public class android.graphics.BitmapShader extends android.graphics.Shader
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.graphics.BitmapShader
  super_class: android.graphics.Shader
{
  public android.graphics.Bitmap mBitmap;
    descriptor: Landroid/graphics/Bitmap;
    flags: (0x0001) ACC_PUBLIC

  private int mTileX;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private int mTileY;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  public void <init>(android.graphics.Bitmap, android.graphics.Shader$TileMode, android.graphics.Shader$TileMode);
    descriptor: (Landroid/graphics/Bitmap;Landroid/graphics/Shader$TileMode;Landroid/graphics/Shader$TileMode;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // android.graphics.BitmapShader this
        start local 1 // android.graphics.Bitmap bitmap
        start local 2 // android.graphics.Shader$TileMode tileX
        start local 3 // android.graphics.Shader$TileMode tileY
         0: .line 44
            aload 0 /* this */
            aload 1 /* bitmap */
            aload 2 /* tileX */
            getfield android.graphics.Shader$TileMode.nativeInt:I
            aload 3 /* tileY */
            getfield android.graphics.Shader$TileMode.nativeInt:I
            invokespecial android.graphics.BitmapShader.<init>:(Landroid/graphics/Bitmap;II)V
         1: .line 45
            return
        end local 3 // android.graphics.Shader$TileMode tileY
        end local 2 // android.graphics.Shader$TileMode tileX
        end local 1 // android.graphics.Bitmap bitmap
        end local 0 // android.graphics.BitmapShader this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Landroid/graphics/BitmapShader;
            0    2     1  bitmap  Landroid/graphics/Bitmap;
            0    2     2   tileX  Landroid/graphics/Shader$TileMode;
            0    2     3   tileY  Landroid/graphics/Shader$TileMode;
    MethodParameters:
        Name  Flags
      bitmap  
      tileX   
      tileY   

  private void <init>(android.graphics.Bitmap, int, int);
    descriptor: (Landroid/graphics/Bitmap;II)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // android.graphics.BitmapShader this
        start local 1 // android.graphics.Bitmap bitmap
        start local 2 // int tileX
        start local 3 // int tileY
         0: .line 47
            aload 0 /* this */
            invokespecial android.graphics.Shader.<init>:()V
         1: .line 48
            aload 1 /* bitmap */
            ifnonnull 3
         2: .line 49
            new java.lang.IllegalArgumentException
            dup
            ldc "Bitmap must be non-null"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         3: .line 51
      StackMap locals: android.graphics.BitmapShader android.graphics.Bitmap int int
      StackMap stack:
            aload 1 /* bitmap */
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mBitmap:Landroid/graphics/Bitmap;
            if_acmpne 5
            iload 2 /* tileX */
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mTileX:I
            if_icmpne 5
            iload 3 /* tileY */
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mTileY:I
            if_icmpne 5
         4: .line 52
            return
         5: .line 54
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* bitmap */
            putfield android.graphics.BitmapShader.mBitmap:Landroid/graphics/Bitmap;
         6: .line 55
            aload 0 /* this */
            iload 2 /* tileX */
            putfield android.graphics.BitmapShader.mTileX:I
         7: .line 56
            aload 0 /* this */
            iload 3 /* tileY */
            putfield android.graphics.BitmapShader.mTileY:I
         8: .line 57
            return
        end local 3 // int tileY
        end local 2 // int tileX
        end local 1 // android.graphics.Bitmap bitmap
        end local 0 // android.graphics.BitmapShader this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    9     0    this  Landroid/graphics/BitmapShader;
            0    9     1  bitmap  Landroid/graphics/Bitmap;
            0    9     2   tileX  I
            0    9     3   tileY  I
    MethodParameters:
        Name  Flags
      bitmap  
      tileX   
      tileY   

  long createNativeInstance(long);
    descriptor: (J)J
    flags: (0x0000) 
    Code:
      stack=5, locals=3, args_size=2
        start local 0 // android.graphics.BitmapShader this
        start local 1 // long nativeMatrix
         0: .line 61
            lload 1 /* nativeMatrix */
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mBitmap:Landroid/graphics/Bitmap;
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mTileX:I
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mTileY:I
            invokestatic android.graphics.BitmapShader.nativeCreate:(JLandroid/graphics/Bitmap;II)J
            lreturn
        end local 1 // long nativeMatrix
        end local 0 // android.graphics.BitmapShader this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    1     0          this  Landroid/graphics/BitmapShader;
            0    1     1  nativeMatrix  J
    MethodParameters:
              Name  Flags
      nativeMatrix  

  protected android.graphics.Shader copy();
    descriptor: ()Landroid/graphics/Shader;
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=5, locals=2, args_size=1
        start local 0 // android.graphics.BitmapShader this
         0: .line 69
            new android.graphics.BitmapShader
            dup
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mBitmap:Landroid/graphics/Bitmap;
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mTileX:I
            aload 0 /* this */
            getfield android.graphics.BitmapShader.mTileY:I
            invokespecial android.graphics.BitmapShader.<init>:(Landroid/graphics/Bitmap;II)V
            astore 1 /* copy */
        start local 1 // android.graphics.BitmapShader copy
         1: .line 70
            aload 0 /* this */
            aload 1 /* copy */
            invokevirtual android.graphics.BitmapShader.copyLocalMatrix:(Landroid/graphics/Shader;)V
         2: .line 71
            aload 1 /* copy */
            areturn
        end local 1 // android.graphics.BitmapShader copy
        end local 0 // android.graphics.BitmapShader this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Landroid/graphics/BitmapShader;
            1    3     1  copy  Landroid/graphics/BitmapShader;

  private static native long nativeCreate(long, android.graphics.Bitmap, int, int);
    descriptor: (JLandroid/graphics/Bitmap;II)J
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
    MethodParameters:
                 Name  Flags
      nativeMatrix     
      bitmap           
      shaderTileModeX  
      shaderTileModeY  
}
SourceFile: "BitmapShader.java"
InnerClasses:
  public final TileMode = android.graphics.Shader$TileMode of android.graphics.Shader