class android.graphics.Matrix$1 extends android.graphics.Matrix
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: android.graphics.Matrix$1
  super_class: android.graphics.Matrix
{
  void <init>();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // android.graphics.Matrix$1 this
         0: .line 42
            aload 0 /* this */
            invokespecial android.graphics.Matrix.<init>:()V
            return
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/graphics/Matrix$1;

  void oops();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // android.graphics.Matrix$1 this
         0: .line 44
            new java.lang.IllegalStateException
            dup
            ldc "Matrix can not be modified"
            invokespecial java.lang.IllegalStateException.<init>:(Ljava/lang/String;)V
            athrow
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/graphics/Matrix$1;

  public void set(android.graphics.Matrix);
    descriptor: (Landroid/graphics/Matrix;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // android.graphics.Matrix src
         0: .line 49
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 50
            return
        end local 1 // android.graphics.Matrix src
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1   src  Landroid/graphics/Matrix;
    MethodParameters:
      Name  Flags
      src   

  public void reset();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // android.graphics.Matrix$1 this
         0: .line 54
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 55
            return
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;

  public void setTranslate(float, float);
    descriptor: (FF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float dx
        start local 2 // float dy
         0: .line 59
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 60
            return
        end local 2 // float dy
        end local 1 // float dx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    dx  F
            0    2     2    dy  F
    MethodParameters:
      Name  Flags
      dx    
      dy    

  public void setScale(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sx
        start local 2 // float sy
        start local 3 // float px
        start local 4 // float py
         0: .line 64
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 65
            return
        end local 4 // float py
        end local 3 // float px
        end local 2 // float sy
        end local 1 // float sx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    sx  F
            0    2     2    sy  F
            0    2     3    px  F
            0    2     4    py  F
    MethodParameters:
      Name  Flags
      sx    
      sy    
      px    
      py    

  public void setScale(float, float);
    descriptor: (FF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sx
        start local 2 // float sy
         0: .line 69
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 70
            return
        end local 2 // float sy
        end local 1 // float sx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    sx  F
            0    2     2    sy  F
    MethodParameters:
      Name  Flags
      sx    
      sy    

  public void setRotate(float, float, float);
    descriptor: (FFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=4, args_size=4
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float degrees
        start local 2 // float px
        start local 3 // float py
         0: .line 74
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 75
            return
        end local 3 // float py
        end local 2 // float px
        end local 1 // float degrees
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/Matrix$1;
            0    2     1  degrees  F
            0    2     2       px  F
            0    2     3       py  F
    MethodParameters:
         Name  Flags
      degrees  
      px       
      py       

  public void setRotate(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float degrees
         0: .line 79
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 80
            return
        end local 1 // float degrees
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/Matrix$1;
            0    2     1  degrees  F
    MethodParameters:
         Name  Flags
      degrees  

  public void setSinCos(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sinValue
        start local 2 // float cosValue
        start local 3 // float px
        start local 4 // float py
         0: .line 84
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 85
            return
        end local 4 // float py
        end local 3 // float px
        end local 2 // float cosValue
        end local 1 // float sinValue
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    2     0      this  Landroid/graphics/Matrix$1;
            0    2     1  sinValue  F
            0    2     2  cosValue  F
            0    2     3        px  F
            0    2     4        py  F
    MethodParameters:
          Name  Flags
      sinValue  
      cosValue  
      px        
      py        

  public void setSinCos(float, float);
    descriptor: (FF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sinValue
        start local 2 // float cosValue
         0: .line 89
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 90
            return
        end local 2 // float cosValue
        end local 1 // float sinValue
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    2     0      this  Landroid/graphics/Matrix$1;
            0    2     1  sinValue  F
            0    2     2  cosValue  F
    MethodParameters:
          Name  Flags
      sinValue  
      cosValue  

  public void setSkew(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float kx
        start local 2 // float ky
        start local 3 // float px
        start local 4 // float py
         0: .line 94
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 95
            return
        end local 4 // float py
        end local 3 // float px
        end local 2 // float ky
        end local 1 // float kx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    kx  F
            0    2     2    ky  F
            0    2     3    px  F
            0    2     4    py  F
    MethodParameters:
      Name  Flags
      kx    
      ky    
      px    
      py    

  public void setSkew(float, float);
    descriptor: (FF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float kx
        start local 2 // float ky
         0: .line 99
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 100
            return
        end local 2 // float ky
        end local 1 // float kx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    kx  F
            0    2     2    ky  F
    MethodParameters:
      Name  Flags
      kx    
      ky    

