public class android.graphics.ComposeShader extends android.graphics.Shader
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.graphics.ComposeShader
  super_class: android.graphics.Shader
{
  android.graphics.Shader mShaderA;
    descriptor: Landroid/graphics/Shader;
    flags: (0x0000) 

  private long mNativeInstanceShaderA;
    descriptor: J
    flags: (0x0002) ACC_PRIVATE

  android.graphics.Shader mShaderB;
    descriptor: Landroid/graphics/Shader;
    flags: (0x0000) 

  private long mNativeInstanceShaderB;
    descriptor: J
    flags: (0x0002) ACC_PRIVATE

  private int mPorterDuffMode;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  public void <init>(android.graphics.Shader, android.graphics.Shader, android.graphics.Xfermode);
    descriptor: (Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/Xfermode;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // android.graphics.ComposeShader this
        start local 1 // android.graphics.Shader shaderA
        start local 2 // android.graphics.Shader shaderB
        start local 3 // android.graphics.Xfermode mode
         0: .line 44
            aload 0 /* this */
            aload 1 /* shaderA */
            aload 2 /* shaderB */
            aload 3 /* mode */
            getfield android.graphics.Xfermode.porterDuffMode:I
            invokespecial android.graphics.ComposeShader.<init>:(Landroid/graphics/Shader;Landroid/graphics/Shader;I)V
         1: .line 45
            return
        end local 3 // android.graphics.Xfermode mode
        end local 2 // android.graphics.Shader shaderB
        end local 1 // android.graphics.Shader shaderA
        end local 0 // android.graphics.ComposeShader this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/ComposeShader;
            0    2     1  shaderA  Landroid/graphics/Shader;
            0    2     2  shaderB  Landroid/graphics/Shader;
            0    2     3     mode  Landroid/graphics/Xfermode;
    MethodParameters:
         Name  Flags
      shaderA  
      shaderB  
      mode     

  public void <init>(android.graphics.Shader, android.graphics.Shader, android.graphics.PorterDuff$Mode);
    descriptor: (Landroid/graphics/Shader;Landroid/graphics/Shader;Landroid/graphics/PorterDuff$Mode;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // android.graphics.ComposeShader this
        start local 1 // android.graphics.Shader shaderA
        start local 2 // android.graphics.Shader shaderB
        start local 3 // android.graphics.PorterDuff$Mode mode
         0: .line 58
            aload 0 /* this */
            aload 1 /* shaderA */
            aload 2 /* shaderB */
            aload 3 /* mode */
            getfield android.graphics.PorterDuff$Mode.nativeInt:I
            invokespecial android.graphics.ComposeShader.<init>:(Landroid/graphics/Shader;Landroid/graphics/Shader;I)V
         1: .line 59
            return
        end local 3 // android.graphics.PorterDuff$Mode mode
        end local 2 // android.graphics.Shader shaderB
        end local 1 // android.graphics.Shader shaderA
        end local 0 // android.graphics.ComposeShader this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    2     0     this  Landroid/graphics/ComposeShader;
            0    2     1  shaderA  Landroid/graphics/Shader;
            0    2     2  shaderB  Landroid/graphics/Shader;
            0    2     3     mode  Landroid/graphics/PorterDuff$Mode;
    MethodParameters:
         Name  Flags
      shaderA  
      shaderB  
      mode     

  private void <init>(android.graphics.Shader, android.graphics.Shader, int);
    descriptor: (Landroid/graphics/Shader;Landroid/graphics/Shader;I)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // android.graphics.ComposeShader this
        start local 1 // android.graphics.Shader shaderA
        start local 2 // android.graphics.Shader shaderB
        start local 3 // int nativeMode
         0: .line 61
            aload 0 /* this */
            invokespecial android.graphics.Shader.<init>:()V
         1: .line 62
            aload 1 /* shaderA */
            ifnull 2
            aload 2 /* shaderB */
            ifnonnull 3
         2: .line 63
      StackMap locals: android.graphics.ComposeShader android.graphics.Shader android.graphics.Shader int
      StackMap stack:
            new java.lang.IllegalArgumentException
            dup
            ldc "Shader parameters must not be null"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         3: .line 66
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* shaderA */
            putfield android.graphics.ComposeShader.mShaderA:Landroid/graphics/Shader;
         4: .line 67
            aload 0 /* this */
            aload 2 /* shaderB */
            putfield android.graphics.ComposeShader.mShaderB:Landroid/graphics/Shader;
         5: .line 68
            aload 0 /* this */
            iload 3 /* nativeMode */
            putfield android.graphics.ComposeShader.mPorterDuffMode:I
         6: .line 69
            return
        end local 3 // int nativeMode
        end local 2 // android.graphics.Shader shaderB
        end local 1 // android.graphics.Shader shaderA
        end local 0 // android.graphics.ComposeShader this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    7     0        this  Landroid/graphics/ComposeShader;
            0    7     1     shaderA  Landroid/graphics/Shader;
            0    7     2     shaderB  Landroid/graphics/Shader;
            0    7     3  nativeMode  I
    MethodParameters:
            Name  Flags
      shaderA     
      shaderB     
      nativeMode  

