest
  • setRepeatingBurst
/** * This method is called when an image capture has fully completed and all the * result metadata is available. * * <p>This callback will always fire after the last {@link #onCaptureProgressed}; * in other words, no more partial results will be delivered once the completed result * is available.</p> * * <p>For performance-intensive use-cases where latency is a factor, consider * using {@link #onCaptureProgressed} instead.</p> * * <p>The default implementation of this method does nothing.</p> * * @param session the session returned by {@link CameraDevice#createCaptureSession} * @param request The request that was given to the CameraDevice * @param result The total output metadata from the capture, including the * final capture parameters and the state of the camera system during * capture. * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst */
public void onCaptureCompleted(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull TotalCaptureResult result) { // default empty implementation }
This method is called instead of onCaptureCompleted when the camera device failed to produce a CaptureResult for the request.

Other requests are unaffected, and some or all image buffers from the capture may have been pushed to their respective output streams.

The default implementation of this method does nothing.

Params:
  • session – The session returned by CameraDevice.createCaptureSession
  • request – The request that was given to the CameraDevice
  • failure – The output failure from the capture, including the failure reason and the frame number.
See Also:
  • capture
  • captureBurst
  • setRepeatingRequest
  • setRepeatingBurst
/** * This method is called instead of {@link #onCaptureCompleted} when the * camera device failed to produce a {@link CaptureResult} for the * request. * * <p>Other requests are unaffected, and some or all image buffers from * the capture may have been pushed to their respective output * streams.</p> * * <p>The default implementation of this method does nothing.</p> * * @param session * The session returned by {@link CameraDevice#createCaptureSession} * @param request * The request that was given to the CameraDevice * @param failure * The output failure from the capture, including the failure reason * and the frame number. * * @see #capture * @see #captureBurst * @see #setRepeatingRequest * @see #setRepeatingBurst */
public void onCaptureFailed(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull CaptureFailure failure) { // default empty implementation }
This method is called independently of the others in CaptureCallback, when a capture sequence finishes and all CaptureResult or CaptureFailure for it have been returned via this listener.

In total, there will be at least one result/failure returned by this listener before this callback is invoked. If the capture sequence is aborted before any requests have been processed, onCaptureSequenceAborted is invoked instead.

The default implementation does nothing.

Params:
See Also:
/** * This method is called independently of the others in CaptureCallback, * when a capture sequence finishes and all {@link CaptureResult} * or {@link CaptureFailure} for it have been returned via this listener. * * <p>In total, there will be at least one result/failure returned by this listener * before this callback is invoked. If the capture sequence is aborted before any * requests have been processed, {@link #onCaptureSequenceAborted} is invoked instead.</p> * * <p>The default implementation does nothing.</p> * * @param session * The session returned by {@link CameraDevice#createCaptureSession} * @param sequenceId * A sequence ID returned by the {@link #capture} family of functions. * @param frameNumber * The last frame number (returned by {@link CaptureResult#getFrameNumber} * or {@link CaptureFailure#getFrameNumber}) in the capture sequence. * * @see CaptureResult#getFrameNumber() * @see CaptureFailure#getFrameNumber() * @see CaptureResult#getSequenceId() * @see CaptureFailure#getSequenceId() * @see #onCaptureSequenceAborted */
public void onCaptureSequenceCompleted(@NonNull CameraCaptureSession session, int sequenceId, long frameNumber) { // default empty implementation }
This method is called independently of the others in CaptureCallback, when a capture sequence aborts before any CaptureResult or CaptureFailure for it have been returned via this listener.

Due to the asynchronous nature of the camera device, not all submitted captures are immediately processed. It is possible to clear out the pending requests by a variety of operations such as CameraCaptureSession.stopRepeating or CameraCaptureSession.abortCaptures. When such an event happens, onCaptureSequenceCompleted will not be called.

The default implementation does nothing.

Params:
See Also:
/** * This method is called independently of the others in CaptureCallback, * when a capture sequence aborts before any {@link CaptureResult} * or {@link CaptureFailure} for it have been returned via this listener. * * <p>Due to the asynchronous nature of the camera device, not all submitted captures * are immediately processed. It is possible to clear out the pending requests * by a variety of operations such as {@link CameraCaptureSession#stopRepeating} or * {@link CameraCaptureSession#abortCaptures}. When such an event happens, * {@link #onCaptureSequenceCompleted} will not be called.</p> * * <p>The default implementation does nothing.</p> * * @param session * The session returned by {@link CameraDevice#createCaptureSession} * @param sequenceId * A sequence ID returned by the {@link #capture} family of functions. * * @see CaptureResult#getFrameNumber() * @see CaptureFailure#getFrameNumber() * @see CaptureResult#getSequenceId() * @see CaptureFailure#getSequenceId() * @see #onCaptureSequenceCompleted */
public void onCaptureSequenceAborted(@NonNull CameraCaptureSession session, int sequenceId) { // default empty implementation }

This method is called if a single buffer for a capture could not be sent to its destination surface.

If the whole capture failed, then onCaptureFailed will be called instead. If some but not all buffers were captured but the result metadata will not be available, then onCaptureFailed will be invoked with CaptureFailure.wasImageCaptured returning true, along with one or more calls to onCaptureBufferLost for the failed outputs.

Params:
  • session – The session returned by CameraDevice.createCaptureSession
  • request – The request that was given to the CameraDevice
  • target – The target Surface that the buffer will not be produced for
  • frameNumber – The frame number for the request
/** * <p>This method is called if a single buffer for a capture could not be sent to its * destination surface.</p> * * <p>If the whole capture failed, then {@link #onCaptureFailed} will be called instead. If * some but not all buffers were captured but the result metadata will not be available, * then onCaptureFailed will be invoked with {@link CaptureFailure#wasImageCaptured} * returning true, along with one or more calls to {@link #onCaptureBufferLost} for the * failed outputs.</p> * * @param session * The session returned by {@link CameraDevice#createCaptureSession} * @param request * The request that was given to the CameraDevice * @param target * The target Surface that the buffer will not be produced for * @param frameNumber * The frame number for the request */
public void onCaptureBufferLost(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull Surface target, long frameNumber) { // default empty implementation } } }