  public boolean setConcat(android.graphics.Matrix, android.graphics.Matrix);
    descriptor: (Landroid/graphics/Matrix;Landroid/graphics/Matrix;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // android.graphics.Matrix a
        start local 2 // android.graphics.Matrix b
         0: .line 104
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 105
            iconst_0
            ireturn
        end local 2 // android.graphics.Matrix b
        end local 1 // android.graphics.Matrix a
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1     a  Landroid/graphics/Matrix;
            0    2     2     b  Landroid/graphics/Matrix;
    MethodParameters:
      Name  Flags
      a     
      b     

  public boolean preTranslate(float, float);
    descriptor: (FF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float dx
        start local 2 // float dy
         0: .line 110
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 111
            iconst_0
            ireturn
        end local 2 // float dy
        end local 1 // float dx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    dx  F
            0    2     2    dy  F
    MethodParameters:
      Name  Flags
      dx    
      dy    

  public boolean preScale(float, float, float, float);
    descriptor: (FFFF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sx
        start local 2 // float sy
        start local 3 // float px
        start local 4 // float py
         0: .line 116
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 117
            iconst_0
            ireturn
        end local 4 // float py
        end local 3 // float px
        end local 2 // float sy
        end local 1 // float sx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    sx  F
            0    2     2    sy  F
            0    2     3    px  F
            0    2     4    py  F
    MethodParameters:
      Name  Flags
      sx    
      sy    
      px    
      py    

  public boolean preScale(float, float);
    descriptor: (FF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sx
        start local 2 // float sy
         0: .line 122
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 123
            iconst_0
            ireturn
        end local 2 // float sy
        end local 1 // float sx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    sx  F
            0    2     2    sy  F
    MethodParameters:
      Name  Flags
      sx    
      sy    

  public boolean preRotate(float, float, float);
    descriptor: (FFF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=4, args_size=4
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float degrees
        start local 2 // float px
        start local 3 // float py
         0: .line 128
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 129
            iconst_0
            ireturn
        end local 3 // float py
        end local 2 // float px
        end local 1 // float degrees
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/Matrix$1;
            0    2     1  degrees  F
            0    2     2       px  F
            0    2     3       py  F
    MethodParameters:
         Name  Flags
      degrees  
      px       
      py       

  public boolean preRotate(float);
    descriptor: (F)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float degrees
         0: .line 134
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 135
            iconst_0
            ireturn
        end local 1 // float degrees
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/Matrix$1;
            0    2     1  degrees  F
    MethodParameters:
         Name  Flags
      degrees  

  public boolean preSkew(float, float, float, float);
    descriptor: (FFFF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float kx
        start local 2 // float ky
        start local 3 // float px
        start local 4 // float py
         0: .line 140
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 141
            iconst_0
            ireturn
        end local 4 // float py
        end local 3 // float px
        end local 2 // float ky
        end local 1 // float kx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    kx  F
            0    2     2    ky  F
            0    2     3    px  F
            0    2     4    py  F
    MethodParameters:
      Name  Flags
      kx    
      ky    
      px    
      py    

  public boolean preSkew(float, float);
    descriptor: (FF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float kx
        start local 2 // float ky
         0: .line 146
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 147
            iconst_0
            ireturn
        end local 2 // float ky
        end local 1 // float kx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    kx  F
            0    2     2    ky  F
    MethodParameters:
      Name  Flags
      kx    
      ky    

  public boolean preConcat(android.graphics.Matrix);
    descriptor: (Landroid/graphics/Matrix;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // android.graphics.Matrix other
         0: .line 152
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 153
            iconst_0
            ireturn
        end local 1 // android.graphics.Matrix other
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Landroid/graphics/Matrix$1;
            0    2     1  other  Landroid/graphics/Matrix;
    MethodParameters:
       Name  Flags
      other  

  public boolean postTranslate(float, float);
    descriptor: (FF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float dx
        start local 2 // float dy
         0: .line 158
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 159
            iconst_0
            ireturn
        end local 2 // float dy
        end local 1 // float dx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    dx  F
            0    2     2    dy  F
    MethodParameters:
      Name  Flags
      dx    
      dy    

  public boolean postScale(float, float, float, float);
    descriptor: (FFFF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sx
        start local 2 // float sy
        start local 3 // float px
        start local 4 // float py
         0: .line 164
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 165
            iconst_0
            ireturn
        end local 4 // float py
        end local 3 // float px
        end local 2 // float sy
        end local 1 // float sx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    sx  F
            0    2     2    sy  F
            0    2     3    px  F
            0    2     4    py  F
    MethodParameters:
      Name  Flags
      sx    
      sy    
      px    
      py    

  public boolean postScale(float, float);
    descriptor: (FF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float sx
        start local 2 // float sy
         0: .line 170
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 171
            iconst_0
            ireturn
        end local 2 // float sy
        end local 1 // float sx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    sx  F
            0    2     2    sy  F
    MethodParameters:
      Name  Flags
      sx    
      sy    