  long createNativeInstance(long);
    descriptor: (J)J
    flags: (0x0000) 
    Code:
      stack=7, locals=3, args_size=2
        start local 0 // android.graphics.ComposeShader this
        start local 1 // long nativeMatrix
         0: .line 73
            aload 0 /* this */
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderA:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.getNativeInstance:()J
            putfield android.graphics.ComposeShader.mNativeInstanceShaderA:J
         1: .line 74
            aload 0 /* this */
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderB:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.getNativeInstance:()J
            putfield android.graphics.ComposeShader.mNativeInstanceShaderB:J
         2: .line 75
            lload 1 /* nativeMatrix */
         3: .line 76
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderA:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.getNativeInstance:()J
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderB:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.getNativeInstance:()J
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mPorterDuffMode:I
         4: .line 75
            invokestatic android.graphics.ComposeShader.nativeCreate:(JJJI)J
            lreturn
        end local 1 // long nativeMatrix
        end local 0 // android.graphics.ComposeShader this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    5     0          this  Landroid/graphics/ComposeShader;
            0    5     1  nativeMatrix  J
    MethodParameters:
              Name  Flags
      nativeMatrix  

  protected void verifyNativeInstance();
    descriptor: ()V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=1, args_size=1
        start local 0 // android.graphics.ComposeShader this
         0: .line 82
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderA:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.getNativeInstance:()J
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mNativeInstanceShaderA:J
            lcmp
            ifne 2
         1: .line 83
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderB:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.getNativeInstance:()J
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mNativeInstanceShaderB:J
            lcmp
            ifeq 3
         2: .line 86
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual android.graphics.ComposeShader.discardNativeInstance:()V
         3: .line 88
      StackMap locals:
      StackMap stack:
            return
        end local 0 // android.graphics.ComposeShader this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Landroid/graphics/ComposeShader;

  protected android.graphics.Shader copy();
    descriptor: ()Landroid/graphics/Shader;
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=5, locals=2, args_size=1
        start local 0 // android.graphics.ComposeShader this
         0: .line 95
            new android.graphics.ComposeShader
            dup
         1: .line 96
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderA:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.copy:()Landroid/graphics/Shader;
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mShaderB:Landroid/graphics/Shader;
            invokevirtual android.graphics.Shader.copy:()Landroid/graphics/Shader;
            aload 0 /* this */
            getfield android.graphics.ComposeShader.mPorterDuffMode:I
         2: .line 95
            invokespecial android.graphics.ComposeShader.<init>:(Landroid/graphics/Shader;Landroid/graphics/Shader;I)V
            astore 1 /* copy */
        start local 1 // android.graphics.ComposeShader copy
         3: .line 97
            aload 0 /* this */
            aload 1 /* copy */
            invokevirtual android.graphics.ComposeShader.copyLocalMatrix:(Landroid/graphics/Shader;)V
         4: .line 98
            aload 1 /* copy */
            areturn
        end local 1 // android.graphics.ComposeShader copy
        end local 0 // android.graphics.ComposeShader this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Landroid/graphics/ComposeShader;
            3    5     1  copy  Landroid/graphics/ComposeShader;

  private static native long nativeCreate(long, long, long, int);
    descriptor: (JJJI)J
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
    MethodParameters:
                Name  Flags
      nativeMatrix    
      nativeShaderA   
      nativeShaderB   
      porterDuffMode  
}
SourceFile: "ComposeShader.java"
InnerClasses:
  public final Mode = android.graphics.PorterDuff$Mode of android.graphics.PorterDuff