  public boolean postRotate(float, float, float);
    descriptor: (FFF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=4, args_size=4
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float degrees
        start local 2 // float px
        start local 3 // float py
         0: .line 176
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 177
            iconst_0
            ireturn
        end local 3 // float py
        end local 2 // float px
        end local 1 // float degrees
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/Matrix$1;
            0    2     1  degrees  F
            0    2     2       px  F
            0    2     3       py  F
    MethodParameters:
         Name  Flags
      degrees  
      px       
      py       

  public boolean postRotate(float);
    descriptor: (F)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float degrees
         0: .line 182
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 183
            iconst_0
            ireturn
        end local 1 // float degrees
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/Matrix$1;
            0    2     1  degrees  F
    MethodParameters:
         Name  Flags
      degrees  

  public boolean postSkew(float, float, float, float);
    descriptor: (FFFF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=5, args_size=5
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float kx
        start local 2 // float ky
        start local 3 // float px
        start local 4 // float py
         0: .line 188
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 189
            iconst_0
            ireturn
        end local 4 // float py
        end local 3 // float px
        end local 2 // float ky
        end local 1 // float kx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    kx  F
            0    2     2    ky  F
            0    2     3    px  F
            0    2     4    py  F
    MethodParameters:
      Name  Flags
      kx    
      ky    
      px    
      py    

  public boolean postSkew(float, float);
    descriptor: (FF)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=3
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float kx
        start local 2 // float ky
         0: .line 194
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 195
            iconst_0
            ireturn
        end local 2 // float ky
        end local 1 // float kx
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1    kx  F
            0    2     2    ky  F
    MethodParameters:
      Name  Flags
      kx    
      ky    

  public boolean postConcat(android.graphics.Matrix);
    descriptor: (Landroid/graphics/Matrix;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // android.graphics.Matrix other
         0: .line 200
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 201
            iconst_0
            ireturn
        end local 1 // android.graphics.Matrix other
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Landroid/graphics/Matrix$1;
            0    2     1  other  Landroid/graphics/Matrix;
    MethodParameters:
       Name  Flags
      other  

  public boolean setRectToRect(android.graphics.RectF, android.graphics.RectF, android.graphics.Matrix$ScaleToFit);
    descriptor: (Landroid/graphics/RectF;Landroid/graphics/RectF;Landroid/graphics/Matrix$ScaleToFit;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=4, args_size=4
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // android.graphics.RectF src
        start local 2 // android.graphics.RectF dst
        start local 3 // android.graphics.Matrix$ScaleToFit stf
         0: .line 206
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 207
            iconst_0
            ireturn
        end local 3 // android.graphics.Matrix$ScaleToFit stf
        end local 2 // android.graphics.RectF dst
        end local 1 // android.graphics.RectF src
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/graphics/Matrix$1;
            0    2     1   src  Landroid/graphics/RectF;
            0    2     2   dst  Landroid/graphics/RectF;
            0    2     3   stf  Landroid/graphics/Matrix$ScaleToFit;
    MethodParameters:
      Name  Flags
      src   
      dst   
      stf   

  public boolean setPolyToPoly(float[], int, float[], int, int);
    descriptor: ([FI[FII)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=6, args_size=6
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float[] src
        start local 2 // int srcIndex
        start local 3 // float[] dst
        start local 4 // int dstIndex
        start local 5 // int pointCount
         0: .line 213
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 214
            iconst_0
            ireturn
        end local 5 // int pointCount
        end local 4 // int dstIndex
        end local 3 // float[] dst
        end local 2 // int srcIndex
        end local 1 // float[] src
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    2     0        this  Landroid/graphics/Matrix$1;
            0    2     1         src  [F
            0    2     2    srcIndex  I
            0    2     3         dst  [F
            0    2     4    dstIndex  I
            0    2     5  pointCount  I
    MethodParameters:
            Name  Flags
      src         
      srcIndex    
      dst         
      dstIndex    
      pointCount  

  public void setValues(float[]);
    descriptor: ([F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // android.graphics.Matrix$1 this
        start local 1 // float[] values
         0: .line 219
            aload 0 /* this */
            invokevirtual android.graphics.Matrix$1.oops:()V
         1: .line 220
            return
        end local 1 // float[] values
        end local 0 // android.graphics.Matrix$1 this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Landroid/graphics/Matrix$1;
            0    2     1  values  [F
    MethodParameters:
        Name  Flags
      values  
}
SourceFile: "Matrix.java"
EnclosingMethod: android.graphics.Matrix
NestHost: android.graphics.Matrix
InnerClasses:
  android.graphics.Matrix$1
  public final ScaleToFit = android.graphics.Matrix$ScaleToFit of android.graphics.Matrix